Why We Will NEVER See a Game Like Ocarina of Time Again!

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 491

  • @AzurePip
    @AzurePip 2 หลายเดือนก่อน +126

    I think Ocarina of Time not being able to be repeated twice is simply due to how different the video game industry was back then. The leap from 2D to 3D was massive, and several attempts to do so ended miserably. The fact that Mario and then especially Zelda were able to do so flawlessly was remarkable, aided by how they introduced a camera feature and, in Zelda's cases, a lock-on targeting system that has been used in so many games since then.
    Even with how far the industry has come since then and all of the major advances in technology, it's undeniable that Ocarina of Time was revolutionary and it may very well be impossible for something to top it in that regard.

    • @teamdoghouse7920
      @teamdoghouse7920 2 หลายเดือนก่อน +4

      This right here. You nailed it. It was certainly revolutionary. But as you said, that has everything to do with the state of gaming technology at the time.

    • @killingtime4444
      @killingtime4444 2 หลายเดือนก่อน

      Bingo

    • @jamesgoatcher
      @jamesgoatcher 2 หลายเดือนก่อน +3

      This is correct but I think the reason it, and frankly no other game, will not be replicated is due to the market. The early 90s had wild talent building passionately for a regional market that did not have widespread appeal. The late 90s benefited from the market expanding and the talent still employed. The market now is fast paced, centered on wide appeal, and has far less emphasis on passion.

    • @teamdoghouse7920
      @teamdoghouse7920 2 หลายเดือนก่อน +2

      @@jamesgoatcher agreed. It's also the formula being used by game development studios. Like every other industry in the world, it's all about making as much money as possible, as fast as possible. As you said, in such a climate, passion is a casualty, and creativity takes a back seat to making money. 😟

    • @bryangregory48
      @bryangregory48 2 หลายเดือนก่อน +1

      @@AzurePip ocarina of time isn’t just the best game of all time, it’s the most important game. Every game ever created after it, owes their excellence to this game. As Isaac Newton said “We stand on the shoulders of giants”

  • @mcgreggers99
    @mcgreggers99 2 หลายเดือนก่อน +24

    The craziest thing about this game is it's soundtrack. It's the most timeless component and it literally transports you back to your childhood much like Link when you listen to it.

    • @borstenpinsel
      @borstenpinsel หลายเดือนก่อน

      That game HAS a soundtrack. Like SM64 and even MK64. I still hear the melodies in my head. And even though I spent more hours in Botw/TotK than OoT, I got nothing. Not a single memorable theme (aside from the chilling guardian noise).

    • @escos0410
      @escos0410 หลายเดือนก่อน

      Craziest thing imo is the fact how vast/huge it is and it’s on a cartridge!!

    • @soloquakez7441
      @soloquakez7441 หลายเดือนก่อน

      @@borstenpinsel only on on totk I got stuck in my head is “dragon roost island” remix in the Colgera battle

    • @tionodese8110
      @tionodese8110 หลายเดือนก่อน

      I dislike this comment because it says that "it takes you back" instead of "it takes me back"
      Not everyone was a child at the same time as us.

  • @ShepherdsCreek
    @ShepherdsCreek 2 หลายเดือนก่อน +92

    I'll never forget the first time I played this game when it came out and I've been seeking that feeling again ever since. Nothing has ever even come close to it. I remember thinking they could never make it look more realistic lmao that was wrong but it gives you an idea of how revolutionary it was.

    • @SarukiKnight
      @SarukiKnight 2 หลายเดือนก่อน

      So will I. And I played it 10 years after it came out and playing multiple games before that.

    • @greatestever8269
      @greatestever8269 2 หลายเดือนก่อน +2

      Same here it impacted me so much that it became part of me

    • @theintrospective255
      @theintrospective255 2 หลายเดือนก่อน +2

      Never played it until late 2022 at 21 years old but it feels so nostalgic somehow. Minus the dungeons my first playthrough this game absolutely deserves the hype and attention.

    • @TheThegirlbehindyou9
      @TheThegirlbehindyou9 2 หลายเดือนก่อน +2

      The first time I played Ocarina of Time was back in 2011 on my Nintendo 3DS
      At that time I was 16 and i didnt even know such a franchise existed, it was by chance I picked up OOT while purchasing a 3DS. The shop keeper was like "Hey there buy Legend of Zelda its awesome", I was like mmmmmkay sureee man -___-
      and even though i was a gaming fanatic since the age of 5 or 6 played tons of renowened blockbuster games on ps1 and ps2
      I was absolutely mesmorized and spellbound by Ocarinas' story, characters, gameplay mechanics, visuals and music.
      They really made something that touched my soul and i truely fell in love
      Its crazy how much power video games have they way they make you feel emotions

    • @trufreedom
      @trufreedom 2 หลายเดือนก่อน +2

      I have the same thoughts about Chrono Trigger

  • @fortyozsteak
    @fortyozsteak 2 หลายเดือนก่อน +12

    OOT has the best music out of any entertainment soundtrack ever made

  • @CbatesMusic7
    @CbatesMusic7 2 หลายเดือนก่อน +33

    I personally can't wait for Nintendo to figure out how to masterfully combine the new open world with the old linear formula. I think that game, whatever it ends up being, might just reach OoT levels of industry impact. If anyone can do it, it's the Zelda team.

    • @ronsimmons8533
      @ronsimmons8533 2 หลายเดือนก่อน +1

      @@CbatesMusic7 Now this is what i been sayin too i agree 1000%

    • @tamerkoh
      @tamerkoh 2 หลายเดือนก่อน

      Didn't we already technically have this a few times over?
      Zelda 1
      - You can walk around nearly the entire overworld right off the bat, but you still have some ordering. Dungeons 1, 2 and 3 can be done in any order, no holds barred. You need the raft from 3 to enter 4. You need the ladder from 4 to finish 5, 7 and 8. You need the recorder from 5 to enter 7.
      Zelda 3: A Link to the Past
      - Light world dungeons must be done in order, but you can walk around the majority of the overworld right away. After Dark World Dungeon 1, the rest of the dungeons can be done in nearly any order; you just need the Titan's Mitt from 4 to enter 5 and 6, and the Cane of Somaria from 6 to get past the 2nd room of 7.
      A Link Between Worlds
      - The rental system made it so you can do the dungeons in any order, but they expect you to have certain tools to get through them.

    • @Rainer125
      @Rainer125 หลายเดือนก่อน +2

      I think it would be beneficial to go back to more linear and smaller worlds in general in rpgs and adventures. People think they want massive worlds with thousands of side quests and it sounds great on paper but in reality it’s often a way shallower and boring experience that isn’t very immersive it often becomes a grind. I don’t want to waste an hour on finding a lost ring for a random nobody boring npc that then gifts me 500 gold when I already have more than I can ever spent.

    • @theoaremevano3227
      @theoaremevano3227 หลายเดือนก่อน

      I'm sure they can, provided they can balance the immersive benefits of open/proactive gameplay options, and linear/reactive gameplay scenarios, giving players the ability to experience both a world that allows them to push its boundaries how they want, and a world that pushes back on them in equal measure. :)

    • @Rainer125
      @Rainer125 หลายเดือนก่อน +1

      @@theoaremevano3227 they can't and nobody really can otherwise it would be done it's a trade-off. Thats why games like the Gothic series and N64 Zeldas feel so comfy and cozy because you know the world and it's full of meaningfull things around every corner, Morrowind being somewhere in the middle and Skyrim, Breath of the Wild already feeling too large, empty and purposeless it's just empty space on the map that is forgettable. Even if you would fill a too large map with interesting stuff everywhere it would become overwhelming and a timesink. Maybe very sophisticated AI scripted random events could fill large maps with meaningful encounters that make sense and don't trigger at all times otherwise a larger map always means either an empty map or a map that has so many encounters due to it's size that it becomes annoying and too time intensive.

