Assassin's Creed Mirage - Story Analysis Ep. 1 - Ending Explained PART 1
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- เผยแพร่เมื่อ 8 ก.ค. 2024
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We are finally ready to start our Story Analysis of Assassin's Creed Mirage! BEWARE, this video contains SPOILERS!
In Episode #1 we are going to focus on the first half of the ending of the game, discussing the final assassination of the game, Basim's ideological and physical clash with Roshan, a bold choice by Mentor Rayhan, the first steps into the Isu Vault underneath Alamut and the several hints at what it might contain!
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TIMESTAMPS
00:00 Intro
00:52 Context to the Analysis
01:55 Qabiha's Plans & The Memory Seals
03:23 Qabiha's Assassination
05:00 Basim VS Roshan - Part 1
06:53 The Biggest Hints about Nehal
08:29 The Return to Alamut
09:16 Phylosophical Clashes and Nur's Death
10:57 Rayhan's Bold Choice
13:23 Basim VS Roshan - Part 2
18:53 Entering the Vault & First Hints
22:05 Additional Unreachable Doors of the Vault + Outro
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Roshan and Basim telling each other to back off is so saddening. They really don't wish to fight each other. Basim's voice even breaks when he is asking her to yield. I don't think Nehal wanted her spared either, she comments how Roshan will follow them almost as if asking Basim to end her afterwards to make sure they're safe, Basim is the one who spared her.
Basim sees her as his master and mentor, almost like a mother figure and Roshan sees so much of herself in him she wants him to follow in her footsteps and heal himself through the Brotherhood like she did.
That's such a nice interpretation, I love it
@@AccessAnimusI find their relationship really interesting because it's clearly not one-sided and shows much of Roshan's character. She even scolds Basim like a mother would on certain ocassions like when they meet Rebekah in Bagdad, but their bond really shines at the end of the game. Roshan gives Basim Qabiha's feather as a sign of her trust in him, she allows him to fulfill *her* duty and she shadows and keeps an eye on him regardless, just like in the very first assassination against Al Ghul. She says that she can't allow Basim in the Alamut underground because it's forbidden, but at their final confrontation, the truth comes out: she won't allow Basim in there because she just doesn't want to lose him. After Basim comes back from the chamber, she doesn't even look him in the eye. The boy she loved and cared for as her own is dead alongside her life there.
I just finished the game this morning, and I have many thoughts. I'll just leave one of them here.
Something I appreciate about Nehal's presence in Basim's life is that he's known her for basically all of it. We don't know exactly how young Basim was when he started seeing her, but it makes me wonder at what could've triggered his Isu memory trying to reach his present human consciousness. In any case, I like the idea that "Loki" has been looking out for Basim for much of his life. Sure, the nightmares plagued him, but his closest friend being his literal "other self", who encouraged and protected him all those years, is touching. I don't doubt that Loki's motives will continue to be unveiled over time, but him protecting Basim as Nehal gives me hope that he isn't as nefarious or deceptive as Valhalla made him seem.
I love that they've continued using the idea that these protagonists with higher concentrations of precursor DNA, can only see visions or images of the First Civilization through the lens of what their human brains can somewhat comprehend, based on the stories and religions they grew up with. Kassandra sees the ancient Greek gods + monsters, Eivor sees her Norse gods, Basim sees the djinni. I'm happy they've kept this.
The writing team for Mirage TRULY understood what old school fans wanted to see & I'd say they connected older lore with the newer lore introduced FLAWLESSLY!!!
Highly disagree. The original Assassin's Creed had a thought provoking story that makes the protagonist, and consequently the player, question what they are fighting for. Mirage has none of that.
@@johnprovatidis1503 💀💀
@@johnprovatidis1503Basim questions the hidden ones and their "dogma" here @10:00 and continues to throughout the end. Pay attention.
@jaloniwilson He does briefly and it's not really engaging since it's over maybe 20 mins at most at the end,
You don't see Basim develop over the middle part of the game, because you can do it out of order.
