The dread of knowing that the pov character is basically doomed in these found footages is so intense. They were simply incredibly unlucky and now find themselves in a labyrinth with basically no escape. It is not a question of if they die, it is a question of when and how at this point. AND even knowing this, I still root for them to escape the monsters and somehow find a miracle escape out of the backrooms.
@@St0rmGuy the end isn’t level 9. And it’s really rare to escape cuz you have to run an exe file that’s rare on one of the computers, And it’s a level really deep in the backrooms.
one small but significant detail that NO ONE noticed when the bacteria starts to move, the girl says: "WHAT? HELP, HELP, HELP" 10:20 and the same words begin to repeat the bacterium, only in a lower tone, when he starts chasing the girl, if you listen closely, you can clearly hear the word 10:46 - WHAAT???HELP from the bacteria
Simply put, the bacteria had recorded the girl's screams in 20 seconds, and those were the same words he began to repeat when chasing in a lower tone of voice
The car crash is definitely the coolest and most original backroom thing I've seen so far. I've always wondered what it would be like for bigger things to be lost in the backrooms. Imagine you're driving and all of a sudden you no clip into this place and all you see is a wall in front of you and you're going highway speed and you have to slam on the brakes before you plunge into this wall that just appeared out of nowhere.
The fact that the hole she fell through suddenly expanded and her and the items around the hole all fell through somewhat proves the point that "messing" with the Backrooms makes them expand/unstable.
@@jayllow01 You don't wanna really know. It's either gonna go to a video in a different country region or be completely offensive. They can also steal your information if you touch the link.
The raw deranged screech of that monster is absolutely terrifying. Not only is your graphic production spot on, but your the sounds in every video blow my mind away. Good job
If you look closer at 12:54, you’ll see the walls moving and cracks forming. That means the Backrooms is shifting into a “Different Form Of Constructing On It’s Own”.
But there is one catch. Don’t go in into areas that are shifting or else you will die. The cracks are commonly dangerous to go in while “Shifting In To A Form”.
Seems like the "Bacteria" has a very easy time tracking down the people that we see from the found footage, yet in the video with the researcher that was wearing a hazmat suit, its like the entity lost him nearly instantly. These things must have a very good sense of "smell", so when you're not wearing a fully enclosed suit they can easily "smell" the trail your body leaves behind. Which is really horrifying, because this could very well mean that you couldn't ever get away from them if they can track you down like a police dog via smell...
Oh shit that makes sense. People were guessing that these monsters get smarter over time but this one seemed to be a newborn and still was tracking her down easily, even when she seemingly had a large distance on it.
It's because A-sync portal gives our-world stability to backrooms world. Here is a "zero zone" round the portal where entities can't exist or just can't reach this places. Its maybe more complicated than you think.
I love how unpredictable these backrooms were, they didn't feel repetitive which gave you hope but there was still no way out and so many hallways to go down
I absolutely love how there weren’t any jump scares. Like, things happened quickly but nothing ever really was just a sudden shock. The horror relied on more mature tactics, like the anticipation in the beginning, the feeling of inescapable doom during the chase, and the tension filled waiting for the inevitable at the end. It’s all amazing.
Love the part with the car implying you can slip into the backrooms while driving at high speeds, that was a fantastic piece of story telling without even saying anything. AND YOU INCLUDED THE POOL ROOMS!!!!! The pool rooms are my absolute favorites
the pool rooms are by far my favourite part of the backrooms, I swear I had a dream about the pool rooms when I was like 12 way before it was even a thing on the internet
@@nicpete492 I feel the exact same way, I know I took swim as a young kid so I have nostalgia-tinted memories of that and it’s hard to determine what was actually part of the swim center and what my mind is filling in with tiles and water 😂
This genuinely freaked me out. The fact that the character sounds like a young teenager makes me feel even more like I’m inside the backrooms. The eerie humming of the lights included with dead silence makes me think anything could jump out at anytime. You put in so much effort and your work is incredible. Edit: Oml I just rediscovered this comment Tysm for the likes! (This is the most I’ve ever had!) (Also RedVibes, didn’t mean to make ya feel old lmao, honestly pretty young to me)
@@guckcuck6177 That "furry" has probably done more with his life than you ever will. The fact that you went out of your way completely to insult the guy says a lot about you as a person, believe it or not.. Get a life dude.
Same. There were times when I was thinking a smiler would come out and grab her. Also we were able to get a look at Bacteria's "nest" which is kind of cool. Reminds me of both the Venom Symbiote as well as a Xenomorph Hive.
your ability to mimic human behavior in a purely CG environment will never cease to amaze me. The way the handheld camera bobs around unsteadily and even drops the eyeline occasionally really helps sell the shots as reality. Excellent work as always
Putting this video together the Autopsy Report and Pitfall videos, I think we can theorize the origin of the entity: In this video we see the girl following the blood trail of a supposedly dead guy into a room full of mold/fungi/bacteria, which then transforms into an entity - This confirms that the entity is a plant-like creature that is created by that fungus (or whatever you wanna call it). In Autopsy Report you see that this fungus was present on the recovered body, and we can also see that it was starting to grow around the body when they found it; Could it have grown more and filled the room like we saw here, given time? Perhaps. Then, in the Pitfalls video, we see Marvin follow the sounds of an Entity to a room where someone apparently lived for some time, but instead of a person he finds the entity closeby; Now, what if whoever was living there died (malnutrition, or whatever) and was consumed by the fungus and turned into an entity? If we look at the room walls in that video it looks as if the same kind of vines that we see here also grew there, but just aren't on the walls anymore; Perhaps they gained life and walked away to the other room, just as we see in this video.. TL;DR: The theory is: This fungus grows naturally in the backrooms, and it has the ability to thrive from corpses (or any organic substance?) and eventually be large enough to transform into these sentient moving entities, while having access to the memories of the deceased person and the ability to replicate the sounds they heard during their life.
That fungus is terrifying. The Backrooms lore has so many 'canon' and 'non-canon' entities, but I find this extraterrestrial (?) growth much scarier than, say, a Smiler or some gigantic mutant moth because of documented cases of 'real-life' flesh-eating bacteria. In the Backrooms, without help or antibiotics, there's no hope. And who knows how much torment and pain till it's over, or how long it could take.
It's not fungi, it's bacteria. It's a massive biocolony of bacteria that originated from the Backrooms that grows and infects people and the environment over time.
That's what I garnered from the series so far too. The old wallpaper & the blaring lights would absolutely lead to mold after prolonged contact. Notice they always start coughing after coming into contact with the entities / the fungus. The fungus corrodes those who get stuck in the Complex, takes over their host body, & then looks for more prey using the victims' characteristics to find more nutrition. The victims may still be sentient to some extent and that would be why they follow loud noise & other victims aside from the fungal manipulation-- they are looking for an escape or companion.
I'd never heard of the backrooms until several months ago but these are textbook examples of REAL horror. Not relying on jumpscares but rather leaving it up to psychological horror.
I love how you made the backrooms look disorderly, like some map with randomly generated features and rooms that aren't properly aligned and clip into each other.
Exactly, this video proves that the back rooms are an alternate reality of the original world, distorting everything to try and replicate the original world.
In one of the previous videos it all but confirms it was auto generated. A few of the scientists who were starting up the machine for the second time without It exploding or breaking down. One of them was yelling saying to turn it off but the "lead" scientist told them to continue with the test. On the screen you can see a "map" being generated, being the back rooms created in those moments
@Argg especially when she turned around to see if it was still in its room, and jump scared her from the wall. I replayed that and it still jump scared me
Liminal space horror is just perfect for building tension. The backrooms make you feel like you should feel familar in a place, yet everything about it is wrong. Not to mention that the use of analog here is akin to home video, that should feel nostagic to many, but again makes it extra creepy instead.
Well im not sure what is up the a$$ of those other two, maybe they just didn't get enough love at kids. (Although english could have just been sarcastic? Hard to tell) But right? The combo of those two is amazing and he perfectly executes the horror you should feel in something like this. He really did deserve that award, I cant believe that he just popped up with this insane work!! And ALL the time he is making so much more i LOVE IT!
I, like many of you on this thread, love the use of Liminal Space and the Uncanny/Uncanny Valley. Many of my fave film makers, writers and visual artists of all kinds have used Liminality and/or the Uncanny in one way or another. From Stanley Kubrick to David Lynch and Ridley Scott (from Plato to Edgar A.Poe to PK Dick and JG Ballard...) Even music can give that same feeling of empty architecture, uncanny liminal space. Let's just agree, we love being creeped out by these images etc of places and the feelings they can invoke. I have personally encountered and experienced firsthand a few moments and places of Liminality and that feeling of the uncanny, Uncanny Valley. It's one thing to be entertained by it in art, film etc. But when it happens to you unexpectedly, in your everyday real world experience, it becomes a whole new level of strange. Sometimes it has been the sound that adds that dimension of creepy. Or I should say the lack of sound. Places where you know it should be busy and noisy with people etc, suddenly unexpectedly quiet, empty, still and the only thing you can hear is your own breathing and your own footsteps. I've been stuck in these spaces, once at an airport at 3am, and once at a main city train station. Both with no one around, the train station was during the daytime. The oddest one of these was a journey on an empty train, arriving at an empty large city centre train station, coming out through an empty shopping arcade onto an empty main street in the city centre, all completely empty, no fellow passengers alighted the train, no people in the centre, no cars, no buses etc and this was midday? (Turns out I had unknowingly travelled to and arrived in the city centre during the exact time of Princess Diana's Funeral! A time when the whole of the UK stopped for a couple of hours). Everywhere was still. I doubt I'll ever get to see an entire city centre like this again, during midday, on a weekday. I knew this city well and for it to be anything but how I know it should be was disconcerting to say the least. Imagine my relief when the truth of the situation presented itself! And the world returned to normal. However... I still have no explanation as to why other moments of empty liminal space occurred. Never found out why the airport was empty? I even went to walk around looking for life and a coffee. Nothing... No explanation as to why the other time I found myself in an empty train station. This was a main branch station, where trains from all over the country travel through. It is always busy, as people get trains to everywhere from this station and get trains to the airport or connecting trains, even connecting bus services... Maybe I just happened upon a freak moment in time when all the other trains had just left the station and no others were due to arrive at that moment. Again, I think it was the momentary silence that put the top on it.
I'm so happy Found Footage Three came out. To answer your question: I thought it was amazing! I loved all the different new places Robbert went showing all the odd office rooms, normal office rooms, the weird houses, and the city outside. I like the way the music sounded creating unease and suspense. The music couldn't have been more perfect. Kane out did himself once again. This young man never fails to impress.
@@electron2601 to be honest idk much about the levels but the feeling it causes is so cool like, imagine being trapped in an infinite maze with no knowledge of it, and no confirmation of escaping and the things u might encounter, its so captivating!
Part of why these videos are so good is because the creator seems to ignore all of the theorizing (which can only make it less scary) and just keep doubling down on the weirdness. It's perfection.
@@darkinators they basically gave up developing the game and it’s unique concept (the Neighbor’s AI) and went all in on completely convoluted lore. Let’s just say the final release is not worth it cause it’s a buggy mess, extremely confusing puzzles that you won’t get unless you look it up, and the lore they built is so convoluted that it barely makes the slightest hint of making sense.
