I recommend to have the commander information on maybe the right side of the screen. The diffrent traits of thr commanders. Most people dont know what each commander does.
Greyshot Productions wait so is it in a new video with these commanders or are you just saying in the future this is how you’ll do it? I’m new to the game and I’ve been playing mainly OKW. Not sure if it’s the best idea but it’s just been who I’ve been playing
Faestrum (hope I haven't butchered it) is my go to AntiBrit faction. It counters their emplacements hard with fire barrage from 7.5cm howitzers and folks get cheap CQC upgrade with smoke grenades. Also while flamehetzer is not as strong as KV-8 it is considerably cheaper. The commander is not exceptional, but it has its merits.
With the new update where the Feursturm getting free heals from the opelblitz? I think it's now A or low S tier. You can save lots of Munitions from med kits and you can rush a P2 quickly and skip teir one. And in the late game when sitting on the victory points matter you can bombared the points with fire.
Luftwaffe Support Doctrine is a c???? They're insane when you group up a squad of paratroopers and throw them into chokepoints, buildings or simply build a trench and use them there! I've enjoyed some insane wins simply by suppressing my opponents quickly in the early game using the paratroopers and grabbing all the resources during early game, depriving opponents of armour until late mid game... by which point they're already on dangerously low amounts of victory points. Edit: Not a big 3v3 or 4v4 player. Fair enough...
WHAT???? Emplacements are good, but only if your enemy is stupid. Every clever one will crush it (we aren't speaking about the situation, where your enemy is drunk/ill/... (He knows how to counter your defences, but his/her start is so "good" that he/she haven't units/resources/abilities to do this)). The only good way to use it is to exchange with some enemy good weapon (AT gun/mortar (enemy destroy your emplacement, but at that time rest of your army attck that team weapon, kill it, and then steal it)). Maybe you have some very specific tactics, that allows you to save emplacement but without proofs of this I don't believe you (my imagination isn't enough to draw the situation where your 7.5 cm Leifs18/infantry/light vehicles are such crazy effective, that even after you spent resources to build flak emplacement, the rest of your army is still stronger than all enemy's army).
I thought that fallshimjaegers is very aggressive doctrine. Valiant assault, airborne assault. Their goal is clear: increase your effectivity in offense.
In Dec 2018, JeagerL can pop out of buildings at 1CP. This infantry isnt strong but since they cost 250mp & out from building, make them too op at holding the line (while Volk has to walk from the base to the front, JL can instantly join the fight). The nerf was they're no more come from the buildings.
C3WhiteRose not really a significant nerf, you would still want to hold on to the jaeger infantry. Last I recall you could still use them via buildings
@@karlhans6678 Unlike Tigers or King Tigers, the mobility of Command Panther can get out deadly situations much much easier, and the cost and pop cap is not that huge, that having team weapons and even a PzIV to support it is much easier. This makes it good at 1vs1, while the buff aurora is also good for team game. Also the flares makes you escape from AT & TD traps. So I would say it's not all about the Panther itself, but the synergistic is good for a not-so-strong call in.
Guys you should say rank twice for every commander ..... you know there is huge difference between playing some commander 1 vs 1 or 4 vs 4 For example I think Jagdtiger is not right choice to 1 v 1 battle so commander with Tiger seems to be better in my opinion .... :)
I like a flak emplacement and smoke run and paratroopers and 37mm anti-tank strafing run plus sprint speed and stat boost for infantry:commander put flak emplacements on each victory points and unlike bunkers they can shoot 360* and also able to damage medium tanks from their side armor best emplacement defense gunner in the game and can build at the start of the game!!!
Goliaths for life. 💥
Goliath gang, let's go!
I recommend to have the commander information on maybe the right side of the screen. The diffrent traits of thr commanders. Most people dont know what each commander does.
Done.
@@GreyshotProductions thanks /mr.catsoldier
Greyshot Productions wait so is it in a new video with these commanders or are you just saying in the future this is how you’ll do it?
I’m new to the game and I’ve been playing mainly OKW. Not sure if it’s the best idea but it’s just been who I’ve been playing
Faestrum (hope I haven't butchered it) is my go to AntiBrit faction. It counters their emplacements hard with fire barrage from 7.5cm howitzers and folks get cheap CQC upgrade with smoke grenades. Also while flamehetzer is not as strong as KV-8 it is considerably cheaper.
The commander is not exceptional, but it has its merits.
„Feuersturm“ / fire storm :)
Close but no cigar
With the new update where the Feursturm getting free heals from the opelblitz? I think it's now A or low S tier. You can save lots of Munitions from med kits and you can rush a P2 quickly and skip teir one. And in the late game when sitting on the victory points matter you can bombared the points with fire.
I live feurstrum cause I like fire like a pryo 🔥, on top of that british emplacement are very hard to dismantle once they make it and defend it.
I tried a match and recruited 12 panzer 2s with a panther command, that was the blitzkrieg they were talking about at Ardennes
When the grand champion of COH2 uses Spec Ops in grand final match... enough said. S-Tier.
Agreed, my friends don’t think he’s as good. He’s my fav okw commander
Which commander are you referring to when you're saying Spec Ops?
@@undeadsynth8727 Which do you think? There's only 9 OKW Commanders, and all of them have very distinct names. Special Operations.