  • @cherrytonshawty9120
    @cherrytonshawty9120 2 หลายเดือนก่อน +138

    Same can be said for Majora's Mask. It took the darkest aspects of Orcarina of Time, and turned them up to 13.

    • @56ty_
      @56ty_ 2 หลายเดือนก่อน +11

      Now MM is the we won’t actually get again. Aonuma is apparently not super proud of it lol

    • @way2dawn853
      @way2dawn853 2 หลายเดือนก่อน +18

      Majoras mask doesnt even have 1% of the influence on zelda and gaming in general
      Its just as you described
      "Oot but darker"
      When your description of a game contains that its like another game its probably not as groundbreaking

    • @EWOODJ
      @EWOODJ 2 หลายเดือนก่อน +20

      @@way2dawn853 You‘re proving why Majora’s Mask is so damn good

    • @way2dawn853
      @way2dawn853 2 หลายเดือนก่อน +4

      @@EWOODJ ok

    • @Levacque
      @Levacque 2 หลายเดือนก่อน +4

      Ikana was like Kakariko on the scale of a little kingdom of its own.

  • @sk8legendz
    @sk8legendz 2 หลายเดือนก่อน +9

    This game was truly magic to me.
    I still enjoy it even more so now.
    Biggoron sword with lon lon milk turns it into a less stressful dark souls😂

  • @suburbantimewaster9620
    @suburbantimewaster9620 2 หลายเดือนก่อน +52

    Ocarina of Time, still the best Zelda game I’ve ever played.

    • @stevenpeeven3169
      @stevenpeeven3169 2 หลายเดือนก่อน +11

      It's the best game ever for me.

  • @Innerspacezombie
    @Innerspacezombie 2 หลายเดือนก่อน +8

    "the fact you can never expieience something again is what makes it so special. if christmas was every day, it would stop being special. the feeling of playing something, trying something, doing something for the first time is incredible, and if you could relive that, it would stop being beautiful"

  • @ACloudWithoutAir
    @ACloudWithoutAir 2 หลายเดือนก่อน +9

    the concept of being a courageous young knight in a dungeon with gadgets and gizmos and solving obtuse odd puzzles in rooms in a labyrinthian like dungeon or mansion with unique ideas for symbolic puzzles sounds great, it never gets old, because you can make new kinds of puzzles with new kinds of items and weapons all the time. and then fighting a unique dragon or snake or spider with very specific rules based on its creative unique fantasy design, leaves room for new ways to play an action game.
    that is the meat that made old zelda games great.

  • @havens1515
    @havens1515 2 หลายเดือนก่อน +30

    The "Zelda Formula" started in A Link to the Past, not in Ocarina. That being said, the biggest impact of Ocarina came from other things you highlighted - The fact that it was the first 3D Zelda and (more importantly) the targeting system. The targeting system really was an industry standard shortly after Ocarina.

    • @mpnuorva
      @mpnuorva 2 หลายเดือนก่อน +1

      The formula began with aLttP, true, but it was tWW that turned it to the linear railroad.

    • @voltron77
      @voltron77 2 หลายเดือนก่อน +6

      Nah, it started with Zelda 1. You go in 8 different dungeons to progress to the final boss and items in certain dungeons help you access new locations you couldn’t get to before.

    • @KairuHakubi
      @KairuHakubi 2 หลายเดือนก่อน +2

      @@mpnuorva in particular, that one started "it's okay we won't make you backtrack, here's a door back to the central area so you can continue along a new path now"

  • @kakarikokage2514
    @kakarikokage2514 2 หลายเดือนก่อน +15

    I personally want another Zelda game closer to A Link Between Worlds. A combination of an open world with a linear story. The best of traditional Zelda while giving the freedom that makes the current games great.

    • @blueshellincident
      @blueshellincident 2 หลายเดือนก่อน +3

      You’re basically my damn hero for saying this. Link between worlds is so far the best combination of open air nonlinear gameplay along with traditional Zelda.

    • @Dewdrop0-6
      @Dewdrop0-6 2 หลายเดือนก่อน +1

      Echoes of wisdom looks like it is going to be that.

    • @voltron77
      @voltron77 2 หลายเดือนก่อน +2

      @@blueshellincidentI’d say ALTTP did it better, but that’s up to preference.

    • @trufreedom
      @trufreedom 2 หลายเดือนก่อน +1

      I really liked Link Between Worlds but I wish there was a difficulty increase as you complete dungeons. It was super obvious and so easy it got a little boring by the last few dungeons. And it’s one of my favorite Zelda games!

    • @jaretco6423
      @jaretco6423 2 หลายเดือนก่อน

      ​@trufreedom Link Between Worlds does have difficulty settings.

  • @jarrodnisly3333
    @jarrodnisly3333 2 หลายเดือนก่อน +8

    My favorite version of Ocarina of Time was the N64 port to GameCube. It came on a disc my older brother got for pre-ordering Windwaker!

    • @Levacque
      @Levacque 2 หลายเดือนก่อน +2

      That's the one that I use to okay Majora's Mask and the original LoZ. What a good product!

  • @methuselahhoneysuckle3338
    @methuselahhoneysuckle3338 2 หลายเดือนก่อน +7

    No game can transport me to my childhood the way OOT can. This game is truly a masterpiece. I love BOTW and TOTK but I'd also be thrilled to see a new Zelda game using a bit more linear formula with fully fleshed out dungeons (use a loading screen if needed) and item progression with items like the hookshot or lens of truth. Kind of an open world hybrid but with some limitations on progression to certain areas based on items.

  • @Pan_Z
    @Pan_Z หลายเดือนก่อน +4

    This video credits Ocarina with creating the Zelda formula, but it didn't. A Link to the Past did. Ocarina mostly translated its predecessor's structure to 3D.
    A Link to the Past really doesn't get the recognition it deserves, which is a shame. It's debatably the best game in the franchise.

  • @JPBrooksLive
    @JPBrooksLive 2 หลายเดือนก่อน +47

    I really hoped Tears of the Kingdom would have had a long, present day story, not told by memories, and would have had, like, 10 kickass dungeons... oh well. Maybe next time.

    • @speedude0164
      @speedude0164 2 หลายเดือนก่อน +3

      @@JPBrooksLive I found the memories only felt like a single part of the story as opposed to nearly the whole thing like in Breath of the Wild. The present day characters have a much more clearly defined conflict with the villain and a lot of important characters show noticeable growth from Breath of the Wild, and I can't think of much most other Zeldas I played did differently outside of forcing you to get it in a certain order.

    • @o0junglist0o93
      @o0junglist0o93 2 หลายเดือนก่อน

      @@JPBrooksLive Same, they were so close 😭😭😭

    • @AarayKyramud
      @AarayKyramud 2 หลายเดือนก่อน +1

      I only really like exploring stuff. Don't really care about beating the game. Fuck. I forget why I posted.

    • @sbkeel5639
      @sbkeel5639 2 หลายเดือนก่อน +2

      I love the Zonai devices and combining them. But the dungeons were only adequate instead of amazing and the story was strange and confusing. 2 steps forward 1 step back is how I feel about Tears of the Kingdom...

    • @Madchimpz
      @Madchimpz 2 หลายเดือนก่อน +1

      Probably next time. Tears of the Kingdom was a direct sequel that wasn't much different from botw like we hoped. It still used the same world, it still used the same template as botw with the same controls, movement, physics, combat, menus, etc. It still had the same structured story with cutscenes from the past and "go to these 4 regions and help them." With the next mainline console Zelda taking place in a new era, they will hopefully start from scratch like they've always had for 3D Zelda aside from MM and Tears, and come up with a new concept. They can only depend on the sandbox "make your own fun and experiment with everything" approach for so long..

  • @Ldysith84
    @Ldysith84 2 หลายเดือนก่อน +6

    I really think a link to the past is the one that started that whole three dungeons, twist, more dungeons, then endgame!

