A lot of people assumed in comments that I am asking spintires as a replacement to Snowrunner which is not true. I want it as a seperate alternative for OG players like myself.
I know this may be unrelated, but I'm not too sure about how I feel about the text to speech voice that you have implemented in you latest videos. I personally prefer videos without them and only have text to read, but I can get used to it if I have to.
I've spent around 80 hours playing Snowrunner before I picked up Spintires and Im not coming back. The driving is so much more satisfying. Its great to see more videos on Spintires and the voiceover is great! Love your channel.
In spintyres the weight of the trucks is more realistic and the physics are more realistic, in snowrunner they are like toys. Snowrunner wins only with graphics and variety.
if snowrunner trucks physics are made to be like spintires, many people will forget about spintires, well mostly as this is the biggest downside in snowrunner at the moment ?
The saddest thing about spintires is that this year will be its 10th anniversary, but since spintires got abandoned there will possibly not happen anything...
The OG spintires has its own beauty..despite having snowrunner I still play mudrunner and spintires more because these games are simple..Snowrunner has too many maps and objectives which are not easy to go through
@@SD1ONE agreed..also the environment with old soviet trucks is just on another level..I just wished that they could have made the Expeditions by using the old trucks and environment from mudrunner or spintires which could become a better competitor to snowrunner
I just hope they'll resolve the ownership dispute :(( Game really kicked off again and boom, pulled off steam right after. Something about an ownership dispute between Oovee and Saber, im not too well informed on it.
Its sad that its been four years since removal and Spintires still hasn't gained any traction on returning to Steam, or sale anywhere else. And Steam keys for the game and DLC are running out. Hopefully it can return someday, or someone can pick up the concepts and make a new game with the heart of Spintires at its center.
It returning is complicated and unlikely to happen. Pavel Zagrebelnyj made Spintires and Oovee published it. It's Oovee's only game which was a hit with fans and cemented as a cult classic for sim games, and Pavel left on very sour terms. Pavel is now working at Saber Interactive, and has gone on to be a part of Mudrunner, Snowrunner, and Frontiers. If anyone wants to pick Spintires back up, they would have to legally work with Oovee. I've seen landmines far more discreet than that. Our best bet is a competitor with a different name from a different dev and pub.
Граю цю серію ще з 2013 року, і в плані фізики SpinTires найближче до раельності. SnowRunner то графіка та геймплей, але не реалістична фізика. Дякую за гарне відео! 👍 SpinTires forever in my heart ❤️
На самом деле абсолютно согласен с проблемой распределения веса в snowrunner. По сравнению с mudrunner в ней машины кажутся просто пластиковыми. По моему мнению причина этого не только перекрученная мощность двигателя, но и очень ограниченный ход подвески и рамы, что на большой скорости тебя может подбросить и перевернуть, если ты найдешь даже на небольшой камень. Также полностью согласен с фиговым балансом. Я заметил это ещё в начале прохождения, когда первым вездеходным грузовиком купил Азов и проехал с ним добрую половину игры, не нуждаясь ни в чём либо. Если так посмотреть, то по сути в snowrunner есть ну максимум штук 10 полезных грузовиков, которые тебе всю игру с DLS пройдут. Мне кажется эта проблема растёт из более аркадной физики, где вес машины ни на что по сути не влияе. Хотя подобное можно было бы исправить какимм нибудь аддоднами, которые необходимы для миссии, но которые можно установить только на один вид транспорта.
Regarding reused assets: most Soviet trucks (especially in military) share the same headlights and likely many other parts for repairability purposes (this even extends to present day models like ru.wikipedia.org/wiki/МАЗ-6317)
The number one thing i wanted to see was tracked vehicles and the possibility of clearing the tracks with construction equipment, there used to be some awesome experiment mods for spin tires along that vain of though
Tracked vehicles were always a problem for game engine...they were somewhat workable in ST & MR but In SR engine they are even more hard to get working....lets hope they resolve those issues for next main entry.
Clearing tracks like we could build our own for example log bridges over mud pits? Would love to do that. Any route has anoying spots and I'd happily invest the time to fix them.
The missing vehicle and cargo weight was my main issue with snowrunner. After finishing Armur, the game felt boring, repetitive and gave me no sense of challenge. That's when I decided to give the real life mod a try, and man does it make the game feel better. But I can see why it's not in the vanilla game. With that jump in difficulty most casual players wouldn't have made it to Smithville dam.
Mudrunner is like little easier than spintires but yes most of stuff is still applicable to MR. the DLC features like tire pressure, etc is not available in MR though.
From a business standpoint, Snowrunner devs are geniuses: They saw a game genre not very touched in the market, that caught the eye of many who liked it, made a very good looking copy with way simpler mechanics to atract a larger playerbase and making them feel powerful to keep buying overpowered DLCs. Kinda like what happens (in my opinion) which space engineers. Such a good looking game and fun to play for the experienced fellas, but SO DAMN COMPLEX i doubt the average adult gamer could grasp it even after a week. And i myself must admit, simple space exploration games like Astroneer caught my eye way better.
Original Spintires, not the mudrunner!, is just amazing! The driving experience there felt like trucks were struggling, but they were cappable.of doing job. And reaching destination through woods and not roads felt rewarding
Great comparison! Spintires is not only better than SnowRunner but also better than MudRunner, it has nicer visuals, better LOD, and better mud representation. After the 1.7 update Spintires returned as my favorite one.
I enjoyed Spintires when it came out but it always felt like more of a tech demo than a game, while the physics were definitely better in Spintires, SnowRunner feels like a much more complete gameplay experience.
agreed but don't you think innovation should continue... sure a proper gameplay based game should also exist but so does a game which showcases all the innovation...
After playing Spintires, Mudrunner and Snowrunner the reason i think Snowrunner feels like arcade is the Swarm Engine of the Game. The VeeEngine which was used by Spintires and Mudrunner works overall better. This is the reason why in my opinion the upcoming Mudrunner Expeditions could not bring this immersive feeling back.
God, i want 3 independed games!!! Spintires Mudrunner SnowRunner. I do not want them all together runned as 1 games on the same engine, couse they feel and play so diifferently and it is so cool!!!
I wanted to buy snowrunners, but then I played it on Gamepass and damn, the trucks felt like RC trucks, the game felt so dumbed down, filled with content that isnt really necessary, turned into a completely arcade game, it just threw me off so much, I decided to stay with just MudRunners lol It feels like they decided to go "full-corporate" in snowrunners, making a game more acessible, faster paced, brighter, more colorful, with a lot of unlockable stuff, a lot of modifications that are cool tbh, but still, and a lot of currency management, to keep people playing for longer, sacrificed quality for quantitiy.
