The saddest moment in Star Wars wasn’t Padme’s death or Vader’s redemption. It was the Battle Droid who was killed celebrating his retirement party in Lego Star Wars: The Skywalker Saga.
Another one is where while uh, i forgot the dudes name so imma just call him "little green goblin", little green goblin hacks away at a droid all the while the droid was yelling about how he JUST got promoted
Fun fact: In canon, a single B1 costs approximately 1500 credits. That's like a 1/4th of the cost of a Clone Trooper's *armor*. B1 Droids are also specifically designed to break easily so reassembly is easy as pie, saving boatloads of credits in the long term. Speaking of long term, b1 droids (and Droids as a whole) are logistically genius. Not needing food, water, sleep, or medical aid, B1s are also easy to transport enmasse due to how they fold up. Due to not needing food or sleep, they needed no time for these things, and recharging was typically quick. Their guns are dirt cheap and lack pesky safety features, too, and they were very simple. B1s may lack imagination and intelligence, but they were unquestioning and borderline fearless, going on s*****e missions in massive hordes. Even Jedi cant stand up to 100 opponents firing all at once. And remember, B1s were numerous beyond imagining and were seldom fielded alone-- Often having B2s as their heavy infantry backup and often being given some basic armor.
Yeah, I was planning to post a similar comment. The droids seem like comic relief in the movies, but their sheer logistical might is terrifying if you think about it.
@@nnnn11112 The year is 30113. Earth is a distant memory for a humanity warped beyond recognition by time and technology. Vast interstellar empires slaughter untold billions in a neverending war so old that the reason for it was lost to time a millennia ago. The value of a life is only the value it can provide to the incomprehensibly vast leviathan that slowly yet inexorably marches it towards it's doom. And somewhere in this universe, EAW has become the only game to have literally no bugs whatsoever, transcending the devs to a higher plane of existence.
breaks every mod, removes a random pineapple that bricks your computer when loading maps with exactly 08541146 textures and then adds a single thing that makes the big modders explode in glee
Fun fact for those who dont know the fight inn the backround on thw main menu is an actual skirmish being played you can click around and sometimes it will pull you into the actual match thats going on
It's you! The ones who worked on da game! Thanks for making this game! It's really cool to see this amazing game still manage to be alive and well in some capacity. And your efforts created a game well worth the effort to keep it alive. So once again, thank you.
Hopefully Disney will greenlight either a remaster or a sequel. Something I'd definitely recommend if that comes to pass is convince Disney to allow both Eras as seen here Clone Wars content is the bomb
YOOOO as someone who has been playing fall of the republic and watching Corey for years I didn’t expect you to ever play empire at war. Also as someone who has too many hours in the game and this mod specifically. NEVER DEPLOY YOUR GROUND HEROES IN SPACE (unless they have a designated star fighter but even then it’s probably best to be safe). If they don’t have a designated dog fighter they spawn in the low health, slow, practically defenseless carrier ships that are destroyed in a second or two by most ships in the game. On higher difficulties especially it will just result in the AI’s fighter swarms killing off valuable heroes. Lastly, you can upgrade some ships like lucrehulks by making them into battle carriers or battleships. The same applies to some heroes like grevious who can be upgraded into a malevolence assuming he is in the recusant battlecruiser or providence. (Seeing the auxiliary lucrehulk used in battle for such a long time gave me a stroke so I felt the need to mention this lol. Noted there likely wasn’t the required tier 4 shipyard required to upgrade grevious’ ship nor the aux lucrehulks. ) Second and final lastly lol, if you are interested in getting the game its typically on sale for like 2 bucks on steam and for the administrators, like Nute Gunray, do not stack in terms of cost reductions. So if you have a building that gives -30% cost and build time, Nute will not make those effected units a further 30% cheaper. As a result, a decent amount of the time it is best to put administrators on large shipyards that don’t have companies that effect your ship costs (unless the company doesn’t effect the ship you want to build, in that case Nute will give the standard 30% discount). There is also another mod made by Corey Loses called “Thrawns Revenge” which is also set in the legends timeline but between the death of the emperor and the lead up to the yuzanhg vong invasion. The third mod that will be coming out soon (I believe in the next few months, it may already be out bc I haven’t played in half a year) called Revan’s Revenge, which is set during the SWTOR and KTOR period about 3000bby. It’s the youngest of the mods so it isn’t as in depth as Fall of the Republic (shown in the video) or Thrawns Revenge which was the first of the mods. All of these mods are still actively being updated and the community is extremely committed to overhauling the game and supporting mod devs.
I’m an avid RTS fan. Red alert, Tiberius wars, generals, BFME 2, and total war as well like medieval and warhammer. This game looks great exactly the things I play I saw you said 2$ on steam I hope that’s still the case. Sadly RTS and grand strategy has died in the gaming world😢 I look for old games like this now 😂
Honestly, between this game (plus it's expansion, Eclipse Dreadnought my beloved) and Battlefront 2, I think I can neatly pinpoint where my love for map painting started.
@@jurajsintaj6644Of course its balanced, what do you mean you dont like being able to invade any point on the map and when someone tries to hinder your movement they instantly lose a planet?
@@BierBart12The writers, after smoking several metric tons of spice: Hey, remember Palpatine’s Giant Star Destroyer with a Death Star beam from Dark Empire? *let’s add it in the final mission.*
@@ZKP314 Its also the best part of the game. I remember my entire fleet was about to bite the big one. with 3 ISDs closing in AND the executor.... and then right as we were about to lose the super lazer came back online and we shattered the executor and one by one picked off the 3 ISDs. Fond memory years later.
I'd recommend trying it out just to experience the campaigns. There are some pretty cool missions and storylines. It is a tad bit too easy though if you play aggressively.