  • @Nukatha
    @Nukatha 2 หลายเดือนก่อน +33

    3:47 Aside from the 3D environment line, you just described ALttP. Replace time travel with Dark World, and you can use that script again. Heck, you can even call Lttp's multi-layer gameplay in some dungeons '3D'

    • @mordinchemist
      @mordinchemist 2 หลายเดือนก่อน +3

      I kinda thought the same honestly.

    • @Witandwitless
      @Witandwitless 2 หลายเดือนก่อน +5

      Right? I did a double take at the comment that OOT introduced the "Do 3 dungeons then a major event happens and you unlock more" Like... I know he's played it, but this is just straight up Link to the Past erasure. "The enemies react to your actions!" Ya... so did the skeletons in LTTP. I know he credited the LOTR video, but still this screams "I saw a popular video and want to just make a copy of it" without actually being consistent with the points being made. The point of "Well there's a 3DS remake, but people prefer the older graphics." is it just the graphics? Or were there other changes the remake made that make people go back?

    • @56ty_
      @56ty_ 2 หลายเดือนก่อน +6

      @@Nukatha hot take: “zeldatubers” switched to criticizing the series because they don’t have any interesting content left to produce

    • @LooseAsADEUCE
      @LooseAsADEUCE 2 หลายเดือนก่อน +3

      Idk...calling ALTTP 3D is a stretch. And while it did start the general structure we saw for many decades following its release, I think OoT refined it in ways that make it the one that people point to.

    • @Iffondrel
      @Iffondrel 2 หลายเดือนก่อน

      And then they made it literally 3D with Link Between Worlds lol

  • @tadaokou4919
    @tadaokou4919 2 หลายเดือนก่อน +3

    "It has the same 3 elemental opening dungeons, a big significant story twist and than a further 5 dungeons which leads us to the final challenge."
    I mean...the fanbase uses reasoning like this to say that Twilight Princess is basically just an Ocarina of Time copy, but...that's such surface level reasoning (this video didn't do that, I know).
    For example: Sure, both games have a water temple. But the way both games tackle that concept is completely different. Being able to swim freely in TP doesn't get enough credit.
    And if we REALLY want to lable something a "copy" just because of it's structure...at that point Ocarina of Time is basically just an A Link To The Past copy, but in 3D. And that would obviously be a dumb thing to say.

  • @therealmorganofficial
    @therealmorganofficial 2 หลายเดือนก่อน +7

    OOT is the GOAT

  • @vibraniumtchalla8556
    @vibraniumtchalla8556 2 หลายเดือนก่อน +1

    The Gerudo valley theme touches my heart and pulls on my heart strings in a way that makes me wanna cry in a good way I can’t believe how sweet that piece of music is it arouses the same emotions every time I hear it the Korkiri forest theme makes me wish I was a child again that’s what I call timeless music.

  • @venkelos6996
    @venkelos6996 2 หลายเดือนก่อน +4

    As a person who has been playing Zelda since there weren't two titles in its "series", I wouldn't want to downplay Ocarina's significance. It's definitely not MY favorite title, as I still love Twilight Princess more, among the 3D titles, and Link to the Past, for the series, as a whole, but Ocarina did a lot for the game, and series, that I am grateful for, and I certainly still have wonderful memories of playing it, while I was in high school, and it was probably the first Zelda game that I remember hearing people talk about, at school, without me having to have walked up and started the conversation. That's funny, because I sometimes feel that N64 was the first Nintendo console that I couldn't just assume everyone owned, but various people I might not have originally guessed would play those games would just be talking about it as I passed.
    As for nor getting another, I tend to agree, though I don't know if I can properly explain why. For me, though, a part of it might be that the expected audience was smaller, narrower, and more defined. Today, a lit more people play video games, and they areca much broader demographic, and so their likes, experience, and expectations all need to figure in, while companies need to more appeal to them. It's sort of like modern Star Wars, Star Trek, or other popular titles. Who is watching them, and what they want to see, and see of themselves in it, us bigger, and more varied, than ever, which can make typing down a more by rhe numbers harder. It's also easier, and more expected, for those people to be vocal with what THEY want, or how specific things make them feel. I won't belabor a point I could be BSing about wrongly, but I feel like it could be harder for them to tap down "who are the Zelda fans", and make an experience they want, in a way that isn't just trying to gran as many anybodies as possible, for simple revenue stream.
    Ocarina was also a game that added a lot to what is Zelda, in a way that now other games have to incorporate, or not, in games like Wild, and Tears. They make changes, but they don't feel like changes as massive as the switchover from 2D to 3D, or the way things interact, or the way they added to the story. Back then, the story was much less defined; if you didn't find stray books, or comics, you might not know most of what the world was about, apart from playing the levels. Ocarina caused the timeline split, even if I still HATE that that easiest Ganon fight in the series was the hypothetical loss that started the downfall timeline, somehow. It established the reincarnating characters, and some of their origins. In much the same way as 3D broadened the play world, this one broadened what the Zelda world meant,, that so many subsequent titles used, or grew off of; it's history, religion, and the meaning of many of its characters, and of the experience, as a whole.

  • @mcponblack116
    @mcponblack116 2 หลายเดือนก่อน +14

    I love that all these years later OOT still gets its praise. Even all these years later we are still finding new details on it and crafting theories I love all Zelda games but this one is the most special to me

  • @wildernessdj3295
    @wildernessdj3295 2 หลายเดือนก่อน +1

    It has everything for me as a Zelda player that I loved in a game. From the dungeons, the music and all the way to the story. It was an amazing game, the newer games and I hate to say this they lack very much in the dungeons and music categories for me.

  • @yatanogarasu
    @yatanogarasu 2 หลายเดือนก่อน +3

    BOTW was very impactful as well, in a differently revolutionary way. Maybe after the Echoes of Wisdom, the new Zelda game would be another open world game mixed with the OOT formula, creating a new style.

    • @frankbriceno19
      @frankbriceno19 2 หลายเดือนก่อน

      I think BoTW has been the closest one to reach the level of OoT

  • @brendenkong625
    @brendenkong625 2 หลายเดือนก่อน +2

    I always thought ToTK needed one change to recapture the journey progression feel from the previous games. The idea I had was for the Hyrule map to have stages depending on the amount of dugeons completed. Ganondorf could summon a monster invasion after link completes a dungeon, each time becoming more hazardous, but it could've also been something more simple like falling gloom fireballs from the blood moon. It will still allow players to do dungeons in whatever order preferred, while allowing the main quest to actually be a key part of the game experience. I guess it would've been cool if totk Gannon and Link had more interactions like how their ocarina counterparts had built 7 years of envy towards each other during the game, it would've made things feel more personal and have a bit more of an interesting story that doesn't take place before Link wakes up from a nap again. Heck, the phantom Gannon puppets could've had short cutscenes of them spying on Link and reporting back to Ganondorf, this could allow Ganon to learn more of the modern Hyrule and the one he was told would defeat him, kinda like Ghiriham in Skyward Sword, but what do I know?🤷‍♂️
    I love mostly everything else about TOTK, but that one idea would've made the game feel more like a mix of freedom and linearity throughout the game's main quest.

    • @wolfzend5964
      @wolfzend5964 2 หลายเดือนก่อน

      They sort of do that with the enemies getting stronger as time went on. And in BOTW, the Yiga Clan only start attacking you after you defeat Master Kohga.

