I rally hate all the goofy names for the weapons in Vanguard. M91/30, Kar98K, Type 99 Arisaka, etc. none of these are trademarked names, so why use these weird ass made up names?
I've always wondered why Call of Duty never uses Colt Single Action Army revolvers. If they're willing to use old models of Coach Guns, then why not one of the best revolvers ever made?
I got to say, it's pretty interesting to watch a modern day tactical reloads on a WW2 guns like imagine reloading the STG44 like how you reload an M4 back at MW19
I do love how the clip fed ones like the Kar98k when doing a tac reload they actually put in the correct amount of bullets and not what they did in MW 2019
Sledgehammer Games really redeemed themselves with the reload animations. My only issue is that the attachment reloads are a bit cursed and the reloads are a bit modern for a WW2 setting but nothing major. Except for the panzerfaust reload, thats pretty cursed.
“a bit” bro the iconic silhouette of the guns can easily be butchered by a single modification. Jonathan Ferguson covered these and nearly had a mental breakdown.
@@osvaldosgaming yeah. I mean it’s a game ffs. It doesn’t have to match exactly what some dude in Berlin was wearing 87 years ago, what gun he was using, what clothes and who he spoke to
@@funwithfish1507 Then it isn't WW2. If they're going to call their game "historical" then it should be accurate. Not gameplay wise but pretty much visually. Like how hard is it to even just get the uniforms right? There's literally thousands of pictures on Google for goodness sake.
8:35 this One is actually accurate because soviet union tried several dp experiment like airborne, heavy tripod dp or simply a box fed instead of a plate mag, all in all dp is quite accurate
big improvement over CW. Sledgehammer saw the player responses and feedback around animation and really made a effort to make them on par with MW19 imo. the only thing that held it back it´s the repetitive reload sounds but the rest is utterly solid in my view
It would've been cool to see the unique aspects that WW2 had (Attach/Unattach suppressors, Turrets in the field). These would have been so cool in this release
@@autistichades5552 thr Pzf 150 is close enough. The only difference is the warhead shape. Other than that, the tube's design is still the same and it can be reused for up to 10 shots.
They don't give a shit about that, it's not like this is a game for historians. People have certain demand, so if they want full auto drum mag shotguns in their ww2 game, they get them no matter what
@@BlaBla-su2yh agreed. Lots of people complain about the unrealistic attachments… but who cares! It makes the guns more fun and the customizability in this game makes it more enjoyable. I don’t care if you can’t remove the stock on a stg-44 or can’t put a drum mag on an M1 garland, cause I want to see it, and use it.
@@knexboi5549 Then just go play MW2019 it's basically the same game just with different guns, you can have your f*fucking customization there, but this is just insulting, the biggest problem is that in modern society kids get a lot of their historical facts from video game sadly, my son was talking to a kid who thought there were Red Dot sights in world war II, my son proceeded to make the kids want to kill himself with insults, I was happy and mad at the same time, but still kids are fucking stupid and its cause of games nowadays. I miss the old Fucking days of games.
@@freedoomer2524 and maybe we don't want there need for customization. Only to do was change one little bit of your argument and it's already against you, that's how you know you have a weak argument, go and fix that then you can come here and talk with me.
I still think World at War is the best WW2 Call of Duty by far. Game felt like true horror. It made you realize that war is hell and that it is nothing like the movies or propaganda that try to portray people as the hero because in war there are no heroes just warmongers and murderers. The game was truly peak Call of Duty in every aspect from writing to gameplay and everything else.
In all seriousness though…what is that supposed to be? I doesn’t look like a gun you’d see in WW2, at least not a handheld one. I looked it up but nothing came up, and it’s too reminiscent of the M79 for me to deny the possibility of it being pure fiction.
@@evon98 I doubt it, even if so, sometimes you gotta commit to the setting and the visual presentation against a toxic fanbase sometimes. Which I think they’ve should’ve done with AW and the exo-suit mechanics, could’ve definitely improved and been a fresh new take on CoD.
Ever since MW 2019 everyone is doing uber tactical reloads now, even WW2 soldiers who were trained completely differently and had not the faintest idea about modern weapon manipulation techniques reload their guns like modern speed shooting competitors.
7:16 You can see the attention to detail in this one, instead of just teleporting the bullet into the gun *cough cough* csgo *cough cough* it shows that it’s actually taking bullets from the hand.
Animations are on par with MW19, but the sound design feels like they took an empty sardine can and put an aluminium in it, shake it and called it a day.