I love it when a fighter glitches out and starts zooming across the entire map Also, Anakin was completely unkillable UNTIL you used the high ground(orbit). It's like poetry, it rhymes.
Okay, just in case you don't know, Jedi in these mods regenerate health when they are shot by infantry weapons. So, they are nearly impossible to kill with droids alone. However, speeders, with their anti infantry cannons, hard counter them.
The fact this is still one of my most favorite Star Wars games says alot about how great this game still is. And with the modding community helping out and making it an even smoother experience is great.
A vaguely remember either reading or seeing something that was a clone that said "When fighting droids, you dont even need to move your gun to aim. it doesnt matter how many blasters you have facing their line, they just keep coming and coming."
42:24 Speaking of updates. End of last year the game itself got an official update for 64bit support. You know, just casually updating a 17-year-old game to make it run perfectly on modern hardware.
"For a game that came out (before 2010) it has held up really well" is something I hear a lot. So is "for an indie game with a low budget this has a lot of hear". It is a really weird pattern, almost like these games had developers that gave a shit or weren't being constantly interfered with by suits more interested in deadlines and microtransactions.
For those of you who don’t know you can put a ship in the top left of the screen to put that ship in first. Otherwise you will jump into a system with the max amount of ships. It’s really annoying when you have 20+ ships that you didn’t want to use in the battle.
it is actually surprising how well the games held up graphically in the space battles, and mechanically the game really is amazing especially for it's time. i always pickup the game again once every couple years. The modding scene is awesome too
I was genuinely confused for a second, as I thought this was some other Star Wars RTS I had never heard of from the title/ thumbnail, but I’m so happy this mod is finally getting solid recognition. A total overhaul made by committed fans of the Star Wars universe that simultaneously fixes 99% of the obnoxious elements of the original game (the entirety of the consortium) while also not feeling too distinct from the base game and its mechanics. Even if there is never a sequel to EAW, Fall of the Republic and Thrawn’s revenge are still amazing experiments in how far you can push a dinky early 2000s RTS to its limits, straight up there with DOTA and the original team fortress
Fun Fact: I'm not 100% sure it works in Republic at War, but in the base game+expansion, you can pause and then bring in all of your ships, and they all jump in AT THE SAME TIME
The fun thing about battle droids against air units is that they have really bad accuracy, which actually makes them... better? Units shoot at where the enemy is, not where they are going, (with the exception of dedicated anti air that predicts their flight path) so a bunch of ground rifles will shoot at an air unit and, with their high accuracy, miss every shot. B1 droids have poor accuracy. When they shoot at an air unit, they are aiming for where it is, about 1/3 of it's shot will be "accurate" and go to where the flying unit is, and miss. Another 1/3 of their shots will go behind it and miss, and the last 1/3 of their shots will go in front of it and, because it is moving in that direction, they will hit.
In the words of some Astra Militarum general: Any man who doubts the power of the humble lasrifle, has not had to run through a field of a thousand of them.
They really... REALLY were not. Unless you're one of those Libertarians who also love slavery. Basically if the Separatists were right, then so was the US Confederacy.
@Arbaaltheundefeated I'm not talking about the megacorps I'm talking about the actual senate the planets and people they represented they wanted fairness in the republic so when diplomatic means broke down they revolted (plus slavery isn't practiced in a good 99% of separatist planets)
I mean apart from all of it being orchestrated by one man, it's not hard to imagine a situation where someone advocates for the greater good and with that enforces their idea of unity and laws to have discidents from this subjectively opressive rule. That they can only turn to megacorps and the banking clan for financial help to secure their autonomy is another matter entirely.
6 thousand hours in this game from playing as a kid at my grandmas house during sleepovers to still playing the absolutely goated mods this game is truly one of the best
Fun fact: The Emperor returning from the dead isn't even an original idea. It's straight up just a carbon copy of a 1980's comic book series known as Dark Empire that Disney decanonized to "wipe the slate clean." Yeah they have no ideas of their own.
Awesome game to play with your buddies in skirmish mode. You can find a lot of people willing to play on many discord servers centered around this game even today, truly awesome
I literally still have the boxes for this and it's expansion. Its such a shame that games like this, W3 and the original Dawn of War games are not really made much anymore.
This was the game that got me into Rts games. I had a demo disk and played it endlessly doing the same old desert planet map over and over. I have since played the game countless times and it’s still top of the charts in my books
15:54 You are VERY lucky this mod doesn't have the enemy actively *aggressively* run things over. That Juggernaut could have flattened your whole army.
See if I was given the reins to the Universe of Star Wars with complete creative control, my VERY FIRST hire would be people like these modders. People that are so particular with getting the very smallest thing correct Lore-wise. These modders freaking killed it.
Fun fact for anyone who doesnt already know, when attacking or defending a planet, if you succeed in controlling the planet, any objects you build like turrets will persist. I did this with anti vehicle turrets to counter CIS tanks since clones in crouch hard counter infantry. Easiest way to stop any non hero led armies from invadinf
Not sure about this mod, but in the vanilla game and some mods there are build pads for the turrets so close to the initial enemy landing zone that if you manage to build turrets there and succesfully defend the planet, the next time the enemy invades their initial troops get slaughtered by the turrets alone, resulting in an almost instant victory :D Also, in vanilla (and a number of mods) the anti-air turret can be used to target land units as well. You have to manually target the enemies but the AA turret does a huge amount of area effect damage to infantry and moderate damage to light vehicles and has a long range.
