What if Hollow Knight was in Smash? - Toxiquid

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 1.6K

  • @toxiquid
    @toxiquid  4 ปีที่แล้ว +1056

    yes I am aware of the editing error in the special moves section. The Desolate dive is the Down Special, whereas the Howling Wraiths is the Up Special.

    • @justyouraveragegamer4033
      @justyouraveragegamer4033 4 ปีที่แล้ว +3

      Oh I was just about to say that but great video anyway

    • @carlosblanco571
      @carlosblanco571 4 ปีที่แล้ว +2

      Can you do what if astro bot was in smash he's from ps

    • @coolj0sh118
      @coolj0sh118 4 ปีที่แล้ว +3

      Toxiquid I think up special would be better if it was dreamgate

    • @gusevgp1417
      @gusevgp1417 4 ปีที่แล้ว +2

      I want The knight in smash so much

    • @dantheman7312
      @dantheman7312 4 ปีที่แล้ว +1

      Rip NKG

  • @ethannolan22
    @ethannolan22 4 ปีที่แล้ว +2049

    Imagine they make a direct with the release date for silksong and knight dlc back to back. I’d cry tears of joy. Cities of tears of joy.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +168

      Ethan Nolan would you fill up the entire blue lake with them?

    • @ethannolan22
      @ethannolan22 4 ปีที่แล้ว +71

      Toxiquid yes. I would.

    • @krimson8317
      @krimson8317 4 ปีที่แล้ว +24

      Maybe Hornet instead of the Knight since she looks more fun to design and play

    • @clickpause8732
      @clickpause8732 4 ปีที่แล้ว +19

      @@krimson8317 It would be good advertising for Silksong, at the very least.

    • @metalferret5641
      @metalferret5641 4 ปีที่แล้ว +18

      @@krimson8317 honestly both would be better

  • @frogmouth2
    @frogmouth2 4 ปีที่แล้ว +1147

    “He doesn’t need a recovery”
    -Sakurai designing little Mac circa 2013

  • @AshenDust_
    @AshenDust_ 4 ปีที่แล้ว +1641

    You completely missed the opportunity to make him crawl with the Shape of Unn

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +324

      I did, didn’t I.... but at least Unn is here as Down Throw!

    • @AshenDust_
      @AshenDust_ 4 ปีที่แล้ว +21

      Toxiquid yea. Idk what his down tilt would’ve been though.

    • @seabass64
      @seabass64 4 ปีที่แล้ว +22

      why can’t down throw be the descending dark and shape of unn the crawl

    • @tissu525
      @tissu525 4 ปีที่แล้ว +10

      Maybe he can spawn a spider with the weaversong charm to replace his down tilt

    • @really1583
      @really1583 4 ปีที่แล้ว

      I KNOW

  • @thecriticalknight8646
    @thecriticalknight8646 4 ปีที่แล้ว +450

    "What if Hollow Knight was in Smash?" I would go extremely ballistic with love

    • @AALINI
      @AALINI 3 ปีที่แล้ว +3

      hOLY S H I T wAs tHaT A fRiDay NigHt FuNkiNg RefEReNcE!?!?!?!!??!?!

  • @cordonazo1089
    @cordonazo1089 4 ปีที่แล้ว +306

    What if the Knight's alternate costumes were just different vessels? Like the young hollow knight, broken vessel (before getting infected), and other vessel designs

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +32

      ooooh I like it

    • @achangeapproaches7648
      @achangeapproaches7648 4 ปีที่แล้ว +43

      smol hornet coming right up

    • @AB-xx6gy
      @AB-xx6gy 4 ปีที่แล้ว +13

      the 4 horns vessel that died fighting hornet?

    • @cordonazo1089
      @cordonazo1089 4 ปีที่แล้ว +11

      @@AB-xx6gy no, just different vessels in general. Like the shade siblings from the abyss

    • @jameeplayz2616
      @jameeplayz2616 4 ปีที่แล้ว +1

      Yee

  • @efecaktl5432
    @efecaktl5432 4 ปีที่แล้ว +656

    How about the baldur shell as shield and shape of unn as crawl

    • @ethanrose9682
      @ethanrose9682 4 ปีที่แล้ว +7

      I don't think you get custom shields in Smash, it's just your player color.

    • @k.e2311
      @k.e2311 4 ปีที่แล้ว +39

      @@ethanrose9682 You actually can get custom shields. Yoshi’s shield is the egg Yoshis hatch from in Mario games.

    • @leoleo4469
      @leoleo4469 4 ปีที่แล้ว +18

      @@ethanrose9682 Yoshi: am I a joke to you

    • @Dupcuk
      @Dupcuk 4 ปีที่แล้ว

      agb

    • @Stryfe52
      @Stryfe52 3 ปีที่แล้ว +1

      Now that you mention Baldur Shell, they could make a cool counter with it using Thorns of Agony and the Shell like in the game.

  • @1nsanem0ss
    @1nsanem0ss 4 ปีที่แล้ว +99

    4:59
    "Alrighty! As for the grab, the Knight will snatch you by using his grubby little mitts
    and will hold him tight and as for the pummel he will head by using his
    *chunky ass shell* "
    Gotta love that line.

  • @Soupcan6233
    @Soupcan6233 4 ปีที่แล้ว +313

    Him: “Grimm will be a skin and have a music”
    Me:
    *MMMM V E R Y G O O D*

  • @PasgetiRBLX
    @PasgetiRBLX 4 ปีที่แล้ว +153

    I'm thinking that when the Knight gets to 100%, he uses the void variations of his soul moves, kind of like Terry's "GO".

    • @loafofzed
      @loafofzed 4 ปีที่แล้ว +2

      Yes

    • @KyoKyoM99
      @KyoKyoM99 4 ปีที่แล้ว +13

      Or he gets a fury of the fallen effect

    • @raptorzpackgaming8860
      @raptorzpackgaming8860 4 ปีที่แล้ว +4

      Or when he comes out of his body and does that slap combo he did on radiance

    • @Jesse-the_BattleMonkey
      @Jesse-the_BattleMonkey ปีที่แล้ว

      Cool idea

    • @relturtle
      @relturtle ปีที่แล้ว

      ​@@KyoKyoM99 shouldn't this be if above a certain damage percentage

  • @alexsc13
    @alexsc13 4 ปีที่แล้ว +121

    That animation at the beggining was outstanding!
    Also, I think that it would make sense that the up-B gave The Knight a small boost if performed in the air, such as ultimate Yoshi's up-B, not having double jump armor or such floatiness such as Yoshi would make it hard to recover even with a good double jump

    • @las4gna84
      @las4gna84 4 ปีที่แล้ว +2

      especially with he get gimped

    • @hoominbeeing
      @hoominbeeing 4 ปีที่แล้ว +3

      You make a good point about his lack of floatiness compared to Yoshi. The Knight needs more jumps if he doesn't want a proper recovery for the Knight.

