You sir are a gift from heaven !! I'm taking a class in texturing and rendering in my school and the teacher keeps makes me even more confused about the UV unwrapping process. I learned a lot here in 15 minutes about the WHY and not just how to do each step of the unwrapping process. Thank you a ton!
Before now UV Mapping was like trying to figure out a Rubiks cube designed by MC Escher. You just made my life so much easier I don't think there are words for it.
I'm not sure whether you'll ever read this comment but as a student learning maya and mudbox, I'm really extremely grateful for all the videos you've made so far. First of all, they look really great and secondly, the way u help me understand by breaking things down has helped me so so much. There were times where I hit many problems in maya and I didnt understand until I watched your videos. There were times where I felt like giving up but watching your awesome videos are a motivation. THANK YOU SO much!
Just started working with Maya recently; yours is the first UV tutorial I've found gets straight to the point instead of going off on tangents or has the narrator doing their best impression of a blackout-drunk Ben Stein.
I watch a LOT of videos and I am also a teacher by profession and I have to tell you - YOU ARE A GREAT TEACHER. Your voice cadence and emphasis is perfect and memorable! Thanks so much for this great intro to UV mapping.
This is a life saver! I've been struggling with UV layout for the past month, and this is the most clear explanation I have found of the process in Maya.
I usually hate these speedy tutorials because they move too fast, but this one made me more confident. I am so happy that Maya's UV tools are improved. Thanks so much man!
+PeeyanoKeys the seams that don't loop around are probably intersecting with another seam somewhere. When in doubt, just look at the seams on your clothes, lay the UV seams out the same way!
I had a 2 month and 2 week class for texturing and UV layouting in Maya and you taught me in less than an hour. Thank you sir James! Hands down to you! Thanks for sharing your knowledge! :D
This video is not too fast. For someone experienced in Maya, and inexperienced with UV mapping, this was a great pace to keep up with. Thanks for the video, best UV tutorial I have come across. It no longer seems like a nightmare to make beautiful textures!
You are basically saving my graduation. I struggle a lot with wrapping my head around the 3D part of my game design studies and it's your tutorials that really help me progress. Thank you so much. Already bought the full version of some and I will definitely get more.
By far the easiest unwrapping tutorial I've ever seen. I really appreciate how digestible these are, as opposed to an hour of just guff. Keep it up, mate!
This is bliss. I somewhat lose my mind when I see other tutorials and they do something with cubes or other primary geometry. Most of us are wondering where and what do with actual sculpted geometry. Where to place seams and tricks of the trade are huge bonuses which most people don't do either it is always the basic. If I could I would like this a thousand times over this tutorial has cut my work time literally in half. Thanks and keep up the great tutorials the immense help is greatly appreciated.
Not a problem my friends and my brother are in similar situations as myself. As soon as I found your video I sent it right to them and they feel the same. I really can't thank you enough I will definitely be looking forward to your next videos.
Dude seriously you're the best. UV unwrapping has given me way too many headaches in the past lol. I have watched so many UV layout tutorials for schoolwork and yet I still struggled with it and found it hard to understand. I couldn't really develop a consistent, repetitive workflow with other methods that I have been taught to use. This made the whole process soooo much easier for me. I think you've earned my subscription! Thanks so much!
I just got Maya after taking a class in 3Dsmax. Love Maya more than ever now. UV mapping was the most difficult thing to learn but your tutorial was phenomenal!!! Thank you for the tutorial!
One of the best 3D art tutorials in existence. It is very clear, detailed enough, and it explains UVs from the beginning. Definitely a great tutorial for beginners.
This is the best and easier explanation of UV wrapping ever!! I always forget the basics but wow! You've explained this better than any professor I've ever had in college. Thank you so much!
I just wanted to tell you that for the first time.. I understood UV unwrapping! This was so much clearer than the info my lecturer gave me at uni! Thank you so much :) Your video is a blessing to my learning curve :-D
So the bonus tool basically turns Maya into 3Ds. This is both funny and sad... You're a great teacher by the way, your voice is very clear and easy to understand. :)
As someone who is in my 2nd and final year of a digital media (game development) certificate, and is struggling with uv mapping as well as making textures, I appreciate this video so much! Now only if our school pc’s could handle simple uv maps..... :)
Outstanding tutorial! I'll be pointing my students at it when we get to UV mapping. Love how you cover the traditional way before mentioning Bonus Tools. It's important to have a foundation and understand why the bonus tool way is better.
this video is good! i think you voice is the clearest compared to other videos i watched. usually they doze me off and i usually do not finish following the tutorials.
