I feel like there's a difference between "Strongest classic card" And most impactful at the time. If every single one of the og classic format cards was introduced into modern hearthstone, a lot of them would be rated very differently.
I’m 5 mins into the video and I was thinking the same thing. Mass dispel would definitely be played more if it was in standard with all the crazy effects these days
@@lol24q Mass Dispel is an interesting card, first it saw no play in classic and most of it's lifespan until Big taunt Priest autorun at least 1 to get rid of all enemy taunts on the turn they do the divine spirit + inner fire combo on their big taunt to win.
This would have been way cooler if you did this with Eddie or Ecore or someone and you guys would discuss what the better card would be. (the video would be 10 hours long and that's what I want)
The pterodactyl bit at 28:45 is one of the better jokes I've seen slipped into a YT video, and I think whoever thought of it/made it deserves a shout-out for being an icon.
24:06 "theyre both kind of whatever" my guys smoking that canada pack apparently shieldmasta was in almost every deck u played against and if u were missing a card for a deck u would usually just throw one in their because it was solid enough
Yea, Druid sometimes replace Yeti for Taztingo just to have a better matchup vs aggro. I think some control warriors would run it, since their 4 cost slot wasn't that important The other card requires you play the worst class in Classic and then also putting in this terrible card.
4:53 idk, i didn’t find it surprising considering 1 was just called “a really good removal” and the other called a legendary card at the time I think back then dropping a highmane is most of the time better than just removing 1 minion with shield slam
this may be true in arena but in constructed highmane saw no play because it was too expensive back then bunter only had the aggro archetype, Leper gnone, animal conpanion, (s)kill command and eaglehorn bow Face was the place and smork was the name of the game
removing 1 minion with shield slam AND having your leftover mana to do whatever vs spending all your mana to drop Highmane. But still HIghmane in midrange Hunter is gonna make Warrior's life difficult, who doesn't have a good answer to clear this like Shaman's Hex.
@@saske11711i guess we played totally different classic HS?, i remember highmane and leeroy being the top ends of almost every top tier hunter decks back in classic
@@tricky2795I’m not discounting shield slam, like it’s an EXTREMELY GOOD removal, probably top 5 in classic. But I’m saying highmane being dropped is more often than not, a death sentence for the game (unless as you said, they have a hex or super hard removal for it).
in terms of the abusive seargent vs deadly poison thing, it should be deadly poison, because it was not only a cheap spell effect to cycle for miracle rogue, but prior to the nerf on blade flurry, it also gave rogues a pseudo board clear as well as high face dmg output ALONGSIDE the leroy/shadowstep/leroy bullshit, so it's objectively the better card in terms of power level, however abusive was seen in more decks because zoolock was cheap and easy to build so was a lot easier for complete f2p players to make use of.
Agreed, I loved playing Zoolock early on, but Deadly Poison was arguble one of the best cards in mirical rouge which in turn was one of the best, if not THE best deck in classic!
I like the concept of the "best card" in classic, but what I think would be more interesting would be to somewhat rank order the classic cards from best to worst using a similar format. It'd be more work, but you could make a double or triple elimination bracket. When innervate knocks a card out, like yeti, the next time you'll see yeti it'll go against another card that was eliminated, etc. I don't know how many times a card would need to be eliminated for it to be removed from the pool given the amount of total cards - the juice might not be worth the squeeze. Another thing you could do is pseudo-seed the cards. You did random seeding, which makes sense, because in order to seed properly the best card would be "1" and the worst card would be like "458" or whatever. You could do like tier 1, 2, 3, 4 and 5 cards. So innervate, wild growth, and preparation would be in tier one and wouldn't likely face off against each other until very late into the gauntlet because tier 4 and 5 cards will be matched with tier 1 and 2 cards early on. Again this is probably more work than it's actually worth, but it'd be a cool video to see for the cards from an expansion or maybe even if you rank ordered expansions, iconic legendaries, or some other category in this way.
@7:55 Dude typical aggro play moment. "But my Disney hunter combo!" Equality works with more than just Disney optimism though. Like Mountain Giant being good on its own merits, and not part of another aggro combo like Savage Roar. Chat's right, Timber Wolf may as well have been a Disney Princess. Evaluating how good cards are should extend beyond Disneyland to how much they can do when they don't land specific combos.
Legit one of the most braindead takes in the video, there's no way that timber wolf was better than equality. I get it, paladin wasn't that great of a class, but equality was an auto-include for a reason.
