Navy Japan is too Fun in HOI4

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • I played as japan in hoi4, and focused on navy. I built my own ships and refit japans outdated navy. It was lit.
    Map Mod: FPS Map Mod
    Music:
    Song Name - Artist Name
    Tweedledee Tweedlefun - Auxjack 00:00 - 02:48
    Cellar Clefs - Dusty Decks 02:49 - 04:51
    Earlybird - HATAMITSUNAMI 04:52 - 07:03
    Floater - Auxjack 07:04 - 09:06
    fly on up - Gregory David 09:07 - 12:08
    Goldo - Jobii 12:09 - 14:25
    Latewood - Dusty Decks 14:26 - 16: 29
    Lilchill - Bonkers Beat Clud 16:30 - 18:40
    Love Arrow - Guustavv 18:41 - 20:53
    Love Switch - Justnormal 20:54 - 23:40
    Picnick - La Boucle 23:41 - 26:51
    Savings Account - Timothy Infinite 26:52 - 29:11
    Souls of Seoul - Ecobel 29:12 - 31:54
    Sublyme - Guustavv 31:57 - 34:50
    Vivid View - Dusty Decks 34:51 - 37:00
  • เกม

ความคิดเห็น • 216

  • @YeEpIkAiYeI
    @YeEpIkAiYeI 6 หลายเดือนก่อน +446

    I can't believe it. An actual navy guide that goes straight to the point and does not mess around.

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +64

      This 100% not a guide, BUT I like to think I gave some good navy tips in this vid. If you want a great navy guide, watch hammurabea’s navy guide video. It’s 10/10 and will help you start to understand navy. Then just mess around until you delete most of the enemies fleet without your fleet being deleted.

    • @johnnotrealname8168
      @johnnotrealname8168 5 หลายเดือนก่อน +1

      @@thetibbiesshowI was about to click off the video but took the time to re-read the title and the description because that does not read like a Navy guide.

    • @jonataspereira1691
      @jonataspereira1691 5 หลายเดือนก่อน +6

      @@thetibbiesshow You're aware that in meta battleships are still very much useful right? Specially in vanilla, a well built fleet of battleships + light cruisers with AA will always destroy a fleet of well built aircraft carriers with AA escort ships.
      It's actually quite the opposite of what you said right there, battleships are better than carriers in the current meta, they dont require a constant stream of planes built for them and they deal infinitely more damage and dont depend on weather as much.

    • @ashamahee
      @ashamahee 3 หลายเดือนก่อน

      @@jonataspereira1691 meta this and meta that, were do you guys find the info when a battleship goes from good to bad and vice versa? its also quite frustrating to see how dramatically they seem to change some of these units from patch to patch.

    • @jonataspereira1691
      @jonataspereira1691 3 หลายเดือนก่อน +2

      @@ashamahee It never changed much, battleship with AA cruisers has always been meta, people just dont know about It...

  • @Dimitrishuter
    @Dimitrishuter 6 หลายเดือนก่อน +317

    You know you've learned the FORBIDDEN KNOWLEDGE of navy when the game corrupts itself

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +54

      It just sucks because I had such a great foothold in the USA, I had nukes days away from being researched, and I had complete control of the pacific. Everything was going my way. It was a great game.

  • @TheUsernameMatt
    @TheUsernameMatt 6 หลายเดือนก่อน +394

    To those who have fallen before us in pursuit of nautical knowledge, I salute you!

  • @Silverias
    @Silverias 6 หลายเดือนก่อน +176

    Around 30m, when you really dig into talking about how you're dominating the seas, part of it is that you refit your fleet - basically you spent the time to go quality, vs. America's quantity (which is also historically accurate to Japanese doctrine for just this reasoning) - but the bigger part is that you refit your fleet *properly.* You stacked a pile of light attack on all your ships, which shreds screens, and then torpedo attack destroys heavy ships. (Earlier, when you sank four battleships including the Pride of Fleet Washington, you may have noticed the killing blows were all from destroyers.)
    You never had overstacking carriers, you never had bad screen efficiency, and your ships were designed to shred exactly according to how HoI4 naval combat works. Refitting is a way to do this, though you can also do it with purpose-designed construction, and newer ships will be better - most of all they'll be *faster*, and speed is as you note hugely important. It not only means your ships can catch the enemy and engage in formation, but speed as a combat stat also translates to evasion of enemy fire. This is especially true of battleships, such as the starting Fuso/Ise class which plods along at a molasses-pace 21 knots, when even your converted cruiser carriers can get close to 30. (I tend to split them off into a dedicated shore bombardment support element.)
    Some of your refits were less worth it, such as the Early Light Cruiser refit which actually cost *more* than just building new ones, and your Early Destroyer which racked up almost 900 IC, when you could have been building 1936 hulls for not much more; basically you want to refit if you can do it for half the cost of a new ship or less. But that's little more than nitpicking; you nailed all the important parts, and the results speak for themselves. :)

    • @nlforces2079
      @nlforces2079 4 หลายเดือนก่อน +7

      Note on the speed, while in combat the speed is no longer dictated by the slowest link, but instead calculated for each ship individually.
      A slow but well armoured 21 knot ship is fine in that context

    • @ttred7621
      @ttred7621 2 หลายเดือนก่อน +2

      Honestly sounds like Stellaris gameplay lol

    • @orkhepaj
      @orkhepaj 2 หลายเดือนก่อน

      yo
      is it possible to hunt convoys with a few bc-s as germany?