I think you're the best tutor, i've ever seen, James. Thank you for sharing your amazing tutorials. I am learning Uv mapping from this tutorial. Thanks a lot!
I've been accepted into the University of Advancing Technology for Game Art & Animation... Seeing as I have no prior experience, your channel is a god send. I thank you for this. Easily the best channel on TH-cam for Maya. I don't know how I could repay you for this
I really appreciate your tutorials. The way you teach it on your videos is way better than what I was taught in school. After watching some of your tutorials my work as a whole improved by a quite a lot.
+James Taylor I bought and watched your rigging videos, in the last episode you mentioned about what you were planning on doing in the next episode. Any idea when the next video comes out? I'm just eager to learn
This has helped me so much. Before watching this video, anything that I learned about mapping would not stick with me what so ever but this has helped me so much! Thank you for this amazing tutorial! 10/10 Best teacher
Am I the only one getting a "Gardening With Maurice" vibe from the narrator's voice? That was my favorite talk-show in San Andreas. Also, this is a super-good tutorial. Thanks
Thanks for bringing to the Bonus Tools and Auto Unwrap UV's tool to my attention, thanks to you i'm finally able to create decent enough UV's and not want to shoot my self. Your tutorial is brilliant and well informed, you definitely should post more videos.
If I had a dollar for every time you saying "automatically" reminded me of Owen Wilson... Keep the tutorial magic flowing. You've taught me more about the program than a college class has in one semester. :)
I've just finished tutorial. Lesson about creating hairs (for games and other for movies) and explaining new hypershade (rules and purpouse of using node's) will be amazing!
For those who might be having issues with the move and sew function in 2016: Try to create a new UV set from the UV menu. Also, if the area you want to move and sew won't operate how you want it to, try merging verts or edges on your model and then using the move and sew one edge at a time.
Oh my god, yes! These bonus tools help me out a ton! As much as I enjoy modeling I dislike this process the most, but the tools worked out pretty well. Not sure why more people don't know about this! Will def share it with my classmates :]
You are actually amazing. You ever considered teaching? You have helped me with so many things for my college project, and I will continue to learn from you. Thankyou
You sir ... are a God ! Your tutorials are some of the best I have ever come across anywhere, very clear, precise and easy to follow. I guess the best things in life are free ... Thank You !
Nycresistance thank you! I should point out though that nothing on the internet is free! My channel is no exception - these videos are supported by ads and fan funding. :)
James this is an amazing tutorial. Greatly edited and short yet effective explanation. Thanks for the upload! P.S. If you are familiar with Maya you can play the video at 1.5 speed
I mainly focus on character conept art, but after watching a bunch of your videos I want to create my characters in 3D! I'll be bad, but practice makes perfect!!!
a good artist just has to learn the tools to make art in a new medium. If you can already concept characters, a lot of those fundamentals will transfer to 3D - you just have to learn the 3D tool set
Amazing voice for tutorials. I watch so many dry videos where the host says "go ahead" every sentence. Here you are sounding clear and passionate without a "go ahead" ever mentioned. Unfortunately for me, I am an LT 2016 user (very new one at that) and as far as I can tell only method 1 is available to me unless that magical auto unwrap 3d tool is hiding from me somewhere. But, awesome video, best presenter I have had the pleasure of watching.
It funny how you say: Maaaanually :) Every single time they come up with the Auto UV mapping tool progress it comes out it still not as good as doing it manually not to mention it takes more time to correct the mistakes what the tool does. Like Auto Rigging and auto skinning. You just proved it again, thank you.
+Zoltan Hubert I agree, in that I never rely entirely on an automated solution, because of the reasons you give. But the new tools, like Unfold UV and Delta Must, get you much closer very quickly, so the entire process is shortened dramatically, which is why I like them!
I really appreciate you and your videos! But more than anything, I appreciate the details and background theory. DETAILS ARE IMPORTANT, especially for new learners. The people who want you to go really fast can use the fast forward button.
Wow thank you very much! This tutorial helped me so much! Like you can't imagine! I didn't know the bonus thing existed and at first I thought it would be like 1000 euros but then I saw it was free. And it worked. And now I'm happy! So thank you very much for that! :))
this helped me a lot man, thank you. Had to do UV unwrapping for a hw assignment, I think my teacher kinda over complicated it. I know I did this once with 3DSM for another HW assignment for another class and I managed to get it to work though it looked awful, this time around my models UV map actually doesn't look like a mess. Least fun part of modelling, thank god I'm not planning to be a texture artist. Good to be well rounded I guess.