@@xuspirahopte5549 Equality could trade up with Paladin tokens, in addition to the usual Consecration and Pyromancer. The wolf basically only worked with Unleash elsewise it was a very under-stat 1 mana 1/1 which was considerably worse than Leper Gnome and Abusive Sergeant.
2/1 abusive was so good. i dont think it would have lasted nearly as long if it said "1 mana make a 2/1 and a 2/1 with charge" but thats basically what it was
Ice block is easily the best card in this list just because you would still play ice block nowadays but a lot of these cards you wouldn't except wild growth. This was more of what was good in the meta and not what is the best card. Also jaraxxus is underrated. He was a huge reason why handlock was good, he could outvalue so many decks.
Personally think sap beats leeroy, leeroy was TECHNICALLY replaceable, with the 6 mana rocketeer, and sap was arguably the best card in miracle rogue, it single handedly won you games against handlocks giants, and also the slower versions if druid with their big taunts. Sap was irreplaceable.
Any card in a scenario where it lets you win on the spot. I.e. Fireball if you have 4 mana and the enemy has 6 health left. You can construct a situation like this for a lot of cards, so the question is not really answerable
Hey Rarran, just wanted to let you know that I really like your content and I'm really happy you regularly upload hearthstone videos. Thank you for your work
I'd probably go with one of those 2 as well. Remember playing before Naxx and the decks which were by far the least fun to play against were Druid as they always played the same, the deck in itself was probably the only one around that time that felt you never had a dead turn which you'd use your hero power, Warlock could get away with this because of how good theirs is but Druid was always very good against them and giving them a turn to get out something like Ysera or Rag for free without being able to answer it was often enough to seal the game for you. For that reason I would argue Wild Growth over Innervate because I feel like the immediate power of Innervate wasn't as impactful as playing everything one turn earlier. For example turn 1 yeti you'd use 3 of your 4 starting cards to do that, so you'd probably be using your hero power the next few turns, making those turns weaker unless you drew the cheaper stuff. Turn 1 Wild Growth only uses 2 cards so lets you have that 1 extra while having 1 extra mana to potentially play that or any of the other cards you draw, and because Druid would use so many 4 mana cards like Azure Drake (pre nerf), Yeti, Keeper, Senjin and Swipe there's a good chance that by then you'd drawn at least one of them so come turn 3 the Wild Growth Druid has caught up with the Innervate Druid while also being 1 card up with 1 more mana. Mid game Innervate is probably better because immediate impact could be much better such as a turn 4 Cairne or Sylvanas or turn 7 Ysera (5 if you drew 2) and obviously late game Wild Growth for the card draw but for me Wild Growth was what better defined Druid early on.
I think it would be so fun to see the non HS players (like CGB and Cimooooooooo) try to build decks from classic or other older sets without knowing the meta and battle each other. Too bad they already know a lot about classic but other sets would be super fun.
Hey Rarran I don't know if you will read this but my TH-cam recap just came out and you were my most watch youtuber both in this account and more rarran. Thank you very much for all you do.
Thank you Rarran, it was a very entertaining video. I agree with the overall winner, but I think you underrated Brawl, IMO its better than Wild Growth. I know its hard to compare a board clear to a ramping card, but having Brawl when you needed it in warrior was more important than having Wild Growth on 2 in druid. Even if you didnt draw Brawl at all, the fact that it existed made your opponents play around it, so IMO it was a top 5, maybe top 3 card in classic.
My first thought was more like Sylvannas. She was in most decks, if I remember right. Sure, wild growth and innervate were auto-includes, but IMO class cards lose points due to being less versatile.
Ngl starving buzzard not being the best card is low key a crime. It was one of the most broken cards ever and was one of the only classic cards actually nerfed just after the classic run because of how unreal it was. In classic, starving buzzard was THE hunter card.
Nourish was kinda bad in classic. Taking your whole turn 5 to ramp was too much of a tempo swing and we didn’t have the super swingy 8-9-10 mana cost cards back then to make up for it. It started being more popular when ramping into Ultimate Infestation was a real game plan. Fiery War Axe was the best warrior card before the nerf. It’s a top 4 classic card and it should’ve beaten Auctioneer hands on.
So...when they brought back classic mode, very consistently miracle rogue was just the best deck in the game according to VS--had no losing matchups. So...pretty sure one of the miracle rogue cards should have won. Leeroy perhaps? First card from that deck that got nerfed. I would also accept Gadgetzan Auctioneer (second card from that deck that got nerfed, the best card draw in the format, and more important to the deck than Leeroy). Innervate and wild growth were broken later down the road from classic--both got nerfed 3-4 years later after Druid got a draw 5 (Ultimate Infestation), but they weren't outrageous in classic because if you drew too many innervates and wild growths, your hand was just empty. There was just so, so little card draw in classic.
