the video you link doesn't contain DLC weapons i know you made other videos with DLC weapons after but could you make a complete one with all of them, including DLCs?
Seriously, the fact that these had such unique sound design and animation is so nice to see in a CoD game. Also I love how both people who are describing the intricacies of the gun have patrick profile pics.
Same with halo 5 imo. It’s just the 2 games had a lot to live up to but if they were standalone it would’ve been better received and would’ve sold better.
I miss this game. Most people just ignored it because it's futuristic, and others who still played critiqued everything in the game while ignoring everything it did right This is probably the least popular of all main Call of Duty games
I don't give a crap about what people say about this game. because it's futuristic and HAS ROBOTS. I myself sometimes dislike the realistic ones. Like. All of that is really dark and sad but I prefer to play my futuristic and robotic shooting games instead.
What made this game flop harder than usual is the time it was released in. It was the nth CoD that went futuristic. Game after game it was set in the future and people were getting tired. Battlefield 1 was set in WW1 and it was a breath of fresh air.
People super stoked about IW changing the reload animation when using SoH in MW when they actually already did it before, and the Longbow's release also moves when putting a new mag in, just like everyone praised im MW with the M4.
I like how there are tons of references to older CoD games in the guns like TF-141(Task Force 141, Intervention), MacTav-45 (John MacTavis, UMP-45), S-Ravage (aka SPAS-12), M1 Garand from WaW, Trecher (MP28) from WaW And there are tons of futurealistic adaptions of old guns like M2187 (aka M1887), Rack-9 (SPAS-12), DMR-1 (M1 Garand), FHR-40 (P90), OSA (ARX-160), Volk (AKM), Reaver (M1216), VPR (MP5K on meth), Atlas (M249 Para), KBS Longbow (Ballista), Widowmaker (Intervention), EBR-800 (What happened to the M14?!), DCM-8 (P90 but it's electric), Hornet (haha Glock 18 goes Brrrrrr) Edit #69: This took me 10 minutes since I'm on my phone
It’s a shame the internet decided to agree and hop on the “future bad” bandwagon because of Battlefield. BF 1 was great but people seriously missed out on a really good campaign
I actually enjoyed playing it. To me, it was unique in it's own way. Campaign was great, multiplayer was alright though I didn't get much into it, zombies was fun. I always say that Infinte Warfare is an underrated CoD game.
Well to me it's just that people were already sick and tired of the futuristic setting. The trailer made it seem generic and unoriginal in my taste and the beta kinda left a bad taste for me. Not to say that I'm speaking for everyone but that's what I believe
it wasn't BF that made people say "future bad", it was Black Ops 2 followed by AW followed by Black Ops 2 and then followed by Infinite Warfare, while being released alongside Titanfall. Those I think are the main reason for people settling on "future bad" - Battlefield just decided to try going the other direction and using an uncommon setting, and it probably paid off better than they could have ever imagined but yeah, I played IW and actually liked it. A shame it got bashed so much
@@alexortiz8320 0:09 overly noisy for mag slide out/in 1:10 same noise for inserting clip and cocking (or the noise is synced with the clip yet should be with the hammer closing 1:44 1:53 1:55 lingering reverb after cocking 2:03 fwomp... fwomp -> 5:11 is a proper fwomp fwomp 3:25 why such loud sliding for only inserting the mag? 4:05 4:09 4:13 4:16 if closing the bolt sounds exactly like you are cutting through something, you're doing it wrong 5:05 5:09 something closing yet sounds like something's sliding (no friction, yet sounds like there is) 5:17 VS 5:22 if you are emptying the same amount of a substance (gaz or liquid) but at different speed, and if it produces a sound, meaning it causes the air to vibrate, the faster you empty, the higher the pitch (think of a deflating tire whose pitch goes lower as the pressure on the air diminishes as it goes out)
I like how so few people played IW, nobody seemed to notice it started the whole two separate animations for regular vs sleight of hand reloads and not MW
I give this game credit where it was due, some of the reload animations were satisfying and it was nice to see them show how Sleight of Hand did make a slight difference in reload animation, speed, and efficiency. I never fully went through the campaign but what I did play was enjoyable and zombies was just quirky but fun as hell. Most of my issue resided in Multiplayer but it was mainly due to player base and the servers being weird. The game overall was fun while it lasted.