Seriously?????
Basim was Nehal and yet they were nothing alike
Nehal was self serving, didn't care for others or taking people's lives, things Basim disagreed with every time. The fact that he has become one with her, with his old self, is really sad. I hope his new life and his new self helped Loki become a better person, specially after witnessing Odin doing just that after unlocking her memories as Eivor and again suffering the grief for her son.
I have to say I LOVED the playability of this. Felt more like an OG AC game. BUT….Ubisoft was extremely soft on the delivery. This, I thought, was going to be packed with information explaining what Valhalla did not. We got barely a drop until the very ending and even then we got very little. That seems to be the trend in the last few installments. The mystery keeps getting deeper and the question multiply. I’m left after each game with more new questions than answered ones. I would think that a DLC, turned into a full game, would have delivered more on that aspect. Anyways, as much as I enjoyed more combat oriented games, especially with Odyssey and it being my favorite game thus far mostly due to the story and setup, I do like the older AC play style with Mirage. They just need to give more with the storyline. Please.
THIS, 100%!!! People have their gripes about Odyssey, and some I can understand, but Odyssey for me is the one game that catapulted the lore in regards of the Modern Day and First Civ, and I absolutely LOVE the game - largely for that reason. The explanations of the sages and the hybrids, the cycles of the solar flares where history keeps repeating itself... it's brilliant. Valhalla gave us confirmation regarding the theories that Odyssey birthed, but the story did virtually nothing with it when Eivor couldn't connect her visions with her past life. As much as it DID give us, that was continually frustrating.
I was also hoping this game would answer questions, and when it opened with William Miles' narration, I had high hopes. I really wanted to see what he had to say about Layla's passing, Basim's appearance, etc. I was hoping we'd have a deeper understanding of Basim's motives But it's as you said... each game, they give us more questions and less answers. Mirage is a huge win in terms of bringing back the community and family that surrounds the Brotherhood/HO, but the Modern Day/Isu lore is still unorganized. I think that is in part, due to the vocal minority who insist on perceiving the latest games as "fantasy", when this material has existed since the very first game.
Usually new releases of a franchise that leave you with more questions tend to make you love the franchise itself more. I'm personally so pissed that we barely learned anything of the entire AC universe since ... 2013 or 2014 ? Can't even remember.
I liked the ending. But still I want Ubisoft to be more courageous when it comes to the Isu structures and everything. Every game ends with a big temple but I want them to use this somehow in a different way.
That moment when Roshan tries to see what Basim was seeing over her shoulder and she finally realized how grave and deep Basim's situation was, it was THE moment for me in the game. It was also the second I realized as well that Nehal wasn't real or at least visible to others. This was the scene that made the game for me. The performance of the actors, the way Basim's voice breaks when he asks her to yield and the realization of the whole game's existence in just a glance: peak fiction and writing. I enjoyed the game more than I was expecting and I'm so glad you're putting out these videos explaining every layer in detail. Keep it up
I started thinking of “The Forgotten Saga” and I am now considering the simulation of Niflheim was a prison, just like the structure in Alamut.
I think it because it seems no one could leave the simulation on its own, not even Hell, she was the leader but couldn’t speak freely with Odin and the others in their camp because she is a prisoner as well. (Even Niddhog gave me the feeling of being a criminal, very cruel in the outside world, and maybe people worship him in the mythological setting because like in movies he is the boss among the prisoners)
The dwarf in the camp, helping Odin making little modifications to the simulation, is an operator, and this would mean dwarves are in charge of the place (in the secon region of Niflheim they are the workers maintaining the place, but the muspels prisoner took control). There is also to consider the fact that it’s stll a dwarf, Ivaldi, the one responsible of Fenrir’s imprisonment. And if Odin can’t reach Hell through the front door (we can see from the camp a direct path to Hellheim) then the camp itself could be a cell.
