18:57 I think this is the first time I've ever seen shortcat happy to see the pirana plant item lol. Love the "Fuck it we ball" eenrgy of Attacking shortcat, really cool to see how down to the wire it was too! Thanks for the video :)
The piranha plant feels bad to get sometimes because it takes so long to use, and you might need your next item to block a red shell or take a shortcut. But sometimes it's one of the best ones you can get!
i think the best thing about your videos is that you know so much about the game and you present the information very well, and without a "holier than thou" tone so it doesn't feel like you're talking down to a viewer for not knowing certain things
Shortcat, your vids have a blend of calmness, genuinely useful information, and internet funnyman that tickles my brain in just the right way. Thank you for being you
17:25 "Not going out of my way to back green shells and drop bananas where it would probably hit someone." *Just dropped a banana at the item box and proceeds to back green shell."
On thr dk summit race, i think i know what the problem was with the shortcut. I usually use a higher speed combo like the bowser one and it happens to me a lot. Your speed is really high with the combo that you completely skip the second ramp or (if you take it the safe way) you hit the small bit of wall and completely mess it up. Hope this helps :)
You were talking about grey areas with what considered aggressive and defensive. My personal definition is aggression is using items to gain positions, defense is using items to maintain your current position. Boomeranging the guy with triple greens before they trail you? Defensive. Triple redding first place? Aggressive.
Good races! When I was a kid, it was all about constant attacking with items! I always threw items away. As a more experienced Mario Karter, I have learned you need a mix of both, but I usually tend to play a bit more on the defensive side. You just have to know when to protect and when to be a little more aggressive when it comes down to the wire.
24:30 I miss when the Koopalings were widely accepted as Bowser's children, but Nintendo decided to retcon that and make Bowser Jr., who's not even a Koopaling, be Bowser's only child. As for their ages, I don't know if it was ever determined beyond Larry being the youngest and Ludwig being the oldest, but if we base it on Super Mario Bros. 3 going from youngest to oldest, which does keep Larry as the youngest and Ludwig as the oldest, then Iggy would indeed be the 4th oldest. And the 4th youngest too, as there are 7 Koopalings. 28:07 Peak commentary. I only have one thing to add. " Fiyah in the watah... *WHY?!?* "
13:56 I would argue that triple redding first on madrid drive wasn't the correct play, depending on your definitions/interpretations. I would assume that defensive = "item strategy which always minimises the chance of you getting hit", and aggressive = "item strategy which always maximises the chance of opponents getting hit". By keeping the reds, you keep a triple defensive item, which you likely wouldn't match in your next item box pull since you were in second. This maximises your defensive capabilities, especially considering first posed no threat to you (and you had no blue shell defence), so there was no potential net defensive gain by hitting first (eg throwing a boomerang to destroy triple shells would be a net defensive gain, since it minimises your overall chance of being hit by something (This also helps differentiate from a pacifist strategy, as tossing items to chain and taking out large threats now become reasonable)). Of course throwing the shells is absolutely the reasonable play given both first's position, and the low risk since no one else would have items because of the shock; which I think highlights that in ideal item strategy, both offensive and defensive (though mainly defensive realistically) can be ideal based on your current game environment. (btw this isnt a critique at all i loved the video, just an interesting thought)
I know it’s probably more optimal to play aggressive in lower positions and defensive when in the lead but I always have this itch to play very aggressively even in 1st as I like setting traps for 2nd with bananas, back spamming or trailing people with shells and I have access to the double item boxes to chain with. Backspam is something I practically had to get good with since I’m an inward main in lobbies with Yoshi’s everywhere so I gotta take advantage of the rear view mirror, all hail inward rear view making it easy to back spam
I think tossing those triple red shells was actually playing aggressive, not defensive. Given the position you're in, triple reds (or any revolving item besides mushrooms) is the best defense item. Chaining it into a box will almost certainly take out the person ahead of you, but the item you get will likely be worse for defense than a triple revolving. Playing defensive means playing with a lean towards keeping your items as defense rather than tossing them to attack as well as accumulating all the best defense items, so throwing away triple reds is really playing more offensive than defensive. Either way, I really love these comparison/challenge videos and would like to see more like these in the future! Keep up the great work!
19:08 Shortcat: Go Go Go *hits Funky Kong with Pirana Plant* this doesn't feel right, I'm so sorry 19:25 Shortcat: I'm so sorry Funky Kong Shortcat apologizing for attacking Funky Kong while he was attacking Shortcat almost every race prior to that
30:51 I didn’t know that what my day was missing was Shortcat singing a High School Musical song while playing as a gorilla on a tiny scooter, but my day is now complete
I naturally use items for attack, but I've been more defensive since watching your videos. Knowing what strategy to use has improved my win/loss ratio. Thanks budd!