Hi there! If you decide to play more Empire at War I would highly recommend trying the Awakening of the Rebellion mod. AotR is a complete overhaul for EaW set right after the battle of Yavin, it's depth of combat is unmatched both from a tactical and technical standpoint but also a visual and sound design one. Space Battles are at a smaller scale (as compared with some other mods) with a greater emphasis on tactics, especially with shield penetrating weapons allowing for even a few starfighters to change the outcome of a battle. The rock paper scissors gameplay of the basegame has been completely thrown out in favor of a much more nuanced system where every single unit and weapon type plays a different role and building balanced fleets and armies matters. The mod features three distinct playable factions all with their own tech systems, economy and unit rosters, the Rebel Alliance that emphasizes defensive abilities, disabling weapons, high tier infantry, stealth raids and starfighter tactics, the Galactic Empire which focuses on capital ships, offensive abilities and powerful conventional military forces. and finally the Black Sun underworld, this unconventional criminal faction is split between four different leader techs with only one tech tree being active at a given time, these techs include the IG-88 Droid revolution, the Zann Consortium, Hutt Cartel and Xizor Trade Systems. I can not do this mod justice with just this comment, check it out.
The mod shows that it is made for people who have spent their lives in RTS, I remember installing it and being overwhelmed by the speed at which everything happened, the units are extremely fast, they kill/die almost instantly, I don't remember if the AI was smarter but I do remember that he spam the hardest he could
Corey Loses, the TH-camr that made Fall of the Republic, has made one of the best mods for a video game I’ve ever seen. It is called Thrawn’s Revenge. It is also an Empire at War mod but takes place post-ROTJ.
Grimm creeper please remember this if you’re ever going back to it always remember the two ways to bring down a giant ship and do a lot damage without losing many losses is usually target the shield generator and then target the fighter bay
Something to note if you decide to play as the Republic-there's eventually a point where, after reaching 100 influence, you can either initiate Order 66 like in canon or do a breakaway and initiate Order 65. The Order 66 path gets rid of *all* Jedi heroes but replaces them with a few Imperial ones (namely Vader and Tarkin), while also giving you the ability to acquire Imperial-sorry "Imperator" Star Destroyers from Kuat Drive Yards. The Order 65 path allows you to keep all the Jedi, but locks off any Imperial Tech, has Palps not be available, and you get what are basically Rebel ships. It's actually really interesting, if you get far enough to actually pull it off. There's something similar for the Imperial Remnant and all the Warlords (sans the Empire of the Hand) involving Imperial legitimacy, but unless that gets covered, all I'll say is that it involves powers and abilities some consider to be unnatural.
i love this game and EAWX is S tier mod, Coreyloses and his team are incredible. more than 500hrs with these mods and i can say its one of the greatest RTS's made
I love this guy's videos as well as regies' ones so much that i just tend to rewatch every single one of them whenever i get bored from work or studying
You know genuinely I don't think the "Somehow Palpatine returned" line was actually that bad... Like in universe it makes sense they wouldn't know how, the character wouldn't be aware of the specific circumstances and having someone else do cringe exposition like "um actually I used to work in the Jedi archives and I know there was a cloning program that he set up so my guess would be a clone of himself which would absorb his soul if he was ever killed" wouldn't really be "better" There's plenty of problems with the modern Star Wars that makes them just more run of the mill average sci-fi these days but it always confuses me the weird points people choose to pick on especially when they conveniently forget how much of this kind of stuff there was in the Original Trilogy. Then again I still remember the initial reviews and reaction to Empire Strikes Back and people saying how "bad" that twist and ending was...🤷
You might actually get that, there's apparently a Star Wars Strategy game being made and Creative Assembly have said they are working with a big franchise, so maybe we'll get that soon
@@isaac3140 Yeah like the total war formula simple doesn't work with big blocks of infantry with somewhat automatic guns. Like, in napoleon/empire, it kind of made sense because the guns are innacurate and take a while to reload, and warfare still revolved around big firing lines and "solid" blocks of infantry i
The bit about the “somehow palpatine returned” line at the beginning is ten times funnier when you realize that exact thing happens in Thrawn’s revenge, the Legends mod made by the same group
@@zakirbakar3540nothing taking place post-ROTJ in legends was well-written, except for maybe some of the Zahn books. The cloning was especially bad. Give the sequels the criticism they deserve, but they deserve credit for not having "Luuke" as a serious character, and the awful Yuuzhan Vong.
@@isaac3140 Praises the Zahn books... and then proceeds to whine about the clones.... which are a critical part of the Heir to the Empire trilogy. Sure, the Palpatine clone stuff was pants-on-head stupid, but come on man. Also, implying that series like the X-Wing/Rogue Squadron novels aren't well-written is borderline grounds for fisticuffs.
@@isaac3140 the cloning is foreshadowed in the zhan books you are talking about Like That’s kinda the whole plot of HttE And in the duology zhan writes after the events of the thrawn trilogy Luke finds a thrawn clone in the empire of the hand Don’t see how it was especially bad considering Zhan’s books are pretty much undisputedly the best Star Wars books ever written.
@@internetzenmaster8952 It was good outside of the clones, hope this helps 👍 And yeah, I forgot about the X-Wing Rogue Squadron books, those are good too. I also liked Allegiance.
The amount of content that mods and submods add to this game is wild. I personally love Awakening of the Rebellion, and it's submods add a ton of content too. But Republic at War, and some of the non-star wars stuff is great too.
