@@peamutbubber probably some skeleton bones that takes drugs everytime it eats a human cause its trapped down here with me and crying thin Edit: guys help I'm trapped now.. Hello Edit:HOLY THATS ALOT OF LIKES
Wich app you used to make a masterpiece like this?!,please tell me ;;-; (i mean pc software,that was the word more close that i wanted to say cuz im not american) 🙄
The camera movement in the CGI environment is the most realistic I’ve ever seen. Most of the time with the CGI work the camera is just swinging smoothly in a pattern and takes you out of the scene. But you’ve made it appear organic and subtle. Absolutely great work!
This is genuinely the greatest short film I've ever seen. I am literally not at all scared by horror films but you running from that entity gave me that horrible, spine tingling feeling you get when you can't run away quicker from something
I love how the short film they were filming at the beginning captured the essence of why the back rooms are scary, not knowing what is around the corner, anticipating an unknown horror about to attack
Incredible. The "stay still" warning was very clever, adding a new level of stress to the "flight" reaction. This made my heart sink so low it got into the backrooms.
The Backrooms are so terrifying because of their level of helplessness, like, if you saw that warning you'd probably be fine as long as you didn't move, but you can't just not move forever, you have to eventually, you die either way.
It's likely the warning is a decoy. I mean, arrows guiding you to a spot where it tells you to stay still? Quite fishy. I do agree on the adding stress level part, not knowing whether to trust a sign in an otherworldly space or your common sense, and having mere seconds to make your move.
The depiction and the feeling of anxiety, uncertainty and fear - almost like the strangest fever dream, this is by far the best horror short film of any internet creepy pastas.
@CheekySEPH i thought there were levels of the backrooms and some of them had monsters? i think there's actual danger there, not just the feeling of being watched
I personally think it would be more terrifying being trapped in that place thinking you are alone until you have undeniable evidence that there is something else down there with you but you still haven't seen anything with your own eyes. Now imagine that type of fear walking around in that place just knowing there's something else in there but you haven't seen or heard nothing
The monster design is actually brilliant. It's like the rig or skeleton of something that hasn't fully loaded in yet. Just the movement and the sounds.
What makes this interpretation of the backrooms so good is the sheer fact that it really emphasizes how alone you'd be in this situation, you or a friend might be millions of miles apart if you got stuck there, trapped between levels upon levels of rooms. And the creature design unnerves me so much, i can't even describe what it is. Great job, Kane!
Finally someone to make a short movie about the backrooms that actually tries to look and be realistic! Was looking for this for quite long without success.
I saw nobody else talking about it but if you look at 8:29 and thereabouts you can see in a few frames that he doesn’t fall, he just drops the camera when Lifeform Fellow grabs him
Yeah because hollywood tries to stretch horror to an hour when 15 to 30 minutes MAX is all that needed. Otherwise it become overextended schlock with jumpscares that start to wear and tear over that extended time Edit: Just to let all the people know I'm mostly talking about newer horror movies. So you can stop bringing up Romero, I know his movies were good and they still are
The concept of being lost and encountering a monster, escaping, but then making your way back to a similar looking place except now you _know_ there's something there with you is so terrifying and executed so well.
Something also terrifying is when you’re running from the monster in the endless maze, you run the risk of running directly into the monster. That sense of unknown is true fear.
And once you now there is one, you realize there could be any number. And you don't know if you can even get away from the monster, because you have no idea of what things must be possible now.
What would make it better is to have no monsters that physically harm you but ones that can physiologically harm your mental health making you go depressed or insane whilst being in a world alone with multiple levels would be awesome
0:06 Movie making 0:28 no-clip 0:45 Start exploring 1:13 Something stalking him 1:27 Starting to feel uncanny 1:58 Weird ladder 2:18 Green hall 2:35 Screaming for help 3:08 Confused 3:13 Carvings on walls 3:39 Bacteria entity chase 4:34 Level "The stairs" 5:11 Feeling kind of safe 5:36 The infamous hotel of level 188 5:50 Weird sounds 6:18 Start to develop apeirophobia 6:27 Walking in halls 6:39 Fire exit 6:58 Welcome back to level 0 8:12 Weird sense of entities being with you 8:27 Jumpscare 8:33 Back to the frontrooms (reality)
This horror short is so simple yet effective as it combines so many primitive human fears - being alone and lost, the unknown, not being able to escape, being followed/chased
For me, the biggest thing that makes this scary is the fact that when the monster is chasing you, you not only have a fear of it getting to you but you also have a fear of going deeper into this maze, where the silence only gets louder. Truly an amazing film.
Since the backrooms is about liminal spaces, what really scares me is that we can run into the monster we were running from. The monster was behind the cameraman, but he could have run into the monster. 4:19
I really like how the monster's sound design was done. It had a perfect combination of an unknown animal, corrupted humanity, and a bizarre, otherworldly machine-like quality to it. It has everything it needs to be terrifying, and creepy, and also to pique your curiosity, as to what it is.
As a former maintenance guy... the horror of having to keep all those fluorescent lights replaced is enough for me! Still get goosebumps from the buzzing sound, well done!
i think this is unreal 5. ive been in construction and electrical IT and i saw a lot of anomalies here. no light switches or outlets? no furniture in such a complex? endless hallways and rooms interconnected without doors seemingly without purpose? a random hole in the floor or wall leading to another random location that's in a different building? its CGI. unreal 5 is quite realistic.
I think you captured the dread, anxiety inducing nature of the backrooms perfectly. The drab walls combined with exotic and horrific creatures makes for such a unique horror.
Kane, I'm really a fan of yours. When I saw your first backrooms video, I liked it so much that I even made it in Minecraft. You're really good at making these videos, it's amazing.
This is one of the most impressive and atmospheric backrooms videos I've watched. More genuinely scary than a lot of big horror films, you feel what the main character feels due to the POV/found footage style. Incredibly organic for CGI, too.
It freaks me out how the noises it makes aren't so loud, so it feels as though the creature is about 50+ feet away from you, but as soon as you turn around, he's right there... unnerving.
There is actually a myth, where if you hear the screams of this demon women, the volume of her screams grow louder the further you are away from her. So people inadvertently run towards her trying to get away and are killed. I wouldn't be able to tell you what she's called or what culture the myth belongs to though.
@@Nine_Crows_Down It’s from the Philippines! She’s called a Wakwak or Manananggal. Btw, from what i’ve researched, they’re closer to a vampire than a demon:)
I like how perfectly the cameraman expressed fear. His entire body was filled with adrenaline, running for his life in disbelief that something like this entity exists. He wasn't screaming like in most horror movies
I've had a couple near death experiences when I was completely alone (mind you not because some otherwordly predator was hunting me) but I can attest that I never screamed. I slipped on a rock once when hiking and almost fell 50 feet off a cliff. The most that came out of me was a whisper shout of "shit shit shit" through gritted teeth. I can imagine you're even less likely to do that when something is stalking you.
As someone who's only heard of the Backrooms on and off, I was under the impression that only people going into office settings like elevators were trapped. Seeing the cameraman be sucked into it during broad daylight is the most horrifying part.
@@JohnSmith-nj9qo yes and no. The concept of the Backroons is basically "Glitching Out of Realitty", however is not like in Bethesda games where you teleport back to the starting point of the cell youre in or in Doom where you wander beyond the physical limitations, its more like in Zelda A Link to the Past, which uses a stock room as a fail safe in case of loading an erroneous cell or alike.
kane pixels had made a fascinating horror, but the original behind-the-scenes idea surpasses everything, in the original idea even in the first behind-the-scenes photo, there was to be a place without monsters just the lights flashing mazes and the yellow wall, using psychological horror to make If you think there's a monster in it and get scared, an ultra realistic game called "The Complex: Expedition" portrays this well with the behind the scenes, without any monsters (at least none attacking you) just peaceful and psychological horror
The fact that they manage to create a scary movie with just the environment and not overuse jumpscares is amazing, the scary factor isn't just from the monsters, but the eerieness of the place, the fear of the unknown and unnatural architecture
For the first time in my life, I’ve never felt this type of horror. Most horror movies have you terrified of what is GOING to happen, but this short film had me absolutely petrified of what was ALREADY happening. Just the thought of being in an eerie, time-consuming, endless maze that you had no intent of ending up in is such a realistic type of nightmare. This is one of the better horror films I’ve seen, by far.