  • @achangeapproaches7648
    @achangeapproaches7648 4 ปีที่แล้ว +208

    honestly the only thing that would be missing is sealed vessel instead of one of the other songs. that in the OST actually includes all of the ending themes as well as the starting cutscene themes and would be really noice.

    • @achangeapproaches7648
      @achangeapproaches7648 4 ปีที่แล้ว +6

      @Arnold Gila to the abyss with you

    • @laurinjustlaurin1021
      @laurinjustlaurin1021 4 ปีที่แล้ว +1

      @@achangeapproaches7648 uhm i thought there were only your children

    • @Stryfe52
      @Stryfe52 4 ปีที่แล้ว +1

      Replace False Knight with Sealed Vessel and Enter Hallownest with Daughter of Hallownest.

    • @casualclown7163
      @casualclown7163 3 ปีที่แล้ว +1

      Ok now go fuck Herrah for the second time.
      I’m a comedian

  • @affinityforanime
    @affinityforanime 4 ปีที่แล้ว +239

    You nailed the final smash. (See what I did there? ...nailed?)

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +22

      I did and I thought it was funny

    • @ethanrose9682
      @ethanrose9682 4 ปีที่แล้ว +3

      It worked like a dream

    • @pkunavo8427
      @pkunavo8427 4 ปีที่แล้ว +2

      I feel like it should have been shade lord instead of the shade

    • @ldiotmeg8439
      @ldiotmeg8439 4 ปีที่แล้ว

      hahan't

    • @archdruidbookwalter951
      @archdruidbookwalter951 4 ปีที่แล้ว

      ​@@pkunavo8427 Yeah, I tend to agree with most smash moveset ideas for the Knight, except for the final smash.
      I imagine the Knight teleporting into the background of the stage, before the Void slowly rises from below, darkening the stage, silencing the music, and hiding the background and the Knight from view, with a brief period of anticipation before the Shade Lord appears with a flash of light and a terrifying roar. It then functions like Bowser's final smash, with a moveable target appearing that deals AoE damage upon activation. The difference is it's a flurry of slashes instead of a single punch, dealing less damage per strike, but dealing more damage overall as time goes on. It can also be moved during the activation time, though slowly.

  • @AshenDust_
    @AshenDust_ 4 ปีที่แล้ว +276

    Why did you use Roy instead of Lucina to reference Hornet? She has a red alt that matches Hornet more than any of Roy’s, and Roy and Lucina have very similar movesets.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +62

      1ts2EZ that is a very good point. I guess I just saw red, cape, and sword, and refused to use Ike. Also mantis lords are lucina, so I didn’t want to overlap if I could

    • @jedimindglitch89
      @jedimindglitch89 4 ปีที่แล้ว +26

      @@toxiquid I think the mantis lords could've been mii swordfighters who have gale strike neutral B, Gale stab (or chakram) side B, Stone scabbard Up B, and Power thrust down B

    • @evagarcia865
      @evagarcia865 4 ปีที่แล้ว +3

      @@toxiquid I’d put three Sheiks for the Lords, Lucina for Hornet, and Galeem at the end as Radiance.

    • @AidaKittyBoy
      @AidaKittyBoy 4 ปีที่แล้ว +1

      That and switching Bowser for Ganondorf for the Soul Master would make this video absolutely perfect. The rest is so well done!

  • @toxiquid
    @toxiquid  4 ปีที่แล้ว +341

    The hollow knight review is coming... eventually.

    • @seabass64
      @seabass64 4 ปีที่แล้ว +6

      hopefully I’ll be less than one month

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +20

      It will be much much longer than one month

    • @seabass64
      @seabass64 4 ปีที่แล้ว +4

      Toxiquid well, at least it will worth it

    • @BaubleByte
      @BaubleByte 4 ปีที่แล้ว +1

      How did you make this comment 2 weeks ago?

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +3

      @@BaubleByte because this video came out two weeks ago

  • @aedaniammx7559
    @aedaniammx7559 4 ปีที่แล้ว +44

    I think I would’ve replaced the relatively uninspired “upward Great Slash” and just made the up smash Howling Wraiths, where it would act like Mewtwo’s multihit up smash, and then replace the Knight’s up special with an actual recovery, the safe route something based on how it flies with the Monarch Wings to replicate Inklings’ super jump.
    But in my opinion, it would be cool to have a recovery similar to Pit’s old recovery where the Knight flies around as its Shade for a while, maybe it can even use its specials while it does this, but if its shade gets hit it takes way more damage in exchange? Or maybe the amount of time the Shade can fly is directly tied to its Soul, so using specials during that would obviously be real risky considering it’s basically dead in the air if its soul runs out mid-flight, not to mention using Desolate Dive off the edge is pretty much a suicide bomb. Maybe do something like what R.O.B. has give it a free second or half-second after it runs out of Soul so you’re not COMPLETELY helpless if you get knocked off without any.

    • @billwithers7457
      @billwithers7457 3 ปีที่แล้ว +2

      Could make the cyclone slash work like Donkey Kong, or nail master Mato for that matter, and have it levitate him a bit with good lateral movement for the recovery.

    • @arjunbaweja7755
      @arjunbaweja7755 2 ปีที่แล้ว +1

      i think that they should give him crystal dash, but like not taking ten years to launch, and make it only go horizontally, AND MAKE IT TO WHERE IT DOESN'T FREE FALL YOU LIKE IN THE GAME. also make it to where hitting down air regives monarch wings. That will make him have a cool uno reverse card that could be used for air shenanigans.

  • @StarSalt
    @StarSalt 4 ปีที่แล้ว +352

    ABSOLUTELY LOVED IT!!! I really wish this was real 😭💜

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +9

      hahah thanks! we really put a lot of effort into it, so im glad you enjoyed it

    • @freddyfazbearcoffee6300
      @freddyfazbearcoffee6300 4 ปีที่แล้ว +12

      **1 year later**
      *HOLLOW KNIGHT IN SMASH!*

    • @StarSalt
      @StarSalt 4 ปีที่แล้ว +1

      @@toxiquid you know it king

    • @silkyspider4239
      @silkyspider4239 4 ปีที่แล้ว +3

      I am from the future, the Knight is in smash

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +4

      SilkySpider42 sick.