I cant say he did exactly, ignoring all the theorizing. The electromagnetic waves theory presented by film theory seem to hold true a bit. If anything i praise him for not making into a meme filled monster jumpscare curcius. Crossing over SCP with the backrooms and 'entities' is beyond dumb.
Kane P. Is the only quality/ qualified guy out here creative enough to make a true Backrooms movie/series... A24 rumors to be in production with him making such a monster project. Years later - still no word..
I thought it wasn't a rumor but actually happening at this point? edit" yeah I looked up and it's happening. certainly not a rumor. we even know the screenwriter.
"What is this place even for?" is a pretty good summary of why these videos are so unsettling. We don't like rooms or designs that don't seem to have any purpose
I've always seen the monsters as a byproduct of humans dying in the backrooms (and potentially any foreign matter that can decay) and this really solidified it for me. The crash didn't kill the driver, we see signs of struggle leading up to the horrible moldy room and that's where the creature is sleeping. The mold in the missing persons video is spreading from a dead body as well, and not from anything in the backrooms itself. The mold (and entity born from it) could essentially be a contaminant to the backrooms instead of something native to it, caused by some fucky bacteria/substance mixing with the decaying bodies of biological matter that no clipped into the backrooms to create this hyperaggressive mold that spreads and spreads. It really makes me wonder what the speech mimicry truly is too, maybe vocal chords and a bit of memory/intelligence carries over/is replicated by the mold, maybe the mold chases people because that's all it can recognize with the sliver of humanity it inherited from the corpse it grew from. I could go on but a lot of that might get a bit too into the tin hat theory department, but it really is food for thought, and I adore that this series has struck such a chord in my worldbuilding heart. Keep it up Kane, can't wait to see what else this series has to offer.
Has the theory about the bacteria monster being an infected tripod camera from "Motion Detected" been dismissed? Cause like a camera can record and play audio? And since it's a motion camera, it only sees things that move, hence the "Don't Move Stay Still" from the 1st vid?
Yeah, still the fact that the room she was in at the end lit up while she was still alive suggests that it's not only the corpses that get this treatment. So I'd guess the mutation is rather a backroom feature and not just a parasite feeding on the dead.
Dialog is SO MUCH better here than in previous videos, they feel like an actual irl character and matches perfectly well with how realistic and bone chillingly "normal" everything else is.
@@watkinscopicat Honestly I agree but also disagree? She's kinda in denial or awe since she was recording about this weird hold in her garage that warped stuff away. She was definitely starting to get a little more panicked but trying to keep her cool is what i'm getting at. Fake it till you make it kinda stuff. But when the bacteria monster finally came around right after the bloodied floor she definitely broke and made some possibly wreck less decisions. I quite like the dialogue though This is really scuffed lol
My thoughts: - The monster followed her past a small difference in elevation *and* between floors, so that kills the theory that monsters can't pass those. - Unlike previous found footage/recordings, there's nothing to indicate how the footage was actually recovered in this one (i.e. their camera fell to earth or they survived), which is especially mysterious considering how it ended. (I'd love to see a follow up of how A-Sync found this recording or whatever, but it seems just as likely it'll never be mentioned again, alas.)
The existential dread I feel evey time they go around a corner, or call out for help is tremendous. This is literally one of the most terrifying things I have ever watched. Amazing work
Couldn't agree more. On another note, TH-cam shrinking the video to accomodate the fact that the mobile keyboard takes up space on the screen is a cool new feature.
These found footage installments really reveal to me why/how the idea of a labyrinth with a minotaur in it was conceived. Being trapped alone in a twisting confined space with no way out and a monster chasing you really does seem scary when given a fresh perspective and the soft cushion of ancient myth no longer insulating you from the original concept.
Imma just let him kill me at that point. There is no escape, and trying to find one is futile and the few more minutes that you live will be in terror. So not worth it to even try.
What an amazing point! Never stopped to look at it this way before This comment did remind me of that pacman horror game that went viral a few years ago, though lol
This is by far my 3rd best backrooms video in kane pixels I have watched especially the backrooms found footage is the most popular video on the channel but this one is my 35% favorite
I think the reason why Kane’s blender works so well is that the effort is put into the VFX and atmosphere rather than models, and that almost all of the characters have their faces obscured in some way since faces in blender are somewhat difficult to make in a realistic fashion. The hazmat suits, the VHS filter, and the fact that many of the protagonists we view the perspective of don’t show their faces all contribute to keeping the feel of these animations immersive. Not trying to say his animation of faces is bad by any means, but in the “Presentation” back rooms video and when the titans in his AOT animations are shown with faces in focus the immersion is broken a bit. The live-action shots are a good substitute. In the “Report” back rooms video, my suspension of disbelief held even when he switched between animated and live-action sequences. Overall, really solid soundtrack as well.
'Suspension of disbelief' is a phrase I've only recently heard (35 years and counting). Of course it makes perfect sense, and describes exactly what we're supposed to do when we watch movies/tv/art. That being said, with Kane's videos I rarely even realize that I'm suspending my disbelief in order to enjoy it. I guess that means it's immersive, yes? Words and phrases are weird. Anyway, thanks random youtube comment person!
The screams of the entity is so otherworldly it chills you to the bone, good sound design is key in horror and this series has it in spades. I'm late to the backrooms craze but I'm glad to be here now
Something i like about your found footage vids is theres always a reason they start filming. Nobody is ever just filming their jaunt through the park or randomly pull out their camera while working, theres a logical reason theyre filming. It adds a realistic touch that adds to the chilling nature of the videos. Great work man.
I agree!! I also love how this one actually shows people 'reacting realistically' to finding themselves in the Backrooms! They wonder, aloud, "What is this?? What is this place for? Is anyone here?"......while I appreciate the eerie silence of many of the other Backroom videos, this one is refreshing in that it adds 'everyday' elements to it. How any of us would react to such a mind-blowing event. Good work.
@@ravenone6255 yeah thats the thing, when you get into the backrooms, theres little to no escaping it even if she did do this, she wouldn't be able to get out that way, it would have sealed up
The monster did not Immediately scream. Note that the girl began shouting ''HELP!'' and at 10:46 it sounds like it is trying to mimic her shouting, trying to say ''HELP!'' The monsters clearly is shown to have a some sort of Intelligence. In the first found footage, when the male character looked back and the entity hid and did not rush up to them. Maybe the monster from found footage 1 wrote that text on the wall to ''Don't move, stay still.'' If you listen closely to the found footage the monster is shouting: ''DON'T GO!'' and ''Please don't.'' Maybe the Human mind is still in the monster, the Humans are as scared as the monster is. Note, we do not know if the monsters attack the Humans. We did see the person in found footage 1 get grabbed by the monster, but we don't know if it attacked them or not afterwards. What if the monster grabbed them, began shaking them like some people does when they need help. I can Imagine that the monsters might not be as dangerous as they seem. They might just be regular Humans and as soon as they see another Human, they began shouting for help. Maybe these monsters aren't monsters afterall?
If the monsters were once human, I would argue that makes them highly dangerous, considering that humans are capable of extreme violence. If they possess a hint of their former self, it would mean they’re full of pain, confusion, loneliness, and probably rage. It does seem like that’s where Kane is going in these videos. If so, I think it’s an effective direction.
@@ajaysidhu471 Body horror is a literal genre of horror. The idea of slowly transforming into an unrecognizable creature, forever to wander the Backrooms, is horrifying. How does this idea “ruin” it?
@@ehtz how lol the first chase of ff3 is so perfect bc we never see the entity, if there even was one. plus we dont know what made him say "oh my god..." but he said it smelled bad in that room with the creepy music so i can guess it was likely a corpse...
@ehtz i found found footage 3 actually scarier The constant sounds and creepy music playing.. The parts where you can see the complex made my jaw drop And it was just so much more better designed
These are the only videos that have me on edge the whole time. The video felt like an eternity, just knowing that eventually she would encounter the monster that has been in the other videos. I really liked these one because it felt a lot more claustrophobic and more isolated, opposed to the first found footage video with the massive corridors and many places to run. Keep it up, Kane.
@@Alluvian567 He uses something called "camera shakify" which has artificial camera movements. He streams his blend files on his discord from time to time which was how that was revealed
Seriously impressive to give me a jump scare with… a lightswitch. The craftsmanship and skill creating that kind of horror, then managing to only BUILD from that moment absolutely blows my mind. Legitimate genius.
This is one of the best ones by far. The effects and the potential “birth?” of one of those entities makes this video very fascinating. Also, a new liminal space! Great work Kane.
I don't think the effects in the end are a entity being born maybe it's the "shift", the backrooms are unstable and change their shape, that's why we saw weird dimensions on some room that were already being worked on by A-sync... and the deformed chairs at the beginning That's only my view tho
Your entire series on the Backrooms has to be some of the best modern horror media created. Every angle and movement looks amazing and I'm looking forward to every single video
What I love so much about this episode is how the main character is so different and contrasting to the other protagonist that are often seen in backrooms videos. She’s a young girl who’s thought process and emotions vary from that of a middle aged man/male teen. I find is so chilling that she thinks this is still on earth and it’s just a building that was constructed. That made her seeing the car a bone chilling moment of realization. That monster being essentially fungus growing out of a dead body and taking its form gives an understood creature from the backrooms its horrific origin. Everything from the camera movements to her footstep motions make this the best in the series by far. Incredible. (Edit: Spelling)
@@burkanx5546 sorry it was a very very strong assumption judging by the trail of blood, and painting of the woman. Seems like most other commenters are making this claim too. Chilling stuff.
@@markussimic5882 All good man. I legit didn't notice a body. Hard to see in that room lmao. I noticed the monster dormant before anything else and was like, "Uh oh.." Before it woke.
@@markussimic5882 it's heavily implied that was a body overtaken by some sort of growth, with the blood leading to the room. Person probably was fatally wounded from the crash, stumbled away to die and was consumed by the fungus stuff
This is beyond anything you will find on TH-cam when it comes to quality, the voice acting is on point, the sounds are phenomenal and the backrooms concept just gets better and better. Even the small references from other parts are included, this has been so well thought out and must of took a painstakingly look time to make.
Everytime somebody audibly says "HELLO!" or draws attention my spine begins to tingle, Knowing what potential entities could catch hearing of it, even from the distance.
Thing is the backrooms is a lot more empty than you think, chances are that nobody hears you there, and even if there were to be anyone that would hear you they’d most likely be hostile
The mix of fear due to the amount of silence and confusion with the other mix of kind of nostalgia with the affect you chose for this video it fits so well and honestly makes me calm for an odd reason until the loud screaming and shouting😂
I find it crazy how you can make something this detailed just with the power of blender, a few filters, and a lot of ideas. Seriously well done on making something this detailed!
I agree, it is the fear of the unknown and unknowable. The "fear and awe we feel when confronted by phenomena beyond our comprehension, whose scope extends beyond the narrow field of human affairs and boasts of cosmic significance".