I've been playing this game and mod for the last 6 or so years, its so much fun. The pathing is a bit quirky tho lol and it always pissed my buds off so much that they didn't wanna play it with me
Pro tip: If you move your own mouse in a circular motion over some random part of the UI in the video, it's almost like you're right there with Kleaper, playing on the same computer. That mouse movement has been sticking out to me for the past while now and I've finally found a way to ignore it. :D
Who needs quality when you have battle droids quantity xD This game is just a masterpiece, more people needs to know about this game so one day we might be able to get a remaster
the thing with the CIS in this game is their swarm ability count the squad as "0.5" rather than "1",so if the amount of squadron of a ship say "2" you can actually have 4 squadron cause they count each one as "0.5",and their frigate (the munificent and recusant) is the cheapest best ship in the entire game, has the carrying ability almost compared to a venator class and amazing firepower for a frigate and also a lot cheaper than venator, you can lose 1 and replace it with no problems, and they have a lot of choice of ships unlike the republic who relies too much on kuat drive yards star destroyers class, not to mention the CIS lucrehulk, and many dreadnaught variants, however their ground force suck when the clone trooper match them in number but most of the time they don't cause clone trooper are a bit time consuming to produce and cost more then 1 squadron (which mean 2 cause they count as "0.5") of B1 droids, but for the other ground units they can match the clone trooper and the armored vehicle mid diff, with CIS you have Numerical advantage and logistical advantage, the CIS own the ship to ship combat if you know how to use it, however with ground force you have to think a little bit cause one jedi could demolish them easily game wise that's what i love about the CIS, canonically they can end the clone wars in just weeks probably days cause of their numbers, but of course palpatine wanted the republic to win
The Sabaoth Destroyers you lost are actually really good at anti fighter work, they carry Flak cannon batteries aboard ship. They're kind of like an anti-carrier capital
He is rapidly approaching your location.
Run.
www.makeship.com/products/kleaper-plushie
he THICC
My Geneva checklist needs completion
Uhh no
I'm already several miles from my origInal location
Thrawns revenge is also another good mod for the game
The saddest moment in Star Wars wasn’t Padme’s death or Vader’s redemption. It was the Battle Droid who was killed celebrating his retirement party in Lego Star Wars: The Skywalker Saga.
True
Truely a sad moment... :(
Another one is where while uh, i forgot the dudes name so imma just call him "little green goblin", little green goblin hacks away at a droid all the while the droid was yelling about how he JUST got promoted
Bro hahaha i had totally forgotten this. Thanks for the reminder!
wow spoilers padme dies?
Star wars empire at war my beloved
the game is just to good + the mods
Yeah, like thrawns revenge .
So real i love this game
I don't know how to type it out phonetically, but I can hear the rizz sound effect when I hear or read "my beloved"
Bricky enjoyer 👑@@Kt4nk
Fun fact: In canon, a single B1 costs approximately 1500 credits. That's like a 1/4th of the cost of a Clone Trooper's *armor*. B1 Droids are also specifically designed to break easily so reassembly is easy as pie, saving boatloads of credits in the long term. Speaking of long term, b1 droids (and Droids as a whole) are logistically genius.
Not needing food, water, sleep, or medical aid, B1s are also easy to transport enmasse due to how they fold up. Due to not needing food or sleep, they needed no time for these things, and recharging was typically quick. Their guns are dirt cheap and lack pesky safety features, too, and they were very simple. B1s may lack imagination and intelligence, but they were unquestioning and borderline fearless, going on s*****e missions in massive hordes. Even Jedi cant stand up to 100 opponents firing all at once. And remember, B1s were numerous beyond imagining and were seldom fielded alone-- Often having B2s as their heavy infantry backup and often being given some basic armor.
in other words our favrite war criminal played acording to lore
@@Shadow30. Basically, though to be totally lore accurate he needed more B2s lmao
Yeah, I was planning to post a similar comment. The droids seem like comic relief in the movies, but their sheer logistical might is terrifying if you think about it.
The guns also act as grenades if they run out of ammo
Well they were not good enough
Thanks for covering the mod, glad you enjoy it!
EAWX is great. Thanks to you and the team!
You shouldve been pinned
God has appeared! Praise the creator of the best TCW era mod !
Its a sin that you weren't pinned
im more of a fan of RAW but your mods are great too
the video got recommended to me 20 seconds after being uploaded, thanks youtube.
Saaaame. Great game, great time.
Nice, I got mine after 22 hours but I'm fine 😢
Uhhh i might be late to the party
Lucky you. It took me 3 months
I have been saying for years this needs a remaster
so real
There's hope considering they gave OG BF2 a random MP update but ultimately it's up to Disney & they suck at making easy money.
Everyone who plays in the modding community for empire at war has been begging for one for years
Yes please! 😫💦
YES please god I wish
Anti-Kleaper at the start of the video: Nute Gunray is the worst.
Anti-Kleaper by the end of the video: Nute Gunray is the best.
Yes because he's the king of tax evasion
Lord Sidius promised him peace but he brought violence.
Nutin Gungan
@@EliteSlayer946 so Don Trump J vs Chancellor Joebidene
The second best part of EaW is the random bi-yearly update that breaks every mod and fixes some random critical issue because Petroglyph is insane.
@@nnnn11112 The year is 30113. Earth is a distant memory for a humanity warped beyond recognition by time and technology. Vast interstellar empires slaughter untold billions in a neverending war so old that the reason for it was lost to time a millennia ago. The value of a life is only the value it can provide to the incomprehensibly vast leviathan that slowly yet inexorably marches it towards it's doom.
And somewhere in this universe, EAW has become the only game to have literally no bugs whatsoever, transcending the devs to a higher plane of existence.
@@Tom_Cruise_Missile the Force is just EAW after it has attained sentience and spread its influence beyond the digital realm
I mean, of course Petroglyph is insane. They're what's left of Westwood Studios after EA bought them, they quite literally made Command & Conquer.
breaks every mod, removes a random pineapple that bricks your computer when loading maps with exactly 08541146 textures and then adds a single thing that makes the big modders explode in glee
0:03 imagine going to a mission briefing and your general says ‘somehow hitler returned’
Godamm
idk
Well matter is your commander German or not
My reaction is the same regardless "round 2 I guess, lets show him why we won in the first place"
I‘m 100% convinced the B1s just shot at stuff until it was too hot inside for the crew to survive
Kleiper will always find a way to use Skaven tactics, no matter what game he is playing
The B1 is the ultimate not Skaven Skaven
Agreed @@pufffincrazy5275
Dude found out how to make the WH40K imperial guard in Starwars
The CIS if they weren't literally a puppet designed to fail by constantly being held back lmfao
The CIS if they had soldiers that had more than 2 braincells that were competing for 3rd place.