  • @zememerr2329
    @zememerr2329 4 ปีที่แล้ว +43

    I’d change a few things about how the Knight is used, mainly,
    • Make the soul more like how it is in the game. Vengeful spirit and Focus will be mapped to the same button (neutral B) and Focus will heal health instead of soul. Any Nail attack will increase your soul meter by a bit, with multi-hit attacks like the Cyclone Slash not filling it up as much per hit.
    • This allows for other changes, easier Kirby implementation, and a new Side-B, which I think should be the shade cloak that could potentially have Sharp-Shadow properties.
    • Move Abyss Shriek to up smash and make a new recovery, perhaps an upwards crystal dash or a teleportation recovery with the Dreamgate ability. This makes the soul moves a bit more confusing, but I think having a better recovery would be worth it in the end.
    •The Classic route could possibly be revamped into something akin to the Pantheons. The general order would vary a bit because of this. Mainly with classic though, I think you should fight Galeem at the end, not a big Palutena.
    •Two tracks that I really think should be in are Sealed Vessel and White Defender, with Sealed Vessel dynamically changing when someone gets to their last stock
    • I’d swap the Radiance alt for a Lifeblood one, which gives more variety and allows all updates to be represented in the costumes (assuming we count the Seer as Hidden Dreams content since they give you the Dreamgate)

    • @juliusrichards9688
      @juliusrichards9688 4 ปีที่แล้ว +2

      I think that like in the game the focus heals you and takes away soul to make the character a little bit harder to play. kind of high risk-high reward.

    • @firebal6129
      @firebal6129 4 ปีที่แล้ว +4

      Y E S. You had the exact same thoughts about his move set as I did, hitting enemies to gain soul is the only authentic way

    • @mr.cobbweb1624
      @mr.cobbweb1624 4 ปีที่แล้ว +3

      Maybe make the knight get a very small amount of soul when hit like if yiu were using the grub charm.
      With the specials I actually prefer the Yoshi route as having Howlling Wraits/Abyss Shriek disjointed into up smash would be impractical.
      The up smash, however, could be changed from a great slash but upwards to what the Broken Vessel does swingin' the nail multiple times from side to side.
      I do agree that Focus should just heal you for set amount. It also consumes one third too.
      The reason I want the Yoshi type of move squeme is for the down aerial to not only boop you up but to also give you back your improved double jump if you already used it.
      Also I want to incorporate the abyss version of the spells so you can charge them up like a smash attack but will take half of your soul metter for balancing reasons.

    • @SirKattyCruz
      @SirKattyCruz 4 ปีที่แล้ว +1

      I think all hollow knight's ability's should be the same b mapped. That way, he has good moves. And for him to use the wings, you'll have to triple jump.

  • @legalza0843
    @legalza0843 4 ปีที่แล้ว +49

    I think a good air jump isn’t exactly enough, I think his air dodge should particularly be really really good and work exactly like his shade cloak. He goes really far in which ever direction and goes through enemies as long as his shade cloak recharged, if it isn’t it will be a regular dash which means he’ll still be able to be hit while dashing. His shield dodges should also be with the shade cloak. Also, instead of focus charging up the soul meter it should work like in the game, it takes a while to charge but heals you a bit. Maybe heals like 10%? It takes up the same amount of soul as the other B attacks which means the only way to get soul is to strike enemies like in the game. If there absolutely has to be a rechargeable soul meter then perhaps move that to shield+B?

  • @ermom1486
    @ermom1486 4 ปีที่แล้ว +30

    Imagine he’s just another hero, but with charms.

  • @Selentyx
    @Selentyx 4 ปีที่แล้ว +80

    I don't know too much about Hollow Knight, but I think this was a really cool fighter concept! Makes me wanna play the game!

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +11

      Go play it! It’s $15 on steam, and it’s in Xbox game pass

    • @ethansizemore3739
      @ethansizemore3739 4 ปีที่แล้ว +2

      Highly highly recommend playing it! It’s also on switch and I’m pretty sure it’s also on ps4 (could be wrong in that one). So platform shouldn’t be a problem

    • @Oliver-tl9yr
      @Oliver-tl9yr 4 ปีที่แล้ว +2

      I play it on ps4, and I have to say, out of all the games I’ve EVER PLAYED (Minecraft, god of war, rainbow six siege, fortnite plus apex, jumpforce and more, HollowKnight was the best out of all by far.

    • @alextheconfuddled8983
      @alextheconfuddled8983 4 ปีที่แล้ว

      And its a PS+ monthly game

    • @memezabelle
      @memezabelle 4 ปีที่แล้ว

      It will give you ptsd but its pretty fun

  • @pork7258
    @pork7258 4 ปีที่แล้ว +33

    Extremely well made video, I’m now a sub. You definitely deserve more recognition.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +4

      Thanks, my guy! I really appreciate it

  • @plompedu
    @plompedu 4 ปีที่แล้ว +42

    But the Hollow Knight and the Main Protagonist of the game are 2 diffrent characters . The community just calls the protagonist either "The Knight" or "The Vessel"

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +22

      Cunning God of Death note the lack of “the” in the title- I am referring to Hollow Knight as a game itself, as to make a snappier title. I am really just talking about the knight

    • @plompedu
      @plompedu 4 ปีที่แล้ว +9

      @@toxiquid Aah, sorry. My bad

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +9

      Also (sorry for the reply to the reply) I refer to him as the knight in the video so don’t worry about that

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +8

      Cunning God of Death nah man you good- it’s just a quirk to the title that I’m trying out haha

    • @Hihi32058
      @Hihi32058 4 ปีที่แล้ว +1

      @@toxiquid technically in one of the endings he basically becomes the new hollow knight so that can be his name in smash

  • @fursuitjumpscare
    @fursuitjumpscare 4 ปีที่แล้ว +1

    5:52 I love that Terry's hat says piss. Really made my day. Also, I like your art style, it reminds me of TerminalMontage. You get a sub!