Kill me for saying this but to be completely honest in my opinion I don’t think call of duty vanguard was that bad but I completely understand why people don’t like it. In my opinion I definitely think that this game is pretty underrated
The FOV for the pistols make them look like Kolibris. I got to say to the animators, "like bruh not every handgun in WW2 is a Compact Variant". Many pistol from that era have barrels that are at least longer than my index finger.
The only thing to fix are the modern tactical reloads, Don’t fix the scoped reloads, they’re perfect now. And also, limit the number of attachments, Like the scopes, keep the 100 drum round mag.
Massive improvement over cold war and definitely mw2019 inspired. The cursed magazine attachments on half these guns are what kills a lot of these too. Cant wait for hypers animations to be back in 2022 with MW (2?)
This is why Battlefield will always have my heart. The animations and sound design for COD have always been very lackluster. MW 2019 was the only COD game that ever came close to being on par with Battlefield.
2042 is total Bs dude..its just a cheap modern warfare copy past thats it..and animations wise Cod mw19 ofc has better animations and will still be undefeated until the next Mw comes out
Even though the guns in the campaign are ridiculous,but i'm trying my best not to pick any historical inaccurate weapons. For example,a vg1-5 in 41 stalingrad or stg 44 in 1943 japan and i'm ignored the revolver shotgun in all of the campaign except for the section where polina's papasha got captured but i'm eventually change it to either k98 or mp40 with default attachment. I'm just sharing how i play the game,no need for the hate comments.
Do you know what the should do change the Mp40 Drum mag to the Dual mags that where actually used by the SS during the war and convert your Mp40 into A Mp40i the magazine would hold 64 rounds and you could switch between each magazine as you many times as you want unless one mag is empty also about the inaccurate guns and ridiculous attachments in the campaign they shouldn't be there the STG44 did have a Scope that could be attached to the side so attachments that can be in the game Bayonets on some rifles Scopes for snipers and the m1 garand and stg44 extended mags for mp40 to make Mp40I Weapon conversions Mp41 PPS42 9MM ppsh ect Italian guns like the carcano M1891 and its variants the Berrata SMG Berrata 1934 ect.
Sooo, they animated moving stripper clip manualy on arisaka, even it doesnt need manual moving, but not animate manual moving on mosin and Lee enfield?
@@ALX_6.11 nope, u need to manualy move clip on Lee enfield, also : brits didnt call them stripper clips, they called them chargers, and no they cant be moved with bolt.
@@ALX_6.11 th-cam.com/video/XHkxYz4Xcmo/w-d-xo.html Here, watch this clip, he reloads a lot of guns in this clip, only on SMLE and Mosin Nagant he manualy moves clip
@@slavisasavic8457 well,i don't know my statement are based on a simulation game called weapons field strip,in that game type 38 stripper need to be manually remove because it's too deep and i can just push the Lee's whatsocalled charger. I don't have a real firearms because indonesia are fucking shithole country
A handful of weapons sound pretty convincing that it it part of the weapon itself but the rest sounds like the same clinking of metal pipes, metal locks or rubbing of coins. I do suppose its the same audio team from Sledgehammer making these noises.
The sounds are as unappealing as 2017, not a good way to go. Reloading though is weighty and provides a kick, though that 2 handed stance on pistols are just anachronistic.
one of my concerns about the attachments is the drum mag on the sten. whenever you do a tac sprint, the drum mag blocks the center part of your sight when sprinting.
Im taking a guess here The reason why these reloads are way too tacticool for a ww2 setting is because the operators you're using is more trained than an ordinary soldiers?
We can maybe stretch out and say they have access to experimental tech, but thats a just a HUUGE stretch and not counting on game design/coolness factor
From the impression i got after playing the campaign, they didn't really get any special training. They're just highly skilled individuals that were handpicked into the team.
I find it a bit far fetched even for a CoD game. The idea that a whole entire special forces unit invented the various reload tactics seen in modern time is like saying that John Montagu, the guy who invented sandwiches also invented hamburgers, wraps, hot dogs, etc. At least with games that included historical events as it’s plot, it had some believe-ability to it, since all the characters were normal people that simply were the puppets of a much greater plan. Take BO1 and the assassination of John F. Kennedy as an example.
2:02 is very ugly to witness, they basically forgot to attach the snail drum wind up lever to the actual drum itself, so it just sorta floats there in front of the trigger magically. Bleh.