Love how you're so meticulously coherent with the original concept, not like many "jump scare" stuff that came after you. Pure COSMIC HORROR here! And the sound from the creature actually reminds me of the sound of "The Thing" 1982 by John Carpenter. Love it...
Honestly this by far got to be top three best backrooms videos by Kane. The ambience sounds in the videos and the chase of the life form were done so greatly and fitted in perfectly. You encapsulate the backrooms better than qnybody else could, while keeping the horror within. The video also left lots of mystery too, like what is with the green light ? What is is going on in that dark pit with green lights ? Who is watching those tapes ?
This girl seems like a survivor, wouldn’t surprise me if we see more of her in future clips. Even if she looked screwed it would be nice to see someone survive and escape the backrooms
One of these people is bound to come across some ASync employees eventually. Maybe that green light at the end was some ASync transporter tech beaming her out.
This whole series is proof you don't need much to make something truly horrifying. Blender, some filters and a mind brimming with ideas. Kane is GOATed.
I really liked the creative way of sending her to the backrooms. She wasn't aware that the laws of no clipping connected the tape measure to her hand and her body. People are like "why is she saying hello" But there are many reasons 1- She doesn't know about the existence of entities 2- It's a human response to the intense fear of being alone and trapped in some place you don't understand. Finding another person would bring great relief psychologically. 3- Talking can be a way of coping with stress.
10:16 is truly terrifying, the horror of being in a room right next to this thing, not even realizing it's there until it attacks. this is by far the best youtube horror series
I absolutely love that we got another person's perspective of their walk through the Backrooms. The ASYNC Research videos were really cool, but there's something so much scarier about an average citizen noclipping into the place and having absolutely no clue where they are or what's going on. And keeping the monster just out of sight is such a good move. While we got a bit of a good look at it in the first video of the series, it's still incredibly mysterious and downright haunting to try and figure the thing out. Lumbering, squiggly, tar-like, and dangerous just by looking at it and hearing it alone. Also, the way the person filming falls into the Backrooms is charmingly realistic. I imagine they dropped something in that one spot one day and watched it mysteriously disappear through the floor, and went absolutely nuts trying to drop other things down there until they fell in themselves. Maybe the fact that they were holding onto the thing they put in there is what "tethered" them to the Backrooms and allowed them to noclip. This series just keeps getting better, and more mysterious with each video! Keep up the amazing work!!
From 10:18 onwards it was the most spot-on representation I've ever seen of the nightmares I used to have as a kid. The way that nothing makes sense, hallways seem to be endless, everything feels unnatural, some unknown monster chasing you, no matter what you try you just can't shake him off and he always follows you, the hiding and it finds you and the inescapable end where he gets you. It's all there.
Not only is this so terrifying, but disturbingly realistic as well. You can actually notice that theres fingerprints on the camera lens, the lighting is stunning, and the atmosphere is so unnerving. Its absolutely horrifying One more thing I want to edit in is that this video, for the first time in my life, actually unnerved me and even made me scared at one point while watching. When I was a child, I’d always be scared of going into dark rooms or halls in my home at night or sunset, I wouldn’t even think to go in those places and I still kind of had that fear. Now that fear x1000 and a relatable young character, it makes me scared and scared for the character as well
The best part, is that the dark isn't where the things that kill you come from. The dark is unsettling, but the monsters don't hide in the dark parts of the backrooms. They stalk through the fluorescent lit halls without a need to hide. After all, where will you run, that it can't eventually follow?
I love the way we witness the backstory and birth of a "monster" here. Very well done. Beautiful visual storytelling. So much better than most horror movies these days.
@@domhyung My personnal theory is when a person stay too long in the backrooms, they start to "glitch" as does everything in there (for example the stretched table and chairs in this video) and eventually transform into something entirely alien. So the monsters in there were all originally living beings (humans or animals/plant ?). But that's just my take after watching all these, I am not familiar with the lore and all theories.
I love Kane's take on backrooms. Instead of making random levels and adding random stuff to each level and adding different factions and outposts and bases, this infinite yellow hallways with no one nearby except for the unknown entities makes it more scary and creepy. I love watching Kane's version of backrooms more than anyone else's. Keep up the good work man and cheers.
@@kerbal666 Nobody in their right mind was comparing it to SCP. Your only reason for destroying the backrooms as it was and replacing it is “Some people were stupid”
I also agree. Having a backroom with established safe floors and different factions or organizations just makes the backrooms seem more "human like." It makes it feel like a normal human world with a society that's just established in a puzzle, monster, labyrinth setting. A liminal space doesn't feel frighteningly empty when you know there's a group of people or a safe haven a floor or door away. Kane's take on the backroom definitely feels more eerie and frightening. I feel like Kane stayed true to how liminal spaces feel creepy. The character's slow walk exploring each corner, not knowing what's around it freaks me the fuck out haha. The silence, the humming and white noise of old camcorders, the character whispering to themselves while occasionally calling out just makes the whole thing creepy. Modern movies will use music to try and build tension but it also makes a jump scare or lack thereof pretty predictable; it's either jump scare or false sense of security only to jump scare when you think the protagonist is safe. With Kane's take, it's just silence. There's literally nothing to go off of and there's nothing hinting at whether or not that monster is gonna be around the corner. I wouldn't be surprised if Kane goes on to make horror movies or horror games. I feel like he has the potential to make something as terrifying as the redacted Silent Hill PT.
It’s all a perfect trap and lure. You end up in the Backrooms, you get confused, you yell for help, and then the monsters know where you are. Brilliant.
@@dghfgdhfdfghdhfg Either the monsters are an evolved species of fungus that can imitate humans, or they ARE the humans that have mutated. I get the creeps from both.
@@Aden068 “mm, yes, I shall risk having no offspring just so I can scare the hell out of this guy instead of just consuming them so my children can grow.”
This was the most anxiety inducing footage yet. I was pleading with her to stop calling out. Being unlucky enough to find a dead end in a labyrinth of hallways and doors that lead to more hallways while being chased by an entity is just incredible.
I like how he expands the main concept of the backrooms, instead of adding multiple levels or what not, he adds more to the main concept that we have seen and adds little bits of other levels
@@liamo5468 well that’s y I said he added like bits, there not whole levels but there are just little places that are randomly put in there as a nod or just to show how random the backrooms can get with no explanation, not saying he will add whole levels to his series im just saying it’s neat to see something that reminds me of another level
Just noticed - when she falls in and the threshold seems to glitch and get wider, a number of objects she has evidently dropped on seem to land at the same time. This implies to me that there’s an in between spacial anomaly, in the sense that something has to be passed over to get there, and by poking it with the tape measure, it became a full spacial interlink with the Backrooms. It’s almost like everything that fell through the hole up to that point was stored in... something. What’s more is the fact that there seems to be a fall time between start and landing in the Backrooms. It looks like that happened here, and in the first found footage. Concerningly and as a side note, it appears that the glitch holes change shape and size when agitated. Kind of like a child playing with the hole in the screened window.
i kinda figured it just sucked in the various objects around her as well. she was separate from the camera, but they both got pulled in. and she had other baseballs and stuff nearby didn't she?
The first found footage video, one of the later ones notes, fell out years later. It’s not consistent, but the backgrooms definitely don’t run on parallel time.
I love how even in the dull yellow walled areas the geometry is so vivid instead of being just generic hallways, and the character in this one really felt like a person due to the dialogue! Overall a perfect video, 10/10!
I can only echo what everyone else is saying in that you are a genius creating a masterpiece. This is honestly one of the best pieces of work ever created on TH-cam. It is so engaging, exciting and just brilliant. I am sure you have an amazing career ahead of you. Thank you for your time and effort in making this.
I think the most disconcerting thing about the way it's shot is that you're constantly reminded that you can't look everywhere all at once if you were there. There's always a route where things can come up behind you. Even if you survived the "day" in there, you have to sleep eventually and you're going to get thirsty and hungry. It's terrifying on so many levels.
@@slvrz134 Yeah, I know. I say "it's shot" because you use a virtual camera in the animation software, so you determine how it's "shot" by that camera. I believe I read that he uses Blender.
That Entity isn't just making "scary monster" sounds. It's yelling "No!" and crying out in agony. God knows what kind of suffering the car driver, the autopsy subject, and all the other victims endured in their final moments.
Maybe the monster don't want to kill us but only want help, we didn't saw a monster kill in any of Kane's videos and even in the first found footage the monster just grap the guy but don't kill him
Makes me wonder if the girl is going to turn into something similar, and if the green lightning effect is what could've turned a human into that entity previously
I don't think words can describe how i'm feeling after watching this. The series has come so far and I'm proud of Kane for making such intense and high-quality horror videos.
I love the way these videos start off with a long, slow, tense introduction with the increasingly weird rooms, then when the monster starts chasing the chase actually travels backwards through the place we got a lengthy tour through first. It makes the chase feel much more tense because there's a strong sense of just how much distance there is to cover, and it feels more immersive because the chase usually doesn't randomly cut from place to place, it feels like a single uninterrupted pursuit, more like it would be in real life.
This is just phenomenal. My 11 year old and 9 year old introduced me to the backrooms videos. The sense of isolation, dread, hopeless entrapment, and desperation is so eerie and frightening.
A large part of what I like so much about this dimension is that it feels like a distorted dream expression of 90s architecture; 90s office space, 90s house design, 90s pools. And they're depicted in a very infinite and distorted manner, just like a dream. I was born in the 90s and sometimes I dream of places reminiscent to this. Super impressive creativity in capturing that.
The scene where the monster is awakening and coming out of the mold, is very reminiscent of the part in Resident Evil 7 where Ethan sees the Molded come out of the wall for the first time. This series is truly terrifying, keep it up!!!
I love how at every chance you had you never put in a jump-scare. Even when the entity first appeared it felt like a smooth transition to avoid s jump-scare but still being terrifying
@@creepager1510 not op, but i think that "it" (the entity) is one and the same as the mold. These nests might be a point where it concentrated the most. It's likely that smaller parts of this lifeform are in the air, which would cause these people to start coughing. What are your thoughts?
@@creepager1510 I think these entities grow from bodies that have had time to rot in the backrooms. Remember the mutant bacteria Async discovered in the autopsy video? This entity was not far from the crash and the trail of blood leading to it. It probably grew from the driver's corpse.
Man, you are a horror MASTER! I'm a 46 year old man who's loved horror since I was a young kid. Obviously being a grown man, it's next to impossible to scare or freak me out but the haunting sounds of those "monsters?" literally sends chills down my spine. I'll watch this 5 times tonight probably. Just brilliant!
Ong, the quiet sounds make it sound like it's not chasing her but still right behind her just deciding what it should do. Like it could catch up any moment and if you look behind yourself it will be right there no matter how hard you run.
I’m glad someone emphasized this fear, I remember when I was a little kid, my dad worked in an old office building that looked like this, and after that building was no longer being used, they started taking everything out and it was rather empty with this dim yellow type of lighting, and I remember wandering around it as a little kid, interested, but kinda creeped out at the same time because it felt so lonely and empty
Exactly! Me and my parents used to walk around buildings familiar to the backrooms all the time, and most of them either got torn down or were never used (because of "issues with communication"). It freaked me out so much as a kid.
