Was Fallout 3 meant to take place much earlier?

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.ค. 2024
  • A popular theory online is that Fallout 3 was initially meant to take place much closer to the Great War. Looking at the evidence has convinced me that this is true, but can it convince you?
    Timestamps:
    Design Docs 3:27
    Prewar Emphasis 4:18
    Presence of BoS and Enclave 7:51
    No Governments 11:02
    Circumstantial Evidence 26:12
    -No Agriculture 26:45
    -Project Purity 29:15
    -Wasteland Survival Guide 31:50
    -Mama Dolces 34:50
    -Vault 101 36:12
    -Megaton 38:25
    -Naval Research Institute 40:10
    -Vault 112 42:39
    -Little Lamplight 44:48
    Summary 49:24
    Comment Highlights: 52:55

ความคิดเห็น • 2.1K

  • @KickstandOptional
    @KickstandOptional 2 ปีที่แล้ว +3164

    The Wasteland Survival Guide is an excellent bit of evidence.
    Teaching people in 2277 to scavenge old grocery stores for food is like reminding people going on vacation to California in 2022 that the main roads are dangerous because of Indian raids.

    • @griffonclaw
      @griffonclaw 2 ปีที่แล้ว +160

      Perfect.

    • @viveka2994
      @viveka2994 2 ปีที่แล้ว +759

      Thats a horrible comparison, not even close, i just lost 5 caravans to indian raids around the redwoods, watch out for them natives, i hope President Ulysses will manage to help Californian raids

    • @jobdylan5782
      @jobdylan5782 2 ปีที่แล้ว +11

      well uh lol

    • @skullthrower8904
      @skullthrower8904 2 ปีที่แล้ว +76

      @@viveka2994 hope you doing well now lol

    • @kellerweskier7214
      @kellerweskier7214 2 ปีที่แล้ว +293

      I actually wondered that the first go of Fallout 3. 'why am i going to a supermarket? wouldnt it be sucked dry by now?'

  • @jonlollypops4279
    @jonlollypops4279 2 ปีที่แล้ว +3320

    How dare you deny the true government of the Capital Wasteland? The Republic of Dave shall reign supreme.

    • @Rad_King
      @Rad_King  2 ปีที่แล้ว +473

      How could I forget?!

    • @yugitrump435
      @yugitrump435 2 ปีที่แล้ว +106

      All hail Dave!!!

    • @ralphnewcomejr
      @ralphnewcomejr 2 ปีที่แล้ว +78

      Oh..HELL YEAH!!!
      🤘☢️🤘
      I left a fatman& 3 warheads by his front door!
      (I WAS overburdened,but hey)

    • @nukulardragon3891
      @nukulardragon3891 2 ปีที่แล้ว +26

      All hail Dave!

    • @JD21992
      @JD21992 2 ปีที่แล้ว +32

      All hail Mayor McCready!

  • @Otakupatriot117
    @Otakupatriot117 ปีที่แล้ว +513

    Fallout 3's lack of agriculture reminds me of the time in middle school when we had a small group project to create our own fictional society and put as much detail as we could into how life would be like for our citizens. After every group had their turn to show off their "nation in the making" the teacher pointed out that not a single one of us mentioned anything about agriculture. Us being a bunch of 12 year olds who lived in the city, we were completely disconnected from rural life and didn't even know it. Our fictional people would starve long before forming a government if they never planted any crops. Bethesda's writers definitely skipped class that day.

    • @DJWeapon8
      @DJWeapon8 ปีที่แล้ว +47

      That sounded like a really good thought exercise for your class.
      Gotta have a foundation or your building will topple before its even built, so to speak.

    • @ra_alf9467
      @ra_alf9467 10 หลายเดือนก่อน +31

      Dammit I'm jelaous, I wish we had that kind of "making our own fictional society" when I was in school.

    • @Otakupatriot117
      @Otakupatriot117 10 หลายเดือนก่อน +17

      @@ra_alf9467 Never too late to start. It was a pretty fun writing project actually. I mean, it definitely taught us some things.

    • @aidanquinn2282
      @aidanquinn2282 10 หลายเดือนก่อน +11

      Maybe. Either that or everything is too irradiated. There's just one area on the map where a green tree grows.

    • @DJWeapon8
      @DJWeapon8 10 หลายเดือนก่อน +23

      @@aidanquinn2282 that just makes things worse.
      If the capital wasteland is too irradiated to explain why agriculture is lacking as shown in the game. Then the human population would die from radiation poisoning before they starve from lack of food from crops.
      Bethesda writing and worldbuilding, man.
      Not even once.

  • @ZacksRockingLifestyle
    @ZacksRockingLifestyle ปีที่แล้ว +908

    Also of note about Megaton, the bomb can be disarmed with a Demolitions of 25. That’s Easy Pete’s acceptance low. 200 years before somebody came by with basic explosives training?!

    • @Helperbot-2000
      @Helperbot-2000 ปีที่แล้ว +302

      either the nuke is as dangerous as dynamite, or easy petes dynamite packs some serious fucking punch

    • @OraProNobis97
      @OraProNobis97 ปีที่แล้ว +197

      @@Helperbot-2000 I’d love a Wild Wasteland option were you could use a charisma check on Easy Pete and get a stick of dynamite that causes a nuclear blast as soon as you light it.

    • @Helperbot-2000
      @Helperbot-2000 ปีที่แล้ว +64

      @@OraProNobis97 the powder gangers wont see it comming

    • @Edax_Royeaux
      @Edax_Royeaux ปีที่แล้ว +47

      Could be somebody with a Demolitions of 25 just re-armed the bomb for kicks.

    • @tamlandipper29
      @tamlandipper29 ปีที่แล้ว +36

      Nuke not designed with anti tamper. The real question is why it is sitting in a crater if it didn't go off. Or why it is clearly air dropped on the East Coast. Who dropped it?

  • @masterclockwork4436
    @masterclockwork4436 2 ปีที่แล้ว +1680

    The idea that Fallout 3 feels out of time and to some extent Fallout 4 has always been fascinating to me. What I'm curious is how one might rewrite everything to fit an earlier time. Characters like Allistair Tenpenny definitely feel like Great War survivor rather than one's descendent.

    • @derrickmiles5240
      @derrickmiles5240 2 ปีที่แล้ว +178

      You wouldn't have to rewrite fallout 3 entirely. Reworking the story to take place at an earlier time without changing the events of the game too much is possible. But a fallout 3 script rework would likely necessitate a complete rewrite of fallout 4, as the passing of shaun's entire life is integral to the central conflict of the story, from start to finish.

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +83

      @@derrickmiles5240 I think Fallout 4 wouls be minorly yet massively changed due to not shaun but I think it would be better to take Shaun out of it. He pretty much isnt your kid and is a big brain drone and the main conflict for you could be really anything beside your son.

    • @derrickmiles5240
      @derrickmiles5240 2 ปีที่แล้ว +196

      @@Subject_Keter I think you might be able to keep shaun the baby as a plot point, and preserve the story structure at the beginning of the game, just changing the twist near the end. Maybe the twist is that you are an advanced combat synth created by the institute to accomplish several goals. One is to test security of the institute, two is to replace kellog as the institute's main operator, and three is to gain the trust of commonwealth factions via the sympathetic story of a father trying to find his son. In reality shaun never existed, and your memories of him were a fabrication.
      When you do finally infilitrate the institute, they find that their commands don't work on you. You can then decide their fate. You either destroy them and side with another faction or you can take over the institute and it basically transforms to your preference. Want to stop the synth program? You can. This unlocks a peaceful ending where all factions can reconcile. Want to exterminate the populace of the commonwealth and replace everyone with synths? You can. All sorts of things could be possible with the institute, which makes the state that they're in now very sad.

    • @iikinoii5938
      @iikinoii5938 2 ปีที่แล้ว +56

      @@derrickmiles5240 Wow, this is 100% way better then fo4's story, bravo!

    • @alexandre007opa
      @alexandre007opa 2 ปีที่แล้ว +7

      But then there's Harold

  • @MediumRareOpinions
    @MediumRareOpinions 2 ปีที่แล้ว +987

    Isn't there a woman in Arefu in complete denial about the post apocalypse? It would seem strange that the person who can't possibly have been alive during the great war would have an awareness of such a time to form that delusion.

    • @tangocollective-entropysys6676
      @tangocollective-entropysys6676 2 ปีที่แล้ว +142

      there are people who still not only believe the Cold War is still on going, but that certain countries from decades ago still exist but that's very different compared to this

    • @raziyatheseeker
      @raziyatheseeker 2 ปีที่แล้ว +88

      There is. Brailee Ewers, expecting her fall catalogue and cracked in more ways than that. Good detail to add. :o

    • @soyhugo390
      @soyhugo390 2 ปีที่แล้ว +22

      @@raziyatheseeker since fallout 4 synth came i tought taht she may be a synth whit pre war memoris and personality wo enter in denial at the horrors of the wasteland

    • @DominionSorcerer
      @DominionSorcerer 2 ปีที่แล้ว +3

      Nah, she's not a Synth either like some of the people here claimed. She's just insane and created an utopian world in her delusional mind where all is fine.

    • @soyhugo390
      @soyhugo390 2 ปีที่แล้ว +92

      @@DominionSorcerer the thing is she knew too much for a woman 200 years after the bombs

  • @ChrissieBear
    @ChrissieBear 2 ปีที่แล้ว +856

    My biggest 'gripes' with 3 and 4, which are also big pieces of evidence for 3 originally having been set earlier, are that there's so much pre-war architecture standing without maintenance or protection, and that there is no real post-war architecture, just shanties made of sheet metal. Yet by Fallout 1 L.A. had been mostly reduced to the metal skeletons of buildings, hence being called The Boneyard, and people were already building their own mud brick houses.

    • @hunterblue7816
      @hunterblue7816 2 ปีที่แล้ว

      Literally just Shady Sands had those and they made them using a fucking Geck.
      Everyone else was living in pre war buildings with massive gapping holes in the roof you could climb down through and trash in the street. It's called the boneyard because the amount of skeletons the vault survivors found there no because the buildings

    • @boblionia
      @boblionia ปีที่แล้ว +209

      It's because Bethesda cares only about very surface level details. They want it to look like a post-nuclear wasteland so that overtakes the need to make the setting internally consistent.
      every argument used to show that the game was meant to be set earlier can also be used to show that Bethesda puts almost no thought in to the lore of their games and is much more likely to twist the lore to fit their idea for a new game (or ignore the lore completely)
      for evidence of this, see Fallout 3, Skyrim, Fallout 4, Fallout 76

    • @snanoopis6584
      @snanoopis6584 ปีที่แล้ว +27

      That’s probably because most buildings in DC were government buildings that were very well built and designed to withstand disasters

    • @NemesisOgreKing
      @NemesisOgreKing ปีที่แล้ว +48

      @@boblionia I like how instead of any critical thinking you just go for the "beThSDa BaWd". 🤣

    • @boblionia
      @boblionia ปีที่แล้ว +25

      @NemesisOgreKing only way to go 👌

  • @klaykid117
    @klaykid117 2 ปีที่แล้ว +757

    Bethesda seems to just like throwing out the figure of 200 years without any idea as to how that would impact stuff. In Skyrim the Oblivion crisis was 200 years ago and that always feels way too long ago for how much it impacts day-to-day stuff of the nords

    • @lycantabris
      @lycantabris ปีที่แล้ว +136

      To be fair, TES has some races that are much longer lived than irl or Fallout. Also, most of the stuff that actually day-to-day affects the Nords took place between Oblivion and Skyrim, not the Oblivion Crisis itself. Like the White-Gold Concordat that outlawed Talos worship was very recent, within a decade, as well as the fall of the DB.

    • @boblionia
      @boblionia ปีที่แล้ว +121

      It's almost like the most simple explanation is actually that Bethesda are extremely lazy and have been really bad at lore, plot consistency and timeline consistency for the best part of 20 years.
      This has nothing to do with Fallout 3 being set in the wrong year and everything to do with an RPG company that is genuinely bad at storytelling

    • @k9builder
      @k9builder ปีที่แล้ว +62

      Bear in mind that ESO takes place in 2E582, whereas Obiivion is some time 3E433, and Skyrim is 4E201. This means that there is nearly 2000 years between ESO and Skyrim, and yet the technology never advances.

    • @ROBOHOLIC1
      @ROBOHOLIC1 ปีที่แล้ว +63

      @@k9builder Technology does advance but it also regresses in certain aspects. With how many times apocalyptic level threats seem to happen to Nirn it shouldn't be surprising if it doesn't advance as fast as us.

    • @rayvenkman2087
      @rayvenkman2087 ปีที่แล้ว +25

      It’s like Disney having the Star Wars Disney Trilogy take place thirty years after RoTJ but yet doesn’t feel like thirty years with how well-equipped the First Order is compare to the Imperial Remnants from the original Expanded Universe. Not helped by the fact that according to EA’s Battlefront II, the Emperor didn’t want the Imperial Empire to outlive him and had whatever there was of it to be eliminated. This was before Hack Hack Abrams decided to bring him back in TRoS with his own hidden army which makes things even more perplexing...
      At least the Bethesda Fallouts tries, even if it has some major head scratchers.