If all of this is right (but I think there are too many hypothesis around the single fact that Hell is a prisoner) then Alamut is in the old Svartalfheim and the structure Loki was trapped could put him in a simulation, not only block his movements. Or maybe not, not every prison has to be identical to the others.
Ps: have you noticed Odin’s memories were probably already altered in the time skip in “Dawn of Ragnarok”? The events should be like this: Odin kills Sinmara, goes to Hellheim to find Baldr has she stated, maybe Hell just welcomes him from the front door, Baldr alters his memories and then Odin goes back to take vengeance on Surtr.
Since I’m already at it: after my second playthrough through “Dawn of Ragnarok” I now think Surtr’s plan was to simply die.
In the beginning Surtr doesn’t kill Odin because it’s not his “fate”, so this means he consulted the calculations and he chooses to spare him because he needs Odin to do something in the future.
If we consider Odin’s actions I think there are two possibilities:
- Surtr wanted Odin to complete the Salakar for him. But if he knows how Odin will do it, why not just copy it and do it by himself? And even if he couldn’t, did he really watch the calculations only to see it and then stop, not watching if he could retrieve the Salakar and use it for his purpose? Even if he wants Odin to use it to start the Ragnarok, what can he gain if he dies in the process?
- eveything, even his death, is part of Surtr’s plan. As he states, he and the Salakar are two halves of a key, and Odin in the end put those two together, exactly as he wants. Maybe he kills Brokkr because the dwarf understood his plan and can’t let him warn Odin (or maybe not, Surtr doesn’t need a reason to kill someone).
If we consider the codex, Surtr is not just old but ancient, he is probably immortal since a very long time, not just when he killed the elves (maybe he attacked Alfheim in his search of a way to die), and lives in a world where the calculations exist and the future is known. Surtr is the perfect example of an immortal in search of a way to die, living a boring immortal life already knowing everything that is going to happen.
This can also explain why they never gave us the real purpose of the Salakar. It is in fact not important, since Surtr didn’t need it for its specific use but only for its way to charge, as it is that that kills him in the end.
I know four months is a lot but I'm replaying "The Forgotten Saga" and think an update is due.
In the library in Hellheim there is a note about Hel employing musplels to mantain order. If I am correct about the prison nature of Niflheim then the status quo in Døkkerland is the other way around: the muspels are the guards and the dwarves are the prisoners, and Odin doesn't help the guards taking control but helps the inmates rebel.
Unfortunately, this makes the theory even more fragile, since Ivaldi being a dwarf and his kind being responsible for prisons was a supporting pillar.
Finished the game 30 minutes ago, went on youtube only to see you guys put this out 14 minutes ago. You guys rock! ❤
Ayyy thank you so much!!
I've been waiting for this you're lucky
Haha amazing timing! Just last night I decided to watch the game movie and was looking around some explanations of the ending. Though blatantly obvious in its core, the extra details and directed questions that involve the entire in-universe answers, are what makes me come back to this channel even if I don't play AC at the moment. Thank you!
20:03 It's almost the same symbol that appears in the Investigation menu aoround Quabiha
Like always, amazing job guys !❤I love this analysis which you do with all of kind part of the game!
Great video thanks for that. It confirmed most of my thoughts. Also Altair connection was something I didn't know it's really a good connection.
I’ve been looking forward to this!
Great video Good job ATA ❤
Was waiting for this video ❤
Great video but you should definitely change that thumbnail, i'd be pissed if I saw that before I had finished the story!
Literally just finished the game yesterday, talk about timing!
Appreciate the breakdown
Been 👏 waiting 👏 for 👏 this
I never saw the Nehal twist coming. I spent the whole game thinking the Jinn was Loki
That’s the beauty of the twist! It draws your whole attention on the Jinni so you don’t pay as much attention to Nehal.
The game is about hiding in plain sight on all kinds of levels!