Focuses more on terror, that's why it's good. Terror centres more round anxiety and fear of the unknown etc. Horror is films like Alien where it uses imagery and scary monsters or whatever to make it scary.
I love how the movie set at the beginning explains why the guy has a camera on top of establishing how he was suddenly dropped in there. The realism is part of what makes these videos so eerie.
As a person who loves horror and doesn't get phased much by it, this had me on the edge the whole time. Absolutely loved it and keep up the great work!
I hate how a lot of horror movies nowadays just abuse jumpscares to make something “scary.” Jumpscares can be scary with correct timing and not abusing it, and here’s a great example of how just an environment can be downright terrifying.
I hate how every incredible video on this site must have a comment section full of complaining. I don't even disagree, but it's just so weird to me that people use such good videos as a place to be negative in, well, any sense. Same goes for good music, too. People just use the comments as a place to bring everything else down.
@ThatOneDude What? Complaining about the truth is still complaining. All he meant is that people commenting on great works sometimes bring other things down rather than complimenting the actual video.
There is a game it’s in a thing called dreams on ps4/ps5 search up dreams then when your in dreams just search up back rooms then there it is idk if it’s on ps4 tho
I haven't seen anyone else mention this, but there's a silhouette of the wire creature visible at 2:41, very briefly. Also, I really like how the mood/vibe of the film completely changed between the first and second parts in the yellow hallways. At first, the cameraman seemed confused and curious, but after returning there after being chased, he's peering around corners much more cautiously than before. He gives off a feeling of nervousness just through the positioning of the camera, the hesitance to step into open spaces, moving quickly to reach the next corner... Very well done!
god the tension of just walking around with no knowing of what's behind you is almost scarier than the actual monsters and jumpscares. absolute top notch horror
I like how the camera man’s response to falling into this bizarre place is so calm until he sees the graffiti, which in my opinion is the most normal looking part of any of this.
Honestly If it was a place I knew nothing about that looked like it wasnt touched for a very long amount of time, I'd probably be extremely wary of any writing or graffiti as well.
Just wanted to say, as a die hard fan of both horror and the entire Backrooms concept/genre, this is an incredible achievement. This is the best backrooms related media I have ever seen, and completely blew my expectations out of the water. I loved the design choices, the strange geometry and variation of spaces that I haven’t seen before. The transition from real life to the backrooms not being jarring is a testament to how well rendered everything is, especially the lighting, and with impeccable sound design tying everything together. The progression of events, the perfectly captured atmosphere and very well executed horror had me utterly gripped from beginning to end. This was such a treat to watch, thank you
This just shows how truly horrifying, isolating,anxious, and how vast the back rooms is and shows how in the backrooms you are almost likely to be truly alone, great film!
I hate it when things like that pass right through my brain and don’t land on the spots they’re supposed to. Because I could be all “oh look another horror thing to eat!” Instead of “damn a plain unscary horror setting”.
as someone who loves the backrooms and things like "dreamcore" this is absolutely amazing. feels so real and terrifying. the turn of every corner filling you with anxiety until nothing happens. the sound of the creature approaching as you run, seeing it just behind you. it reminds me of "The Ritual" putting the fear back into me.
yoo, The Ritual's final scenes are amazing, when the 24/7 appears out of nowhere in the middle of the forest it looks so dope, they really made it look real
I can't wrap my head around how this has been filmed, edited, if there's a set, what's digital, what's real. This is some of the coolest stuff I've seen for a very long time
I think its mostly animated actually. The video creator is an animator and with the effects added on top, the animation looks very realistic. I could be wrong though
The creepy thing about calling for help in the backrooms is, even if someone hears you they will most likely stay away from your voice because they probably think that its actually an entity mimicking a human cry for help. While on the other hand the entities that DID hear your call will approach you
This is why I always be quite and sneaky in a sinister and eerie place. Mamma mia, if the backrooms is real. I really need to hide somewhere else safe to perform a BLJ and never shout yahoo multiple time to get out of the backrooms...
Analog horror that just shows you what’s so horrifying about it. No backstory, no lore, nothing. Just pure terror served on a platter. A very refreshing take on analog horror. Good job this is amazing
The back rooms does have context and kind of lore behind it. I will explain the basics. Basically it is a place between nothing and reality. The way you get there is by randomly no clipping out of reality. No really, you actually have to no-clip out of reality. There are many floors to the back rooms starting with the most iconic one, floor zero. Floor zero is the one with the yellow wallpaper and buzzing lights. The floors usually look different and have different chances of likeliness for entity’s to spawn. There are many entity’s in the back rooms such as the ones Kane Pixels showed in this vid. But yeah that’s the main gist. Oh and if you go there and someone else goes there it’s not like you will see eachother
This is not analog horror. I am pretty sure analog horror is when its supposed to represent tv footage. This is found footage from a random guy filming his journey through the backrooms not a broadcast to tvs.
The fact the camera holder didn't do anything wrong is so much scarier. He didn't go somewhere he shouldn't have, he didn't break a ritual, sacred site or insult anyone powerful. He just took a few steps back to get a wider shot and fell. No way to counter it or fight back. Just gone.
I hate when people say "characters in horror movies have to be a little stupid, otherwise there wouldn't be a movie." Know what's actually scary? When you didn't do anything wrong and the bad stuff still happens.
@@wacksonjittemore4013 They do have to be stupid? They don't have to break in anywhere, but we have examples where our character here is shouting for help, standing near edges, not continuing to run, hesitating, these are all things characters in horror movies do to increase tension, and what people generally consider dumb. It's just well-executed here.
@@demetria-n Shouting for help while lost isn't dumb. It's actually a good idea in a lot of survival situations. So is trying to remain quite while hiding from someone faster than you.
@@demetria-n this dude has no clue whats going on, he doesn't know that hes in the "backrooms" rn, hes behaving like an ordinary 16 year old probably would
@@demetria-n just saying hypothetically if any one of us ended up in a backrooms situation without any prior context or knowledge you bet your ass 99% of us would be shouting out trying to find other people including yourself. Obviously when you discover an eldritch abomination is chasing after you you'll shut up quick but before that your gonna be trying to alert others to you.
This genuinely captured the feeling of the backrooms, the lighting, camera movement, and sound effects were spot on edit: this video is NOT where the backrooms originated from! it is inspired by a 4chan post in like 2019
I dunno if I'd agree that the camera movements are realistic. When he's running away from the monster, the camera stays mostly level. who would actually run away from a threat like that while holding the camera up the entire time? It would be pumping all over the place with their arm movements.
Sure it’s slightly unrealistic, but still a million times better than a still camera, also if people want the camera to swing up and down wildly they can go play some roller coaster simulator game.
@@Celestial_878when it ran at 7:48 i jumped out my chair just cause i had my speakers all the way up cause i could barely hear then smack as it hits the wall i was like tf is that
This was so nerve-racking every step he made, and every noise that I heard gave me the chills. 100% the scariest thing I would never want to experience.
Every time you fall asleep there is a chance of something like this happening. If you go trough sleep paralysis and manage to move, this is what awaits you.
i think the fact that most of this was made in blender is better than if it was real, real life wouldnt be able to convey how fake everything feels in the backrooms
It's SO REAL - Even tho I can not rationally imagine this not being actual footage, I know it must be. I REALLY needed confirmation on this tho. As for the concept for a horror game, it is... it's called Backrooms lol
Simple mistake: If you slow it down to 0.25% speed at 4:21 you can see the bacteria entity T posing while clipping through a wall probably Kane pixels was animating the model for the bacteria entity he must have thought since the scene was so quick that no one would notice if he didn’t animate the bacteria entity for that scene.
This is why I find the backrooms so fascinating. That pure dread of an empty space, where you don’t know what you’re looking for or where it is… or what might be in there with you, until it finds you. The 90’s/2000’s aesthetic and the rather “ugly” creature design really sells it. Making the backrooms too pretty eliminates the fear factor, so I’m glad you went with the disturbing angles and camera work. In other words, this is a masterpiece!
i think one of the reasons why liminal spaces are scary imo, is because they look unnaturally clean and "produced". It's like as if these rooms just naturally appeared out of thin air, and by making themselves look like a bleak parody of something comfortable and nostalgic, they try to trick people into believing they're safe there, as if the rooms by themselves are trying to actively lure people inside.