Some people being negative in the comments, i actually hard agree with 99.9% of the picks here Notably, you overrate Nourish quite a bit. Nourish is obviously insane, but if we're talking 2013 hearthstone which is what you repeatedly said we were, that card was actually unplayable. It really was too slow and/or the rewards for ramping that hard weren't there yet. Like yeah, you can play a turn 5 or 6 Ragnaros, but that wouldn't end the game or anything. If a deck wanted to go big at the time, the place to be was handlock & control warrior. Druid couldn't really do the giants thing and so "ramp druid" usually just tried to play a bunch of good midrange cards a turn or two ahead of schedule after the growth, and refill with Ancient of Lore. Nourish really only became good once WOTOG came out and the high mana cost cards started getting pushed. Once Druid had Yogg (and the other similarly rewarding high mana cost cards from that point onwards) Nourish really became the absolutely disgusting card it was always destined to be. Other than that, it's hard to argue with these choices if you were actually around at the time. People need to put some respect on timber wolf fr
15:20 bro you could target your own face. This card is sometimes a bad lightning bolt and turns your totems into removal as well. Much better than a marginal 4 drop.
0:36 hex if we count lifespan or classic and circle if we take the amount of times it peaked to insane levels into account has its stupid what kind of decks used it to extreme effects crazed alchemist is one of the most fun cards in old HS before the rotation wish we got more cool 0 atk minions with it in standard maybe reworking it to a 1 mana 1/1 or something voodoo was use a bit in warlock has heal was very hard to come by for them SHADOWFLAME! oh bring me back dude! elune like voodoo was played in lower MMR has it was fine in control style warlock to heal when few cards let you (not good to expensive but was tried a bit) bloodmage was my first gold legendary and still is one of my favourite cards i almost out include in all decks that have spells that want spell damage (but am bias...)
ooze losing to druid of the claw is insane yeah, druid of the claw was good, but ooze was so ridiculously ubiquitous in classic because the weapons were just astoundingly strong. People were playing fwa, gorehowl, doomhammer, eaglehorn bow, jaraxxus, tirion, deadly poison dagger, truesilver and that upgrade weapon warrior deck and yeah nourish was ok, but it was generally a 1 of if it was played at all picking block over ancient of lore is deranged, ancient of lore was wild growth tier. It was the literal best thing you could do with the mana you got from wild growth. I think he just way way overestimated ice block
@@tricky2795 Harrison was basically only in druid and warrior and wasn't that popular even in those decks (far more so in warrior, and was frequently seen as a detriment because quite a few matchups weapon removal was relevant went to fatigue). Ooze was a tech option for every single deck
@@peterkirk8510 I think the only deck that even runs Ooze is zoo/hand lock. Every other class prefers the card draw when that was still at a premium The most important weapon to hit are Doomhammer, Jaraxxus, Gorehowl, Eaglehorn Bow, True Silver which is when Harrison is also often playable. The only weapon you don't always hit is Fiery War Axe, but you are often waiting to destroy Gorehowl anyway. It's harder to pinpoint which one was the most popular, since they are tech cards not every deck runs and often the slower decks end up being the ones that can afford running tech cards like BGH, Black Knight and weapon removal, since they can sit and wait until the enemy uses the card they counter.
Bro, Prep is literally Lotus Actually not literally, only realized it was spells only in the last round, don't blame me I play magic and just like this channel (more Magic content please)
I think the logic of "every class would run it if it was neutral" blinds you a bit on these picks, at the end of the day the cards weren't neutral so a conversation like leeroy vs. innervate you have to compare innervate within the box of druid. The reality is Leeroy was far more influential due to the fact it was a neutral.
"Man Leper Gnome was the best aggro/zoo card it was soo good and a staple in any aggressive deck" - moment later picks Conceal over it, two moments later picks Flame Imp over Conceal because: "It was so good in zoo warlock" ... i feel mislead...
I'm not sure this video is 'what cards are the best' as much as it is 'what cards were in the best decks'? A lot of overlap between the two, but some of these cards were undervalued in the video because other cards sucked too much to make a competitive deck.
I love he is rating them as being good in a deck compared to being good cards, and not to say the sad bias of a main warlock, i could count to the 100s how many times he said zoo warlock 😂😂
@tricky2795 well those fell off pretty hard, but divine favor is still played in the wild. But yeah in classic auctioneer and buzzard were ahead, but even so DF needs much less preparation, like buzzard or auctioneer need to meet specific conditions, but with favor you just play it.