  • @Vandelberger
    @Vandelberger 2 ปีที่แล้ว +527

    Having ridden the DC metros, it is indeed ghoul infested

    • @raziyatheseeker
      @raziyatheseeker 2 ปีที่แล้ว +12

      @LabRat Knatz Holy crap, you're right about the meme. You'd think someone would've made one. :o

    • @lorddoof3370
      @lorddoof3370 2 ปีที่แล้ว

      The amount of times I've taken the metro from the archives hopping around to get back to New Carrollton after the sun has set is legion.
      And there was ALWAYS someone arguing with their relative over the phone, arguing with the guy next to them, or just in general being obnoxious. Oh yeah and that one group of girls who look like hookers.

    • @crylec6534
      @crylec6534 2 ปีที่แล้ว +30

      Not to mention having to fight man sized rats for the right for your seat

    • @CDTyphol
      @CDTyphol ปีที่แล้ว +1

      ​@@crylec6534 They must be heavily mutated.

    • @crylec6534
      @crylec6534 ปีที่แล้ว +10

      @@CDTyphol Fucking Skavens took over the metro bruh.

  • @suprizeoptomist4680
    @suprizeoptomist4680 2 ปีที่แล้ว +253

    Funniest continuity error to me is the persistence of magnetic tapes. Magnetic tape doesn't age well and less so when exposed to even low levels of radiation.

    • @shaungibson4527
      @shaungibson4527 ปีที่แล้ว +16

      But what about high levels of radiation?

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว +71

      @@shaungibson4527 You gain a whole new level of content, recorded by Atom himself.

    • @jacob5395
      @jacob5395 10 หลายเดือนก่อน +8

      @shaungibson4527 Might just distort the tapes, or worse! Destroy it! The ionization may degrade the material in the tapes to form an isotopes or ion that can not be magnetized.

    • @Valtharr
      @Valtharr 10 หลายเดือนก่อน

      first of all: They're not magnetic tapes, they're holotapes. Secondly, last I checked, excessive radiation doesn't turn you into an immortal mutant with burnt skin. It's retrofuturist science fiction. It doesn't need to adhere to real life science.

    • @SimpleWack
      @SimpleWack 10 หลายเดือนก่อน +13

      I mean Kodak had HUUUUGE problems and actually detected secret us nuclear testing during WW2. Simply by how fucked their film and tape were.

  • @tarheelpro87
    @tarheelpro87 2 ปีที่แล้ว +267

    It’a crazy but actually depending on how fast you finish fallout 3’s story, then it’s main quest including broken steel actually takes place 199 years after the Great War. Because once you leave the vault if you check the date it’s August. So it’s not exactly 200 years yet.

    • @ralcogaming7674
      @ralcogaming7674 2 ปีที่แล้ว +52

      Whats better is you can take you sweet time and make is so getting to rivet city took your character 3 yearsXD, better yet you can do this during very intense moments in the story and it's just okay.

    • @tarheelpro87
      @tarheelpro87 ปีที่แล้ว +11

      I’ve noticed that too actually. Although most playthroughs i do, it’s normally Oct 23rd once I wake up 2 weeks later.

  • @EternalAnglo
    @EternalAnglo ปีที่แล้ว +97

    I do like the idea of F3 taking place in 2110 with the BOS & Enclave being Local instead of traveling across the country also Elder Lyon's knowing Roger Maxson would explain Lyon's view on helping Wastelanders would love to see this version of the game

    • @theguybehindyou4762
      @theguybehindyou4762 11 หลายเดือนก่อน +8

      That's how I headcanon'd it, just like I headcanon'd that the pre-war food was recently manufactured by people outside the area and brought in by merchants. In fact, I had to reimagine so many aspects of Fallout that I just gave up on the original lore altogether and made up my own story.

    • @FelixValentiCh.
      @FelixValentiCh. 5 หลายเดือนก่อน +1

      Maybe I’m shooting way out of my range but from a cohesive writer’s and narrative’s standpoint the plot of Fallout 3 could have taken place over the course of two separate stories
      One that follows a very young James or a player analogue of James setting out to build Project Purity from 50-70 years after the Great War allying with the early foundations of Lyons’ Brotherhood (or a different faction, possibly) to build Project Purity and clean the Capital Wasteland. Instead of Catherine, Moira would have been the Lone Wanderer’s mother, or if female, a male NPC the PC would canonically fall in love with, and early postwar elements of the plot such as Little Lamplight would be here as well, as well as Point Lookout. The Enclave here would be a successful version of the Appalachian Enclave from 76 or from Mt. Weather (inspired by Omega Initiative’s ongoing “what if” fanfiction) and have been a purely genocidal force unwilling to negotiate with wastelanders, with Liberty Prime’s backing.
      The second plot would follow the true path of the Lone Wanderer after some kind of disaster befell Project Purity and conditions dropped so bad- Fallout DUST-style- that James/PC from Story 1 had to flee and give shelter to the baby Lone Wanderer within Vault 101, while both parents would travel back in an attempt to fix it. The Brotherhood here, after Owen Lyons’ death, led by Sarah with her power as Elder threatened by the Outcasts and even other dissenters and usurpers within after asserting their power over a section of the Capital Wasteland’s people, with growing distrust and even armed rebellion against them. The situation is complicated by the activation of Raven Rock and the arrival of [now a General] Augustus Autumn’s Enclave after the fall of the Oil Rig, of which he’s attempting to reform away from the genetic-purity ideology into a more cohesive American reclamation involving both the Vaults and wastelanders- although the total destruction of all dissent against his martial law would still remain. The Pitt and Broken Steel would have taken place after this. Harold’s arrival would play a role in the partial restoration of the Wasteland, and effects of Story 1’s actions such as possibly Little Lamplight and Big Town uniting or the fate of Tenpenny Tower would be present.
      I wouldn’t intend for this to be a game, nor would I expect the story to make a good game, but in my mind it would be ideal to keeping elements of both stories intact from a writing perspective.
      Admittedly I don’t know what to do with elements such as Reilly’s Rangers, Talon Company, and the Super Mutants, perhaps other than to give the latter two actual leaders.

  • @smashfam1
    @smashfam1 2 ปีที่แล้ว +1388

    Bethesda is always aiming at a post-apocalyptic world (ruins, radiation everywhere, destroyed civilization, all the typical stuff like mad max) while Interplay-Obsidian aimed to show a post-post apocalyptic world (since the bombs dropped, the only people left who remember what the world was like are now ghouls or corpses. But now that things are starting to get civilized, you have tons of people trying to rebuild a culture from what scraps remain from before the war)

    • @meme-ni9ch
      @meme-ni9ch 2 ปีที่แล้ว +30

      we know

    • @rebornstillborn
      @rebornstillborn 2 ปีที่แล้ว +74

      I can see your point, but I disagree slightly. Fallout 1 was very much in the post-apoc style, the closest thing to people not living in total ruins there was Shady Sands. Fallout 2 was a mixed bag, the top half of the map was more like 1 while the bottom half of the map was more post-post-apoc.
      Fallout 4 also has alot of post-post in it, where society is basically rebuilding into a sustainable civilization again - if it weren't for the large focus on ruins and the fact that the PC is from the past I don't think it would fit in the post-apoc category very well.
      That's my perspective at least, I might be biased because I have wished they would return to a grueling, dark post-apocalyptic setting ever since I realized how different F2 was from F1.

    • @smashfam1
      @smashfam1 2 ปีที่แล้ว +139

      @@rebornstillborn you also kinda missed the point here
      Bethesda, and some fans like i see, think Fallout is about the ruined cities, the raiders, the BoS and the Enclave, and super mutants but the game (at least the original one) is about the desicions and the situations the world is now after the war
      remember the master for example, he wanted to rebuild the world but he knew normal humans cant achieve that step in a world tainted by mutations and radiation, so he made the super mutants to reclaim the earth as the only hope for "humanity"
      Things like that are the core of Fallout (like Tim Cain said)

    • @xx_amongus_xx6987
      @xx_amongus_xx6987 2 ปีที่แล้ว +21

      Fallout 1 was very much inspired by mad max though. I also think that it's pretty wrong to say the og fallouts were the only ones about rebuilding civilization when Fallout 3 was about that and the very thing that people hated about Fallout 4 was the rebuilding of settlements and civilization taking over.

    • @danpitzer765
      @danpitzer765 2 ปีที่แล้ว +83

      @@xx_amongus_xx6987 People's complaints about the settlements was more about 'Nate - My wife was murdered and my son kidnapped. : Preston - That's rough. /Anyway/, I'm glad you're here, a settlement needs your help.' And Marcy never stopping being a nasty creep at you, and Mama Murphy begging for drugs every time you get anywhere near her.

  • @cuff1626
    @cuff1626 2 ปีที่แล้ว +379

    Vault 81 probably wasn't expected to last that long to be fair. Where vault 101 was supposed to last for a very long time. So it makes sense that vault 101 be in a better state 200 years after than 81

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +6

      yeah considering vault 101 was a vault that was never meant to be open, why would they open it like 30 years after that, history has already proven that power corrupts people. and ideals can still take form in the next generation.
      you tell someone, hey you are going to be overseer next, but you have to keep the vault closed permanently. trust me, you will have a power hungry person, that wants to control everyone.

    • @gavinbrennan4787
      @gavinbrennan4787 2 ปีที่แล้ว +36

      @@demonpride1975 I believe they explain they opened it to specific ppl of skill i.e. james. First five minutes of the game you hear "We need a doctor, not a deadbeat. Fail to meet my expectations and there will be repercussions." During the 1 year later slide i believe.

    • @i_will_not_elaborate
      @i_will_not_elaborate 2 ปีที่แล้ว +34

      @@gavinbrennan4787 I think it was more that they didn't have a doctor and Vault 101 doesn't let it's residents choose their career path (G.O.A.T Test).
      Around the 2240s, there were scouting parties that would venture out for supplies, communicate with wastelanders, and possibly made babies with said wastelanders because being in an isolated environment for over 160 years, eventually the residents are all going to be related to eachother and at that point, you'd either let the Vault die out or resort to incest. 😬
      When Alphonse Almodovar took over, he wanted to go back to the old ways and close the Vault forever but because of bs like the G.O.A.T, nobody became a doctor and why James and his child were the exception (in exchange to raise the LW along with their generation to believe that the Vault never opened to begin with).

    • @thepreacher7399
      @thepreacher7399 2 ปีที่แล้ว +22

      @@i_will_not_elaborate If a vault starts off with a population of 1000 people, with it being a majority of multi-ethnic people, then it would take 300-480 something years before inbreeding issues would arise. But by that time I'm sure what you said about them going out into the wastes would probably already be a pretty normal thing for the vault dwellers to do.

    • @i_will_not_elaborate
      @i_will_not_elaborate 2 ปีที่แล้ว +18

      @@thepreacher7399 then the Vault either didn't start with 1,000 people or there were a lot of deaths along the way, including the deaths that happened after James fled because Alphonse says these words: "My God, you're right! We won't last another hundred years, whether or not we get supplies from the outside. We're the last bastion of pure humanity, and we're doomed."

  • @Judgement_Kazzy
    @Judgement_Kazzy ปีที่แล้ว +270

    "Clean water, or genocide? Hmm" is a perfect summary of Fallout 3's morality system.

    • @creed8712
      @creed8712 6 หลายเดือนก่อน +9

      You must not have played any of the old games. Most of those moral choices boil down to shit like that

    • @brotbrotsen1100
      @brotbrotsen1100 5 หลายเดือนก่อน +14

      ​@@creed8712The master from fallout 1 genuinely thought he creates the next and better generation of humans with the super mutants. They weren't dumb brutes there ether but very much better suited to live in this new world. You could convince him that he is on the wrong track by providing evidence that they can't reproduce so his plan would end humanities existence, as a result he took his own life. So just nope, the older games didn't boiled down to that, neither did New Vegas even if you sided with the legion. You hear people litterally saying that legion controlled regions are very safe places especially for caravans. This problem is pretty much exclusive to fallout 3 and to a lesser extent fallout 4.

    • @creed8712
      @creed8712 5 หลายเดือนก่อน +5

      @@brotbrotsen1100 the crime rates in Germany were pretty low in the 40s. Doesn’t mean handing over the Mojave to a bunch of slavers who’s only positive interaction comes from one guy who’s entirely indifferent to them.
      Beyond that the Master was wrong ultimately. The lack of reproduction is a pretty big thing he didn’t consider despite being apparently not dumb.

    • @brotbrotsen1100
      @brotbrotsen1100 5 หลายเดือนก่อน +7

      @@creed8712 Both of these factions had something in mind that made sense. The legion would have ruled with an iron fist but things would be relatively peaceful and could pave the way to a actual civilization in time, wouldn't be out of the question at all considering actual history. Comparison to 1940s Germany fall flat in the mud since we aren't dealing with the rather liberal modern world but with a largely lawless and deadly wasteland.
      The master saw a solution and took his chances, thinking he really could could make things better in the end.
      In comparison Bethesdas brain dead villains like eden and autum boiled down to : poisoning the drinking water because mutants n shite. Oh we pretty much would kill the entire capital wasteland? Doesn't matter i guess, we're evil hihi.
      And the institute who kidnaped and swapped people out because.... Uhm... Reasons i guess and had no further plans other than staying underground.
      God level writing especially these super interesting villains they created. Fallout 3s generic evil general and his PC or fallout 4 where you face your elderly evil nerd son with cancer. Breathtaking

    • @boredSoloDev
      @boredSoloDev 4 หลายเดือนก่อน +1

      Why not both is the question

  • @TubePincher
    @TubePincher 2 ปีที่แล้ว +103

    Got another one for you: Tenpenny is English. It would make more sense that he was very young living in DC pre-war, considering that he is really old. He could have been part of the group that claimed the tower as soon as they came out of the vault 20 or so years after.

