The Journey to PERFECT Video Game Combat

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 38

  • @lendrigangames
    @lendrigangames ปีที่แล้ว +2

    You're remembering it wrong. "Shwing" is the sound that hip thrusts make.
    Regardless, the GWAR mosh pit does look even better now.

  • @error17_
    @error17_ ปีที่แล้ว +1

    3:08 grey dude doesnt touch the ring, not even once :)

  • @geckohunterxhunter6286
    @geckohunterxhunter6286 ปีที่แล้ว

    Swords man or civilized man

  • @twomur_
    @twomur_ ปีที่แล้ว +1

    bro every video you make is an absolute banger. Get a new Code4Broke Video > or solve World Peace, Ending World Hunger, Ending Poverty, Ending disease

  • @LegoDinoMan
    @LegoDinoMan ปีที่แล้ว +2

    4:10 It may look more natural for the side step animation to move your lead foot first and follow with the back foot, similar to a boxing stance for stability.

    • @code4broke
      @code4broke  ปีที่แล้ว +3

      Great so now everybody knows I can't box?

  • @SoldierBoy1313
    @SoldierBoy1313 ปีที่แล้ว

    I will be following this until the very end! My favorite kind of game in the making!

  • @dgraham3559
    @dgraham3559 ปีที่แล้ว +2

    I cant wait to see dwarf fortress style battles with this game, if they ever get implemented of course. This looks great

  • @woodsmanthepeasant
    @woodsmanthepeasant ปีที่แล้ว

    another brilliant installment. dramatically unsheathing is always a good moment. I couldn't help but notice in the b roll at the end that you placed a head in your inventory.

  • @seanjordan0
    @seanjordan0 ปีที่แล้ว

    New animations look great. I especially like how they all feature naked men

  • @trevorhook5677
    @trevorhook5677 ปีที่แล้ว

    Loved seeing that sword throw, surprised that it severed so many body parts though. It would be cool to see more models and personality sliders. If you managed to make this a continuously generated world, it could become something great with lots of replay-ability.

    • @code4broke
      @code4broke  ปีที่แล้ว

      Yeah, the throwing has not been balanced, that's for sure. The game will have large generated worlds, but the world's themselves probably won't be infinite. Reason being that my goal is to create a world that's truly alive, so things can happen in other areas of the map that don't involve the player, rather than games like skyrim which try to create the illusion of a living world, I want to actually have one, and that will take a lot of back ground processing power that wouldn't be practical with an infinite world. I want the experience of coming back to a town to see it destroyed or over run with by the undead or having new encampments formed dynamically.

    • @trevorhook5677
      @trevorhook5677 ปีที่แล้ว

      @@code4broke That sounds like an absolutely amazing game! I can't wait to see where you take it, but I'll keep enjoying your updates as you post them. I'm excited already :)

  • @anytorp
    @anytorp ปีที่แล้ว +1

    Add crossbow

    • @code4broke
      @code4broke  ปีที่แล้ว +1

      Bows are about 60% implemented right now, just missing the animations and A.I. usage.

  • @steve_cat5504
    @steve_cat5504 ปีที่แล้ว

    I love how when they are all chasing him at about 4:43 that one guy says "Stop right there!" to a limbless person. I really hope you can succeed in your dream here its very intriguing. Also here's an idea: what if while fighting you would get blood on you and that would alert the ai people, to get it off you would have to got to some sort of pond or shower or something.

    • @code4broke
      @code4broke  ปีที่แล้ว

      I've been trying to find a way to put blood on characters that doesn't look awful but it's difficult with sprite sheet animations without adding a lot of extra work

  • @gdawg4412
    @gdawg4412 หลายเดือนก่อน

    so i started watching from the beginning of your videos today. and im curious. Vancouver or Toronto? idw but im feeling west coast vibes

    • @code4broke
      @code4broke  หลายเดือนก่อน +1

      I'm from the West but not Vancouver, a little more inland than the coast. Good intuition on type of Canadian though

  • @AliasGaming0
    @AliasGaming0 ปีที่แล้ว

    This looks like some huge progress, great work! I'm really looking forward to seeing what you do with character customization with the limb system. Clothing ripping and potentially having your sliced off arm dangling in your shirt would look wild and potentially bionic limbs would be sweet.

    • @code4broke
      @code4broke  ปีที่แล้ว +1

      I'm looking into a 2D physics style dangle for broken limbs but it's going to take some effort to get right. I was thinking peg legs could be fun for pirates

  • @IronGland
    @IronGland ปีที่แล้ว +1

    Why's the blood looking so black once it's on the ground?

    • @code4broke
      @code4broke  ปีที่แล้ว

      Just a minor issue from when I added shading, it'll be red again soon haha.

  • @mushy2963
    @mushy2963 ปีที่แล้ว

    Is this going to be an online sandbox RPG or single player? Watched all your videos so far so I’m excited to see the progress!

    • @code4broke
      @code4broke  ปีที่แล้ว

      It's just single player so far but as I've said, I plan on developing this for a very long time, even after it's released, so multi-player isn't out of the question, just not the priority right now

  • @robrau8795
    @robrau8795 ปีที่แล้ว

    Ah, it's always great to see you making progress on your game!
    Regarding the opening scene. . . Are you sure that's actually blood on the ground? It looks pretty brown, and they're not wearing any pants.

  • @godoffruitloops8421
    @godoffruitloops8421 11 หลายเดือนก่อน

    Dude you are such an amazing youtuber 🤠🤠

  • @isggamer3583
    @isggamer3583 ปีที่แล้ว

    The first was side and the second was back maybe?

  • @W1mpire
    @W1mpire ปีที่แล้ว

    do you stream?

  • @MatthiasGabriel-vk5kg
    @MatthiasGabriel-vk5kg หลายเดือนก่อน +1

    I miss the swearing 😢

  • @ntropi9186
    @ntropi9186 ปีที่แล้ว

    Honestly I thought your youtube channel was a lot bigger. Never realized you had below a thousand views tbh.
    I really like these videos regardless. Do you plan to make different armor styles in your game down the road?

    • @code4broke
      @code4broke  ปีที่แล้ว +1

      Haha TH-cam is playing games with my heart for sure. Definitely way more armor coming, the thing is, since I generate sprite sheets for my animations, every time I add a new animation I have to create new sprite sheets for every piece of gear and every limb that can be removed, it's mostly automated with scripts but still requires enough clicking around to be annoying. So, I've been waiting to get most of the basic animations done before I add more equipment or it becomes a chore every time I add a new animation.

    • @ntropi9186
      @ntropi9186 ปีที่แล้ว

      @@code4broke Dang that sounds hard. I'd love to see armor layers or simply medieval armets and stuff like that, that would be cool if possible.
      Good luck and happy easter if you celebrate

  • @chuckmcsneed
    @chuckmcsneed 11 หลายเดือนก่อน

    Kingdom come deliverance could somehow be some good inspiration for combat as it's the greatest combat system in a first person "rpg". You really suck at the beginning because you don't know how to fight&are not instantly perfect. You gotta slowly improve. Has a nice feel to it.

  • @briannater2071
    @briannater2071 ปีที่แล้ว

    0:40 clearly photoshopped. Brian’s don’t graduate nothin. Ax me about it.

    • @code4broke
      @code4broke  ปีที่แล้ว

      Yeah duh it's a Halloween costume