Never have I seen such a blatant engagement bait of a tier list. My mans really said “I need ALL the comments telling me how bad this list is”. Take my comment and think about what you’ve sacrificed for it
Zoo was not the best classic deck miracle rogue was. Combo druid also arguably was sleeper op but wasn't realized at the time but if you played classic mode when it rereleased combi druid was the dominate deck. Zoo warlock was fine but it wasn't tier 1 the top three decks were aggro hunter miracle rogue and freeze mage, with control warrior, zoo, and handlock close behind. Shaman and priest could catch you off guard if you werent prepared though. Played a ton of classic both in 2014 and when it rereleased. Decent list but i do think your memory of the meta is a little fuzzy
"It was in this top-tier deck" is the dumbest argument for a card being good. For example, Ancient watcher is a terrible card. Even if you consider its combos with Sunfury and Argus. The only reason it ended up doing well in handlock is because handlock as a whole reached a critical mass of "big body and give taunt". It was a "this combination of bad cards has great results" kind of thing. They're still bad cards.
Timber wolf over equality should be all you need to know about this list.
Equality into consecrate arguably the best board clear of classic
okay? on its own equality is trash u need to combo it with another card. timber wolf is an instant body.
@@xbon1 “on its own innervate is trash. You need other cards to use the mana it creates” this is your logic
@@xbon1 on its own timber wolf is 1 mana 1/1, not really good if you ask me
@ yes so its f tier if you get it off the top as only card in your hand.
"Don't let nostalgia cloud your judgment"
"Hogger was my first legendary so it's Hogger"
Love you rarran
Best response, people taking the list way too seriously
I feel like there's a difference between "Strongest classic card" And most impactful at the time. If every single one of the og classic format cards was introduced into modern hearthstone, a lot of them would be rated very differently.
I’m 5 mins into the video and I was thinking the same thing. Mass dispel would definitely be played more if it was in standard with all the crazy effects these days
@@lol24q Mass Dispel is an interesting card, first it saw no play in classic and most of it's lifespan until Big taunt Priest autorun at least 1 to get rid of all enemy taunts on the turn they do the divine spirit + inner fire combo on their big taunt to win.
this is not 'best card' this is 'most impactful card' from what im seeing there mr rarran
edit: this guy cant rate
100% Wild growth I don’t even need to watch
back in 2014/2015 a lot of people thought wild growth was too slow. lol
Don't think I don't see that edit
Your money was on Timberwolf, and we all know it.
This would have been way cooler if you did this with Eddie or Ecore or someone and you guys would discuss what the better card would be. (the video would be 10 hours long and that's what I want)
And if there was any research done instead of from 10 year old memories.
That timber wolf pick was criminal.
The pterodactyl bit at 28:45 is one of the better jokes I've seen slipped into a YT video, and I think whoever thought of it/made it deserves a shout-out for being an icon.
video starts 0:00, close the video 7:59
Are you kidding me? Tyrion over Aldor? Hunter's Mark over Shadowflame? Timber Wolf over Equality?
This ranking is dog water.
“MC Tech wasn’t played in classic”
lol what
Honestly, throw Highmane over Shieldslam in there as far as I'm concerned. But yeah, he picked wolf, and I stopped watching 🤷♀️
Yea rarran often has some ... interesting memories about older formats
Wolf over equality is crazy
I think bro has hunter PTSD. No way wolf is better than equality
Little Blake got killed twice by a timber wolf and started thinking it was the best hunter card ever
9:01 "rag was played across classes."
Absolute cinema.
Okay so when's the best ever Hearthstone card bracket
Rarran says leave emotions out and then next matchup he lets Highmane win over Shield Slam, STILL ONE OF THE BEST CARDS IN THE GAME
It wasn't during classic though. Highmane was the goat, shield slam was often 3 mana gain 2 armor do 2 damage
24:06 "theyre both kind of whatever" my guys smoking that canada pack apparently shieldmasta was in almost every deck u played against and if u were missing a card for a deck u would usually just throw one in their because it was solid enough
Yea, Druid sometimes replace Yeti for Taztingo just to have a better matchup vs aggro.
I think some control warriors would run it, since their 4 cost slot wasn't that important
The other card requires you play the worst class in Classic and then also putting in this terrible card.
10:55 Prep Coin Concede is the taketh to Coin Prep Procede's giveth.