Something that really, _really_ needs to be kept in mind - other than the basic fact that Spintires, Mud and Snowrunner are all made by the same developer - is that no video games are truly realistic, and gamers who _say_ they want total realism don't want realism. Realism, while it can be fun, is not _conducive_ to fun, and simply making a game's mechanics more realistic without adjusting its sandbox can be detrimental, despite what some gamers'll tell you. For example, let's take the soft-body physics simulation of BeamNG Drive and staple it to the over-the-top chicanery of Need for Speed. BeamNG's fun comes from the fact that everything a car can and cannot do is simulated in frankly _gross_ detail, while Need for Speed's comes from the fact that it isn't _bothering_ with realism. If we make Need for Speed more realistic, while keeping the world design as it is, have we improved NFS? No, we've just made it worse. The fun of realism in video games comes from when that game's rules and sandbox are built with realism in mind, and adding realism where inappropriate can be likened to adding too much seasoning to a dish - Without a careful balance, you ultimately wind up ruining it. The concessions made in games like Snowrunner aren't there because the devs don't _want_ to make a game _they'll_ enjoy, they're there because the devs want to make a game that _everyone_ who's into the subject matter will enjoy. In simple terms, people don't play Ace Combat because they want an accurate simulation of aerial combat, they play Ace Combat because they want a fun game about fighter jets doing impossible tasks.
I agree with your points...but just for your info...Spintires was made by different people than Mudrunner & Snowrunner...before 2020 it exists as this other alternative to Mudrunner games...I am asking to bring it back as an alternative not as an replacement to Snowrunner.
@@SD1ONE Saber has no competitors in this genre and they are not developing at all. You can watch the “new game” Expeditions, the same candy, just a different wrapper
Spintires, the original one, not mudrunner, has soooo much different feeling, like it is actually hard on trucks, like they struggle, but it alao feels like they are more cappable. And mud feels much more realistic. I will never understand why have they changed physics. All they had to change was stupid camera...
Ehhhh the thing about spin tires that they def got wrong is once your sunk in mud your sunk, which snow runner did get right. You can’t beach an axle, or sink to your frame and just chuck it in low gear and crawl out. I’ll agree the overall feel of spin tires is more realistic, but I like the fact snow runner has a little arcade-iness to it to keep the fun factor going, esp with mods. Plus, all the games require extreme patience for a small task, and if they wanna keep growing the player base they gotta make compromises. I play mudrunner as a brutal reminder of that 😂 esp since, I ran out of fuel in the middle of a swamp and dreading trying to get a scout out there to refuel the thing 😂
@SD1ONE I never said you wanted a replacement! Just pointing out that while snow runner is indeed the most arcade based of the 3, that even the more "realistic" games had some arcade elements to make it playable :)
Spintires is much more realistic when it comes to physics of driving big trucks offroad. Also the softbody physics are way better. Trucks in ST looks like the real counterpart. Addons suits better. The new Runner game looks completely the same like SR without the need of transporting cargo. Just some stupid addons to check the environment.
i mean every issue we have in snowrunner is due to the game worlds beeing THAT big. in ST you had one smaller world. one single mission and only a handfull of vehicles. my garage in SR has like 40 vehicles allready and that aint even half of ones available.
Only game I played in the series was Snowrunner, until recently I bought Mudrunner because I saw it in a sale. Not saying Snowrunner is a bad game by any means, but I definitely prefer the physics of the older games
hmm...so you played MR after SR and still liked it...I guess you've an open mind about this because most players don't like these old games because of how they look, how the UI elements are different and require more effort to get used to....
Never played spintires, but it looks like an awesome game. The pure amount of clutter from Snowrunners tire pack has made the game crash more on the Xbox
Did Spintires have more varied terrain than Mudrunner? Because in Mudrunner the terrain always felt very same-ish and had little variety, most maps felt very similar and once you figured it out you could do the same thing over and over again without thinking and progress with no issue.
ST physics changed a lot, you can't get going by holding the throttle indefinitly like the 2016 version and mudrunner, it gives some depth to it. As for variety you better install modded maps
Spintires terrain is not as varied as SR but its little more varied than MR...It has hilly maps which mostly have dirt roads but technique you need on those is different than muddy plains...Again both MR & ST are like unfinished game concepts which if developed properly could've been way better than they are now.
Snowrunner is too grindy for me. And I'm never entirely sure if I prefer Spintires or Mudrunner, but I stick to Mudrunner because of the steam workshop, and some of the workshop maps are super fun. Also it's funny how the way you talk reminds me at times of old instructable videos
Normie pleabians want to play arcade racing type trucking games. If everything is not an obvious cakewalk it will just turn players away. Such is the modern state of gaming. No more "nintendo hard" games exist in the mainstream, and spintyres is very far from nintendo-hard.
Unfortunately I don't think Spintires will get a second chance even thou it more than deserves it, but maybe I'm wrong and the game will eventually make a groundbreaking return
It was but see...spintires has 2 phases first phase is from 2014-16 which is essentially converted to Mudrunner but then from 2018-20 spintires went on its own short journey.
Ask somebody to send you or find the DLCs files according to your version of the game. That said China one is protected and you would need to buy it. If you have 500 bucks to spend on a steam key lol...
Snow runner with no flex is like roblox, a lego car, spintires is real the vehicles flex and have movement its a game about physics so obviously spintires with better physics is a better game
SR is better game man, older games were barely a game but because of same reason they was more innovation friendly...specially in spintires days when game was PC only.
it's not that simple... old games like Spintires and Mudrunner were very bare bones compared to SR but they did get the basics right and if they would've developed further they might be better than SR but at present when you consider all things SR is better game.
No need to hate SR man, Its for different audience and It can exist as seperate game just like Spintires should exist as seperate game so that both communities can be happy.
Spintires is better simply because they were focused on making a good fun game for a small audience, but they blew up and used mudrunner and snowrunner for cash grabs.
I mean, the frame flex in SR feels more real tbh, like trucks actually needing a reason to bend, and it is achieved through rough impacts, or being overly heavy
@@Ezdine_G8261 There is some; I've found the ford clt 9000 with the cab over frame is quite evident to frame flex when going over uneven terrain. Try going on an angle through a ditch. Thats the best example youll see about frame flex regarding a medium truck, because the heavies and superheavies don't bend as well because they need to be stronger
Many things that Spintires had could and should have been implemented into SR. I agree that pacing of the game is now higher than it was in Spintires and disbalance between trucks is becoming bigger by the day (new Yamal is a good example for comparison and pretty cool, but useless Twinsteer). And I had mentioned under one of your videos, the addons they are creating are sloppy. A good example is the new crane on Kenworth. Take a look on how ridiculously it is mounted. And guess what? If you dig into XMLs of their truck files, they do seem to have a lot of ideas, but they tend to be cut right before release? Example, KamAz Arctic. Did you know they had a unique cargo bed which is present in real-life model designed for it but opted out for standard 2-slot?
Yes, I did saw pics of those cut features like antarctic bed and other unfinished things in xml files....It looks like the pressure of putting out 4 major updates a year is getting to devs....Game is on like 8 platforms so that doesn't help either.