Corperations: "the people nowadays want something fresh and new, they don't want the same WW2 game everytime. Weapon customization is all the rage now, we should try that!" People: "Please just give us back the good cods"
When a soldier soldier reaches for a full stripper clip for his rifle, only to learn his buddy been using his to top off the ammo of his not empty gun.
Ah, classic, CoD. Sounds of nerf guns, BS akimbos, fake mags, dropping mags, unrealistic usage of mags instead of clips, lacking clips on a side-mounted scope... At least they didn't use clips through scopes this time.
@@familyofsavag4406 There are endless ways to increase 'fairness.' Running speed, running endurance, scope breathing, suppression from nearby bullets, plus or minus health, plus or minus ammo carrying capacity, speed of bolt action, speed of reload, the list of parameters that could literally be changed by opening a text file are endless. But they just have to be limitlessly creative in ways that go against all good taste, common sense, and the laws of physics.
Personally, the animations itself are fine but there are a few problems. 1. The C96 and many other guns should be a stripper clip reload unless somehow a new version can be reloaded with a mag (correct me if I’m wrong) 2. The auto 5 shotgun reload is off as the bolt basically shoved forward the instant the 1st round goes in without any reason 3. Drum mags were a lousy idea and many guns outright didn’t even include them after the experimental phase 4. No extended mags for almost any weapons especially bolt action rifles as they were designed never to take magazines except a few which were not recommended due to high production cost 4. No WW2 gun would use an attachment like sights or extended barrels as there was no such thing back then, plus no shorter or longer magazines for any weapon. 5. Magazines normally are smacked at the bottom as a method to ensure it was all in. 6. The volksturmgewher rifle was produced so crudely that the charging should have been much harder.
@@celesteah likely it was found too clunky in the trenches as placing a rifle with a mag on a sandbag would be awkward and finicky as the slot for the left hand was directly in front of the mag.
----- WEAPONS -----
00:00 1911
00:17 Ratt
00:32 Klauser
00:44 Machine Pistol
00:57 Top Break
01:01 Akimbo Pistols
01:11 Double Barrel
01:21 Combat Shotgun
01:28 Gracey Auto
01:34 Einhorn Revolving
01:52 Combat Shotgun (Mag)
01:59 Gracey Auto (Mag)
02:06 Einhorn Revolving (Mag)
02:13 Owen Gun
02:24 Sten
02:37 Type 100
02:51 M1928
03:14 PPSh-41
03:34 MP-40
03:45 Automaton
03:57 AS44
04:05 ITRA Burst
04:21 STG44
04:36 Volkssturmgewehr
04:48 NZ-41
05:09 BAR
05:31 SVT-40
05:43 G-43
06:01 M1 Garand
06:17 Lee Enfield
06:27 3-Line Rifle (Clip)
06:35 Type 99 (Clip)
06:45 Kar98k (Clip)
07:05 3-Line Rifle (Bullets)
07:12 Type 99 (Bullets)
07:19 Kar98k (Bullets)
07:26 3-Line Rifle (Mag)
07:34 Type 99 (Mag)
07:42 Kar98k (Mag)
07:50 Bren
08:19 DP27
08:46 Type 11
09:07 MG42
09:55 Plane Machine Guns
09:59 MK11 Launcher
09:03 Panzerfaust
09:07 Panzerschreck
09:12 M1 Bazooka
10:16 Flamethrower M2
10:19 Flammenwerfer 35/Flamenaut
10:22 Warmachine
10:25 Deathmachine
10:28 Combat Shield
10:30 FS Fighting Knife
10:33 END
I rally hate all the goofy names for the weapons in Vanguard. M91/30, Kar98K, Type 99 Arisaka, etc. none of these are trademarked names, so why use these weird ass made up names?
@@luger700 and then even when they do use real names they fuck up somehow, like calling an m1a1 an m1928 for some reason
6:00 that transition man
Sheeeesh
Danm Daniel
@@chikmanthegamer6965 apparently Google thinks you speaking another language
I was a G43, like you, until I took a *PING* to the stock.
6:57 that is actually satisfying
7:30: This one too
@@Oyebadumn 2:57 and this one
@@santinodelossantos7152 Sounds pretty bad, but also really good for some reason
@@santinodelossantos7152 2:51: Personally I find this reload from the same gun more satisfying
@@santinodelossantos7152 its operating with this mags like they are feather lmao
Its incredible that they managed to find a 4th piece of metal to make the gun sounds since CoD WW2 (2017)!
I think the NZ-41 sounded better in CoD WW2
The gun reload sounds is too similar for each one
I like these animations. They are fluid and not very shaky. The sounds are left to be desired though
A bit too tacticool for a WWII setting, although at least they made it less exaggerated than CW and MW.