  • @user-tr2li3vu6u
    @user-tr2li3vu6u 5 หลายเดือนก่อน +150

    When refitting ships, do NOT touch the armor and engine. For the price of replacing those you can quite literally build a whole new ship of the same class. Really, refitting is only worth it for cheap but important technology modules (fire control, radar, sonar) and AAA. Also, if you have empty slots, you can add something there too, but that's about it. Under any other circumstances you're way better off just building more

    • @thehaberdash
      @thehaberdash 5 หลายเดือนก่อน +23

      Thank you. I died watching all those destroyers get refit

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน +62

      You might've died, but my destroyers sure didnt. wanna know why? because I believed in their potential.

    • @thehaberdash
      @thehaberdash 5 หลายเดือนก่อน +9

      @@thetibbiesshow you won the war and became a big hero. We applaud you

    • @leetnor4887
      @leetnor4887 3 หลายเดือนก่อน

      So better build new ones and auto replace the old ones as soon as they get sunk?

    • @orkhepaj
      @orkhepaj 2 หลายเดือนก่อน

      yeah , just change the extras to be cheap, i usually dont put these on before the war to be able to build more hulls

  • @anderarmould
    @anderarmould 6 หลายเดือนก่อน +79

    This is the THIRD youtuber I've seen that doesn't trade with his puppet, MANCHUKUO, who has 45 steel, for one civ. Or a bunch of aluminum for a civ. SPREAD THE WORD!

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +14

      Xd

    • @orkhepaj
      @orkhepaj 2 หลายเดือนก่อน

      they should give ti for free

    • @fnordcarpet3326
      @fnordcarpet3326 หลายเดือนก่อน +2

      Puppets gain more autonomy the more you trade with them

  • @MemekingJag
    @MemekingJag 2 หลายเดือนก่อน +3

    honestly imo the most fun historical nation to play. fun land, air and sea theatres, and island hopping the east indies while hoovering up resources you previously were missing is so satisfying. the difficulty of being vs the allies is amazingly fun to go up vs more powerful nations while you have local superiority. best dopamine release in the game is watching your meticulously built navy knock out an american carrier group. 10/10 would rising sun again.

  • @meili4790
    @meili4790 6 หลายเดือนก่อน +8

    Dude your joy at things working was so wholesome! This was a pleasure to watch 😊

  • @Greg-jq1co
    @Greg-jq1co 4 หลายเดือนก่อน +2

    Awesome video, you just gained a new subscriber. Ive been trying for a long time to figure out how to play navy in HOI4 and this video while not intended to be a tutorial basically taught me all I need to know to get started, nicely done.

  • @DthScythe01
    @DthScythe01 5 หลายเดือนก่อน +32

    Just a couple tips that I found helps a lot. Build radar on some of your islands. They help with fleet detection. You cannot kill what you cannot see. Another thing I learned is if you place naval mines they damage other ships, but one other affect they have is they slow down other fleets. Slower ships are easier to hit and sink. I like to setup one or two zones that I naval mine with radar in them they are just kill zones for enemy fleets.

    • @VynalDerp
      @VynalDerp 5 หลายเดือนก่อน +6

      Naval mines are much less efficient in open ocean, though, while also taking much longer to lay than they used to. You used to be able to lay them down quickly & stealthily with submarines, but nowadays you need to use destroyers to get them out before the war is over. They're much more effective with the appropriate research, too, although that's secondary to the speed reduction.
      If you don't have any radar for whatever reason, you can also assign naval bombers on the naval recon mission to achieve the same job, just much less effectively.

    • @miguelgameiro8063
      @miguelgameiro8063 5 หลายเดือนก่อน +3

      @@VynalDerpradar gives naval intel so setting it up where enemy convoys cross can give you so much navy intel that indirectly you can know where the enemy fleet operates

    • @orkhepaj
      @orkhepaj 2 หลายเดือนก่อน

      oh i didnt know that

    • @orkhepaj
      @orkhepaj 2 หลายเดือนก่อน

      @@VynalDerp good to know , i love the mines

  • @poot6760
    @poot6760 6 หลายเดือนก่อน +12

    I love your vids. The way you narrate them is very relaxing. Keep up the good work!

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +3

      Thank you!

    • @nixter8491
      @nixter8491 6 หลายเดือนก่อน +1

      Agree, didn't know you can cram so much knowledge into one vid

  • @detroitdave9512
    @detroitdave9512 5 หลายเดือนก่อน +10

    The thing to remember with refitting is to make as little changes to the original design as possible, or else it's better of just building a new one. Also never replace the engines those really lengthen refitting times.

  • @sebastiannyberg9151
    @sebastiannyberg9151 2 หลายเดือนก่อน +1

    Super heavy battleships are awesome in protecting you carriers as you never have to worry about anything penetrating their armour and they have good damage as well

  • @TheShourdedLord
    @TheShourdedLord 4 หลายเดือนก่อน +3

    You make the most relaxing and high quality HOI4 videos

  • @sandercohen5543
    @sandercohen5543 5 หลายเดือนก่อน +12

    Super heavy battleships have one key advantage, besides being cool: They're futureproof.
    All you need to research for them is heavy gun 2 and the hull itself, then you get the best heavy attack gun in the game, that can be later refitted with fire control and radar. The only problem with super heavies is that you can't take advantage of their op guns without first reducing their speed to that of a submarine, which in turn will quickly transform your beautiful battleship into an *actual* submarine.