    • @CloudBlitzer
      @CloudBlitzer 2 ปีที่แล้ว +19

      Colin is Irish, and Cait in fallout 4 is Irish too. It makes no sense for them to have accents

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว +21

      @@CloudBlitzer Only way for accents to work at that point is if they come from a separated community. That would at least be more likely than casual intercontinental transport given the state the world is in.

    • @Xavier-vt6uy
      @Xavier-vt6uy ปีที่แล้ว +22

      He legit says how he came from Britain 😂😂😂

    • @luclin92
      @luclin92 ปีที่แล้ว +6

      @@Xavier-vt6uy and that Britain was even worse off somehow

    • @colonelautumn5788
      @colonelautumn5788 ปีที่แล้ว +22

      @@luclin92 Well, considering how Birmingham is now, it’s not surprising that it’s worse off in Fallout.

  • @kulerthankule2350
    @kulerthankule2350 2 ปีที่แล้ว +651

    The looting from stores 200+ years after the apocalypse (there was a food shortage pre war too remember that?) bothers me more than it probably should and I wish it didn’t, hell we’ve seen on the walking dead that even around 10 or so years into the apocalypse on the show everything is empty, you don’t really see people looting for food anymore they hunt instead.
    It’s a video game so who cares but I really do think they stretched out the timeline way too far.

    • @shoazdon7000
      @shoazdon7000 2 ปีที่แล้ว +9

      It’s a game play mechanic too though

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +36

      It would of be interesting if bugthugesda made a small store about a group who held at the Super Duper Mart and when they got hit badly, they released radioactivecgoo to blanket the main opening and you had to find a way in through the sewers and fight through to find the tripl guarded Door.

    • @nicholaswallen8147
      @nicholaswallen8147 2 ปีที่แล้ว +3

      Thank u. I'm glad I'm not alone in thinking this

    • @mareczek00713
      @mareczek00713 2 ปีที่แล้ว +39

      Yeah, IMO best food storage should either be behind large amounts of radiation or raider camps.
      I mean, it's the general problem of open world games f.e. F3 book recovery where it was so close they could simply take all the books to the Citadel within a single day or how close Legion base is to NCR lines - they could literally bring 5 cannons or tanks, park 2 or 3 kilometers away and leisurely destroy the Legion within hours.
      Though where NV fails within military logistics I loved how Goodsprings school looting looked like - barely anything sits there except a single safe nobody could open.
      This is how looting of empty areas (so, no faction camps or anything) in most Fallout should look like - barely anything except stuff unclaimed due to requirement of specialists knowledge.

    • @Xjr555kid
      @Xjr555kid 2 ปีที่แล้ว +26

      It feels slightly more viable in Fallout than The Walking Dead because for the most part everyone either died or went into a vault. But yeah the 200+ year timeskip really kills that.

  • @catcrimes80
    @catcrimes80 2 ปีที่แล้ว +328

    I remember that Fallout 3 feeling like it took place months after the bombs drop was one of the first Old school topics and issues in the Fallout community. That and most or all the Settlements like Megaton having Zero sources of Power/Food yet the shops are stocked a plenty without any signs of them growing food or no power generators for electricity. And how come manipulating the Atom bomb was a 25 skill check, which is equal to impressing Easy Pete with handling of explosives?

    • @flakes1972
      @flakes1972 2 ปีที่แล้ว +44

      The prevailing theory is that Rivet City is essentially supplying the whole region with food. They're sporting massive hydroponic farms and are even able to grow original, non-irradiated vegetables. Makes sense that they'd trade it to the wider wasteland. As for Easy Pete, that's a question you should be asking Obsidian, not Bethesda.

    • @NikolaiMihailov1
      @NikolaiMihailov1 2 ปีที่แล้ว +37

      @@mirfalltkeinnameein7363 The folks who made Obsidian,Obsidian during New Vegas aren't there. So,anybody but them.

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +22

      Stick of dynamite, atomic implosion detonator...how much harder can it be?
      Make Thing go boom? (Int 1, Luck 10, Explosives 25)

    • @ralcogaming7674
      @ralcogaming7674 2 ปีที่แล้ว +5

      @@NikolaiMihailov1 they (being Microsoft) have obsidian devs who worked on nv, bethesda who let's face it make great world spaces, they struggle with content, and even some of the og interplay people, they have ID now (best gunplay in games), among others, if Microsoft used their brains and took the pick of the litter from each of these studios and set them to work ASAP giving them the time to do it properly I could see it being the best fallout game ever made. Will they do this? Hell no. But a boy can dream.

    • @NikolaiMihailov1
      @NikolaiMihailov1 2 ปีที่แล้ว +25

      @@ralcogaming7674 but Chris Avellone and others(the people who made Obsidian have good writers) arent there.
      Lool at how mind numblingly boring The Outer Worlds was.

  • @TheSonOfRyan
    @TheSonOfRyan ปีที่แล้ว +85

    10:00 you actually can transmit images by radio. It's quite an old technology, too, so it probably existed pre war

    • @jacob5395
      @jacob5395 10 หลายเดือนก่อน +7

      Could have been a broadcasted equivalent of a png, although it would have been funny if they had to make it manually on the computer.

  • @dunsparce4prez560
    @dunsparce4prez560 ปีที่แล้ว +85

    Hey guys. Did you know new Reno is another regional power that has been propositioned by the NCR? However, by the time the game takes place, they’re still independent.

    • @FreelancerND
      @FreelancerND 11 หลายเดือนก่อน +7

      If you want some neat Fallout lore, try to play Old World Blues mod for Hearts of Iron =)

  • @erire1325
    @erire1325 2 ปีที่แล้ว +471

    Fallout 3 was (also) my introduction to the fallout universe and as I was playing through it I always thougt that it plays somewhat around 50 years after the war and was shocked when I found out it was 200 years. (But then again, it never really bothered me before and after I found out)

    • @____________838
      @____________838 2 ปีที่แล้ว +4

      Same!

    • @crabLT
      @crabLT 2 ปีที่แล้ว +20

      @LabRat Knatz New vegas is awesome tho.

    • @tzimiscelord8483
      @tzimiscelord8483 2 ปีที่แล้ว +1

      @LabRat Knatz I feel this, and when the stalker runs out, go play the stalker mom says you have at home, metro

    • @FirstNameLastName-gq3uv
      @FirstNameLastName-gq3uv 2 ปีที่แล้ว +1

      @LabRat Knatz Yeah same. I think NV is the only Fallout game i've finished. I just couldn't finish 3 and 4.

    • @kyleellis1825
      @kyleellis1825 ปีที่แล้ว +4

      The bombs just made the earth spin faster. The days really only take as long as they do in-game and it's really only like 60 years later.

  • @devikwolf
    @devikwolf 2 ปีที่แล้ว +230

    Let's be honest: anyone who would claim to be part of the Brotherhood of Steel definitely knows how to encode image data via SSTV radio signals. The BoS transmitting an image of their symbol cross-country is easily accomplished even after the bombs fell.

    • @mr.moonthegoon4178
      @mr.moonthegoon4178 2 ปีที่แล้ว +1

      The BoS hates outsiders, why would they just beam all their lore across the USA?

    • @devikwolf
      @devikwolf 2 ปีที่แล้ว +16

      @@mr.moonthegoon4178 now you're just getting into the fundamentals of why 76 is dumb

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว +5

      Makes me wonder how broadcasting technology developed in the Fallout timeline. IRL it was developed in the late 1950s and used in space exploration in the 60s and the original B/W NTSC being there since the 1940s and what is basically a fax machine in the 1850s
      So even with a divergence after WWII, they would have fax machines for over 200 years when the bombs dropped.

    • @Croftice1
      @Croftice1 ปีที่แล้ว +5

      @@HappyBeezerStudios They still don't have fax and copy machines to this day (2287 of FO4). This sort of technology doesn't exist/was never developed in the Fallout universe. They operate with holotapes instead. Yes, there's books and there's print press, but that's the most of technology related to printing whatsoever. Even their computers (dubbed as terminals) operate in monochrome mode in the late 2287 (while we have how many color LCDs, HDTVs, and whatnot in 2022?). Some of our technology never saw the light in the FO universe at all.

    • @wargames43
      @wargames43 ปีที่แล้ว

      Wasnt the Fallout 76 the retconned version of the mid western chapter that tactics had? Bethesda made tactics semi cannon since Fallout 3 mentioned the lyion pride looking for the mid western chapter but they never found them? It could be that the Fallout 76 BoS chapter is that specific retconned chapter that simply moved from the mid west to virginia. Which in itself makes sense again as they have radio contact with the west coast still but the Fallout 3 boS did not have radio contact because of them not being true to their cause anymore (Which is why the Elder Lyons chapter has a reversed version of the BoS logo and why there are outcasts in fallout 3) On top of that the Brotherhood had airships and trucks to get across America but just like the enclave the BoS was a goverment entity of the remnants of the army

  • @justsomeguy6841
    @justsomeguy6841 ปีที่แล้ว +62

    I'd argue that the talon company could be considered a potential regional power. As well as the Pitt raiders.

    • @rudolfambrozenvtuber
      @rudolfambrozenvtuber 7 หลายเดือนก่อน +1

      I would call that laughable. At least in the former case. Talon Company doesn't constitute a government and I don't think they even want to

    • @andreydoronin6995
      @andreydoronin6995 5 หลายเดือนก่อน +2

      The Talon company as a whole is a very weird entity. They are supposed to be some kind of mercs but considering how poor everyone is it's not really clear how they are even funded.

  • @cmbara102
    @cmbara102 ปีที่แล้ว +80

    As for the Brotherhood of Steel's logo, I think it's likely that it was probably just a unit patch that the US Army used, that they were familiar with. Swords and wings are pretty common in military iconography, as are stars; which could have been swapped out with the cogwheels.

    • @wargames43
      @wargames43 ปีที่แล้ว +9

      They also explain the flag in new vegas and 3 i believe if you ask some scribes. I believe the wings are the Elders keeping the brotherhood whole the swords are the paladins striking the enemy and the large gog is the knight making sure the smaller cogs the scribes and initiates to train them and guide them. Atleast this is what i can remember

    • @kobold7466
      @kobold7466 11 หลายเดือนก่อน +4

      could be the symbol for power armor units used in the millitary.

    • @secretbaguette
      @secretbaguette 4 หลายเดือนก่อน +1

      That or they were some random bullshit from of specialist, like airborne engineers or something.

  • @colonelautumn4169
    @colonelautumn4169 2 ปีที่แล้ว +500

    It would have been better if it took place earlier and more realistic, 200 years later the west coast is seeing civilization rise meanwhile on the east coast It's almost as if the nuclear Apocalypse just happened and people are still looting from the super duper mart. 200 years later is plenty of time for a major civilization to rise up. Heck fallout 4 has the same issue and most of the buildings are still intacted but yet people are still living in shacks.
    The only reason I can think of is because Bethesda wanted to include the Brotherhood and the Enclave to attract older fans.

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +75

      A lot of the buildings should be nothing but debris by that time too.
      More like the Boneyard than an intact city

    • @rodrikofharlaw6848
      @rodrikofharlaw6848 2 ปีที่แล้ว +81

      What really bugs me about 4 that no one talks about is Boston should have sank into the ocean but the waterline is still almost perfect.

    • @MediumRareOpinions
      @MediumRareOpinions 2 ปีที่แล้ว +32

      @@rodrikofharlaw6848 good point, erosion doesn't stop just because humans blew themselves up

    • @isonlygameyuhefftobemad9544
      @isonlygameyuhefftobemad9544 2 ปีที่แล้ว +38

      I mean civilizations don’t develop at the same rates, nor do they experience the same level of fortune in terms of geography. So it’s not completely out of the quest to have entire areas be relatively uncivilized.

    • @colonelautumn4169
      @colonelautumn4169 2 ปีที่แล้ว +70

      @@isonlygameyuhefftobemad9544 Actually the funny thing is the worst that the geography is or the harsher it is, There is a stronger incentive for people to band together and form communities. Geography can affect the size and the incentive for such regional powers to form but It would never make them not exist at all. Secondly it is the northern Eastern part of the United States, Which even the geography in our real world would encourge people to band together and form communities because of the cold seasons. 200 years later is just way to long for there not to be any significant amount of civilization

  • @picantelad
    @picantelad 2 ปีที่แล้ว +70

    Thats what i’ve been saying! Especially since fallout 4 happens like 10 years later, like there’s no way diamond city has existed for 100 years and still have no control of most of the downtown area

    • @Halford_Steel
      @Halford_Steel ปีที่แล้ว +15

      But I believe canonically that the Institute has been destabilizing things for the past while which is a bit better explanation for why things haven't progressed because someone is actively holding everyone else back

    • @trainman5675
      @trainman5675 ปีที่แล้ว +2

      @Logan Cave which makes some sense for the capital to since its practically confirmed the institute had some influence up there.

    • @luclin92
      @luclin92 ปีที่แล้ว

      @Logan Cave that is at least more believable, like they replace a few of the people and create discord for any large group that might change stuff

    • @danpaz9485
      @danpaz9485 หลายเดือนก่อน

      If its true that the games were meant to be 10 or 20 years after the war, that would of been kinda better than what we got. But they massively fucked up big time

  • @malcolmmorin
    @malcolmmorin ปีที่แล้ว +30

    I heard years back that Fallout 3 was supposed to originally be set in 2107, just 30 years after the War, but they bumped it to 2277 for the sake of setting it 200 years later.

    • @jonahulichny9874
      @jonahulichny9874 11 หลายเดือนก่อน +2

      or aybe because they wanted to bring old factions back.