You cannot pick inner rage over bloodlust brother what is this video
actually checked the rules for the video, and its a completely legal play 🤓
@@Rarran en passant
@@EyelessJackOfficial i play pot of greed to draw two cards
Shield Slam vs Highmane on round 512 is brutal
Obviously it’s Hearthstonian Inciniroar
Shit wait, this isn’t a wolfey video
LMAOOO
Incineroar-Azeroth form
Gets intimidate that's -2 and doesn't turn off from weezing
reynad actually rolling in his bazaar
18:11 They legit gave the "Coughing Baby vs. Hydrogen Bomb" and the Coughing Baby won
4:53 idk, i didn’t find it surprising considering 1 was just called “a really good removal” and the other called a legendary card at the time
I think back then dropping a highmane is most of the time better than just removing 1 minion with shield slam
this may be true in arena
but in constructed highmane saw no play because it was too expensive
back then bunter only had the aggro archetype, Leper gnone, animal conpanion, (s)kill command and eaglehorn bow
Face was the place and smork was the name of the game
removing 1 minion with shield slam AND having your leftover mana to do whatever vs spending all your mana to drop Highmane.
But still HIghmane in midrange Hunter is gonna make Warrior's life difficult, who doesn't have a good answer to clear this like Shaman's Hex.
@@saske11711i guess we played totally different classic HS?, i remember highmane and leeroy being the top ends of almost every top tier hunter decks back in classic
@@tricky2795I’m not discounting shield slam, like it’s an EXTREMELY GOOD removal, probably top 5 in classic.
But I’m saying highmane being dropped is more often than not, a death sentence for the game (unless as you said, they have a hex or super hard removal for it).
@@NevirSurrender They are in Midrange hunter, but the more aggressive hunter list cut Highmane.
dont wanna nitpick here but conceal you said beats leper gnome (which you called best 1 drop in the game) then imp > conceal.... some ting wong here
28:45 The fudging Vicious Fledgling flying across the screen lmao
Vicious Fledling flying there got me off guard. Awesome
in terms of the abusive seargent vs deadly poison thing, it should be deadly poison, because it was not only a cheap spell effect to cycle for miracle rogue, but prior to the nerf on blade flurry, it also gave rogues a pseudo board clear as well as high face dmg output ALONGSIDE the leroy/shadowstep/leroy bullshit, so it's objectively the better card in terms of power level, however abusive was seen in more decks because zoolock was cheap and easy to build so was a lot easier for complete f2p players to make use of.
Agreed, I loved playing Zoolock early on, but Deadly Poison was arguble one of the best cards in mirical rouge which in turn was one of the best, if not THE best deck in classic!
Shadowstep ez
Picking Swipe over Sylvanas was actually a bad take
"Storm if you roll 3” had me giggling up a storm
I like the concept of the "best card" in classic, but what I think would be more interesting would be to somewhat rank order the classic cards from best to worst using a similar format.
It'd be more work, but you could make a double or triple elimination bracket. When innervate knocks a card out, like yeti, the next time you'll see yeti it'll go against another card that was eliminated, etc. I don't know how many times a card would need to be eliminated for it to be removed from the pool given the amount of total cards - the juice might not be worth the squeeze.
Another thing you could do is pseudo-seed the cards. You did random seeding, which makes sense, because in order to seed properly the best card would be "1" and the worst card would be like "458" or whatever. You could do like tier 1, 2, 3, 4 and 5 cards. So innervate, wild growth, and preparation would be in tier one and wouldn't likely face off against each other until very late into the gauntlet because tier 4 and 5 cards will be matched with tier 1 and 2 cards early on.
Again this is probably more work than it's actually worth, but it'd be a cool video to see for the cards from an expansion or maybe even if you rank ordered expansions, iconic legendaries, or some other category in this way.
The amount of times in classic I played Lord Jaraxxus only for my opponent to immediately drop Harrison still gives me nightmares to this day.
The druid one
@7:55 Dude typical aggro play moment. "But my Disney hunter combo!" Equality works with more than just Disney optimism though. Like Mountain Giant being good on its own merits, and not part of another aggro combo like Savage Roar. Chat's right, Timber Wolf may as well have been a Disney Princess.
Evaluating how good cards are should extend beyond Disneyland to how much they can do when they don't land specific combos.
Legit one of the most braindead takes in the video, there's no way that timber wolf was better than equality. I get it, paladin wasn't that great of a class, but equality was an auto-include for a reason.