    • @28lobster28
      @28lobster28 5 หลายเดือนก่อน +3

      Max AA Superheavy is a fine design, high visibility pulls in all the planes and shreds them. Just need to leave the naval treaties.

  • @pacodave4885
    @pacodave4885 6 หลายเดือนก่อน +2

    I enjoy your daily December videos! Keep it up!

  • @bluewolfbn2167
    @bluewolfbn2167 5 หลายเดือนก่อน

    Love your video man
    It's so relaxing, thank you 🤝🏼

  • @standard-carrier-wo-chan
    @standard-carrier-wo-chan 2 หลายเดือนก่อน +1

    This is Japan in Tojo's dreams every night lmao

  • @justinokraski3796
    @justinokraski3796 4 หลายเดือนก่อน +1

    I’m playing Soviets on nonhistorical and having a hard time invading Japan. I know there’s an option to nuke twice to bypass capitulation, because the UK decided to trigger it by bombing Japan *once* before I had aerial superiority and made it impossible to complete. The UK routinely causes problems for me in playthroughs as an aggressor.
    Anyways, I need to figure out how to put together a fleet before I run out of manpower

  • @Calamity4
    @Calamity4 6 หลายเดือนก่อน +1

    Thank you tibbie!!! I hope you have a wonderful holiday. ❤

  • @i.hate.swedish.ISRAELUBERALLES
    @i.hate.swedish.ISRAELUBERALLES 6 หลายเดือนก่อน +6

    If feedback gaming made this video it would be 5 episodes long

  • @janbo8331
    @janbo8331 4 หลายเดือนก่อน +3

    First video I saw from you. Very well put together. Narration, music, overall tempo they're all good. Going to check out some more. Cheers, keep it up.

  • @milan99cz
    @milan99cz 4 หลายเดือนก่อน

    You sir deserve way more subscribers, great content!

  • @absolute-golden
    @absolute-golden 3 หลายเดือนก่อน +3

    Bros navy cooked the Ally’s navy so hard it crashed the game and corrupted his save file 💀

  • @ArcaneCannonChey
    @ArcaneCannonChey 5 หลายเดือนก่อน +3

    I've found that if you refit your navy with the 1936 techs across the board(Early radar if you can manage) you will demolish the AI fleets. As you do not refit them and they never get better until they get more xp,tech, and desgins later in the war. But by that point you seize the initiative by having a decent base to add onto with expensive toys that let you dominate the waves.

  • @baydenhenry1522
    @baydenhenry1522 6 หลายเดือนก่อน +2

    I knew how to build better ships and all those tricks I did not know you could refit ships. You sir are a genius.

  • @detroitdave9512
    @detroitdave9512 5 หลายเดือนก่อน +3

    For destroyers, it's much better to prioritize light attack since they nerfed the shiz out of torps. Did several USA games building (literally) hundreds of destroyers with 3 advanced torps and couldn't even tell in engagements. But you're dead on the money about screens just spam them and you'll never lose.

  • @KyleJohnson-ny7uu
    @KyleJohnson-ny7uu 5 หลายเดือนก่อน +2

    That was a good guide, I have done US and Britain with refiting and got the same results, my navy could not be defeated

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน +3

      Dude, it’s so fun. I’ve always thought navy was boring but now I kinda understand it, it’s one of my favorite things to do in this game.

    • @kevinschone1789
      @kevinschone1789 5 หลายเดือนก่อน

      @@thetibbiesshow t5ake germany xD

  • @nathanholland7754
    @nathanholland7754 วันที่ผ่านมา

    I love Bittersteel's videos but I personally think the tibbies show is the best at making video guides

  • @rob2540
    @rob2540 5 หลายเดือนก่อน +5

    Your next battleship will be ready in 1960

  • @jylehansen7328
    @jylehansen7328 6 หลายเดือนก่อน +2

    If you enjoyed navy, you should try build one from scratch as Brazil. It's the most fun I had as a minor and it's how I learned navy. It pays to take the countries you conquer navies as well.
    Good video my guy I enjoyed it, Japan is the one nation I haven't played yet in my 1k hours. I think I'll give it a go now

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +2

      I was going to build one from scratch but wasn’t sure which nation I should do that as. Brazil sounds like a great choice.

  • @scuffedryangosling4264
    @scuffedryangosling4264 5 หลายเดือนก่อน +2

    I am one of the freaks who enjoys the chaos of non historical ai and enjoys naval gameplay at the same time.

  • @91Caesar
    @91Caesar 5 หลายเดือนก่อน +2

    Never change engines and armour in a refit. The cost of doing so isn't much less then it is to just build a new ship.
    When looking to 'upgrade' an existing ship, always use it's base template and leave the engines and armour as is. This turns refits that take 100s of days into 50 day jobs

  • @cuh5018
    @cuh5018 5 หลายเดือนก่อน

    loved this vid. i acc learned how to play navy

  • @Kevin-ol5gr
    @Kevin-ol5gr 4 หลายเดือนก่อน

    I did a run as Cuba once with the intent on joining the Allies and focusing only on Navy. Decided to build the best quality destroyers I could and had a blast with it. Only had a few but they were very effective.

  • @seanarrieta3758
    @seanarrieta3758 5 หลายเดือนก่อน

    Not to pile on here but finally a navyboi video. 10/10

  • @freelancepear87kakkoka11
    @freelancepear87kakkoka11 6 หลายเดือนก่อน +2

    so jeune ecole is the way to go! i think every great power still needs at least one massive super heavy battleship as their crown of the fleet though.