4:45 you can kind of hear the noise that Found Footage #3 protag found coming from that one room with the audio equipment when she looks down the hole in the floor.
This is one of the first horror shorts that actually activated my fight of flight response, and the fact that a 17 year old made this by himself is still unbelievable to me.
Seriously, folks underestimate how difficult it is to sound unrehearsed and natural while recording. Actually sounded like some rando making a video to prove to her friends or someone
I love how realistic is the fact that when she is being chased she immediately hides rather than running pointlessly, such a young person or anyone hardly could have the endurance to outrun those creatures as the guy in the first video tape for their first option.
@@3minations676 what do you mean "wtf do you mean", it's obviously a bot that links to some random video that's probably apart of some pyramid scheme lol
Damn. Impressive as hell. Nicely done my man. Also, yeah i agree this is how the backrooms should have been done, it IS terrifying, because not only due to monsters, but MAINLY FROM THE ISOLATION OF EVERYONE ELSE AND THE DEPRIVATING FEELING THAT COMES FROM THAT.
th-cam.com/play/PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z.html
Hello
good job dude on this series
Keep up the good work.
🗿
Amazing.
The dread of knowing that the pov character is basically doomed in these found footages is so intense. They were simply incredibly unlucky and now find themselves in a labyrinth with basically no escape. It is not a question of if they die, it is a question of when and how at this point. AND even knowing this, I still root for them to escape the monsters and somehow find a miracle escape out of the backrooms.
I mean it is possible to leave them in the first found footage the camera gets back to the real world even if the person holding it didn't
And theres a rumor that level 9 "The End" has the true exit out of the backrooms hidden somewhere
@@St0rmGuy the end isn’t level 9. And it’s really rare to escape cuz you have to run an exe file that’s rare on one of the computers, And it’s a level really deep in the backrooms.
@@clarkshark8794 oof sorry, i dont have much of a grasp on it yet
Kane confirmed in an interview there is a way to escape the Backrooms. We just don't know how yet
Seriously, some of the best horror I've seen before. You can see every single drop of effort.
Yes it amazing
I just watched your video before watching this
Lol, I didn't know Drewski watches the backrooms?
Holy bots
Well if it isn't my favorite milsim youtuber...
Props to the actor. Natural self- talk without awkward or forced exposition. Really smooth, believable, and relatable. She was great!
It’s animated
@@BlossomyPen6275 there's still a voice actor tho?
Ikr! It felt like a real person, whoever voiced her did amazing
(Voice) actor.
@Red Anakin epII do voice actors not exist now?
one small but significant detail that NO ONE noticed when the bacteria starts to move, the girl says: "WHAT? HELP, HELP, HELP" 10:20 and the same words begin to repeat the bacterium, only in a lower tone, when he starts chasing the girl, if you listen closely, you can clearly hear the word 10:46 - WHAAT???HELP from the bacteria
Simply put, the bacteria had recorded the girl's screams in 20 seconds, and those were the same words he began to repeat when chasing in a lower tone of voice
I think i noticed that
Thanks for telling me!
@@nyt3Harainflatable balloon
@@Beans_In_a_box that was the most confusing roast ever...
The car crash is definitely the coolest and most original backroom thing I've seen so far. I've always wondered what it would be like for bigger things to be lost in the backrooms. Imagine you're driving and all of a sudden you no clip into this place and all you see is a wall in front of you and you're going highway speed and you have to slam on the brakes before you plunge into this wall that just appeared out of nowhere.
The USS Cyclops is definitely in the Backrooms.
I think that car comes from another video, but I can't remember which one
@@onggamerz21 A guy tells you which one in the replies to YLDKoneko's comment.
This is most likely the car that was recorded disapearing out of nowhere
@Creative edited videos stop spamming
The fact that the hole she fell through suddenly expanded and her and the items around the hole all fell through somewhat proves the point that "messing" with the Backrooms makes them expand/unstable.
like a black hole!
Dont click the link
@@derpkipper what's there
@@chris_huffman4 yea what's there
@@jayllow01 You don't wanna really know. It's either gonna go to a video in a different country region or be completely offensive. They can also steal your information if you touch the link.
The raw deranged screech of that monster is absolutely terrifying. Not only is your graphic production spot on, but your the sounds in every video blow my mind away. Good job
Kanes sound design scares me more than anything else, its actually real nightmare fuel from real nightmares
what monster? i see no monster, maybe your a little confused. but if you could point out in the video where the MONSTER is? I'd like to see it.
@@morrisonandrew2521 literally at the end of the video
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
audio is nothing when your creature looks like 3 squiggly lines drawn on a 8x11 by a child. And it's 8 squiggly lines in it's full form ooh so scary.
If you look closer at 12:54, you’ll see the walls moving and cracks forming. That means the Backrooms is shifting into a “Different Form Of Constructing On It’s Own”.
But there is one catch. Don’t go in into areas that are shifting or else you will die. The cracks are commonly dangerous to go in while “Shifting In To A Form”.
Watch Overflow
or maybe shes about to be corrupted and turn into one of those things, which would be cool.
its*
I think that it's interference from the magnets A-sync are using.
Seems like the "Bacteria" has a very easy time tracking down the people that we see from the found footage, yet in the video with the researcher that was wearing a hazmat suit, its like the entity lost him nearly instantly.
These things must have a very good sense of "smell", so when you're not wearing a fully enclosed suit they can easily "smell" the trail your body leaves behind.
Which is really horrifying, because this could very well mean that you couldn't ever get away from them if they can track you down like a police dog via smell...
good catch
Oh shit that makes sense. People were guessing that these monsters get smarter over time but this one seemed to be a newborn and still was tracking her down easily, even when she seemingly had a large distance on it.
maybe it is because they keep yelling "hello"
It's because A-sync portal gives our-world stability to backrooms world. Here is a "zero zone" round the portal where entities can't exist or just can't reach this places. Its maybe more complicated than you think.
@@slavetothearistocratics Homie she barely said she after she saw the monster and if she did she kept her voice down.
I love how unpredictable these backrooms were, they didn't feel repetitive which gave you hope but there was still no way out and so many hallways to go down
Agreed
Too much bots
@Çhrîstófêr Pèzêt ×70 nobody knows who you are
@Çhrîstófêr Pèzêt ×70 even if you're better, nobody is going to give a shit
@@amkc8479 Lmfaooo
I absolutely love how there weren’t any jump scares. Like, things happened quickly but nothing ever really was just a sudden shock. The horror relied on more mature tactics, like the anticipation in the beginning, the feeling of inescapable doom during the chase, and the tension filled waiting for the inevitable at the end. It’s all amazing.
Me too
10:45 is probably a jump scare
I'd say the second time the Entity popped up was kind of a jump scare, but yeah, I get what you mean.
th-cam.com/video/n4wYSy3S37Y/w-d-xo.html
@@zacharywoloszynski4258 delete that rn or your going to ruin the entire thing for those who read comments first
Love the part with the car implying you can slip into the backrooms while driving at high speeds, that was a fantastic piece of story telling without even saying anything. AND YOU INCLUDED THE POOL ROOMS!!!!! The pool rooms are my absolute favorites
Video 12 showed a car driving on a highway slipping through the road and disappearing.
the pool rooms are by far my favourite part of the backrooms, I swear I had a dream about the pool rooms when I was like 12 way before it was even a thing on the internet
@@nicpete492 I feel the exact same way, I know I took swim as a young kid so I have nostalgia-tinted memories of that and it’s hard to determine what was actually part of the swim center and what my mind is filling in with tiles and water 😂
The camera handling noises really added to the immersion this time, amazing job dude.
hi yub 😄
shut up checkmark
@RGBeezi he holds a Vr headset and tracks its movement for a better "handheld" effect, it's incredibely clever
Yub
Hi YuB :)
This genuinely freaked me out. The fact that the character sounds like a young teenager makes me feel even more like I’m inside the backrooms. The eerie humming of the lights included with dead silence makes me think anything could jump out at anytime. You put in so much effort and your work is incredible.
Edit: Oml I just rediscovered this comment Tysm for the likes! (This is the most I’ve ever had!) (Also RedVibes, didn’t mean to make ya feel old lmao, honestly pretty young to me)
Can it furry
@@guckcuck6177 That "furry" has probably done more with his life than you ever will. The fact that you went out of your way completely to insult the guy says a lot about you as a person, believe it or not.. Get a life dude.
Same. There were times when I was thinking a smiler would come out and grab her. Also we were able to get a look at Bacteria's "nest" which is kind of cool. Reminds me of both the Venom Symbiote as well as a Xenomorph Hive.
But, something DID jump out.
@@guckcuck6177 but i didn't do nothin
your ability to mimic human behavior in a purely CG environment will never cease to amaze me. The way the handheld camera bobs around unsteadily and even drops the eyeline occasionally really helps sell the shots as reality. Excellent work as always
Reminds me of playing a VR game, honestly.
He tracks his camera movements with a vr headset
@@Ethanite That makes so much sense! Thanks for the answer
You can track camera movement with phone
There no escape
Putting this video together the Autopsy Report and Pitfall videos, I think we can theorize the origin of the entity:
In this video we see the girl following the blood trail of a supposedly dead guy into a room full of mold/fungi/bacteria, which then transforms into an entity - This confirms that the entity is a plant-like creature that is created by that fungus (or whatever you wanna call it). In Autopsy Report you see that this fungus was present on the recovered body, and we can also see that it was starting to grow around the body when they found it; Could it have grown more and filled the room like we saw here, given time? Perhaps. Then, in the Pitfalls video, we see Marvin follow the sounds of an Entity to a room where someone apparently lived for some time, but instead of a person he finds the entity closeby; Now, what if whoever was living there died (malnutrition, or whatever) and was consumed by the fungus and turned into an entity? If we look at the room walls in that video it looks as if the same kind of vines that we see here also grew there, but just aren't on the walls anymore; Perhaps they gained life and walked away to the other room, just as we see in this video..
TL;DR: The theory is: This fungus grows naturally in the backrooms, and it has the ability to thrive from corpses (or any organic substance?) and eventually be large enough to transform into these sentient moving entities, while having access to the memories of the deceased person and the ability to replicate the sounds they heard during their life.
That fungus is terrifying. The Backrooms lore has so many 'canon' and 'non-canon' entities, but I find this extraterrestrial (?) growth much scarier than, say, a Smiler or some gigantic mutant moth because of documented cases of 'real-life' flesh-eating bacteria. In the Backrooms, without help or antibiotics, there's no hope. And who knows how much torment and pain till it's over, or how long it could take.
That very likely _is_ it.
It's not fungi, it's bacteria. It's a massive biocolony of bacteria that originated from the Backrooms that grows and infects people and the environment over time.
That's what I garnered from the series so far too. The old wallpaper & the blaring lights would absolutely lead to mold after prolonged contact. Notice they always start coughing after coming into contact with the entities / the fungus. The fungus corrodes those who get stuck in the Complex, takes over their host body, & then looks for more prey using the victims' characteristics to find more nutrition. The victims may still be sentient to some extent and that would be why they follow loud noise & other victims aside from the fungal manipulation-- they are looking for an escape or companion.