Even with unimaginable technologies its not easy for efficient designs to simply fade away in history, that's why we're still using bolt action rifles and most pistols are still glorified 1911 clones. Also reloading speed is a important balancing factor for shotguns so its hard to get rid of manual reload yet
There still fresh idea with revolvers that has not been perfected yet but would re emerge in the future like the negant revolver being suppressable or chiapa uniqua soo revolver arent gonna go anytime soon especially when semi autos are going for stiker fired type of trigger which cant comepete with a revolver single action trigger when it comes to confort and accuracy.
Gun design doesn't just fade away. It's either improved apon or replaced altogether. That doesn't mean that the design won't remain popular, though. Take a look at revolvers for example. The first commercially susscesful revolver was the Colt Paterson, which was patented in 1836. Fast forward almost 200 years, and revolvers are still very popular among many people. Some countries still use them for law enforcement and military applications. Another example is the AK pattern and AR-15/M16 pattern of rifles. What most people don't realize is that both rifles are pretty old. Both of them were developed during the early years of the Cold War. Yet both of these rifle platforms are some of the most popular rifles in the world and laid the foundation of future weapon developments to come. And to be honest, advancements in weapon technology has stagnated ever since the early and mid 1900's. Smokeless powder, which is one of the most revolutionary firearm advancements in history, and is responsible for countless modern firearm developments, was created in 1884. Modern intermediate rifle cartridges like 5.5.56x45 NATO and 7.62x39 Soviet, trace their origins back to 7.9mmk, a German rifle round that was first introduced along with the StG 44 in the 1940's Spitzer (pointed bullets) bullets were developed in 1894 and have become the standard for every modern cartridge ever since. What im trying to say is modern firearm technology hasn't changed much in over a hundred years or more. So its safe to assume its going to remain popular and relevant in the future.
Well this game wasn't so bad its just is futuristic setting people get tired but atleast it have a decent campaign and nice animations and it has cool looking guns despite being weird and generic. Ill be honest this is one of those cods that have different animations unlike treyarch who reuses the same animations and using the same engine!
Looks like a bunch of guns weren't obsolete by the time the game takes place. Have to compliment the devs on the futuristic looks of most of the guns. But some of the sounds need some work.
I mean, I guess it makes sense since even now, we use old weapons because of their reliability. They probably only got minor tweaks through the year to the time this game takes place.
Fun Fact: some of the weapons's name actually refers to other cod games such as Atlas referring to the Atlas faction in advanced warfare, a sniper named TF-141 which referring task force 141 and the intervention sniper from the modern warfare series and karma 45 which possibly referring karma from black ops 2...
MacTav 45 is referred to John Soap Mactavish. NV4 referred to Night Vision Volk (aka AK-47) is referred to Volk the bomb maker on Paris Banshee referred to Covenant Banshee
This is hands down the best Call of Duty campaign of this console generation. Incredible writing, epic missions, awesome characters, sweet guns, a hub world, side missions and a badass ending that really pulls at the feels!
Indo ball Gaming that’s not a mp18 it’s a MP28/II it’s a different model made by Hugo Schmeisser in WW1 and WW2 it has more fire rate than the mp18 itself not trying to be a smart guy just telling ya
1:04 that transition is beautiful also, the volk and RPR, anybody else think those are sort of remastered versions of the dlc guns from ghost, the maverick and the reaper?
Dang it's only me who want this style of animations to comes back? MW animations was cool and all but imo this just seem to fit the stylistics nature of the franchise much more.
i really dont care what anyone says i loved this CoD and its zombies mode a whole hell of a lot. i didnt like AW but for some reason i loved this game.
These can be summed into 3 different styles of reload between the “base” and the “sleight of hand” variants. Either better hand positioning like most of the pistols, literally a faster animation like most of the ARs, or my personal favorite just snapping/flicking the current mag/clip out somehow while loading the new one. And I love how simple all this is no matter the gun
Despite all the hate, this is such a potential game if only they used the right Engine for it. 2015 Black Ops 3 came amazingly with no frame cap and then in the next year IW released with 90 fps limit for Multiplayer (not to mention some maps had horrible optimization which cause significant frame drop in some areas) and 120 fps limit for Campaign. You cant do that in 2016, it was like Activision took step backwards.