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      Piss Terry is my favorite character to draw, and I love having him reappear in various videos

  • @TheSLATEcleaner
    @TheSLATEcleaner 4 ปีที่แล้ว +34

    Notes:
    Should have Shape of Unn as a crawl.
    Down air should give the Knight back his double jump and air dodge [see below] if it comes into contact with something, as well as having a very weak meteor effect on the bottom tip and making the knight bounce up about half of his double jump.
    Not having a recovery special seems sus. I think the more likely way to handle it would be to have up special be a tether with the Knight's shade tentacle thing, have neutral special be howling wraiths, down special be desolate dive, and side special be Vengeful Spirit. Keep the soul meter and have grounded down special charge it, overcharging it summons Glowing Womb hatchlings to appear each time you would get another level of charge. The hatchlings deal low (~3%) damage and give only a couple frames of hitlag without interrupting the hit character's action and without effecting move staling. If you don't have soul, the specials come out weaker (the basic white versions of them), but if you do have soul they come out as the stronger dark version and consume 1/3 of your soul meter.
    Besides soul, I think his other defining characteristic should be to have a different air dodge than the rest of the cast. Instead of the standard, his air dodge should be normal if activated with no direction or angled up but if angled down or sideways should instead give a mothwing cloak dash. If you have soul and preform an air dodge while also holding attack, the dodge comes out as a shade cloak dash with extended range and a low damage, low knockback hitbox during invulnerability frames and reduced landing lag, allowing The Knight to have a limited use wavedash as a specific movement option by consuming soul that can also be used as a combo tool. You could further reduce his ground speed to balance this, making him a slower character with a wavedash-esque movement option tied to a resource so he can close the distance on zoners or get some breathing room against rushdown characters.
    Given that, if you have hatchlings, they should rest on the ground when he taunts but otherwise fly around him slowly, lagging behind as he moves and overshooting once they catch up, then homing in on the opponent if they get too close.

    • @giraffetownfan8810
      @giraffetownfan8810 3 ปีที่แล้ว

      One thing I’ll say is do the focus as shield b like inkling

  • @zen2498
    @zen2498 4 ปีที่แล้ว +39

    Btw Guys there's a Big chance That if we get The Knight we could also get Silksong Release date it would make sense right

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +4

      Maybe? I don’t actually know.

    • @babo0252
      @babo0252 4 ปีที่แล้ว +2

      Not really, Nintendo and TC are independent from each other and if Nintendo was ready to reveal the knight TC might not be ready to reveal the SS release date.

    • @VOID_X362
      @VOID_X362 4 ปีที่แล้ว +1

      But they also did this with byleth, remember? They put byleth in the game to promote FE3H, so if silksong got real eased, get ready for the knight, to promote silksong

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      @@VOID_X362 but when byleth was released, so was three houses already

    • @babo0252
      @babo0252 4 ปีที่แล้ว

      @VOIDLESS 362 feh3 was a game made by Nintendo that was already released so that would make more sense than making a character by an independent developer to promote an unreleased game.

  • @shreeshfuup7058
    @shreeshfuup7058 4 ปีที่แล้ว +21

    I enjoyed this video! There were some really cool ideas in here, and I hope that this character becomes playable in smash in some form or another (seriously, if Minecraft Steve can enter than so can the Knight). There were only a few things I would like to change, though:
    I always thought that the Embrace The Void ending's Shade Lord scene would be an amazing final smash for the knight, as it's visually just cooler than Dream No More ending. For example, you could use the dream nail to activate the ability (just as you proposed) but the shade lord would appear rather than HK's and the Knight's shades, which would perform its claw swipe animation, dealing lots of damage and launching the enemy upon the smash attack's end.
    I also think it could be entertaining if you could use the shadow versions of the normal spells with a full spell meter (but consume the entire meter upon use). These shadow versions would do much more damage than their normal variants and would be larger to make up for their high cost.
    I swear if they add Lightning McQueen as the final DLC character I am going to lose my

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +5

      I’m gonna be real with you- I wanted to embrace the void at first, but dream no more is just more iconic. Hell, Bee and I made sketches for the ending, and it basically plays out in the same way that you’d expect.
      Also for the spells, originally there was that as well, but then I thought about it more, and especially since I wanted vengeful spirit to be a neat horizontal recovery tool as well, having 3 times the amount of push is better than one bigger one if that makes sense. Hell I even posted the part of the script where I said that on the discord if you wanna read up on that haha.
      If lightning McQueen gets in, I will eat my shirt.

    • @shreeshfuup7058
      @shreeshfuup7058 4 ปีที่แล้ว +1

      Toxiquid yeah, it does make a lot of sense not to add the more intense features. I was more leaning towards just adding game features into smash anyways, and it probably wouldn’t be very balanced to have the shadow spells. They could probably just get a visual change with a void skin or something anyways.
      I can tell you put a lot of effort into the video, though. I’m going to be happy as long as the Knight gets added to the game in any form anyways, so long as Lightning McQueen doesn’t get added.

  • @Scientin
    @Scientin 4 ปีที่แล้ว +6

    Really interesting concept! Few small additions/changes I would make
    - The Baldur Shell charm should appear when the knight shields or does a perfect shield
    - The roll animation should resemble dashing with mothwing/shade cloak
    - The neutral special "focus" should work more like it does in hollow knight. You can only gain soul by striking enemies with neutral attacks, but by holding B you can recover some percent (or HP on stamina battles). The damaging specials could be made more powerful to account for being able to use them less frequently.

  • @Max-ff7rz
    @Max-ff7rz 4 ปีที่แล้ว +19

    I think the f tilt would be better if it was like Mega Man’s or Steve’s, where he just walks forward and performs his jab. That way it’d feel much more 1 to 1 with Hollow Knight

  • @umbre8727
    @umbre8727 4 ปีที่แล้ว +1

    I just discovered your channel with this video and it is a shame that you only have 3K subs, you deserve SOOOO much more for the quality and creativity of your videos!

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      hey man, thanks! whats amazing is that I am going to hit 4k REAL soon, and when this video dropped, I only had 2.5k subs

    • @umbre8727
      @umbre8727 4 ปีที่แล้ว

      @@toxiquid I'm really happy that this video helps your channel grow and I hope for the best i this regard, keep up the quality, it's amazing

  • @DTX0217
    @DTX0217 4 ปีที่แล้ว +15

    6:54 Also, as with Yoshi & Jigglypuff, Air Dodging upward is always a viable recovery. 🤓

  • @notadog8662
    @notadog8662 3 ปีที่แล้ว +1

    honestly the animation of the knight just looking at the piece of paper and not posing for the "the knight breaks the seal" card is perfect because it's true to the character, 10/10

  • @affinityforanime
    @affinityforanime 4 ปีที่แล้ว +21

    Really amazing character concept. I had a concept written up for The Knight's move set that was a little different from yours, but probably about 85% the same. I think I had some of The Knight's smash attacks also consume the soul meter, which was one of the differences between your idea and mine. I think I also had one of The Knight's taunts be "healing focus" that heals 1%, since it always felt like I was tempting fate trying to heal during a boss fight in Hollow Knight. But like you said, The Knight plays like he's ready to be a Smash character. While I was watching, an idea popped into my head for Byleth only using spear attacks to be the stand-in for the mantis lords, but then I remembered Byleth is a DLC character. >_< Also, if we get The Knight, I want a Hornet mii costume.