@@vladvulcan It's debatable :) If we only go by platform length, yes, this is the only truck that can have 4 slots and have a turn radius like Venus orbit, but unless you mod the XML, it can't even attach a trailer. So you are indeed limited to single 4-slot delivery with autoload option only. However, if you hitch a 5-slot semi to, say mAz 612, you will get a higher capacity with higher manoeuvrability and with a, useless as it may be, manipulator crane. Again, I am not diminishing TS, all I am saying it is overshadowed by newer trucks. At the time of release, few of the trucks had the engine as good as TS has, and poor GMC and WhiteStar could barely pull themselves in not so deep mud whereas TS was rocking, especially in AWD. Now you have Kolob, 605R, Derry, and the very same new Kenny and old fuel troglodyte 5600TS which in many aspects outperform TS. Regrettably.
Spintires and Mudrunner has a more interesting system when you play with steering wheel, here you need to know how to use the clutch, because if you change gear without it, the truck take damage. Also, you have the control of the gears, you can use first when you want or third when you want. In Snowrunner... you can use only Low -, Low, Low +, H, Auto, N, and reverese. If you want drive with a specific speed, maybe in second gear, you can't do it because the game doesn't let you select the gear you want, and if you try to drive at 30km/h for example, the automatic gear It will start to go up and down because the script doesn't understand what you want to do. And if you don't use clutch, nothing happens, there is no penalty for not using it, like an automatic transmission...
honestly, from my experience with MudRunners, playing with a steering wheel is absolutely terrible, and the way clutch works is terribly unrealistic, FFB is very bland, I was hyped to test it with a wheel when I got mine because I really enjoy MR, but its a game clearly meant to be played with a keyboard, and its still super fun to play it with a keyboard. So I wouldnt really mind SR having a worse wheel support because it was never really meant to be played with one, but what hurts me is that SR is pretty much a downgrade from MR and ST in nearly every way except graphics
Yep, the force ffb is weird (that's why I never activated it in both games haha) but in my case it doesn't matter, is more "easy" to drive a 900° setting. The problem is when you're trying to "roleplay" while driving in Snowrunner. In my opinion, the MudRunner's clutch system should be in the Snowrunner at least like a option in the menu settings because it is a game "better" than the 2017 one. But it is what it is. 😪
@@SD1ONE Spintires dying really hurt. All the possibilities just went to dust. Hopefully we'll get something in the future that builds on what Spintires aimed to achieve.
@@whitworthlime8793I agree. Some of us thought Snowrunner will be the advanced Spintires with all the content, graphics and UI elements. If only they just retained the formula from first game, but I guess consoles limitations didn't allow that.
@@kak8895 in an ideal world we would have got mudrunner with more American content and better graphics. The physics in snowrunner are by no means bad just....different. most of my enjoyment comes from the variety of missions and trucks that spintires couldn't offer. Spintires will always be the OG where it all started and for the memories it will be the best.
It's one of the best videos I've watched so far. A competitor for SnowRunner would be welcome, especially based on SpinTires. I think the next Runner series has the potential for a way better game than SnowRunner in terms of mechanics and simulation.
the whole spintires "fallout/scam" thing was very disappointing. I was an original backer of the game and I never got my "physical copy" that I pledged for... Game had so much potential but it never came to face...
First of all, credentials: I have played about 350 hours in SpinTires, about 480 hours in MudRunner, and more than 1,500 hours in SnowRunner. You can say I love the franchise. All the points you make are fair. I especially agree regarding the confusing amount of tyres in SnowRunner compared to its predecessors, and about truck weight and handling. However for me, the two most frustrating things in SpinTires have been: 1. Its crude and awkward user interface. Lots of fiddling with the mouse when a keyboard shortcut would have been much better (e.g. releasing the winch, starting/stopping the engine, and other things that are way better in SnowRunner). And don't get me started on that manual clutch. 2. It is often TOO slow-paced an experience. SpinTires often seems much more focused on the physics simulation aspect (trucks and terrain behaviour) than to provide a more polished gameplay. The way trucks struggle in deep terrain is a joy to behold compared to SnowRunner, but when you cover 200 in-game meters in 20 minutes, it just becomes tedious. SnowRunner has moments like these, too, but they're not as heavy-handed. That's because they're compensated by having stronger trucks that pick up their pace when they're not stuck. In SpinTires, even in the best conditions, trucks sometimes feel _too_ slow, like you're driving with the handbrake on. For these reasons, it's clear to me that SpinTires is closer to being a simulation sandbox, while SnowRunner is closer to being a more structured game. And consequently SpinTires feels more realistic, while SnowRunner feels more 'arcade'. I honestly believe that MudRunner is a good compromise between the two, and it's the one I enjoy returning to when I'm not playing SnowRunner. If MudRunner had more than logging, it would be really cool. Fortunately modders have produced lots of fun maps to explore and conquer. This was a great video, anyway. Not sure how I feel about the AI voice, but the narration was interesting. Cheers! //Rick
why I like spintires is because of its innovations which cant be possible in SR as its too big for such big changes now...wish SR has different PC version for experimentations
Imo snowrunner has intentionally made the driving/mudding simulation less realistic to make the game easier and more accessible to players. Spintires is kinda extremely hard at times.
I think they were going in a good direction with latest updates. They rewrote mud simulation so that throttle control became a real gameplay mechanic. It would have benefited a few more updates but thats when it got delisted sadly...
Snowrunner: боишься получить урон от деревьев, домов, зданий, бордюров, камней, веток/ камней на дорогах... SpinTires: Боишься НАВСЕГДА потерять грузовик на дне реки
The weight and terrain issues are probably the biggest ones for me. I generally don't use scouts because the moment they hit deep mud they are stuck fast while the bigger trucks can at least keep digging usually even with less than perfect tire choice. Overall I like both games and through modding and editing I have been able to create the experience that I prefer which at the end of the day I think we all should be grateful to be able to do.
Anybody can contact the original developer of Spiuntires and ask him to resurrect Spintires?!! I really like SnowRunner but basicly what i want is not a cosmetic mod to Snowrunner or any else associated to SnowRunner. I want it to be Spintires. Nd two games must be separet and real competitors to each other!!!
The limitation is not particularly because of the limited hardware the console companies themselves...they have a lot of say in game mechanics from what I heard.
@@SD1ONEMakes sense. You just gave me another solid reason to never purchase a console no matter how cheap. And I'd rather not enter the loop hole of subscribing to play online when I already pay for internet. This proves why a lot of racing/driving games are stagnating.
@@kak8895not the case 100% of the time. GTA online for example is a disaster on PC while console is for the most part solid. Even better graphics (without mods)
Adding this after I have everything typed out, but in 4 weeks another mudrunner game is coming out so I guess we'll see what that has to offer but its already tainted by corporate greed bullshit like preorder early unlocks Snowrunner has a lot to offer but it falls flat with the core of the game, It feels mechanically worse especially with the core of the game the mud and snow physics. Handling of the vehicles feels awful, when you're going full speed on pavement with a highway truck its easy to see and feel what I mean. I wish Mudrunner or Spintires had the career mode snowrunner has and that would be perfect. They are both beautiful games especially when its foggy but I'll admit it I think Snowrunner has them beat because in the first map in the swamp near the dam tunnel, on a foggy night just sitting there feels so atmospheric, especially with the nature sounds.