  • @dcb6729
    @dcb6729 2 หลายเดือนก่อน +1

    OOT and MM were peak Zelda. I miss those days. 😢

  • @TheRoyalSkies
    @TheRoyalSkies หลายเดือนก่อน +1

    I'm one of those gamers who even after all these years Ocarina of Time is still my favorite game, and I think it really comes down to many things. First, we'll never ever be able to go back to a time where you knew for a fact that EVERYONE in the world who had a N64 was playing the same game as you. Stuck on the same stupid water temple as you. You go to school in every class and just ask your friends how they beat the levels your stuck on or telling them how you solved things they are stuck on. Back then before everyone was in their own echo-chamber. There was a time when nearly everyone in every school was playing the same games. In addition to that, everything in the game perfectly Synergized, the art, the music, the models, the story, the gameplay, it wasn't too easy, it wasn't too hard, and even after you beat it, it still had so many secrets you could stiff find and complete years later without any DLC, without any micro transactions, it was a "complete" experience -
    My second reason for it being the "closest" to me personally is because I feel it is it genuinely prepared me for the world in a way that no other game or story does. Of all the Zelda Stories, OOT Link is my link because his story directly mirrors what most of us go through in real life. You go through crazy shit, you use every bit of your skills you possibly can just to survive and maybe keep your world together, and at the end of it, if you succeed... there's no celebration, there's nothing, you don't get the princess, the world goes on like you never existed, and despite accomplishing your goals and physically being the same, you're not the same anymore. You can never be the fun kid who walked out to find the Kokiri sword the first time again. That is the burden for those who brave the adventure and survive - And, I think that's why I feel that OOT Link is the truest most heroic variant of Link. He's the one who taught me that a True hero does the right thing even if nobody remembers or notices afterward with no reward, and I think that's just the position that most of us find ourselves in today -

  • @shoolroyq1055
    @shoolroyq1055 2 หลายเดือนก่อน +3

    Was born in 1998 when this game came out. And this is game is my childhood. This game started my love for this series and I’m thankful for it.
    I would love a remaster to this game, but I am very happy with the 64 version.

    • @piplup2884
      @piplup2884 2 หลายเดือนก่อน

      Isn't the 3ds version a remaster?

    • @ghoulchan7525
      @ghoulchan7525 2 หลายเดือนก่อน

      ​@@piplup2884it's both a remaster and a remake.

  • @chadnorris8257
    @chadnorris8257 2 หลายเดือนก่อน +1

    I like the classic Zelda formula, but I also like the open world feel. I don't mind there being Sheikah shrines around the world, but I would have liked to see bigger dungeons, beyond just Hyrule Castle. Imagine if these dungeons were hidden throughout the land, and we had to find them like in the original Zelda. Gather clues, and go deep into uncharted territory to find tucked away entrances, to get what's inside. That's what we needed in BotW.

  • @R.A.M_Games
    @R.A.M_Games 2 หลายเดือนก่อน +3

    Ocarina of time is the definition of a timeless experience.

    • @MySnugglePuppy
      @MySnugglePuppy 2 หลายเดือนก่อน

      Water Temple:

    • @R.A.M_Games
      @R.A.M_Games หลายเดือนก่อน

      @@MySnugglePuppy missing the one key in the central room ain’t that bad chief lol

  • @dir390
    @dir390 2 หลายเดือนก่อน +1

    3:45 Small correction here: It was A Link to the Past on SNES that introduced the Zelda formula of 3 dungeons in the opening phase, then a plot twist happens and Link is transported to a darker, more twisted version of the overworld where he must tackle 6 or 7 more dungeons before finally facing Ganon. One could argue that Ocarina of Time is, at its core, a 3D version of A Link to the Past.

  • @shadeblackwolf1508
    @shadeblackwolf1508 2 หลายเดือนก่อน +1

    I think one way in which Zelda Ocarina of time through to skyward sword stand out from gaming as a whole, is that it is not just a classic fantasy adventure of which we get dozens per year, but it's mastered a sense of progression no other franchise has. The main thing that caused me to fall off of Breath and Tears is the lack of that tangeble sense of moving forward

  • @Aurora-qn2dx
    @Aurora-qn2dx 2 หลายเดือนก่อน +1

    9:26 the impact could be seen if they give us a massive overworld and freedom as in botw BUT return the art style and atmosphere that ocarina of time,a link to the past and( a link between worlds) posses. Imagine a link to the past but with totk graphics!..imagine a massive and intricate overworld as botw but in a OOT style hyrule...and been able to go whenever you want and begin from any dungeon you want and have a Castle ,a Temple of time,a master sword and fairy,a forest and a princess...these aspects are vital.. fondamental..for a good Zelda game.

  • @linkhail6849
    @linkhail6849 2 หลายเดือนก่อน +1

    What got me into OoT was Epona lol. As a kid I was obsessed (still am) with horses, and what I loved even more is how Epona felt real. I grew up around horses, as well at the movie Spirit, so I was pretty picky on how my horses were, and apparently four legged animals are really hard to animate cuz of all the moving parts. So to me, Nintendo’s skills as far as video game making goes are pretty good given there hasn’t been a Zelda game I’ve played where the horses or other animals move ugly, choppy, or artificial. Everything in 3D Zelda, especially Ocarina of Time, even though it’s clearly a video game, it feels so real and is so immersive. There’s so many well-revered games out there where sometimes the animations just… aren’t quite right. Like you have a moment where a subtle change happens that snaps you out and reminds you, “Oh yeah, this is a game that I’m just playing…” But Ocarina of Time, despite it clearly being a game, it’s so easy to get sucked into the bright fairytale world and really believe in your mind, “I did that. I defeated Ganondorf.”

    • @linkhail6849
      @linkhail6849 2 หลายเดือนก่อน

      But yeah, Nintendo in OoT got their horses very correct, even on the N64, other than how Link is able to mount as if there’s a stirrup there, without having a stirrup, but kid me never noticed that and the bond Link and Epona have gave me inspiration with my own horses growing up. One time, I will say was a success, where I whistled Epona’s song out into the horse pasture and my mare just emerged from the bushes and actually came to me. Never happened again, but I thought it was funny.

  • @andrewwall4155
    @andrewwall4155 2 หลายเดือนก่อน +5

    Who else has the Golden Cart with the original Fire Temple theme among other things? 🙌

    • @SuperLuigiGuy64
      @SuperLuigiGuy64 2 หลายเดือนก่อน +1

      @andrewwall4155 I do along with the other cart revisions.

    • @andrewwall4155
      @andrewwall4155 2 หลายเดือนก่อน +2

      @@SuperLuigiGuy64 nice 👌🏻

  • @majesticespeon3126
    @majesticespeon3126 2 หลายเดือนก่อน +2

    2:00 the house in the back is foreshadowing the slingshot I just realized lol😂

  • @kelsiemak
    @kelsiemak 19 วันที่ผ่านมา

    I wish I could experience this game again for the first time. OOT was the first big game I remember playing all the way through and started my love of video games. ❤
    I remember going through and writing notes in my player guide for endless hours. So much that it fell apart and I carefully put each page into a plastic page protector and filled a binder. So many great memories playing this game

  • @greatestever8269
    @greatestever8269 2 หลายเดือนก่อน +2

    The best we can hope for its a remake of it and hope they make it just enough different and updated graphics to relit our spirit for the hero of time

  • @eributts
    @eributts หลายเดือนก่อน

    Playing OoT is one of my earliest memories. This game might not have been what introduced me to gaming (that I'm unclear on) but I remember so much of it I could recite the major plot points from memory. I remember so much of this fantastic game, however many times I've replayed it, the impact it has had on my life has been massive.

  • @dieterpeters4195
    @dieterpeters4195 2 หลายเดือนก่อน +1

    Sad to see they moved away from the original Zelda formula, been playing since the NES and only ever bought a Nintendo Console just for the Zelda franchise. When BOTW came out i was very upset to see that they removed the "Reward aspect", if you want bombs just pick a bombflower :(. Recently completed TOTK even do i bought it on realese and the dungeons are so good "*cough cough sarcasm*" that they each took 20 mins to complete.
    In an invterview they said that this was the end of the BOTW > TOTK franchise and they where up for something new, it kinda gave me a positive feeling until a week ago, where they announced Zelda the Echo of blahblah. It looks like its made for 6 year olds, with the lame fornite aspect wich should be banned.

