Creating the Character Customization | 25 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5

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  • เผยแพร่เมื่อ 27 พ.ย. 2023
  • 👨‍🏫 My Patreon link:
    / kekdot
    Download Project Files | Premium Tutorials | Courses
    💦 Get our Game on Steam | Kekdot Center:
    store.steampowered.com/app/14...
    ---
    In this tutorial we setup the multiplayer character customization. We take a look at how we can use a main menu character customization widget to then store our appearance in a local save game. We then initialize the character with the save game once it spawns so that the appearance is properly replicated.
    We take a look at:
    - Multiplayer Character Customization (Replicated)
    - Character Customizer widget
    - Setting up the Structure and Datatable for appearance
    - Using a Save Game to save the Appearance
    - Getting the Save Game data into the character so that it can initialize with it's appearance
    - Using RepNotify for appearance slots
    ✔️ What are we going to make in this series?:
    In short it will be PUBG but with Bean characters.
    We will have:
    - A Battle royale Map
    - Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
    - Multiplayer characters
    - Picking up Tools / Weapons
    - Multiple weapons
    - Lootcrates
    - Flying out of an airplane
    - All kinds of UI and HUD
    - Match flow logic
    And basically everything that a battle royale needs
    #unrealengine #tutorial #multiplayer
    ---
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ความคิดเห็น • 42

  • @Kekdot
    @Kekdot  7 หลายเดือนก่อน +7

    Hey guys,
    Get the project files here if you're interested:
    👨‍🏫 My Patreon link:
    www.patreon.com/kekdot
    Download Project Files | Premium Tutorials | Courses
    Just to let you guys know what we are making in this course, we are making a full multiplayer battle royale game. I am uploading one video each day.
    In short it will be PUBG but with Bean characters.
    We will have:
    - A Battle royale Map
    - Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
    - Multiplayer characters
    - Picking up Tools / Weapons
    - Multiple weapons
    - Lootcrates
    - Flying out of an airplane
    - All kinds of UI and HUD
    - Match flow logic
    And basically everything that a battle royale needs

    • @diogobotelho2223
      @diogobotelho2223 6 หลายเดือนก่อน

      Can u explain me a thing, since you chaged computer and could play the project with the other computer does that mean it has a "database"?

    • @Kekdot
      @Kekdot  6 หลายเดือนก่อน +1

      Umh not exactly sure what you mean by that but no it does not have a database.
      It just uses a save file which exists in the folder the packaged game is in on the local computer.

    • @Kekdot
      @Kekdot  6 หลายเดือนก่อน

      @diogobotelho2223 what?

    • @diogobotelho2223
      @diogobotelho2223 6 หลายเดือนก่อน

      i belive that when you go to the other computer it apears the steam name right? since it has the steam advance sessions, would it be possible to add an feature to chage your name in the game? + i need to add an dabatase, could i just do a login sistem and redirect to the game if theres an account? or would it interfere, sorry for the confusion.@@Kekdot

    • @diogobotelho2223
      @diogobotelho2223 6 หลายเดือนก่อน

      btw, thanks for this amazing series, im thinking of buying the patreon!!!@@Kekdot

  • @Hamad_S
    @Hamad_S 2 หลายเดือนก่อน +2

    I've been following your tutorials for a while now, and I just wanted to take a moment to say thank you for the amazing work you do. I've released two games in the past year, but your tutorials have been a game-changer for my Unreal Engine skills. I was actually able to use what I learned from you to create my third game, which is my first multiplayer game.
    I feel like I owe you a lot. I've learned so much from you and I'm really happy with how my game turned out.
    You're very clear and concise, and you always make sure to break things down into easy-to-understand steps.
    Please keep making such great tutorials!

  • @mheetu3909
    @mheetu3909 7 หลายเดือนก่อน +8

    Ohh! Excited for this one! Would also love to see how to do clothing (esp. on a humanoid) & how to adjust the character's shape/body... weight, height, muscle definition (if it weren't a pill), etc. Perhaps a future series on more in-depth character customization?