I love at the end when his bird scratches his face and pretty much telling use that is. No longer basim
It is Basim...there is no duel personalities....more like an embracing of memories and personality
@@Dd-fb2tjit’s Loki his personality took over that’s why the bird scratched him because the basim he knew is gone ❤
@@Dd-fb2tjbut that dose make sense to
From Darby McDevitt (AC Valhalla narrative director)
"I have mentioned it elsewhere, but I will say it again here: Odin is not a separate entity within Eivor. She is his reincarnation in human form, and she has all of his memories and traits within her already. The “fights” you see between them are dramatic depictions of an interior personal struggle within Eivor ... should she be the generous human she was raised to be? Or should she embrace her original more selfish Odin nature?"
@@Dd-fb2tj So it is still Basim? Only with the memories of Loki and his suffrage by Odin?
I loved that nehal was a figmant of his imaginstion when she supposedly died during thr scene in the deseert it broke my brain and i realized all at once all thr small hints that basim was actually insane
It sucks that this happened to basim I know it's supposed to but still. Also when basim saw more of the isu hologram I thought that it was a continuation of the events of when loki killed Heimdall.
I noticed that the glyph of the Seal looks similar to one of the four main glyphs from the Origins Vaults.
May be it's merely an aesthetic similarity...
Finally able to watch this now that I have actually finished the game
Spent 46 h on mirage. And i did understand the ending. But still so many layers and it is nice to hear you go through it all. I enjoyed mirage, Basim and the story. I also wonder if you will have a discussion on the character of basim/loki and what it means for the modern day basim/loki. Will se play as him in future ac games. Can layla and desmond return?
Strong analysis
Love access the animus we need more games like these ❤ for real mirage was so fun
I was waiting for this!!
Such missed opportunity with altair i know the timeline does not add up but maybe in future when come back to masyaf again in a game somehow maybe there would be a disc of altair to play again maybe they use this temple as a modern day base just like ac3.
We need that second episode guys. I'm itching for that sweet AC lore.
It’s coming, I promise! Still needs some time but it’s coming!
Finally 💥
Thanks for the spoiler in the thumbnail.🎉
Can you tell Ubisoft to add Mission/Contract Replay!?
Does anybody know how many years has passed since the beginning of the game until the end? It starts in 861 and the assault on alamut was in what year?
863, I think? I wasn't really paying attention; Either way, still 5+ years before the events of Valhalla.
Bro its like 15 years before valhalla i think basim is 25 in mirage and 38 in valhalla
Ubisoft Bordeaux: Stéphane Boudon, Creative Director.
Ashraf Ismail should give the CD some tactics on what to do after Mirage
The symbol on the door is a Star of Lakshmi. Lakshmi is one of the Tridevi (trinity) of Hindu goddesses, and symbolizes wealth, power, beauty, and prosperity, and is also associated with Maya, an Indian religion based on magic. Maya literally means "magic" or "illusion".
In Vedic Sanskrit, an ancient Indo-Aryan language that never spread to the middle east, maya is summarized as a "magic show, an illusion where things appear to be present but are not what they seem", as well as that which "is constantly changing and thus is spiritually unreal". But what do India and Hinduism have to do with Alamut or the Isu? An Indian caste of Isu perhaps?
In any case, I think that the Alamut Isu vault is a torture chamber with the memory disks being torture programs of sorts. Anyways, great analysis!
Alternatively, we know since AC2 that different mythologies are simply human reinterpretations of bits of Isu history, and it's been hinted since Revelations that the Isu were sort of responsible for our older languages and symbols, so it's entirely possible that the area later known AS Alamut was once an Isu city or even a prison where the inhabitants spoke Sanskrit.
As for the vault's true purpose, I suspect we'll never know.
@@dragonbornexpress5650 So far, there is only 1 known Isu language, and it's spoken by both Asgardian and now "Arabic Isu". There's no reason to include Indian myths and religion at this point.
The Star of David looks similar and would have made much more sense given the location, and because it represents the relationship between man and God. It's also a hexagram, a shape associated with conjuring spirits in occult magic.
And we probably will know the purpose of vault in future content, if AtA doesn't make it clear long before that, which they probably will.