@@Nottagilla i think the game is more of a Post WW2 idk but lets wait for the season 1 cutscene
@@larwingz4954 No, it's about a Taskforce, made up of elite allied soldiers from around the world, trying to find out about a secret nazi project.
@@Nottagilla and they are trained professionals too which is why there are tactical reloads ig
@@Nottagilla operators in vanguard are more like an elite soldiers
1:18 i was honestly not expecting that at all.
*MW2 flashback*
Flashback from m1887 mw2
Them wrists breakers
I've always wondered why Call of Duty never uses Colt Single Action Army revolvers.
If they're willing to use old models of Coach Guns, then why not one of the best revolvers ever made?
the cod ww2 has a saa revolver, and its pretty good
I'd rather they not, imagine how they'd butcher the single action army with them 12 round cylinder 'fast mags', etc
@@PoisoningShadow671 I'm pretty sure they wouldn't do that. That one from Cold War gave me an aneurysm.
Many the 2023 call of duty should go wild west style after 2022's modern warfare 2
@@PoisoningShadow671 The top break doesnt have that "quirk" so i dont think they are coming for that
I got to say, it's pretty interesting to watch a modern day tactical reloads on a WW2 guns like imagine reloading the STG44 like how you reload an M4 back at MW19
6:01 Here We Are!
That ping will never get old
I honestly really like the M1 Garand animation in this game, only one that tops it is INS:S
6:45 they should've copied this satisfying sound 🥲
The Animation is _Smooth_
It's Not So Fast, Unlike Cold War
Agreed
Or robotic
Yeah, true 🤓
Reload sound all feel too similiar compared to Cold War
@@guts-141 Reload sounds are lot inferior to CW tbh
I do love how the clip fed ones like the Kar98k when doing a tac reload they actually put in the correct amount of bullets and not what they did in MW 2019
Sledgehammer Games really redeemed themselves with the reload animations. My only issue is that the attachment reloads are a bit cursed and the reloads are a bit modern for a WW2 setting but nothing major. Except for the panzerfaust reload, thats pretty cursed.
“a bit” bro the iconic silhouette of the guns can easily be butchered by a single modification.
Jonathan Ferguson covered these and nearly had a mental breakdown.
This game isnt historically accurate but i kinda dig that
@@osvaldosgaming yeah. I mean it’s a game ffs. It doesn’t have to match exactly what some dude in Berlin was wearing 87 years ago, what gun he was using, what clothes and who he spoke to
@@funwithfish1507 Then it isn't WW2. If they're going to call their game "historical" then it should be accurate. Not gameplay wise but pretty much visually. Like how hard is it to even just get the uniforms right? There's literally thousands of pictures on Google for goodness sake.
@@dutchalwayshasaplan4956 exactly. How hard is it to get a WW2 equipment expert on your payroll?
8:35 this One is actually accurate because soviet union tried several dp experiment like airborne, heavy tripod dp or simply a box fed instead of a plate mag, all in all dp is quite accurate
oh, didnt know that.
yeah, also remember post-war rp 46
@@1000yardstares you can also give it a 105 round pan mag
@@declangaming24 💀
big improvement over CW. Sledgehammer saw the player responses and feedback around animation and really made a effort to make them on par with MW19 imo. the only thing that held it back it´s the repetitive reload sounds but the rest is utterly solid in my view
you know that this is copy paste engine from mw2019. Cold war had the Black ops engine. Not a fair comparison
@@nukeem1832 reloads though, look at the animations they got in CW cinematics. Why couldn't they make better animations? or am i missing something?
Reloads don't carry a game
@@Jordan-im9jr hmm actually you right lol
It would've been cool to see the unique aspects that WW2 had (Attach/Unattach suppressors, Turrets in the field). These would have been so cool in this release
The Vanguard's K98 is a big improvement from MW2019's K98. They literally did have correct reload for a non-empty K98.
Glad that every used rounds is counted now. It not yeah i shot four rounds from my Kar, put in three rounds then magically got the five one
Sounds are complete downgrade
@@shadowtitan8545 uh we did not talk about sound bruh
@@shadowtitan8545 this is an animation showcase video. Not a sound design showcase.
@@shinomakichuppy8236 he posts this shit on every vanguard reload animation video. Just ignore him
Hectorlo : *simply reload without any complain*
M4SKED : its show time
M4sked, you mind telling me what you're doing in tZveig's comment section?