  • @Antonioapples
    @Antonioapples 4 ปีที่แล้ว +1

    This is litterally the best thing ever. I loved your concepts of the moveset and everything else related to that. Well done my friend.

  • @shutuptravis5609
    @shutuptravis5609 4 ปีที่แล้ว +4

    I was thinking that the thorns of agony would be like, the PERFECT counter move and the up smash is a perfect fit for the howling wraiths

    • @ttracs
      @ttracs 3 ปีที่แล้ว +2

      No more counters, please

  • @randomviewer7762
    @randomviewer7762 4 ปีที่แล้ว +1

    The only change is with the skins, which would be changing the horn shapes to mach the characters the costumes are based on

  • @isaiahzabell1320
    @isaiahzabell1320 4 ปีที่แล้ว +2

    Lovely video!
    I've always thought the Godmaster DLC Arena would be the perfect stage for Smash, because then its aesthetic would randomly change between a few predetermined styles that as a whole represent the beautiful art style of the game PLUS maybe a different boss doing some cool stuff in the background depending on the aesthetic selected...?

  • @geeho.
    @geeho. 4 ปีที่แล้ว +2

    This channel is underrated, you should totally have over 100k subs by the quality of your content.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      thanks, chief! i am working on a lot of new things so im currently on a bit of a hiatus, but once i get back to it, i should have stuff to reaffirm that statement

  • @papepino
    @papepino 4 ปีที่แล้ว +3

    i'd put in neutral special the healing move, and the soul meter charge as a passive by hiting oponents, like in the original game, applies the same on kirby

  • @gugusalpha2411
    @gugusalpha2411 4 ปีที่แล้ว +1

    My only note would be to put the Vengeful Spirit on neutral B as I don't think giving it a focus is a good idea (it's a heal in the first place afterall). This way you can put the Crystal Heart Dash as side B. I would also give it a mechanic where you can hold neutral B, down B or up B to change from Soul attacks to Void attacks, increasing their power but making them just a bit slower. You can also change the look of some attacks by using the dream nail instead, just to make sure its kit doesn't look too bland !
    Anyway, great video !

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      I think you are the first person to actually think of a good way to include crystal dash. props!
      Interesting ideas all around, chief

    • @gugusalpha2411
      @gugusalpha2411 4 ปีที่แล้ว

      @@toxiquid Oh wow thank you ! That's really nice to hear coming from you !

  • @seelcudoom1
    @seelcudoom1 4 ปีที่แล้ว +4

    an alternative for classic mode is a themed one rather then referencing specific fights, namely: sealing the infestation, where you fight foes that either use or have been controlled by some form of corruption: namely(in no particular order)
    king dedede referencing his possession by dark matter
    inkling referencing agent 3s sanitation
    ganondorf+some yiga class mii sword fighters referencing the malice
    dark samus+Ridley in his mecharidley alt being phazon incarnate and the phazon corrupted omega ridley
    a hoard of mr game and watch referencing his role in the creation of the shadowbugs in subspace)
    a duel with a giant Knight in the Hollow knight skin, referencing the hollow knight itself
    and finally a boss battle with galeem, referencing both galeems own role as a corrupter of the smash world and the radiance

  • @BubbleWrapC
    @BubbleWrapC 4 ปีที่แล้ว +1

    One of the only "Knight for Smash" videos I have seen that covers stages and classic mode.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      Hopefully I did it justice haha

  • @shiomaneki
    @shiomaneki 4 ปีที่แล้ว +5

    if this comes out,im going to sell all my organs to buy a switch with smash bros ultimate

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +3

      Don’t do that. Health comes before games

    • @eldritch_whispers1654
      @eldritch_whispers1654 4 ปีที่แล้ว

      yeah bro, try selling other people's organs instead

    • @eldritch_whispers1654
      @eldritch_whispers1654 3 ปีที่แล้ว

      @Mario Mario's bizarre adventure I'm always here for u bro

    • @meatlynotthatmeatly7702
      @meatlynotthatmeatly7702 3 ปีที่แล้ว

      @@eldritch_whispers1654 wholsome

  • @nymthetyrant
    @nymthetyrant 4 ปีที่แล้ว

    I absolutely love this! A lot of ppl have done these hollow knight in smash videos but I think I like yours the best because it has a bit more info. Also ngl this needs to happen come on people we got sbeve we can get the knight in here too

  • @jadynsquires7892
    @jadynsquires7892 3 ปีที่แล้ว +3

    Bro I would main Hollow Knight.

  • @Grondaia_Marcia
    @Grondaia_Marcia 4 ปีที่แล้ว

    geez, this video is awesome, I like how you haven't limited yourself to just creating the character.
    If the Knight would be a real thing in smash, I'd like to have the upgraded spells (such as Abyss Shriek, etc.) to replace the basic spells after a certain damage percentage and/or a Charms management (something like Shulk's Arts), btw good job!

  • @Megapixel8063
    @Megapixel8063 4 ปีที่แล้ว +23

    Calling the knight "he" rather than "it" or "they" always sounds wrong to me.
    But dang! Amazing video!

    • @RottenLegacy
      @RottenLegacy 4 ปีที่แล้ว +3

      Same here, since all Vessels are confirmed genderless ;; Other than that I agree, it was great!

    • @literallyglados
      @literallyglados 4 ปีที่แล้ว +1

      thats cause it is wrong

  • @marcusramirez8181
    @marcusramirez8181 4 ปีที่แล้ว +1

    Good job with this moveset! I'm glad you kept all the spells together, I've seen way to many moveset where the upsmash is howling wraiths instead. But I also would have had the dreannail as a taunt to read the minds of characters

  • @guywithrevolver
    @guywithrevolver 4 ปีที่แล้ว +6

    SPOILERS FOR THE GOD MASTER ENDING:
    I was thinking for the final smash if the last opponent is on one stock the knight could transform into the shadelord to truly destroy them

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      The guy with the guns ok. ok. That’s sick. That’s an amazing idea I love it