Making the backrooms "too pretty" doesn't eliminate the fear factor. If you were completely alone in any environment you wouldn't say "oh I don't have anyone and I'm going to stay here probably until I die but look it's pretty I am now in pure bliss" As long as it's somewhat monotonous it will work at creating fear.
I would look for the monster and let it kill me, or I would run around and try to brake a wall and be annoying or I would just magicly die from being overwhelmed
As a person who was told to go through the back hallways to get out of the mall after the doors had locked, you are completely correct. *edit, fixed a typo*
Creepy details I noticed 1. The guy stays in the backrooms. The creature grabs him, but the camera falls. 2. That one shot of the apartment with lots of windows is based of a liminal image. 3. There are 2 people watching him in the apartment level 4. The camera seems to clip off a lot. This could imply that he is taking different recordings. That means that the camera somehow started another recording after it fell. Edit: theory, the reason he holds the camera for so long is because it’s one of those chest cameras. Maybe he was just shaking a lot and that’s why it’s so shaky. When it falls off, the creatures claw probably cuts the strap.
This is my greatest fear. Being trapped in an endless maze with dark patches and this kind of theme. The monster just topped it off. Amazing work, you’ve given me nightmares!
This was one of the most immersive horor shorts I've ever seen, and captures the entire ambience on what the backrooms would be. The inclusion of different "levels" and familiar areas was nice. Sooooooo cool.
Woah. Not everyday you come across something this terrifying and beautifully composed. As a horror fan, a big thank you to everyone involved, writers, directors, graphics, set design, sound production. Brings me back to Blair Witch Project Days. Keep Going. Big Talent Here. Bravo.
This was probably the scariest thing that I have seen in my whole life. The bad camera quality, the sound effects being louder than the person himself and the sense that he is the only human there with the chance that there has been many other victims was truly horrifying not to mention how each jump scare was so unexpected because the whole video itself was eerie.
This is genuinely terrifying. You did an amazing job in both jump scares and creating an eerie environment and feel. Omg am I gonna have nightmares! This is art.
what cannot be explained though is why someone running in fear for their life would still be filming everything through the viewfinder that it perfectly captures everything he is seeing as if it was a first-person experience
@@usingtubes Well the thing is still on so that's one thing. It could also be that it's like their only belonging besides their clothes from their world to their clinging onto that. Also most likely for proof as well as to give themselves something to do
@@usingtubes I'm answering your question. You asked why someone would record in that situation. I said the camera as still on, and the camera is one of the only things from the real world besides their clothes the person has on them, so they probably don t one to discard it. Another thing is that they're on a panic, so they're probably not all that aware of what they're doing. They could also be recording so they have proof of their experience. Besides, the backrooms messes with your head, so even if it's not a smart thing to do, he's certainly not listening to logic
Man out of all of the backrooms videos that was ever made you take 1st place no doubt that all because y you are the TH-camr that made any backrooms videos
This is definitely one of my favorite interpretations of the backrootms. The scenes with the monsters really kept me on the edge of my seat, but the audio was what really did it for me. The dreadful humming of the lights, the blaring sounds of the creatures, the echoing footsteps... Arrgh, it's all so good! Phenomenal work, I really enjoyed watching!
The only thing I can say about this footage is that even though the rooms look spacious, they actually give me claustrophobic anxiety. I can already imagine myself being lost in an endless loop of empty rooms like this, knowing I'd never find my way out. It's really stress inducing. Great job to the creator! (Actually having a headache now writing this)
I’m genuinely stunned at how incredible this film really is , encapsulates everything terrifying about the backrooms and liminal spaces, best short horror I’ve ever seen
This was good, I was actually unsettled and kept tensing up every time he turned a corner or looked behind him. I grew up watching horror movies and this beats a good chunk of them, very well done.
Been a fan of horror since I was little, this has scared me WAY more than horror movies. The amount of times i jumped and gasped while watching this. The ending really got me though. This was so great!
This is unbelievable. I don't know how you've done it, but this is the most terrified I've been watching any sort of video/horror gameplay. Shivers down my spine the entire time. Crazy.
If in any way this could be made into a longer horror movie, or even series, it would be incredibly successful. The unanswered questions mixed with the odd familiarity of the back rooms makes this is true horror filled short film.
im not sure its possible to make a long movie out of a simple gimmick like the backrooms. theres just not much you can add to it without compromising the premise of the backrooms itself, unfamiliar yet familiar. at least thats what i think. would be cool to see if its possible to take things further
@@Kaan-Yaprak make it like a scp thing. Differnt monsters or troubles. Same place. And make sure to never elaborate on anything noteworthy or better yet. Elaborate, but make it impossibly vague. Knowledge is the true killer of fear.
@@Kaan-Yaprak Well, they made succesfull movies based on even less. Like Cube for example. On top of that, backrooms have alot of lore and there are levels and secrets and what else. There is solid material for a movie. But... they should not make movies based on backrooms and SCP. Last thing we need is corporations claiming rights on open source community run projects, and then pocketing the profits while leaving community unable to participate anymore while at the same time ruining the concept stories and introducing politics into the mix... Imagine they do infact make a show, and then at some point some jagoff executive just decides to cancel the show and now no one can make anything anymore because they now own the rights. If anyone is going to make movie or series, it should come directly from the community.
@@stupidmemes4u2see59 Well, most likely standart stuff. A character/s accidentally going no clip, then he/she/they/ are searching and wandering around, focus on the horror of the situation while introducing audience to the mystery of the backrooms. They run away from monsters and they are discovering secrets that they need to solve. And each characters present skills that will be used later to resolve the whole situation.. Then act 2, they meet another person/s or group or small society or people who are also in the same predicament, they make plans, try to survive as they are searching for the way out. Conflict, drama, etc.. Someone from the group turns out to have ulteriour motives because movie needs a villain.. They put together clues and mystery of the backrooms starts to unravel. In act 3 they defeat the villain and solution to secrets and clues begins to show themselves, and they find a way out. If you plan for a sequel then they can like exit backrooms trough doors of pure white light without showing the audience if they made it out or not.... Basically anything can go here, just look at what they did in Saw, with such a simple premise where guy sets deadly traps. Not a great movie but still good enough as an example.
Even if I didn’t notice it from the monster in the game I’m trying every key possible for a run key ain’t no way Im letting a real life stickman catch me
As an SL player, i can confirm this is accurate *You know you gotta turn around and run when you see yellow text below your screen saying Hold "Shift" to Sprint*
I watched thousands of horror movies that don’t scared me, but this is so terrifying because the most terrible sensation is when you feel lost, hunted, scared and alone
you really nailed down the vibe of the backrooms, (kinda what vinny said in his liminal space videos) You don't need to go for that cheap movie jump scare to be scary. The backrooms always have that feeling you're being watched and can consider yourself fortunate or unfortunate you haven't run into anyone.
Even if the monsters weren’t present enough in this video, the thought of reality itself giving you the boot and being forced to wander an environment so uncanny and never-ending almost makes my heart skip a beat. That is why I can never get enough of the Backrooms. Liminal horror at its finest.
Theres actually a level where you can get to the normal world but i dont remember wich one it was but theres no entity, no danger its just a big arcade
@@blank_home1229 Not exactly, he turned around to see what was behind and when he did do that action he moved. If he just stayed still it may have gone away.
th-cam.com/play/PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z.html
What was the thing that was chasing him
@@peamutbubber probably some skeleton bones that takes drugs everytime it eats a human cause its trapped down here with me and crying thin
Edit: guys help I'm trapped now..
Hello
Edit:HOLY THATS ALOT OF LIKES
@@br0k3nph0n3 The entity’s name is Dullers
Wich app you used to make a masterpiece like this?!,please tell me ;;-;
(i mean pc software,that was the word more close that i wanted to say cuz im not american) 🙄
@@ArcherSweet not an app bruh
The camera movement in the CGI environment is the most realistic I’ve ever seen. Most of the time with the CGI work the camera is just swinging smoothly in a pattern and takes you out of the scene. But you’ve made it appear organic and subtle. Absolutely great work!