Odd theming quirk of Bowser and DK this helped me pick up on; Going aggressive, with the giant hostile turtle man, that has defensive super armor in almost every game iteration he has And going defensive, with the very ready to throw hands, aggressive monkey, who often times never has a shield ready
Before watching the video- I’m assuming the final results are gonna be smth like “it’s completely situational, you can’t stick to one playstyle and always expect to win” I’ll come back after I finish the vid
This is about what I expected. Attacking is very much high risk, high reward, while defense is a lot more consistent at getting around a top 5 placement. Obviously nothing is a 100% rule in this game cause you can play perfectly and still get screwed, but still a good experiment and entertaining video!
20:10 I feel like bagging falls under aggressive much more than defensive. I mean, if you’re front running then you’re literally just holding your ground, generally using items for defense instead of attacking those ahead of you. Whereas when you’re bagging, you’re likely to get stronger items like the shock or bullet that you can use to disrupt those ahead of you
Next, you should make a part two of this video playing how you normally would. So not just attacking or just defending but the hybrid style you would typically race with. And one where you play passively and don’t use items at all. I would love to see the final comparison of them all.
I think what this really proves is that its best to switch between the two based on circumstance. Given how close the two where, and there were clearly times when Attack was working and Attack wasnt working.
28:01 a REAL sweaty attacker would've thrown the red Shell forwards to then defend with a single shot of fire backwards, which has a smaller chance of hitting someone in front than the red.
With how similar the results were, I think it really comes down to personal playstyle and what you find more fun. Also consider that if everyone played defensively, there would be no attacks to defend against
I heard that a good study requires at least 30 samples of similar scenarios to be of good scientific evidence, but this is a really nice thing to see regardless. W Mario Kart science
This whole attacking vs. defending test is centered around the multiplayer mechanic that if you attack, you make yourself vulnerable to attacks, so... I think it's fair to attack while playing defensive as long as you maintain defense items, so you don't make yourself vulnerable. Similarly, I think it's fair to defend while playing aggressive as long as you don't hold back attacking in order to defend (unless you're in first place, in which case you have no one to attack). So, if a red shell comes for you before you get a reasonable chance to attack, I think it should be legal to defend. I can also see an argument being made for attacking when defensive or defending when aggressive whenever you chain items. I totally agree that trailing could go either way.
i think being defensive is the mindset, like you wouldn’t want to use those red shells/mushrooms because of attacking items. Doesn’t mean you can’t use them to get in the lead but you always want some form of protection against something.
You said at 21:26: "My track record on this track is so bad...WITH THE ITEMS." My question: What factors play a role in deciding which items you get? I have been analyzing the game for a long time. My theory is that you get worse items the better your driving technique is. No matter if I'm frontrunning or not, I get hit with red shells in 8 out of 10 races. Always! In some races i get hit by 6-8 red shells. And when I'm in positions 2-12, I constantly get coins, mushrooms, or bananas. It is very, very rare for me to get a red shell in 2nd place. But other players sometimes get a red shell even in 1st place, while I get coins again in 2nd place... It is annoying, because i am always on first place, when we race without item settings. And when i use the same racing skills in a race wirh items, i think, that driving technique and skills play a big role in what the AI decides in races, to prevent boredom for other players if the same driver always comes in first.
Nice video buddy
Thank you!! For some reason these words felt great to read
He is right about the nice vid
@@Shortcat321cuz the money bro
@@Shortcat321it is money
@Unmentionabloh maybe
shortcat woke up today and couldn't decide between violence and peace
Will be tough to beat this comment
That’s actually really funny lol
Ama sub to u @thisismalachi
@@FootBallFan4085 No
I will add on to this
Shortcat woke up today and couldn’t decide between violence and peace so he just chose both
"I'm ready to cause some chaos" followed with a picture of Bowser rolling in on a scooter is the funniest mental image ever.
Man the osc is everywhere
20:27
“Im gonna throw this were no one can get hit by it”
*proceeds to get hit by it*
18:57 I think this is the first time I've ever seen shortcat happy to see the pirana plant item lol.
Love the "Fuck it we ball" eenrgy of Attacking shortcat, really cool to see how down to the wire it was too! Thanks for the video :)
The piranha plant feels bad to get sometimes because it takes so long to use, and you might need your next item to block a red shell or take a shortcut. But sometimes it's one of the best ones you can get!
@@Shortcat321will u do a qna at 300k??
This is my new favorite video yet!!!