I'd never heard of the backrooms until several months ago but these are textbook examples of REAL horror. Not relying on jumpscares but rather leaving it up to psychological horror.
@@stofficial9315 Thank you for that 🤙
@@stofficial9315 ??? you literally linked a video to trucking simulator
@@randomhandle111 its a bot lol
@@randomhandle111 that's weird it sent me to the actual video
You wouldn't feel fear of a backroom if you "live" in it, IRL....why my job don't include people....
I’m still in awe that a 17 year old is doing better work than most adults out there. Keep it up Kane, you’re amazing at what you do!
@@Fer-ry5ys never too late!
@@jf5504 well uh- not wrong..
Helloo
@@jf5504 im just here to get some cupcakes y'know
@@deutschesmanutter Guten abend, I'm not sure what kind of cupcakes you prefer.
I love how you made the backrooms look disorderly, like some map with randomly generated features and rooms that aren't properly aligned and clip into each other.
Exactly, this video proves that the back rooms are an alternate reality of the original world, distorting everything to try and replicate the original world.
Holy crap how much of these reply bots are there
In one of the previous videos it all but confirms it was auto generated. A few of the scientists who were starting up the machine for the second time without It exploding or breaking down. One of them was yelling saying to turn it off but the "lead" scientist told them to continue with the test. On the screen you can see a "map" being generated, being the back rooms created in those moments
you mean the rooms _noclip_ into each other. Be a proper Noclipper and use the correct Backroom terms please
@@jongyon7192p clipping and noclip are different terms for different things. Their use of clipping was correct
Girl: "Please don't let it be a dead body..."
Me: "Please let it just be a dead body."
lol real
💯😅
Being real your lucky to even see the body and not pulp😊
I have to say this. This is what the backrooms was suppose to be. Not a level game. But a place of emptiness and fear. Good job Kane.
Very true.
This honestly scared me. I do get scared easily, but jeez this was freaky.
It was never a game in the first place
@Argg especially when she turned around to see if it was still in its room, and jump scared her from the wall. I replayed that and it still jump scared me
@@gent7674 imagine putting a fake checkmark in your name to get clicks get a life
I'm terrified and both amazed at how well you mix found footage and VFX, the ambience is really well done. You're a genius.
th-cam.com/video/UDCObrLc94g/w-d-xo.html
Here is the full video that explains what happened,..
Yep
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
He's a genius who can't animate a proper monster, 8 squiggly lines then 3 is not a horrifying monster, that's just blurry and lazy.
@Random_Passerby Well they certainly can't hack you from watching a video. But I wouldn't recommend it since it's a spam bot posting a video link.
Liminal space horror is just perfect for building tension. The backrooms make you feel like you should feel familar in a place, yet everything about it is wrong. Not to mention that the use of analog here is akin to home video, that should feel nostagic to many, but again makes it extra creepy instead.
Stop giving maze horror a new name like it's a new thing the genre has been around since the bronze age.
@@manawa3832 Yeah what this guy said, and also stop pointing out the blindingly obvious reasons why it's enjoyable, we know, we are watching it too.
Well im not sure what is up the a$$ of those other two, maybe they just didn't get enough love at kids. (Although english could have just been sarcastic? Hard to tell) But right? The combo of those two is amazing and he perfectly executes the horror you should feel in something like this. He really did deserve that award, I cant believe that he just popped up with this insane work!! And ALL the time he is making so much more i LOVE IT!
I, like many of you on this thread, love the use of Liminal Space and the Uncanny/Uncanny Valley. Many of my fave film makers, writers and visual artists of all kinds have used Liminality and/or the Uncanny in one way or another. From Stanley Kubrick to David Lynch and Ridley Scott (from Plato to Edgar A.Poe to PK Dick and JG Ballard...) Even music can give that same feeling of empty architecture, uncanny liminal space.
Let's just agree, we love being creeped out by these images etc of places and the feelings they can invoke.
I have personally encountered and experienced firsthand a few moments and places of Liminality and that feeling of the uncanny, Uncanny Valley.
It's one thing to be entertained by it in art, film etc. But when it happens to you unexpectedly, in your everyday real world experience, it becomes a whole new level of strange. Sometimes it has been the sound that adds that dimension of creepy. Or I should say the lack of sound. Places where you know it should be busy and noisy with people etc, suddenly unexpectedly quiet, empty, still and the only thing you can hear is your own breathing and your own footsteps. I've been stuck in these spaces, once at an airport at 3am, and once at a main city train station. Both with no one around, the train station was during the daytime.
The oddest one of these was a journey on an empty train, arriving at an empty large city centre train station, coming out through an empty shopping arcade onto an empty main street in the city centre, all completely empty, no fellow passengers alighted the train, no people in the centre, no cars, no buses etc and this was midday?
(Turns out I had unknowingly travelled to and arrived in the city centre during the exact time of Princess Diana's Funeral! A time when the whole of the UK stopped for a couple of hours). Everywhere was still. I doubt I'll ever get to see an entire city centre like this again, during midday, on a weekday. I knew this city well and for it to be anything but how I know it should be was disconcerting to say the least. Imagine my relief when the truth of the situation presented itself! And the world returned to normal.
However...
I still have no explanation as to why other moments of empty liminal space occurred. Never found out why the airport was empty? I even went to walk around looking for life and a coffee. Nothing...
No explanation as to why the other time I found myself in an empty train station. This was a main branch station, where trains from all over the country travel through. It is always busy, as people get trains to everywhere from this station and get trains to the airport or connecting trains, even connecting bus services... Maybe I just happened upon a freak moment in time when all the other trains had just left the station and no others were due to arrive at that moment. Again, I think it was the momentary silence that put the top on it.
thanks for stating the obvious 🙄
Is anyone else excited that Kane is coming out with a Found Footage 3 video soon? I'm honestly over the moon.
Never ever ever
what do u think about it?
I'm so happy Found Footage Three came out. To answer your question: I thought it was amazing! I loved all the different new places Robbert went showing all the odd office rooms, normal office rooms, the weird houses, and the city outside. I like the way the music sounded creating unease and suspense. The music couldn't have been more perfect. Kane out did himself once again. This young man never fails to impress.
@@electron2601 to be honest idk much about the levels but the feeling it causes is so cool like, imagine being trapped in an infinite maze with no knowledge of it, and no confirmation of escaping and the things u might encounter, its so captivating!
@@edigasz i agree it is!
Part of why these videos are so good is because the creator seems to ignore all of the theorizing (which can only make it less scary) and just keep doubling down on the weirdness. It's perfection.
Exactly! Thank God Kane isn’t going the way of Hello Neighbor
@@codysmith8639 ? What happened with that
@@darkinators they basically gave up developing the game and it’s unique concept (the Neighbor’s AI) and went all in on completely convoluted lore. Let’s just say the final release is not worth it cause it’s a buggy mess, extremely confusing puzzles that you won’t get unless you look it up, and the lore they built is so convoluted that it barely makes the slightest hint of making sense.
Except he didn't ignore all the theorizing. He has stated in his discord server that the backrooms were found not created.
I cant say he did exactly, ignoring all the theorizing. The electromagnetic waves theory presented by film theory seem to hold true a bit. If anything i praise him for not making into a meme filled monster jumpscare curcius. Crossing over SCP with the backrooms and 'entities' is beyond dumb.
This is genuinely one of the most well-made horror stories I have ever witnessed. Keep up the great work, Kane
th-cam.com/video/lWXc01CqjNo/w-d-xo.html
Here is the full video that explains'.
@The TacoCat Ayo Therme is this dude who Said something baut the backrooms thats wierd af
As I said in the last Found Footage that started this whole series off, the no-clipping part is still just as terrifying. Amazing work, as always.
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains it all.
Good god I hate how scary this is
th-cam.com/video/TWQMp-R_mfQ/w-d-xo.html
Here is the full video that explains what happened.
th-cam.com/video/TWQMp-R_mfQ/w-d-xo.html
Here is the full video that explains what happened,,
Kane P. Is the only quality/ qualified guy out here creative enough to make a true Backrooms movie/series...
A24 rumors to be in production with him making such a monster project.
Years later - still no word..
I thought it wasn't a rumor but actually happening at this point? edit" yeah I looked up and it's happening. certainly not a rumor. we even know the screenwriter.
"What is this place even for?" is a pretty good summary of why these videos are so unsettling. We don't like rooms or designs that don't seem to have any purpose
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
@Owen Polar here is the video of YOUR IP ADDRESS
I've always seen the monsters as a byproduct of humans dying in the backrooms (and potentially any foreign matter that can decay) and this really solidified it for me. The crash didn't kill the driver, we see signs of struggle leading up to the horrible moldy room and that's where the creature is sleeping. The mold in the missing persons video is spreading from a dead body as well, and not from anything in the backrooms itself. The mold (and entity born from it) could essentially be a contaminant to the backrooms instead of something native to it, caused by some fucky bacteria/substance mixing with the decaying bodies of biological matter that no clipped into the backrooms to create this hyperaggressive mold that spreads and spreads.
It really makes me wonder what the speech mimicry truly is too, maybe vocal chords and a bit of memory/intelligence carries over/is replicated by the mold, maybe the mold chases people because that's all it can recognize with the sliver of humanity it inherited from the corpse it grew from. I could go on but a lot of that might get a bit too into the tin hat theory department, but it really is food for thought, and I adore that this series has struck such a chord in my worldbuilding heart. Keep it up Kane, can't wait to see what else this series has to offer.
Pretty relatable
What
Has the theory about the bacteria monster being an infected tripod camera from "Motion Detected" been dismissed? Cause like a camera can record and play audio? And since it's a motion camera, it only sees things that move, hence the "Don't Move Stay Still" from the 1st vid?
If that's the case Async will have to deal with a monster in their own laboratory
Yeah, still the fact that the room she was in at the end lit up while she was still alive suggests that it's not only the corpses that get this treatment. So I'd guess the mutation is rather a backroom feature and not just a parasite feeding on the dead.
Dialog is SO MUCH better here than in previous videos, they feel like an actual irl character and matches perfectly well with how realistic and bone chillingly "normal" everything else is.
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
I actually find it to be too repetitive tbh. With some lines just not making any sense or otherwise.
i feel like she should have been much more scared and panicked sounding in there from the start, but maybe that’s just how i would be 🤷♂️
@@watkinscopicat Honestly I agree but also disagree? She's kinda in denial or awe since she was recording about this weird hold in her garage that warped stuff away. She was definitely starting to get a little more panicked but trying to keep her cool is what i'm getting at. Fake it till you make it kinda stuff. But when the bacteria monster finally came around right after the bloodied floor she definitely broke and made some possibly wreck less decisions. I quite like the dialogue though
This is really scuffed lol
It’s crazy how these videos, even knowing what is going to happen, how much this gives me full body chills every time.
My thoughts:
- The monster followed her past a small difference in elevation *and* between floors, so that kills the theory that monsters can't pass those.
- Unlike previous found footage/recordings, there's nothing to indicate how the footage was actually recovered in this one (i.e. their camera fell to earth or they survived), which is especially mysterious considering how it ended. (I'd love to see a follow up of how A-Sync found this recording or whatever, but it seems just as likely it'll never be mentioned again, alas.)