What are you saying? it says it's found footage obviously
Edit: WTF, why does everyone think I said this for real? I know it's fake, it obviously is
@@andregarcia8901 this comment goes on to show how great the cg work actually is
@@ananfaiz9900 I know, it was just a joke
@@andregarcia8901 oh sorry, I guess r/whoooosh
It looks organic because it is, duh. It's real life found footage. ;)
This is genuinely the greatest short film I've ever seen. I am literally not at all scared by horror films but you running from that entity gave me that horrible, spine tingling feeling you get when you can't run away quicker from something
9:18
is long
@@deadbrav is good
Fr
I love how the short film they were filming at the beginning captured the essence of why the back rooms are scary, not knowing what is around the corner, anticipating an unknown horror about to attack
see this is why im scared of existing
@@R_i_t_s_u Same
@@R_i_t_s_u Same lmao
Гениально. Это и вправду лучший аналоговый хоррор.
@@R_i_t_s_u Don't think I've resonated with words any stronger, friend
Coming back to this, I realized how amazing the voice acting for this is
Incredible. The "stay still" warning was very clever, adding a new level of stress to the "flight" reaction. This made my heart sink so low it got into the backrooms.
Ngl if i saw that shit i would scream so hard even tho i just saw that warning
Definitely agree! Left me confused the whole time!
The Backrooms are so terrifying because of their level of helplessness, like, if you saw that warning you'd probably be fine as long as you didn't move, but you can't just not move forever, you have to eventually, you die either way.
It's likely the warning is a decoy. I mean, arrows guiding you to a spot where it tells you to stay still? Quite fishy.
I do agree on the adding stress level part, not knowing whether to trust a sign in an otherworldly space or your common sense, and having mere seconds to make your move.
I would’ve been so confused about staying still but I would just start making a run for it
The depiction and the feeling of anxiety, uncertainty and fear - almost like the strangest fever dream, this is by far the best horror short film of any internet creepy pastas.
@CheekySEPH i thought there were levels of the backrooms and some of them had monsters? i think there's actual danger there, not just the feeling of being watched
@CheekySEPH yeah I’m used to the whole being alone in a maze infinite room of the backrooms than the cheesy monsters and levels in the backrooms..
@CheekySEPH iirc the end of the original post did imply the existence of hostile things
100%
I personally think it would be more terrifying being trapped in that place thinking you are alone until you have undeniable evidence that there is something else down there with you but you still haven't seen anything with your own eyes. Now imagine that type of fear walking around in that place just knowing there's something else in there but you haven't seen or heard nothing
The monster design is actually brilliant. It's like the rig or skeleton of something that hasn't fully loaded in yet. Just the movement and the sounds.
For me it looked more like a SirenHead just human size.
I dont know why but it looks for me like an endo from FNAF
It looks like a bunch of wires attached to something i can't really make sense of.
@@KawikDJ That's what I thought of too
Tho it would make more sense to appear in level 1. Level 0 is easier to win than to find a creature that dangerous
One thing I really love is how the video looks like it was created in the early-late 90s when the vid was act made in 2022, you earn my respect.
The vid (footage) whats made um 23 September 1996
That “You gotta be kidding me.” was comically timed yet so realistic in ways that’s just greatly possible
Timestamp please
@@CarassiusAu 6:59
Is real
@@ducc4720 What's real?
6:58
What makes this interpretation of the backrooms so good is the sheer fact that it really emphasizes how alone you'd be in this situation, you or a friend might be millions of miles apart if you got stuck there, trapped between levels upon levels of rooms.
And the creature design unnerves me so much, i can't even describe what it is. Great job, Kane!
Finally someone to make a short movie about the backrooms that actually tries to look and be realistic!
Was looking for this for quite long without success.
Ikr
and literally infinite times better than any Hollywood horror movie
@@XBGamerX20 cap
@@game_player1345 not cap
@@_rxqueen_ sinister?
I saw nobody else talking about it but if you look at 8:29 and thereabouts you can see in a few frames that he doesn’t fall, he just drops the camera when Lifeform Fellow grabs him
i like the reference to that one interview 😘
Your Right I didnt even notice that he took the man and the camera leaves him
It’s actually very sad. He was so close to getting out
He wouldn’t have really gotten out though. Just died
@@Robostrike1 he could of survived if he just relaxed and was ready for it
This man is actually insane, he manages to create horror that is scarier than 90% of Hollywood horror films.
His 15 y/o
Yeah because hollywood tries to stretch horror to an hour when 15 to 30 minutes MAX is all that needed. Otherwise it become overextended schlock with jumpscares that start to wear and tear over that extended time
Edit: Just to let all the people know I'm mostly talking about newer horror movies. So you can stop bringing up Romero, I know his movies were good and they still are
He should be hired by Hollywood horror
I mean just like take a horror idea turn it into a VHS tape add some distorted noises and you've got a pretty scary video
@@Treefrrog221 make it a movie or two
The concept of being lost and encountering a monster, escaping, but then making your way back to a similar looking place except now you _know_ there's something there with you is so terrifying and executed so well.
Why does this have no replys
@@Crusadezzz well now it has a couple replies
@@Meme_Hobo yeah i agree, now it has three replies!
@@habilzas3008 don't you mean four?
so the monster is locked with me...
Something also terrifying is when you’re running from the monster in the endless maze, you run the risk of running directly into the monster. That sense of unknown is true fear.
And once you now there is one, you realize there could be any number. And you don't know if you can even get away from the monster, because you have no idea of what things must be possible now.
What would make it better is to have no monsters that physically harm you but ones that can physiologically harm your mental health making you go depressed or insane whilst being in a world alone with multiple levels would be awesome
@@M1Z250 *Psychologically
@@M1Z250 I think I shitted in my pants
@@M1Z250 we don't even know if they can actually harm you, or if the illusion of threat is the real threat
0:06 Movie making
0:28 no-clip
0:45 Start exploring
1:13 Something stalking him
1:27 Starting to feel uncanny
1:58 Weird ladder
2:18 Green hall
2:35 Screaming for help
3:08 Confused
3:13 Carvings on walls
3:39 Bacteria entity chase
4:34 Level "The stairs"
5:11 Feeling kind of safe
5:36 The infamous hotel of level 188
5:50 Weird sounds
6:18 Start to develop apeirophobia
6:27 Walking in halls
6:39 Fire exit
6:58 Welcome back to level 0
8:12 Weird sense of entities being with you
8:27 Jumpscare
8:33 Back to the frontrooms (reality)
2:18 the green halls have reappeared again in ff2 and ff3, this means this may be where the monsters are made
Not weird sounds it is disc 13 in Minecraft
The fact that I expected a jump scare every 5 seconds but there wasn’t one just keeps on building the anxiety, it’s amazing
Oh gosh, exactly!! I was saying aloud to myself where each one could happen and yet nothing.
First time I actually jumped at a jump scare in years
I was expecting that last jump scare before that little noise and I wad still scared shitless
ONG
That is exactly the feeling I expect from the backrooms, its insane how he was able to bring this
This horror short is so simple yet effective as it combines so many primitive human fears - being alone and lost, the unknown, not being able to escape, being followed/chased
I think it perfects the unknown, because it keeps you thinking "Why are there arrows here, why are these here?"
And what the hell was that thingg
Specifically chased by things you can't identify.
There’s chasing in this? That’s one thing that gives me the most anxiety! Fun! :’)
also me being homeless: "Ohh sweet, Free home!"
For me, the biggest thing that makes this scary is the fact that when the monster is chasing you, you not only have a fear of it getting to you but you also have a fear of going deeper into this maze, where the silence only gets louder. Truly an amazing film.
You also have the fear if reaching a dead end, knowing that whatever it is will be coming around the corner and get you.
Since the backrooms is about liminal spaces, what really scares me is that we can run into the monster we were running from. The monster was behind the cameraman, but he could have run into the monster. 4:19
Fr
i mean the scariest thing is that loud noise
There's also a fear about no rooms to hide in from the monster.
Thank you for the great video❤
I really like how the monster's sound design was done. It had a perfect combination of an unknown animal, corrupted humanity, and a bizarre, otherworldly machine-like quality to it. It has everything it needs to be terrifying, and creepy, and also to pique your curiosity, as to what it is.
It was also such good camera work that you could pause it multiple times, and yet not get a good frame. It makes it so ominous
It sounds like a chair moving across a wooden floor
nah it sounds like a 12 year old on cod screaming into his k-mart mic
thank you mletign nuclear throne
@@LtSprinkulz wow dude, very funny
As a former maintenance guy... the horror of having to keep all those fluorescent lights replaced is enough for me!
Still get goosebumps from the buzzing sound, well done!