@@jonathanj.3695 they had some competent leaders, but not a lot of them, and definitely not at the lower levels.
Just kill the sith
Fun fact for those who dont know the fight inn the backround on thw main menu is an actual skirmish being played you can click around and sometimes it will pull you into the actual match thats going on
Hold on, this isn't Lego Star Wars III: The Clone Wars' planetary assault
My thoughts exactly, that's the REAL best Star Wars RTS
Haha, Truly Some Fun Times
MY MAN!
Omg the memories.
🤓 baby girl?
Thank you for making this! We still love this game and the fun it brings people all these years later.
It's you! The ones who worked on da game! Thanks for making this game! It's really cool to see this amazing game still manage to be alive and well in some capacity. And your efforts created a game well worth the effort to keep it alive. So once again, thank you.
Hopefully Disney will greenlight either a remaster or a sequel. Something I'd definitely recommend if that comes to pass is convince Disney to allow both Eras as seen here Clone Wars content is the bomb
YOOOO as someone who has been playing fall of the republic and watching Corey for years I didn’t expect you to ever play empire at war.
Also as someone who has too many hours in the game and this mod specifically. NEVER DEPLOY YOUR GROUND HEROES IN SPACE (unless they have a designated star fighter but even then it’s probably best to be safe). If they don’t have a designated dog fighter they spawn in the low health, slow, practically defenseless carrier ships that are destroyed in a second or two by most ships in the game. On higher difficulties especially it will just result in the AI’s fighter swarms killing off valuable heroes.
Lastly, you can upgrade some ships like lucrehulks by making them into battle carriers or battleships. The same applies to some heroes like grevious who can be upgraded into a malevolence assuming he is in the recusant battlecruiser or providence. (Seeing the auxiliary lucrehulk used in battle for such a long time gave me a stroke so I felt the need to mention this lol. Noted there likely wasn’t the required tier 4 shipyard required to upgrade grevious’ ship nor the aux lucrehulks. )
Second and final lastly lol, if you are interested in getting the game its typically on sale for like 2 bucks on steam and for the administrators, like Nute Gunray, do not stack in terms of cost reductions. So if you have a building that gives -30% cost and build time, Nute will not make those effected units a further 30% cheaper. As a result, a decent amount of the time it is best to put administrators on large shipyards that don’t have companies that effect your ship costs (unless the company doesn’t effect the ship you want to build, in that case Nute will give the standard 30% discount). There is also another mod made by Corey Loses called “Thrawns Revenge” which is also set in the legends timeline but between the death of the emperor and the lead up to the yuzanhg vong invasion. The third mod that will be coming out soon (I believe in the next few months, it may already be out bc I haven’t played in half a year) called Revan’s Revenge, which is set during the SWTOR and KTOR period about 3000bby. It’s the youngest of the mods so it isn’t as in depth as Fall of the Republic (shown in the video) or Thrawns Revenge which was the first of the mods. All of these mods are still actively being updated and the community is extremely committed to overhauling the game and supporting mod devs.
I say this with love, but HOLY YAP
(PS: i spy an owl house watcher)
Tl; dr
do you happen to know how kleaper managed to start off with so many heroes?
I’m an avid RTS fan. Red alert, Tiberius wars, generals, BFME 2, and total war as well like medieval and warhammer. This game looks great exactly the things I play I saw you said 2$ on steam I hope that’s still the case. Sadly RTS and grand strategy has died in the gaming world😢 I look for old games like this now 😂
"some of you may die but thats a sacrifice I'm willing to make"-Kleaper to all of his droids before every battle
"Uh Oh"
Roger Roger
I loved the battle droids so much, hell I still own a plushie of one.
A PLUSHIE??? I NEED ONE NOW!!
_BATTLE DROID?_ *_PLUSHIE?!!?_*
THEY HAVE ONE! I NEED IT NOW!
"These aren't people." Kleaper be cooking with that
Honestly, between this game (plus it's expansion, Eclipse Dreadnought my beloved) and Battlefront 2, I think I can neatly pinpoint where my love for map painting started.
The extremely balanced expansion, you mean?
@@jurajsintaj6644Of course its balanced, what do you mean you dont like being able to invade any point on the map and when someone tries to hinder your movement they instantly lose a planet?
I have over a thousand hours on empire at war
I’ve never played the base game once
The FoC campaign is really good, would recommend. The plot goes completely off the rails by the end
@@BierBart12The writers, after smoking several metric tons of spice: Hey, remember Palpatine’s Giant Star Destroyer with a Death Star beam from Dark Empire? *let’s add it in the final mission.*
@@ZKP314 Its also the best part of the game. I remember my entire fleet was about to bite the big one. with 3 ISDs closing in AND the executor.... and then right as we were about to lose the super lazer came back online and we shattered the executor and one by one picked off the 3 ISDs. Fond memory years later.
I'd recommend trying it out just to experience the campaigns. There are some pretty cool missions and storylines. It is a tad bit too easy though if you play aggressively.
Grievous has such a goofy run animation I can't stop laughing at it
Grievous when he smells an overconfident Padawan
Grievous on his way to the next lightsaber to add to his collection
I love it when a fighter glitches out and starts zooming across the entire map
Also, Anakin was completely unkillable UNTIL you used the high ground(orbit). It's like poetry, it rhymes.
Okay, just in case you don't know, Jedi in these mods regenerate health when they are shot by infantry weapons. So, they are nearly impossible to kill with droids alone. However, speeders, with their anti infantry cannons, hard counter them.