**is a super soldier with bionic implants and inhuman dexterity that has access to the worlds most advanced weapon systems** **chooses to bring an old as fuck WWII battle implement into combat**
people be hating on this game just because it's another futuristic cod game and start bandwagoning battlefield. they missed out on one of the best cod games to date. weapon concepts were creative, campaign was great (made me care for a robot lol), movement felt smooth, and black sky was glorious. it was the magnum opus of the history of call of duty completionist camos. infinite warfare never deserved the hate it got.
Everyone: Modern Warfare 2019 is the first cod game to have different animations for slight of hand reloads! Infinite warfare: *A M I A J O K E T O Y O U*
I’m pretty sure this is the first cod to change the animation depending if you have the perk to reload faster on and it was things like this tiny little extra work they put in that made me enjoy this game
Infinite is pretty fun expe t in online multiplayer. My brother and i are about the same skill level, and zombies is satisfying for me for the weapons alone.
Sometimes I feel like infinity war was underrated like the campaign was extremely unique with the different types of missions and the weapon choices were quite diverse in multiplayer and although the advanced movement features (wall running, double jumping etc) did kind of devalue the older guns it was an extremely fun game
Full weapons showcase: th-cam.com/video/3D_ugbFUnZ0/w-d-xo.html
------ WEAPONS ------
00:00 Kendall 44
00:05 Hornet
00:09 UDM
00:14 EMC
00:19 Oni
00:24 Hailstorm
00:29 Stallion .44
00:36 S-Ravage
00:48 Rack-9
01:00 M1
01:05 DMR-1
01:17 Type-2
01:24 DCM-8
01:30 FHR-40
01:36 MacTav-45
01:41 Karma-45
01:46 OSA
01:52 NV4
01:56 Volk
02:02 X-Eon
02:07 Proteus
02:16 G-Rail
02:22 M.2187
02:28 Reaver
02:33 Erad
02:38 RPR Evo
02:45 KBAR-32
02:50 Raijin-EMX
02:59 R3K
03:08 R-VN
03:19 Banshee
03:23 Trencher
03:35 VPR
03:40 Atlas
03:56 EBR-800
04:04 TF-141
04:11 Widowmaker
04:18 KBS Longbow
04:30 Trek-50
04:34 R.A.W.
04:42 Titan
04:51 Mauler
05:01 Auger
05:10 Spartan SA3
05:15 Venom-X
Que vacan bro
PING!!! The iconic M1 Garand.
Any chance that MacTav-45 is a reference to Soap's 'one good UMP'?
the video you link doesn't contain DLC weapons
i know you made other videos with DLC weapons after but could you make a complete one with all of them, including DLCs?
Oppll
I really like the concepts of some of these guns. Ripping a rifle in half to get a melee weapon is actually really creative and fun
Time stamp?
@@Lava-x3t 3:09
it may not be what I think it is, but hey, I've never played the game
Seriously, the fact that these had such unique sound design and animation is so nice to see in a CoD game. Also I love how both people who are describing the intricacies of the gun have patrick profile pics.
Ingvar Brasstax it’s a two round burst AR that breaks apart to a one hit kill taser
Sniper. Swit. Now is a shotgun
0:30 that 'crack' sound is a brain massage
delicious
Call of Duty ASMR Warfare
Mitchell J. Greenwood i thought its from cod ghost?
That sound has been there since Call of Duty 2 with that Webley
@@um9059 probably both
1:05 that transition... damn
When its fired, its change the style
epic
@@sillyindon178 obviously
Exactly what I was thinking.
WW2 to Infinity War
Not the best game, but a great campaign and good weapon design.
Its perfect rn
end awosome zombie map
@@arthurmorgan5249 wanna play zombies?
I totally agree, kinda wish they would add more weapons
@@MRVAST-op7sg i need a M16
I feel like if this wasn't another Cod game, it would've been more successful as a stand-alone. Anyone else share that sentiment?
Same with halo 5 imo. It’s just the 2 games had a lot to live up to but if they were standalone it would’ve been better received and would’ve sold better.