As a current maintenance guy, I concur.
@Çhrîstófêr Pèzêt ×37 dont care
@Çhrîstófêr Pèzêt ×37 not very good posting these baits in a channel with more mature audiences
only done it once, my boss had me get em all replaced with a slightly cooler color
i think this is unreal 5. ive been in construction and electrical IT and i saw a lot of anomalies here. no light switches or outlets? no furniture in such a complex? endless hallways and rooms interconnected without doors seemingly without purpose? a random hole in the floor or wall leading to another random location that's in a different building? its CGI. unreal 5 is quite realistic.
I think you captured the dread, anxiety inducing nature of the backrooms perfectly. The drab walls combined with exotic and horrific creatures makes for such a unique horror.
Kane, I'm really a fan of yours. When I saw your first backrooms video, I liked it so much that I even made it in Minecraft. You're really good at making these videos, it's amazing.
This is one of the most impressive and atmospheric backrooms videos I've watched. More genuinely scary than a lot of big horror films, you feel what the main character feels due to the POV/found footage style. Incredibly organic for CGI, too.
2k likes with 0 replies? Imma fix that
@@evoluhero lol
It isn't CGI its real.....
@@evoluhero why thank you kind sir
How much crack do you smoke a day?
I feel like there should be a complete film or series of The Backrooms... the fandom is gigantic and there's everything you need for a movie
Yeah but don't let Hollywood do it
@@ELEC-xv5wi never let Hollywood do anything
that would be like a dream coming true if someone ever did that
@@ELEC-xv5wi why?
@@Cynthia_LU because hollwood just creates unnecessery drama and probably an useless love-story too
And probably a political message also
It freaks me out how the noises it makes aren't so loud, so it feels as though the creature is about 50+ feet away from you, but as soon as you turn around, he's right there... unnerving.
There is actually a myth, where if you hear the screams of this demon women, the volume of her screams grow louder the further you are away from her. So people inadvertently run towards her trying to get away and are killed.
I wouldn't be able to tell you what she's called or what culture the myth belongs to though.
@@Nine_Crows_Down La Llorona.
@@Nine_Crows_Down It’s from the Philippines! She’s called a Wakwak or Manananggal. Btw, from what i’ve researched, they’re closer to a vampire than a demon:)
i stopped teh video and just made sure nothing IRL was here
I noticed that…
これを日曜の平和な時間、尚且つ親が横で相撲を見ている中で見れる環境最高すぎる
I like how perfectly the cameraman expressed fear. His entire body was filled with adrenaline, running for his life in disbelief that something like this entity exists. He wasn't screaming like in most horror movies
Or doing that thing were he endlessly narrates that lazy found footage things do so often.
I've had a couple near death experiences when I was completely alone (mind you not because some otherwordly predator was hunting me) but I can attest that I never screamed. I slipped on a rock once when hiking and almost fell 50 feet off a cliff. The most that came out of me was a whisper shout of "shit shit shit" through gritted teeth.
I can imagine you're even less likely to do that when something is stalking you.
@@Neotenico same. My body gets filled with adrenaline so my body just focuses on what’s happening
@@Neotenico gymnast here: exactly. When something goes wrong, we don’t panic, we say “f*** f*** f***” and try to fix our mistake
Also, I like how when you think something may happen, it wouldn't happen. This helps build up suspense.
If something like that creature chased me, I would shut down mentally and physically.
Scare the absolute hell out of me.
nice
I would leave a trail of poop
Same here! 😅
I would be speeding while peeing
Seriously. Straight up died of fright on the spot. 😳☠️
As someone who's only heard of the Backrooms on and off, I was under the impression that only people going into office settings like elevators were trapped. Seeing the cameraman be sucked into it during broad daylight is the most horrifying part.
He didn’t really get sucked in, he just fell through the ground
From my understanding, you get to the back rooms by moving in just the wrong way, that you clip through the ground.
It’s like your atoms lining up with the grounds ones perfectly so that you just clip through
@@thisisjoel7199 So basically like a Bethesda game?
@@JohnSmith-nj9qo yes and no. The concept of the Backroons is basically "Glitching Out of Realitty", however is not like in Bethesda games where you teleport back to the starting point of the cell youre in or in Doom where you wander beyond the physical limitations, its more like in Zelda A Link to the Past, which uses a stock room as a fail safe in case of loading an erroneous cell or alike.
kane pixels had made a fascinating horror, but the original behind-the-scenes idea surpasses everything, in the original idea even in the first behind-the-scenes photo, there was to be a place without monsters just the lights flashing mazes and the yellow wall, using psychological horror to make If you think there's a monster in it and get scared, an ultra realistic game called "The Complex: Expedition" portrays this well with the behind the scenes, without any monsters (at least none attacking you) just peaceful and psychological horror
The fact that this horror has little to no background music or a soundtrack makes it even more tense than other horror.
Like The Thing..
You can hear disk 13 from minecraft at 5:30 lmao (could also be disk 11 im not sure)
@@1Carton no it disc 13, disc 11 is just someone running from a hoard of mobs
The hum of the flourescent tho...
EVERYONE I found the origin of the backrooms picture, it’s a the Stanley parable ending. th-cam.com/video/c3raVsi_0iM/w-d-xo.html
The fact that they manage to create a scary movie with just the environment and not overuse jumpscares is amazing, the scary factor isn't just from the monsters, but the eerieness of the place, the fear of the unknown and unnatural architecture
also spoiler
the jumpscare at the end was genius
@@sigmacall4148 bro now I’m scared to watch the end ☹️
Also fun fact: this guy creats the most realistic attack in titan footage ever...I suggest yall should watch the video
we need more games and movies like that
The fear of knowing something lurks and you have to go through again with that knowledge
For the first time in my life, I’ve never felt this type of horror. Most horror movies have you terrified of what is GOING to happen, but this short film had me absolutely petrified of what was ALREADY happening. Just the thought of being in an eerie, time-consuming, endless maze that you had no intent of ending up in is such a realistic type of nightmare. This is one of the better horror films I’ve seen, by far.
Focuses more on terror, that's why it's good. Terror centres more round anxiety and fear of the unknown etc. Horror is films like Alien where it uses imagery and scary monsters or whatever to make it scary.
Imagine a movie called The Backrooms it would make millions in weeks
You act like it’s a good thing
@@btshateralsoudkaboutyourop7915, it is? Might not be your cup of tea, but if you don’t like it, keep scrolling.
This short film was amazing!
I love how the movie set at the beginning explains why the guy has a camera on top of establishing how he was suddenly dropped in there. The realism is part of what makes these videos so eerie.
As a person who loves horror and doesn't get phased much by it, this had me on the edge the whole time. Absolutely loved it and keep up the great work!
I love horror but I get phased a lot by it
Same
Ye me too I don't get phased much
Same
Guys is this even real?
I hate how a lot of horror movies nowadays just abuse jumpscares to make something “scary.” Jumpscares can be scary with correct timing and not abusing it, and here’s a great example of how just an environment can be downright terrifying.
🥛
Yep, especially in american horror movies. That's why I prefer asian horrors instead
I hate how every incredible video on this site must have a comment section full of complaining. I don't even disagree, but it's just so weird to me that people use such good videos as a place to be negative in, well, any sense.
Same goes for good music, too. People just use the comments as a place to bring everything else down.
@@anut8733 🥜
@ThatOneDude What? Complaining about the truth is still complaining. All he meant is that people commenting on great works sometimes bring other things down rather than complimenting the actual video.
A lot of people are saying this should be a game, but holy crap imagine a full feature film on this concept. It’d be so sick
Im pretty sure this is a game, but i agree bro, a movie on this would get HELLA attention from todays horror fans
Tbh if this was a game there'd be sooooo much boring walking around probably.
we will be sick with a Hollywood rip-off
@@ringzy There is a backrooms game, and it is indeed very boring.
There is a game it’s in a thing called dreams on ps4/ps5 search up dreams then when your in dreams just search up back rooms then there it is idk if it’s on ps4 tho
I haven't seen anyone else mention this, but there's a silhouette of the wire creature visible at 2:41, very briefly.