This comment section is pay to win
@@Shortcat321Shortcat pls jperm collab
@@ilovepotstickershe cant collab with himself
@@Shortcat321well if you admit that you are jperm, I will drop a 50.
@@Shortcat321let's gooooo 🎉
Truly the best stat: the attack stat
you’re wrong, the most important stat is the traction stat, i know because in trackmania the fastest surface is the one with the most grip
@@laser_uhhhh Mariokart ≠ Trackmania
@@13Graham you don't say
@@laser_uhhhh Naw its the luck stat
Idk about that, crit damage and crit rate are pretty important stats
Bowser looks like an adult riding a kids bike
AMazing
Rule #1 of mario kart 8 deluxe: it's not a good combo unless it looks goofy
I mean he’s got a point
@@Shortcat321the only reason Yoshi teddy is the best combo is because it looks good
Haha, that could also align with the aggression, as he stole the kid's bike
Dry bowser pipe frame is rly funny to me and I have no idea why
The cartoony "bonk" sound effect you use whenever you get bumped is so funny every single time
You've gotten better at talking to the audience and playing! Congrats
Thank you!! Always trying to be better!
i feel like he always really good with that it def always set him apart from others imo
16:35 and 18:17, Shortcat's split personalities working together
i think the best thing about your videos is that you know so much about the game and you present the information very well, and without a "holier than thou" tone so it doesn't feel like you're talking down to a viewer for not knowing certain things
Shortcat, your vids have a blend of calmness, genuinely useful information, and internet funnyman that tickles my brain in just the right way. Thank you for being you
Agreed.
That slow-mo lore shot of bowser attacking his own child is crazy 😭
17:25 "Not going out of my way to back green shells and drop bananas where it would probably hit someone." *Just dropped a banana at the item box and proceeds to back green shell."
Old habits die hard, right
On thr dk summit race, i think i know what the problem was with the shortcut. I usually use a higher speed combo like the bowser one and it happens to me a lot. Your speed is really high with the combo that you completely skip the second ramp or (if you take it the safe way) you hit the small bit of wall and completely mess it up. Hope this helps :)
You were talking about grey areas with what considered aggressive and defensive. My personal definition is aggression is using items to gain positions, defense is using items to maintain your current position. Boomeranging the guy with triple greens before they trail you? Defensive. Triple redding first place? Aggressive.
20:10 “But this makes sense … fire under water” lol
It's hydrophobic fire
@@13Graham how do you know the water isn't pyrophobic? 🤔
Wotah in de fiyah, WHY? Wotah in de fiyah, WHYYY?!??
Their goes your item there goes your race
*not even 2 seconds later*
Green shell: *HELO*
0:38
Can't wait for the Shortcat short explaining what happened at 9:59
(tbh I just need more shortcat content in my life)
Good races! When I was a kid, it was all about constant attacking with items! I always threw items away. As a more experienced Mario Karter, I have learned you need a mix of both, but I usually tend to play a bit more on the defensive side. You just have to know when to protect and when to be a little more aggressive when it comes down to the wire.
Your videos just keep getting better and better!
You know its a good day when shortcat uploads
Fr
Agreed
True
24:30
I miss when the Koopalings were widely accepted as Bowser's children, but Nintendo decided to retcon that and make Bowser Jr., who's not even a Koopaling, be Bowser's only child.
As for their ages, I don't know if it was ever determined beyond Larry being the youngest and Ludwig being the oldest, but if we base it on Super Mario Bros. 3 going from youngest to oldest, which does keep Larry as the youngest and Ludwig as the oldest, then Iggy would indeed be the 4th oldest. And the 4th youngest too, as there are 7 Koopalings.
28:07
Peak commentary. I only have one thing to add.
" Fiyah in the watah... *WHY?!?* "
They're still Koopa's kids. He's just a deadbeat dad.
Love that you discuss the more technical aspects of the game. Definitely improved a bunch from watching, thank you for all you do!
20:27 "so we're gonna throw this where no one can get hit by it." Proceeds to run into own banana
I just recently got mario kart and after finding this channel I immediately subscribed, I love your content!
13:56 I would argue that triple redding first on madrid drive wasn't the correct play, depending on your definitions/interpretations. I would assume that defensive = "item strategy which always minimises the chance of you getting hit", and aggressive = "item strategy which always maximises the chance of opponents getting hit".
By keeping the reds, you keep a triple defensive item, which you likely wouldn't match in your next item box pull since you were in second. This maximises your defensive capabilities, especially considering first posed no threat to you (and you had no blue shell defence), so there was no potential net defensive gain by hitting first (eg throwing a boomerang to destroy triple shells would be a net defensive gain, since it minimises your overall chance of being hit by something (This also helps differentiate from a pacifist strategy, as tossing items to chain and taking out large threats now become reasonable)).