Spin off title most likely
Always thought about that
Yea its an ok game minus pay to win but it just doesnt fit as a call of duty
@@sushimidnight9539 it's far from pay to win lmao
4:04
"What are you calling this gun?"
"Task force 1-4-1"
Only legends will get this reference
YEEEEE INTERVENTION
More like task force gun-4-gun
4:04
"What are you calling this gun?"
"The Fuck 1-4-1"
@@dybixs1400 am I supposed to laugh
1:54 One of the most satisfying reloads ever
1:46
HK SLAP
1:52
1:30 *Looks like the P90 and the MP5 were at it*
MP90
And UMP40
А я санек если что doesn’t that already exist
Ahh yeah shove your handle into my mag well ahhhhh!!!
The MP95
I miss this game. Most people just ignored it because it's futuristic, and others who still played critiqued everything in the game while ignoring everything it did right
This is probably the least popular of all main Call of Duty games
Least popular, but one of the most well done and best executed games.
Its trailer was the most disliked alot, but don't forget that many people said the campaign is Great and fantastic
I don't give a crap about what people say about this game. because it's futuristic and HAS ROBOTS. I myself sometimes dislike the realistic ones. Like. All of that is really dark and sad but I prefer to play my futuristic and robotic shooting games instead.
True. 💯💯
What made this game flop harder than usual is the time it was released in. It was the nth CoD that went futuristic. Game after game it was set in the future and people were getting tired. Battlefield 1 was set in WW1 and it was a breath of fresh air.
People super stoked about IW changing the reload animation when using SoH in MW when they actually already did it before, and the Longbow's release also moves when putting a new mag in, just like everyone praised im MW with the M4.
Stoked about your PP
Nice pfp
Panda Jarcor THAT PFP IS SO pp
Your Everywhere
Apparently Ghosts also used new animations for Sleight of Hand but not all guns have new anims
I like how there are tons of references to older CoD games in the guns like TF-141(Task Force 141, Intervention), MacTav-45 (John MacTavis, UMP-45), S-Ravage (aka SPAS-12), M1 Garand from WaW, Trecher (MP28) from WaW
And there are tons of futurealistic adaptions of old guns like M2187 (aka M1887), Rack-9 (SPAS-12), DMR-1 (M1 Garand), FHR-40 (P90), OSA (ARX-160), Volk (AKM), Reaver (M1216), VPR (MP5K on meth), Atlas (M249 Para), KBS Longbow (Ballista), Widowmaker (Intervention), EBR-800 (What happened to the M14?!), DCM-8 (P90 but it's electric), Hornet (haha Glock 18 goes Brrrrrr)
Edit #69: This took me 10 minutes since I'm on my phone
@Dallas the NV4 I think its kind of referencing the M4 I think? I'm not sure so I didn't put it in
S ravage is a tribute to the sandy ravage youtube channel. He was a monster with the spaz 12 in mw2
@FauneSumo4591 oh dear, I'm in danger of being roasted
But the OSA is an actual ARX-160 instead of a futuristic ARX-160?
MP5K in meth lol
It’s a shame the internet decided to agree and hop on the “future bad” bandwagon because of Battlefield. BF 1 was great but people seriously missed out on a really good campaign
I actually enjoyed playing it. To me, it was unique in it's own way. Campaign was great, multiplayer was alright though I didn't get much into it, zombies was fun. I always say that Infinte Warfare is an underrated CoD game.
pretty sure it wasnt BF1 who made people do that. It was just the 3rd COD game in a row in the future
People were already iffy about AW before IW came out. Cod fans didn't really want that type of gameplay
Well to me it's just that people were already sick and tired of the futuristic setting. The trailer made it seem generic and unoriginal in my taste and the beta kinda left a bad taste for me. Not to say that I'm speaking for everyone but that's what I believe
it wasn't BF that made people say "future bad", it was Black Ops 2 followed by AW followed by Black Ops 2 and then followed by Infinite Warfare, while being released alongside Titanfall. Those I think are the main reason for people settling on "future bad" - Battlefield just decided to try going the other direction and using an uncommon setting, and it probably paid off better than they could have ever imagined
but yeah, I played IW and actually liked it. A shame it got bashed so much
1:01 with the m1 were cool transitions
Say what you want about infinite warfare, but the animations and sounds of that game where bloody superd.
