Overanalyzing EVERY Zombie in Heian Age - PvZ2 Chinese Version
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2024
- I explain in detail what each zombie in Heain Age does from the Chinese version of Plants vs. Zombies 2. Hope you learned something new!
FAQ
- How can I play this game?
Tutorial: • [NO LONGER WORKS] How ...
- Will you cover the other zombies?
Yes, I'll do every exclusive zombie in the game.
I wish the plants weren't just to counter a specific zombie. The fish could be deflected by Chard Guards or Spring Beans, the fire put out by by icy attacks or Aloe. Giving old plants new uses is much better than introducing new plants, in my opinion.
I agree
I agree, just giving them a gimmick in the new world would just make you use it there and only there
I like that theres new plants i just wish they had more general use outside of this one world
Like how snapdragon was a good counter to barrel zombies that shoot imps into adjacent lanes, but it could also just be used as a good plant anywhere in the game
Yeah Chinese plants are either a counter to a new mechanic, or a plant that just SHOOTS
i think it's good if certain plants were to counter certain zombies IF IT'S DONE RIGHT
10:37 I have to say, his reaction to the tornado coming was spot on and looked like it was supposed to happen
"Huh?"
(Dies)
I feel like they spent their entire budget on Sky City, then cobbled everything else together realizing they waaaay over did it. At least that world's pretty cool, but others, especially the Steam Age, suffered because of it
No because of after sky city they sold it to another company. And that's why it suffered
So what
you can really tell the ungodly quality of the chinese version from all the minor bugs that wouldn't happen if the developers actually put a shred of effort into the other levels
This is because the production of the PVZ2 was transferred to the agency (Tuowei Games)
Yeah no kidding it took him five years to develop the Steam ages boss fight! 5 years worth of debugging the bug in the games source code to fix the issue just so we can get one more doctor Zomboss fight 😢🎉🎉🎉😡😤
Putting the music used in Invisighoul for the invisible Firework Zombie was a really nice detail, I love how your editing is both funny informative. I appreciate the effort you put into these videos as it really shows
Gotta love the use of other pvz game music
They shouldve made an invisighoul level in one of the events or even in arena mode
I totally agee
its more effort then steam ages by a long shot
That’s just the fog music
Regarding Mino zombie... I believe he was coded like Ra zombie (to store sun/plantfood and release the full value on death) but they added an ability to glow green after stealing 1 plantfood (he starts glowing green like those zombies who drop plantfood) so I think that the extra plantfood is coming from the green glow. 1-2 from stolen ones and an extra from the green glow.
Anyway, thank you for the great breakdown. All these videos makes me wonder just how many extra worlds does Chinese version has
That's what I was thinking. It turns it into a zombie that gives plant food, while also keeping the one it took until it died, making it drop an extra one.
Ahhh yes, my utterly-broken-zombie-spamming technique, I havent used this since the heian era
Dude the invisible firework zombie is actually terrifying for some reason
0:37 Almost, you can see the arm’s bone before the arm even falls off
thet were so close
Happens in some vanilla zombies in the earlier versions of the game
I know this is a bit too much to ask, but I would LOVE to see you overanalyze EVERY plant in PvZ2 (Chinese Ver.) Compared to the roster in the international game, it seems like the chinese ver. caters more plants so I would like to see what each plant does.
It’s sad how buggy these worlds are, atleast this ones better than most and some cool zombies and also they finally made a functional flag zombie!
Glad to see reflourished is fixing all the problems with these worlds and as a bonus even adding their own music which is actually more closely pvz2 sounding.
@Safwaan which, wind prickhead?
@Safwaan bruh part 2 added 2 new zombies 💀
I like how they provided some synergies but hate how they left out others... Most of the plants that have synergies to counter zombies are newer ones...
Suchi chef zombie 🤨🤨🤨🤨🤨
Sushi zombie is so weird he has the frame of an ice pusher zombie The combined abilities Of the wizards zombie and the magic potions And for some reason hes themed around sushi
exactly
He is similar to the octopus zombie more than the ice pusher
@@SadNuggetMan I think IT is just a hunter what throws a infinite like proyectile with no speed
and have a comically large amount of eat damage
10:39
i like how the plant just looks at the tornado like "oh shii"
In the next video I think you should talk about the zombies of the worlds that are in the international versions, but are exclusive to the Chinese version, like Bass Zombie from Neon Mixtape Tour or Lost Doctor Zombie from Lost City.