  • @nahuelortega7892
    @nahuelortega7892 4 ปีที่แล้ว +1

    I have so many ideas to add so let's get started:
    When the soul meter is full and you try to use the neutral special B (focus) instead of gaining more soul, you subtract a percentage of notable damage (-25%) but doing so will completely consume the soul meter and when it turns to try to subtract a percentage, the amount will be smaller each time (-25% -12% -5.5%)
    When the knight tries to dodge on the stage, a platform or in the air, he will execute a dash (the shade cloak) that serves a unique evasive ability in smash. And just like in the game, the shade cloak will give you a chance to not only dodge attacks and projectiles but also aggressively approach an opponent. Having fewer frames per attack but being a risky move due to the penalty for continuously dodging. The advantage of attacking quickly after dodging will only be possible if the knight dash from the front. You can dash backwards like in the demo of hollow knight but it doesn't give you a chance to attack.
    It will also be a very viable horizontal recovery tool
    If the knight exceeds 100% damage (or has less than 50 health points) his standard pose will change as it does in the game when he is only one health mask away from dying. Then he will activate in combat a passive ability, similar to terry, that empowers his spells with Void. All its specials will be significantly improved and the effect of sharp shadow will be added to the shade cloak, allowing damage to be done when passing over enemies. There will be Void around the knight to confirm its activation. And if he dies or his damage percentage is less than 100%, the ability is deactivated, along with visual effects such as his pose or the void.
    I hope I have been able to express myself well with the comment, I do not speak English but I wanted to contribute with this incredible video.

  • @strictlyworse_mk7108
    @strictlyworse_mk7108 4 ปีที่แล้ว +1

    For the Hornet fight, instead of Roy, it’s a mii fighter with a Hornet costume that uses Gale Stab.
    On a larger note: I have a completely different vision for the Soul Meter and specials.
    Soul Meter:
    It has values from 1-99. You gain 11 soul per hit, but do not gain any from being hit. Spells cost 33, but if you have a full meter, spells drain all soul for void enhanced versions.
    Neutral B: All spells are mapped to B. While holding b, a select wheel cut up into 4 sections appears around the Knight. The icons for each spell are on their respective sections with left and right having mirrored icons for Vengeful Spirit (Or Shade Soul if you have full meter). The wheel is translucent and the icons are dulled out when you have 32 soul or less. To use a spell, while the select wheel is up, just tap the analog or c stick in the direction of the spell you wish to use.
    Side B - Crystal Dash: you can charge it like Ike’s and jump-cancel out of it. It has an outward sending weak hitbox upon release and another one on the Knight’s head while traveling. If you knock into someone, it will interrupt the move and give you extra end lag. This hitbox does 1.2% flat and it’s knock back is very small and does not scale with %.
    Up B - Dream Gate: basically Palutena’s up b, but it’s animated similarly to when you use it in HK.
    Down B (Grounded) - Focus: When grounded, you focus like in the game. You’re stuck in a vulnerable animation while you slowly use soul during its duration. If interrupted, soul is lost. When completed, you restore some percent. (I don’t know how much would be balanced, so I’m not throwing out a number.)
    Also, I would add that his down air is similar to the Pits where the side hit boxes launch upward, but with less knock back, allowing you to combo it into itself or other things more easily.
    I have other ideas, but I’m leaving it there. I like the video overall. I’m curious what you think of some of my thoughts.

  • @darktooth4576
    @darktooth4576 ปีที่แล้ว

    Galeem would be the perfect alternative classic mode boss stand in for the Radiance as well, a giant ball of light with one move that’s similar to the Radiance’s floor spikes. Then again you wouldn’t get the Radiance spirit if this were an option.

  • @theogarrell9970
    @theogarrell9970 10 หลายเดือนก่อน +1

    I would have changed the side smash to have a nod to PV, with it being his white sword/spear things that he makes come out of the ground. Only like two or three tho. Otherwise it would be too op for a smash attack yk? Then for the start up Final smash hitbox, id copy either chrom or terry’s startup hitbox for their final smashes. Also, shape of unn = crawl and the down throw to D-dark (descending dark)

  • @ghobadabbasi6558
    @ghobadabbasi6558 4 ปีที่แล้ว

    The victory screen can also be either a version of the first ending with the smash logo being sealed (your thumbnail basically) or knight falling sleep on a bench next to Quirrel as it does in the city of tears!
    I can definitely not imagine the knight clapping when it loses, it's just too cute/funny

  • @weegeeismad9298
    @weegeeismad9298 4 ปีที่แล้ว +2

    1:18 *_About that..._*

  • @cosmiccorgiknight
    @cosmiccorgiknight 4 ปีที่แล้ว +1

    I remember about a year ago this one time at Comic-Con, I met this guy at a booth where he sold oil pastel paintings with certain characters on them. But I saw that there were Hollow Knight characters he did and I came up to him and asked about the game to him. Back then, I was somewhat new to Hollow Knight, but I had already played through a lot of the game. I was really surprised but excited because I honesty didn't expect there to be some fellow Hollow Knight fans there. I actually wanted to look for people who knew the game, but didn't really think there would be. However, there were actually a lot of people who played the game! But about that guy I was talking with, I heard him talk about the Knight being in Smash, and how all the move sets are perfect for it. I hadn't thought about that before, but after reconsidering it, it actually made a lot of sense. It seemed sort of strange at first, but after watching this video, I am absolutely sold on the idea! Now I'm totally rooting for a Hollow Knight crossover with Smash! Thank you so much for making this video, and it was really fun, entertaining, and interesting to watch. This was a truly amazing video! Also, you have a new subscriber 😁

  • @neotrix2009
    @neotrix2009 4 ปีที่แล้ว +1

    If The Knight was in Smash,World of Light would be his worst nightmare. I swear,he would accidentaly side with Dharkon because he lived against the light

  • @Swordsmachinegaming93
    @Swordsmachinegaming93 4 ปีที่แล้ว +2

    Maybe the Grimm spirit could be upgraded into The Nightmare King, just an idea

  • @xenophanessonic821
    @xenophanessonic821 3 ปีที่แล้ว +1

    Vessel: fights galeem
    Vessel: hey, have we met before?

  • @Astraliquity
    @Astraliquity 3 ปีที่แล้ว

    everything about this is good and all and stuff but the best part is the fact that you put nosks theme into music selection 10/10

  • @MightyEpsylon
    @MightyEpsylon 4 ปีที่แล้ว

    Very impressive video ! I like the concept and fidelity of the character too

  • @cadwodsin9367
    @cadwodsin9367 3 ปีที่แล้ว +1

    The radiance boss fight as a stage would be amazing

  • @failedvessel
    @failedvessel 3 ปีที่แล้ว +1

    "He cannot crawl"
    Me: *sad shape of unn noises*

  • @Boggle100
    @Boggle100 4 ปีที่แล้ว

    you could also have it that when there are dash's/air dashes he has a quick animation that makes the crystal from crystal dash appear before he then dashes. and his shield could be the baldur shell charm.

