Super Monkey Ball 2 - World 9 - Space Colony
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- เผยแพร่เมื่อ 27 ส.ค. 2024
- Aiai blows up the robots by flying around. Somehow. But Dr. Bad-Boon has backup after backup, and he's off to the next location!
Dr. Bad-Boon knows he can't win in Aiai's own world...so he temporarily borrows the world of Space Channel 5, boarding a rocket into space! Well, not really, but that rocket sure fits the Space Channel 5 aesthetic. I'd bet whoever designed that rocket also worked on Space Channel 5.
Of course, leaving the atmosphere is not going to drive Aiai off Dr. Bad-Boon's back. Chasing him to the ends of the earth is child's play--this simian can chase Dr. Bad-Boon well beyond those boundaries!
World 9's stages may have the same average as World 8, but they are a markedly crazier bunch. I'm sure Serial Jump's mere appearance would drive fear into all who first see it:
9-1 Serial Jump (Difficulty: 10)
9-2 Cross Floors (10)
9-3 Spinning Saw (8)
9-4 Chipped Pipes (9)
9-5 Flat Maze (10)
9-6 Guillotine (7)
9-7 Cork Screw (8)
9-8 Orbiters (8)
9-9 Twin Basin (6)
9-10 Air Hockey (10)
Average: 8.6
This time, I remembered the game has a Practice Mode and tried the stages on there before I attempted these. Good thing too--like all proper games, this has a difficulty curve, and the curve here is exponential, meaning however many times harder World 8's stages were than World 7's, these stages are that many steps above World 8's. I had so much trouble with Serial Jump until I got the hang of it; it seems I received quite a large hang, because I pulled off the regular goal in one try.
You'll also notice that I attempted the Green Goal in Chipped Pipes. When I first played this game, I had extreme trouble with Chipped Pipes, but something clicked, and now I can do it very well. If you'll notice, the path to the green goal is not only narrower, but the platform with the green goal is higher up than the blue goal--that means you need to roll a bit faster to reach it.
Cork Screw is Coaster's evil twin. Remember Coaster? Back in World 2? It looks a lot safer because the only holes are along a single row on the side, but don't let it fool you--the turns here are tighter, meaning the centrifugal force will more than likely fling Aiai through those holes! There are even eviler twins out there (namely Helix), but that's outside of the story mode.
Orbiters is one of those stages that I had unusual trouble with...I rarely ever fail on Orbiters, but it happened repeatedly this time. I must've been off my rhythm for those moments.
Finally, with Air Hockey, that may look like you just charge straight forward, but it's not true. No, I actually remembered something: If you hold forward right AFTER you get control of Aiai, the goal will come directly to him. Sometime around 59.80 or so.
I think I'm going to need therapy to get over the mere SIGHT of some of these stages.
Seriously, great job getting through these.
I say that no company should ever quit a game series like this without the last game having a 100% fully-featured level editor and online capability.
It's so that even though the company is done with the game, and the community wants more, the community can GET more, by making and sharing it themselves. :)
Funnily enough in 2012 (after your comment) banana splitz was released for the vita which did have a level editor. However, to call it ‘fully-featured’ would be a bald faced lie lol.
This is very much the case with Guitar Hero… Clone Hero is so customizable now and there are just so many things you can do.
5:35 Oh man, what a montage that was. XD
He may have the space channel 5 aesthetics for his ship, but he certainly is lacking elsewhere. A banana flavor changing laser? Think big man, you gotta kidnap the space president and force everyone to dance if you wanna get anywhere in your villain life
With 2,109 videos... you deserve WAY more subscribers than you have. The quality of your videos is good, you are very professional, and I don't see why you don't have AT LEAST 50,000 subscribers.
Tornillo de corcho
Así se llama un stage del mundo 9-7
All of the crazy ass levels appear in world 9. Anyone else notice that?
+Puzzlebark Have you gone through Challenge Mode and seen the Expert Extra, Master, and Master Extra stages?
when at the first look on the cork screw i thought it was the same thing as the coaster but then i looked where the placement of those holes and it kind of scared me.
“Flat Maze”
2:35 This shit ain’t flat, bruh.
The thing I never understood was how he fit an even larger base in the colony.
I dont know why world 8 gave me so much trouble, but when i got to this world, i finished it in less than 25 minutes. I dont know it probably was the music because i love world 9 so much.
Yeah, same thing happened to me.
Lavabo doble
Ese es un stage de 9-9
The levels from world 10 should be replaced with the ones of world 9. Except Labyrinth and Invisible, those have their well deserved place in world 10. :b
if only the new mb games were as good as this one and the first one. the production that helped make it (i forgot what they are called) still made them.
Air hockey is the hardest one in world 9 in my opinion!!! It looks almost impossible!!!
I always hated air hockey when I was little!!!
The video embodiment of pain
I like custom levels. I wish they should develop Super Monkey ball maker for GameCube, Wii, switch PS4 and XBOX Console
Well, homebrewers could probasbly do it, but don't count on the big companies making games for systems that have retired.
@7ofSpade I believe you just use the control stick.
@Overhazard
That's true...
you make it seem so easy
I just translated the stages
How did you fall so many times in Orbiters? The level is not that hard...
+Mordecailovesrigby I usually don't. I mentioned about that briefly in the description.
***** Oh
I don't know why cross floors would be a difficulty of 10? It's not that hard!!!
Out of all the Story Mode stages, which ones are exclusive to that mode?
The bonus stages and the ones set in Dr. Bad-Boon's Base.
F*ck flat maze its nearly impossible without taking shortcuts
I hate how childish the cutscene endings are...
@Artrocks93 It's Sega... They're always cheesy