Campaign was also really good
Reload sounds are awful
Nic Manza Actually, they’re not.
@@alexortiz8320
0:09 overly noisy for mag slide out/in
1:10 same noise for inserting clip and cocking (or the noise is synced with the clip yet should be with the hammer closing
1:44 1:53 1:55 lingering reverb after cocking
2:03 fwomp... fwomp -> 5:11 is a proper fwomp fwomp
3:25 why such loud sliding for only inserting the mag?
4:05 4:09 4:13 4:16 if closing the bolt sounds exactly like you are cutting through something, you're doing it wrong
5:05 5:09 something closing yet sounds like something's sliding (no friction, yet sounds like there is)
5:17 VS 5:22 if you are emptying the same amount of a substance (gaz or liquid) but at different speed, and if it produces a sound, meaning it causes the air to vibrate, the faster you empty, the higher the pitch (think of a deflating tire whose pitch goes lower as the pressure on the air diminishes as it goes out)
Nic Manza Right, I changed my mind, the reload sounds aren’t so good, but the game does have a good campaign.
1:05 Fudds: *confused screaming*
Bruh the DMR-1 is just an M1 Garand with a sniper scope, and that is a DMR-1
Its a fully tuned m1
@@dantenares6295 no shit
@@Omega14343 NO SHIT.
@@Omega14343 no its an modernized M1 garand but with scope and can reload when still some bullets but the other one the original one cant
I like how so few people played IW, nobody seemed to notice it started the whole two separate animations for regular vs sleight of hand reloads and not MW
I have played IW, it was good, why it was downrated?
in short people are idiots...
Ghosts too apparently
@@dantenares6295 multi-player was bad, and zombies was eh. But holy hell the campaign is one of the best cod campaigns ever
@@dantenares6295 they try to copy paste HALO games like Spartan Jorge from HALO: Reach and Pelican transport ship.
1:00 that sweet m1 garand ping
*Y A D O N ' T W A N T G A R A N D T H U M B*
At all
And you can hear it 6 times in total!
140 years later
Still using M1 garand
1:00 wow that was so smooth
5:17 s q u i s h y
Skipped to this point out of curiosity and was n o t expecting that
Lol
@Give your meat A gold ol rub LOL YOUR USERNAME
What every boy does at 12
@@crisprm5084 LMAOOOO
1:59
MW: We have an amazing AK-47 reload
Infinite Warfare: Isn't that the same one with me?
Holy shit I didn't realize
It's a more refined version of that reload animation.
Its also used for the Amax
@@PoutineBaguette with or without sleight of hand
@@Supportingswivelchair2354 without
0:20 BO1 M1911 SOUND EFFECT YESH
Can't tell if they're being lazy or doing fan service
Lazy because it’s not a 1911
Pascal Ballou lazy af of course
@@Journey_to_who_knows 😔
lazy or not
cool reload sound is still cool reload sound
Everyone hates this game when they didn’t even play it. Really solid and fun cod game in my opinion
Mr.Dibujines Rude ya think?
@Mr.Dibujines Did you really scroll down the comments to say "no one cares"? I think that means that you care in fact
Exo Zombies and Multiplayers sucks
@@diegobrando9468 Exo Zombies was in Advanced Warfare
Those are battlefield players
2:11 me reloading my nerf gun
I see you are a man of culture.
I give this game credit where it was due, some of the reload animations were satisfying and it was nice to see them show how Sleight of Hand did make a slight difference in reload animation, speed, and efficiency. I never fully went through the campaign but what I did play was enjoyable and zombies was just quirky but fun as hell. Most of my issue resided in Multiplayer but it was mainly due to player base and the servers being weird. The game overall was fun while it lasted.
I doubt there's a need for revolver & manually loading shotgun in the future.
But infinite warfare have some great imaginations of future guns.
Some sort of fusion or high powered ammo would work
Even with unimaginable technologies its not easy for efficient designs to simply fade away in history, that's why we're still using bolt action rifles and most pistols are still glorified 1911 clones.