  • @Xahnel
    @Xahnel 2 ปีที่แล้ว +28

    I just did the Vault 81 questline a couple days ago, and I overheard a line of dialogue immediately after leaving Curie in the vault. A dweller said that the mole rats themselves seem to have been responsible for the sudden spike in maintenance requirements in 81.

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว

      eEah, the vaults seem to do pretty fine when build properly.

    • @kingt0295
      @kingt0295 ปีที่แล้ว +4

      Makes a lot of sense.

  • @Dark_Jaguar
    @Dark_Jaguar 2 ปีที่แล้ว +229

    I've come up with a lot of ad hoc "glue" to explain just why the Capital wastes look like they do so long after the war, like, one founding of America to today in time. Keep in mind that a lot of complaints like this also apply to New Vegas, such as the old world food, so this "glue" helps there too if you want.
    My main idea here is that the capital wastes were uniquely irradiated with cobalt bombs and a large number of them. It's the capital of the U.S. after all, and thus would be targeted far more aggressively than most other targets across the U.S. This would have left the wasteland so utterly saturated as to be unlivable for a good long while. This brings me to my second idea, that this means that settlements only arrived recently. This would explain the lack of rebuilding we see. Everyone in the capital wasteland either only recently arrived or emerged from vaults. The few that had the misfortune of opening early... had regrets. This would also be a motivating factor in why developing filtration was seen as such a priority. Everything's irradiated, and even if it's livable, it isn't healthy and is likely to stay in that state for a long time to come, half-lives and all that.
    The buildings, food, old computers, and so on surviving as long as they did? (This applies to New Vegas as well.) All of that could be explained by the ridiculous technology of the shining chrome future the 50's imagined. Buildings were made far sturdier and of sturdier stuff. We're talking roman concrete, old growth wood, and just a general robustness and thickness of structure. The utter intensity of radiation would keep everything sterile so as to prevent all that exposed material from decaying to mold and bacteria for a good long while. The sterilization goes a long way towards the food too, but we can go further. Let's say the wood received special "deep pesticide saturation", just like something the 50's would do if they had the tech (they literally sent vans out to gas neighborhoods back then), and the food has some absolutely amazing preservatives that both keep it lasting way too long and suck out half the nutrients and flavor (plus unknown risk factors, our preservatives are as safe and good for you as a pack of cigs a day, and you can take THAT to the bank!). As for the computers, while they certainly have all the charm of 50's tech, look how utterly robust they are built. They're solid chunks of metal with some keys and a monitor! I can entirely believe they overdesigned the heck out of those things and some would survive for a few centuries in the face of how many of the robots and vehicles were literally nuclear powered.
    Again, these are all ad-hoc, and it's been such a long time I may be overlooking clear concrete evidence in the game's lore that they settled in the Capital far earlier than that, but it's what I've gone with so far.

    • @danf3201
      @danf3201 2 ปีที่แล้ว +47

      There's also another good point in regards to still working technology and still standing buldings; robots. The Fallout universe is full of robots for military, commercial, industrial and home use, these machines would presumably be programmed and equipped for maintance of generators, computers and even buildings. Only when the machines (who are maintained in turn by their service pods) start to finally break down would we begin to see real decay.

    • @ralcogaming7674
      @ralcogaming7674 2 ปีที่แล้ว

      You don't need to invent much glue, scientifically it's perfectly possible for food to be preserved for hundreds of years. They found a mammoth submerged in a pond a few years back, perfectly intact and edible. They ate it, turns out that so long as bacteria aren't an issue food can stay preserved for longer. So if say a massive nuclear way was so devastating it killed even bacteria on a large scale a great deal of food could still be edible even 200 years later.
      That being said I don't know what level of nuke it would take to do such a thing but it is possible.

    • @surprisedchar2458
      @surprisedchar2458 2 ปีที่แล้ว +42

      Careful, you mentioned a slight criticism of New Vegas. People are going to yell at you now.

    • @DangerSquad
      @DangerSquad 2 ปีที่แล้ว

      It makes sense. Hell, we have societies today that still haven't formed governments and some that didn't even have the wheel until recently.
      The Red Chinese wanted to eliminate America so they nuked the center of American government extra hard. Add having super mutants practically on day one and intense radiation, and the survivors would have a really bad time for a long time.

    • @butre.
      @butre. ปีที่แล้ว +8

      one small issue: megaton is said to have been built by the survivors of the bombs, and Manya Vargas is the granddaughter of one of those survivors. generously, it's maybe 130 years on the high end

  • @mattguy1773
    @mattguy1773 2 ปีที่แล้ว +83

    I feel like they made it take place way later so that they wouldn’t do anything bad to the first 2 fallouts

    • @hapokas112
      @hapokas112 2 ปีที่แล้ว +52

      But later they made Fallout 76 and it takes place only 25 years after the war...

    • @ralcogaming7674
      @ralcogaming7674 2 ปีที่แล้ว +9

      My issue with this theory is that they put it on the east coast so older games wouldnt have been an issue, I say wouldn't because they included the brotherhood, only the brotherhood bothers me, it makes complete sense in the fallout universe that the enclave would exist in some form around the nations capital. But the brotherhood could have been replaced by any US army remnant group and it wouldn't bother me. Just why the brotherhood and why is maxson there!? He's literally the most important person to the brotherhood, here take him thousands of miles away where you'll be completely cut off from the rest of the brotherhood with no hope for backup if things go south.

    • @barkasz6066
      @barkasz6066 2 ปีที่แล้ว +4

      @Vermouth to be fair the main issue with 76 isn’t thr timeline

    • @JohnDoe-hj9fh
      @JohnDoe-hj9fh 2 ปีที่แล้ว +1

      @@hapokas112 Key word is later...

    • @Helperbot-2000
      @Helperbot-2000 ปีที่แล้ว +3

      @@hapokas112 and its also set on the other side of the continent so they had plenty of opportunity to make new things and explore a completely different wasteland. but then they just coppied shit from fallout 1 and 2 since they have no creativity...

  • @jonathonppful
    @jonathonppful 2 ปีที่แล้ว +15

    The prewar ghouls you meet point towards an earlier start date too. Their trauma is still raw, they won’t even speak about the aftermath of the war, as if it was very fresh. The game was definitely supposed to be set around the time of Fallout 1, but Bethesda figured it would be easier to avoid stepping on lore and angering the pre-existing fan base by moving the timeline into the future. New Vegas displays this, their best game is clearly attributable to jumping a hundred years into the future of the original story.

    • @Valtharr
      @Valtharr 10 หลายเดือนก่อน +1

      New Vegas wasn't made by Bethesda

  • @riversidecomplex2218
    @riversidecomplex2218 2 ปีที่แล้ว +24

    In 76, in the whitespring bunker, at the archives terminal, there is a recorded Text Conversation between MODUS and the ZAX in Raven Rock and the ZAX mentions people being there with it, working on or with it, this means an enclave Outpost in Raven Rock existed as far back as 2080.

    • @hunterblue7816
      @hunterblue7816 2 ปีที่แล้ว +4

      You realize those logs are pre war right?

    • @advicehydra6332
      @advicehydra6332 9 วันที่ผ่านมา

      @@hunterblue7816perhaps a skeleton creature to upkeep president Eden in good condition. And the base has to have some up-keeping by humans.

    • @hunterblue7816
      @hunterblue7816 9 วันที่ผ่านมา

      @@advicehydra6332 again the logs are EXPLICITLY pre-war

  • @King_loscar343
    @King_loscar343 2 ปีที่แล้ว +59

    It may be later because the area was the capital. And was hit much harder by nukes. On top of tbag there are no control vaults in the area which could reintroduce normal people in the capital

    • @General_Flores
      @General_Flores 2 ปีที่แล้ว +10

      DC definitely would have been hit hard being the capital.

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +19

      @Vermouth ok lets put this into perspective, it has a vault that has some fev to mutate humans, it has the largest known population of super mutants, also it was hit the hardest out of all the united states. i mean the radiation itself should be almost none existent. but the hazards of rad scorpions deathclaws large bodies of super mutants, it's not hard to see why a lot of people probably migrated away from dc.

    • @flakes1972
      @flakes1972 2 ปีที่แล้ว +6

      @@demonpride1975 Don't be so sure on the radiation. IRL, Places heavily polluted by radioactive waste can remain deadly for thousands upon thousands of years.

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +6

      @@flakes1972 you are trying to use real world physics to a world that radiation mutates regular emperor scorpions and ants into giant versions of themselves, and that is not how radiation works, mutations from radiation are never good. radiation doesn't work that way, irl radiation destroys DNA bonds causing cancerous growths.
      but if you want to go that way, you do realize that radiation only infest like maybe a foot down of earth, so if you scraped off the top foot of dirt, and had uncontaminated seeds, you could grown none radiated crops. don't believe me, this is the very technique they used to clean up the area of the fukishima power plant disaster.

    • @King_loscar343
      @King_loscar343 2 ปีที่แล้ว +2

      @Vermouth yea. It really doesn’t. My biggest question is how does Las Vegas, the gambling city have a control vault while the capital does not

  • @authenticallyopal351
    @authenticallyopal351 2 ปีที่แล้ว +125

    One thing about little lamplight is that they have patrols, even a macready who is standing guard with a rifle. They talk about having scouting parties and all of that, lamplight is also decently well known as you even have a quest to help paradise falls kidnap children. The reason they aren't wiped out is because they are simply too much trouble than they are worth.
    Another thing is that lamplight lives off of cave fungus, the caves are full of it. All you need to do is ask one of the npcs about it
    There are mentions of people dropping kids off at lamplight to make sure they stay safe, being a sort of depressing way to make sure even if you die your children don't. That is the main way they continue to go on
    And finally, big town is constantly beset by raiders. They aren't incompetent by any stretch, if you had a community of a few houses boxed in by a few boards and wrecked cars be constantly threatened by super mutants, and paradise falls slavers about daily you probably wouldn't be doing too well either.

    • @____________838
      @____________838 2 ปีที่แล้ว +27

      That being said, I imagine it’s still easier for all of this to make sense 20, 40, or even 80 years after the Great War instead of 200 years.

    • @rebornstillborn
      @rebornstillborn 2 ปีที่แล้ว +19

      A small tangent, but the whole setup with Lamplight and Big Town is a bit depressing. The kids survive against all odds to have a somewhat decent life, only to be thrust into Big Town and most probably killed by the dozens.

    • @____________838
      @____________838 2 ปีที่แล้ว +1

      @@rebornstillborn it’s bothersome that we only know one success story from LL.

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +1

      I would also say there was a good chance most of the actually trained Lamplighters were killed, got lost to merge into other towns or just didnt go there. It a crazy wasteland and would people really care when you came from if you are good at defense and know how to work?
      Since their no like gyspy trail to Bigtown I think some just intergrated with whatever towns they found or whoever would take them.

    • @ZeonicFenrir
      @ZeonicFenrir 2 ปีที่แล้ว +7

      @@Subject_Keter Machete from Canterbury Commons and Trinnie from Rivet City are both former little lamplighters. The former confirms it through dialogue while the later can be read on the terminal of Dr Preston. On a more disturbing note, someone with console commands resurrected the corpses at Andale and apparently they are adults with the dialogue lines of little lamplighters, which actually makes a lot of sense: old man Harris says that most wastelanders are aware of Andale’s reputation and avoid it, but those that just left Little Lamplight wouldn’t know that.

  • @outregis
    @outregis 9 หลายเดือนก่อน +12

    I think what really convinces me is Tranquility Lane, how the people are prestine. Meanwhile they have Vault 111 specifically to test cryostasis, I'm pretty sure that would be redundant if they had the technical knowhow to preserve people while they're in VR.

  • @indigopotatoe
    @indigopotatoe 2 ปีที่แล้ว +24

    I know it's not actually in the capital wasteland, but the Pitt raider faction definitely had potential to be an easy coast power if they actually stretch all the way to Toronto

  • @joshuagoncalves3596
    @joshuagoncalves3596 2 ปีที่แล้ว +176

    I would like to argue that the Capital Wasteland was the D.C. metro area and suburbs which is where the seats of government, most Government agencies are headquartered. That, along with a high concentration of military infrastructure makes it makes it a BIG target. I think it's safe to say it was so densely targeted with various nuclear and non nuclear weapons compared to the rest of the country(barring military areas) that the area was completely desolate and uninhabitable which is why it takes so long for the survivors, what little few there are, to come together and achieve anything more than localized survival. Between the lack of resources, surviving population, surviving infrastructure, and the super mutant/ghoul infestation. Everyone over the years would know to avoid the place as far as settlement and development goes so it sat relatively isolated from the rest of the country until the brotherhood arrived in the years prior to help tip the scale.

    • @haroldbalzac6336
      @haroldbalzac6336 2 ปีที่แล้ว +33

      Exactly, the Capital wasteland should be just series of craters more like the Divide than slightly more destroyed Boston.