Of course throwing the shells is absolutely the reasonable play given both first's position, and the low risk since no one else would have items because of the shock; which I think highlights that in ideal item strategy, both offensive and defensive (though mainly defensive realistically) can be ideal based on your current game environment.
(btw this isnt a critique at all i loved the video, just an interesting thought)
I know it’s probably more optimal to play aggressive in lower positions and defensive when in the lead but I always have this itch to play very aggressively even in 1st as I like setting traps for 2nd with bananas, back spamming or trailing people with shells and I have access to the double item boxes to chain with.
Backspam is something I practically had to get good with since I’m an inward main in lobbies with Yoshi’s everywhere so I gotta take advantage of the rear view mirror, all hail inward rear view making it easy to back spam
Backspamming at the finish line is toxic but funny at the same time right
@@Marley_BSfr i do that all the time in mario kart wii
In mario kart wii, it's much safer to play aggressively from 1st place because red shells are not as deadly!
I love the audible click of the controller
Been waiting for a video where you are aggressive and attack more! Good stuff!
by far the best mario kart 8 deluxe content creators ever, your content is always so fun to watch as you explain everything so well!
I think tossing those triple red shells was actually playing aggressive, not defensive. Given the position you're in, triple reds (or any revolving item besides mushrooms) is the best defense item. Chaining it into a box will almost certainly take out the person ahead of you, but the item you get will likely be worse for defense than a triple revolving. Playing defensive means playing with a lean towards keeping your items as defense rather than tossing them to attack as well as accumulating all the best defense items, so throwing away triple reds is really playing more offensive than defensive.
Either way, I really love these comparison/challenge videos and would like to see more like these in the future! Keep up the great work!
The best path to victory I've found is to only play with people worse than myself. To quote Principal Skinner, "up yours, children!".
19:08 Shortcat: Go Go Go *hits Funky Kong with Pirana Plant* this doesn't feel right, I'm so sorry
19:25 Shortcat: I'm so sorry Funky Kong
Shortcat apologizing for attacking Funky Kong while he was attacking Shortcat almost every race prior to that
fr that Funky Kong is a menace
30:51 I didn’t know that what my day was missing was Shortcat singing a High School Musical song while playing as a gorilla on a tiny scooter, but my day is now complete
I naturally use items for attack, but I've been more defensive since watching your videos. Knowing what strategy to use has improved my win/loss ratio. Thanks budd!
always so fun to watch shortcat be an absolutely menace on the racecourse
7:47 when you're out foraging in the forest
Love your vids shortcat, even if you uploaded a video with no set theme we would still find it entertaining!! Keep up the grind💪
YES I WAS WAITING FOR THIS
I've always wanted to watch a video where you constantly just attack everyone the moment you get an item
every shortcat mk8 vid that comes out im always revved to see them, really enjoying them, keep it up :D
Always happy to see a new Shortcat vid, and I've only really played Mario Kart DS back in the day
Odd theming quirk of Bowser and DK this helped me pick up on;
Going aggressive, with the giant hostile turtle man, that has defensive super armor in almost every game iteration he has
And going defensive, with the very ready to throw hands, aggressive monkey, who often times never has a shield ready
I love seeing Shortcat play lore accurate Bowser
These informative videos are one of the reasons why I'm subbed to you, Shortcat.
I love shortcat vids!😊
I hope he returns with that 1v1 funny videos!
@@Diancie7246 yeah!
sometimes attack is the best defense.
You should have done a third where you play "normal", which is a mix of both defence and offence depending on the situation :)
Before watching the video- I’m assuming the final results are gonna be smth like “it’s completely situational, you can’t stick to one playstyle and always expect to win” I’ll come back after I finish the vid
You’re the best mk8dx youtuber
Da king is back baby he neva miss
Not only is this cat short, but it's also now contemplating between chaos and order.
Your boomerang coming back and breaking the red at 13:35 was awesome
Of course another great video. I thought this challenge was creative and really interesting and entertaining. Keep it up!!
This is about what I expected. Attacking is very much high risk, high reward, while defense is a lot more consistent at getting around a top 5 placement. Obviously nothing is a 100% rule in this game cause you can play perfectly and still get screwed, but still a good experiment and entertaining video!
Shortcat halfway through the video decided that defensive playing was just gonna be playing like normal
Could you do top 10 combo challenge next?
What do you mean by that?
omg I've been waiting for you to upload i love shortcat
I learned cubing from you, and now I learn mariokart from you
Thanks!