I see, I'll definitely try them out as soon as I use Maya again! We switched to Blender as it is free to use, but I really wished we could keep using maya.
Ben Kirkness I know it's free, but we can't use it for anything but school. A company would have to buy a pretty expensive licence for other purposes, and if the company is small, it'll have a hard time paying for it. That's why we use Blender now, because we don't need a licence for it..
You sir are a gift from heaven !! I'm taking a class in texturing and rendering in my school and the teacher keeps makes me even more confused about the UV unwrapping process. I learned a lot here in 15 minutes about the WHY and not just how to do each step of the unwrapping process. Thank you a ton!
SultanThePoD glad to hear it!
Before now UV Mapping was like trying to figure out a Rubiks cube designed by MC Escher. You just made my life so much easier I don't think there are words for it.
I'm not sure whether you'll ever read this comment but as a student learning maya and mudbox, I'm really extremely grateful for all the videos you've made so far. First of all, they look really great and secondly, the way u help me understand by breaking things down has helped me so so much. There were times where I hit many problems in maya and I didnt understand until I watched your videos. There were times where I felt like giving up but watching your awesome videos are a motivation. THANK YOU SO much!
Just started working with Maya recently; yours is the first UV tutorial I've found gets straight to the point instead of going off on tangents or has the narrator doing their best impression of a blackout-drunk Ben Stein.
I watch a LOT of videos and I am also a teacher by profession and I have to tell you - YOU ARE A GREAT TEACHER. Your voice cadence and emphasis is perfect and memorable! Thanks so much for this great intro to UV mapping.
+Gwenette WriterSinclair thank you Gwenette!
This is a life saver! I've been struggling with UV layout for the past month, and this is the most clear explanation I have found of the process in Maya.
+Devin Ensz Animation glad to hear the video helped!
Wow this is literally the first time that I actually feel more comfortable working on UV mapping thanks to your tutorial!
Juan Gongora cool, glad to hear it. :)
Man...it makes me so happy to see someone as excited by mapping as me!
This is the best UV Mapping in Maya tutorial I have seen on youtube hands down. Thank you very much Mr. Taylor.
+Mesh Frequency glad to hear it!
You just made UV unwrapping so unbelievably easy compared to how I was first taught, thank you.
dopo666 I know, big step up for Maya users with this version! :)
I usually hate these speedy tutorials because they move too fast, but this one made me more confident. I am so happy that Maya's UV tools are improved. Thanks so much man!
+PeeyanoKeys you can always click on the gear and choose a slower speed
+James Taylor thanks! I just don't understand some of those seams in the video. The edge seems to not loop around the whole way.
+PeeyanoKeys the seams that don't loop around are probably intersecting with another seam somewhere. When in doubt, just look at the seams on your clothes, lay the UV seams out the same way!
I had a 2 month and 2 week class for texturing and UV layouting in Maya and you taught me in less than an hour. Thank you sir James! Hands down to you! Thanks for sharing your knowledge! :D
Fritz Valencia my pleasure, thanks for the kind words. :)
Something about your voice makes me feel good inside.
Ok i dont feel weird i thought the same.
But when I say this about the cries of children and screams of people, I'm suddenly a damn suspect. CanUnotfeelGoodpleaseThanks
He could easily be a voice double for erotica films!
Me too. Sometimes I just want to give sensei some water.
He sounds like this actor. th-cam.com/video/ZIQ_Fv1FkM0/w-d-xo.html
Sir, u r a life-saver. Every beginner in UV Unwrapping must watch this vid.
This video is not too fast. For someone experienced in Maya, and inexperienced with UV mapping, this was a great pace to keep up with. Thanks for the video, best UV tutorial I have come across. It no longer seems like a nightmare to make beautiful textures!
Cool, thanks for the feedback!
You are basically saving my graduation. I struggle a lot with wrapping my head around the 3D part of my game design studies and it's your tutorials that really help me progress. Thank you so much. Already bought the full version of some and I will definitely get more.
glad to hear it, thanks for the support!
By far the easiest unwrapping tutorial I've ever seen.
I really appreciate how digestible these are, as opposed to an hour of just guff.
Keep it up, mate!
puddin482 good to hear, will do!
This is bliss. I somewhat lose my mind when I see other tutorials and they do something with cubes or other primary geometry. Most of us are wondering where and what do with actual sculpted geometry. Where to place seams and tricks of the trade are huge bonuses which most people don't do either it is always the basic. If I could I would like this a thousand times over this tutorial has cut my work time literally in half. Thanks and keep up the great tutorials the immense help is greatly appreciated.