    • @farmerboy916
      @farmerboy916 2 ปีที่แล้ว +12

      Or it should be facing colonization efforts rather than have random wasters wandering around

    • @bobeh8500
      @bobeh8500 2 ปีที่แล้ว +14

      This is the simplest and most logical explanation. I don’t understand how people can’t just see this. It was the capital, so it was bombed way heavier than the other wastelands, leaving it mostly irradiated and ruined, as opposed to every other location in the series that was hit more moderately

    • @TiomesTheOne
      @TiomesTheOne 2 ปีที่แล้ว +8

      @@bobeh8500 200 years are a long long time. Is it possible that no one in USA cares about their technological treasure? Nor even a little faction? Or that no one ever cared about civil order and society like that Annibal Hamlin? And makes a proto-goverment using the notorious facade of the Capitol? It could be so easy restoring faith in people making a Reunion in the Capitol plaza.
      Mmmm... But Bethesda likes to freeze time...
      Keep in mind that i love Fallout 3. Just some thoughts

    • @TiomesTheOne
      @TiomesTheOne 2 ปีที่แล้ว +5

      @@haroldbalzac6336 yes, it makes sense.
      Instead rads are very rare and Capitol building are still standing. So... Why no one tries to use them?
      And please, do not make me start on how Bethesda treated Supermutants.
      They were special. Human supersoldier. When i rarely encounter them in F1 i shit my pants. They were deep and complex. Their Master is the best Fallout character ever. Their objective was cruel but fair and believable.
      They had so much potential in future factions and quests.
      Sadly Bethesda chose to make Supermutants a joke (intentionally from what I understand). In every way possible. Some generic raiders variants with yellow skin... And now... They eat people!..
      What Bethesda?!
      It was really that necessary?
      With "mutation" tropes available why Bethesda didn't make a new pest DC exclusive? Fallout has endless possibilities. Why keep re-using everything, if you don't have nothing worth to say about it?
      End of the rant.
      Back on topic, yes, Fallout 3 needed more destruction to be plausible and most of all, I always felt it was set 20/30 years after Great War. The confirmations are everywhere.
      Folks, keep in mind that, despite everything, I still love Fallout 3. Just some critical thoughts. No hate. Peace

  • @dragonborndylan7609
    @dragonborndylan7609 2 ปีที่แล้ว +151

    Yo, have you ever thought about covering the metro series? Anyway, keep up the good work and vids

    • @Leoeoeon
      @Leoeoeon 2 ปีที่แล้ว +9

      I think that'd fit this channel pretty well ngl

    • @dingaring6257
      @dingaring6257 2 ปีที่แล้ว +12

      @@Leoeoeon yeah both are games that take place during post apocalyptic times

    • @Vandelberger
      @Vandelberger 2 ปีที่แล้ว +6

      Brilliant, a lot of crossover. Perhaps the OG Wasteland 1-3

    • @Athazagoral
      @Athazagoral 2 ปีที่แล้ว +7

      Man I fucking love metro

    • @jurj97
      @jurj97 2 ปีที่แล้ว +5

      You mean Russian Fallout?

  • @sasha1mama
    @sasha1mama 2 ปีที่แล้ว +15

    This is honestly incredibly eye-opening. I had never before considered the honestly glaring discrepancies in the timelines of post-War DC, but now they're impossible to ignore - it's like the devs were thinking 2102/2127 (25-50 PW), but then Todd forced them to make it 2277 (because he *does* meddle like that, and has before). So by that metric, and keeping in mind that the surface isn't instantly lethal due to breakdown of radioactive particles, which takes a few years, I think we could (generously) place F3 at around 30 to 50 years after the War ended, maximum. That in mind, it's entirely plausible that the idea to set 76 in 2102 originally came from here.
    The only outliers are Harold (a tradition by then, and included purely on that merit rather than any overt chronological consideration) and the visiting synthetics (as it's unrealistic to believe that Gen3s were perfected only 1-2 decades after the apocalypse). The arrival of Lyons' BOS chapter could have merely been a long-delayed investigative expedition repurposed as a punitive measure, similar to Pld. Rahmani's chapter in 76. (Anybody else seeing a lot of recycled ideas?)
    I agree with this essay in its entirety.

    • @danpaz9485
      @danpaz9485 หลายเดือนก่อน

      Theres alot of things they could of done that would of made it original. Just have a threads (A BBC movie, look it up if ur curious) type scenario where the Coast guard controls some parts of the wasteland, trying to keep control and rebuild after the war with a few opposing factions with different views on how to rebuild (Maybe some with radical views where they continue the war by putting all their resources into the few remaining nuclear subs to destroy what remains of China at the cost of their own people's lives due to being overworked as well as whoever remains in post war China), it would be far interesting, heck they don't even have to change what makes it "fundementally fallout" (Mr Handys, protectrons, 1950s aethestic, Brahmin, etc.), would probably be alot more better than what we got instead of it being a rehash of things that we were familiar with now

  • @kennetth1389
    @kennetth1389 2 ปีที่แล้ว +41

    I have long felt that F3 was meant to take place around 25 years after the bombs fell.
    Too many oddities, the most blatant is the characters with foreign accents in both F3 & F4.

    • @davidsurtees4439
      @davidsurtees4439 9 หลายเดือนก่อน +1

      It's bizarre cos I was thinking that FA3 is more accurate to the timeline of FA76 than FA76 in itself. Pretty much a fresh apocalyptic wasteland than a place that's being around for 200 years.

    • @Fusseliko
      @Fusseliko 8 หลายเดือนก่อน +2

      The vikings stumbled upon North America looking for Timber in like 1000AD. I'm pretty sure some people fucking off to America because they aren't doing so hot over in Europe isn't out of the question. They have the technology.

    • @bobsmith5522
      @bobsmith5522 2 หลายเดือนก่อน

      Long after OP, but keep in mind Fallout 1 had the thieves’ guild dude with the British accent, which you can ask him about and he specifically says that it was passed down from his parents/grandparents and that he has to work to keep it up.

  • @Pacmanghost
    @Pacmanghost 2 ปีที่แล้ว +28

    To be fair, the east and west coasts of the continent would be completely disconnected so you can't say that because advanced factions formed in one they would inevitably form in the other. Not all civilizations reach their optimal peak. Idk about the Brotherhood of Steel issue, though.

    • @kurisu7885
      @kurisu7885 2 ปีที่แล้ว +6

      True, plus the area in and around Washington could have been deemed a pretty high value target, especially since you find the White House is nothing more than a crater.

    • @Valtharr
      @Valtharr 10 หลายเดือนก่อน

      ​@@kurisu7885yet the Pentagon is almost pristine

    • @kurisu7885
      @kurisu7885 10 หลายเดือนก่อน +1

      @@Valtharr
      Eh, mostly, isn't an entire section of it collapsed?

  • @schafchen17
    @schafchen17 2 ปีที่แล้ว +32

    It does makes sense and I would like to add that I would make sense if the BOS in F3 were just the continuation of the F76 BOS. It would also somewhat explain why the enclave took 160 years to try to destroy the wasteland in F2. They simple lost a alot of stuff in an effort to take a capital.

  • @TheSenhorcaioo
    @TheSenhorcaioo ปีที่แล้ว +48

    The lack of food/farms for me was a way to tell the major problem of the lack of non polluted/radiated water.
    It is like the capital wasteland is a gigantic desert with raiding parties and super mutants. Let's say it is like in current day Somalia

  • @moonlightingjam
    @moonlightingjam 2 ปีที่แล้ว +39

    I agree with most of the points put forward in this video, but to me the wastelanders' interest in history and its preservation would actually prove that a long time has passed since the war. It's been long enough that most people would have forgotten Pre-War history (so I think it would need to be at least 4 or 5 generations), and it would make sense that they'd be curious to learn more. Not unlike historians and archeologists studying ancient civilizations.

    • @danpaz9485
      @danpaz9485 หลายเดือนก่อน +1

      Anything beyond that and you basically have a society that is tribalistic, considering if people didn't have the capacity to preserve history (With there being little evidence apart from that guy in Rivet City, but he must be at least 60 years old, so it can be presumed that he had been working on it for at least since he might of been working on it around the 18-30 age range), than things like the history of what happened before the apocaylpse or information about technology wouldn't be properly preserved unless people had time to write that kind of stuff to teach people. I find it more likely that Fallout 3 would be mostly a tribal society with few people who would know what a computer is due to the lack of renewable food, clean water, renewable resources like trees, clearly seen electrical sources (Like coal or nuclear power powering up the cities we still in the game, which there is no evidence of). The only people who would know would have to be vault dwellers, people from outside the capital wasteland (From areas that were impacted less by the nukes and thereby had a better chance at rebuilding a functional society) or ghouls with the knowabouts

  • @The-Okami-Project
    @The-Okami-Project 2 ปีที่แล้ว +80

    The difference in state between vault 101 and 81 is pretty easy to explain. Vault 101 was designed with much better parts with spares in order to last indefinitely.
    Vault 81 was not. Maybe made to last 100 years as a theoretical max. As its experiment likely would not need to last so long. Where it could then open and the dwellers leave.

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว +8

      Reminds me of the whole water chip debacle in FO1 & 2, the entire mission of FO1 is to find a replacement chip, later in 2 one finds out that there was basically a shipping error, switching replacement water chips for Vault 13 (from where FO1 starts) with a GECK for Vault 8 (from which Vault City was built)
      So Vault-Tec are totally able to build a lasting vault, just that sometimes they have issues or simply don't want it to last.

  • @upendreshir2118
    @upendreshir2118 2 ปีที่แล้ว +87

    Is the existence of Harkness not also irreconcilable? He would date the game after the institute making organic synths. Of course that lore didn’t exist when they made fallout 3 so it didn’t contradict existing lore so maybe I’m wrong

    • @asdasd-ty9se
      @asdasd-ty9se 2 ปีที่แล้ว +12

      Better yet, remove 4 from cannon, that will do more good than harm

    • @imnotaracistokay
      @imnotaracistokay 2 ปีที่แล้ว +2

      @@asdasd-ty9se tf

    • @sopadumacacoumadelicia5
      @sopadumacacoumadelicia5 2 ปีที่แล้ว +14

      @@asdasd-ty9se Ok kiddo

    • @asdasd-ty9se
      @asdasd-ty9se 2 ปีที่แล้ว +5

      @@imnotaracistokay was my reaction to being able to mod any and all weapons to do, what, twice their base damage. Ignoring being able to turn a plasma rifle into a pistol and back in a garage. And tacking a bunch of scrap metal onto mini gun barrels is somehow an IMPROVEMENT, or that somehow between 3 and 4 their damage got GUTTED. Or how jet is somehow prewar. Etc, etc, etc.

    • @____________838
      @____________838 2 ปีที่แล้ว

      @@asdasd-ty9se That being said, 5mm should have always been an anemic damage-dealer.

  • @LordSleepy99
    @LordSleepy99 2 ปีที่แล้ว +35

    9:30 They actually did. You can find a Holotapes in Camp Venture where Maxson himself introduces the idea of the brotherhood of steel, and shifting their goals from survive and aid to hoarding and preserving technology

  • @michaelb8176
    @michaelb8176 2 ปีที่แล้ว +21

    I would like to point out that Vault 81 was derailing faster, since the unoccupied side of the vault was filled with mole rats which were causing issues. Once you clear it and return to the vault later, the handyman of the vault mentions that since they've figured out there were mole rats basically climbing around in the walls, stuff has stopped breaking down so quickly. I think your point still mostly stands though.

  • @barkbuck5521
    @barkbuck5521 2 ปีที่แล้ว +131

    It always felt like FO3 was created by a team who didn't really know fallout but wanted to do the IP justice, while the corp side of development wanted to cram as much references to the classics as possible to try and bring in old fans.
    They weren't just making a Fallout game. They were working with a newly acquired IP, changing it from an isometric turned base rpg into a 3D FPS, and marketing it to a new generation of people who didn't even know what Fallout was. I honestly can't blame the developers for it being a little screwy given the circumstances. Sadly can't say that for the more recent titles where they just seem to have dropped the ball on continuity and are doing retcons out the ass, but FO3 I'm retrospect is understandable.

    • @Benjamin_Starscape
      @Benjamin_Starscape 2 ปีที่แล้ว +8

      bethesda knew fallout. they did extensive research on it. it makes sense 200 years later. they also haven't dropped the ball on anything. they've literally been more consistent than the original creators. retcons aren't an inherent flaw or bad thing, lore breaks are (which bethesda haven't done).

    • @encross8058
      @encross8058 2 ปีที่แล้ว

      Yeah

    • @Sam-tj4ci
      @Sam-tj4ci 2 ปีที่แล้ว +35

      @@Benjamin_Starscape bethesdas fallout makes 0 sense. don’t get me wrong i love their games but their worldbuilding is awful and the post war societies they create make no sense at all

    • @starchilde8698
      @starchilde8698 2 ปีที่แล้ว +6

      @@Sam-tj4ci arguments w/ fanboys rarely go far ngl

    • @Sam-tj4ci
      @Sam-tj4ci 2 ปีที่แล้ว +17

      @@starchilde8698 i’m totally not expecting to change their mind i just thought it was quite the statement. bethesda does not “know fallout”, they very much misunderstand it

  • @Maria_Erias
    @Maria_Erias 2 ปีที่แล้ว +66

    Having been a fan of Fallout since the original (though I started with Fallout 2, then came back and played the original Fallout), I was definitely surprised by the time period that Fallout 3 took place, and the rampant devastation that's everywhere. It's something you notice with FO3 and FO4, and less so with New Vegas (probably because New Vegas wasn't made by Bethesda). Everything is made out of trash. Even in a place like the Commonwealth, where there are living trees, you don't see people raising trees to harvest for lumber or even chopping down wild trees to turn into lumber for building. Instead, everything is made out of whatever they can scavenge. Given places like Saugus Ironworks that can melt scrap and slag and recast it into usable steel, you'd think that there would be significantly more rebuilding using new manufacture. I mean, the junk heaps of DC and Boston are veritable treasure troves of raw materials for smelting down.
    On that note, I think Bethesda had initially intended FO3 and 4 to be set earlier, and gradually build up the communities and organizations here in the same way that Interplay (and, later, Obsidian) had built up the NCR out west. And, likely, they probably still will. I would not be surprised if Fallout 5 sees an Eastern Coalition or something of the sort that draws together places like Diamond City, Bunker Hill, and Rivet City together into an NCR-like entity. If they decided to throw in the higher tech that DC and the Commonwealth has through the efforts of the (probably canonically destroyed) Institute and Project Purity, it would make for a marked contrast to the more conventional technology of the NCR. On the one hand, the NCR would have massive numbers and a strong 20th-century-equivalent industrial base. On the other hand, the eastern group might have fewer numbers, but be backed up by looted Enclave and Institute technology that sets them into a smaller post-21st-century era.
    A Fallout game that focuses around that, around two nations expanding into the Heartland of the US from opposing sides, both with their own agendas, could make for a very fun and interesting story.