It was stated since AC2 that the Hindu pantheon were also members of first civilization. Now Ubisoft keep such lord vague until they develop a game surrounding it.
After consideration, I realize the star of Lakshmi is seen in a wide variety of games and often serves as an objective marker. It's a rather ubiquitous symbol.
Did you guys know that there is an Isu Loki character model in the game files? Why do you guys think that is? Do you think it may be related to a hidden cutscene in the game like AC Valhalla had when you found all the animus fragments?
The holograms used for Isu Loki and his tormentor heavily resemble the skin suits we saw Isu odin and the others used for the seventh method. They probably used that as reference
There is so much to chew on here. We have a long-running TTRPG campaign that includes the AC setting, and my PC is a senior mentor who's also the Brotherhood's most experienced Animus jockey (and the one who ran Eivor) so she'll be the one living Basim's memories. She's already had one ancestor who had to kill a beloved mentor because their ideological differences led him to decide she needed to either leave the Brotherhood or die, which broke her heart. The ST and I still haven't decided how we're going to handle this when we get there.
But I wish that devs (and this isn't just Ubisoft) would STOP putting important dialog in the middle of boss fights, so you have to look it up on TH-cam later to find out what was actually being said. I missed basically everything Basim and Roshan said to one another that wasn't in cut scenes. 😞
I knew the first moment I meet Nehel she either was not really 😂 cuz nobody in the main story acknowledges that she’s real or talks to her when she’s around only basim loved this game hope they make more
If it was any other franchise I would've seen it coming too. It was an absolute shock cause AC has never really done that before.
@@kemzal right bro like I understood when other people weren’t talking To her she was either not real or basims other personality Loki I kinda knew how the game was gonna end because of Valhalla ended
tbh, I thought that her fixation on the Isu was meant to be a hint that she was an Order of Ancients member.
Her being a manifestation of Loki instead was pretty neato though.
@@OniLink96 I agree kinda wish the game was a bit longer because of how fun it is but still had a lot of fun with it
I suspected nothing until right up at the end when I said to my mum "I don't think Nehal is real, no one but Basim acknowledges her" two minutes later I see that she is in fact not there.
I love this game so much ❤️
Story was better than Valhalla and Odyssey, Basim/Loki is pretty cool. The gameplay leaves a lot to be desired though, but at least Bagdhad was cool.
Just missed that last trophy snooze you lose o well I was replaying the story anyway it was that good
Great Analysis ATA
When is part 2 dropping????
Hopefully in the coming days!
FIGHT CLUB
This is what confused me at the end of Valhalla basim/loki said he would find his children, how can he do that it's not like his children put their DNA in the mechanical yggdrasil like he did . So he's basically wasting his time.
I guess we'll find out
I knew it she was with basim always
Finally! Was looking for some Mirage ending explanations in YT, but nothing compared to ATA's analysis! You guys always have the deepest analysis, thank you!
Basim really anakin skywalker lmfao
The symbol at 20:12 . Could it be this? th-cam.com/video/hHD5liJ_9N4/w-d-xo.html
It doesnt look exactly like it but its a fun thought
Why did the order of the ancients wanted to kill Kassandra if they revered the ISU or people with strong ISU DNA like the hybrids? Why this change of policy over the centuries? A never understood why they were after Kassandra since they deify the ISU. Can we see a change of the ideology between the ancients of the persian empire and the abassid Caliphate?
Presumably it's because the Cult of Kosmos hadn't yet gotten to that point, but it could also be because Kassandra, like Leonidas, had shown herself to be against the cult, so tying up loose ends in that sense.
@@dragonbornexpress5650 yeah but the cult of Cosmos and the Order of ancient were two different groups at that time. The order of the hunters were sent by Amorges to hunt down and kill Cassandra supposedly because she was a hybrid (with High concentration of ISU dna) and a “freak of nature” in their view, that she at some point, would corrupt the balance of things . These were the views of the order of the ancient and not the cult of cosmos. The cult of cosmos revered the lineage of leonidas and wanted that Kassandra joined then like elpinor tried. The Order of the ancients at the time of odyssey wanted to kill the ISU descendent and in the time of mirage they wanted to bound it, like they tried with Basin. So I didn’t understand these shift in the ideology.