You're welcome!! 😊
You're welcome!! 😊
Shorcat you made me love Mario kart and you taught me a lot
I love as shortcat slowly goes from loving to hating attacking
This video was awesome thank you
Always love a new shortcat video
Dk scooty has been my main for many years as a 200cc only player. So satisfying to see how consistent it is
Have you ever tries a Rubik's cube?
Shortcat has such a positive impact in this world. Shout out to him
30:50 kongs in sync and then the trick off the glider xD
20:10 I feel like bagging falls under aggressive much more than defensive. I mean, if you’re front running then you’re literally just holding your ground, generally using items for defense instead of attacking those ahead of you. Whereas when you’re bagging, you’re likely to get stronger items like the shock or bullet that you can use to disrupt those ahead of you
From today I am only defence in MK8D❤❤❤BTW thank you so much on these videos ❤❤❤
19:03
Shortcat: Heyyy, you wanna use your mushrooms? Wanna get in front of me?
Funky Kong: ALL RH-RH-RH-RH-RH-RIIIIIIIIIIIIIIIGHT!
Defense > attack
Defense and attack
Shortcat, now that you’ve improved so much at bagging, could you give the fastest combo another try for the memes?
Love your stuff btw❤
Amazing content as usual.
I’m not a bot, I just genuinely want to share these thoughts with you.
Shortcat literally slowing down to hit someone with a star only to miss them has got to be the funniest thing 😂
Hey man, thanks to you i learned the 3x3 and got into cubing :))
Shortcat is back! With amazing vids! We want that funny 1v1 videos
Next, you should make a part two of this video playing how you normally would. So not just attacking or just defending but the hybrid style you would typically race with. And one where you play passively and don’t use items at all. I would love to see the final comparison of them all.
*WAKE UP* *NEW SHORTCAT VID* !!!!!
always worth the wait
the "fourth oldest son" editing was so funny. quite literally lol-ed
I think what this really proves is that its best to switch between the two based on circumstance. Given how close the two where, and there were clearly times when Attack was working and Attack wasnt working.
1:02 if you dont do the drift strat its better to just drive and dont trick
28:01 a REAL sweaty attacker would've thrown the red Shell forwards to then defend with a single shot of fire backwards, which has a smaller chance of hitting someone in front than the red.
With how similar the results were, I think it really comes down to personal playstyle and what you find more fun. Also consider that if everyone played defensively, there would be no attacks to defend against
20:29 “where no one can get hit by it” *gets hit
No wonder why he is so nice
I heard that a good study requires at least 30 samples of similar scenarios to be of good scientific evidence, but this is a really nice thing to see regardless. W Mario Kart science
Shortcat, You are just the best. 👍great video
31:04 such a flawless impression of DK
Ik it’s gonna be a good day when Shortcat posts
This whole attacking vs. defending test is centered around the multiplayer mechanic that if you attack, you make yourself vulnerable to attacks, so...
I think it's fair to attack while playing defensive as long as you maintain defense items, so you don't make yourself vulnerable.
Similarly, I think it's fair to defend while playing aggressive as long as you don't hold back attacking in order to defend (unless you're in first place, in which case you have no one to attack). So, if a red shell comes for you before you get a reasonable chance to attack, I think it should be legal to defend.
I can also see an argument being made for attacking when defensive or defending when aggressive whenever you chain items.
I totally agree that trailing could go either way.
honestly cant be mad he got tired of nonstop quality cubing content creation
I love when TH-camrs get straight to the video instead of yapping for 30 seconds
14:00 shortcat broke his own rules! 😂😂😂
i think being defensive is the mindset, like you wouldn’t want to use those red shells/mushrooms because of attacking items. Doesn’t mean you can’t use them to get in the lead but you always want some form of protection against something.
You said at 21:26: "My track record on this track is so bad...WITH THE ITEMS."
My question:
What factors play a role in deciding which items you get?
I have been analyzing the game for a long time. My theory is that you get worse items the better your driving technique is.
No matter if I'm frontrunning or not, I get hit with red shells in 8 out of 10 races. Always! In some races i get hit by 6-8 red shells.
And when I'm in positions 2-12, I constantly get coins, mushrooms, or bananas.
It is very, very rare for me to get a red shell in 2nd place. But other players sometimes get a red shell even in 1st place, while I get coins again in 2nd place...
It is annoying, because i am always on first place, when we race without item settings.
And when i use the same racing skills in a race wirh items, i think, that driving technique and skills play a big role in what the AI decides in races, to prevent boredom for other players if the same driver always comes in first.
Get those evil Yoshis. Bowser vs Yoshi. Best video ever🤩🤩
BABE WAKE UP SHORTCAT UPLOADED