  • @ZeldasMask
    @ZeldasMask 14 วันที่ผ่านมา

    I just feel like that link has SO much juicy lore he went through so much, the timeline splits and his whole design is just the best

  • @michaelplantarich3375
    @michaelplantarich3375 2 หลายเดือนก่อน +1

    I really need to replay this and finish it. As a kid, I got so terrified of the first Skulltula that I stopped and never played it again.

  • @justaguy2182
    @justaguy2182 2 หลายเดือนก่อน +17

    Ocarina isn't my personal favorite, but I recognize why it's so beloved. It took creative leaps, and some of those leaps set the standard for games as a whole, like the Z targeting system, which has been imitated in other 3D games since then. It had a very well put together narrative which complimented its linear progression, and it utilized its 3D environments spectacularly for the time, creating some of the most iconic locations and levels in gaming. It's not my favorite, but Ocarina is and always will be one of gaming's crowning achievements.

    • @KEP1983
      @KEP1983 2 หลายเดือนก่อน +1

      Which is your favorite?

    • @jefferyhanderson7849
      @jefferyhanderson7849 2 หลายเดือนก่อน

      It is something that can be called a classic. And rightfully so.

    • @javierlandaverde4108
      @javierlandaverde4108 2 หลายเดือนก่อน

      Twilight princess has been underrated

    • @r0bw00d
      @r0bw00d 2 หลายเดือนก่อน +1

      It must be your professional favorite, then.

    • @user-eu6wp6ws7c
      @user-eu6wp6ws7c หลายเดือนก่อน +2

      First Zelda, I played. No others come close to OOT. Every Zelda that came afterwards never quite captured the feel of this one.

  • @eeveefennecfox
    @eeveefennecfox 2 หลายเดือนก่อน +1

    sad but true,which is a shame cause I'd love to see another zelda game like this but in a HUGE open world,plus this game has got me into my love for ocarinas,never gotten an ocarina that looked like the ones in the game though,but I still appreciated the ones I've got even though they look 0 to the ones in the game

  • @lonewanderer6172
    @lonewanderer6172 2 หลายเดือนก่อน +3

    Gee, thanks for the nostalgia hit and the depressive title :c
    Bad joke aside i agree that what we saw and felt on Ocarina is a thing that we all would never feel again, especially for those who experienced the game on the N64 during it's first release, a type of child wonder memory that stays with us for our whole life.

    • @netweed09
      @netweed09 2 หลายเดือนก่อน +1

      Well, of course it's impossible - a massive 3D world containing 8 Dungeons dropped on Us in what seems like the prehistoric age now lol.
      I think if Tears had the Zonai story far more fleshed out and included at least 2 more Temples (one in the Sky heavily focused on Zonai and had an amazing Light Force upgrade similar to the one Sonia used as a reward), it would come very close.

  • @tonyrobinsonjr4741
    @tonyrobinsonjr4741 2 หลายเดือนก่อน +23

    I wouldn't say I want more of the old Zelda formula, but I feel that the BOTW and TOTK have run their own course, and the next mainline entry needs to go in a new/different direction. Hopefully incorporating the old into the new. P.s. I'm not considering the recently announced game a mainline entry, from what I've seen, it feels like a spinoff.

    • @randyrhoades8751
      @randyrhoades8751 2 หลายเดือนก่อน +4

      To me I think that speaks volumes to how shallow the Open Air Zelda’s truly are if they run their course.

    • @darth_smooth81
      @darth_smooth81 2 หลายเดือนก่อน

      @@randyrhoades8751: naw - they haven’t run their course. It just needs an evolution - just as all of the Zelda games have. They practically copied everything about BotW into TotK and didn’t change much up. BotW was great for what it was. But everyone wanted a more traditional story-telling Zelda game with the mechanics and open world of BotW. Instead we just got more memories to uncover about a story that Link didn’t really take part in. They just need to stop doing time travel shenanigans and give us some more traditional dungeons with some unique items (like hover boots or hookshot/clawshot).

    • @Themacattack1209
      @Themacattack1209 2 หลายเดือนก่อน +3

      Personally I’m just tired of open world in general. I just can’t ever get myself to want to play them a second time, but I can keep going back to the classic Zelda titles. I also want an actual sense of progression, like getting new items/abilities that open up more to explore and earn rewards doing so. I know it’s unpopular, but I prefer more linear gameplay because of that feeling of progression.

    • @gsleo2396
      @gsleo2396 2 หลายเดือนก่อน

      I wouldn't mind another game with the BotW formula if it took place outside of Hyrule to keep it fresh, did away with filler like Korok seeds, fixed or removed weapon deterioration and had a proper story and actual dungeons and maybe had a smaller but more focused overworld.

    • @Bluesine_R
      @Bluesine_R 2 หลายเดือนก่อน +1

      It's funny because even though BotW was marketed to be a modern evolution of Zelda 1, in actuality it didn't succeed in that goal at all. An actual modern evolution of Zelda 1 would be a really exciting game, one where the player has to find dungeons on their own and they have actual difficulty progression, and the open world doesn't allow you to "go anywhere, do anything", but forces you to navigate it and figure out how to reach one area after another. Exploration should require preparation and skill, and often improvisation, with actual save points and very limited health items and opportunities to change gear.

  • @jacobshore5115
    @jacobshore5115 2 หลายเดือนก่อน +1

    This is one of my favorite games I ever played too, and one of the first as well! Maybe there can never be another game like it, but maybe we should consider ourselves lucky that we had such an amazing game as this even once.

  • @robertw31968
    @robertw31968 2 หลายเดือนก่อน +4

    OoT is still my favorite Zelda game in all of the series. I started playing the Zelda games on the NES. When OoT came out in 1998 I couldn't believe how beautiful it was, and how much fun it was. When it came out I took a 2 week vacation from work just to be able to play it and enjoy it.

  • @eaglescout1984
    @eaglescout1984 หลายเดือนก่อน

    I remember 2 video games completely blowing my mind when I first played them. One was Super Mario 64, and the othe was OoT. Nintendo nailed their introduction into 3D gaming.

  • @slyfly4829
    @slyfly4829 หลายเดือนก่อน +1

    Well the fact that most developers are now so focused on game size and graphics is what ruined the Zelda industry. And I'm sorry to say but when I play a series, I don't want it to take years to rap. Oot had to perfect time span and objectives. Second. Development technology, back in N64 days, developers had shittier tech. So everything took effort to make, now everything is mostly done with auto programs that take less effort. And all of the story. Was developed based off a pre existing story. So they could take that and make it 3d . But now they are developing new stories based off pop culture. Colliding Zelda with 2024 and so on. Now link looks like Legolas mixed with a cavemen Viking that is also a super model and has Botox in his lips. Anyways, it pisses me off

  • @Cainb23
    @Cainb23 2 หลายเดือนก่อน +13

    i am an oot lifer from an oot family since the day it came out but i will always stand by that preferring the n64 version is pure delusion. the 3ds version is an upgrade in every way, nostalgia is hell of a drug but i hate it when it clouds judgement. my cousin argues that its "too bright and the screen is too small" but neither of those trump the improvements even close enough for them to be actual arguments. i do accept ship of hark tho, thats prob the definitive version right now im just talking official releases.

    • @SuperLuigiGuy64
      @SuperLuigiGuy64 2 หลายเดือนก่อน +1

      I prefer the original because of the exclusive glitches, 😅 but these days I play oot via ship of hark.