*Sir, beginning this fight.*
@@Oyebadumn fr tho ☠️
@@Oyebadumn Yeah, gotta love how secretly envious he is about others sometimes.
@@Oyebadumn really? Which video?
@@ALX_6.11 Most if not all comments he has commented on tZveig's videos, the most apparent out of them.
Cod mw 2019: crisp realistic gun sounds
Cod vanguard: *METAL*
most guns in ww2 are metal and in mw 19 most of them are made out of like plastic and much more material so technically you are right
@@mas3504ow if only they made the metal sound DIFFERENT. Instead of the exact same metal sounds
The panzerfaust was a disposable one and done weapon. Doesn't not reload one rocket at a time.
There was a model for the panzerfaust(I don't remember which model tho) that did allow it to be reloaded
@@ruworie9527 Panzerfraust 250
@@ruworie9527 but it looked nothing like the one we see in-game.
@@autistichades5552 thr Pzf 150 is close enough. The only difference is the warhead shape. Other than that, the tube's design is still the same and it can be reused for up to 10 shots.
@@ruworie9527 how did it run? Or like work does it load like it does in vanguard and why was it never used or adopted?
1:52, at the time being, there was no mag fed shotguns. Besides that, most of the reloads are very fluent and the sounds are incredible.
They don't give a shit about that, it's not like this is a game for historians. People have certain demand, so if they want full auto drum mag shotguns in their ww2 game, they get them no matter what
@@BlaBla-su2yh agreed. Lots of people complain about the unrealistic attachments… but who cares! It makes the guns more fun and the customizability in this game makes it more enjoyable. I don’t care if you can’t remove the stock on a stg-44 or can’t put a drum mag on an M1 garland, cause I want to see it, and use it.
@@knexboi5549 Then just go play MW2019 it's basically the same game just with different guns, you can have your f*fucking customization there, but this is just insulting, the biggest problem is that in modern society kids get a lot of their historical facts from video game sadly, my son was talking to a kid who thought there were Red Dot sights in world war II, my son proceeded to make the kids want to kill himself with insults, I was happy and mad at the same time, but still kids are fucking stupid and its cause of games nowadays. I miss the old Fucking days of games.
@@mrfixit3666 maybe they don’t wanna play in another generic war scenario.
@@freedoomer2524 and maybe we don't want there need for customization. Only to do was change one little bit of your argument and it's already against you, that's how you know you have a weak argument, go and fix that then you can come here and talk with me.
I still think World at War is the best WW2 Call of Duty by far. Game felt like true horror. It made you realize that war is hell and that it is nothing like the movies or propaganda that try to portray people as the hero because in war there are no heroes just warmongers and murderers. The game was truly peak Call of Duty in every aspect from writing to gameplay and everything else.
True. COD WAW was the last great WW2 game. It really made me research more about WW2
tbh i prefer cod 2
@@enclavecommsofficerFair but WaW is really good as well. I see what you're getting at though.
Yes and you're posting this under a video of gun reloads why?
@@enclavecommsofficer that’s a good game too. Oldest COD I’ve played.
Me: "Huh, these aren't really bad at all."
*1:18** happens*
Me: "......"
mw2 moment
cold war moment
@@Oyebadumn **COD Moment**
@@SlendIGuess **Moment*
At this point, akimbo shotguns don't even faze me.
I'm just used to seeing dumb shit in these games, and that's okay.
8:06 He doesn't even press the mag release
That MK11 Launcher is MOST DEFINITELY interesting to me
ABSOLUTELY enjoyed watching this COD Vanguard reload animation showcase right here
In all seriousness though…what is that supposed to be?
I doesn’t look like a gun you’d see in WW2, at least not a handheld one.
I looked it up but nothing came up, and it’s too reminiscent of the M79 for me to deny the possibility of it being pure fiction.
After watching your Cod WW2 reload video a couple of times in the past, I can hear some very familiar sounds.
You too huh?
i like how all the gun sounds in vanguard sounds exactly like cod ww2 guns
Yeah no way you're reloading a 100 round Thompson drum with three fingers
2:58 “sic em’ boys” *the deafening sound of twelve Thompson submachine-guns firing on a single target*
horrendous sound design but the animations are good i guess
just feels strange for there to be such "tacticool" animations in this ww2 game yknow lol
They look pretty normal to me
I knownright
I think its good but if they weren't tactical the cod fans would have complained about not having tactical reloads on being on par with MW reloads
@@evon98 I doubt it, even if so, sometimes you gotta commit to the setting and the visual presentation against a toxic fanbase sometimes.