That is not disneyland lol, this combo happened way too often and happened consistently
"You're thinking too much about a two card combo, unlike me with Equality, which is used in two-card combos."
@@xuspirahopte5549 Equality could trade up with Paladin tokens, in addition to the usual Consecration and Pyromancer.
The wolf basically only worked with Unleash elsewise it was a very under-stat 1 mana 1/1 which was considerably worse than Leper Gnome and Abusive Sergeant.
B R U H the goofy TTS at 16:24 I was not prepared for based goofy 😂😂😂
2/1 abusive was so good. i dont think it would have lasted nearly as long if it said "1 mana make a 2/1 and a 2/1 with charge" but thats basically what it was
I watched the stream replay over my lunch breaks this week, it was quite nice! I hope there will be more of them
Ice block is easily the best card in this list just because you would still play ice block nowadays but a lot of these cards you wouldn't except wild growth. This was more of what was good in the meta and not what is the best card. Also jaraxxus is underrated. He was a huge reason why handlock was good, he could outvalue so many decks.
I vote Jaraxxus! Eredar Lord of the Trifling Gnome!
Personally think sap beats leeroy, leeroy was TECHNICALLY replaceable, with the 6 mana rocketeer, and sap was arguably the best card in miracle rogue, it single handedly won you games against handlocks giants, and also the slower versions if druid with their big taunts. Sap was irreplaceable.
"Whats the best card in their best scenario"
Any card in a scenario where it lets you win on the spot. I.e. Fireball if you have 4 mana and the enemy has 6 health left. You can construct a situation like this for a lot of cards, so the question is not really answerable
Man I think me and Rarran were playing two very different versions of HS classic
Hey Rarran, just wanted to let you know that I really like your content and I'm really happy you regularly upload hearthstone videos. Thank you for your work
Editor did a good job editing this mess haha
The stream was a blast to watch live
what website is this?
Allowing innervate to be in the list was like letting Dave Bautista be in a children's wrestling league.
I'd probably go with one of those 2 as well. Remember playing before Naxx and the decks which were by far the least fun to play against were Druid as they always played the same, the deck in itself was probably the only one around that time that felt you never had a dead turn which you'd use your hero power, Warlock could get away with this because of how good theirs is but Druid was always very good against them and giving them a turn to get out something like Ysera or Rag for free without being able to answer it was often enough to seal the game for you.
For that reason I would argue Wild Growth over Innervate because I feel like the immediate power of Innervate wasn't as impactful as playing everything one turn earlier. For example turn 1 yeti you'd use 3 of your 4 starting cards to do that, so you'd probably be using your hero power the next few turns, making those turns weaker unless you drew the cheaper stuff. Turn 1 Wild Growth only uses 2 cards so lets you have that 1 extra while having 1 extra mana to potentially play that or any of the other cards you draw, and because Druid would use so many 4 mana cards like Azure Drake (pre nerf), Yeti, Keeper, Senjin and Swipe there's a good chance that by then you'd drawn at least one of them so come turn 3 the Wild Growth Druid has caught up with the Innervate Druid while also being 1 card up with 1 more mana.
Mid game Innervate is probably better because immediate impact could be much better such as a turn 4 Cairne or Sylvanas or turn 7 Ysera (5 if you drew 2) and obviously late game Wild Growth for the card draw but for me Wild Growth was what better defined Druid early on.
Sylvanas was literally the best card in classic. It could be played in every single deck from the format.
I think it would be so fun to see the non HS players (like CGB and Cimooooooooo) try to build decks from classic or other older sets without knowing the meta and battle each other. Too bad they already know a lot about classic but other sets would be super fun.
6:00 „Coin into Mountain Giant.“
Was this a meme?
It was, yeh. Famously common misplay in Classic when someone was new to Handlock
Calling wild growth or shadowstep
40:00 it's "behold" lmao you're not holding the sight. It's not to "be held".
Hey Rarran I don't know if you will read this but my TH-cam recap just came out and you were my most watch youtuber both in this account and more rarran. Thank you very much for all you do.
Thank you Rarran, it was a very entertaining video.
I agree with the overall winner, but I think you underrated Brawl, IMO its better than Wild Growth. I know its hard to compare a board clear to a ramping card, but having Brawl when you needed it in warrior was more important than having Wild Growth on 2 in druid.
Even if you didnt draw Brawl at all, the fact that it existed made your opponents play around it, so IMO it was a top 5, maybe top 3 card in classic.
without watching is it not just wild growth or innovate
Literal top 2
My first thought was more like Sylvannas. She was in most decks, if I remember right.