@@jurajsintaj6644 what's the hero's mod called I can't seem to find it ?
@@DrThrax-wb8cd [FotR 1.4]: Limitless Heroes - Fall of the Republic EAWX
Found it for you.
@@DrThrax-wb8cd [FotR 1.4]: Limitless Heroes - Fall of the Republic EAWX
The fact this is still one of my most favorite Star Wars games says alot about how great this game still is. And with the modding community helping out and making it an even smoother experience is great.
A vaguely remember either reading or seeing something that was a clone that said "When fighting droids, you dont even need to move your gun to aim. it doesnt matter how many blasters you have facing their line, they just keep coming and coming."
42:24 Speaking of updates. End of last year the game itself got an official update for 64bit support. You know, just casually updating a 17-year-old game to make it run perfectly on modern hardware.
Literally casually. I remember hearing they work on these updates specifically during their downtime between their modern projects.
@@jacobg8640 and now there's another update.
Star Wars EaW is a surprise, but a welcome one.
Ah another kleaper video to my download collection!
"For a game that came out (before 2010) it has held up really well" is something I hear a lot. So is "for an indie game with a low budget this has a lot of hear". It is a really weird pattern, almost like these games had developers that gave a shit or weren't being constantly interfered with by suits more interested in deadlines and microtransactions.
For those of you who don’t know you can put a ship in the top left of the screen to put that ship in first. Otherwise you will jump into a system with the max amount of ships. It’s really annoying when you have 20+ ships that you didn’t want to use in the battle.
it is actually surprising how well the games held up graphically in the space battles, and mechanically the game really is amazing especially for it's time. i always pickup the game again once every couple years. The modding scene is awesome too
I love how I just got Empire at War, and this plague mask wearing mad lad just drops a video of how great this game is. I’ll take this as a sign.
Empire at war is the best example of a game that’s been kept alive by its community
I was genuinely confused for a second, as I thought this was some other Star Wars RTS I had never heard of from the title/ thumbnail, but I’m so happy this mod is finally getting solid recognition. A total overhaul made by committed fans of the Star Wars universe that simultaneously fixes 99% of the obnoxious elements of the original game (the entirety of the consortium) while also not feeling too distinct from the base game and its mechanics. Even if there is never a sequel to EAW, Fall of the Republic and Thrawn’s revenge are still amazing experiments in how far you can push a dinky early 2000s RTS to its limits, straight up there with DOTA and the original team fortress
Fun Fact: I'm not 100% sure it works in Republic at War, but in the base game+expansion, you can pause and then bring in all of your ships, and they all jump in AT THE SAME TIME
It works
It works in the vanilla expansion, not the base game.
@@jacobg8640 ah, gotcha
The fun thing about battle droids against air units is that they have really bad accuracy, which actually makes them... better? Units shoot at where the enemy is, not where they are going, (with the exception of dedicated anti air that predicts their flight path) so a bunch of ground rifles will shoot at an air unit and, with their high accuracy, miss every shot. B1 droids have poor accuracy. When they shoot at an air unit, they are aiming for where it is, about 1/3 of it's shot will be "accurate" and go to where the flying unit is, and miss. Another 1/3 of their shots will go behind it and miss, and the last 1/3 of their shots will go in front of it and, because it is moving in that direction, they will hit.
In the words of some Astra Militarum general:
Any man who doubts the power of the humble lasrifle, has not had to run through a field of a thousand of them.
*plays 'Fall of the Republic' mod
*links 'Republic at War' mod
tbf those are both great mods that are both regularly updated
Ha just changed it, my bad!
Republic at war IS a Bit easier
@@laisphinto6372 that was an absolutely brutal mod as the republic and cheesing the ground assaults was unfortunately necessary.
@@echodelta2172
What is the name of the base game?
the fact the separatists without palp was the right side is funny
I mean if your hobby is licking the boots of megacorps sure
They really... REALLY were not. Unless you're one of those Libertarians who also love slavery. Basically if the Separatists were right, then so was the US Confederacy.
@Arbaaltheundefeated search up why the cis was right under the lore master (ik ofc talking about legends bc they brutalized my boy in cannon)
@Arbaaltheundefeated I'm not talking about the megacorps I'm talking about the actual senate the planets and people they represented they wanted fairness in the republic so when diplomatic means broke down they revolted (plus slavery isn't practiced in a good 99% of separatist planets)
I mean apart from all of it being orchestrated by one man, it's not hard to imagine a situation where someone advocates for the greater good and with that enforces their idea of unity and laws to have discidents from this subjectively opressive rule. That they can only turn to megacorps and the banking clan for financial help to secure their autonomy is another matter entirely.
I think kleapers favorite strategy is just throwing so much cheap stuff at his enemies that he eventually wins ("random bullshit, go!")
I need this game and this mod.
I never knew either of them existed until now.
Thank you for this wonderful birthday gift, it has made my day
6 thousand hours in this game from playing as a kid at my grandmas house during sleepovers to still playing the absolutely goated mods this game is truly one of the best
for anyone wondering this is one of the smaller total conversion mods, the modding scene for this insane
I still play it this day. The mod community is alive and well and it's still one of the best Star Wars games of all time.
Fun fact : the CIS' droid army is estimated to have , I quote, "hundreds of quadrillions to the quintillions of droids".
Thats a lot of clankers
And then only a few million at most were ever used.
this is canonically how the clone wars show should've been. Jedis and clones being overwhelmed by blasterfire and droids
Almost as if the leadership of both sides were forcing a stalemate ;)
Fun fact: The Emperor returning from the dead isn't even an original idea. It's straight up just a carbon copy of a 1980's comic book series known as Dark Empire that Disney decanonized to "wipe the slate clean."