I honestly hate consoles. They are literally pay to win as you have to buy some pass on playstation to play multiplayer. The console is as espensive as a medium pc. The console with a few games is as expensive as a very good gaming pc. Consoles are weak and therefore make pc games like snowrunner worse as you said in the vid
Another thing its dlc's and progressiom, with dlc yout progression its totally destroyed, i had the non dlc game purshased and i tested a full one, i had more fun without dlc, in spintires dlc's are very good, in snowrunner its just a generic map with a generic russian op truck.
I just got the K700 in snowrunner, and imo it feels terrible to drive, it looks and feels like a matchbox car being driven by a four year old with how stiff it is, i liked driving it in Mudrunner but cant say the same for snowrunner
Nice video! As always! And I like that you are now talking! As for the spintires. Yes, It is sad that the game got removed from the Steam. Could be interesting is someone could continue its development.
That's all I am wishing for...over these years I get why SR feels like the way it is and I've no issues with that, Its the comprimise we have to accept for good graphics and mission variety but spintires could co-exist as a seperate game to people like me who enjoy that authentic feel.
And only real models of cars from the Soviet Union remained in Spintires. In mudrunner and snowrunner, the developers mutilated the models to avoid copyright issues (since they did not buy licenses to use the models in the game).
I don't think even spintires had access to licences but because it was an indi game...so they were less prone to lawsuits than decently bigger dev like saber.
In this respect, Snowrunner is better than Spintires, many trucks, especially American ones, are licensed. On the other hand, many unlicensed trucks look better and resemble their real counterparts more than the unlicensed trucks from Snowrunner.
6:40 The weight is the result of many things done in the right realistic way, I often find myself unconsciously pressing very very hard the keyboard to compensate some hard terrain or some tilting on the spintires trucks, where on spintires I feel like the trucks are made of paper. And sadly, they went for the same arcadish feeling for Expeditions, they call it a "MudRunner" game, but it is more a SnowRunner game, it has nothing to do with MudRunner, MudRunner have similar physics to Spintires, only missing the Tire Inflation system I think I am so sad that I was unable to purchase the china adventure, and I've seen many sites selling the key for up to 500 USD 😕
Since I played Expeditions preview so I think they tried to improve physics a little in Expedition...they reduce trucks power which result in them feeling little sluggish and thus heavier...also the suspension used there is softer rock crawler one which makes them less bouncy...so they're listning and trying to improve...I mean sure they can't go back MR or ST level but they're trying atleast...although I still don't agree with the vehicle mods, etc they choose for Expeditions as it gives it more arcade feel
A lot of people assumed in comments that I am asking spintires as a replacement to Snowrunner which is not true. I want it as a seperate alternative for OG players like myself.
I know this may be unrelated, but I'm not too sure about how I feel about the text to speech voice that you have implemented in you latest videos.
I personally prefer videos without them and only have text to read, but I can get used to it if I have to.
I've spent around 80 hours playing Snowrunner before I picked up Spintires and Im not coming back. The driving is so much more satisfying. Its great to see more videos on Spintires and the voiceover is great! Love your channel.
Ссылка на Дискорд не рабочая.
what is voice you use in editing program ?
please inform oovee studio and saber interactive to bring the game back to steam
In spintyres the weight of the trucks is more realistic and the physics are more realistic, in snowrunner they are like toys. Snowrunner wins only with graphics and variety.
I can't comment whats realistic or what not but personally I like the feel of spintires and Mudrunner trucks
How many russian trucks have you gone logging in??
@@whitworthlime8793 In order to know the physics of trucks, you don’t have to drive them, it’s enough to study at school
Speaking of realistic, I find it Mud/Snowrunner too vivid with colors
I like Spintires atmosphere more, except the fog at night
if snowrunner trucks physics are made to be like spintires, many people will forget about spintires, well mostly as this is the biggest downside in snowrunner at the moment ?
The saddest thing about spintires is that this year will be its 10th anniversary, but since spintires got abandoned there will possibly not happen anything...
😢
spintires never was abandoned the original creator still makes DLCS
and where are those DLCs or even the game itself
@@SD1ONE they arent common but the original creator still makes dlcs.
@@ammartinplays ??? Pavel left spintires long ago
The OG spintires has its own beauty..despite having snowrunner I still play mudrunner and spintires more because these games are simple..Snowrunner has too many maps and objectives which are not easy to go through
yes, I also miss the simplicity of old games...I am fine with less objectives but quality objectives which don't interfare with game physics too much.
@@SD1ONE agreed..also the environment with old soviet trucks is just on another level..I just wished that they could have made the Expeditions by using the old trucks and environment from mudrunner or spintires which could become a better competitor to snowrunner
I just hope they'll resolve the ownership dispute :(( Game really kicked off again and boom, pulled off steam right after. Something about an ownership dispute between Oovee and Saber, im not too well informed on it.
Its sad that its been four years since removal and Spintires still hasn't gained any traction on returning to Steam, or sale anywhere else. And Steam keys for the game and DLC are running out. Hopefully it can return someday, or someone can pick up the concepts and make a new game with the heart of Spintires at its center.
the developer and publisher broke up, that's why mudrunner was released in the first place
It returning is complicated and unlikely to happen. Pavel Zagrebelnyj made Spintires and Oovee published it. It's Oovee's only game which was a hit with fans and cemented as a cult classic for sim games, and Pavel left on very sour terms. Pavel is now working at Saber Interactive, and has gone on to be a part of Mudrunner, Snowrunner, and Frontiers. If anyone wants to pick Spintires back up, they would have to legally work with Oovee. I've seen landmines far more discreet than that. Our best bet is a competitor with a different name from a different dev and pub.
But didnt oovee release dlc post split? Is there anyway to get some of that? Silmilarish mods maybe?@@FurryWrecker911
I still have spintires on my PC. It will never leave! 😭
If anyone is selling Spintires DLCs, I am buying.
Граю цю серію ще з 2013 року, і в плані фізики SpinTires найближче до раельності.
SnowRunner то графіка та геймплей, але не реалістична фізика.