Also, I really like how the mood/vibe of the film completely changed between the first and second parts in the yellow hallways. At first, the cameraman seemed confused and curious, but after returning there after being chased, he's peering around corners much more cautiously than before. He gives off a feeling of nervousness just through the positioning of the camera, the hesitance to step into open spaces, moving quickly to reach the next corner... Very well done!
god the tension of just walking around with no knowing of what's behind you is almost scarier than the actual monsters and jumpscares. absolute top notch horror
it did have a jumpscare at the end
,, the rest
omg
So mẹ ơi
@@marsfisch44 jumpscares are fine if they're using sparingly and with purpose
Something this video did very well
I like how the camera man’s response to falling into this bizarre place is so calm until he sees the graffiti, which in my opinion is the most normal looking part of any of this.
Honestly If it was a place I knew nothing about that looked like it wasnt touched for a very long amount of time, I'd probably be extremely wary of any writing or graffiti as well.
@@wheezecheese2651 if all walls in a place are perfectly devoid of human activity and i see fuckin grafiti, im takin mah ass and runnin
Exactly what I'm saying , I'm not fuckin with it at allllllllllll, see my ass out the doors
@@wheezecheese2651 lmao first you gotta find the door 🏃♀️😂
Exactly…he didn’t sound scared at all other than that it’ was pretty cool vid.
Just wanted to say, as a die hard fan of both horror and the entire Backrooms concept/genre, this is an incredible achievement. This is the best backrooms related media I have ever seen, and completely blew my expectations out of the water. I loved the design choices, the strange geometry and variation of spaces that I haven’t seen before. The transition from real life to the backrooms not being jarring is a testament to how well rendered everything is, especially the lighting, and with impeccable sound design tying everything together. The progression of events, the perfectly captured atmosphere and very well executed horror had me utterly gripped from beginning to end. This was such a treat to watch, thank you
Lmao you practically just wrote out a five star review for the video huh😆😆 but I totally relate you couldn’t have said it better
Second reply but why dose have 2 replys
@@AirPodprosgen2 it's glitch from TH-cam they will fixed
Congratulations on creating an entire genre. Some of the others have gotten really wild, but I always loved seeing when another of yours comes out.
This just shows how truly horrifying, isolating,anxious, and how vast the back rooms is and shows how in the backrooms you are almost likely to be truly alone, great film!
what is a backroom?
@@emaakira3352 it's a place where secret, administrative or supporting work is done
I hate it when things like that pass right through my brain and don’t land on the spots they’re supposed to. Because I could be all “oh look another horror thing to eat!” Instead of “damn a plain unscary horror setting”.
@Pajaro Chango what are you talking about?
@@thelifeofsweetangelchristi817 thank you
as someone who loves the backrooms and things like "dreamcore" this is absolutely amazing. feels so real and terrifying. the turn of every corner filling you with anxiety until nothing happens. the sound of the creature approaching as you run, seeing it just behind you. it reminds me of "The Ritual" putting the fear back into me.
As a fellow weirdcore / dreamcore fan I totally agree
That movie the ritual was great. Hearing things and looking behind you seeing nothings there is really freaky.
@@atsushisuperfan me too fam
yoo, The Ritual's final scenes are amazing, when the 24/7 appears out of nowhere in the middle of the forest it looks so dope, they really made it look real
@@Kevinilos it's gotta be one of the best monster movies out there. the final shot of them "roaring" at eachother is always a joy to remember
When the camera fell my heart rate sped up by 50%. These 9 minutes have been the best horror I’ve seen in a really long time. Beautiful job!
ikr the jump scare near the end was really good most modern-day horror movies can't even accomplish that anymore.
No creepy music, no false jump scares. Just.....tension then BOOM.
Certainly better. Than blair witch.
And that monster noise was blood curdling. In real life it would cause panic.
I thought the idea of levels of back rooms was just lame, but this made it work brilliantly, adds more cosmic hopelessness to it all.
Yeah when I saw that all that downstairs, there was no hope it all lol
I think an area repeating endlessly would be horrifying, no matter what form it takes.
@@ethanlackey8048 Just like the IKEA. SCP
Yeah, the 4chan Backrooms do be kinda lame, but the wikidot Backrooms are dope
Idk why but I read “cosmic hopelessness” as homophobic 💀
I can't wrap my head around how this has been filmed, edited, if there's a set, what's digital, what's real. This is some of the coolest stuff I've seen for a very long time
Trying to figure out myself
All I know is the monster is digital, and the voice of the monster is real. Thats it, cause this was edited so......FLAWLESS
I think it's motion tracked digital space
I think its mostly animated actually. The video creator is an animator and with the effects added on top, the animation looks very realistic. I could be wrong though
@@koi3554 It's only slightly CG looking in the hardwood floor area. I think you're spot on.
The creepy thing about calling for help in the backrooms is, even if someone hears you they will most likely stay away from your voice because they probably think that its actually an entity mimicking a human cry for help. While on the other hand the entities that DID hear your call will approach you
Yeah. Even if they do think you're real, it's safer to not approach you, because the entities will be coming as well.
Yes
It’s better to not make noise at all tbh, I think it is best to stay sneaky and not make much noise, even if you are scared.
@@cheeseboy5768 honestly i feel like conserving stamina is the best strategy since you don't know when a entity will pop out even if you are silent
This is why I always be quite and sneaky in a sinister and eerie place. Mamma mia, if the backrooms is real. I really need to hide somewhere else safe to perform a BLJ and never shout yahoo multiple time to get out of the backrooms...
Thanks for sharing these tracks. 90s R&B music is truly a treasure.
The amount of work and effort put into this to make it as eerily real as possible is just mind-blowing to me... I love this too much
Who
@@maxanderson6216 asked
@@maxanderson6216 the guy that made the original video makes horror related short vids. he's got some very creepy stuff :D
Hi dead TH-cam channel
@@Nonexistent_Music Dio, you are alive?
Analog horror that just shows you what’s so horrifying about it. No backstory, no lore, nothing. Just pure terror served on a platter. A very refreshing take on analog horror. Good job this is amazing
Isnt analogue horror literally known for having obscure lore and backstories?
@@pirilon78 sometimes they do, and sometimes it's like this video
The back rooms does have context and kind of lore behind it. I will explain the basics. Basically it is a place between nothing and reality. The way you get there is by randomly no clipping out of reality. No really, you actually have to no-clip out of reality. There are many floors to the back rooms starting with the most iconic one, floor zero. Floor zero is the one with the yellow wallpaper and buzzing lights. The floors usually look different and have different chances of likeliness for entity’s to spawn. There are many entity’s in the back rooms such as the ones Kane Pixels showed in this vid. But yeah that’s the main gist. Oh and if you go there and someone else goes there it’s not like you will see eachother
This isn’t analogue horror
This is not analog horror. I am pretty sure analog horror is when its supposed to represent tv footage. This is found footage from a random guy filming his journey through the backrooms not a broadcast to tvs.
The fact the camera holder didn't do anything wrong is so much scarier.
He didn't go somewhere he shouldn't have, he didn't break a ritual, sacred site or insult anyone powerful. He just took a few steps back to get a wider shot and fell. No way to counter it or fight back. Just gone.
I hate when people say "characters in horror movies have to be a little stupid, otherwise there wouldn't be a movie." Know what's actually scary? When you didn't do anything wrong and the bad stuff still happens.
@@wacksonjittemore4013 They do have to be stupid? They don't have to break in anywhere, but we have examples where our character here is shouting for help, standing near edges, not continuing to run, hesitating, these are all things characters in horror movies do to increase tension, and what people generally consider dumb. It's just well-executed here.
@@demetria-n Shouting for help while lost isn't dumb. It's actually a good idea in a lot of survival situations.
So is trying to remain quite while hiding from someone faster than you.
@@demetria-n this dude has no clue whats going on, he doesn't know that hes in the "backrooms" rn, hes behaving like an ordinary 16 year old probably would
@@demetria-n just saying hypothetically if any one of us ended up in a backrooms situation without any prior context or knowledge you bet your ass 99% of us would be shouting out trying to find other people including yourself.
Obviously when you discover an eldritch abomination is chasing after you you'll shut up quick but before that your gonna be trying to alert others to you.
没入感がえぐいし不穏な世界観創るの上手すぎやろ…途中で頭痛がしたり吐きそうになったりするぐらいにはこの世界に入り込めて最高っした
This genuinely captured the feeling of the backrooms, the lighting, camera movement, and sound effects were spot on
edit: this video is NOT where the backrooms originated from! it is inspired by a 4chan post in like 2019
@@namagwadit5785 I think everyone knows this is fake mr.Sherlock
@@namagwadit5785 jackass
yes
i always wondered what those backrooms came from
Ok
Amazing work! This is by far my favorite interpretation of the backrooms.