Which I think they’ve should’ve done with AW and the exo-suit mechanics, could’ve definitely improved and been a fresh new take on CoD.
@Freesmart well it’s the CoD fanbase you’re talking about, again, it’s toxic.
I know most folks don't like how tinny some of the reloads sound but I liked in WWII and here. Sounds nice and crunchy 😋
You should check out bf5's reloads, they are extremely crunchy
They sound “old”
Would fit in the older cod games, and I mean that in the best possible way
Same I like the sounds in WW2 and Vanguard
@@3Guys1Video wdym by “they sound old” this game takes place in a war that was nearly 90 years ago
the Mauser reload is SCARY
not only is it full-auto, but it also has a MAGAZINE
6:44-6:56 That's Pretty Cool
Ever since MW 2019 everyone is doing uber tactical reloads now, even WW2 soldiers who were trained completely differently and had not the faintest idea about modern weapon manipulation techniques reload their guns like modern speed shooting competitors.
I thought this was a video game. Hmmm
Hand moment is amazing, not stiff like Cold War
The nz41 apparently holds like 30 rounds. In that little tiny single stack magazine.
These would be great if they didn't *all sound the same*
hello
7:16 You can see the attention to detail in this one, instead of just teleporting the bullet into the gun *cough cough* csgo *cough cough* it shows that it’s actually taking bullets from the hand.
I mean BFV did that too lol
@@Ajay-dy3xw real life too!
6:50 THIS is how a gun sounds Sledgehammer, you know how to do them, so why, in the hell, are the reload sounds, so, GARBAGE!
Yet, they still fucked up the reload for it. You don't load the clip into the Kar98K as well, just the bullets! IT'S NOT AN M1 GARAND!
@@wyattwesterfield4553 Oh yeah I just realised, no wonder why they struggled to load the gun, they were practically breaking it!
*Seeing guns ridiculously fashioned with attachments*
Me: What have you done with them?
10:03 he's reloading a panzerfaust. What's funny is that panzerfaust can only be used once and will not be reloaded
Mag pull
Wobble
Mag insert
Wobble
Charge bolt
Wobble
Shoulder weapon
Wobble
REPEAT
Me: Watching reloads
M1 Garand: "PCHIIIINNG!"
Also me: Freaking out with delight ;D
Besides all the cursed weapons. Fun fact the panzerfaust was a one use anti tank weapon which means reloading it makes the game even more cursed...
Fun fact: This one is an actual prototype, which is why it is reloaded in this game.
@@familyofsavag4406 No its not. Only reloadable Panzerfausts of ww2 were Panzerfaust 250 and cancelled development of Panzerfaust 150.
Animations are on par with MW19, but the sound design feels like they took an empty sardine can and put an aluminium in it, shake it and called it a day.
8:19
???「LMG!!!MOUNTED AND LOADED!!!」
Hm, these are actually pretty good. Slap an egregious amount of screen shake on and you have MW19 reloads.
9:06 so this animation is where CODM took it in, except the sound.
CoD reloads in 20 years: Tactical Reloading Bolt Action Rifles in WW1
The sounds made it feel like these weapons were made of porcelain.
this is pain and satisfaction all at once
Kill me for saying this but to be completely honest in my opinion I don’t think call of duty vanguard was that bad but I completely understand why people don’t like it. In my opinion I definitely think that this game is pretty underrated
잠깐만 스탑!!
8:46 11식 소총은 탄창통을 아예 뺴서 재장전하는데 아니라 탄창통에 클립탄창을 넣는 방식으로 장전합니다.
In my opinion, this is very nice animations 👌🏻
I think some of the weapon was animated by a famous youtuber called falco blockland he was apart of a shg dev team
He mostly does roblox animations
The FOV for the pistols make them look like Kolibris. I got to say to the animators, "like bruh not every handgun in WW2 is a Compact Variant". Many pistol from that era have barrels that are at least longer than my index finger.
I genuinely don’t know what they were thinking with these weapon configurations.
The mag fed revolver shotgun keeps me awake at night.
The only thing to fix are the modern tactical reloads, Don’t fix the scoped reloads, they’re perfect now.
And also, limit the number of attachments, Like the scopes, keep the 100 drum round mag.
I'll say the animations are better, but this only proves my point that without Hyper, their bar of quality in animation is much lower.
Massive improvement over cold war and definitely mw2019 inspired. The cursed magazine attachments on half these guns are what kills a lot of these too. Cant wait for hypers animations to be back in 2022 with MW (2?)