  • @BerkeAltay
    @BerkeAltay 6 หลายเดือนก่อน +2

    i didnt watch this video but im watching another one of your videos and i wanted to tell you that your channel is inspiring. please don't stop making videos.

  • @Jzr.R
    @Jzr.R 7 หลายเดือนก่อน +1

    dear god, thankyou so much kekdot. dammmm

  • @UnrealAnderson
    @UnrealAnderson 4 หลายเดือนก่อน

    Love this series!
    Could you do a tutorial on how to set this up as a dedicated server, maybe using AWS. Where there is a map rotation, and then all client can join that :) Maybe building of from this template :)

  • @RangerPeeps
    @RangerPeeps 5 หลายเดือนก่อน

    These tutorials are fantastic. I know that this is a bean game, but even if you made it a separate tutorial it would be much appreciated if you could make a video on how to set it up for human rigs and how to sync them with multiplayer. Keep up the good work!

  • @nowlog502
    @nowlog502 4 หลายเดือนก่อน

    Hey i ve been watching your tutorials 1-2 yeras earlier until you stopped. They were top notch, actually the best you can find for free regarding muliplayer and blueprints. Now i see you have started this bean series. I actually have been making very similar things and i actually have pleyed my game trough steams "spacewar" free ue id. I left my game because it felt a bit too much complictaed for me at the time. Now im planing to try again with much smaller scope.
    TLDR; do you have any plans to make a video on how to pack this bean game for pc/steam. I mean what files should be in the build etc. to effecitvely upload it? And maybe in the longer run how to integrate external servers, what matters when choosing them?
    Thank You for your work. You clarified a lot for me back in the day.

  • @deadpolygames5377
    @deadpolygames5377 5 หลายเดือนก่อน

    excellent series thank you !! would you consider doing a dead by day light clone with selectable characters for killers and survivors as there's not around that does that or they get started and never finish them or they never do character select for multi player 4v1 or 4v2 etc thanks again

  • @skateboardingfather6629
    @skateboardingfather6629 7 หลายเดือนก่อน +1

    Seems like all game developers go thru same thing at first it fast and enjoyable then it slows down and kinda lose direction then when game is playable have no clue where to go from there. I just notice the series kinda went like that there was video after video in the beginning then it slowed then it was like just make the game playable, Done. I don’t blame u and it’s actually refreshing to see as I thought I was the only one who struggles. Ive made 45 games none are polished and really ever complete it like I always hit a wall and so on to the next one. Appreciate series and I Liked every video. Ty

    • @garethanderson6980
      @garethanderson6980 7 หลายเดือนก่อน

      Let's not forget video editing etc, this alone takes a while. I have noticed alot of channels tend to drop slightly like this, go from back to back videos then it drops. I think we all have to agree, that we are all human and not some huge superhuman with magical time powers lol. And that it takes time to build stuff like games especially with unreal as it's a very massive learning curve for everyone.

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน

      Well not trying to make a game here right. Sounds like you think I am trying to make a game here and ran out of creativity / direction / motivation, but that’s not the case.
      I simply got better things to spend my time on (unfortunately for the viewers) and hence I can’t put too much time into this series as it’s rather unproductive for me. (I try to but work/opportunities come first)
      I am simply just doing my tutorial series here with this Bean Battle Royale as an example / body for me to explain the concepts of multiplayer in.
      I think it’s complete enough now with enough insights for people to continue on their own. Some indeed get frustrated with me stopping now as it stops them from simply copy pasting their dream game into existence. But I am not here to build their game for them, my goal with this series is to teach about the workings of multiplayer in Unreal for those interested to learn.
      Making games is everyones own part. I got enough work on my own projects and that is where I spend most of my actual time.
      In short, making this series is fun for me, but it is a waste of my productive time (work time). Hence I don’t spend steady time on this series anymore nor go into much more details indeed. I might do some more episodes for this series however, but as for now I think the series has enough content for people to enjoy.
      Glad you enjoyed watching the so far 25 parts!