    • @timothyharris1125
      @timothyharris1125 2 ปีที่แล้ว +5

      Add in the Crashed Zetan mothership of Fallout 3 and alien tech would be of high value to those seeking it.

    • @flamesofchaos13
      @flamesofchaos13 2 ปีที่แล้ว +5

      An Eastern-Coalition does seem possible with the Minutemen peaceful with BOS ending. The BOS has pacified the Capital Wasteland and the Minutemen can pacify the Commonwealth with good leadership and time. If they're friendly with each other and allow for autonomy in the settlements then it's a real possibility of unification into a newer bigger government is possible with both factions turning into it's military, spy network and police forces. Though the BOS would have to tone down their radicalism of preserving tech at all costs and the Minutemen to stop taking on less than winnable odds for righteous concerns. They'd also need to ensure safe trade and communication with Rivet City, Diamond City, Megaton, Goodneighbor etc and even make new alliances to gain more territory in between the Capital and the Commonwealth. The Pitt would need to be dealt with as seemingly a hostile entity to take control of too.

    • @Maria_Erias
      @Maria_Erias 2 ปีที่แล้ว +1

      @@flamesofchaos13 Yeah. I would see the BOS as being a neutral entity doing their own thing (since neither the Minutemen nor the major communities of FO3 and 4 seem too interested in technology for technology's sake) while the Minutemen expand to become the de facto military, focused around defending the region while each community acts independently with regards to its own internal laws and policing. But because of the Enclave and Institute having been taken down canonically, I imagine that you'd see non-military technology start winding up in the hands of civilians. Large-scale water purification systems, hydroponics, advanced power generation (maybe solar or tidal, possibly nuclear - but that would be iffy), medical. It'd lead to a higher quality of life for the people, while the Minutemen might be able to negotiate with the Brotherhood for limited amounts of energy weapons and older suits of power armor in exchange for providing intel and rumors about advanced tech to the Brotherhood.
      All that again would make for an interesting confrontation between the East and the West, since the NCR would have their relatively lightly armored soldiers with standard service rifles, with scrounged, unpowered power armor for heavy support. Meanwhile, the eastern coalition, supported by the Minutemen, would have combat armor and laser weapons. And then you'd also have the meeting between the East Coast and West Coast factions of the Brotherhood of Steel, too, who could act as a liaison between the two sides... or get involved in a conflict of their own as differing philosophies meet head-on between the two factions.

    • @flamesofchaos13
      @flamesofchaos13 2 ปีที่แล้ว +1

      @@Maria_Erias As of Fallout 4 Maxson the head of the East-Coast Brotherhood and more importantly the direct descendant of the Founder of the Brotherhood is in charge with the Blessing of the West-Coast Elders unlike Lyon's. Then we see that Maxson made peace with the Outcasts the BOS Hardliners which means that Maxson can bring even the most Radical Anti-Outsider Anti-Altruism members of the Brotherhood into the public spotlight and work with the more shall we say Progressive members...He's Unifying the ENTIRE Brotherhood of Steel slowly and surely. Given his blood and leadership style I don't think anyone would challenge him...He just needs to canonically survive the events of 4 in order to do it.
      So when a conflict between the West and East occurs. If the Minutemen made peace with the Brotherhood and in the West the BOS went to direct war with the NCR leading to heavy losses...Then the Brotherhood is a United front it's not hard to see which faction they'd support in the conflict.
      Also another cool detail...The NCR claim they're rebuilding America as a Nation with it's ideals. But the Minutemen also have Patriotic ideals. Both sides are ideologically seeking the same goal of rebuilding the USA or alternatively creating a New USA that learned from the past. A goal that the Enclave would support if they dropped their Radical take of genocide towards "Mutants"...The Enclave could return as a third party or as even an ally to one or the other or a buffer state (we know they're in Chicago) to rebuild America.
      The conflict would be what kind of America should be built. Given the NCR is recreating a Capitalist society that the elites benefit from but the downtrodden bleed for through manifest destiny and too much government involvement like demanding taxes they can't afford, The Minutemen would seemingly advocate for a Libertarian/Liberal America where Liberty and Private Rights matter most, The Enclave would rebuild the Fascist state of the Pre War 2070's America of a Military powerhouse to conquer the world and/or space. Then I'd assume a fourth option is an Anarchists dream of No Nation at all finish what the bombs could not and end the idea of governments and/or an evil ending that omnicide humanity for having learned nothing at all for just repeating the resource and imperalist wars that led to the death of the old world.
      Then have a final really hard ending to achieve...The Compromise and Atonement ending where ALL of the factions of the NCR, BOS, Minutemen, Enclave and minor parties unite into a single nation-state despite their differences truly Rebuilding the USA as a diverse group of peoples banding together to both restore and renew not just Amercia but the entire planet...Have it end with them slaughtering the Zetans or some shite with badass explosions and Patriotic music blazing! Also the final note that the Wastelanders start officially considering themselves as Muricans.

    • @NikolaiMihailov1
      @NikolaiMihailov1 2 ปีที่แล้ว +4

      @@flamesofchaos13 I'd argue that Elder Lyons was better at it(even if I suspect the Circle of Steel had Sarah assassinated like they tried and failed to do to Father Elijah).
      And remember, the East Coast has lost contact with the West Coast BoS. The Prydwn's Captain notes that the Midwest has also lost contact. And with the goings ons on the West Coast post FNV,I can imagine that Lost Hills has been destroyed by the NCR and the survivors scattered or labeled terrorists for nuking the Redding Gold Mines and crashing the NCR economy during New Vegas.
      West Coast BoS didn't have many allies or even friends. Everyone at best didnt like them,at worst hated them.

  • @Steelion69
    @Steelion69 2 ปีที่แล้ว +10

    Come to think of it, had the story been set a couple decades after the apocalypse, and say Reilly's Rangers taken over the BoS role instead (a military remnant faction that acts as the major powerhouse within the DC region; the name Reilly could come from General Riley, the pre great war commander of US/NatGuard soldiers in the region, the one in-game is the granddaughter) it would make more sense why they would be apart of Project Purity; the Naval Research Laboratories IRL is the research corporation for the US Navy and Marine Corps. Reilly's Rangers being essentially a restructured and combined US Army/NatGuard force would still have close ties with the NRI, especially if RR functions as a martial law government body.
    Hell it could explain why there's the different series of Laser and Plasma weapons located within the DC area compared to Interplay Fallout, the AER and AEP weapons could've been post-war productions by the Naval Research Institute to supply the Rangers with resource efficient, easier to manufacture but weaker and cruder energy weapons, as a corporation remnant, some of these weapons are sold by allied merchants/caravan companies hence why they would appear in certain areas. You would still be able to get away with having the Wattz-series, P94s and Glock 86s as later game, but rarer energy weapons.

  • @cassandralyris4918
    @cassandralyris4918 2 ปีที่แล้ว +73

    Yeah, I remember having a similar conversation about this after playing it for the first time about 11 years ago. I was chatting about it with my husband at the time and I brought up how it really felt more like it was supposed to occur simultaneously with the original Fallout 1. The only real hitch being Harold. I had played the original games and knew Harold was a reference. Still, I had a fun time with the game and the discrepancies are easy to shrug off. In a future game I'd like to see a return of the parasitic tree that eventually took over Harold. Perhaps a mission to spread the trees either by charisma or by force. Would be interesting.
    And anyone defending Little Lamplight has clearly never read Lord of the Flies or spent time with a large group of children under ten...

    • @Valtharr
      @Valtharr 10 หลายเดือนก่อน

      Harold is far from the only hitch. There's a terminal in the Citadel that directly references Fallout 1's Vault Dweller. Jet was invented by Myron, who's a teenager in Fallout 2. Pretty sure there are references to the Enclave's defeat at Navarro.

  • @dylanpelo
    @dylanpelo 2 ปีที่แล้ว +17

    No major faction in the Capital Wasteland? Have you forgot about the Republic of Dave?

  • @josephschultz3301
    @josephschultz3301 2 ปีที่แล้ว +55

    "Love her or hate her" is not a phrase that I can apply to Moira. I am _incapable_ of completing her quest in any way other than that which makes her the most happy and proud.
    I'm a sucker for plucky and cheerful characters that are nonetheless stuck in very hopeless settings, so Moira's upbeat attitude and willingness to help people survive in the wasteland really made me love her. I can see why she'd aggravate a lot of players, especially with how long and completely random her quest can be, but that just made me love her more. "What, you want me to brave a minefield? Sure, I can do that. Oh, now I have to get crippled? No prob, just let me jump off of this super tall thing real quick, I'll be right back."
    Definitely one of my favorite NPCs in the entire Fallout franchise, right up there with the likes of Three Dog, Mayor MacCready, House, The King, and SUPREME COMMANDER OF SASS Arch Dornan.

    • @hstrangemusic
      @hstrangemusic ปีที่แล้ว +6

      Moira can get it any day

    • @josephschultz3301
      @josephschultz3301 ปีที่แล้ว +6

      @@hstrangemusic Hell yeah, friend.

    • @Nobody-zl3kk
      @Nobody-zl3kk ปีที่แล้ว +1

      Moira makes me feel thi- I mean, yeah she's so cheerful and I like that. :D

  • @ericnox2069
    @ericnox2069 2 ปีที่แล้ว +19

    Originally, I was thinking this is not going to be as in depth as it was.
    I honestly feel you are correct. That the story would be closer to something like... 2120's or so. There would still be living memory of what America used to be, and those people would try to return to it, feeling that returning to it would be a better plan then 'letting the reds win' as it was.
    It also makes sense then with MOST of the DLCs as well. If you cut out Herold from the story, and adjusting some dialog lines, it would make a lot more sense. The Outcasts could want to be the more extreme group that eventually takes over and forces the idea of technology first, so them getting the help of the vault dweller to open the door (as it being locked for 200 years with such powerful technology makes little sense.) Plus 200 years would cause HAVOK to computer systems as temperamental as that of the Operation Anchorage computer.
    Liberty Prime, being in storage would have decayed some serious as well, and unless the blueprints were right there, it would be nearly impossible to repair. It being destroyed at the start of Broken Steel and taking decades to repair, upgrade, and revitalize makes sense as well. Industry is gone, so finding the parts to remake a prewar robot of doom would take so long.
    The Pitt being as terrible as it makes sense, with a warlord who can promise safety and security attracting only the powerful because of his cruelty and the like. After 200 years, most of the chemicals would have broken down or poisoned things so badly it would be impossible to go to.
    Point Lookout would still be recovering as well, with the outbreak of the New Plague, the War, mutations, and the like. So that can sit as it is.
    The only DLC that would be out of place would be Mothership Zeta, but that also has a point that makes your argument stronger. Sally. She claimed to have been abducted right after the bombs fell. She is a 200+ year old child.
    So yeah, I agree. It should have been sooner in the timeline.

    • @boblionia
      @boblionia ปีที่แล้ว +1

      Or Bethesda just didn't have a timeline up in the office. Fallout 4, 76 and Skyrim are also completely riddled with the exact same issues that are brought up in this video. Did all of those games have their setting changed mid-development as well or is it more likely that the issue is actually that Bethesda hasn't put effort into their storytelling for 20 years?

  • @slimjim877
    @slimjim877 2 ปีที่แล้ว +9

    Could use the fact that damage done by radiation can cause damage in future generations through genetic degradation, and with how irradiated the capital was, it could be that everyone is insane because of it, and they just cling to half remembered stories and relics from the ruins.

  • @AdrianFahrenheitTepes
    @AdrianFahrenheitTepes 6 หลายเดือนก่อน +5

    Even Vault 13 was a late bird to open up in the original Fallout game. The fact that Vault 13 kept being locked up was leading to the water chip failure, and you even needed to find another abandoned Vault to replace the chip.
    I feel like 2100 - 2120 could have been a more fitting time for Fallout 3

  • @SadisticSenpai61
    @SadisticSenpai61 ปีที่แล้ว +12

    The retcon of the Appalachia BoS struck me as very much a Fallout 76 thing. After all, we've got the pre-Fallout 3 stories of the BoS expanding and trying to spread out across the former US with varying degrees of success. The BoS is also a very popular and iconic faction in the Fallout franchise, so they were likely looking for a way to include them in the story from the very beginning and it was just a matter of how to properly enfold them into the storyline in a way that makes sense - and that goes for Fallout 76 as much as for Fallout 3.
    When Fallout 3 came out, the Enclave were a well-known enemy to fight and the BoS was a well-known faction to join. So the idea of including them regardless of the exact time period was a fairly obvious one. In fact, the BoS has been in every single Fallout game to date. So they were probably scrambling for a reason to include the BoS in Fallout 76 and eventually settled on the "radio recruitment" strategy. Even 100 years after the bombs fell, it is reasonable to think that one of the BoS teams had made it to the Capitol Wasteland so I don't find that to be all that compelling of an argument for or against the intended time period of Fallout 3.