My theory is, that the footage could be seen on the TV or at least some TV devices in the normal world for some reason
@@e_maccy4589 maybe, that ending could explain that.
Half-Life has conditioned me to associate green lightning with teleportation so I thought she got somehow teleported at the end.
It's possible that this video never made it to A-sync, and some random poor soul found a camera and watched this horrifying video in their living room
It could be that a sync found this recording.
The existential dread I feel evey time they go around a corner, or call out for help is tremendous. This is literally one of the most terrifying things I have ever watched. Amazing work
Couldn't agree more. On another note, TH-cam shrinking the video to accomodate the fact that the mobile keyboard takes up space on the screen is a cool new feature.
This is so true I found it hard to sit through bc of it lol
Very well said.
You should check out the horror genre of movies if you think this boring rubbish is "terrifying."
@@ogcpw4746 if you like cheap jumpscares more than actual horror, then yeah, this might be "rubbish" for you.
These found footage installments really reveal to me why/how the idea of a labyrinth with a minotaur in it was conceived. Being trapped alone in a twisting confined space with no way out and a monster chasing you really does seem scary when given a fresh perspective and the soft cushion of ancient myth no longer insulating you from the original concept.
Imma just let him kill me at that point. There is no escape, and trying to find one is futile and the few more minutes that you live will be in terror. So not worth it to even try.
What an amazing point! Never stopped to look at it this way before
This comment did remind me of that pacman horror game that went viral a few years ago, though lol
Yes. Exactly where The Shining got the inspiration from.
The monster won't be chasing you in that case. The center is a prison for the monster itself, and a fortress at the same time.
Zxzxzxzxzx
This is by far my 3rd best backrooms video in kane pixels I have watched especially the backrooms found footage is the most popular video on the channel but this one is my 35% favorite
The effect of the tape measure being extended down into the floor is genuinely convincing. Great stuff you’ve been making.
Yeah but unfortunately effect of the that ball and other stuff going in was bad imo, camera just cuts and shakes when those go in.
@@jeb123 That was the backrooms warning her not to come in
Ah, a fellow Thomas fan.
so how did he make this effect?
The floor and everything is cg
I think the reason why Kane’s blender works so well is that the effort is put into the VFX and atmosphere rather than models, and that almost all of the characters have their faces obscured in some way since faces in blender are somewhat difficult to make in a realistic fashion. The hazmat suits, the VHS filter, and the fact that many of the protagonists we view the perspective of don’t show their faces all contribute to keeping the feel of these animations immersive. Not trying to say his animation of faces is bad by any means, but in the “Presentation” back rooms video and when the titans in his AOT animations are shown with faces in focus the immersion is broken a bit. The live-action shots are a good substitute. In the “Report” back rooms video, my suspension of disbelief held even when he switched between animated and live-action sequences. Overall, really solid soundtrack as well.
Yo 🔥th-cam.com/video/rdJ9bsN7JAw/w-d-xo.html
his works are just different I don’t know why, but they just have so much detail in them.
'Suspension of disbelief' is a phrase I've only recently heard (35 years and counting). Of course it makes perfect sense, and describes exactly what we're supposed to do when we watch movies/tv/art. That being said, with Kane's videos I rarely even realize that I'm suspending my disbelief in order to enjoy it. I guess that means it's immersive, yes? Words and phrases are weird. Anyway, thanks random youtube comment person!
is not a VHS filter
I asked kane and he said he records the video in real VHS tapes
Not a filter, its a real vhs tape.
All these different types of environments in this ONE place are incredible, yet absolutely terrifying. Great work as always!
@The TacoCat Ok bot
@The TacoCat wtf
Dude he had my favorite level in the backrooms he is making a new icon in horror
@@brenrmad6282 theres no levels
1:23 aww her cough is adorable Love the voice actor to Kane Amazing work
The screams of the entity is so otherworldly it chills you to the bone, good sound design is key in horror and this series has it in spades. I'm late to the backrooms craze but I'm glad to be here now
Same, you beat me by a week.
That’s okay! All are welcome! It’s truly an amazing art. I’m always surprised by the feelings it creates!
Definitely scary af to listen to, but at the same time I’m also like, why these entities always lookin like pipe cleaner paper clip art projects lmao
Yeah. I got to that scary part- I got SO scared for her
It sounds terrifying! But I’m also hearing an angry cat somehow 😂😂😂
Something i like about your found footage vids is theres always a reason they start filming. Nobody is ever just filming their jaunt through the park or randomly pull out their camera while working, theres a logical reason theyre filming. It adds a realistic touch that adds to the chilling nature of the videos.
Great work man.
I agree!! I also love how this one actually shows people 'reacting realistically' to finding themselves in the Backrooms! They wonder, aloud, "What is this?? What is this place for? Is anyone here?"......while I appreciate the eerie silence of many of the other Backroom videos, this one is refreshing in that it adds 'everyday' elements to it. How any of us would react to such a mind-blowing event. Good work.
It's because people want to experience life without watching it through a phone
If she was smart she should have got that high chair to the spot she drop from and see if she could jump on out🤡
@@ravenone6255 yeah thats the thing, when you get into the backrooms, theres little to no escaping it
even if she did do this, she wouldn't be able to get out that way, it would have sealed up
@@seanbp2981 wait it was a girl
The monster did not Immediately scream. Note that the girl began shouting ''HELP!'' and at 10:46 it sounds like it is trying to mimic her shouting, trying to say ''HELP!''
The monsters clearly is shown to have a some sort of Intelligence.
In the first found footage, when the male character looked back and the entity hid and did not rush up to them.
Maybe the monster from found footage 1 wrote that text on the wall to ''Don't move, stay still.''
If you listen closely to the found footage the monster is shouting: ''DON'T GO!'' and ''Please don't.''
Maybe the Human mind is still in the monster, the Humans are as scared as the monster is. Note, we do not know if the monsters attack the Humans.
We did see the person in found footage 1 get grabbed by the monster, but we don't know if it attacked them or not afterwards. What if the monster grabbed them, began shaking them like some people does when they need help.
I can Imagine that the monsters might not be as dangerous as they seem.
They might just be regular Humans and as soon as they see another Human, they began shouting for help.
Maybe these monsters aren't monsters afterall?
No no no no that would be terrible.. it also ruins the horror aspect, bad idea
@The TacoCat BEGONE BOT
If the monsters were once human, I would argue that makes them highly dangerous, considering that humans are capable of extreme violence. If they possess a hint of their former self, it would mean they’re full of pain, confusion, loneliness, and probably rage. It does seem like that’s where Kane is going in these videos. If so, I think it’s an effective direction.
@@ajaysidhu471 Body horror is a literal genre of horror. The idea of slowly transforming into an unrecognizable creature, forever to wander the Backrooms, is horrifying. How does this idea “ruin” it?
@@ajaysidhu471 i think it honestly makes the horror a lot more genuine, making both parties desperate
compared to found footage 3, this looks like a high school project. kane's improved so SO much :D
This one scarier though
True
@@ehtz how lol
the first chase of ff3 is so perfect bc we never see the entity, if there even was one. plus we dont know what made him say "oh my god..." but he said it smelled bad in that room with the creepy music so i can guess it was likely a corpse...
@ehtz i found found footage 3 actually scarier
The constant sounds and creepy music playing..
The parts where you can see the complex made my jaw drop
And it was just so much more better designed
These are the only videos that have me on edge the whole time. The video felt like an eternity, just knowing that eventually she would encounter the monster that has been in the other videos. I really liked these one because it felt a lot more claustrophobic and more isolated, opposed to the first found footage video with the massive corridors and many places to run. Keep it up, Kane.
th-cam.com/video/SnypcQIWPdE/w-d-xo.html
Finally it's here
„Monster that has been in the other videos” or even new one
No puedo creer que solo dure 13 minutos, DIOS SENTÍ 40 MINUTOS VIENDO
the human that appeared in this video was a boy tho, at first i thought it was a girl lol
@@lessname2184 it sounds like a pre puberty boy so it's kinda tough to discern at 1st
The realistic "camera" work is insanely good. Adds so much to the "real feel" of the footage.
I suspect it is real camera data taken from a smarphone motion sensors while walking around.
That is not to diminish it in any way, it is really really well done, and if so, it is a smart way to get real motion capture.
@@Alluvian567 He uses something called "camera shakify" which has artificial camera movements. He streams his blend files on his discord from time to time which was how that was revealed
@@Alluvian567 This or a VR headset.
Hollywood directors
"NO, shake the camera more, more shakey means more scared, gawd"
Seriously impressive to give me a jump scare with… a lightswitch. The craftsmanship and skill creating that kind of horror, then managing to only BUILD from that moment absolutely blows my mind. Legitimate genius.
@@stofficial9315 explains what? where are you trying to take me?
bro got scared from a Light
Lmao you got scared by a light switch
timestamp?
Seriously some great content! Great horror series you got going. I hope the oldest view is a great new addition!
This is one of the best ones by far. The effects and the potential “birth?” of one of those entities makes this video very fascinating. Also, a new liminal space! Great work Kane.
Ah yes 2 obviously not bots posting the same messages
@Creative edited videos hi could you please go shut up
@Owen Polar you to
I don't think the effects in the end are a entity being born maybe it's the "shift", the backrooms are unstable and change their shape, that's why we saw weird dimensions on some room that were already being worked on by A-sync... and the deformed chairs at the beginning
That's only my view tho
I think it’s a human who died here from the car crash and when we decompose in the backrooms that makes a new entity bacterias
Your entire series on the Backrooms has to be some of the best modern horror media created. Every angle and movement looks amazing and I'm looking forward to every single video
@The TacoCat taco the gay bot
th-cam.com/video/TWQMp-R_mfQ/w-d-xo.html
Here is the full video that explains what happened.
@@highwaythruhell7882 shut up bot
th-cam.com/video/TWQMp-R_mfQ/w-d-xo.html
Here is the full video that explains what happened.
@@highwaythruhell7882 becus your spammer on comment reply
Bro this is crazy good. I love this concept. This should have a movie on it. The VR game is so much fun.
What I love so much about this episode is how the main character is so different and contrasting to the other protagonist that are often seen in backrooms videos. She’s a young girl who’s thought process and emotions vary from that of a middle aged man/male teen. I find is so chilling that she thinks this is still on earth and it’s just a building that was constructed. That made her seeing the car a bone chilling moment of realization. That monster being essentially fungus growing out of a dead body and taking its form gives an understood creature from the backrooms its horrific origin. Everything from the camera movements to her footstep motions make this the best in the series by far.
Incredible.
(Edit: Spelling)
Oh shit. There was a dead body in that room? Didn't even notice.
@@burkanx5546 sorry it was a very very strong assumption judging by the trail of blood, and painting of the woman. Seems like most other commenters are making this claim too. Chilling stuff.
@@markussimic5882 All good man. I legit didn't notice a body. Hard to see in that room lmao. I noticed the monster dormant before anything else and was like, "Uh oh.." Before it woke.