The ancients were following Isu texts. And with Adam and Eve being Isu hybrids much like what Kassandra was. They believe they needed to purge them to prevent their chaos, IE Adam and Eve rebellion against the Isu, to spread.
Basim, Eivor, and Sigurd are reincarnations of the Isu. So to them they are revered as the gods that have have returned. We know of Aita sages that worked with the instruments of the first in ww1 and modern day. So that why they didn’t try to kill Basim over the years.
@@elijahwatson3474 thats true. That make sense. They reviewed the sages like basin eivor and aita in all it forms(the incarnated isu)and not the hybrids like kassandra and Adam and Eve. I get it now, Thank you for your insight.
Please be careful with spoilers in the thumbnail!
What’s bad?
Everyone is putting spoiler thumbnails blantantly over their walkthrough for example--Zanar Aesthetic
Nothing bad in it..
@@zaktanazaki8785what do you mean? They literally showed the most clear scenery of the final boss battle, and now I know who the final boss is there is no fun in it anymore. This is so stupid, how are we supporting all these idiot TH-camrs who care about no one but themselves?
I still claim that Odin and Eivor got separated when she got bitten by the wolf. Basim in the end end of Valhalla says he can't take his revenge thanks to that bite, so it's like saying "Odin failed his reincarnation". This explains why Eivor doesn't react at the saga stone, why she needs Valka to relieve Odin's memories and why the animus found two different DNAs right after the bite, with the simulation crashing as a consequence. Everyone I discussed this with says that Basim meant he just couldn't recognize her without the mark, but he talks in the present form and there's no "until now".
So I feel Odin and Nehal are different in the eyes of their respective sage. Odin, in fact, tried to explain her true nature to Eivor when Nehal didn't do that till the end, so I think Nehal is not Loki's memories but Basim's subconcious, the part of him who knows but cannot talk freely about it. It wouldn't make sense otherwise, if Basim as Nehal could explain things to himself then he wouldn't need the explaination at all.
I feel this is very similar to the manga Fairy Tail Zero, where the main character Mavis, whose magic creats illusion, and her friend Zera are the only survivors of their village. At the end of the story, one of Mavis' new friends reveal her that she is the only one who could see Zera because she is an illusion created subconciously to not remain alone. Once she knows the truth Zera is free to talk about it and disappears at the end, since Mavis can't create a new illusion of her (knowing the truth would mean the new Zera would have no personality and be just like her others illusion, more like a puppet). Nehal is the same, she can talk about her true nature only in the ending, when Basim is finally starting to understand, and just like Mavis he will not be able to see her in the future, but it is completely different from what happens in "the last chapter", where Odin is still a ghost to Eivor even when she accepts the truth and he has to explain things instead of becoming part of her.
Basim never said he can't take revenge on Eivor because of that bite, he says something like "ahh a kiss of a wolf takes my prize! Of course", implying that the prize is the black mark on eivors neck being taken away from the bite.
Also do you not consider how Sigurd needed to experience absurd pain and turture to remember his memories, it's not so simple as Eivor being disconnected from Odin.
And at the very end of the final chapter DLC, Eivor literally accepts Odin. The only reason gender option was a thing is because Eivor has female dna and odin has male, so they intertwined
@@Mike-nd1oo the prize is not the mark itself, what Basim wants is his revenge on Odin, the prize is the revenge itself. Why should a mark be a prize?
Another thing to consider is: why they have a mark? The machine did it on the isu’s necks, the sages should not have it. The seventh method transfers the isu’s dna in the human genetic pool so a human copy of the Isu can be born in the future, but the dna can’t transfer scars, otherwise Eivor should have only one eye and Sigurd only one arm. If the sages have that mark is because the machine had to recreate it, it has a clear purpose, it’s not just a scar.