Feuersturm Opel is really great, practically an ambulance for OKW, helps a lot with staying on the field.
Luftwaffe Support Doctrine is a c???? They're insane when you group up a squad of paratroopers and throw them into chokepoints, buildings or simply build a trench and use them there! I've enjoyed some insane wins simply by suppressing my opponents quickly in the early game using the paratroopers and grabbing all the resources during early game, depriving opponents of armour until late mid game... by which point they're already on dangerously low amounts of victory points.
Edit: Not a big 3v3 or 4v4 player. Fair enough...
you should include icons of the specific Commander abilities for better visualization,
So you have really good commanders available from the beginning without paying anything. That's nice!
3/10
Tiger was mentioned, but not included
Hittin that scrapin the barrel on videoconscription :P
Scav on D? Whaaaat you guys are missing out big time!!
Luftwaffe doctrine, I love the emplacements, they wreck infantry, its good for early defence
Flaks cost pop cap though, and die from at guns instantly
@@tedarcher9120 also adding to ur good point the enemy can crew them and if ur unable to get it back in time kinda bites you back
Why u guys so negative damn man, just enjoy the positives
WHAT????
Emplacements are good, but only if your enemy is stupid.
Every clever one will crush it (we aren't speaking about the situation, where your enemy is drunk/ill/... (He knows how to counter your defences, but his/her start is so "good" that he/she haven't units/resources/abilities to do this)).
The only good way to use it is to exchange with some enemy good weapon (AT gun/mortar (enemy destroy your emplacement, but at that time rest of your army attck that team weapon, kill it, and then steal it)).
Maybe you have some very specific tactics, that allows you to save emplacement but without proofs of this I don't believe you (my imagination isn't enough to draw the situation where your 7.5 cm Leifs18/infantry/light vehicles are such crazy effective, that even after you spent resources to build flak emplacement, the rest of your army is still stronger than all enemy's army).
I thought that fallshimjaegers is very aggressive doctrine. Valiant assault, airborne assault. Their goal is clear: increase your effectivity in offense.
Do you also plan to do a Video for the Wehrmacht doctrines?
Me a video to know which is better like
Which is better you will breakthrough the base or capture and ambush
But for what gamemode ?
Yeah, that would"ve been useful to know
3v3/4v4 VP
They said it's for 3v3/4v4
There is no point in ranking something if it's a custom game, because matchmaking exist
Why are they talking about tiger ace??? It’s only in German not in Oberkommando West!!! Right?
New commander has ace
Best Wehr commanders?
Do a “Best call in” video
What was the nerf to jaeger light infantry? I see absolutely no significant changes to them.
No idea. But I don't see any point in them because fusiliers are so awesome
In Dec 2018, JeagerL can pop out of buildings at 1CP. This infantry isnt strong but since they cost 250mp & out from building, make them too op at holding the line (while Volk has to walk from the base to the front, JL can instantly join the fight). The nerf was they're no more come from the buildings.
C3WhiteRose not really a significant nerf, you would still want to hold on to the jaeger infantry. Last I recall you could still use them via buildings
How is the commander panther good? its impossible to approach the Allies when theres a thousands tank destroyers that outrange it.
@@karlhans6678 Unlike Tigers or King Tigers, the mobility of Command Panther can get out deadly situations much much easier, and the cost and pop cap is not that huge, that having team weapons and even a PzIV to support it is much easier. This makes it good at 1vs1, while the buff aurora is also good for team game. Also the flares makes you escape from AT & TD traps. So I would say it's not all about the Panther itself, but the synergistic is good for a not-so-strong call in.
Map tier list?
At the bottom of the barrel...
Was the battle between you and skippyfx recently in twich stream library?
Guys you should say rank twice for every commander ..... you know there is huge difference between playing some commander 1 vs 1 or 4 vs 4
For example I think Jagdtiger is not right choice to 1 v 1 battle so commander with Tiger seems to be better in my opinion .... :)
They only play 3 and 4 so they can't
@@tedarcher9120 Ah ... okay ... thats why :O :)
Goliath dies way too fast, can't approach anything without being in stealth mode.
Its great late game because of ground full of holes and in maps like Lienne Forest.
you need to smoke
same is with the sturmtiger. a wall of smoke then roll in the goliath or the sturmtiger. boom boom
Please make one for USF!!!!!! =D
I like a flak emplacement and smoke run and paratroopers and 37mm anti-tank strafing run plus sprint speed and stat boost for infantry:commander put flak emplacements on each victory points and unlike bunkers they can shoot 360* and also able to damage medium tanks from their side armor best emplacement defense gunner in the game and can build at the start of the game!!!
*2v2 , 1v1 exist*
Overwatch guy : me again?!! let me rest man.
Overwatch is S tier. It's meta for championship
What is strong the s or the f
S
Goliaths are S tier
M tier
Oof tier
You lied!
Overwatch is S tier in 1v1
why? I just save the thumbnail of an overwatch doctrine video that shows Filthy Frank saying "bring on the blobs".
FIRE HETZER 4 LIFE!!!
Jesus Trashtalking got a new name its youre thougts so idk realy about
Please don't take the Lord's name in vain
안경쟁이 김건모 미만 잡