  • @crazilymad_
    @crazilymad_ 4 ปีที่แล้ว

    man, the quality of your videos is Amazing, i wonder why you do not have more subs. Keep up the good work!

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      Quality of videos, upload frequency, voice, and general production stuff might be a cause

    • @crazilymad_
      @crazilymad_ 4 ปีที่แล้ว

      @@toxiquid Yes! It's all Outstanding and Topnotch!

  • @blu_laza
    @blu_laza 4 ปีที่แล้ว

    I loved it! The only thing I’d say is not having an up-B and subbing for a high double jump. He’d probably still be a very gimpable character without an up-B, so id say take the exact mechanic from the games, where if you hit someone with a downward nail you get your double jump back. Combining with the fact that i assume you remain stationary vertically when you use your spells, a high double jump and great air speed, gives the knight incredible reverse edge guarding capabilities in rewards for good spacing and prediction of the opponents movements offstage. Otherwise I loved every part, Great job!

  • @lastnamefirstname6408
    @lastnamefirstname6408 4 ปีที่แล้ว

    I have to say, I think the fight with the Radiance would make a fantastic Smash stage all on its own. One of those constantly moving stages where you're constantly moving from platform to platform, and the Radiance is in the background flashing the stage with eye lasers periodically.

  • @knighteix
    @knighteix 4 ปีที่แล้ว

    the knight teleporting into the stage via dreamgate would be perfect

  • @themathman2494
    @themathman2494 4 ปีที่แล้ว +1

    What if side b was mapped to tap neutral b and focus became hold neutral b? Then the crystal thingy could be the side b and help with recovery.

  • @Twitchy2654
    @Twitchy2654 4 ปีที่แล้ว +1

    You did a really good job! I hope that someone from hollow knoght will be getting in.
    Me personally I think hornet would be a better fit and would be more likely for the game and i plan on starting my own channel with a theory on that. And then I might follow up with a movement video

  • @bastian_5975
    @bastian_5975 4 ปีที่แล้ว +2

    I think to compensate for no recovery, pogo gives you your jump back, but you also can't footstool.
    also... Better name for clasic mode: Pantheon of Smash

  • @nitrozerker2313
    @nitrozerker2313 4 ปีที่แล้ว

    Brilliant video man. But, if I may add some changes of my own, I would implement a grab involving Hornet tieing down the opponent, allowing the Knight to strike said opponent. Referencing how Hornet ties down the Hollow Knight in order to allow the Knight to dream nail him and fight the Radiance. as well as replacing the city of tears stage with Grimm's stage, (although it may be a bit boring in terms of functionality, I do think it has so much personality, you know). Other than those little tidbits, excellent video.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      That’s an interesting idea, but if I do Hornet, I’d want her to stand out on her own

  • @SolstaceWinters
    @SolstaceWinters 4 ปีที่แล้ว

    Honestly, I think this is pretty solid. Small suggestion, could we tack on a "Baldur Shell" as the design of his shield? I think that'd be pretty groovy.
    Other than that, I think you hit the Dream Nail on the head. I especially enjoy using doofy throws, so sluggin' up folks with Shape of Unn would be lovely. Good choice of taunts. You got the disrespect taunt [Challenge], the reference taunt [shade escaping], and the neat taunt [Crystal Heart]. Initially, I would argue that the Knight should have standard focus for Smash, but while that would be in-keeping with proper Hollow Knight mechanics, I could definitely see "just being good at hitting people" making the Knight unkillable, purely by virtue of being able to focus to heal himself.
    This was awesome. You Pure Nailed it, my dude.

  • @zpan1741
    @zpan1741 4 ปีที่แล้ว +1

    There is one cosmetic change i think could be cool, when the knight has its final smash a few siblings fly up in the backround every now and then.

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      Ooh I like that

  • @iron_sky123
    @iron_sky123 4 ปีที่แล้ว +1

    Idea: after the knight is over 70% the spells turn into the shade forms but cost more soul

  • @SimonD007
    @SimonD007 4 ปีที่แล้ว +1

    At first I was thinking the up B could be Howling Wraiths just flipped upside down and does a area of effect damage but doesn't spike but I like the idea of it just having a great second jump. As long as there is a wing animation for it.

  • @jakobins
    @jakobins 4 ปีที่แล้ว +1

    You should be proud, hat off to you sir! Subscribed!

    • @jakobins
      @jakobins 4 ปีที่แล้ว

      I have an idea you could have a neutral B for the spirit gauge if it’s maintained, if it’s just a tap let it be a shade blast (or whatever its name is), so the side B are the shade dash (which damages the opponents)

  • @eathanwinters7737
    @eathanwinters7737 3 ปีที่แล้ว

    He swings his nail for his basic attack and has a double jump (Monarch wings). For his ultimate ability is he rises in the air summons the shade lord in the middle of the room and whoever is below him gets grabs and slapped 4 times, dealing HUGE damage. And like Steve (from Minecraft) he has a unique ability where whenever he hits someone, he will get Soul. He can use Soul to summon the Vengeful Spirit which pierces enemies. He can also charge the attack to summon a more powerful, faster, and just more dangerous Vengeful spirit. And he can use 1/3 or his Soul to lower the percentage bar by 10%. And if he uses ALL of his Soul at one he obtains a random charm. These charms can be defensive or offensive. Shaman stone, quick focus, deep focus, baldur shell, sprint master, fluke nest, etc.

  • @ZincAAaaA
    @ZincAAaaA 4 ปีที่แล้ว +2

    good moveset, the only think I change are:
    - the neutral specials have the focus and vengeful spirit.
    -the side special be the dash and the void dash
    - the focus heal 10 hp, no charge soul
    - the mini vessels for have more soul (optional)
    -the desolate dive and holling wraits change places

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว

      desolate dive and howling wraiths are supposed to have their spaces changed-- see pinned comment.

  • @aaronnwithtwoNs
    @aaronnwithtwoNs 4 ปีที่แล้ว

    Personally, I would change the up special to sort of souped up version of the monarch wings, like Joker’s up special when Arsene is out. And the side special to sharp shadow, like a damaging roll. Everything else was awesome, great video!
    PLEASE SAKURAI MAKE THIS A REALITY

  • @bend7726
    @bend7726 4 ปีที่แล้ว +1

    If the knight ever makes it to smash.. it might convince me to start playing it again

  • @maskofmany9208
    @maskofmany9208 4 ปีที่แล้ว

    7:33 there should be a chance that instead of the finishing move from the "dream no more" ending, it could use the one from the "embrace the void" ending from the gods and glory dlc where he turns into a massive shadow being so many times larger than his actual size, this will make people go even more nuts than the other one if it happens

  • @valenxizaw245
    @valenxizaw245 4 ปีที่แล้ว +1

    I love this character concept! I imagined the final round in classic mode would be fighting against Galeem, to better reference the Radiance, and that the neutral b would heal you instead of charging soul, but still I love this, and I would go extremely crazy if the Knight got in smash. Also I loved the art

  • @thevioletbee5879
    @thevioletbee5879 4 ปีที่แล้ว

    I think a better stage would be the arena. Platforms appear and disappear as the fight go on, the walls and ceiling occasionally close in, the floor turns into spikes, and a cheering crowd lingers in the background.