Дякую за гарне відео! 👍
SpinTires forever in my heart ❤️
That’s what’s wrong with SR it looks like RC cars. Spintires forever
Respect bro for this video, I miss SpinTires
На самом деле абсолютно согласен с проблемой распределения веса в snowrunner. По сравнению с mudrunner в ней машины кажутся просто пластиковыми. По моему мнению причина этого не только перекрученная мощность двигателя, но и очень ограниченный ход подвески и рамы, что на большой скорости тебя может подбросить и перевернуть, если ты найдешь даже на небольшой камень. Также полностью согласен с фиговым балансом. Я заметил это ещё в начале прохождения, когда первым вездеходным грузовиком купил Азов и проехал с ним добрую половину игры, не нуждаясь ни в чём либо. Если так посмотреть, то по сути в snowrunner есть ну максимум штук 10 полезных грузовиков, которые тебе всю игру с DLS пройдут. Мне кажется эта проблема растёт из более аркадной физики, где вес машины ни на что по сути не влияе. Хотя подобное можно было бы исправить какимм нибудь аддоднами, которые необходимы для миссии, но которые можно установить только на один вид транспорта.
Regarding reused assets: most Soviet trucks (especially in military) share the same headlights and likely many other parts for repairability purposes (this even extends to present day models like ru.wikipedia.org/wiki/МАЗ-6317)
I have no issue with reusing if its done in a sensible way...the way SR did it is little too much imo.
The number one thing i wanted to see was tracked vehicles and the possibility of clearing the tracks with construction equipment, there used to be some awesome experiment mods for spin tires along that vain of though
Tracked vehicles were always a problem for game engine...they were somewhat workable in ST & MR but In SR engine they are even more hard to get working....lets hope they resolve those issues for next main entry.
Clearing tracks like we could build our own for example log bridges over mud pits? Would love to do that. Any route has anoying spots and I'd happily invest the time to fix them.
The missing vehicle and cargo weight was my main issue with snowrunner. After finishing Armur, the game felt boring, repetitive and gave me no sense of challenge.
That's when I decided to give the real life mod a try, and man does it make the game feel better. But I can see why it's not in the vanilla game. With that jump in difficulty most casual players wouldn't have made it to Smithville dam.
They really had to put all the mechanics into snowrunner from past games, it will be like nostalgia combined with the new generation
are things you've said also applicable to mudrunner?
Mudrunner is like little easier than spintires but yes most of stuff is still applicable to MR. the DLC features like tire pressure, etc is not available in MR though.
From a business standpoint, Snowrunner devs are geniuses: They saw a game genre not very touched in the market, that caught the eye of many who liked it, made a very good looking copy with way simpler mechanics to atract a larger playerbase and making them feel powerful to keep buying overpowered DLCs. Kinda like what happens (in my opinion) which space engineers. Such a good looking game and fun to play for the experienced fellas, but SO DAMN COMPLEX i doubt the average adult gamer could grasp it even after a week. And i myself must admit, simple space exploration games like Astroneer caught my eye way better.
Original Spintires, not the mudrunner!, is just amazing! The driving experience there felt like trucks were struggling, but they were cappable.of doing job. And reaching destination through woods and not roads felt rewarding
awesome video. i didn't know the trucks in spintires (like the Zikz 612H) was perfectly balanced compared to SR.
thanks for the info.
It wasn't as OP as SR but it still was kind of OP compared to other spintires truck but still realistically it should be a capable truck.
Great comparison! Spintires is not only better than SnowRunner but also better than MudRunner, it has nicer visuals, better LOD, and better mud representation. After the 1.7 update Spintires returned as my favorite one.
They should add a full manual gearbox to snowrunner imo it would make the game better and slightly more realisitic
I enjoyed Spintires when it came out but it always felt like more of a tech demo than a game, while the physics were definitely better in Spintires, SnowRunner feels like a much more complete gameplay experience.
agreed but don't you think innovation should continue... sure a proper gameplay based game should also exist but so does a game which showcases all the innovation...
@@SD1ONE agreed 100% I hope one day the developers can combine the strengths of both games
After playing Spintires, Mudrunner and Snowrunner the reason i think Snowrunner feels like arcade is the Swarm Engine of the Game. The VeeEngine which was used by Spintires and Mudrunner works overall better. This is the reason why in my opinion the upcoming Mudrunner Expeditions could not bring this immersive feeling back.
that engine could be the reason...they all use havok physics through
In Snowrunner, high gear kicking in and launching a huge truck in speed in rough terrain, like a rocket, is ridiculous...
Imagine the world where Voroshilovettes added to the game (8:14), i would sell my house if that means i can go to that world
God, i want 3 independed games!!!
Spintires
Mudrunner
SnowRunner.
I do not want them all together runned as 1 games on the same engine, couse they feel and play so diifferently and it is so cool!!!
I love the details they put to Spintires and Mudrunner most of the features are absent in Snowrunner :(
I wanted to buy snowrunners, but then I played it on Gamepass and damn, the trucks felt like RC trucks, the game felt so dumbed down, filled with content that isnt really necessary, turned into a completely arcade game, it just threw me off so much, I decided to stay with just MudRunners lol
It feels like they decided to go "full-corporate" in snowrunners, making a game more acessible, faster paced, brighter, more colorful, with a lot of unlockable stuff, a lot of modifications that are cool tbh, but still, and a lot of currency management, to keep people playing for longer, sacrificed quality for quantitiy.
Something that really, _really_ needs to be kept in mind - other than the basic fact that Spintires, Mud and Snowrunner are all made by the same developer - is that no video games are truly realistic, and gamers who _say_ they want total realism don't want realism. Realism, while it can be fun, is not _conducive_ to fun, and simply making a game's mechanics more realistic without adjusting its sandbox can be detrimental, despite what some gamers'll tell you. For example, let's take the soft-body physics simulation of BeamNG Drive and staple it to the over-the-top chicanery of Need for Speed. BeamNG's fun comes from the fact that everything a car can and cannot do is simulated in frankly _gross_ detail, while Need for Speed's comes from the fact that it isn't _bothering_ with realism. If we make Need for Speed more realistic, while keeping the world design as it is, have we improved NFS? No, we've just made it worse.
The fun of realism in video games comes from when that game's rules and sandbox are built with realism in mind, and adding realism where inappropriate can be likened to adding too much seasoning to a dish - Without a careful balance, you ultimately wind up ruining it. The concessions made in games like Snowrunner aren't there because the devs don't _want_ to make a game _they'll_ enjoy, they're there because the devs want to make a game that _everyone_ who's into the subject matter will enjoy. In simple terms, people don't play Ace Combat because they want an accurate simulation of aerial combat, they play Ace Combat because they want a fun game about fighter jets doing impossible tasks.
I agree with your points...but just for your info...Spintires was made by different people than Mudrunner & Snowrunner...before 2020 it exists as this other alternative to Mudrunner games...I am asking to bring it back as an alternative not as an replacement to Snowrunner.
@@SD1ONE Saber has no competitors in this genre and they are not developing at all. You can watch the “new game” Expeditions, the same candy, just a different wrapper
Spintires, the original one, not mudrunner, has soooo much different feeling, like it is actually hard on trucks, like they struggle, but it alao feels like they are more cappable. And mud feels much more realistic. I will never understand why have they changed physics. All they had to change was stupid camera...