Not just hyper, but the entire mw animations team
Hyper only works of Infinity Ward iirc
Fool not only hyper made the animations but whole animation and camera team
SHUT UP
This is why Battlefield will always have my heart. The animations and sound design for COD have always been very lackluster. MW 2019 was the only COD game that ever came close to being on par with Battlefield.
At least I have a copy of BF4 ready to be played on Steam, thanks to their weekend sale last month
But isn’t most of Battlefield reloads especially the older ones like BF4 or BF3 have really robotic reloads?
2042 is total Bs dude..its just a cheap modern warfare copy past thats it..and animations wise Cod mw19 ofc has better animations and will still be undefeated until the next Mw comes out
Not Anymore
MW surpassed them all. Battlefield reloads have always been a little robotic or cartoony. MW's reloads look lifelike.
This is underrated by so many people Why though
The game is trash but the reload animations are quite satisfying.
Ngl this animations are smoother and better than 2042
Detachable round mag for the revolving shotgun….
This kids, is what modern triple A game have become
this week on cursed gun images
Even though the guns in the campaign are ridiculous,but i'm trying my best not to pick any historical inaccurate weapons. For example,a vg1-5 in 41 stalingrad or stg 44 in 1943 japan and i'm ignored the revolver shotgun in all of the campaign except for the section where polina's papasha got captured but i'm eventually change it to either k98 or mp40 with default attachment. I'm just sharing how i play the game,no need for the hate comments.
Do you know what the should do change the Mp40 Drum mag to the Dual mags that where actually used by the SS during the war and convert your Mp40 into A Mp40i the magazine would hold 64 rounds and you could switch between each magazine as you many times as you want unless one mag is empty also about the inaccurate guns and ridiculous attachments in the campaign they shouldn't be there the STG44 did have a Scope that could be attached to the side so attachments that can be in the game Bayonets on some rifles Scopes for snipers and the m1 garand and stg44 extended mags for mp40 to make Mp40I Weapon conversions Mp41 PPS42 9MM ppsh ect Italian guns like the carcano M1891 and its variants the Berrata SMG Berrata 1934 ect.
Sooo, they animated moving stripper clip manualy on arisaka, even it doesnt need manual moving, but not animate manual moving on mosin and Lee enfield?
Both mosin and arisaka need to remove manually,not the case for the Lee though
@@ALX_6.11 nope, u need to manualy move clip on Lee enfield, also : brits didnt call them stripper clips, they called them chargers, and no they cant be moved with bolt.
@@ALX_6.11 and i think arisaka dont need manual moving
@@ALX_6.11 th-cam.com/video/XHkxYz4Xcmo/w-d-xo.html
Here, watch this clip, he reloads a lot of guns in this clip, only on SMLE and Mosin Nagant he manualy moves clip
@@slavisasavic8457 well,i don't know my statement are based on a simulation game called weapons field strip,in that game type 38 stripper need to be manually remove because it's too deep and i can just push the Lee's whatsocalled charger. I don't have a real firearms because indonesia are fucking shithole country
A handful of weapons sound pretty convincing that it it part of the weapon itself but the rest sounds like the same clinking of metal pipes, metal locks or rubbing of coins. I do suppose its the same audio team from Sledgehammer making these noises.
The sounds are as unappealing as 2017, not a good way to go.
Reloading though is weighty and provides a kick, though that 2 handed stance on pistols are just anachronistic.
The sounds from the weapons sound like they were ripped straight from cod ww2
Anyone else notice with the SVT-40 reloads that there is constantly a bullet lodged in the chamber? That'd make for some interesting battle stories
Many of the weapons are like that, I don't know why.
why do i even watch these? i like the noises-
Papa, why am I hearing bean cans clatter?
one of my concerns about the attachments is the drum mag on the sten. whenever you do a tac sprint, the drum mag blocks the center part of your sight when sprinting.
Nearly every drum mag on weapons in this game are wrong
Even considering the curse of some of the modifications and the historical dubiousness, the details still look cool.
I wouldn't mind the magazines and weapon mods, if the game wasn't so serious, or another WW2 game.
these sounds are a guilty pleasure tbh
I'll give it to call of duty to having the most unique reload animations
my headphones are so broken that I merely hear birds chirping and very distant gunfire
1:18 "no"
Im taking a guess here
The reason why these reloads are way too tacticool for a ww2 setting is because the operators you're using is more trained than an ordinary soldiers?