    • @BusinessSkrub
      @BusinessSkrub 2 หลายเดือนก่อน +2

      Nah, playing the original version just feels better. Besides, the majora's mask de-make readjusted my vision of the OoT remake and made me realise that the weird handholding shiekah stone stuff and the graphical "improvements" just made the game feel different enough that it wasn't as fun as the OG 64 version. The frame rate drops, etc, are all part of the game. It isn't "better" for having a smooth framerate or prettier chins; that's just smoothbrain pc masterrace retardation. It just isn't the same 🤷🏼

    • @BusinessSkrub
      @BusinessSkrub 2 หลายเดือนก่อน +1

      @@MySnugglePuppy I have extra chromosomes, I'm just reclaiming it 🤷🏼 Or, more realistically, it's a French word that means slowed. You'd have to be all kinds of slow to assume better graphics = better game. Welcome to real life kiddo, twitter isn't a real place and tik tok influencers don't have real opinions. Slurs don't exist unless your butt is constantly hurt.
      Not to mention, YOU'RE the one making the connection between the word and mentally disabled people and seeing it as a slur, because that's how you think of the mentally disabled. I'm using it as intended, a word that happens to be from another language, meaning slow. That says more about you than me, babes.

    • @MySnugglePuppy
      @MySnugglePuppy หลายเดือนก่อน

      @@BusinessSkrub I could at least understand your opinion a bit until you dropped that penultimate sentence. I don’t like graphic and FPS obsessed people either, but calling them the R word? That’s going quite a bit too far.

    • @BusinessSkrub
      @BusinessSkrub หลายเดือนก่อน

      @@MySnugglePuppy d'awww, did the big, bad wowds huwt your widdle feewings? Poor thing :(

  • @christopherclements4707
    @christopherclements4707 2 หลายเดือนก่อน

    I'd say that weve gotten two OoT level games in the last few years. Elden Ring and Baldur's Gate 3. Both of these games have raised the bar in their respective domains by a massive margin. It's too soon to see the impacts, but in a decade we will look back on those games as another turning point for video games

  • @SirSonic900
    @SirSonic900 หลายเดือนก่อน

    Ocarina of Time will always be a special game for me. It was the very first Zelda game I was introduced to by one of my uncles. And the very first Zelda game I decided to play instead of just watching him play through it all the time. I will always love this game. And I agree with you. I don't think we'll see a game of this caliber in the Zelda series ever again.

  • @NytroDesigns
    @NytroDesigns 2 หลายเดือนก่อน +1

    On other games that have things people want that were released in the late 90s
    Ridge Racer Type 4.
    That career mode was super cool, aaaand.... they didn't do it again. Actually, it's been 18 years since the last mainline Ridge Racer game.
    ...
    I am
    desperate.

    • @trufreedom
      @trufreedom 2 หลายเดือนก่อน

      Dang it, now you got me thinking of racing games… why was Burnout 3 Takedown so fun! And then they never made one like it again!!

  • @Flaris
    @Flaris 2 หลายเดือนก่อน +1

    As for the main question of if a game will impact the industry to such a degree again? Yes, of course. I love Zelda, but it's silly to pretend nothing could have such a monumental impact again. Can argue it hasn't happened yet. But video games will not be perpetually locked into the current state. Things will change grow and yes have that kind of colossal impact.
    For the series itself. We'll possibly see a game like Ocarina of Time again, just not for a very long time. Until the Zelda team get this open world hype out of their system we're just going to have to live with where the series is right now. But it won't always be in the Breath of the Wild/Tears of the Kingdom standard. At some point people will realize that a focused narrative experience is worthwhile.

  • @katsup_07
    @katsup_07 2 หลายเดือนก่อน

    They could give us both an open world and something similar to the Zelda Formula in one game. Make the world smaller and have the main story progression be similar to how it used to be, where you can't make progress until certain discoveries and tasks are completed.

  • @DarkAngelBluejay
    @DarkAngelBluejay 2 หลายเดือนก่อน +6

    Dear Nintendo
    PUT THE 3DS REMAKES ON SWITCH!!!!

    • @user-eu6wp6ws7c
      @user-eu6wp6ws7c หลายเดือนก่อน +2

      Switch doesn't have 3D. A full HD remake would be better.

    • @riptorable
      @riptorable หลายเดือนก่อน

      @DarkAngelBluejay I respectfully disagree... I think Donkey Kong County 1-2 holds that title. None beats those soundtracks...

  • @TheQuenchiestCake
    @TheQuenchiestCake 2 หลายเดือนก่อน

    I'd love to get another game that fits the style of Ocarina of Time, but A Link Between Worlds is also really high up there for me, I liked renting weapons/ tools and picking whatever dungeon I wanted to start on in a decently sized world.
    For me, a smaller world usually means it's going to make them rich with secrets, where as some open world games are just miles of basically nothing aside from some enemies or a couple of resources to find.

  • @8sanstheinfinite
    @8sanstheinfinite หลายเดือนก่อน

    Yeah personally my favorite LOZ games are Twilight Princess and Wind Waker, they are both really great games and I could listen to the entire soundtrack without getting bored, I like the format of the newer games but I think the old format is the best, my Mom was 12 when OoT came out and when I watch her play Totk or Botw sometimes she’ll have trouble doing some stuff because there is too much freedom, totk really confused her at first because of some of the controls. I am really curious about the next big LOZ game they have planned next though.

  • @luckyrockmore2796
    @luckyrockmore2796 2 หลายเดือนก่อน

    It was revolutionary because it flawlessly jumped from 2d to 3d and it had an amazing story and industry defining controls. While I liked BOTW and TOTK the next revolution won't occur until either somehow AI is implemented in sculpting a very custom experience for each player or a virtial interactive world or combination of both.

  • @chadd990
    @chadd990 2 หลายเดือนก่อน +1

    It's funny, when OoT came out, my uncle refused to play it because he didn't consider it a real Zelda game. Now a day's it's _the_ Zelda game. I still don't think he's even played it. I know he played Twilight Princess though.

  • @AaronPICAR
    @AaronPICAR 2 หลายเดือนก่อน

    The jump from the original Legend of Zelda to Link to the Past was huge. The jump from Link to the Past to Ocarina of Time was even greater. As technology progresses those leaps will not be as great. Link to the Past, Ocarina of Time, Breath of the Wild and Tears of the Kingdom are all beautiful works of art.

  • @OutofWaters
    @OutofWaters 28 วันที่ผ่านมา

    This game and Parasite Eve on the Playstation. Are games that were cemented in my soul as a 9 year old gamer.

  • @mizzuniqua
    @mizzuniqua 2 หลายเดือนก่อน +9

    Idk, I would say BOTW has had just as big an impact on the gaming industry. For most it replaced OOT as the best Zelda game, and also has a perfect rating on ING.
    For example, Animal Crossing New Horizons is a complete revamp of what the series was, and is seemingly influenced by BOTW. The crafting, the cooking, breakable items, those never existed in the series before BOTW. And that game started the craze for cozy/farming sims. So indirectly, BOTW caused the cozy game craze.
    Then, you have the straight up clone games, like Genshin Impact, etc. And games that took inspiration from the art style. It definitely has a strong influence on modern gaming.
    BOTW honestly feels like the second coming of OOT

    • @leosnyder5264
      @leosnyder5264 2 หลายเดือนก่อน

      Hell no breath of the wild kills Zelda how could you even like that shity series of a game it takes forever to get somewhere you don't have the dungeons you don't have classic items old school boss feels weapons break link has become a weak b**** . Who dies too easy why can't you see breath of the wild kills Zelda and made a horrible that's why we hardcore fans don't want that series if that is the future of Zelda Zelda will die

    • @macroxela
      @macroxela 2 หลายเดือนก่อน +3

      BOTW definitely had an impact on the gaming scene and time will tell how much more but so far, it definitely hasn't had anywhere near the impact OoT had within the same time frame. Keep in mind the following:
      • OoT was one if the first 3D adventure games when 3D technology was still quite new. And it was the game that proved 3D adventure can work. Other adventure games at the time were shooters like GoldenEye or more casual like Spyro and Mario 64. The level of storytelling and adventure wasn't anywhere near what OoT offered.
      • OoT introduced completely new mechanics such as Z targeting which is now an industry staple. OoT literally created thr foundation for the entire 3D adventure genre. BOTW didn't introduce any new game mechanics, it simply borrowed mechanics from other games and improved on them. It did influence other Nintendo games but open world games had already existed for some time, including good ones.
      • At the time, no game had received a perfect score from any magazine. Ot was literally thought impossible. Until OoT.
      So yes, BOTW is a good game that had and continues to have an impact on other games. But it doesn't come anywhere close to what OoT achieved. Much of this has to do with the timing of their releases.