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +3

      Rule of cool is the most important rule; and super battleships are the coolest.

  • @TheyCalledMeT
    @TheyCalledMeT 5 หลายเดือนก่อน

    japan has a torpedo getting trough chance, sightings like 2 3 4 5 capitals sunk in a fight, even in a fight where i had to retreat, was quite a common sight

  • @ericmyrs
    @ericmyrs 5 หลายเดือนก่อน +1

    I wonder if Yamamoto knew what he was up against.
    Like, you kill your own fleet in displacement four times, and still they have another fleet.

  • @racta7112
    @racta7112 6 หลายเดือนก่อน +4

    Hope y’all and tibbie read this.
    Just a few tips and suggestions to ponder on. Refitting ships of course makes a lot of sense, but maybe choosing the refit spirit early is a bit too much, the exp gain one would be better allowing you to not exercise the navy as much (although it’ll have to done anyway) and getting a navy commander first would help that too allowing you to get more techs. I absolutely love the way you managed the war in china, and made me realise that i’ve been playing fascists like democracies; which is why i was always so slow (steal industry don’t make one!). Plus the puppet thing, i didn’t know exactly how it worked and i still don’t understand how to use the conquered nations’ manpower (to my knowledge puppetting won’t let you use their manpower, leading to an “all adults serve” but it’s cuz i always had too little mils for i always built civs too long, i guess concentrating on mils and docks counters it and let’s you use those harsher conscription laws). Last but not least, i suppose you made BBs cuz you liked them, but watching the vid they didn’t caused much damage or am i wrong? So maybe to make an optimal fleet, almost 6-8 carriers (divided 50/50 naval fighters/bombers or 40/60-20/80 depends on the nations production capability, if too low maybe an hybrid would be the best instead of 2 different production lines) - 2ish BBs as meat shield for them per fleet (following the 1/8ish ratio you suggested, maybe it can be optimised to create even more fleets)..?
    And thanks for arriving here, debate my (or his, this is just what is my head atm) ideas and have a nice day. 👋

    • @johnramey9828
      @johnramey9828 6 หลายเดือนก่อน +6

      Day one mils on Japan is a fun gamble, as you need to pull off an efficient China war or you get bogged down with no civs to trade for the resources you need, and the China war is a bit more risky than say going day one mils on Germany (which is a safer gambit and also very fun).
      The way screening works in the current gamestate is that your screening ships stop a percentage of all torpedoes (from ships, not bombers) and some of the heavy attack from the enemy fleet. These percentages cap at 100% for torpedoes at 3 screens/capital ship but don't cap at 100% for heavy attack. The idea is that screens fight screens and heavy ships fight heavy ships but that's not how it shakes out. If you'll notice on Tibbies' ships they had a lot of the dual purpose cannons on the heavy ships. These provide both air and light attack to capital ships which allow them to hit screens while screens can't really hit them until your own screens are destroyed, allowing the snowball of naval battles to occur.
      As for optimal fleet numbers, having more than 4 CVs in a stack reduces air crew efficiency, so you'll rarely want more than 4 (you can get away with 5 if you're going base strike doctrine and eat the penalty as the bonus to your carriers is better than the overstack penalty). You'll want at least 4 heavy ships as they screen heavy attack for your CVs but only at a 1:1 ratio. BBs are not very cost efficient but Battle Cruisers (BCs) are very cost efficient for the stats they give. Bare minimum fleet comp for a good stack should be 4 CVs, 4 BCs, and 24 screens but we expect some of our screens and maybe even a heavy ship to die over time so best practice is to go 4 CVs, 6 BCs, and 40 screens. Not all navies start with BCs so there's nothing wrong with refitting existing BBs or heavy cruisers.
      There's some debate in the MP HOI4 community about exactly how to build those screens and how many extra to have on a stack but a 4,6,40 stack will absolutely shred anything the AI can throw at you.
      Also, carrier based fighters don't work the way they're supposed to and base strike buffs carrier nav bombers so you should only have nav bombers on your carriers.
      Oh, and the reason that Tibbes kept catching capital ships alone was that the AI has split off to repair: on as the default so damaged ships abandon the safety of their screens only to be caught on the way to repair.
      Hope this small write up helps you better understand the Navy game.

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +2

      It sure helped me. Thank you for writing it all out!
      Also great to know that about carrier fighters. I had no idea.

    • @racta7112
      @racta7112 6 หลายเดือนก่อน +1

      Thanks a lot man, I really appreciated your explanation and i’ll make sure of using it in my unofficial mp games as jap XD. Have a good day 👋

  • @IFarmBugs
    @IFarmBugs 2 หลายเดือนก่อน

    I enjoy playing historical Germany but with navy building, I've gotten to points where my 3 superheavies made the UK and US AI not leave their ports at all xD

  • @WillFixPlanesForMoneh
    @WillFixPlanesForMoneh 2 หลายเดือนก่อน

    My knowledge of navy is as follows
    1. Have a 1 to 4 ratio of capitals to screens
    2 Light attack heavy cruisers are still meta
    3 since you need so many screens you need a DD that costs around 1k IC to maintain the 1:4 ratio
    4 4 carriers per fleet with as many nav bombers as you can stuff in them don’t bother with fighters
    5 for detailed reasons why go watch 71cloak videos on the subjects

  • @haydenaubrey6195
    @haydenaubrey6195 3 หลายเดือนก่อน

    Still gotta lot to learn. Raider mio is best for carriers but can only be applied if at lvl 6 mio you apply the policy “space efficient designs” which allows more deck space and toro bombers. You can also have 5 carriers in a fleet without positioning or overstacking penalties by having one of your carriers contain, in addition to your torp bombers, 1 fighter wing and 1 CAS wing. Meta for battleships is just refit them with aa and dual purpose 3’s. Meta for screens is light attack light cruisers and if possible also make torpedo destroyer, but light cruisers take priority.