@@markussimic5882 it's heavily implied that was a body overtaken by some sort of growth, with the blood leading to the room. Person probably was fatally wounded from the crash, stumbled away to die and was consumed by the fungus stuff
Another edit: "it's" isn't possessive with an apostrophe, it's a contraction of it and is.
This is beyond anything you will find on TH-cam when it comes to quality, the voice acting is on point, the sounds are phenomenal and the backrooms concept just gets better and better. Even the small references from other parts are included, this has been so well thought out and must of took a painstakingly look time to make.
th-cam.com/video/n4wYSy3S37Y/w-d-xo.html
Everytime somebody audibly says "HELLO!" or draws attention my spine begins to tingle, Knowing what potential entities could catch hearing of it, even from the distance.
Dark forest theory
Thing is the backrooms is a lot more empty than you think, chances are that nobody hears you there, and even if there were to be anyone that would hear you they’d most likely be hostile
@@IHaevATajpo plus if you had no concept of the backrooms you probably wouldn't assume there were monsters lurking around the corner.
The mix of fear due to the amount of silence and confusion with the other mix of kind of nostalgia with the affect you chose for this video it fits so well and honestly makes me calm for an odd reason until the loud screaming and shouting😂
This dude understands the concept of nothing is scarier, and the oppressive white noise adds to the feel of isolation.
Watch kane pixels "oldest view" part 3 its much much scarier
@@HYPER_AI-t9c oh, yes. I left the sound off and it still scared the Bejesus out of me.
@@mazz9487 LOL
lol
I find it crazy how you can make something this detailed just with the power of blender, a few filters, and a lot of ideas. Seriously well done on making something this detailed!
@Creative edited videos that doesn't explain it
I totally agree and also I subbed to you
I agree, it is the fear of the unknown and unknowable. The "fear and awe we feel when confronted by phenomena beyond our comprehension, whose scope extends beyond the narrow field of human affairs and boasts of cosmic significance".
Love how you're so meticulously coherent with the original concept, not like many "jump scare" stuff that came after you.
Pure COSMIC HORROR here! And the sound from the creature actually reminds me of the sound of "The Thing" 1982 by John Carpenter.
Love it...
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains what happened..,,,,
maybe fire will kill this creature too?
Kane pixels fans when they realize all he did was make the stranger things upside down all over again
@@Shizkeb kane pixels fans when they realize his videos arent the canon lore (they can’t harass people about ‘fake lore’ anymore)
@@TheJinx64 lmao
Honestly this by far got to be top three best backrooms videos by Kane. The ambience sounds in the videos and the chase of the life form were done so greatly and fitted in perfectly.
You encapsulate the backrooms better than qnybody else could, while keeping the horror within.
The video also left lots of mystery too, like what is with the green light ? What is is going on in that dark pit with green lights ? Who is watching those tapes ?
This girl seems like a survivor, wouldn’t surprise me if we see more of her in future clips. Even if she looked screwed it would be nice to see someone survive and escape the backrooms
She already breathed the mold, and there is no food or water.
a natural survivor would move around and explore get more lost and scream for help not knowing what youre gonna find?
@@SpaceKebab tbf she didn't get lost considering she retraced her steps pretty well during the chase
One of these people is bound to come across some ASync employees eventually. Maybe that green light at the end was some ASync transporter tech beaming her out.
well it explains why the shot at the end is someone playing the tape, because it looked like she got pulverized but the tape still exists
This whole series is proof you don't need much to make something truly horrifying. Blender, some filters and a mind brimming with ideas. Kane is GOATed.
@Creative edited videos Get the actual hell out of here with your unrelated spam my guy, you ain't foolin' anyone.
@@GetDerezzed It's a bot, no point responding to it. Just report it as spam, enough people do it TH-cam MIGHT actually remove it.
@@GetDerezzed yeah but if you type shut the fukk up or something it gets removed immediately
@Creative edited videos me thinking he linked wendigoon and getting rickrolled LMAO
Love your pfp
I really liked the creative way of sending her to the backrooms. She wasn't aware that the laws of no clipping connected the tape measure to her hand and her body.
People are like "why is she saying hello" But there are many reasons
1- She doesn't know about the existence of entities
2- It's a human response to the intense fear of being alone and trapped in some place you don't understand. Finding another person would bring great relief psychologically.
3- Talking can be a way of coping with stress.
I believe its a "he"
@@Masamune364 nah
@@Masamune364 the person in the vid is def a woman
@@Masamune364 how many femboys have you seen?
@@Masamune364 Unless he is
10:12 is absolutely MORTIFYING but also really cool! The way the bacteria just slowly shows it self and comes out of the vines is SUCH A COOL THING.❤❤
10:16 is truly terrifying, the horror of being in a room right next to this thing, not even realizing it's there until it attacks. this is by far the best youtube horror series
This unknown entity continues to evolve...
E
Goddamn 4 bots in a row
These boys further prove my loss in faith in the human race
Se ve tan real que si me dicen que es real me lo creeria (spanish)
I really like when the backrooms really pushes the limits on weird but somehow believable architecture.
I guess you could say it looks Liminal.
I absolutely love that we got another person's perspective of their walk through the Backrooms. The ASYNC Research videos were really cool, but there's something so much scarier about an average citizen noclipping into the place and having absolutely no clue where they are or what's going on. And keeping the monster just out of sight is such a good move. While we got a bit of a good look at it in the first video of the series, it's still incredibly mysterious and downright haunting to try and figure the thing out. Lumbering, squiggly, tar-like, and dangerous just by looking at it and hearing it alone. Also, the way the person filming falls into the Backrooms is charmingly realistic. I imagine they dropped something in that one spot one day and watched it mysteriously disappear through the floor, and went absolutely nuts trying to drop other things down there until they fell in themselves. Maybe the fact that they were holding onto the thing they put in there is what "tethered" them to the Backrooms and allowed them to noclip. This series just keeps getting better, and more mysterious with each video! Keep up the amazing work!!
@Bruh Bruh wtf is wrong with you?
Ikr i think thats realistic this guy is a master at what he is doing
@Bruh Bruh sAY WhAT NOw
These bots are going crazy....
I can't believe Kain Pixels would do that to a horse 💀💀💀
@@Sentinel_Sound Hopefully the bots creator contracts a terminal illness. They won’t be missed. The guy is everywhere.
The first found footage scared the crap out of me. That hasn't happened in years. You have a gift my friend.
From 10:18 onwards it was the most spot-on representation I've ever seen of the nightmares I used to have as a kid. The way that nothing makes sense, hallways seem to be endless, everything feels unnatural, some unknown monster chasing you, no matter what you try you just can't shake him off and he always follows you, the hiding and it finds you and the inescapable end where he gets you. It's all there.
I usually wake up when I can hear it but not see it.
The whoa WTF part made my adrenaline go up
you just defined all my nightmares, at least the ones that always happen
@@odiugretsam1597 came here to say the same. This sums up all the worst nightmares perfectly!
Nightmares, right...
Not only is this so terrifying, but disturbingly realistic as well. You can actually notice that theres fingerprints on the camera lens, the lighting is stunning, and the atmosphere is so unnerving. Its absolutely horrifying
One more thing I want to edit in is that this video, for the first time in my life, actually unnerved me and even made me scared at one point while watching. When I was a child, I’d always be scared of going into dark rooms or halls in my home at night or sunset, I wouldn’t even think to go in those places and I still kind of had that fear. Now that fear x1000 and a relatable young character, it makes me scared and scared for the character as well
It makes me so uneasy watching this but at the same time I’ve been waiting patiently for a month to watch this
The best part, is that the dark isn't where the things that kill you come from. The dark is unsettling, but the monsters don't hide in the dark parts of the backrooms. They stalk through the fluorescent lit halls without a need to hide. After all, where will you run, that it can't eventually follow?
@Bruh Bruh AYO!?
I was terrified watching this
yeah he did a good job on it wonder where he records the vids at and who he gets to play in them
Even when she’s sprinting full speed it feels like she’s going sooo slow, really replicates the feeling of running away from a monster in a nightmare
Some people don't run very fast, so that really adds to it.
@@Jogeta5 they do when they're running for their life
After 2 years backrooms found footage 3 is almost here, cant wait
I love the way we witness the backstory and birth of a "monster" here.
Very well done.
Beautiful visual storytelling.
So much better than most horror movies these days.
It is actually called the "Bacteria". Just letting you know
@@syozzayudhistira9113 Thanks I didn't know !
I think when a person die in the backrooms the entity feed and take over their corpse?
@@domhyung My personnal theory is when a person stay too long in the backrooms, they start to "glitch" as does everything in there (for example the stretched table and chairs in this video) and eventually transform into something entirely alien.
So the monsters in there were all originally living beings (humans or animals/plant ?).
But that's just my take after watching all these, I am not familiar with the lore and all theories.
@@syozzayudhistira9113 Not true. That's justa theory.
I love Kane's take on backrooms. Instead of making random levels and adding random stuff to each level and adding different factions and outposts and bases, this infinite yellow hallways with no one nearby except for the unknown entities makes it more scary and creepy. I love watching Kane's version of backrooms more than anyone else's. Keep up the good work man and cheers.
I agree. Some people latched onto the idea of the back rooms and tried to make another SCP site.
But the backrooms is infinite level with factions and entities. That’s what made the backrooms the backrooms
@@kerbal666 Nobody in their right mind was comparing it to SCP. Your only reason for destroying the backrooms as it was and replacing it is “Some people were stupid”
I also agree. Having a backroom with established safe floors and different factions or organizations just makes the backrooms seem more "human like." It makes it feel like a normal human world with a society that's just established in a puzzle, monster, labyrinth setting. A liminal space doesn't feel frighteningly empty when you know there's a group of people or a safe haven a floor or door away.
Kane's take on the backroom definitely feels more eerie and frightening. I feel like Kane stayed true to how liminal spaces feel creepy. The character's slow walk exploring each corner, not knowing what's around it freaks me the fuck out haha. The silence, the humming and white noise of old camcorders, the character whispering to themselves while occasionally calling out just makes the whole thing creepy. Modern movies will use music to try and build tension but it also makes a jump scare or lack thereof pretty predictable; it's either jump scare or false sense of security only to jump scare when you think the protagonist is safe. With Kane's take, it's just silence. There's literally nothing to go off of and there's nothing hinting at whether or not that monster is gonna be around the corner.
I wouldn't be surprised if Kane goes on to make horror movies or horror games. I feel like he has the potential to make something as terrifying as the redacted Silent Hill PT.
@@RomanumChristum you make it sound like I started it
It’s all a perfect trap and lure. You end up in the Backrooms, you get confused, you yell for help, and then the monsters know where you are. Brilliant.
the monsters might be able to call for help too, that's just fantastic
@@dghfgdhfdfghdhfg Either the monsters are an evolved species of fungus that can imitate humans, or they ARE the humans that have mutated. I get the creeps from both.
They always know where you are, they just build up the tension.
Never call for help
@@Aden068 “mm, yes, I shall risk having no offspring just so I can scare the hell out of this guy instead of just consuming them so my children can grow.”