They are basically the "1.0" version of modern operators, really well trained, extremely smart and fast. So yeah, pretty much.
We can maybe stretch out and say they have access to experimental tech, but thats a just a HUUGE stretch and not counting on game design/coolness factor
That's what they're establishing in this game. The operators in the campaign and MP "are" the very first special teams unit.
From the impression i got after playing the campaign, they didn't really get any special training. They're just highly skilled individuals that were handpicked into the team.
I find it a bit far fetched even for a CoD game. The idea that a whole entire special forces unit invented the various reload tactics seen in modern time is like saying that John Montagu, the guy who invented sandwiches also invented hamburgers, wraps, hot dogs, etc.
At least with games that included historical events as it’s plot, it had some believe-ability to it, since all the characters were normal people that simply were the puppets of a much greater plan. Take BO1 and the assassination of John F. Kennedy as an example.
Is it me, or does the Double Barrel Shotgun reload look satisfying, along with the sounds of the others?
6:53 the stripper clip disappears
Ah nice the fiction section from 1:54-2:11
Idk about the animations but the NZ-41 just looks cool as hell
2:02 is very ugly to witness, they basically forgot to attach the snail drum wind up lever to the actual drum itself, so it just sorta floats there in front of the trigger magically. Bleh.
Corperations: "the people nowadays want something fresh and new, they don't want the same WW2 game everytime. Weapon customization is all the rage now, we should try that!"
People: "Please just give us back the good cods"
I like how the compass is just pointed at "cliff" for most of the video. If i was rhe game i'd do it
9:24 is this animation bugged or am I tripping?
The guy is looking straight to the sky,so the bullets will follow gravity
Seeing drum mags on WW2 guns makes me feel slightly insulted
When a soldier soldier reaches for a full stripper clip for his rifle, only to learn his buddy been using his to top off the ammo of his not empty gun.
Ah, classic, CoD. Sounds of nerf guns, BS akimbos, fake mags, dropping mags, unrealistic usage of mags instead of clips, lacking clips on a side-mounted scope...
At least they didn't use clips through scopes this time.
The side clip reloads are for gameplay purposes. It supposed to be "Fair"
@@familyofsavag4406 There are endless ways to increase 'fairness.' Running speed, running endurance, scope breathing, suppression from nearby bullets, plus or minus health, plus or minus ammo carrying capacity, speed of bolt action, speed of reload, the list of parameters that could literally be changed by opening a text file are endless.
But they just have to be limitlessly creative in ways that go against all good taste, common sense, and the laws of physics.
@@oron61 You sound like a dork rn tbh
@@familyofsavag4406 You sound like a casual normie.
@@familyofsavag4406 lol "dork"
Personally, the animations itself are fine but there are a few problems.
1. The C96 and many other guns should be a stripper clip reload unless somehow a new version can be reloaded with a mag (correct me if I’m wrong)
2. The auto 5 shotgun reload is off as the bolt basically shoved forward the instant the 1st round goes in without any reason
3. Drum mags were a lousy idea and many guns outright didn’t even include them after the experimental phase
4. No extended mags for almost any weapons especially bolt action rifles as they were designed never to take magazines except a few which were not recommended due to high production cost
4. No WW2 gun would use an attachment like sights or extended barrels as there was no such thing back then, plus no shorter or longer magazines for any weapon.
5. Magazines normally are smacked at the bottom as a method to ensure it was all in.
6. The volksturmgewher rifle was produced so crudely that the charging should have been much harder.
The Gewehr 98 back in WW1 did have a trench mag that looks like the one for the Kar98k but I don't think it saw much service if any I. WW2
@@celesteah likely it was found too clunky in the trenches as placing a rifle with a mag on a sandbag would be awkward and finicky as the slot for the left hand was directly in front of the mag.
Fuck, these animations are crisp.
And the lack of trigger discipline? *Shiver*
trigger discipline wasn't a thing in ww2 lel
Is no one gonna talk about the glitch reload of the mg42
I don’t know anything about Japanese culture but I’m pretty sure that that is a dishonor
2:45
As someone who lives in the country with most Japanese outside of Japan:
Yes,thats a dishonor to all gun in the world
@@tomato8933 exactly
I wish that the sleight of hand reload for the M1 Garand was the tactical reload from Cod WWII
I have this feeling that the reloads sound like someone biting off food
The SVT40's empty reload still had a live round.
I still find it funny that they have you reload the Panzerfaust like that.
It’s actually a ASMR reload sound.
Devs took one glance at a Panzerfaust and went: “RPG-7 😘🤤”