  • @ultragator724
    @ultragator724 หลายเดือนก่อน

    I remember trading my PS1 with 22 games,3 memory cards, 3 controllers to a kid down the street for a 64 with 2 controllers and 4 games. Because one of those games was 007 Goldeneye and one was Zelda ocarina of time. And I thought I cheated the kid. Thats how much I loved this game.

  • @ivanheffner2587
    @ivanheffner2587 2 หลายเดือนก่อน

    I think the Wilds era Zelda games have the potential to be as revolutionary as Ocarina was. There are aspects of those games that I don’t think I’ve seen in many other games: you can climb just about anything; when you kill an enemy, you can take their equipment 1:1; the skydiving and aerial combat mechanics. Maybe I just don’t play enough games, but these have been unique experiences playing BotW and TotK.

    • @JuilanXAnime3188
      @JuilanXAnime3188 2 หลายเดือนก่อน

      No they never will be and for good reason since it’s already proven by dividing the Fan base BIG TIME
      I beat both games shortly after there releases I didn’t like em that much I actually broke them to pieces with a hammer 🔨 💥 after ejia aonuma went on record and said what he said 🤨 I Was PISSED 🤬breath and tears are just not my cup of tea the way future 3d Zelda was going Breath and especially tears could have been revaluationry as OOT was if they did the past and future of how you tackled the map differently
      but 😒unfortunately they didn’t they took more of the same basic thing and went with that 😑and tears just felt to Basic to ever be on the league of OOT of changing gaming
      I do have Zelda Echos of wisdom preordered well we will see where Nintendo takes that that game looks way more to my liking of tradition since I HAVE BEEN WITH THIS FRANCHISE Since the 90s links awakening!! Yeah Iam that far back as a Zelda fan been there pre timeline split and post timeline split
      And the way the world is going Echos may
      End up being everyone’s last Zelda no joke and it would be very ironic considering the last Zelda game will have us actually playing as Zelda herself!!!!

    • @ivanheffner2587
      @ivanheffner2587 2 หลายเดือนก่อน

      @@JuilanXAnime3188 If Wind Waker didn’t kill the franchise, The Wilds certainly won’t.
      > since the 90s
      I was there when the adventure began with “It’s dangerous to go alone. Take this.” The story mechanics for the previous decade had become stale. The DS, Wii, and WiiU introduced new ways to interact with the game, but the games were on rails. And I don’t mean like Spirit Tracks where actual rails are part of the gameplay. Aonuma wasn’t wrong about the formula being a bit tired and tiring.
      Personally, I’d like to see more storyline development being dependent on the choices we, the player, make in the game. But to do this, they’d likely need to decide to have multiple paths with multiple endings. But then you’re likely to get “timeline nerds” really upset that there is no longer “THE timeline” and that the games can’t be connected one to the next. They’re fine without that connection. Some things are better if you ignore certain aspects of the lore.

    • @JuilanXAnime3188
      @JuilanXAnime3188 2 หลายเดือนก่อน

      @@ivanheffner2587 about the wind waker thing I never hated the wind waker it is my favorite Zelda game of all time by the way I just don’t at all like breath or tears especially from a disconnect continuity F UP of it’s very poor story choices and reusing the map lay out where I actually appreciate and loved the wind waker for with it’s story continuity I cannot say the same because people actually came back to love the wind waker luckily because a lot traditional stuff is still intact and it’s artstyle held up I cannot CANNOT SAY the same for breath and Especially tears where they really Divide the fandom Badly so this will not be the same thing it’s a given
      So I not going to see eye to eye with the statement of wind waker my favorite Zelda game to something like breath or tears
      And sorry but not sorry Iam a fan of the timelines since OOT and Iam still a fan of it let me guess you are you one of the blue pillers that think nothing connected? And the earth is flat?
      Anyway ok gotcha your back from the NES Zelda days ok well it’s not that far back since links awakening so

    • @JuilanXAnime3188
      @JuilanXAnime3188 2 หลายเดือนก่อน

      @@ivanheffner2587 about the wind waker thing I never hated the wind waker it is my favorite Zelda game of all time by the way I just don’t at all like breath or tears especially from a disconnect continuity F UP of it’s very poor story choices and reusing the map lay out where I actually appreciate and loved the wind waker for with it’s story continuity I cannot say the same because people actually came back to love the wind waker luckily because a lot traditional stuff is still intact and it’s artstyle held up I cannot CANNOT SAY the same for breath and Especially tears where they really Divide the fandom Badly so this will not be the same thing it’s a given
      So I not going to see eye to eye with the statement of wind waker my favorite Zelda game to something like breath or tears
      And sorry but not sorry Iam a fan of the timelines since OOT and Iam still a fan of it let me guess you are one of the blue pillers that think nothing connected? And the earth is flat?
      Anyway ok gotcha your back from the NES Zelda days ok well it’s not that far back since links awakening so

  • @BradsWorkbench
    @BradsWorkbench หลายเดือนก่อน

    Im sorry but I tried playing OoT and just couldnt get into it. Felt like i was battling the controls the whole time. I'm 38 but just started playing games again a couple years ago. Lttp was last game i played as a kid. So i honestly think most of the praise today is nostalgia induced. I do think that the open world games will continue to figure out ways in order to bring back some of the formula with some areas blocked by item progression, better dungeons, etc..... Now that they already have most of the physics figured out i see game play improvements coming next

  • @Jmnzz
    @Jmnzz 2 หลายเดือนก่อน

    I agree with most of this but for Link to the Past instead of Ocarina. Probably because I grew up with Link to the Past and played Ocarina when I hit 12-13. With the exception of Z targeting, Link to the past really did everything Ocarina did without the cinematic 3d elements. Even had its own Majora's Mask in Link's Awakening.
    Link to the Past was Thriller and Ocarina was Moonwalker.
    Great vid.

  • @SkyrimSigma
    @SkyrimSigma 2 หลายเดือนก่อน

    Video idea: who would win in a fight, King Gleeok or Alcuin from Skyrim. Or a regular gleeok vs any dragon in Skyrim.

  • @jasonjackson4528
    @jasonjackson4528 2 หลายเดือนก่อน

    if it makes anyone feel better, imo the business and franchise management case for OOT 4K being released in sync with the Zelda movie I think is compelling
    if it comes out, I'm up for it on day one. I've only gotten to the forest temple, but I liked OOT. (my issue is that NSO is clunky even with the controller. and I'm not motivated to install SOH lol)

  • @r0bw00d
    @r0bw00d 2 หลายเดือนก่อน +1

    I'm glad that we'll never see a game like it again. If I come across that God damn owl one more fucking time...

  • @riverswater5688
    @riverswater5688 2 หลายเดือนก่อน

    a complete remake of it would be very welcome and reinvigorate that original love we had for ocarina back in the day

    • @StevenJeffrey-h2g
      @StevenJeffrey-h2g 2 หลายเดือนก่อน

      I think the N64 version looked darker & more interesting than the cartoon-esque 3DS remake

  • @amjadsulieman1148
    @amjadsulieman1148 2 หลายเดือนก่อน

    OoT was released when internet was still unknown. Looking at the challenges they faced at the time is what makes it stand out far from other games. The video game GOAT I believe

  • @persacon12
    @persacon12 หลายเดือนก่อน +1

    Ocarina of time has the perfect adventure feel to it... i wish they would make more games like this. Just a Zelda life long fan for the past 25 years... Not Breath of the WIld. Please to god No more Breath of the wild ;-;

  • @mikebolt5625
    @mikebolt5625 2 หลายเดือนก่อน

    Currently playing OOT again haha. Major impact, first game ever to receive a perfect score from famitsu actually. Revolutionized gaming yes. My favorite game in the series is actually Link to the Past. This is a close 2nd.