+manuel dubois (Manamal666) high praise, thank you. :-)
Not a problem my friends and my brother are in similar situations as myself. As soon as I found your video I sent it right to them and they feel the same. I really can't thank you enough I will definitely be looking forward to your next videos.
Dude seriously you're the best. UV unwrapping has given me way too many headaches in the past lol. I have watched so many UV layout tutorials for schoolwork and yet I still struggled with it and found it hard to understand. I couldn't really develop a consistent, repetitive workflow with other methods that I have been taught to use. This made the whole process soooo much easier for me. I think you've earned my subscription! Thanks so much!
I just got Maya after taking a class in 3Dsmax. Love Maya more than ever now. UV mapping was the most difficult thing to learn but your tutorial was phenomenal!!! Thank you for the tutorial!
KingFirejet glad it helped! I also started out using Max, and then switched over to Maya. At this point the user interface is like second nature. :)
You're a great teacher. 10 minutes of your lessons are way more useful than 3 hours in my uni.
Vector thanks, I appreciate it!
One of the best 3D art tutorials in existence. It is very clear, detailed enough, and it explains UVs from the beginning. Definitely a great tutorial for beginners.
thank you!
Wow, that was probably the most straightforward tutorial I've ever seen, while also explaining properly what exactly you are doing, brilliant!
This is the best and easier explanation of UV wrapping ever!! I always forget the basics but wow! You've explained this better than any professor I've ever had in college. Thank you so much!
I just wanted to tell you that for the first time.. I understood UV unwrapping! This was so much clearer than the info my lecturer gave me at uni! Thank you so much :) Your video is a blessing to my learning curve :-D
+Adriana Thomann glad to hear it!
MofG thats was first complete UV MAPPING tutorial i've ever seen! Thanks James
BABYSUN1 my pleasure!
This is immensely helpful - Thank you. This is easily one of the best how-to videos for Maya's UV mapping system on the web.
+philosearcher cool, thanks!
So the bonus tool basically turns Maya into 3Ds. This is both funny and sad... You're a great teacher by the way, your voice is very clear and easy to understand. :)
JudieTroy thanks Judie! :)
As someone who is in my 2nd and final year of a digital media (game development) certificate, and is struggling with uv mapping as well as making textures, I appreciate this video so much! Now only if our school pc’s could handle simple uv maps..... :)
your explanation is awesome (even for a non native english listener) i subscribed
+Rodrigo Salinas thanks!
I've been looking for a video like this for forever! I don't know how I've never found this one before. Thanks a million!
That was such a good explanation. I've used those methods before, but you make it so much smoother. You make tutorials seem like an art itself.
fre1gn thanks so much. :)
Thanks James! Your tutorials have been the foundation of my now intermediate knowledge of Maya3D.
It's so soothing to listen to him since his voice reminds me of Kevin from Desert Bluffs
Outstanding tutorial! I'll be pointing my students at it when we get to UV mapping. Love how you cover the traditional way before mentioning Bonus Tools. It's important to have a foundation and understand why the bonus tool way is better.
Paul Naas thanks! I started the channel for my own students, glad to hear it works in other classrooms too.
this video is good! i think you voice is the clearest compared to other videos i watched. usually they doze me off and i usually do not finish following the tutorials.
+mizz roux thanks!
I think you're the best tutor, i've ever seen, James. Thank you for sharing your amazing tutorials. I am learning Uv mapping from this tutorial. Thanks a lot!
I've been accepted into the University of Advancing Technology for Game Art & Animation... Seeing as I have no prior experience, your channel is a god send. I thank you for this. Easily the best channel on TH-cam for Maya. I don't know how I could repay you for this
+Donald C (DeRanKeR64) glad to hear how helpful my channel is to you. You can repay me by sharing with your friends and classmates! ;D
You are so much better to listen to then most people who do this. That and so helpful, thank you, if I could afford to donate i would.
Richard Walters thanks! :)
I really appreciate your tutorials. The way you teach it on your videos is way better than what I was taught in school. After watching some of your tutorials my work as a whole improved by a quite a lot.
I am satisfied to hear that, thanks for sharing!
+James Taylor I bought and watched your rigging videos, in the last episode you mentioned about what you were planning on doing in the next episode. Any idea when the next video comes out? I'm just eager to learn
The best video for learning how to unwrapping a 3d model!