Yeah they have no ideas of their own.
And it made no sense back then either
Same story where the Eclipse came from too.
@@ZKP314 Yes.
Awesome game to play with your buddies in skirmish mode. You can find a lot of people willing to play on many discord servers centered around this game even today, truly awesome
I literally still have the boxes for this and it's expansion. Its such a shame that games like this, W3 and the original Dawn of War games are not really made much anymore.
Republic: we Have super juggernauts and anti infantry tanks and ships
Cis: SPAMMY B1 DROIDS GOO BRRRRRRRRR
This was the game that got me into Rts games. I had a demo disk and played it endlessly doing the same old desert planet map over and over. I have since played the game countless times and it’s still top of the charts in my books
Whoah... I'm playing this. You're doing Star Wars a service showcasing this. Thanks.
how to combat anti infantry units
1. have more units than they have ammo
2. profit
15:54 You are VERY lucky this mod doesn't have the enemy actively *aggressively* run things over. That Juggernaut could have flattened your whole army.
Watching Kleaper just sit there and watch as his ships get destroyed. Pain.
Bro is NOT a strategist.
See if I was given the reins to the Universe of Star Wars with complete creative control, my VERY FIRST hire would be people like these modders. People that are so particular with getting the very smallest thing correct Lore-wise. These modders freaking killed it.
from 40:00 onwards is just Anakin Skywalker fulll chosen one potential achieved
Love that after all this time kleaper still says “infulstructure” instead of infrastructure
Fun fact for anyone who doesnt already know, when attacking or defending a planet, if you succeed in controlling the planet, any objects you build like turrets will persist. I did this with anti vehicle turrets to counter CIS tanks since clones in crouch hard counter infantry. Easiest way to stop any non hero led armies from invadinf
Not sure about this mod, but in the vanilla game and some mods there are build pads for the turrets so close to the initial enemy landing zone that if you manage to build turrets there and succesfully defend the planet, the next time the enemy invades their initial troops get slaughtered by the turrets alone, resulting in an almost instant victory :D
Also, in vanilla (and a number of mods) the anti-air turret can be used to target land units as well. You have to manually target the enemies but the AA turret does a huge amount of area effect damage to infantry and moderate damage to light vehicles and has a long range.
Hi there! If you decide to play more Empire at War I would highly recommend trying the Awakening of the Rebellion mod.
AotR is a complete overhaul for EaW set right after the battle of Yavin, it's depth of combat is unmatched both from a tactical and technical standpoint but also a visual and sound design one.
Space Battles are at a smaller scale (as compared with some other mods) with a greater emphasis on tactics, especially with shield penetrating weapons allowing for even a few starfighters to change the outcome of a battle.
The rock paper scissors gameplay of the basegame has been completely thrown out in favor of a much more nuanced system where every single unit and weapon type plays a different role and building balanced fleets and armies matters.
The mod features three distinct playable factions all with their own tech systems, economy and unit rosters, the Rebel Alliance that emphasizes defensive abilities, disabling weapons, high tier infantry, stealth raids and starfighter tactics, the Galactic Empire which focuses on capital ships, offensive abilities and powerful conventional military forces. and finally the Black Sun underworld, this unconventional criminal faction is split between four different leader techs with only one tech tree being active at a given time, these techs include the IG-88 Droid revolution, the Zann Consortium, Hutt Cartel and Xizor Trade Systems.
I can not do this mod justice with just this comment, check it out.
Wow :o So awesome! Glad you started with *CIS* Trade Federation 🤘
When Kleaper posted about star war empire at war:”A surprise, to be sure, but a welcome one”
The mod shows that it is made for people who have spent their lives in RTS, I remember installing it and being overwhelmed by the speed at which everything happened, the units are extremely fast, they kill/die almost instantly, I don't remember if the AI was smarter but I do remember that he spam the hardest he could
Republic at war was _awful_ with that, the AI had so many buffs
Corey Loses, the TH-camr that made Fall of the Republic, has made one of the best mods for a video game I’ve ever seen. It is called Thrawn’s Revenge. It is also an Empire at War mod but takes place post-ROTJ.
Grimm creeper please remember this if you’re ever going back to it always remember the two ways to bring down a giant ship and do a lot damage without losing many losses is usually target the shield generator and then target the fighter bay
Something to note if you decide to play as the Republic-there's eventually a point where, after reaching 100 influence, you can either initiate Order 66 like in canon or do a breakaway and initiate Order 65. The Order 66 path gets rid of *all* Jedi heroes but replaces them with a few Imperial ones (namely Vader and Tarkin), while also giving you the ability to acquire Imperial-sorry "Imperator" Star Destroyers from Kuat Drive Yards. The Order 65 path allows you to keep all the Jedi, but locks off any Imperial Tech, has Palps not be available, and you get what are basically Rebel ships.
It's actually really interesting, if you get far enough to actually pull it off.
There's something similar for the Imperial Remnant and all the Warlords (sans the Empire of the Hand) involving Imperial legitimacy, but unless that gets covered, all I'll say is that it involves powers and abilities some consider to be unnatural.
When he said "Seperatist Confederacy" I yelled "YEAAAAAA" my mom had to shut me the fuck up
You are a lot of fun. This game is also amazing. Great combo.
General Grievous sitting in the Malevolance be like: "Ride wife, life good".
i love this game and EAWX is S tier mod, Coreyloses and his team are incredible. more than 500hrs with these mods and i can say its one of the greatest RTS's made
Thrawn's Revenge?
Awakening of the Rebellion?
I love this guy's videos as well as regies' ones so much that i just tend to rewatch every single one of them whenever i get bored from work or studying
You know genuinely I don't think the "Somehow Palpatine returned" line was actually that bad...