Sure, wild growth and innervate were auto-includes, but IMO class cards lose points due to being less versatile.
@@KuroroSama42 Sylvannas is a cool card but in terms of sheer power it is miles away from innvervate
Its Ice block, ignoring that secrets all cost the same mana, that card would be played if it costed 6 mana.
Ngl starving buzzard not being the best card is low key a crime. It was one of the most broken cards ever and was one of the only classic cards actually nerfed just after the classic run because of how unreal it was. In classic, starving buzzard was THE hunter card.
In classic most people didn't even play 2 brawls in the warrior control deck
Nourish was kinda bad in classic. Taking your whole turn 5 to ramp was too much of a tempo swing and we didn’t have the super swingy 8-9-10 mana cost cards back then to make up for it. It started being more popular when ramping into Ultimate Infestation was a real game plan.
Fiery War Axe was the best warrior card before the nerf. It’s a top 4 classic card and it should’ve beaten Auctioneer hands on.
Prep coin concede and coin for ountain giant is the same thing, both equally funny
So...when they brought back classic mode, very consistently miracle rogue was just the best deck in the game according to VS--had no losing matchups. So...pretty sure one of the miracle rogue cards should have won. Leeroy perhaps? First card from that deck that got nerfed. I would also accept Gadgetzan Auctioneer (second card from that deck that got nerfed, the best card draw in the format, and more important to the deck than Leeroy).
Innervate and wild growth were broken later down the road from classic--both got nerfed 3-4 years later after Druid got a draw 5 (Ultimate Infestation), but they weren't outrageous in classic because if you drew too many innervates and wild growths, your hand was just empty. There was just so, so little card draw in classic.
Honestly Aldor peacekeeper just won on the spot in most formats
hogger as first legendary gang rise up
Spoilers.
I am pleasantly surprised that one of the two dreaded rogue cards did not win.
Druid of the claw over polymorph? Dude is on something
Good nostalgia bait. My brain still thinks of tinkmaster as targeted over 10 years later
Some people being negative in the comments, i actually hard agree with 99.9% of the picks here
Notably, you overrate Nourish quite a bit. Nourish is obviously insane, but if we're talking 2013 hearthstone which is what you repeatedly said we were, that card was actually unplayable. It really was too slow and/or the rewards for ramping that hard weren't there yet. Like yeah, you can play a turn 5 or 6 Ragnaros, but that wouldn't end the game or anything.
If a deck wanted to go big at the time, the place to be was handlock & control warrior. Druid couldn't really do the giants thing and so "ramp druid" usually just tried to play a bunch of good midrange cards a turn or two ahead of schedule after the growth, and refill with Ancient of Lore.
Nourish really only became good once WOTOG came out and the high mana cost cards started getting pushed. Once Druid had Yogg (and the other similarly rewarding high mana cost cards from that point onwards) Nourish really became the absolutely disgusting card it was always destined to be.
Other than that, it's hard to argue with these choices if you were actually around at the time. People need to put some respect on timber wolf fr
Mind control tech took me up to rank 20 legend.
No shot you picked wolf over equality....
Also shadowflame defined a whole 2 years of the meta with giants.
summoning portal my beloved
15:20 bro you could target your own face. This card is sometimes a bad lightning bolt and turns your totems into removal as well. Much better than a marginal 4 drop.
0:36 hex if we count lifespan or classic and circle if we take the amount of times it peaked to insane levels into account has its stupid what kind of decks used it to extreme effects
crazed alchemist is one of the most fun cards in old HS before the rotation wish we got more cool 0 atk minions with it in standard maybe reworking it to a 1 mana 1/1 or something
voodoo was use a bit in warlock has heal was very hard to come by for them
SHADOWFLAME! oh bring me back dude!
elune like voodoo was played in lower MMR has it was fine in control style warlock to heal when few cards let you (not good to expensive but was tried a bit)
bloodmage was my first gold legendary and still is one of my favourite cards i almost out include in all decks that have spells that want spell damage (but am bias...)
ooze losing to druid of the claw is insane
yeah, druid of the claw was good, but ooze was so ridiculously ubiquitous in classic because the weapons were just astoundingly strong. People were playing fwa, gorehowl, doomhammer, eaglehorn bow, jaraxxus, tirion, deadly poison dagger, truesilver and that upgrade weapon warrior deck
and yeah nourish was ok, but it was generally a 1 of if it was played at all
picking block over ancient of lore is deranged, ancient of lore was wild growth tier. It was the literal best thing you could do with the mana you got from wild growth. I think he just way way overestimated ice block
so we run Harrison most of the time as a tech answer in Classic
Druid of the Claw goes in all Classic Druids.