    • @galilelollel9658
      @galilelollel9658 2 หลายเดือนก่อน

      Does a carrier cas aircraft do anything against ships really much? I always did torpedo bombers with one little air attack on and that was it. Why do people do carrier based cas?

  • @degen83
    @degen83 4 หลายเดือนก่อน

    You need a 1 to 3 ratio for screens to capitol ships at optimal levels but thats without suffering any losses for your screens. realistically the more screens to capitol ships you have the better.

  • @onlyafoolsthoughts
    @onlyafoolsthoughts 6 หลายเดือนก่อน

    wish you all the best

  • @Deroven
    @Deroven 5 หลายเดือนก่อน +1

    I don't know how I found it but few thoughts:
    - Refitting is worth it for large ships, if you're not changing much. Ie: adding new modules to empty slots of upgrading firecontrol etc. Destroyers, before you have considerable tech to add to later models, can be roaches. As long as you have enough screens.
    - Battleships are not trash, but their attacks are. They're massive naval supremacy pools, and huuuge health buffers when it looks like you're losing a battle. Build them accordingly, unless you want to roleplay - you don't need every slot filled with mainguns, rather put in spotting planes, light attack, and aa.
    - Having said that, generally speaking what you want VS AI is carriers for damage, battleships to be their last line of defense and lot of light attack. Way I go about this is task force of 4 CV, 4 BB, 8 CL, and 50 or 60 destroyers (minimum of 4 per capital whatsoever!). This task force will eat ai mismatch fleets for dinner, and naval powers such as Finland can crush royal navy with this setup. If you have CA:s and others, either sprinkle them out or make a separate gun based task force for invasion support.
    - Speed is important, if scratch building BC > BB, keep your fleet as fast as your CV:s.
    - Spotting spotting and spotting. Aerial from navals, patrolling destroyers if you have spares, or raiding submariners. Your fleet should only be out and about when they know there's a target.
    - USE THE AUTOMATIC REINFORCE SYSTEM, AND KEEP SPARE SHIPS! ALSO CAPITALS! Trust me, you don't want ai to go out of port after losing screens, so have spare ones and have them automatically reinforce battle groups. Because ai doesn't understand that losing 20 screens vs deathstack can leave your fleet vulnerable to a fatal encounter, especially if you only have few full strength battlegroups.
    ... I do wish I had seen this video before spending a week in corona, about 80 hours total, trying different setups. I hope combined with the video, this helps at least one guy.
    Ps:
    60/40 split of planes naval/fighter will further increase your punching power, REMEMBER TO TRAIN YOUR PLANE SQUADRONS. If you havent got that many Mills, add bomb locks and you can use one effective productiol line to have naval and cas from one airframe.

    • @Deroven
      @Deroven 5 หลายเดือนก่อน

      Oh, and spies can give you exact location of fleets, so if you can't cover the whole world, you can go straight for a fight. :p

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      The keeping spare ships is big. I dont do that but i really should

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      Love all those tips man, thank you for writing them all out.@@Deroven

  • @DippKlippGuy
    @DippKlippGuy 2 หลายเดือนก่อน

    "Navy Japan is too fun" *Army Japan is rapidly approaching your location*

  • @kadecase7470
    @kadecase7470 5 หลายเดือนก่อน

    Is it worth it to have ships for naval invasions(in regards to providing support during the battle) and what is the best template

  • @hunter_bird5216
    @hunter_bird5216 6 หลายเดือนก่อน +2

    This video is amazing! What about a naval Germany?

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +4

      It’s gonna happen. On the 25th, I’m doing a navy Germany that’s also armored car only.

  • @LordLuko-rd7pc
    @LordLuko-rd7pc 5 หลายเดือนก่อน

    that deserves an subscribe

  • @Luis_Manuel_Suarez
    @Luis_Manuel_Suarez 6 หลายเดือนก่อน +1

    I always see that 1 carrier, 2 capital ships and 4-5 screens is the optimal composition for the navy. And then stack to... 4 carriers, 8 capital ships and 16-22 screens for the main strike fleets

    • @Varloth
      @Varloth 6 หลายเดือนก่อน +1

      That's not enough screens, bruv. 3 screens per carrier and capital, minimum.

    • @Luis_Manuel_Suarez
      @Luis_Manuel_Suarez 6 หลายเดือนก่อน

      OMG! You're right, I was sleepy, sorry. I was traying to say 4-5 screns per carrier and capital ship and then i did the maths wrong. 😅

    • @Finlzz
      @Finlzz 5 หลายเดือนก่อน

      Carriers are screened by your capitals, they don't need additional screens.
      @@Varloth

    • @Varloth
      @Varloth 5 หลายเดือนก่อน

      @@Finlzz yes, carriers require capital ships for screening, but they still require light ship screens as well. They are still considered capital ships but fight from the third tier. If you have no capital ships screening your carriers they will be targeted by the opposing fleets heavy attack. If you have a carrier and a capital ship but no screens your carrier will be safe from heavy attacks until the capital is inevitably shelled and torpedo'd to death while still being vulnerable to being torpedo'd as well.