This was the most anxiety inducing footage yet. I was pleading with her to stop calling out. Being unlucky enough to find a dead end in a labyrinth of hallways and doors that lead to more hallways while being chased by an entity is just incredible.
I like how he expands the main concept of the backrooms, instead of adding multiple levels or what not, he adds more to the main concept that we have seen and adds little bits of other levels
Kane pixels specifically said that there isnt levels in his series
@@liamo5468 well that’s y I said he added like bits, there not whole levels but there are just little places that are randomly put in there as a nod or just to show how random the backrooms can get with no explanation, not saying he will add whole levels to his series im just saying it’s neat to see something that reminds me of another level
Also, POOL ROOMS CANON
WOOOOOOOO!
Levels make it like game so it's really a stupid idea, randomness is better.
@@jeb123 yeah
Just noticed - when she falls in and the threshold seems to glitch and get wider, a number of objects she has evidently dropped on seem to land at the same time.
This implies to me that there’s an in between spacial anomaly, in the sense that something has to be passed over to get there, and by poking it with the tape measure, it became a full spacial interlink with the Backrooms.
It’s almost like everything that fell through the hole up to that point was stored in... something.
What’s more is the fact that there seems to be a fall time between start and landing in the Backrooms.
It looks like that happened here, and in the first found footage.
Concerningly and as a side note, it appears that the glitch holes change shape and size when agitated. Kind of like a child playing with the hole in the screened window.
actually no. if you look closely when she fell there were wood splinters on the ground and the items that fell with her were laying in her room
Hold on I'm seeing the video by frame and it looks like it sucked?
i kinda figured it just sucked in the various objects around her as well. she was separate from the camera, but they both got pulled in. and she had other baseballs and stuff nearby didn't she?
She did not fall through the threshold, because if she did, she would be at a-sync
The first found footage video, one of the later ones notes, fell out years later. It’s not consistent, but the backgrooms definitely don’t run on parallel time.
I love how even in the dull yellow walled areas the geometry is so vivid instead of being just generic hallways, and the character in this one really felt like a person due to the dialogue! Overall a perfect video, 10/10!
@Creative edited videos shut up
I fucking hate bots
I feel like the dialogue takes away from the ominous feelings
Re-watching this before I watch #3. Glad you're back at it!
I can only echo what everyone else is saying in that you are a genius creating a masterpiece. This is honestly one of the best pieces of work ever created on TH-cam. It is so engaging, exciting and just brilliant.
I am sure you have an amazing career ahead of you. Thank you for your time and effort in making this.
at least you were honest
W
Totally agree with you!
But can he beat goku
Totally agree with you!
I think the most disconcerting thing about the way it's shot is that you're constantly reminded that you can't look everywhere all at once if you were there. There's always a route where things can come up behind you. Even if you survived the "day" in there, you have to sleep eventually and you're going to get thirsty and hungry. It's terrifying on so many levels.
Yo no hablo taka taka xd😂
that’s exactly why i can’t watch these in full screen, it’s too scary to think about 😭
This is animation, except for real-life frames. When the roulette has fallen to the floor, it's the graphics, well, it's obvious
@@slvrz134 Yeah, I know. I say "it's shot" because you use a virtual camera in the animation software, so you determine how it's "shot" by that camera. I believe I read that he uses Blender.
You're not the only one that felt that 😅 it makes me feel so uneasy
That Entity isn't just making "scary monster" sounds. It's yelling "No!" and crying out in agony. God knows what kind of suffering the car driver, the autopsy subject, and all the other victims endured in their final moments.
@The TacoCat nah
Maybe the monster don't want to kill us but only want help, we didn't saw a monster kill in any of Kane's videos and even in the first found footage the monster just grap the guy but don't kill him
Makes me wonder if the girl is going to turn into something similar, and if the green lightning effect is what could've turned a human into that entity previously
@@malidevGames the guy in the first video literally gets killed by the monster in the end
@@malidevGames homie it ripped Kane (the character from Found Footage 1) in half, tf do you mean “it didn’t kill anyone”
that begginging is so terrifying, im stood in my kitchen and i have anxiety now that i might just randomly fall thru the floor >.
I don't think words can describe how i'm feeling after watching this. The series has come so far and I'm proud of Kane for making such intense and high-quality horror videos.
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains it all.
th-cam.com/video/jhEd1Lh6oMs/w-d-xo.html
Here is the full video that explains it all,
The meat 🥩 riding is unbelievable
Erectified
Erectified
I love the way these videos start off with a long, slow, tense introduction with the increasingly weird rooms, then when the monster starts chasing the chase actually travels backwards through the place we got a lengthy tour through first. It makes the chase feel much more tense because there's a strong sense of just how much distance there is to cover, and it feels more immersive because the chase usually doesn't randomly cut from place to place, it feels like a single uninterrupted pursuit, more like it would be in real life.
th-cam.com/video/lWXc01CqjNo/w-d-xo.html
Here is the full video that explains'.
I feel it, that was a top tier chase
Yo 🔥th-cam.com/video/rdJ9bsN7JAw/w-d-xo.html .,
@@markop.1994 Jesus loves you so much he died for you please accept him before it's too late the rapture is soon God bless you and your family ❤
@The TacoCat Jesus loves you so much he died for you please accept him before it's too late the rapture is soon God bless you and your family ❤
This is just phenomenal. My 11 year old and 9 year old introduced me to the backrooms videos. The sense of isolation, dread, hopeless entrapment, and desperation is so eerie and frightening.
I agree. It reminds me of a Joe Biden America.
th-cam.com/video/lWXc01CqjNo/w-d-xo.html
Here is the full video that explains'.
@@afterstars damn
@Creative edited videos stop spam dude
Creepy found footage th-cam.com/video/WJXw5WRrg2o/w-d-xo.html
crazy how this whole series adds up to 2h, 34m, 52s
A large part of what I like so much about this dimension is that it feels like a distorted dream expression of 90s architecture; 90s office space, 90s house design, 90s pools. And they're depicted in a very infinite and distorted manner, just like a dream. I was born in the 90s and sometimes I dream of places reminiscent to this. Super impressive creativity in capturing that.
Only 90s kids remember being in the backrooms
Your not the only one....I hate horror and the concept of this is dope. The dreams I've had have been explained lol
it’s a dream you just need to wake up
@@reidond except you can’t, that’s the horror
Yes. Fake nostalgia from gen z
The scene where the monster is awakening and coming out of the mold, is very reminiscent of the part in Resident Evil 7 where Ethan sees the Molded come out of the wall for the first time.
This series is truly terrifying, keep it up!!!
ong
I thought it was a new plant organism. I know the mold is there in the backrooms but still.
That means monsters aren’t humans they’re mold and wires
so matpat was right, it is a type of mold creature
@@Seasy_ it was never said anywhere that the creatures are humans
I love how at every chance you had you never put in a jump-scare. Even when the entity first appeared it felt like a smooth transition to avoid s jump-scare but still being terrifying
ya it is really creepy seeing how it is "born" out of nowhere, makes you think if there are multiple of them? are they a new species?
@@creepager1510 not op, but i think that "it" (the entity) is one and the same as the mold. These nests might be a point where it concentrated the most. It's likely that smaller parts of this lifeform are in the air, which would cause these people to start coughing.
What are your thoughts?
@Creative edited videos I’ve already seen the video where it shows a road and a car just drops
@@creepager1510 I think these entities grow from bodies that have had time to rot in the backrooms. Remember the mutant bacteria Async discovered in the autopsy video? This entity was not far from the crash and the trail of blood leading to it. It probably grew from the driver's corpse.
This is what the real definition VFX editing looks like and it’s 1000% awesome!
Man, you are a horror MASTER! I'm a 46 year old man who's loved horror since I was a young kid. Obviously being a grown man, it's next to impossible to scare or freak me out but the haunting sounds of those "monsters?" literally sends chills down my spine. I'll watch this 5 times tonight probably. Just brilliant!
'Liminal Space' Horror. I don't know if it's a new thing, but Kane is only 17ish and is the master of it right now.
Ong, the quiet sounds make it sound like it's not chasing her but still right behind her just deciding what it should do. Like it could catch up any moment and if you look behind yourself it will be right there no matter how hard you run.
@@ZMITCHELL84 it has been around for a decade
ok
@@ZMITCHELL84 dude man's got a lotta potential fr, bet he's gonna make it to hollywood and make some good ass movies
I’m glad someone emphasized this fear, I remember when I was a little kid, my dad worked in an old office building that looked like this, and after that building was no longer being used, they started taking everything out and it was rather empty with this dim yellow type of lighting, and I remember wandering around it as a little kid, interested, but kinda creeped out at the same time because it felt so lonely and empty
Exactly! Me and my parents used to walk around buildings familiar to the backrooms all the time, and most of them either got torn down or were never used (because of "issues with communication"). It freaked me out so much as a kid.
Can someone see if that’s a rickroll?
@@IndigoLikesVR Pretty sure it is a rickroll, from my past experiences
@@IndigoLikesVR it's just spam from bots
Did he always come home in a hazmat suit?
I don't think any horror film I've ever seen instills more panic in me than your sound design.
Bro, same.
Me too 😅 I usually don't get scared by "monster noises" but this one really got me
Glad to see someone else mention the Foley work. Absolutely mega!
You sure? Ever watched Cloverfield?
I want to.
4:45 you can kind of hear the noise that Found Footage #3 protag found coming from that one room with the audio equipment when she looks down the hole in the floor.
that weird speaker room music where the entity is sprinting at robby/ravy in FF3 right?
This is one of the first horror shorts that actually activated my fight of flight response, and the fact that a 17 year old made this by himself is still unbelievable to me.
Uh, what? Your fight or flight response was activated because of a video? Quit the bullshit.
@@lyonidus3073 You do realize that has happened to people before right?
@@lyonidus3073 ''what do you mean a horror video scared him''
@@lyonidus3073 wowww guys horror exists!
@@lyonidus3073 Wow look, Mr. tough-guy is here! 😱🤯
Honestly surprised at how brilliantly realistic the voice acting is, especially at the beginning. It really does feel like found footage
I agree. I really enjoyed how genuine the kid's reactions felt and I was very tense while she was chased. I did NOT want her to die
Seriously, folks underestimate how difficult it is to sound unrehearsed and natural while recording. Actually sounded like some rando making a video to prove to her friends or someone
I love how realistic is the fact that when she is being chased she immediately hides rather than running pointlessly, such a young person or anyone hardly could have the endurance to outrun those creatures as the guy in the first video tape for their first option.
@The TacoCat ... bot?
@@deadlystalker7483 bro wtf do you mean
@@3minations676 𝓘𝓽'𝓼 𝓬𝓸𝓹𝔂𝓲𝓷𝓰
@@3minations676 what do you mean "wtf do you mean", it's obviously a bot that links to some random video that's probably apart of some pyramid scheme lol
oh sorry i didint click it i thought it was gonna shkw the video of car noclipping srry
Damn. Impressive as hell. Nicely done my man. Also, yeah i agree this is how the backrooms should have been done, it IS terrifying, because not only due to monsters, but MAINLY FROM THE ISOLATION OF EVERYONE ELSE AND THE DEPRIVATING FEELING THAT COMES FROM THAT.