@@tricky2795 Harrison was basically only in druid and warrior and wasn't that popular even in those decks (far more so in warrior, and was frequently seen as a detriment because quite a few matchups weapon removal was relevant went to fatigue). Ooze was a tech option for every single deck
@@peterkirk8510 I think the only deck that even runs Ooze is zoo/hand lock. Every other class prefers the card draw when that was still at a premium
The most important weapon to hit are Doomhammer, Jaraxxus, Gorehowl, Eaglehorn Bow, True Silver which is when Harrison is also often playable. The only weapon you don't always hit is Fiery War Axe, but you are often waiting to destroy Gorehowl anyway.
It's harder to pinpoint which one was the most popular, since they are tech cards not every deck runs and often the slower decks end up being the ones that can afford running tech cards like BGH, Black Knight and weapon removal, since they can sit and wait until the enemy uses the card they counter.
if bolderfist ogre is not the best card in classic idk what is
“I got DEALS”
Gruul not winning is ridiculous. It’s literally one of the god cards
Bro, Prep is literally Lotus
Actually not literally, only realized it was spells only in the last round, don't blame me I play magic and just like this channel (more Magic content please)
Doomguard definitely a better win condition than animal companion
Sylvanas obviously
WOW, what an interesting conversation!
there's only one right answer to the best classic hearthstone card, and it's lorewalker cho, anything else is just propaganda and gaslighting.
Buzzard needed another card plus you needed to be behind.... it was so bad. I cant believe he had it sit until top 8
I think the logic of "every class would run it if it was neutral" blinds you a bit on these picks, at the end of the day the cards weren't neutral so a conversation like leeroy vs. innervate you have to compare innervate within the box of druid. The reality is Leeroy was far more influential due to the fact it was a neutral.
"Man Leper Gnome was the best aggro/zoo card it was soo good and a staple in any aggressive deck" - moment later picks Conceal over it, two moments later picks Flame Imp over Conceal because: "It was so good in zoo warlock" ... i feel mislead...
Exquisite Rage Bait post Mr .Rarran
Tbh, we all know it's Ironbeak Owl. No contest.
I'm not sure this video is 'what cards are the best' as much as it is 'what cards were in the best decks'? A lot of overlap between the two, but some of these cards were undervalued in the video because other cards sucked too much to make a competitive deck.
When a druid players vote's for best cards in the game.
Bloodmage thalnos, C’thun the shattered and N’zoth god of the deep.
I love he is rating them as being good in a deck compared to being good cards, and not to say the sad bias of a main warlock, i could count to the 100s how many times he said zoo warlock 😂😂
I dunno how divine favor is not in a tier of it's own, still the best card draw in the game to this day, only UI could compete with it at the time.
Problem you have to play aggro paladin in classic format......
.
And the best card draw is often Auctioneer/starving Buzzard anyway based on winrates
@tricky2795 well those fell off pretty hard, but divine favor is still played in the wild.
But yeah in classic auctioneer and buzzard were ahead, but even so DF needs much less preparation, like buzzard or auctioneer need to meet specific conditions, but with favor you just play it.
Shield slam > highmane.
Never have I seen such a blatant engagement bait of a tier list. My mans really said “I need ALL the comments telling me how bad this list is”. Take my comment and think about what you’ve sacrificed for it
Zoo was not the best classic deck miracle rogue was. Combo druid also arguably was sleeper op but wasn't realized at the time but if you played classic mode when it rereleased combi druid was the dominate deck. Zoo warlock was fine but it wasn't tier 1 the top three decks were aggro hunter miracle rogue and freeze mage, with control warrior, zoo, and handlock close behind. Shaman and priest could catch you off guard if you werent prepared though. Played a ton of classic both in 2014 and when it rereleased. Decent list but i do think your memory of the meta is a little fuzzy
"It was in this top-tier deck" is the dumbest argument for a card being good.
For example, Ancient watcher is a terrible card. Even if you consider its combos with Sunfury and Argus.
The only reason it ended up doing well in handlock is because handlock as a whole reached a critical mass of "big body and give taunt". It was a "this combination of bad cards has great results" kind of thing. They're still bad cards.
Wild Growth did not deserve to make the finals at all, useless later on
I predict innervate
We need Reynad to do this
28:46 lmao
Id probably still play hs every now and then if they didnt get rid of classic mode
Holy shit 5 mana Holy Nova hurt my eyes