Clear, Concise and 100% professional tutorial. Thank you for sharing your knowledge.
James Tylor! you are a genius.
Thank you for such a short but direct tutorial. thank you.
Razac Chame thanks!
Your ASMR voice was excellent addition to this informative video! Thank you!! 👍
This has helped me so much. Before watching this video, anything that I learned about mapping would not stick with me what so ever but this has helped me so much! Thank you for this amazing tutorial! 10/10 Best teacher
Am I the only one getting a "Gardening With Maurice" vibe from the narrator's voice? That was my favorite talk-show in San Andreas.
Also, this is a super-good tutorial. Thanks
Great! James, you are one of the best lecturers whitch i have ever seen! Thanks a lot!
Just found this video, and it helped me SO much to in understanding how UVs work in Maya.
+ncds cool, glad to hear it!
Thanks for bringing to the Bonus Tools and Auto Unwrap UV's tool to my attention, thanks to you i'm finally able to create decent enough UV's and not want to shoot my self. Your tutorial is brilliant and well informed, you definitely should post more videos.
Man this tutorial is so awesome i already learn so much just by watching it one time.. keep it up! Subscribed!!!
thank you!
If I had a dollar for every time you saying "automatically" reminded me of Owen Wilson...
Keep the tutorial magic flowing. You've taught me more about the program than a college class has in one semester. :)
You have a very relaxing voice. Makes the tutorial seem short. Your blessed and thank you. Definitely subscribing and sharing
Love your tutorials!!! so easy to follow, very clear, no uneeded time wasting. learing a lot from you! keep it up
+James Koenig thanks!
James you freaking RULE!! This is so helpful
thank you!
Great for newbies and people that just need a refresher. Subbed!
Finally I could understand UVs unwraping, now I won't need to rely so much on Zbrush UV Master, thx.
Wilpsn happy to hear, enjoy. :)
I've just finished tutorial. Lesson about creating hairs (for games and other for movies) and explaining new hypershade (rules and purpouse of using node's) will be amazing!
good suggestions, thank you!
Thank you so much James!! you explain it and make UV mapping so much easier compared to my animation lecturer! saved my life!! Many thanks :)
happy to hear it!
For those who might be having issues with the move and sew function in 2016:
Try to create a new UV set from the UV menu. Also, if the area you want to move and sew won't operate how you want it to, try merging verts or edges on your model and then using the move and sew one edge at a time.
Man James, you really know your stuff! Even if I already knew this it's great to see other artists workflow! Great vid!
Dusty TheBall cool, thanks Dusty!
You sir are a legendary teacher!
Sir, you are great! Please keep posting. Don't stop. Thank You!
Oh my god, yes! These bonus tools help me out a ton! As much as I enjoy modeling I dislike this process the most, but the tools worked out pretty well. Not sure why more people don't know about this! Will def share it with my classmates :]
you are a wonderful tutor, this is my first time of watching your tutorial and I'm loving it.......your voice gives me confidence on the inside
thanks, glad to hear it!
Man you're excellent. My class has me confused on uvs. This helps alot
You are actually amazing. You ever considered teaching? You have helped me with so many things for my college project, and I will continue to learn from you. Thankyou
Thanks a lot James. As a beginner/intermediate in Maya, this really helps.
G. Adam Serrano glad to hear it!
Thanks for doing this video, this subject has always been very confusing to me and you explained it very clearly.
+Crossley Animation yes, I remember UVs being a big problem for me back in the day, glad I could help!
You sir ... are a God ! Your tutorials are some of the best I have ever come across anywhere, very clear, precise and easy to follow.
I guess the best things in life are free ... Thank You !
Nycresistance thank you! I should point out though that nothing on the internet is free! My channel is no exception - these videos are supported by ads and fan funding. :)
best part listening and wtacing ur plus point is that u explain very well
the voice is much more magical than the actual software
Aww thanks 😊
@@MethodJTV you're welcome man. definitely subscribe for 3d tutor with magical voice
Great tutorial, easy to understand and straightforward! Btw, the way you talk is kinda funny, but you're an amazing teacher :)
PacoLoco thanks!
James. You're a goddamn hero.
love your delivery and voice projection in the tutorial bro! great work!
thank you!
James this is an amazing tutorial. Greatly edited and short yet effective explanation. Thanks for the upload!
P.S. If you are familiar with Maya you can play the video at 1.5 speed
This video taught me more about UV mapping than the semester-long class I took at college dedicated to it. Thank you so much!
james taylor, your channel is great! very generous of you! I easilly subscribed, liked and recommended.