Also reloading speed is a important balancing factor for shotguns so its hard to get rid of manual reload yet
@@infinitsai like your insight, agree with the glorified 1911 designs hahaha
There still fresh idea with revolvers that has not been perfected yet but would re emerge in the future like the negant revolver being suppressable or chiapa uniqua soo revolver arent gonna go anytime soon especially when semi autos are going for stiker fired type of trigger which cant comepete with a revolver single action trigger when it comes to confort and accuracy.
Gun design doesn't just fade away. It's either improved apon or replaced altogether. That doesn't mean that the design won't remain popular, though. Take a look at revolvers for example. The first commercially susscesful revolver was the Colt Paterson, which was patented in 1836. Fast forward almost 200 years, and revolvers are still very popular among many people. Some countries still use them for law enforcement and military applications.
Another example is the AK pattern and AR-15/M16 pattern of rifles. What most people don't realize is that both rifles are pretty old. Both of them were developed during the early years of the Cold War. Yet both of these rifle platforms are some of the most popular rifles in the world and laid the foundation of future weapon developments to come. And to be honest, advancements in weapon technology has stagnated ever since the early and mid 1900's.
Smokeless powder, which is one of the most revolutionary firearm advancements in history, and is responsible for countless modern firearm developments, was created in 1884.
Modern intermediate rifle cartridges like 5.5.56x45 NATO and 7.62x39 Soviet, trace their origins back to 7.9mmk, a German rifle round that was first introduced along with the StG 44 in the 1940's
Spitzer (pointed bullets) bullets were developed in 1894 and have become the standard for every modern cartridge ever since.
What im trying to say is modern firearm technology hasn't changed much in over a hundred years or more. So its safe to assume its going to remain popular and relevant in the future.
Well this game wasn't so bad its just is futuristic setting people get tired but atleast it have a decent campaign and nice animations and it has cool looking guns despite being weird and generic. Ill be honest this is one of those cods that have different animations unlike treyarch who reuses the same animations and using the same engine!
Titanfall 2 is 100 times better that this
@@josealejandromontilla1106 yes indeed it felt much better playing especially with titans but COD IW is quite good
@@yourewallsareveryconvenien8292 yeah
@@josealejandromontilla1106 but does titanfall 2 have an smg that's also a shotgun?
First Name Last Name
But does infinite warfare have a Semtex Grenade Launcher?
Looks like a bunch of guns weren't obsolete by the time the game takes place.
Have to compliment the devs on the futuristic looks of most of the guns.
But some of the sounds need some work.
If it ain't broke, don't fix it. Like the m1911 that's been around for hundred+ years and it won't be going away any time soon
I mean, I guess it makes sense since even now, we use old weapons because of their reliability. They probably only got minor tweaks through the year to the time this game takes place.
@@l0sts0ul89 what about the mp-18? it had quite a few flaws.
Fun Fact: some of the weapons's name actually refers to other cod games such as Atlas referring to the Atlas faction in advanced warfare, a sniper named TF-141 which referring task force 141 and the intervention sniper from the modern warfare series and karma 45 which possibly referring karma from black ops 2...
The ripper is the ripper from ghost, the nv4 variant honey b have an integrated supressor and venom x is from ghost. ODIN from ghost is also here
MacTav 45 is referred to John Soap Mactavish.
NV4 referred to Night Vision
Volk (aka AK-47) is referred to Volk the bomb maker on Paris
Banshee referred to Covenant Banshee
no shit sherlock
0:29 remember seeing this in cod ghost
NICE, you even showcased the special animations on certain guns here.
Keep at it, Hectorlo, keep at it!
FINALLY! :) hectorlo you made my day
how
Yeah how?
How, actually?
I have been waiting for this for a long time
How
One thing we can learn from The Cold War to the future is that the AK-47 will never die
I could actually see that being the case IRL, since it's a very common weapon design and is cheap and easy to both manufacture and maintain.
Yep, even with the latest AK-12, it still will never die
I love how infinity ward makes reloads look like they have weight. I don't really get that with bo3 or bo4
The only thing that I can say is. Oof.
Simple. In BO3, most soldiers have robot hands, so....no big deal there
1:52 NV4 Just gave me chills
0:20 it’s from 2016 but I still can’t unhear this
After Quitting this game and moving on to MW 2019, gotta say I miss IW...