Please do a comparison vid fir the cat ct681 and the cat ct680
Ehhhh the thing about spin tires that they def got wrong is once your sunk in mud your sunk, which snow runner did get right. You can’t beach an axle, or sink to your frame and just chuck it in low gear and crawl out.
I’ll agree the overall feel of spin tires is more realistic, but I like the fact snow runner has a little arcade-iness to it to keep the fun factor going, esp with mods. Plus, all the games require extreme patience for a small task, and if they wanna keep growing the player base they gotta make compromises.
I play mudrunner as a brutal reminder of that 😂 esp since, I ran out of fuel in the middle of a swamp and dreading trying to get a scout out there to refuel the thing 😂
your points are good but kind of out of context...I wanted spintires as an alternative not as a replacement.
@SD1ONE I never said you wanted a replacement! Just pointing out that while snow runner is indeed the most arcade based of the 3, that even the more "realistic" games had some arcade elements to make it playable :)
I love Spintires. I still play and tried snow runner but thought it was meh by compare
in my opinion mudrunner is the best of both worlds in some regards
How you get dev tool
Spintires is much more realistic when it comes to physics of driving big trucks offroad. Also the softbody physics are way better.
Trucks in ST looks like the real counterpart. Addons suits better.
The new Runner game looks completely the same like SR without the need of transporting cargo. Just some stupid addons to check the environment.
I like fuel usage in Spimtiers is more eralistic. While in Snowrunner it is not realistic.
I don't think fuel usuage is realistic in any of these games because it can't be...the map is very small compared to real life scale.
I didnt know SpinTires was abandond until I looked on Steam and it was gone... 😢
I like spin☆tires and snow☆runner
i mean every issue we have in snowrunner is due to the game worlds beeing THAT big. in ST you had one smaller world. one single mission and only a handfull of vehicles. my garage in SR has like 40 vehicles allready and that aint even half of ones available.
In MudRunner and Spintires I have strong feel that i drive real thing. But in SnowRunner i have feel of driving cartoonih viakle.
Could not agree more. Trucks and physics in spin tires are just miles better
Yo lo tengo en Steam pero cuando lo descargo solo me sale un mapa sin más, pagué por ese juego, que tengo que hacer para poder jugarlo con normalidad?
I prefer Snowrunner as it is. Its more arcade for some casual fun.
Only game I played in the series was Snowrunner, until recently I bought Mudrunner because I saw it in a sale. Not saying Snowrunner is a bad game by any means, but I definitely prefer the physics of the older games
hmm...so you played MR after SR and still liked it...I guess you've an open mind about this because most players don't like these old games because of how they look, how the UI elements are different and require more effort to get used to....
okay well how about not having to play for hours to get a small task done because you're sitting trying to get out of mud all day
Never played spintires, but it looks like an awesome game. The pure amount of clutter from Snowrunners tire pack has made the game crash more on the Xbox
Did Spintires have more varied terrain than Mudrunner? Because in Mudrunner the terrain always felt very same-ish and had little variety, most maps felt very similar and once you figured it out you could do the same thing over and over again without thinking and progress with no issue.
ST physics changed a lot, you can't get going by holding the throttle indefinitly like the 2016 version and mudrunner, it gives some depth to it. As for variety you better install modded maps
Spintires terrain is not as varied as SR but its little more varied than MR...It has hilly maps which mostly have dirt roads but technique you need on those is different than muddy plains...Again both MR & ST are like unfinished game concepts which if developed properly could've been way better than they are now.
SOMEONE PLEASE BRING SPINTIRES BACK, IT WAS MY FIRST GAME, ITS BETTER THEN ALL THE OTHERS!!!
Snowrunner is too grindy for me. And I'm never entirely sure if I prefer Spintires or Mudrunner, but I stick to Mudrunner because of the steam workshop, and some of the workshop maps are super fun.
Also it's funny how the way you talk reminds me at times of old instructable videos
Oh I use AI voice....sure man, MR is also a nice game...you can try all 3 and play what you enjoy the most.
Spintires was always forbidden fruit as I cannot afford a PC, nor can I put it anywhere 😂😂😂
Normie pleabians want to play arcade racing type trucking games. If everything is not an obvious cakewalk it will just turn players away.
Such is the modern state of gaming. No more "nintendo hard" games exist in the mainstream, and spintyres is very far from nintendo-hard.
The only reason i dont play spintires IS bc on Xbox dont have spintires only mudrunner ( and mudrunner need tô pay)i only play snowrunner
I’d prefer if you didn’t use the weird talk to text voice again I can read just fine.
Don't worry, I am not planning it to use in every video.
I still love these videos, but I would rather read your notes instead of hearing the AI voice.
Unfortunately I don't think Spintires will get a second chance even thou it more than deserves it, but maybe I'm wrong and the game will eventually make a groundbreaking return
I know but we can only hope
Voice reveal? Nice wild west texan accent btw
AI text to speech
I thought mudrunner was essentially the finished product of spintires?
It was but see...spintires has 2 phases first phase is from 2014-16 which is essentially converted to Mudrunner but then from 2018-20 spintires went on its own short journey.
What game is for u better? Spin tires, or Mudrunner?
spintires is my favourite as I said in the video as well.
How can I get the Spintire DLCs? I have the basegame, but never got the DLCs
you can't now..unfortunately.
Ask somebody to send you or find the DLCs files according to your version of the game. That said China one is protected and you would need to buy it. If you have 500 bucks to spend on a steam key lol...
Snow runner with no flex is like roblox, a lego car, spintires is real the vehicles flex and have movement its a game about physics so obviously spintires with better physics is a better game
I spent a long time choosing between the two games, and in the end the snowrunner won. But I miss the physics and brutality of mudrunner.
SR is better game man, older games were barely a game but because of same reason they was more innovation friendly...specially in spintires days when game was PC only.
Thank you for showing me a good video. I also make videos about games and hope to receive your support. Wishing everyone a very nice day!
🍓
not even available on steam anymore
were you got the game? i can't find it
I bought it before it pulled out from sales
You gotta pirate it
So spin tyres is better
it's not that simple... old games like Spintires and Mudrunner were very bare bones compared to SR but they did get the basics right and if they would've developed further they might be better than SR but at present when you consider all things SR is better game.
Spintires I loved. Snowrunner I hate.
No need to hate SR man, Its for different audience and It can exist as seperate game just like Spintires should exist as seperate game so that both communities can be happy.
Spintires is better simply because they were focused on making a good fun game for a small audience, but they blew up and used mudrunner and snowrunner for cash grabs.
spintires and runner series are made by different companies
ohhhhh
@@SD1ONE
That frame flexing is also dig thing in my eyes the trucks in SR look and act like RC toys
I mean, the frame flex in SR feels more real tbh, like trucks actually needing a reason to bend, and it is achieved through rough impacts, or being overly heavy
Exactly
@@Gracefulwarrior2124 there... is no frame flexing in SR
either that or I've just never seen it it's so rare
@@Ezdine_G8261 There is some; I've found the ford clt 9000 with the cab over frame is quite evident to frame flex when going over uneven terrain.