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน

      Yeah the magical time powers is indeed the biggest factor. It’s all time indeed and how you spend it.
      Right now it’s unproductive for me to spend time on more details for this series. I am commercially driven and this series believe it or not actually takes away money I could be making in this time instead..
      Hence not productive for me to even be on TH-cam here teaching these series but I do enjoy making them.
      If only indeed I could bend time I could spend as much time on this series as I’d like and dive into all the details I’d enjoy to share with you guys.

    • @skateboardingfather6629
      @skateboardingfather6629 7 หลายเดือนก่อน

      I know u weren’t making a game, I was more pointing out how towards the end it seemed u lost direction on where to end it. To end it on character customization seemed alittle directionless. All said great job and I know it was tons of work for the views u received so from the people who actually watched Big Thank You.

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน

      @skateboardingfather6629 thank you!

  • @DibyGamer
    @DibyGamer 2 หลายเดือนก่อน

    I have a problem every time I try to create the session after with the other player I try and find two different sessions, but every time unreal closes. and I can't understand why

  • @juegaconyisas3061
    @juegaconyisas3061 หลายเดือนก่อน

    Hello friend, first of all, thank you very much for your time and what you do to teach us how to program... I have a question. Can you explain to me or create a tutorial on how to create a room and play with friends or other players, that is, cooperative multiplayer... but for this saga that you have created....Fortnite example, you can be two people or three or four friendly players... please Bro.

  • @puiubrasoveanuOficial
    @puiubrasoveanuOficial 2 หลายเดือนก่อน

    Next tutorial for Ammo and image weapon?

  • @bViiiRaL
    @bViiiRaL 4 หลายเดือนก่อน

    Wondering for people that didn't use his assets, were you still able to make a functioning project?

  • @Gaufrette_FR
    @Gaufrette_FR 2 หลายเดือนก่อน

    hello, can you make a tutorial to show how to restart a game without having to recreate a game please

  • @TqxMythic
    @TqxMythic 7 หลายเดือนก่อน

    First let me say thank you for this series it has been amazing!. Any chance you can shed some light on how we can make the minimum amount of players dynamic? For example lets say i duplicate the create game "max amount of players" text box and make it minimum and then take that value create a variable (integer) and want to relay that to the Gameplay GS. When i try doing this it keeps saying cast fail so im curious on how i can make that variable adjustable to the host thats creating the game!

  • @user-ov2un8jf4f
    @user-ov2un8jf4f 6 หลายเดือนก่อน

    Hey could you make multiplayer minimap?

  • @UnrealAnderson
    @UnrealAnderson 4 หลายเดือนก่อน

    will there be lobby menus? :)

  • @ashtydev
    @ashtydev 6 หลายเดือนก่อน +1

    Is this the last episode ?

  • @DanielGaamer
    @DanielGaamer 4 หลายเดือนก่อน

    hi, you can make this type of video but for mobile I wanted to make a mobile game

  • @chatz_stergios
    @chatz_stergios 6 หลายเดือนก่อน

    Will you continue the serie or this is the end????

  • @karencartoon8763
    @karencartoon8763 7 หลายเดือนก่อน

    I’ll be waiting for the project file lol

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน +1

      It’s live on the Patreon right now!

    • @karencartoon8763
      @karencartoon8763 7 หลายเดือนก่อน

      @@Kekdot i know. I’m waiting for after u finish it . Would you consider adding your yellow low poly character? Along with aim off set,ADS and all the good stuff?

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน +3

      @karencartoon8763 It’s now finished. This is the last part. Aim offset is already in there, implemented in the weapon equip video.
      I might be making some more parts in the future for this series but not for now.

    • @karencartoon8763
      @karencartoon8763 7 หลายเดือนก่อน

      @@Kekdotoh no!!! This cant be the last part. I’v bern having trouble with ADS like in pubg. Could you make a video on that? I been all over youtube and there is NOO good and clear video on this topic.

    • @Kekdot
      @Kekdot  7 หลายเดือนก่อน +1

      Simply change the movement speed, animation state, and bring the springarm forward over character shoulder. Then change the crosshair and weapon accuracy a bit based on character velocity, and the weapon aim sensitivity. There you go, ADS.
      :P I am a bit busy atm but perhaps in a short while I'll add more fun parts for this series.@@karencartoon8763