Same
Back when COD was fun
The weapon designs + sounds + campaign were amazing in this game.
Damn 1:04 was the best transition I’ve ever seen
I love how the smoothing and motion blur feels just right
Sci-fi weapons
This is hands down the best Call of Duty campaign of this console generation. Incredible writing, epic missions, awesome characters, sweet guns, a hub world, side missions and a badass ending that really pulls at the feels!
Also great soundtrack.
Bro I was so sad that pretty much no one survived except salter.
The villains were kinda weak IMO...
I find it very satisfying to watch these types of videos, Keep up the good work Hectorlo!
3:24 wth is this doing here
From 1918 to 2077
Wow mp18 never gwt old...
We all have no fucking idea why a WW1 - WW2 weapon is still used in this game that takes place in 2077.
Indo ball Gaming that’s not a mp18 it’s a MP28/II it’s a different model made by Hugo Schmeisser in WW1 and WW2 it has more fire rate than the mp18 itself not trying to be a smart guy just telling ya
1:05
Also what the hell is M1 Garand doing here too..
But atleast they also added some different design
Leo Kommadant ping!!
1:04 that transition is beautiful
also, the volk and RPR, anybody else think those are sort of remastered versions of the dlc guns from ghost, the maverick and the reaper?
The RPRevo is a futuristic reaper and the volk is a futuristic ak
And the honey badger
1:00. Good old M1 Garand.
1:05. Modernized M1 Garand.
3:56 energized M1 Garand
@@v12ts.gaming Now that’s messed up
0:19 the legend sound
1:00
Your welcome
Thx❤
*PING*
Fun Fact: The DMR-1 is just an M1 Garand with a sniper scope
@@dantenares6295 I know, I play the game every day
@@dantenares6295 M1D Garand.
5:17 i think i've been see this gun at cod ghost extinction
Yes
also unearthed map easter egg
Damn, the animations looked good before MW19, but now MW19 exists these animations just look like they were made in 2005
Nah it look like it made in 2017, the animations is better than the animation in MW remastered
@@hhyperxuserxd2680 he means mw 2019 not remastered
@@hhyperxuserxd2680 of of cpurse they would lpok better than a game made a decade ago that got remastered with the sane animations
Sushi Midnight that’s what I’m saying, I know what he is talking about
MW19 ha overly dramatic animations imo
Makes me happy that there’s still people making infinite warfare content
this game was ahead of its time.
now, people are coming back beginning to finally enjoy the campaign for what it was.
When there used to be a good selection of guns, now everything doesn’t seem worth using.
How in the world did they get the reload right for the M1 Garand in Infinite Warfare, but not on COD WW2???
i know this is too late but it was because of copyright issues sledgehammer had
@@thewarriorrabbit2065 ah yes....
Because gun reloads are copyrighted 💀?
Fucking dumbass
4:15 that’s one way to clear a double feed I guess.
Not really a double feed. From what I remember, it's a 2-round burst sniper rifle that ejects both casings at once with one cycle of the bolt.
Im loving this a little more than regular showcases.
my favorite CoD of all time.
Yep
The nostalgia though....
Pier. C cuz you probably didn’t play this
@Pier. C wdym it was just 2016 that was a long long time ago already lol what the hell are you on
@@Kbxbigbro808 long long time ago 5 years? Lol
@@simonediliberto4314 half a decade dude it’s a long time ago,never seen someone as blind as you to think 5 years isn’t long ago
Dang it's only me who want this style of animations to comes back? MW animations was cool and all but imo this just seem to fit the stylistics nature of the franchise much more.
Same here. It's sad that variety was killed because of MW19.
One word. Two syllables.
UNDER. RATED.
You mean 4 syllables?
Playing zombies in this game was amazing and really captured that dark satirical undertone of Black Ops
It has that Retro feeling
The campaign was like a movie. Most cinematic COD ever! The funnest I’ve played.
i really dont care what anyone says i loved this CoD and its zombies mode a whole hell of a lot. i didnt like AW but for some reason i loved this game.
I liked all of the jetpack cod's tbh they were really cool
1:42 whats the deal with that vector? Why is it covered in lines?