9:49 average pvz player's worst nightmare
I love how you put fog music from pvz 1 when firework zombie was Invisible, because that music also plays in invisighoul minigame.
So basically:
A less powerful version of the perfume zombie
An imp that can 2 shot most plants from range
A retxtured octo zombie that is less annoying but spawns retextured and more powerful potions on the lawn
A zombie that can push 3 zombies forward then another one before one-shotting one of your plants (including instas)
A more unique version of the ra zombie that can be exploited for your benefit and also is immune to lobbed attacks fsr
And a reskin of the rennisaunce garg...
Sounds fun :)
Ratio
@@bonkchoy8393 1:2, 3:5 which one's your favorite ratio for paper, mine is a4
@@mr.jitterspam9552 FUCK
Those have to be some of the worst plants ever released. They all seem made just to counter a new zombie and do a very poor job at it
I agree. These new plants are too underwhelming, they need a new buff or at least a Rework.
@@AoiBlu4 I don't even think they deserve that. The tornado zombie should be toned down a lot and you wouldn't need a plant to counter it. The fireworks zombie should just be countered by anything water or ice based. It's moreso give more utility to existing plants instead of making one trick ponies for your entire world.
@thevideouploads39 Then don't agree
@pizza slice gaming no bro you're just a noob
@@Bloodfury4270 disagree on the water plant. A close-range sapfling seems kind of useful. Everything else you're right
I find it interesting that Apple Mortar has the sound of AKEE.
I love how when instas do their animation when getting thrown it looks intentional
I guess now we start overanalyze every chinese exclusive plants in every chinese exclusive worlds huh. Again, a really great video and i hope to see more
Onmyoji zombie(the tornado one) looks busted as heck.
Sushi Zombie makes me want to eat sushi and reach out through the screen.
Also, Onmyoji Zombie seems very annoying to deal with.
once you're done with the zombies you should explain most if not all the plants (probably 5-6 plants per episode? i think it'd be neat to showcase the upgrades and costume plant food differences)
Such detailed analysis! I just used my level 5 Angel starfruit to speed through the levels lol
This world is so interesting! I love all the concepts of the zombies and plants!
All the plants are just counters
i wish this world like the others had more different musics
The Chinese devs must add new uses to old plants, and not just make a counter to ability of one or two Zombies that are used only in this world, and make the world itself more unique, adding two/three new Zombies isn't enough, they need to start making something like Dark Ages in terms of adding a new unique mechanic into it.
@@BunnyJolf Even if all the New Plants are just counters, they at least have interesting designs.
When I unlocked this world the game warns me of "extreme difficulty", I haven't played through it yet but these are some really OP zombies😂
this has to be my favorite series. thanks for making this!!
the reason why turkey-pult's turkeys get the buff is because they are coded as zombies.
I find Shogun Gargantuar's weapon hilarious
yeah it's that chinese or japenese toy that i don't remember the name
@@davydgamelin4175 Thats a kendama - a Japanese toy
In the alamac entry of the garg, it was his favourite toy
They could have done something unique with it, despite how comical it is, it would be scary for a gargantuar to have a ranged attack
@@Captain_Nova16 Gargantuar prime and hair metal Gargantuar does exist u know?
Octopus zombie: what happened to my octopi?
sushi chef zombie: ... nothing.
I love this version of PVZ2 but I think the only problem is that every special zombie has its dedicated plant to counter it
I like how infi-nut still sacrifices itself even when dead
Those sushi chickens were terrifying
Dang Man the theme is a banger
Honestly this guy needs more subscribers it's contact is amazing
i know people don’t like the new plants being made as a counter to a single zombie
but, is it just me, or do these zombie gimmicks also seem really boring?
One exception could be that wind zombie and maybe that sushi chef, but some of these zombies have too simple abilities or it was just modified by a tiny bit to make them seem different.
The zombie gimmicks are boring, but the issue is made worse by the fact that that they require specific plants to counter them, which restricts your set up.
Where is Ninja, Sumo, and Geisha Zombie anyway. Heck Fisherman Zombie could be a better pufferfish thrower than Ninjimp.
@@TheOneWhoAsked777 oml yes i was expecting those kinds of zombies aswell for this world
@@Captain_Nova16 try finding my comment. I reimagined PVZ2 in my head but I only revealed the Heian Era world.
Why is your content so high quality? Love it, do more if possible please!
Me: I want kung fu world.
Mom: we have kung fu world at home.