    • @creed8712
      @creed8712 6 หลายเดือนก่อน +1

      It is wild to me that some fallout fans really pretend like the BOS isn’t like a big part of fallout as a franchise like they aren’t in every single game even that one we don’t talk about specifically named after them

  • @ObIitus
    @ObIitus ปีที่แล้ว +5

    I am pretty sure it was meant to be 25-40 years after the war. Why? Rivet City. It was founded by scientists who clearly meant to be pre-war. And we can meet one of them (he lives alone in broken off section of the ship). How old he is? I'd say around 60. He is quite old, but still has clear mind and steady hand to perform cosmetic surgery. I don't think he can be younger than 30 when city was founded.
    And Harold probably just was added after decision to move it in time was taken.

  • @IgnobleKin
    @IgnobleKin ปีที่แล้ว +22

    It would of been so cool to see Project Purity be the foundation of the water merchants.

  • @ryanbeyer9078
    @ryanbeyer9078 2 ปีที่แล้ว +18

    I'm pretty sure that Chernobyl being overgrown after a few decades is proof that plants can grow just fine in radiation, and that plant life being rare in the fallout universe because it has a hard time growing in radiation isn't exactly in line with reality

    • @drivanradosivic1357
      @drivanradosivic1357 2 ปีที่แล้ว

      so Fallout 3 and 4 would have been more lush with plantlife. neat.

    • @Pigness7
      @Pigness7 2 ปีที่แล้ว +7

      @@drivanradosivic1357 well to be fair fallout 4 takes place in the fall/winter

    • @DesolationAngel101
      @DesolationAngel101 2 ปีที่แล้ว +10

      Chernobyl was a localized event with the global environment remaining unaffected. In Fallout, the global environment was ruined causing a near permanent damage to earth's ecosystems.

    • @solluxcaptor6823
      @solluxcaptor6823 2 ปีที่แล้ว +1

      @@Pigness7 it would’ve been nice to see how the environment changed with the seasons or whatever seasons are in Boston. And with how close the Dead Sea is and how frequent radiation storms are the plants should’ve mutated enough to survive and potentially thrive in the post apocalypse.

    • @drivanradosivic1357
      @drivanradosivic1357 2 ปีที่แล้ว

      @@solluxcaptor6823 we might even get some of those Living predator plants as enemies or settlement defenses if that is the case.

  • @oddtomato1049
    @oddtomato1049 2 ปีที่แล้ว +22

    Imagine entering the Vault to shelter from the war, and then leaving immediately after.

  • @deeznutz5825
    @deeznutz5825 2 ปีที่แล้ว +6

    Important note about 8mins in, the brotherhood of steel formed a few months before the apocalypse and would have been very well known of already.

  • @ultraguy14
    @ultraguy14 ปีที่แล้ว +7

    Even with the harold thing it wouldn't have been difficult to just change him slightly so he's a clear reference to a well known character that appeared in the other games, but isn't actually him. With FEV experiments being carried out in secret in multiple locations it's not beyond belief that another person somehow got fused to a tree.

  • @Dogmelter42
    @Dogmelter42 2 ปีที่แล้ว +22

    Here's a thought, that's related to Fallout. What do you think of the Wasteland series and it's lore?

    • @raziyatheseeker
      @raziyatheseeker 2 ปีที่แล้ว +4

      I second that. The second and third games are great, and I still wanna play the original. That 50s and 60s Americana in Fallout is basically 80s and 90s nostalgia in Wasteland, heh.

    • @Dogmelter42
      @Dogmelter42 2 ปีที่แล้ว +3

      ​@@raziyatheseeker the Wasteland Remaster isn't half bad. It operates a lot more like classic Ultima than the old Fallout games, but it's fun.

    • @Rad_King
      @Rad_King  2 ปีที่แล้ว +5

      I have wasteland 2 in my library and played through the first Part but haven’t given it a good play through yet. I will do so and let you know!

  • @vincenthehedgehog
    @vincenthehedgehog 2 ปีที่แล้ว +43

    To supplement your argument on the timeline, I present Underworld.
    For 200 years for most, these ghouls endure hardship and such. But in a world where people take potshots at you and you're unsure where the next meal will come from, the biggest complaint is the prejudice? Detaching prejudice from real world connotations, I think there's far more pressing matters. I think especially after centuries of being name called, it might not be a 10 on their scale of care. Crowley even banks on this when he tricks you into "shooting bigots."
    Being reminded what an abomination you are and it stinging deep makes more sense the closer you are to the day of the apocalypse. You're still grasping at the realization the world ended, and you've all but zombified thanks to the big boom.
    I don't know, but I feel the sting leaves after 200 years of it. I'm sure there's holes in this, but it came up in my head watching this.

    • @cadrian4806
      @cadrian4806 2 ปีที่แล้ว +9

      I think it would also make more sense if recently "made" ghouls were much more intimidating towards very recent human survivors or vault dwellers doing recon

    • @planetfall5056
      @planetfall5056 2 ปีที่แล้ว +9

      @@cadrian4806 Yeah, and with all the rads from the bombs being such a big part of the story, ghouls being immune to radiation would definitely make people envious, or afraid of a ghoul dominated world. After 200 years of ghouls mostly minding their own bisness and not having a massive impact on the wastland, you'd think a lot of the fear factor would be gone. To say nothing of the fear of the unknown being lessoned considerably. Who doesn't at least know a guy who knows a guy who had a civil run in with a ghoul? They're not a new monster no one has ever seen before.

    • @ralcogaming7674
      @ralcogaming7674 2 ปีที่แล้ว

      @@planetfall5056 personally I always saw ghouls as a major asset, there are still massive radiation pockets around important things, ghouls are able to go in no issue. Forget the smell and make some friends.

    • @jeffumbach
      @jeffumbach ปีที่แล้ว +1

      @@ralcogaming7674 the issue is that all ghouls seem to run the risk of going feral especially as increased radiation exposure increases their ghoulification. Hence why many ghouls are seen as ticking time bombs in Fallout 3. Meanwhile over in New Vegas hardly anyone cares about someone being a ghoul and the ghouls aren't walking around with chips on their shoulders.

    • @ralcogaming7674
      @ralcogaming7674 ปีที่แล้ว +1

      @@jeffumbach that's just a theory ghouls have, given that radiation heals ghouls I'd say so long as it wasn't nuclear holocaust levels of radiation they'll be fine. There's alot about ghouls we don't know like why do some people become ghouls while others just die.

  • @bananashoplifter3440
    @bananashoplifter3440 9 หลายเดือนก่อน +4

    Y'know looking back, I kind of question Project Purity's decision to build around a statue, instead of just taking the statue out

  • @Evelyn-qt3hi
    @Evelyn-qt3hi 2 ปีที่แล้ว +7

    One nitpick about the Vault 81 mention:
    The main reason Vault 81 is falling apart so fast is because of the second half of the vault that was left completely ignored for 200 years. From having zero maintenance as well as plenty of loose mole rats, that portion of the vault drastically began to fall apart. Because of this, Vault 81 proper begins to suffer from these issues, and is unable to stop the problem because they didn't know the actual source.

  • @urthofthenewsun8465
    @urthofthenewsun8465 2 ปีที่แล้ว +6

    The power armor the Enclave uses is very similar to the armor seen in Fallout Tactics, but I believe this is a post-war invention developed as a hybrid between T-51b and Advanced Power Armor

  • @shioyoutube9041
    @shioyoutube9041 ปีที่แล้ว +17

    I’ve always kinda theorised this by myself, even in the past as a kid when I first saw the game I figured that this must be taking place shortly after the bombs dropped. I think it most likely was considered or partially designed to take place in the past, but the developers realised that if they did this they couldn’t make any references to the past games, so they decided to make it take place later, and settled on 200 years to make plot holes easier to work out by arguing that a lot of time had passed. I believe that it must’ve gone this way since the brotherhood and enclave would be very different if the game was set in 2100 or something earlier. The main thing that made me feel that way was the supplies, you’re exploring through bombed out radioactive ruins with few survivors, finding prewar food in undisturbed buildings, in a world with no government or anything where most people are still struggling to survive, but there’s also the fact that there’s been basically no technological development, every single thing is built on some piece of pre-war tech, you don’t even find homemade wooden houses or anything, they’re all made out of old metal sheets from pre-war which are somehow still intact.
    I think Fallout 3 most likely would’ve originally take place 20-30 years after the war, long enough for the worst of the fallout to settle, and for a few small towns to develop, but not long enough for the ruins to be picked clean or for most people to start properly rebuilding, the water still being toxic and most of the ruins being deadly. It’s also worth remembering that the DC ruins would’ve been crawling with super mutants, which would be a big reason why pre-war food remains after the war. In this world the oldest people would remember the world pre-war as adults, while most adults would’ve been children or young teenagers at the time, and most of the children would’ve grown up post war.

  • @steverambo4692
    @steverambo4692 2 ปีที่แล้ว +9

    Bethesda was in a corner with 3 because they wanted to show new players what they missed out on in the original games (which is why this one is just a mix of fallout 1&2) while also wanting to do a serious post apocalyptic game

  • @MarkoDash
    @MarkoDash 2 ปีที่แล้ว +12

    my personal headcanon for little lamplight is that it's a super mutant (somewhat accidental) 'human farm'.
    the SMs raid villages -> take captures back to vault 87, dunk adults into FEV and dump children outside where lamplight patrols find them -> kids grow up in Lamplight, then get sent to bigtown -> bigtown residents take any kids back to the safety of lamplight -> SMs raid bigtown, take captures back to vault 87, dunk adults into FEV and dump children outside where lamplight patrols find them. etc.
    you could even have this being done purposefully if the mutants were any smarter, and the reason lamplight hasn't been cleaned out by slavers and raiders would be that small attacks are handled by the entrenched lamplighters, and any big attacks get seen coming and get intercepted by a Surprise Supermutant Slaughter Squad before they even get to the caves.

    • @SineN0mine3
      @SineN0mine3 2 ปีที่แล้ว +4

      I came to similar conclusions after mulling over little lamplight. I think its implied by the constant super mutant attacks on bigtown that there's a vicious cycle at play, whether or not the super mutants had planned it. I think its also the main reason the lamplighters have learned to get rid of any "olds".
      At some point in lamplight's history, the older kids must have realised that the super mutants would leave them alone if they got rid of all the adults and after a few years the kids who institued the policy would have been made to leave so after a few more cycles, the exact reasons became muddied.

  • @Thagomizer
    @Thagomizer 2 ปีที่แล้ว +80

    Undoubtedly, Fallout 3 would have made much more sense if it had been set, say, 20 years after the war. But I don't think that was intentional. I just think Bethesda is really terrible at world-building.

    • @davidfrancisco3502
      @davidfrancisco3502 2 ปีที่แล้ว +22

      Bethesda's method Is always pushing the timeline foward for the mainline series and the prequel stortylines are for spinoff games.

    • @jaquandrejones
      @jaquandrejones 2 ปีที่แล้ว +3

      Nothing would have been made yet. I bet 20 years after the war there are just about 0 settlements with sticking power (since none of them have been around for 180 years)

    • @oneblacksun
      @oneblacksun 2 ปีที่แล้ว +17

      @@jaquandrejones Then set it 40, 50, maybe even a hundred years after. It would make the general lack of proper settlements make much more sense.

    • @davidfrancisco3502
      @davidfrancisco3502 2 ปีที่แล้ว +8

      @@jaquandrejones Fallout 76 Is set 20 years later the bombs fell.

    • @BierBart12
      @BierBart12 2 ปีที่แล้ว +13

      It's interesting to think about how Fallout 3 might have looked like if it was actually supposed to take place so long after the war. If the Lone Wanderer hadn't been there, the Enclave would have easily taken over the capital wasteland, just like they've taken the rest of the east coast.
      200 years later, Vault 101(Which wasn't opened before this point in this timeline) opens after a similar conflict. The Lone Wanderer enters a lush forest(The Enclave found a GECK and terraformed the wasteland with it) in the middle of the territory of a dystopian society, plagued by internal conflict. The only signs that this place has ever been the epicenter of nuclear bombardement are unusually high environmental radiation and several large, perfectly round lakes. The Enclave has long eradicated all mutated life, including humans and ghouls, in the region.

  • @BubbleoniaRising
    @BubbleoniaRising 2 ปีที่แล้ว +11

    The "old world blues" is a malaise that has overcame the normal social drive to move on or move forward. It is a kind of metaphor for the danger of nostalgia, or nostalgia as a negative, corrosive force. The continuous recycling of assets, factions, music, enemies, drugs, technology and themes seems to spring from a place that treats these parts like a giant box if legos; to be drawn from and used in any combination desired to create a new game, and not as a continuous, cohesive narrative whole. It is a world of unreliable narrators.

  • @TobiMag
    @TobiMag 7 หลายเดือนก่อน +2

    I’m a little late for this, I know, but I believe one of the factors for no regional governments by 2277 is due to the heavily irradiated Potomac river. There is no purified water to speak of. This is contrast with The Pitt, which does have raiders in charge, but can barely function due to the effects of intense radiation and air pollution.

  • @1776iscool
    @1776iscool 11 หลายเดือนก่อน +3

    I always thought the game took place a hundred years after the war. It makes zero sense for it to be 200 years later.