    • @khichilvers896
      @khichilvers896 5 หลายเดือนก่อน

      My build is usually 4 carriers 6 BCs 8 Cl and 32 DD. If you cba for Cl then have 40 destroyers. Think only 30 destroyers are needed for screening that many capitals but needs some redundancy

  • @ricardoblikman2676
    @ricardoblikman2676 5 หลายเดือนก่อน +1

    Maybe my version is off but battle ships and CA shoot over screens 100% and just knock out your carriers. it also tends to storm a lot when you come with a carrier fleet :D. PS any one has an idea why the AI can do naval landings on non port areas, withdraw without port and do a naval invasion elsewhere within 24-48 hours and you cant destroy surrounded units after landing?

    • @Scheibi85
      @Scheibi85 5 หลายเดือนก่อน

      When you reached a land, you can create a general border and press the arrow. The rest of the generals divisions will move instand over the sea. without the naval function.

  • @Jaydyi
    @Jaydyi 5 หลายเดือนก่อน +1

    Small things, select naval refit yards in naval high command, never refit armor or engine on ships, it’s absurdly expensive for no value gained. The only armor that can’t be pierced by heavy guns is super heavy armor, so your battleships will take damage anyways, if you are going unpiercable do super heavy battleships with light cruisers, refits should only take a year or so if done correctly. Maybe two if your also refitting battleships

  • @MiG21fanboy
    @MiG21fanboy 4 หลายเดือนก่อน

    In terms of navy games i reccomend ultimate admiral dreadnought, uboat and rule the waves 3

  • @Glory264
    @Glory264 4 หลายเดือนก่อน

    Refit is only worth for stuff that is not expensive - radars, some AA etc. You don't want to waste that production for changing armor or main guns, it's not worth it. Super heavy Battleships are meta if you can screen them + support them with air, they cannot be pierced by any ship, only torps and air can damage them.

  • @seanangelo7950
    @seanangelo7950 4 หลายเดือนก่อน

    Worth noting that battleships are not useless!
    Battleships/Battlecruisers/Heavy Cruisers are the screens for your carriers!
    If you do not have heavy ships to screen for your carriers on a 1 to 1 ratio then enemy heavy cruisers will destroy your CVs!

  • @zoneoperator
    @zoneoperator 5 หลายเดือนก่อน

    If history has taught us anything, it's that big ships take a long time to build and are quickly sunk. Same applies here, better to build 100 destroyers than 5 battleships.

  • @ibbym9160
    @ibbym9160 4 หลายเดือนก่อน

    I once did so well in the pacific that the British had only a carrier and a few destroyers so Germany naval invaded them and succeeded

  • @doktork3406
    @doktork3406 5 หลายเดือนก่อน

    The starting navies are large, but utter trash for such nations.
    Some important notes i drew from my observations:
    - Keep lighter on the refits, just stuff like radars/sonars fire computer.
    - Detection is key. RADAR and scout plane catapults for cruisers work wonders for me. Ground RADAR is great too, for fleet spotting.
    - A good fleet seems to have at most 4 carriers, more than 4 gets you penalties. Their planes are extremely useful.
    - I don't build battleships (BBs), but battlecruisers (BCs) instead. Battleships are screened by first line units (DDs, CLs); have enough screening and you won't worry about getting hit on the skinnier BCs. A slow BB will take long to get involved, it will either not get much done, or nothing at all if the enemy is quick to retreat. A BC on the other hand will get involved on time with the screens, obliterating enemy cruisers on the spot.
    - You need a ton of screening, a ton of DDs and CLs. What follows in my observations is heavy cruisers (CAs) with mixed light and heavy armament. Not going full spec into heavy attack also keeps them faster, allowing them to get more time in combat, thus more dead enemy CLs and DDs.
    - As for ship type numbers, i go for something like: 60DD, 20CL, 10CA, 4BC, 4CV. My actual fleets are pretty much 1 at most 2 doomstacks worth roughly double of each number mentioned except for CVs obviously, but i reckon smaller fleets work ok too... it's just the AI doomstacks as well and it's best when you meet for your fleet to be suitable in size, making sure you sink as many of them as you can before it retreats.

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      Great tips! Thank you!

  • @CorruptedDioSan
    @CorruptedDioSan 5 หลายเดือนก่อน

    11:42
    Truly... An avg HOI4 moment

    • @galilelollel9658
      @galilelollel9658 2 หลายเดือนก่อน

      Fr it hurts me. But do you wana know how thid happends? When you click on the number that hoes up and down during a battle you will see troops in reserve and fighting. When you attack, youre troopd will stop fighting when there id one troop not in reserve but has low org. When it has high org its the game wich buggs out because the troops wich go out of reserve in the battle will immediatly go into reserve so its a bug and stupid. Could also be the battleplaner wich wants to do it his way

  • @TheInspector-wi1tu
    @TheInspector-wi1tu 5 หลายเดือนก่อน

    I always have trouble in my naval games due to my oil consumption is there any particular method you use to not use as much oil whilst still having your fleets in the action?

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      refineries, keep up with oil and refin tech, and also trade with the soviets. Protect your Convoys because you live on an island, its easy to get choked out. Build some silos pre war with the USA so you can have a small stockpile just in case.