Hey, didn't you create the Mandela Catalogue? Epic work you did, I hope for more soon!
please do a collaboration with each other
The man himself! Oh wow!
The Scrimblo Man?!?!!
An intruder
This just gives me the chills. The realistic camera movements, the 2000’s graphics, and the quality of the chasing scene, this thing is a masterpiece.
I dunno if I'd agree that the camera movements are realistic. When he's running away from the monster, the camera stays mostly level. who would actually run away from a threat like that while holding the camera up the entire time? It would be pumping all over the place with their arm movements.
@@frustratedsquirrel I mean some people actually do that
Sure it’s slightly unrealistic, but still a million times better than a still camera, also if people want the camera to swing up and down wildly they can go play some roller coaster simulator game.
@@frustratedsquirrelMy friends do that
and yes also some people do that aswell...
Theres chasing scenes?!?!
There’s not much that scares me in “pure fear” sense, but this sent a cold shock down my spine. Absolutely terrifying. 10/10!
@@Celestial_878when it ran at 7:48 i jumped out my chair just cause i had my speakers all the way up cause i could barely hear then smack as it hits the wall i was like tf is that
@@Celestial_878 The monster grabbed him or did i miss smth?
@@Celestial_878 Fuck that monster up and escape the backrooms like a sigma
We dont know how strong that thing is tho
@@dictatorofsalt5902 Bro that wasn't the monster
I felt a pins and needles sensation down the sides of my head like I'd never felt before.
This was so nerve-racking every step he made, and every noise that I heard gave me the chills. 100% the scariest thing I would never want to experience.
He should heart this
Every time you fall asleep there is a chance of something like this happening. If you go trough sleep paralysis and manage to move, this is what awaits you.
I Like You megaman pfp
I mostly enjoyed the heartbeat sounds and breathing. At some point I realized I has accidentally synchronized with it
@@TheAntonio6579 Yeah right, bud
i think the fact that most of this was made in blender is better than if it was real, real life wouldnt be able to convey how fake everything feels in the backrooms
Is there a video on how it was made?
your avatar is creepy ( i mean it as a compliment)
BLENDER NIGGA? BLENDER?
It's SO REAL - Even tho I can not rationally imagine this not being actual footage, I know it must be. I REALLY needed confirmation on this tho. As for the concept for a horror game, it is... it's called Backrooms lol
@Çhrîstófêr Pèzêt ×37 no
Simple mistake: If you slow it down to 0.25% speed at 4:21 you can see the bacteria entity T posing while clipping through a wall probably Kane pixels was animating the model for the bacteria entity he must have thought since the scene was so quick that no one would notice if he didn’t animate the bacteria entity for that scene.
Or it's intentional to the story. But a slim chance
Most impressive representation of the Backrooms so far
Madre mia willy pero que haces aqui
A hacer teorias de fnaf venga
.
Whw
@@kevinelmen zzzz
This is why I find the backrooms so fascinating. That pure dread of an empty space, where you don’t know what you’re looking for or where it is… or what might be in there with you, until it finds you.
The 90’s/2000’s aesthetic and the rather “ugly” creature design really sells it. Making the backrooms too pretty eliminates the fear factor, so I’m glad you went with the disturbing angles and camera work. In other words, this is a masterpiece!
the guy from chrono trigger music comment sections
i think one of the reasons why liminal spaces are scary imo, is because they look unnaturally clean and "produced".
It's like as if these rooms just naturally appeared out of thin air, and by making themselves look like a bleak parody of something comfortable and nostalgic, they try to trick people into believing they're safe there, as if the rooms by themselves are trying to actively lure people inside.
more films like this pleeease
6th
Making the backrooms "too pretty" doesn't eliminate the fear factor.
If you were completely alone in any environment you wouldn't say "oh I don't have anyone and I'm going to stay here probably until I die but look it's pretty I am now in pure bliss"
As long as it's somewhat monotonous it will work at creating fear.
This was such a great interpretation of the Backrooms. Imma be honest, if I was there, would’ve just sat down and cried.
I would be too scared to even take one step
SAaame
bad idea for me to watch this at night TT
I would look for the monster and let it kill me, or I would run around and try to brake a wall and be annoying or I would just magicly die from being overwhelmed
@@iris_6853 that wouldnt work
From school project to one of the best series on TH-cam
As an employee at mall, I can confirm that this is where we have to go when costumer says to check in the back.
As a person who was told to go through the back hallways to get out of the mall after the doors had locked, you are completely correct.
*edit, fixed a typo*
And the monster is the stocking manager
@@lexecomplexe4083 lmao
Creepy details I noticed
1. The guy stays in the backrooms. The creature grabs him, but the camera falls.
2. That one shot of the apartment with lots of windows is based of a liminal image.
3. There are 2 people watching him in the apartment level
4. The camera seems to clip off a lot. This could imply that he is taking different recordings. That means that the camera somehow started another recording after it fell.
Edit: theory, the reason he holds the camera for so long is because it’s one of those chest cameras. Maybe he was just shaking a lot and that’s why it’s so shaky. When it falls off, the creatures claw probably cuts the strap.
I think when he fell in the town, he might have gone into the endless city or level 11, theres no way he got out that easily.
Where are they watching him, in the apartment level?
@@thefaceviii7909 He got picked up at the end if you watch closely, only the camera fell down but the monster picked him up.
@@scrimble5839 the lit up window. They kinda look like the entities.
@@thefaceviii7909 nope.
You can see him getting held by the creature, and it’s the camera that falls. Also that definitely wasn’t level 11.
Dude I love the way you've incorporated so many scenes of iconic liminal spaces into the different areas. Absolutely amazing.
the area with the stairs especially, it's incredible
make me want of a sequel with more iconic liminal spaces as well as another level of the Backrooms
This has got to be the best short film ever made
Maybe not, but it’s amazing for sure
This is my greatest fear. Being trapped in an endless maze with dark patches and this kind of theme. The monster just topped it off. Amazing work, you’ve given me nightmares!
same. followed by my house burning down in most of my nightmares, this has got to be the scariest one
You aren’t trapped, just backwards long jump out.
My heart is still in fear mode rn..
Was that trollge? Or is it just a mythical creature??
@@Teyca_Gaming try to look at backrooms creatures i think youll find out there
I'm... speechless. In 9 minutes you managed to outhorror the 99% of 90+ minute horror movies.
That was a lot of nines
@@numberonetetofan only a 9 year old could deduct that XD
@@lampookie it might take 9 years just to replicate it
I hate number 9, it feels so incomplete. It's one unit below a ten.
@@VoaThiagao stop that 😭
This was one of the most immersive horor shorts I've ever seen, and captures the entire ambience on what the backrooms would be. The inclusion of different "levels" and familiar areas was nice. Sooooooo cool.
As a 90s kid this is what our memories look like. Christmases, birthdays etc. It's funny to see this as an effective tool for horror.
The actual "noclipping" part was the most terrifying to me, in all honesty. God what an absolute nightmare. This was all sublime, well done.
Lol
I’m just laughing at the fact of your profile pic man 🤣
Everything was terrifing
The noclipping is impossible like 0% chance
Agreed.
Woah. Not everyday you come across something this terrifying and beautifully composed. As a horror fan, a big thank you to everyone involved, writers, directors, graphics, set design, sound production. Brings me back to Blair Witch Project Days. Keep Going. Big Talent Here. Bravo.
I really love these Vhs graphic videos and movies, Do you know any movies with similar styles?.
Ayoo shout outs to sound production that’s what we love to see!
It's fully cgi, the guy who made it is apparently 16, unreal
This was probably the scariest thing that I have seen in my whole life. The bad camera quality, the sound effects being louder than the person himself and the sense that he is the only human there with the chance that there has been many other victims was truly horrifying not to mention how each jump scare was so unexpected because the whole video itself was eerie.
bravo kane, extremely entertaining and crazy good work. I can’t wrap my head around how these aren’t sets.
This is genuinely terrifying. You did an amazing job in both jump scares and creating an eerie environment and feel. Omg am I gonna have nightmares! This is art.