Try going on an angle through a ditch. Thats the best example youll see about frame flex regarding a medium truck, because the heavies and superheavies don't bend as well because they need to be stronger
@@Gracefulwarrior2124 look at a real vehicle like a kraz 255 though, there's lots of frame flexing. Snowrunner doesn't do it nearly enough
the deal-breaker for me was the missing chassis flex.
it's a shame we don't have a game with the variety of gameplay like SR, but the physics of ST/MR
SR has that flex just not for all vehicles...bandit is best example of that flex.
some trucks still have the frame flex, especially when youre loaded and going over rough terrain. I think its mostly the heavy trucks that dont flex
No please dont use ai voices.
Whyyy
Many things that Spintires had could and should have been implemented into SR. I agree that pacing of the game is now higher than it was in Spintires and disbalance between trucks is becoming bigger by the day (new Yamal is a good example for comparison and pretty cool, but useless Twinsteer). And I had mentioned under one of your videos, the addons they are creating are sloppy. A good example is the new crane on Kenworth. Take a look on how ridiculously it is mounted. And guess what? If you dig into XMLs of their truck files, they do seem to have a lot of ideas, but they tend to be cut right before release? Example, KamAz Arctic. Did you know they had a unique cargo bed which is present in real-life model designed for it but opted out for standard 2-slot?
Yes, I did saw pics of those cut features like antarctic bed and other unfinished things in xml files....It looks like the pressure of putting out 4 major updates a year is getting to devs....Game is on like 8 platforms so that doesn't help either.
don't call the Twinsteer useless
@@vladvulcan It is a beast in it's own field, but if you compare to newer trucks, regrettably it is outmatched and by a lot.
@@Sklefasovsky it's never outmatched, since no other truck can carry 4 slots without a trailer. Until the FEMM arrives.
@@vladvulcan It's debatable :) If we only go by platform length, yes, this is the only truck that can have 4 slots and have a turn radius like Venus orbit, but unless you mod the XML, it can't even attach a trailer. So you are indeed limited to single 4-slot delivery with autoload option only. However, if you hitch a 5-slot semi to, say mAz 612, you will get a higher capacity with higher manoeuvrability and with a, useless as it may be, manipulator crane. Again, I am not diminishing TS, all I am saying it is overshadowed by newer trucks. At the time of release, few of the trucks had the engine as good as TS has, and poor GMC and WhiteStar could barely pull themselves in not so deep mud whereas TS was rocking, especially in AWD. Now you have Kolob, 605R, Derry, and the very same new Kenny and old fuel troglodyte 5600TS which in many aspects outperform TS. Regrettably.
Text to speech sounds robotic, all the grammar mistakes make it even more unbearable to listen too.
Spintires and Mudrunner has a more interesting system when you play with steering wheel, here you need to know how to use the clutch, because if you change gear without it, the truck take damage. Also, you have the control of the gears, you can use first when you want or third when you want. In Snowrunner... you can use only Low -, Low, Low +, H, Auto, N, and reverese. If you want drive with a specific speed, maybe in second gear, you can't do it because the game doesn't let you select the gear you want, and if you try to drive at 30km/h for example, the automatic gear It will start to go up and down because the script doesn't understand what you want to do. And if you don't use clutch, nothing happens, there is no penalty for not using it, like an automatic transmission...
honestly, from my experience with MudRunners, playing with a steering wheel is absolutely terrible, and the way clutch works is terribly unrealistic, FFB is very bland, I was hyped to test it with a wheel when I got mine because I really enjoy MR, but its a game clearly meant to be played with a keyboard, and its still super fun to play it with a keyboard. So I wouldnt really mind SR having a worse wheel support because it was never really meant to be played with one, but what hurts me is that SR is pretty much a downgrade from MR and ST in nearly every way except graphics
Yep, the force ffb is weird (that's why I never activated it in both games haha) but in my case it doesn't matter, is more "easy" to drive a 900° setting. The problem is when you're trying to "roleplay" while driving in Snowrunner. In my opinion, the MudRunner's clutch system should be in the Snowrunner at least like a option in the menu settings because it is a game "better" than the 2017 one. But it is what it is. 😪
I just hope Spintires comes back onto Steam. I'd buy all the DLC for it as well
Sadly it will never happen...
Spintires goat. Snowrunner toy game.
Having played all 3, while models for russian trucks are better snowrunner overall better game imho
SR is good and honesly a different game and it should exist as such but spintires also didn't need to die....we should have an alternative to SR.
@@SD1ONE Spintires dying really hurt. All the possibilities just went to dust. Hopefully we'll get something in the future that builds on what Spintires aimed to achieve.
@@whitworthlime8793I agree. Some of us thought Snowrunner will be the advanced Spintires with all the content, graphics and UI elements. If only they just retained the formula from first game, but I guess consoles limitations didn't allow that.
@@kak8895 in an ideal world we would have got mudrunner with more American content and better graphics. The physics in snowrunner are by no means bad just....different. most of my enjoyment comes from the variety of missions and trucks that spintires couldn't offer. Spintires will always be the OG where it all started and for the memories it will be the best.
It's one of the best videos I've watched so far. A competitor for SnowRunner would be welcome, especially based on SpinTires. I think the next Runner series has the potential for a way better game than SnowRunner in terms of mechanics and simulation.
Nah, Expeditions is more of a spin-off not main runner entry.
the whole spintires "fallout/scam" thing was very disappointing. I was an original backer of the game and I never got my "physical copy" that I pledged for... Game had so much potential but it never came to face...
First of all, credentials: I have played about 350 hours in SpinTires, about 480 hours in MudRunner, and more than 1,500 hours in SnowRunner. You can say I love the franchise. All the points you make are fair. I especially agree regarding the confusing amount of tyres in SnowRunner compared to its predecessors, and about truck weight and handling. However for me, the two most frustrating things in SpinTires have been:
1. Its crude and awkward user interface. Lots of fiddling with the mouse when a keyboard shortcut would have been much better (e.g. releasing the winch, starting/stopping the engine, and other things that are way better in SnowRunner). And don't get me started on that manual clutch.
2. It is often TOO slow-paced an experience. SpinTires often seems much more focused on the physics simulation aspect (trucks and terrain behaviour) than to provide a more polished gameplay. The way trucks struggle in deep terrain is a joy to behold compared to SnowRunner, but when you cover 200 in-game meters in 20 minutes, it just becomes tedious. SnowRunner has moments like these, too, but they're not as heavy-handed. That's because they're compensated by having stronger trucks that pick up their pace when they're not stuck. In SpinTires, even in the best conditions, trucks sometimes feel _too_ slow, like you're driving with the handbrake on.