  • @Knightmessenger
    @Knightmessenger 2 หลายเดือนก่อน

    Im sure we could see a game like OOT again, but dont know if we will.
    What makes the N64 Zelda games so good is how compact and packed with meaningful moments.
    Today, games can be bigger and longer and more advanced. But game developers have yet to realize just because you can, doesnt mean you should.

  • @haroldsicilian
    @haroldsicilian 2 หลายเดือนก่อน +3

    I want more structure. The dragon tears, for example, ruined that experience for me. I saw it almost backwards which mangled the story. Yeah, they had the order on the walls, but how are you supposed to know that? They don't need to go full hand holding, but something to keep us on track would've made the stories more enjoyable.

    • @soulbot119
      @soulbot119 2 หลายเดือนก่อน

      I don't know, I think it's cool that we may find things completely out of order and then have to piece the story together ourselves

    • @haroldsicilian
      @haroldsicilian 2 หลายเดือนก่อน

      @soulbot119 yeah, until the first one you find is Zelda turning into a dragon killing the storyline. Maybe make it so you have to find certain ones before others become available

  • @Kyoko_
    @Kyoko_ 2 หลายเดือนก่อน

    Dark Souls changed the industry in a big way as well. That was the first time that I was truly blown away by a game since Ocarina of Time.

  • @GenMars
    @GenMars 2 หลายเดือนก่อน

    I've been thinking about OOT, and realized that it's WEIRD that no other games did the medieval fantasy heroic King-Arthus-esque mytho in game form, nothing quite scratches that epic adventure of a youth destined to greatness throught proving himselft worthy of the powers of light he then wields against evil, it all sounds kinda generic and silly when put togheter like this right? but that's what's so mind-blowing about OOT, is that it does it so well and no other game did it ever or since. You'd expect more games to be about that sort of thing.

  • @chrisclifton192
    @chrisclifton192 2 หลายเดือนก่อน

    I know you didn’t mean the title like this, but my brain immediately went “well duh. The changed the formula to be like BOTW and TOTK.” 😂
    anyways solid video!

  • @danielross1033
    @danielross1033 2 หลายเดือนก่อน

    Have it for GameCube since I was a kid I still play it I played it on 3ds as well but the legend of Zelda games will always have a special place in my heart you just can’t not love them

  • @LowellLucasJr.
    @LowellLucasJr. 2 หลายเดือนก่อน

    I do love me Ocarina of Time but I will say it back in 1998, not all games were Drury or terrible. We would have the likes of Castlevania symphony of the night, metal gear solid, Mega Man X4 and Mega Man 8! We got through the best of times in gaming, but just waiting for our hero of time to arrive!❤😊

  • @jermelpurse3018
    @jermelpurse3018 2 หลายเดือนก่อน

    It’s not the formula of the game that was really important because if you go back to the SNES Zelda, that’s the same formula. What made this Zelda game important was the 3-D element. All of the things we loved in a Zelda game were brought to 3-D. It wasn’t 3-D platforming like Mario 64. It was 3-D action adventure. Refined visuals came with the game a small amount of story and a great deal of puzzle elements. After all, what’s made Zelda so great throughout the years is puzzles and items and the interconnectivity of them. Some items you get laid in the game can be used in some area. You accessed early in the game to discover a new secret. Everything was always connected in a Zelda game hardly anything was wasted. Most other 3-D action games have scenes or areas where they just do this because Zelda they make use of it. They figure out some way to bring you back to an area.

  • @JJAB91
    @JJAB91 2 หลายเดือนก่อน +5

    I miss classic Zelda so much. BOTW and TOTK do absolutely nothing for me.

    • @user-ot2rw5gu2s
      @user-ot2rw5gu2s หลายเดือนก่อน +2

      Agree, neither captures the spirit of OOT.

    • @OGKaySlay
      @OGKaySlay หลายเดือนก่อน +2

      Nah dude. You gotta engage yourself to it. I got botw a few days ago and I'm having a blast. I'm looking forward to totk, I will absolutely buy it once I finish botw. I'm not trying to argue I just want you to experience the magic. I was 7 when oot came out and i got it right on release. Botw and totk is the same magic and I'm 32 now 😂

    • @tannerschmidt7211
      @tannerschmidt7211 หลายเดือนก่อน +1

      Botw took a minute but the discovery and ability to play the game however you wanted made the game an incredible experience.

  • @ginpachi1
    @ginpachi1 2 หลายเดือนก่อน

    Also, slight correction, the “Zelda formula” started in Links Awakening

  • @GunnzaEIR
    @GunnzaEIR 2 หลายเดือนก่อน

    Funny how videos are still being made today about this. I downloaded it and im going to play through it with my brother

  • @Mudkipper7
    @Mudkipper7 2 หลายเดือนก่อน

    its kinda funny i was thinking the same thing lately but i realized its actually good, because we have ocarina of time. we can still play it and its not going anywhere. im so happy to live in the OOT timeline

  • @theruleroftheinternet8260
    @theruleroftheinternet8260 2 หลายเดือนก่อน

    I wonder what a dark souls zelda hybrid would be like. With a world full of small details you'd think rockstar helped make it

  • @SkeightBoardp_YT
    @SkeightBoardp_YT 2 หลายเดือนก่อน

    This was literally the first video game I ever played. 😂 it’s crazy seeing that it still hold up great to this day

  • @interestinglife934
    @interestinglife934 10 วันที่ผ่านมา

    Even Skyrim which came much later couldn't get right what ocarina of time did. For example, time changing conversation...

  • @sugawskull
    @sugawskull 2 หลายเดือนก่อน

    Ocarina of Time was THE game that got me into the Zelda franchise as a whole. I loooovveeeee that game and I'm hoping for another HD remake or for the 3D remake to come to the switch. Rebuying a Nintendo 3DS is very costy :") I love the N64 version but I dont wanna pay an extra amount of money just to play the OoT N64 and thats it 😭

  • @greatestever8269
    @greatestever8269 2 หลายเดือนก่อน

    Sadly you are right, the greatest game of all time will never be repeated again. Ocarina of time was my absolute favorite and no other game in history will ever come close to the level of impact OOT had and it's sad but it's true

  • @damienkun8786
    @damienkun8786 หลายเดือนก่อน +1

    Definitely one of the goats but twilight princess is the best ever made.

  • @alexcantu_123
    @alexcantu_123 2 หลายเดือนก่อน +1

    I feel like BOTW did to an extent too, because now a lot of games are going the open world route, so never say never! Nintendo are not always the highest specs guys, but they are the best innovators of the big 3, imo

  • @Scott_Silver
    @Scott_Silver 2 หลายเดือนก่อน

    I often wonder what was more important A Link to the Past setting the entire Zelda format or Ocarina of Time perfecting the 3D format, they are tied for GOAT for me
    Edit: Twilight Princess is the next game in chronological order for only one of the 3 Zelda timelines, but it is still the best timeline! Ocarina of Time and Windwaker still felt open world for their time to me.

  • @zenotoxic3761
    @zenotoxic3761 2 หลายเดือนก่อน

    I still play my masters collection on my gamecube. The remake of TP and windwaker are str8 gas too

  • @MrJdlook
    @MrJdlook 2 หลายเดือนก่อน

    This game was a beautiful experience the fairy listen till this day comes to my head from time to time. Masterpiece for sure

  • @ryancarley8491
    @ryancarley8491 2 หลายเดือนก่อน

    Insert billy Madison shaking kid gif.
    "Don't you say that! Don't you ever say that!"

  • @bluedyeno4
    @bluedyeno4 2 หลายเดือนก่อน

    Maybe not Zelda, but I could see some VR game change the industry some day. There is untapped potential there somewhere.