  • @gkneeoce
    @gkneeoce 4 หลายเดือนก่อน

    Just listening to this without properly warching and realised it sounds a lot like Lex Luthor (Jesse Eisenberg) playing hoi4 lmao

  • @nathanholland7754
    @nathanholland7754 วันที่ผ่านมา

    When you're trading for resources you should look to trade with your puppets first. When you traded the soviet union for 72 steel, you traded 9 factories. If you traded with manchukuo you would have got all 45 of their steel for 1 factory then you could've traded with the soviet union for the remaining amount you needed and saved yourself some factories.

  • @groundcumin4u
    @groundcumin4u 5 หลายเดือนก่อน

    how do u not run out of fuel when u attack the us navy? mine just drops to 0 and then i stop getting naval supremacy on their west coast... bc of range

  • @travistharp4215
    @travistharp4215 4 หลายเดือนก่อน

    I bet you would enjoy the millennium
    Dawn mod.

  • @ryanmakelki5742
    @ryanmakelki5742 6 หลายเดือนก่อน

    If you make the networks your spies create join together (make the lines from them connect), you grow your intel network faster and can get more intel

  • @andrewmihelich6020
    @andrewmihelich6020 3 หลายเดือนก่อน

    how was he catching the US fleets at the start of the war by Philippines? Was he just sitting in a single tile, or on patrol? it looked like they were staying put, but the orders showed them on patrol...

  • @VynalDerp
    @VynalDerp 5 หลายเดือนก่อน

    Honestly, I may be biased as I've done mod development (so I've had to snoop through files for custom nations, doing stuff like making custom ship & air designs) but it never seemed that complicated to me. The AI has absolutely no idea how to build a proper ship (nor airplane). Ships are already super expensive to make and an extra 500-1000 production cost is nothing ontop of the 4k you're already putting into it anyway. Build a couple dockyards (or actually do some naval focuses), fill out the slots, refit, and occasionally upgrade your guns and the like. You don't really need the last two techs of ships (except for subs, possibly, because they are so weak nowadays, extra survivability might matter) but the AI only worries about building utter garbage. A tech 2 destroyer with 3 guns, radar, fire control and good engine will blow a crappy default tech 3 destroyer with one gun and it's default engine. Refitting ships also has another massive benefit, specifically that it massively reduces the production cost necessary to get these generally better-than-ai ships. also, very cost effective to refit versus build new ships manpower-wise, not just production-wise.
    Now that you've figured out navy in vanilla HoI4, how long until you release a tutorial for navy for Black Ice?

  • @user-tf3gt9nj9k
    @user-tf3gt9nj9k 5 หลายเดือนก่อน

    Playing Japan fr is fun

  • @adamgadbaw7747
    @adamgadbaw7747 5 หลายเดือนก่อน

    General rule of thumb for refitting ships: engines and armor and never worth it it's better to just build new ones. Any other modules are fair game, always wanna refit new radar and fire control when it's available, those are dirt cheap refits

  • @tommy10296
    @tommy10296 6 หลายเดือนก่อน +3

    Yeah navy is confusing. Dont think the devs even know how it works haha.

    • @galilelollel9658
      @galilelollel9658 2 หลายเดือนก่อน

      Not rlly. I first didnt care about it but afterwards i saw dreadnoughts and big ships and the possibility that these old ships could kill the big new ones so i made a ton of them and killed the enemy fleets. This exited me and i wanted to know more. Its acctually very easy you dont even have to know it much. Just look up a guide from feedback gaming and try it out yourself. Also play a minor nation so yiu can focus 100% on navy and learn about it. Completly forget army and train with navy and play like siam with japan against american fleet.

  • @FoxbatSVK
    @FoxbatSVK 6 หลายเดือนก่อน

    Huh, so the old carrier task force from HoI2 still works pretty much the same.

  • @baniSaqer
    @baniSaqer 5 หลายเดือนก่อน +1

    17:50 if you want to have a Collab country you should annex it first then it will give you the event

  • @DS-ej7zt
    @DS-ej7zt 6 หลายเดือนก่อน

    My favorite naval campaign:
    The holy roman empire/kaiser Germany

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน +4

      No joke, that exact concept is going to be my video on the 25th + doing it armored car only too.

  • @allicmanada9495
    @allicmanada9495 4 หลายเดือนก่อน

    2:17 is that a mod that shows you and tells to upgrade variants with trait?

    • @DerickC_
      @DerickC_ 4 หลายเดือนก่อน

      no, id1iot, its a NEW dlc

  • @louis-philippelacharite7201
    @louis-philippelacharite7201 24 วันที่ผ่านมา

    I still built 2 super battleship cause it is cool but the rest are carrier and a lot of dd and light cruiser 😅

  • @sanserof7
    @sanserof7 5 หลายเดือนก่อน

    Wait you're saying battleships are not worth it but I read in some reddit post they are the most efficient for achieving naval supremacy, do you have any knowledge on this?

  • @bryce4724
    @bryce4724 2 หลายเดือนก่อน

    I could never tell if it was worth building fast battle cruisers or doing heavy cruisers
    I will say I also made a fleet specifically for marine landings which where fighter/cas (using rockets) with a 3 carrier 10 old heavy cruisers refitted for big guns and 10-20 light cruisers for screens
    Bias opinion though
    My Cruisers focus might be an old habit from playing a lot of minor nations where the manpower to ship ratiot tended to be in your favour

    • @MemekingJag
      @MemekingJag 2 หลายเดือนก่อน

      honestly the good thing about dockyards is you can do both. with 20, 30 dockyards you can pump out light cruisers, light escort cruisers, heavy cruisers and battle cruisers. it's quite fun to make one of your task force squadrons into the fast battle group, put any slow ships in the other taskforces and have exclusively battlecruisers, light cruisers and fast destroyers zipping around, manually reinforcing battles.