Exactly this is like a scary and terrifying dream about like looks like a total nightmare of no escape 😭😭
Thanks for the jumpscare warning
Wait there’s jumpscares 🥲
@@suicoity2292 8:21 this scene
@@jainysail2941 why must u hurt me this way
This legitimately might be the scariest thing I've ever seen. Way too much like a dream I used to have as a kid. Well done, man, love your stuff.
The way he gives a perfect explanation to why that person happened to have a camera and how it got found is just perfect.
True
what cannot be explained though is why someone running in fear for their life would still be filming everything through the viewfinder that it perfectly captures everything he is seeing as if it was a first-person experience
@@usingtubes Well the thing is still on so that's one thing. It could also be that it's like their only belonging besides their clothes from their world to their clinging onto that. Also most likely for proof as well as to give themselves something to do
@@hollowwoods7130 bruh what are you even talkin about
@@usingtubes I'm answering your question. You asked why someone would record in that situation. I said the camera as still on, and the camera is one of the only things from the real world besides their clothes the person has on them, so they probably don t one to discard it. Another thing is that they're on a panic, so they're probably not all that aware of what they're doing. They could also be recording so they have proof of their experience. Besides, the backrooms messes with your head, so even if it's not a smart thing to do, he's certainly not listening to logic
Man out of all of the backrooms videos that was ever made you take 1st place no doubt that all because y
you are the TH-camr that made any backrooms videos
This is stunning. A great example of imagination being scarier than anything you could come up with when creating horror. Masterfully done!
This is based on a creepypasta. It isn’t his original idea. Still, great execution though
🇹🇼
but the monster is still there
You use your imagination when creating horror though… how does this nonsensical comment have so many likes? Hahahaha
@@kohtas Not the creator's imagination, the viewer's imagination.
This is definitely one of my favorite interpretations of the backrootms. The scenes with the monsters really kept me on the edge of my seat, but the audio was what really did it for me. The dreadful humming of the lights, the blaring sounds of the creatures, the echoing footsteps... Arrgh, it's all so good! Phenomenal work, I really enjoyed watching!
The only thing I can say about this footage is that even though the rooms look spacious, they actually give me claustrophobic anxiety. I can already imagine myself being lost in an endless loop of empty rooms like this, knowing I'd never find my way out. It's really stress inducing. Great job to the creator! (Actually having a headache now writing this)
A confined space isn't always tight and cramped
It's the knowledge that no matter how large that space may be, you're still TRAPPED inside of it
@Çhrîstófêr Pèzêt ×76 You market your content like a spam bot
Pathetic
@Çhrîstófêr Pèzêt ×76
And just like that guess who I subscribed to instead of you
This whole video TERRIFIED ME! JESUS CHRIST! You are so talented that it scares me to my very core 😰
I’m genuinely stunned at how incredible this film really is , encapsulates everything terrifying about the backrooms and liminal spaces, best short horror I’ve ever seen
This was good, I was actually unsettled and kept tensing up every time he turned a corner or looked behind him. I grew up watching horror movies and this beats a good chunk of them, very well done.
@Pinhead Larry Sorry to hear that XD
@Pinhead Larry Lmao I watch horror films when I was 5
Been a fan of horror since I was little, this has scared me WAY more than horror movies. The amount of times i jumped and gasped while watching this. The ending really got me though. This was so great!
This is unbelievable. I don't know how you've done it, but this is the most terrified I've been watching any sort of video/horror gameplay. Shivers down my spine the entire time. Crazy.
They should make this into a game! 💡
100%
@@acestri there is already a game
@@danilincb where
I think they made it in blender 3d
7:47
That chair legit scared me.
The animation was so good.
If in any way this could be made into a longer horror movie, or even series, it would be incredibly successful. The unanswered questions mixed with the odd familiarity of the back rooms makes this is true horror filled short film.
im not sure its possible to make a long movie out of a simple gimmick like the backrooms. theres just not much you can add to it without compromising the premise of the backrooms itself, unfamiliar yet familiar. at least thats what i think. would be cool to see if its possible to take things further
@@Kaan-Yaprak make it like a scp thing. Differnt monsters or troubles. Same place. And make sure to never elaborate on anything noteworthy or better yet. Elaborate, but make it impossibly vague. Knowledge is the true killer of fear.
@@Kaan-Yaprak Well, they made succesfull movies based on even less. Like Cube for example. On top of that, backrooms have alot of lore and there are levels and secrets and what else. There is solid material for a movie. But... they should not make movies based on backrooms and SCP. Last thing we need is corporations claiming rights on open source community run projects, and then pocketing the profits while leaving community unable to participate anymore while at the same time ruining the concept stories and introducing politics into the mix... Imagine they do infact make a show, and then at some point some jagoff executive just decides to cancel the show and now no one can make anything anymore because they now own the rights. If anyone is going to make movie or series, it should come directly from the community.
Yeah, but what are you really gonna put as a plot to a series like this
@@stupidmemes4u2see59 Well, most likely standart stuff. A character/s accidentally going no clip, then he/she/they/ are searching and wandering around, focus on the horror of the situation while introducing audience to the mystery of the backrooms. They run away from monsters and they are discovering secrets that they need to solve. And each characters present skills that will be used later to resolve the whole situation.. Then act 2, they meet another person/s or group or small society or people who are also in the same predicament, they make plans, try to survive as they are searching for the way out. Conflict, drama, etc.. Someone from the group turns out to have ulteriour motives because movie needs a villain.. They put together clues and mystery of the backrooms starts to unravel. In act 3 they defeat the villain and solution to secrets and clues begins to show themselves, and they find a way out. If you plan for a sequel then they can like exit backrooms trough doors of pure white light without showing the audience if they made it out or not.... Basically anything can go here, just look at what they did in Saw, with such a simple premise where guy sets deadly traps. Not a great movie but still good enough as an example.
The simplicity in and of itself is completely terrifying.. I mean I actually got goosebumps during the chasing scenes. This is a masterpiece.
bro why is there no replys to this it has 635 likes
@@wardude7806 magic
@@wardude7806 sometimes people prefer to be silent
Yeeaa. I don’t get scared easile, but I HAT being chased lol.
@@Gostdemonoid Now imagine your dad is chasing you with a belt
3:37 This would be the moment where if this was a video game a "hold shift to sprint" box would pop up
Even if I didn’t notice it from the monster in the game I’m trying every key possible for a run key ain’t no way Im letting a real life stickman catch me
Nah because you’re so right
or when an autosave box would pop up
Yes
As an SL player, i can confirm this is accurate
*You know you gotta turn around and run when you see yellow text below your screen saying Hold "Shift" to Sprint*
Amazing work this morning is by far my favourite interpretation of the back room
I watched thousands of horror movies that don’t scared me, but this is so terrifying because the most terrible sensation is when you feel lost, hunted, scared and alone
agreed, i feel like a horror title has won when it makes you feel like you're there with the protagonist, in just as much danger
Ikr
...with no escape
even disturbing movies don't give me the scare
but this video hits different
you really nailed down the vibe of the backrooms, (kinda what vinny said in his liminal space videos) You don't need to go for that cheap movie jump scare to be scary. The backrooms always have that feeling you're being watched and can consider yourself fortunate or unfortunate you haven't run into anyone.
he is the one who made the vibe of the backrooms in the first place.
这个时候是
Even if the monsters weren’t present enough in this video, the thought of reality itself giving you the boot and being forced to wander an environment so uncanny and never-ending almost makes my heart skip a beat. That is why I can never get enough of the Backrooms. Liminal horror at its finest.
There were monsters tho
@Läkarrobot he means that even if there was no threat it would be scary walking through the backrooms
Theres actually a level where you can get to the normal world but i dont remember wich one it was but theres no entity, no danger its just a big arcade
@@Ilikenature340 Can you escape there?
@@Ilikenature340 iirc it was level 3999 you gotta get a task list, complete ur tasks by playing the games and boom you’re out of the backrooms
could you tell how you made the sounds at 8:27 and 7:54? I want to use them for my analog horror creature i've made.
I love the realistic approaches. Like how he doesn't just blindly fallow the advise that was written on the wall.
True! Like come on the advise looks like a kid scribble on a wall. He also doesn’t know that there’s monsters in the backroom to begin with.
and unsurprisingly, it actually didn't work, cause he wasnt moving when he got snatched
@@blank_home1229 Not exactly, he turned around to see what was behind and when he did do that action he moved. If he just stayed still it may have gone away.