Kung fu world at home:
The pirate gargantuar should be called Gargantu-Arr
Will Zomboids from Zoybean pod get boost from nearby sushi (Zoybean Pod Is actually released recently or something)
i love clip with chickens and a full lawn of sushis
Cannibal chicken.... very fair
sushi zombie is basically a zombie that throws potions
The nostalgia with Club Penguins Dojo theme...I got a chance to try membership
really great step up from rennaisance and steam ages, but good lord the plants in this world are beyond awful
Now for the ultimate test: A Guardgantuar buffed by every status boosting effect.
THE CLUB PENGUIN DOJO MUSIC IS SUCH A NOSTALGIA TRIP
15:26 Thats a War hat over there.
at this point it's not a hat anymore, it's a hidden helmet
Huge missed opportunity to not have the Ninjimp be called Shinobimp instead.
4:00 missed opportunity to bring back Umbrella Leaf instead of creating a new plant
I like the touch of zomb-invisible lol, 2:36
9:50 to 9:51 The Chickening from PvZ Heroes be like...
I straight up didn't know this world existed.
Wait a minute, the shogun garg Carrie’s a freaking kendama as a hammer, that’s some weird attention to detail
Fr.
been waiting for this! thank you so much
No problem!
Missed opportunity to make the Mino zombie more powerful the more plant food it sealed
15:30 i bet he felt invisible while doing the projectiles part
Interesting to see that after two very rushed and glitchy worlds this one feels more competent like Sky City.
Honestly imo Sky City is better if you dont count the minigames
The zombies here might seem good in concept but the gameplay is so darn horrid especially with the box mechanic thing and the stupid onmyouji zombie
@@pora5000 first of all the minigames werent that bad tho. second, omnyoji zombie is not as bad as octo zombie
Did anyone else notice the Sushi Zombie's animations? It is the exact same animation from the Octo Zombie of Big Wave Beach!!
@@getcaughtin4klol752 Well, your right!
Onmyoji zombie seems like a very annoying zombie luckily both winds don't affect gargantuars
3:14 he is invisible because we don’t have camo detection yet. Just get some red wristbands, then you’ll be able to see him.
Thanks for analyzing the functioning of these Zombies in depth!
3:06 *invisi ghoul flash backs*
Sushi chef is the dark alchemy minigame from dark ages,but on steroids
Imagine what would happen if you give a Zombie Chicken some sushi, some words of encouragement by a T-Rex, some speed potions, all the while blasting some punk jams?
You wouldn’t have to, because the Chicken would save you the trouble.
Zombies
Katana zombie: works like a swordsman zombie
Bow imp: shoots from his bow
Zombot samurai throwher: throws Arrows or fireworks, summons zombies, and Burns down the floor like a dragon from Dark ages
Firework when get glitch:Oh no! Anyway *being ghost
This world looks like hell right next to big wave beach
10:38 I like how chard guard saw the tornado being confused
13:12 potato goes bye bye
I didn't even know this world even existed
Some of the best zombies, with the worst plants. They easily could've combined some of the plants, for example making one throw back projectiles AND winds. Bet there could be some wacky interactions with jester zombie if it was like that, though.
I love how the PvZ 1 Fog theme plays once the Fireworks Zombie turns invisible at 3:00
Invisi-ghoul flashback
Mino zombie hat can even protect from a lob of fire like how
This is way better than Steam Ages or Renaissance Ages.
Say sike right now
10:39 chard guard had a nice reaction
I swear the abilities the zombies get here will be broken if they're in the base game like GOOD LORD THATS SCARY
I see you work rally hard yo make video like this. Here is a lot of detals. (Sorry for my bad england)
2:58 I like how you played Rigor Mormist once the realisation sets in, it makes it funny.
Thank you for making this i love your efforts
12:35 - Hey, I recognize that music. It was used in Club Penguin’s minigame, Card Jitsu.