Carlos Gonçalves thanks Carlos!
Nice video tutorial, this been a huge setback in my 3d modelling you nailed it, keep making those hi-quality videos. Thanks
I mainly focus on character conept art, but after watching a bunch of your videos I want to create my characters in 3D!
I'll be bad, but practice makes perfect!!!
a good artist just has to learn the tools to make art in a new medium. If you can already concept characters, a lot of those fundamentals will transfer to 3D - you just have to learn the 3D tool set
Makes sense, I guess I have to keep trying to get the hang of it. Thanks for replying!
best tutorail saving time for unfolding uv
pasang lama thanks!
Thanks a lot for this, All I have been doing is manually aligning every UV vertices and it takes a lot of time.
Your my new favorite instructor, for MAYA.
CashFuelzCFXstudio awesome, thanks! :)
OMG this is the best uv tutorial ever!
+Francisco Sepulveda thanks!
The best tool and the best teacher, thank you !
J Luiz thanks! :)
;)
Amazing voice for tutorials. I watch so many dry videos where the host says "go ahead" every sentence. Here you are sounding clear and passionate without a "go ahead" ever mentioned.
Unfortunately for me, I am an LT 2016 user (very new one at that) and as far as I can tell only method 1 is available to me unless that magical auto unwrap 3d tool is hiding from me somewhere.
But, awesome video, best presenter I have had the pleasure of watching.
+Ravey thank you! The Unfold 3D algo is in LT, you may just be missing the bonus tools. The first method I showed should still work.
+James Taylor No no thank you! Thanks for the reply, the first method does indeed work like a charm in LT.
+Ravey For LT users drooling at method 3: The bonus tools are available for LT too! area.autodesk.com/blogs/stevenr/bonustools
Thank you, Sir! Very concise and informative indeed.
Very good explanation. Thanks. Your voice is so calm and it is very easy to listen. One more tutorial about texturing? pls
It funny how you say: Maaaanually :)
Every single time they come up with the Auto UV mapping tool progress it comes out it still not as good as doing it manually not to mention it takes more time to correct the mistakes what the tool does. Like Auto Rigging and auto skinning. You just proved it again, thank you.
+Zoltan Hubert I agree, in that I never rely entirely on an automated solution, because of the reasons you give. But the new tools, like Unfold UV and Delta Must, get you much closer very quickly, so the entire process is shortened dramatically, which is why I like them!
Incredibly clear and effective, thanks a lot.
I really appreciate you and your videos! But more than anything, I appreciate the details and background theory. DETAILS ARE IMPORTANT, especially for new learners. The people who want you to go really fast can use the fast forward button.
TruthWorld3D thank you!
your tutorial just wants me to keep going thanks for the gift. Keep it up.!!
+Ahmed Sohail very cool to hear! Keep going!
You make it look so easy...
High praise, thank you!
Wow thank you very much! This tutorial helped me so much! Like you can't imagine! I didn't know the bonus thing existed and at first I thought it would be like 1000 euros but then I saw it was free. And it worked. And now I'm happy!
So thank you very much for that! :))
this helped me a lot man, thank you. Had to do UV unwrapping for a hw assignment, I think my teacher kinda over complicated it. I know I did this once with 3DSM for another HW assignment for another class and I managed to get it to work though it looked awful, this time around my models UV map actually doesn't look like a mess. Least fun part of modelling, thank god I'm not planning to be a texture artist. Good to be well rounded I guess.
+X8551516 glad to hear it helped. Maya 2017 makes it even easier!
Thats amazing! I will try this when I come home from university for my homework. :)
Amazing! If only I knew these techniques when we still used Maya at school!
Yoneou541 well, the bonus tools were only recently released, so don't feel too bad! But I am glad the techniques were helpful to you.
I see, I'll definitely try them out as soon as I use Maya again! We switched to Blender as it is free to use, but I really wished we could keep using maya.
Yoneou541 it's free for all to use now: www.autodesk.com/education/free-software/all
Ben Kirkness I know it's free, but we can't use it for anything but school. A company would have to buy a pretty expensive licence for other purposes, and if the company is small, it'll have a hard time paying for it. That's why we use Blender now, because we don't need a licence for it..
I saw this a while back when I was in you class I'm still trying to figure out how anyone could leave a dislike on this ????
You did a great job with this tutorial. Thank you!
this video is amazing! It helped me so much, you're really good at explaining uv's
+Aim4Chaos thank you!
Excellent Tutorial, James.
camos79 thank you!