They called it Karma 😅
I still play iw and zombies it’s still a good game.
I love the artstyle of this game ngl
These can be summed into 3 different styles of reload between the “base” and the “sleight of hand” variants. Either better hand positioning like most of the pistols, literally a faster animation like most of the ARs, or my personal favorite just snapping/flicking the current mag/clip out somehow while loading the new one. And I love how simple all this is no matter the gun
Despite all the hate, this is such a potential game if only they used the right Engine for it. 2015 Black Ops 3 came amazingly with no frame cap and then in the next year IW released with 90 fps limit for Multiplayer (not to mention some maps had horrible optimization which cause significant frame drop in some areas) and 120 fps limit for Campaign. You cant do that in 2016, it was like Activision took step backwards.
**is a super soldier with bionic implants and inhuman dexterity that has access to the worlds most advanced weapon systems**
**chooses to bring an old as fuck WWII battle implement into combat**
Hey man it works
I never took the time to appreciate how good the weapon designs are in this game. They’re all so unique
people be hating on this game just because it's another futuristic cod game and start bandwagoning battlefield. they missed out on one of the best cod games to date. weapon concepts were creative, campaign was great (made me care for a robot lol), movement felt smooth, and black sky was glorious. it was the magnum opus of the history of call of duty completionist camos.
infinite warfare never deserved the hate it got.
Everyone: Modern Warfare 2019 is the first cod game to have different animations for slight of hand reloads!
Infinite warfare: *A M I A J O K E T O Y O U*
Infinite warfare is the perfect mashup of Halo and Cod, change my mind
I cant cuz your statememt is right
This was the turning point for the animators who worked on COD. This is when they started looking really nice
*sees garand with no iron sight*
“Look how they massacred my boy”
Damn the animations in the game are actually really nice!
1:17 I'm sorry, what?
Type 2 is a hybrid gun. It begins as an op ar and you can split it into akimbo futuristic fmg9
I love how the oni had the classic bo1 m1911 reload sound. really hit deep
That sound actually originated from World at War back in 2008.
@@dragonbornexpress5650 I believe it actually originated from halo
@@sivaalteredspringbonnie9956 Nope, perfect dark
Yay my favorite asmr (and yes I ended this game with fast reloads)
I love call of duty infinite warfare so much
1:48 omg that bird sound is so nostalgic
I somehow find this video and every other reload animation video calming
i made a little screech of happiness and nostalgia when venom x came on
that’s gay
@@hdexotic1914 you
I’m pretty sure this is the first cod to change the animation depending if you have the perk to reload faster on and it was things like this tiny little extra work they put in that made me enjoy this game
CoD Ghosts did it as well, when you run the Sleight of Hand perk
COD IW has some of the coolest reloads
Unpopular opinion, but between this, Advanced Warfare, WWII, and Modern Warfare 2019, this one has got to be my favorite
I'm so hyped for when the Titanfall 2 reload animations comes out!
1:30 MP5+P90=FHR-40
Infinite is pretty fun expe t in online multiplayer. My brother and i are about the same skill level, and zombies is satisfying for me for the weapons alone.
Sometimes I feel like infinity war was underrated like the campaign was extremely unique with the different types of missions and the weapon choices were quite diverse in multiplayer and although the advanced movement features (wall running, double jumping etc) did kind of devalue the older guns it was an extremely fun game
2:59
I'm seeing the oden here... Anyone else ?
Yeah I see what you mean by the oden, the Bullpup ammo and the carriage handle of both
I highly enjoy your videos, thanks for making them.
Makes me sad on how the campaign is slept on so much
OK the sounds are actually so dope
4:05 reminds of the great mw2 trick shots I made
I still don't understand why this game is the most disliked
I mean looking to the animation of the weapons it looks fine and also the graphics
Probably because the timeline.
I feel like a lot more care went into this game compared to some of the other ones... Too bad it didn't do as well
I really love that all the guns have fast mags
1:47 cod ghost gun
Also advance warfare I’m pretty sure
@@exziedits ARX160 was a melt machine
NeVy it was amazing
Ive been playing cod since bo1 and this is my favorite call of duty out of all of them yes you can hate me but this game had something special to it