Like in universe it makes sense they wouldn't know how, the character wouldn't be aware of the specific circumstances and having someone else do cringe exposition like "um actually I used to work in the Jedi archives and I know there was a cloning program that he set up so my guess would be a clone of himself which would absorb his soul if he was ever killed" wouldn't really be "better"
There's plenty of problems with the modern Star Wars that makes them just more run of the mill average sci-fi these days but it always confuses me the weird points people choose to pick on especially when they conveniently forget how much of this kind of stuff there was in the Original Trilogy. Then again I still remember the initial reviews and reaction to Empire Strikes Back and people saying how "bad" that twist and ending was...🤷
I'm hoping the leaks of a total war Star Wars game is true but we probably won't know until august
I’m pretty sure the next big Total War fantasy game was confirmed to be a Warhammer 40k one
The one game I would spend cash on... Star Wars:Total War
"Set exclusively in the sequel trilogy! "
Total war doesn't really work with Star Wars. I'd prefer an Empire at War sequel
You might actually get that, there's apparently a Star Wars Strategy game being made and Creative Assembly have said they are working with a big franchise, so maybe we'll get that soon
@@TheNephilimofEmpireCity "NOOOOOOOOOOOO!"
@@isaac3140 Yeah like
the total war formula simple doesn't work with
big blocks of infantry with somewhat automatic guns.
Like, in napoleon/empire, it kind of made sense because the guns are innacurate and take a while to reload, and warfare still revolved around big firing lines and "solid" blocks of infantry
i
You NEED to play this more!
The bit about the “somehow palpatine returned” line at the beginning is ten times funnier when you realize that exact thing happens in Thrawn’s revenge, the Legends mod made by the same group
Yeah but it’s actually like
Well written
And
Foreshadowed at all
@@zakirbakar3540nothing taking place post-ROTJ in legends was well-written, except for maybe some of the Zahn books. The cloning was especially bad.
Give the sequels the criticism they deserve, but they deserve credit for not having "Luuke" as a serious character, and the awful Yuuzhan Vong.
@@isaac3140 Praises the Zahn books... and then proceeds to whine about the clones.... which are a critical part of the Heir to the Empire trilogy. Sure, the Palpatine clone stuff was pants-on-head stupid, but come on man.
Also, implying that series like the X-Wing/Rogue Squadron novels aren't well-written is borderline grounds for fisticuffs.
@@isaac3140 the cloning is foreshadowed in the zhan books you are talking about
Like
That’s kinda the whole plot of HttE
And in the duology zhan writes after the events of the thrawn trilogy Luke finds a thrawn clone in the empire of the hand
Don’t see how it was especially bad considering Zhan’s books are pretty much undisputedly the best Star Wars books ever written.
@@internetzenmaster8952 It was good outside of the clones, hope this helps 👍
And yeah, I forgot about the X-Wing Rogue Squadron books, those are good too. I also liked Allegiance.
The amount of content that mods and submods add to this game is wild. I personally love Awakening of the Rebellion, and it's submods add a ton of content too. But Republic at War, and some of the non-star wars stuff is great too.
Good thing this wasn’t remastered like battlefront
great to see empire at war still getting videos made about it
0:51 IN GALACTIC CONQUEST
"A ship building thing."
Woah there buddy, don't get too technical now.😂
Nute Gunray Gang
I've been playing this game and mod for the last 6 or so years, its so much fun. The pathing is a bit quirky tho lol and it always pissed my buds off so much that they didn't wanna play it with me
Pro tip: If you move your own mouse in a circular motion over some random part of the UI in the video, it's almost like you're right there with Kleaper, playing on the same computer.
That mouse movement has been sticking out to me for the past while now and I've finally found a way to ignore it. :D
Who needs quality when you have battle droids quantity xD
This game is just a masterpiece, more people needs to know about this game so one day we might be able to get a remaster
I'm happy to see the community expand, saddly since its an old game few people play, so i thank you for spreading the word
the thing with the CIS in this game is their swarm ability count the squad as "0.5" rather than "1",so if the amount of squadron of a ship say "2" you can actually have 4 squadron cause they count each one as "0.5",and their frigate (the munificent and recusant) is the cheapest best ship in the entire game, has the carrying ability almost compared to a venator class and amazing firepower for a frigate and also a lot cheaper than venator, you can lose 1 and replace it with no problems, and they have a lot of choice of ships unlike the republic who relies too much on kuat drive yards star destroyers class, not to mention the CIS lucrehulk, and many dreadnaught variants, however their ground force suck when the clone trooper match them in number but most of the time they don't cause clone trooper are a bit time consuming to produce and cost more then 1 squadron (which mean 2 cause they count as "0.5") of B1 droids, but for the other ground units they can match the clone trooper and the armored vehicle mid diff, with CIS you have Numerical advantage and logistical advantage, the CIS own the ship to ship combat if you know how to use it, however with ground force you have to think a little bit cause one jedi could demolish them easily game wise
that's what i love about the CIS, canonically they can end the clone wars in just weeks probably days cause of their numbers, but of course palpatine wanted the republic to win
Of all games I never thought I'd see an Empire at War video in 2024. Love it.
You might like TheXPGamers, he makes a lot of Empire at War videos, and they're pretty high quality.
Can’t believe the game was literally updated again last month
The Sabaoth Destroyers you lost are actually really good at anti fighter work, they carry Flak cannon batteries aboard ship. They're kind of like an anti-carrier capital
Got the plushy just cuz i wanna support this man. Please continue with the war crimes my friend.
Thank you so much for covering this game! It is an absolute favorite of mine, especially with Fall of the Republic
The way you used the droids is pretty much how they were used in canon.
Man, This and Battle for Middle Earth (1 & 2) were so much fun.
Can you please play more ? Because this is probably the most fun I’ve had watching your vids.
I fucking love this game and I love you for covering it you legend
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