I don't know if it's just me but even though this world seems pretty finished, it still feels pretty underwhelming. I just feel like the zombies weren't that interesting. For example, the Renaissance age made use of the setting to make original and fun zombie mechanics that haven't been seen before (ballerina zombies with the grouping zombies, perfume zombies with the perfume, etc). While here, it's either a zombie that's already existed just a bit different, or a fine mechanic that isn't really that fun or creative. Firework zombie being an explorer just with more arsonistness, Mino zombie being a Ra zombie just absorbing plant food instead, the ninja imps literally just throwing pufferfish at you, like, seriously? You couldn't do anything better with ninjas? I like the onmyoji zombie though it seems like a bitch to deal with and sushi zombie is fine, just uninspired. It could just be something wrong with me but I'd like to know what you guys think
For me, I do admire a wide enemy variety in my games, but simple reskins just ruin it a bit for me unless it has special reasons for it, like the fact the basics in this world are samurai zombies and not browncoats maintains immersion. But I do see where your coming at, this world has bland plants that counter mostly just a single threat, and most of the zombies are just reskins with copied abilities of other zombies. I would be fine with these zombies if they had other special abilities with their powers, like the fireworks zombies could occasionally ignite flying flares that target random plants in the lawn, the ninjimps could switch lanes or turn invisible with a smoke bomb if they are not hit for too long, the sushi zombie (with a new design cuz that outfit looks so uninspired) could throw diffrent types of sushi to enhance different skills for zombies that eat it, but it would take some time for them to finish consuming it (like about ~5 seconds), and that wind breaker zombie could use a little nerf with that tornado thing only happening after using his ability 2 times, and the Shogun Gargantuar summoning like two samurai zombies to his side (one lane above and below him, or if he is in top or bottom lanes, the other would spawn right next to him) after he lauches his imp, the mino zombie could use a hotfix and that could be it. There are so many creative mechanics that they could have to spice them up to make them more unique than their predecessors. But it's just my opinion on the version.
I agree with you,although the base game does also suffer from zombie overlap, so it's not exclusive to the chinese version of the game.
Imo, I think that the Mino Zombie isn't that bad, yes it's a Ra Zombie for Plant Food, but at the same time, you can consider him a harder version or Ra Zombie since they can ACTUALLY screw you up if they steal a plant food in a bad timming (while Ra Zombies are just an inconvenience in almost any situation)
mino zombie more like plant food duper
Heian Age is a very cool world and I think PopCap Shanghai did a very good job with it. Can't wait to see what you do next
popcap shanghai inst make this world
@@Insertnamehere913 Who did
@Scratchy Oh okay. Then it was Talkweb who did a good job with it.
@@KraylebStudios well actually... Talkweb didnt a great work
@@mathiasmaidana3068 Well... Actually yeah they did a kind of average job
Is Ninjimp a rogue ninja 😂
I judge a PvZ 2: Chinese Version world based on wether the Flag Zombie works or nor
I didn't expect music from Club Penguin in this one...
Finally another bully zombie
(It’s like the octopus zombie but worse)
10:45 Fire in the hole! (Counter strike)
What is that music on 11:50?
The music is always listed at the end of the video. This one is Level 1 from Light Heroes.
@@flagzombie OH, okay sorry, thank you!
9:46 Now THATS what I call _fast food_
3:10 hey @flag zombie I know coding in games my theory could be true(or not). the zombies detect their status/effects(like freeze,fire(etc.)) Through a list(a list can contain lots of info) is that once you freeze him and freeze him again the game sees it having 2 freeze values through that information and when It gets electrocuted it plays electrified animation. and the game doesn't know what to do when there's 2 freezes so the game is confused resulting a invisible zombie. what happened there during invisibility is that no animation is defined when there was 2 freezes and electrocution A.K.A a error. If I was wrong someone correct me.
I know you're going to analyze the zombies from every pvz2c's unique worlds, but will you do a video analyzing the new zombies added to preexisting pvz2 worlds like doctor zombie from lost city or riot police from modern day?
Yep, that's actually what I'll be doing next.
@@flagzombie got it.
Chef and Onmyoji are broken
as long as there are not too much on the field
Woo! New video! Also, CLUB PENGUIN MUSIC!
It would have been cool if fire plants were immune to all fire attacks (explorer, firework zombie etc) but instead of being immune to frost, they were weak to it, being turned back into normal plants by it (eg: fire peashooter becomes normal peashooter, pepper pult becomes melon pult) while it is ice plants like winter melon or snow pea that break ice
Pepper becomes melon?
@@YanceyX223i think he means the splash damage
@@PokerMocker I also thought melon has a stronger splash damage than pepper. Is that also what they mean?
@@YanceyX223 Pepper Pult's splash dmg is honestly a joke, melon pult is superior in that aspect, although im not sure about it
@@PokerMocker Yeah. I simply have no idea about the 'pepper becomes melon'. They might mean the fire would just go away instead of a literal melon?
Onmyoji Zombie,Sushi Chef Zombie and Mino Zombie has to be the most annoying Zombies
Yea i forgot about this guy
Using fog music for the iniv zombie glitch? Smart
Drinking game
Take a shot every time someone asks for a video analyzing every plant in the chinese version