  • @andarosun920
    @andarosun920 4 ปีที่แล้ว

    Damn, this is some high quality videos, loved everything ♥️

  • @casual_ice_consumer4148
    @casual_ice_consumer4148 4 ปีที่แล้ว +1

    Uh oh, now it has to happen.

  • @LuxrayLloyd
    @LuxrayLloyd 4 ปีที่แล้ว

    THIS IS PERFECT AND AMAZING! And I think the Final Smash should be the same thing, but him as THE SHADE LORD. Which is the Ending at the end of the Pantheons

  • @zerozone5848
    @zerozone5848 3 ปีที่แล้ว

    "The Knight can wall dash but cannot crawl."
    The Knight: **equips Shape of Unn**

    • @toxiquid
      @toxiquid  3 ปีที่แล้ว

      what would down tilt be then?

  • @thewolface2339
    @thewolface2339 4 ปีที่แล้ว

    For the hollow knight spirit, I think during his battle after some time has passed he'll take some instant damage as a reference to his actual fight in the game.

  • @camo658
    @camo658 2 ปีที่แล้ว

    you did this sooooo well omg

  • @liamcoutou8437
    @liamcoutou8437 ปีที่แล้ว

    The knight who is a litteral bug: "I weigh 85 pounds!"

  • @iceyboi3492
    @iceyboi3492 4 ปีที่แล้ว +2

    Do you think it would make sense for the knight’s void attacks to be if you charged up the basics (like if you hold down up b the knight would start to leak void and when you release it does abyssal shriek)

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      nah i think that'd get complicated real quick

    • @iceyboi3492
      @iceyboi3492 4 ปีที่แล้ว

      @@toxiquid Aw really :( ? How though all I’m saying is just charge it and you use the void verison

  • @PHDInmakingPHDs
    @PHDInmakingPHDs 2 ปีที่แล้ว +1

    I personally think the gimmick should be that you can temporarily sit on a bench and change your charm combos from 3 options: agility/recovery (Sprintmaster, dashmaster, sharpshadow)
    Strength: (unbreakable strength, long nail, quick slash, heavy blow,)
    Defense (quick focus (which would allow you to heal a little while holding special), baldur shell, thorns of agony)

  • @EL1TEOnYouTube
    @EL1TEOnYouTube 4 ปีที่แล้ว

    I like your moveset! I'd change a couple of things and add a few things. Hopefully you'll give this a read to see what I think:
    Gimmick: Focus bar fills as you damage opponents. You wont be able to gain soul by focusing (I gave focus a different function). If you use a move that uses soul while the bar is full, you would use the shade version of that spell (doesnt apply to side b)
    Neutral B: vengeful spirit
    Down B (grounded): Focus, use it to heal a small amount (up to 3 times per full soul bar)
    Down B (aerial): Desolate dive
    Side B: Cystal Heart, works just like in the game but can be used in the air. It wont go as far but can damage opponents and will put the knight into free fall if used in the air.
    Spotdodge/roll: uses the shade cloak, if you roll through an opponent you deal a very small amount of damage
    Extras
    For the taunts there should be one where the knight pulls out a map.
    For the victory screens there could be one where the knight sits on a bench, one where he frees a grub, and one where it rains geo into him
    For the clapping animation when the knight loses it could just be the shade floating there
    The stock icon under the knights battle UI could be masks like in the game
    When the knight is on his last stock he could do the animation he does when hes on 1 mask in hollow knight
    I know some of these are pretty unnecessary but I thought the knight should be as true to hollow knight as possible. Let's hope the knight gets his smash invitation soon!

  • @witherwolf3316
    @witherwolf3316 4 ปีที่แล้ว

    For any maps in the air the Knight would need to make his entrance via Crystal Heart

  • @nog6082
    @nog6082 3 ปีที่แล้ว +1

    Another idea i had for the hollow knight's final smash comes from the embrace the void ending were the the knight would do some sort of AoE attack that can pull in multiple fighters and and the lord of shades would burst out from the knight hold down the fighters while it does its iconic slashes and then pulls the fighters into the void
    P.s it would also be cool if they add the knight's parry ability

  • @CursedMoistMan690
    @CursedMoistMan690 4 ปีที่แล้ว +1

    I feel like the Knight should have his healing move and hitting enemys refills the soul meter

    • @toxiquid
      @toxiquid  4 ปีที่แล้ว +1

      Healing moves in fighting games are broken, so I opted against it

  • @OtrTrash
    @OtrTrash 4 ปีที่แล้ว +1

    "A more janky Yoshi."
    Yes... And it might be worse than Little Mac off stage. See, Yoshi gets armor on his flutter jump, so he can get away with one jump 'sometimes.' The knight, however, is a fragile little lightweight with no armor and a single jump...
    Make his Neutral B serve double-duty. Hold it to charge focus. Tap it to fire off a Vengeful Soul. Turn side-B into the Shade Cloak. Straight up ripped from his game. Invulnerability frames, cooldown, and damage output if used through an enemy. If used before the cooldown ends it just becomes the Mothwing Cloak and provides no protection, damage output, and covers a shorter distance. Unlike Fox and Falco, there is no end lag in the air, allowing you to jump out of it instantly. On the ground there is end lag and a slight delay before the move can be used again. He can still take any other action after the end lag and before the delay ends, but for that brief window even the Mothwing Cloak is off limits. It'd be cheap if he could go straight into a grab after a shade cloak dash. This will help augment his recovery and fix the janky Yoshi problem. He still suffers from the DK issue of having poor vertical recovery, but now he has a great option on how to get around edge guarding in the form of Shade Cloak.

  • @misrablu_
    @misrablu_ 4 ปีที่แล้ว

    Random thought that's probably been mentioned before. You could charge the specials to use the void versions and have them take two thirds of the meter to balance it out.

  • @ThomasBD
    @ThomasBD 4 ปีที่แล้ว +1

    For the Final Smash, there could be a small chance of having the Godmaster Ending, with the shadelord instead of the lil' shades