  • @dariustiapula
    @dariustiapula 2 ปีที่แล้ว +5

    And somehow people still haven't clean up the trash or corpse. I don't about you all, I'll still clean up my living space even in the apocalypse.

  • @taco1957
    @taco1957 2 ปีที่แล้ว +30

    I'm curious: are there any arguments FOR the game being set 200 years in the future? great video though!

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +11

      well the whole argument of it being so far behind in development is mainly due to vault 81 being located in dc, with the only known active location for super mutants and fev, as mariposa being destroyed. not to mention super mutants in dc are dumber then their mariposa counterparts. look at Boston, they literally have suicider super mutants. that willingly blow themselves up with a mininuke. so it stands to reason that why it's not as developed is because a lot of the people that would actually develope the dc wasteland, either turned into raiders, or left the dc wasteland. and i am betting raiders aren't going to grow crops and shit.

    • @____________838
      @____________838 2 ปีที่แล้ว +4

      That sounds like a great follow up video!

    • @flamesofchaos13
      @flamesofchaos13 2 ปีที่แล้ว +4

      It would be Harold, The East Coast Brotherhood's lore and origins in-game. I think that might be it to officially state such. The Enclave have been known to operate in a lot of parts of the country since Fallout 2 and could be there since day one. Though Eden does state the Enclave came in more recently meaning they came from somewhere else...I don't know if anyone or anything directly states they came from the Oil Rig or Navarro.
      The game would make much more sense to be be right after or before Fallout 1. But canonically in-universe there's no doubt it's happening after Fallout 2...Even with it being illogical that doesn't matter Fallout's Radiation and Nuclear Holocaust don't work like how a Real Life scenario would. No Ghouls would ever exist just more corpses for example. At some point logic just gets thrown out the window for fun and gameplay.
      By the way I'd of personally placed it in 2177 a hundred years prior about the time the Original Pre War survivors would be dying off, Doesn't steal the spotlight from Fallout 1 being the First in the timeline, Still a lengthy timeline but more believable...Make it very very clear that the society of the Capital Wasteland is primarily made up of New Arrivals from other parts of the Wastes having just recently settled the area to escape whatever from the other places.
      (Like the Super Mutants becoming Remnants of the Master's Army fleeing far East and the BOS hunting them down all the way there, The Enclave to recover the Capital City of Their US of A prior to genocide planning to effectively take over the Wastes and their defeat left them doubtful they could ever redeem or save the Wastelanders so it's preferable to kill them, Replace Harold with somebody else some other kind of Tree Mutant and that Oasis is utilizing agriculture to feed the Wastes that would make the the choice harder to kill an innocent or feed the peoples, The regular Settlements mostly escaped Ex-Slaves from the Pitt and Wanderers from the Commonwealth and Deep South perhaps West Virginia too, Have the single native groups being the Vault Dwellers and Republic of Dave giving the Republic an actual territorial claim to the area, Little Lamplight turn it into a society that's still all kids but the Vault changes from creating Super Mutants to being a Breeding Facility to repopulate with the Parents stuck inside while the offspring are literally being dumped right outside with no way in...An experiment that tests how newer generations would rebuild without the influence and guidance of the older with some of that darker twist Vault-Tec loves to do like intentionally genetically causing the children to become dumber as they grow).
      So yeah it should've been a Prequel-Sequel. Instead it's an Illogical Sequel.

    • @ssjjshawn
      @ssjjshawn 2 ปีที่แล้ว

      @@flamesofchaos13 I mean it is mentioned in Fallout 3 that the Super Mutants came from the West coast after the Master was killed, found Vault 87 and started kidnapping people to turn into Super Mutants.

    • @flamesofchaos13
      @flamesofchaos13 2 ปีที่แล้ว +4

      @@ssjjshawn That is untrue in Fallout 3 the Super Mutants are directly from Vault 87. They're in no shape or form from California or the Master's Army. What I proposed is an idea to change them into that.
      By the way the 76 ones aren't either they're from Huntersville, the Fallout 4 ones are from the Institute. Bethesda made it canon that FEV experimentation was happening both in the West and East Coasts by Vault-Tec, C.I.T. and the US government.
      The major differences between them are all created new strains. In California Mariposa they created Smarter ones and Nightkin, In the Institute they made Dumber ones and Mutant Hounds, In the Vault they made somewhere in the middle between dumb and wise. These latter two also created Behemoths showcasing a more powerful mutation. The Huntersville look and act like Fallout 4's it's the same engine so that's why...I think lore wise they're meant to at least appear unique. East Coast created less intelligent more tribalistic Super Mutants that would all create Hunter-Gather Raider societies. The West Coast had a dedicated leader that created multiple batches that suit different needs from leadership qualities to stealth and sabatoge to just being meat shields...They survived their creator but are slowly dying off and formed societies that imitate Wastelanders (the more civilized ones).
      Me I'm okay with the US government creating multiple facilities and the Institute being smart enough to recreate the research. So 4's and 76's could stay in place, But 3's in the Vault yeah nah that one is weak to me even with Vault-Tec being an Enclave puppet or whatever. I would prefer if the West Coast Super Mutants did flee as far East as possible and the BOS chasing them was their original goal...Gives 3 a direct connection to the previous games. Also would leave the door open for interactions between the three different kinds of Super Mutant strains to form their own unification. Fawkestopia perhaps.

  • @imprint4627
    @imprint4627 หลายเดือนก่อน +2

    I love that the fallout tv show actually showed us how the BoS would have transmitted the image via radio

  • @whama7998
    @whama7998 2 ปีที่แล้ว +1

    Early congrats on 50k brother, it's good to see that you're finally getting the recognition you've always deserved

  • @salflores713
    @salflores713 2 ปีที่แล้ว +30

    All this proves is that Bethesda didn't really know how to create a post-apocalyptic future or anything like that cuz you could poke holes and find so many things that make no sense

    • @h.celine9303
      @h.celine9303 2 ปีที่แล้ว +8

      Well, it suddenly makes more sense if it's not 200 years after the drops.
      Parts of the community (including me) are pretty sure for years that basically everything wrong with Fallout from Bethesda is due to them fucking up understanding how and when Jet was invented. Guess they didn't play F2.

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +3

      or that you are using fallout 1 and 2 as a basis, but if you want to get technical, vault 13 would probably be underwater, and the boneyard wouldn't exist. as the boneyard is la and should be underwater. along with San Francisco. so should Boston, literally the only great city that makes sense about not being completely gone is dc.

    • @pigpuke
      @pigpuke 2 ปีที่แล้ว +8

      Replace "Bethesda" with "writers" and "a post-apocalyptic future or anything like that" with "anything" and you have a correct statement about _all_ media. All fiction is full of plot holes, factually incorrect information, physical impossibilities, outright magic, macguffins, etc. Bethesda is not unique in this.

    • @pigpuke
      @pigpuke 2 ปีที่แล้ว +8

      @@h.celine9303 That assumes that Myron, a drug dealer, drug manufacturer, slaver and, murder is not a liar and was honest about inventing it. Jet could be prewar, was forgotten about after a decade of the supply running out with no way to make more. Myron could have discovered a supply or facility and found a post-war way of making it again, claiming it's invention. This is an equally likely scenario that keeps F2 and F4 lore non-contradictory.

    • @demonpride1975
      @demonpride1975 2 ปีที่แล้ว +2

      @@pigpuke yep because it's not so much bethesda as it is the writers, look at skyrim, the world building in that game is amazing.

  • @markriosn7589
    @markriosn7589 2 ปีที่แล้ว +5

    The displayed year on Pipboy can be explained away by the Vault 101 overseer altering history. Nothing about the LW's background and Vault 101's history can be trusted since the Overseer liked to put a lot of knowledge like past openings into the memory hole.

  • @daemonofdecay
    @daemonofdecay 2 ปีที่แล้ว +5

    The funny thing is that when the game came out, my criticism of the game was that it felt like the dates made no sense. And this is from someone who loved it then (and still does now). I will defend Fallout 3 for many, many things, since it gets pretty maligned, but I've always believed the dates just didn't match up.

  • @luissantiago5163
    @luissantiago5163 2 ปีที่แล้ว +1

    Congratulations on 50k. Just found your channel. Quality content

  • @auxnull
    @auxnull 2 ปีที่แล้ว +15

    One of my favorite fallout oriented channels! I watch all of em. Thanks for keeping me company during my work day!

    • @Rad_King
      @Rad_King  2 ปีที่แล้ว +4

      Happy to help you get through. Have a great weekend!

  • @blacksmithfredbear5392
    @blacksmithfredbear5392 2 ปีที่แล้ว +8

    Videos on what I hope you can make more just like this

  • @damonbeza3767
    @damonbeza3767 ปีที่แล้ว +11

    Another thing that would support this is the fact that vaults 106 and 108 all still have people living inside them, even though everything is completely rusted out

  • @demondeity9816
    @demondeity9816 2 ปีที่แล้ว +4

    I have another theory that can branch off this one.
    Bethesda was planning to set the game either before or at the same time as fallout 1, and made a military group for the capital similar to the brotherhood.
    But decided that having the brotherhood replace them in the game and pushed the timeline forward to satisfy an explanation how they could be there.
    It would explain why the brotherhood has a new set of armour and a separate why of thinking from the rest of the brotherhood, because they wanted to have a group with their own ideology and aesthetic that they could essentially put on the cover. But some execs decided that the brotherhood would be better in the game for the fans.
    It would also explain why they showed all their enclave armor designs in the concept art but very few brotherhood ones.
    They didn't feel like showing the decision for what ever reason.

  • @skyhisurvivor4724
    @skyhisurvivor4724 2 ปีที่แล้ว +6

    I will say this about Fallout 3, it is possible that it was simply nuked too hard to grow food considering it's the capitol of the nation, also, if you go onto the flight deck on the Rivet City carrier, someone talks about the Railroad and synths which weirded me out considerably.

  • @acidcouch3651
    @acidcouch3651 2 ปีที่แล้ว +16

    I feel you could learn a lot from reading history about how other cultures looked and revered older cultures than themselves. You would find lots of admiration and mimicking of some cultures to others scene as their ancestors. Plays into the idea of cultural identity. This survivors of a nuclear apocalypse, assuming they haven't created their own culture by then, would borrow from great cultures of the past.

    • @crow775
      @crow775 2 ปีที่แล้ว +3

      cultural identity and things can survive through the stories that are passed down. I think so too. It might also be important for morale when everything else is just death and decay without purpose

    • @HappyBeezerStudios
      @HappyBeezerStudios ปีที่แล้ว

      Everybody is trying to emulate pre-war America and then Caesar comes and goes full on Imperium Romanum!

  • @RicPendragon
    @RicPendragon 2 ปีที่แล้ว +2

    I was already leaning on this side of the fence because of Project Purity...but I'm setting up camp there now because of the Wasteland Survival Guide evidence, how did I forget that quest line?!

  • @sundoga4961
    @sundoga4961 2 ปีที่แล้ว +2

    I think there's too many references to set it earlier than Fallout 2. Harold. Enclave survivors - one of the people killed in Greyditch is a refugee from the West Coast Fallout. And I recall at least one reference to the NCR, though to be fair I can't remember where it is.

  • @tannereldred7039
    @tannereldred7039 2 ปีที่แล้ว +4

    Some solid points here, but i always liked the theory that the population that survived the war was so miniscule that they haven't had time to pick the ruins clean

    • @jonahulichny9874
      @jonahulichny9874 11 หลายเดือนก่อน

      That actually kinda makes sense. I remember reading on the fo2 wiki that shady sands, the of the NCR, has a population of 3000. not exacty alot of people.

  • @ChrissieBear
    @ChrissieBear 2 ปีที่แล้ว +4

    Oasis was probably added to the game after the decision to move the timeline up.

  • @Waiting4theend
    @Waiting4theend 28 วันที่ผ่านมา +2

    It's funny because the fallout TV show actually shows how they could radio their logo across the country

  • @fetidcreeper
    @fetidcreeper ปีที่แล้ว

    Hey manno, love your videos like this type, that are the historical/docu/investigative types, and some of the list types are good too- some feedback would be that some of the list type videos don't go into quite as much detail as I enjoy in some other videos of yours, but I know there are others who enjoy the shallower type depth instead.
    Keep pushing them out brotherman, you'll blow up good

  • @warmstrong5612
    @warmstrong5612 4 หลายเดือนก่อน +3

    Also, where did James and Dr. Li and her team receive what must've been a University level education? They must've graduated somewhere prewar. Also if we assume that project purity was undertaken sometime shortly after the war then maybe the player was born say ten or fifteen tears after that.

  • @thelonepainter4760
    @thelonepainter4760 2 ปีที่แล้ว +4

    Love your videos! I completely agree with you on fallout 3 being on a different timeline. I don’t remember where I heard this but apparently fallout 3 was meant to look like the glowing sea in fallout 4, which is why it has a green tint to it.

  • @IssamHalabi
    @IssamHalabi 2 ปีที่แล้ว +3

    I agree with your premises. In my head I always chalked it up to the weather and natural defenses in the west allowing some isolation like Ancient Egypt had. Likewise the Atlantic got hit a lot harder than the Pacific.
    Pacific was largely spared and left alone for a while. There was an existing rural culture. The East was obliterated and basically scavengers slowly trickled in to the war zone that none is powerful of keeping.

  • @charlescrocco7896
    @charlescrocco7896 2 ปีที่แล้ว +1

    I propose that we, the followers of Atom, take a moment to appreciate the glorious thumbnail that references Jumanji with Robin Williams (RIP).