  • @CherryMosley
    @CherryMosley 5 หลายเดือนก่อน

    Man I’m in the actual navy and have 2k hours on hoi4 but still can’t play Japan in mp because of navy 🥸

  • @kielbasa1555
    @kielbasa1555 3 หลายเดือนก่อน +1

    how do you have range to usa coast?

    • @galilelollel9658
      @galilelollel9658 2 หลายเดือนก่อน

      Refitted ships. I know what you mean but refitting ships with newer models can give you more range too

  • @riko_z9962
    @riko_z9962 6 หลายเดือนก่อน

    I must apologizing to u that I'm having trance playing in the back to cover ur lofi when im watching u commentating
    And yeah, the costs between building a meta fleet and converting aren't that far off, you are better off just use the older ships as cannon fodders or just simply use them to gain naval supriorty & launch invasions

  • @emmanuelvazquez5120
    @emmanuelvazquez5120 4 หลายเดือนก่อน

    No mames w, al chile, gracias. Ahora ya le se a la guerra naval

  • @rellik_kk9456
    @rellik_kk9456 5 หลายเดือนก่อน

    every single time I am playing Japan, the whole Chine figthing against me :\
    how to prevent whole Chinese Union fight against me?

  • @charmyzard
    @charmyzard 4 หลายเดือนก่อน

    And they called me crazy for refitting my subs and destroyers when I got them.

  • @joelfilho2625
    @joelfilho2625 4 หลายเดือนก่อน

    14:00
    Generally, refitting is pretty good for updating most ship components, *EXCEPT* engines and armor. Pay careful attention for how much IC it costs for refitting every single gun into a better one vs a newer engine (tip: it's a fucking LOT). Additionally, once you get newer ship models (i.e. you research 1940 destroyers) your IC is better spent on making the new models rather than refitting the older models, generally.

    • @joelfilho2625
      @joelfilho2625 4 หลายเดือนก่อน

      Also! You can spend naval xp to get that one spirit that increases refit speed by 15% or something close to that.

  • @ColonelPeppers
    @ColonelPeppers 5 หลายเดือนก่อน +1

    Why not naval invade out of Taiwan against Siam?

  • @oscarwild539
    @oscarwild539 5 หลายเดือนก่อน +1

    Pls trade steel with ur puppet Manchuko instead from the Soviet Union. Its waaaay cheaper

  • @kickassgreek
    @kickassgreek 6 หลายเดือนก่อน

    so its just about the screen:capitol ship ratio and not individual stats?

    • @thetibbiesshow
      @thetibbiesshow  6 หลายเดือนก่อน

      Yup. The more screens you have, the better basically.

  • @goblynishe
    @goblynishe 6 หลายเดือนก่อน

    i love you

  • @Provo_N
    @Provo_N 6 หลายเดือนก่อน

    timothy infinite

  • @im_theodore
    @im_theodore 6 หลายเดือนก่อน +1

    Please do exiled Polish special forces 🙏

  • @davedavidson4548
    @davedavidson4548 5 หลายเดือนก่อน

    Naval combat is the exat same as land combat. Whoever has the most planes wins.

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      I thought that too at first. It’s definitely not the case.

  • @Renegen1
    @Renegen1 4 หลายเดือนก่อน

    zai - bai - tsuuu

  • @KamikazeCommie501
    @KamikazeCommie501 3 หลายเดือนก่อน

    oh damn what a sad ending

    • @thetibbiesshow
      @thetibbiesshow  2 หลายเดือนก่อน +1

      Right?! I’m thinking of retrying it soon though. It was a fun campaign for sure

  • @Floris_VI
    @Floris_VI 4 หลายเดือนก่อน

    You should always buy from venezuela if you are planning on fighting the allies, not from the usa

  • @Albania4life535
    @Albania4life535 5 หลายเดือนก่อน

    My navy is just me spamming light cruisers and submarines

    • @thetibbiesshow
      @thetibbiesshow  5 หลายเดือนก่อน

      That used to be me. Then they nerfed subs hard.

  • @JonathanAuburn
    @JonathanAuburn 6 หลายเดือนก่อน

    Man what is it about Japan in Hearts of Iron. Tokryva invaded the US in HoI3 and occupied roughly three states, and had to withdraw his forces to avoid losing them to counterattack, then got stuck in a death spiral with the Soviets. Now you invade the US in HoI4, occupy roughly three states, and the game corrupts. In real life Japan occupied _zero_ states, lost the war, and today has one of the world's most vibrant cultures and advanced economies. It's a mystery for sure.

  • @Slavic_Gopnik69
    @Slavic_Gopnik69 6 หลายเดือนก่อน +1

    Can you play national populist Germany in kaiserreich

  • @BrMappings
    @BrMappings 4 หลายเดือนก่อน

    Battleships are beautiful massive ship sthat go boom-boom-boom on your enemies, except if the enemy does a single boom on them, its the rest of the game repairing😎😎👍👍

  • @dizzypukas8410
    @dizzypukas8410 6 หลายเดือนก่อน

    🚢