For these reasons, it's clear to me that SpinTires is closer to being a simulation sandbox, while SnowRunner is closer to being a more structured game. And consequently SpinTires feels more realistic, while SnowRunner feels more 'arcade'. I honestly believe that MudRunner is a good compromise between the two, and it's the one I enjoy returning to when I'm not playing SnowRunner. If MudRunner had more than logging, it would be really cool. Fortunately modders have produced lots of fun maps to explore and conquer.
This was a great video, anyway. Not sure how I feel about the AI voice, but the narration was interesting. Cheers! //Rick
why I like spintires is because of its innovations which cant be possible in SR as its too big for such big changes now...wish SR has different PC version for experimentations
Imo snowrunner has intentionally made the driving/mudding simulation less realistic to make the game easier and more accessible to players.
Spintires is kinda extremely hard at times.
Basically what I see here is
Snow runner: realistic graphics
Spin tires: realistic physics
I never played ST but the difference is very noticeable also between MR and SR.
Thats kind of sad tbh. SR with hardcore physics would be fantastic.
I really miss presplit SpinTires, it was such An amazing game. I never played the game post split and I wish I could buy it on steam
I think they were going in a good direction with latest updates. They rewrote mud simulation so that throttle control became a real gameplay mechanic. It would have benefited a few more updates but thats when it got delisted sadly...
bruh, steam key is around 5€ from 3rd party sites
Spintires with new graphics and new maps is what we want
Snowrunner: боишься получить урон от деревьев, домов, зданий, бордюров, камней, веток/ камней на дорогах...
SpinTires: Боишься НАВСЕГДА потерять грузовик на дне реки
Bardzo dobry film, miło było by zobaczyć kontynuację Spintires ! Mimo, że posiadam Snowrunner i Mudrunner zawsze wybieram Spintires -już od 10 lat :)
The weight and terrain issues are probably the biggest ones for me. I generally don't use scouts because the moment they hit deep mud they are stuck fast while the bigger trucks can at least keep digging usually even with less than perfect tire choice. Overall I like both games and through modding and editing I have been able to create the experience that I prefer which at the end of the day I think we all should be grateful to be able to do.
Anybody can contact the original developer of Spiuntires and ask him to resurrect Spintires?!!
I really like SnowRunner but basicly what i want is not a cosmetic mod to Snowrunner or any else associated to SnowRunner. I want it to be Spintires. Nd two games must be separet and real competitors to each other!!!
Hi. I fully support the SD1ONE !
You're right about PC only games being innovative. The moment anything drops on console it begins to stagnate/devolve.
The limitation is not particularly because of the limited hardware the console companies themselves...they have a lot of say in game mechanics from what I heard.
@@SD1ONEMakes sense. You just gave me another solid reason to never purchase a console no matter how cheap. And I'd rather not enter the loop hole of subscribing to play online when I already pay for internet.
This proves why a lot of racing/driving games are stagnating.
@@kak8895not the case 100% of the time. GTA online for example is a disaster on PC while console is for the most part solid. Even better graphics (without mods)
Photos at the end were more upsetting than everything i've seen in my life. 😢
Video is interesting but that AI Voice is pissing me off
Adding this after I have everything typed out, but in 4 weeks another mudrunner game is coming out so I guess we'll see what that has to offer but its already tainted by corporate greed bullshit like preorder early unlocks
Snowrunner has a lot to offer but it falls flat with the core of the game, It feels mechanically worse especially with the core of the game the mud and snow physics. Handling of the vehicles feels awful, when you're going full speed on pavement with a highway truck its easy to see and feel what I mean. I wish Mudrunner or Spintires had the career mode snowrunner has and that would be perfect. They are both beautiful games especially when its foggy but I'll admit it I think Snowrunner has them beat because in the first map in the swamp near the dam tunnel, on a foggy night just sitting there feels so atmospheric, especially with the nature sounds.
Saber interactive ruins games. Turns them into kiddy arcade playgrounds.
I honestly hate consoles. They are literally pay to win as you have to buy some pass on playstation to play multiplayer. The console is as espensive as a medium pc. The console with a few games is as expensive as a very good gaming pc. Consoles are weak and therefore make pc games like snowrunner worse as you said in the vid
Another thing its dlc's and progressiom, with dlc yout progression its totally destroyed, i had the non dlc game purshased and i tested a full one, i had more fun without dlc, in spintires dlc's are very good, in snowrunner its just a generic map with a generic russian op truck.
I just got the K700 in snowrunner, and imo it feels terrible to drive, it looks and feels like a matchbox car being driven by a four year old with how stiff it is,
i liked driving it in Mudrunner but cant say the same for snowrunner
Spintires is miles better than snowrunner. I still play spintires, snowrunner is way too arcade and unrealistic. IMHO.
great video. i wish spintires wasn't delisted! only played a little bit of both mudrunner and snowrunner
Nice video! As always! And I like that you are now talking!
As for the spintires. Yes, It is sad that the game got removed from the Steam. Could be interesting is someone could continue its development.
Just for you to know it’s an ai voice
It’s a cool addition tough
That's all I am wishing for...over these years I get why SR feels like the way it is and I've no issues with that, Its the comprimise we have to accept for good graphics and mission variety but spintires could co-exist as a seperate game to people like me who enjoy that authentic feel.
@@Rechercher damn, I thought it was real)
I heard Spintires goes to the Chinese exclusive game market.
It might be selling there but still, I find no gameplay or update regarding new developments, etc
And Snowrunner was developed for Americans and Europeans on consoles
And only real models of cars from the Soviet Union remained in Spintires. In mudrunner and snowrunner, the developers mutilated the models to avoid copyright issues (since they did not buy licenses to use the models in the game).
I don't think even spintires had access to licences but because it was an indi game...so they were less prone to lawsuits than decently bigger dev like saber.
In this respect, Snowrunner is better than Spintires, many trucks, especially American ones, are licensed.
On the other hand, many unlicensed trucks look better and resemble their real counterparts more than the unlicensed trucks from Snowrunner.
6:40 The weight is the result of many things done in the right realistic way, I often find myself unconsciously pressing very very hard the keyboard to compensate some hard terrain or some tilting on the spintires trucks, where on spintires I feel like the trucks are made of paper. And sadly, they went for the same arcadish feeling for Expeditions, they call it a "MudRunner" game, but it is more a SnowRunner game, it has nothing to do with MudRunner, MudRunner have similar physics to Spintires, only missing the Tire Inflation system I think
I am so sad that I was unable to purchase the china adventure, and I've seen many sites selling the key for up to 500 USD 😕
Since I played Expeditions preview so I think they tried to improve physics a little in Expedition...they reduce trucks power which result in them feeling little sluggish and thus heavier...also the suspension used there is softer rock crawler one which makes them less bouncy...so they're listning and trying to improve...I mean sure they can't go back MR or ST level but they're trying atleast...although I still don't agree with the vehicle mods, etc they choose for Expeditions as it gives it more arcade feel
I Would love drive the unfinished vehicles, How sad that they didnt had time to release them