@davidestabilini4468 I believe the prize was actually identifying Odin, and the mark is what would have identified Odin as 1 of the reincarnated 9 or whatever number it was. Becuase originally Basim actually thought Sigurd was Odin, and this was Basims mission in Valhalla all along, to identify Odin and get his revenge. So when Basim has the moment to pin down Eivor and take a look at her neck to confirm, he sees his prize has been taken away by the kiss of a wolf. Do you understand my point of view better now?
@@Mike-nd1oo the problem is, if he is talking about the mark as a mean to identify her then it should be “until now”, because now he knows she is Odin, so he can reach his “prize”. I tried different meanings for what Basim says in the end but the “I can’t kill Odin because you are not him” is the only one without the “until now”, and he talks in the present form. Every other possibility can’t explain it because he has identified Eivor as Odin at that moment and can kill her (even if he fails in the end).
When Basim told Rohan “i gave you all i had” i immediately thought of Arthur and Dutch
Qabiha creepy as hell. I’m glad she was axed
Can somebody explain to me how the thumbnail for the video is a spoiler? I literally just saw basim doing a leap of faith why is that a spoiler??
there was just a different one at first
Yeah we edited it cause the original one was indeed off the mark for players who might have not finished the game
@@AccessAnimuswhile I am thankful you at least changed it unlike another two big AC YT’ers who completely spoiled it, this still shouldn’t have happened in the first place.
My only criticism of this game is that i wished Loki was a little more fleshed out, we only see him in Odin's perspective. Wish we understood more what he did and why he did it.
Paying full-price for part of a game is bullshit. Also why would Rahan have Isu blood?
How do I completely remove a created from ever being mentioned or recommended on my home page? That fucking spoiler of a thumbnail really pissed me off
Deleted every AC video in your history because it'll show because algorithm
Cry harder 😂
Wah wah wah, stay off the internet if you don’t want to risk spoilers.
@@DudeMan2805😂
@@DudeMan2805facts his diaper stinks
Would you talk about Basim's age? Why Mirage starts in 861 instead of 850 C.E? Now Basim is two years younger than Sigurd, that's ridiculous. In Valhalla Basim is obviously 40 or more.
Why 850? Also, Basim's age in Valhalla is never actually stated, and looks can be deceiving. Regardless, non-issue.
@@dragonbornexpress5650 One of the first sentenze about this game was that it takes place 20 years before Valhalla, now is 12.
@@Alexignazio93 Valhalla starts in 872; Mirage is set in 861, so about 11 years before Valhalla starts. That aside, source for the 20 years claim? Because I don't recall Ubisoft saying that anywhere.
@@dragonbornexpress5650 just search on google "mirage 20 years before valhalla" i can't send link because it's Spam
@@Alexignazio93 Seems to be miscommunication more than anything else, so not a problem with the game itself.
That thumbnail... you're like that party pooper who kept shouting "Snape kills Dumbledore" at the people waiting in line around the bookstore to buy Half Blood Prince the day it came out.
Why?
@@elsecaller-jacob8346 the original thumbnail spoiled the ending. Thankfully it was changed now.
SNAPE KILLS DUMBLEDORE? 💀
@@Noctuam734 it was so long ago you forgot 😈
I don't want to offend anyone, but Mirage's story (mostly the end) is very dumb. Like the end made no sense, it almost felt like the writers were forced to make that.
of course they were forced, basim's later life was already established
@@kurhanchyki disagree Bot comment how dose it not make sense the only reason It didn’t make sense if u didn’t play Valhalla or the Asgard story arcs in that game 😂
It's not dumb at all, it just lacked context for you. If you played Valhalla the ending makes perfect sense, this is a prequel after all.
Did the end made no sense or you just didn't get it?
@@adev5491he didn’t get it 😂
That thumbnail is really disappointing. How inconsiderate.
What is wrong with the thumbnail?
16:16 song name
Just finished this today, was such an amazing game