It's worth noting that basics actually vary in what gimmicks they are affected by. For example, only Wild West basic zombies can dance when a Piano Zombie is on screen.
Is like Gargs in that regard, some of them have special traits that diferiante between others (FC can't be Frozen, only peasant zombies can become into knights, and BWB have gender variants)
@@R-S-Alex Yeah 😅, I could had said that BwB introduced female zombies, but I asked "Hold on does PvZ2 zombies has a genre before that?" "Are PvZ1 Zombies men or Girls?" "Or we can't say at simple glace as rarely look like people"? Edit fun fact: They were scrapped concept for female zombies on PvZ1 , one zombie were in the form of Kids, which probably were replaced by Imps due that the image of Doom-Shrooming one of them could had been controversial to say the least. The other is even more wacky, a mother zombie, whose baby she had in charge would resemble a Gargantuar(!!!???). The real PvZ Lore: Women.
Fun fact: there’s actually a veteran version called Clown zombie; which has the same abilities as Jester zombie but instead of merely reflecting the projectile it turns it into a Curving Laser that deals 1.5x the plant’s damage to all plant’s in the same diagonal row as the plant. It also has 1.2x the Hp of a jester zombie
You forgot to mention that bonk choy will always kill both the bug and the zombie at the same time without dropping the zombie, and always with the same amount of punches, regardless if it's a basic; cone or buckethead Edit: the same thing applies for spore shroom, banana launcher, and insta kills
One thing I noted with Swashbuckler, is that PvZ2, really, *really* enjoys to put zombies in the first fourth lanes, mainly in special zombies and ambushes. Even Jurasic Marsh main gimmick is based on that!
I mean it makes sense as 98-99% of players would make their defense on the right side with some exemption like instas or weeds. So putting ambushes right into the defense to weaken and blocking attacks is pretty sound logic
9:30 Piano zombies, like barrels, die instantly to spike-types plants, killing the spike (or 1 part of the superior ver.) 9:42 The hidden grate is fistful of dollars reference 10:15 Chickens are one-shot by all spike-type plants, so one ahead will eliminate the threat. And most plants ever will one shot them.
The Brickhead zombies can actually vary from world to world they don’t have the same health schools all the time because they will change the health rules of each enemy occasionally so their health is not fully global, but in most of the worlds, it is the same
Not entirely. All of the fourth tier basic zombies that don't follow the Brickhead stats were introduced to the game as part of the world that they belong to before Brickheads were created. Brickheads And they're variants were created specifically for the worlds that got expansions, so the only variants of Brickhead are Pyramid-Head, Barrel-Head Cart-Head, Holo-Head and Amber-Head. Blockhead, Fossilhead and Knight are not variants of Brickhead because they were introduced prior.
@@SSL_2004 which means that Knights aren't Brickhead variants, Blockheads, Fossilheads and Brickheads (and variants thereof) are variants of Knights, due to Knights being released first.
Something you forgot about seagull (and pelican) is that they're the introduction to flying zombies, thus making you learn their immunity to low plants like spikeweed/rock, potato mine, spring bean, iceberg lettuce and so on. They're a little taste of certain zombies that you will find later in the game like jetpack zombie or zombug.
I love the lack of intro in this video, makes it feel really rapid-fire and to the point. Keep intros for your other videos though. Great watch, even though I know most of these guys by heart.
There are some special zombies in events such as the carnie zombies although most event zombies are only retextures. Penny's persuit also has the z-corp zombies, some of which are unique. Oh and there's also Imp Pear's imps and Zoy Bean's zomboids and Solar Sage's redeemed zombies.
I'm no expert but,who thought it'd be OK to make the imp amd gargantuar variants for z Corp both have gargantuar's installed kill move and have the imp equivalent still have its speed, it's a gargantuar the size of an imp with the speed of an imp and the strength of a gargantuar and the only thing to balance that insane combo is that (as far as I'm aware) they can't be thrown like normal imps
Tbh the only purpose I see for dragon imp fire immunity is so that it can survive a lane clear in the dark ages zomboss fight Which is clearly the most relevant stat in the world
The Wild West basic zombie did have a unique quality back in the day. The hat would be able to tank 2 peashooter hits I remember counting it to make sure. Making the zombie take 12 pea hits in stead of the original 10 hits to defeat it
Nah, I recall that too but after the hat is knocked off the zombie only needed 8 peas to kill. I distinctly remember the wiki calling out the almanac’s “Protected” toughness for Wild West basic to be wrong
One little unknown about a lot of the Imp variants is that they can in fact be countered by blover as they are technically counted as airborne when thrown, its a very tight window tho so is not too worth it unless its something like Far Future with the bot swarms
One thing to note about Imps (at least when I last played this game, which was… forever ago, so this could be outdated info), on levels where they can spawn on the lawn normally (aka walking from the far right side of the lawn like most zombies)- namely in endless modes- if an Imp spawns in the early part of a level the game sometimes incorrectly registers this as the current wave timer being at 0 which brings in the next zombie(s). This can be especially bad in levels like Greatest Hits which can trigger the Hair Metal jam (which almost always spawns Gargs in every lane) in less than 10 seconds if you get nothing but Imp spawns.
As an additional note, the bug zombie in the explorer levels can also be countered by Bonk Choy, which uppercuts them as a final blow to instant kill the zombie when the bug dies, rather than having it drop on the field. Also this video was great. Very quality, yes.
Just a side note, you have no idea how happy I was hearing Undertale Yellow music here, I should’ve expected it seeing your Tem profile but it’s still nice
16:15 unfortunately, due to the world order being shuffled around and world keys no longer being obtainable after the first midway level of a world, blover isn't available during regular runs of lost city
I like how Creeps makes almost every zombie sound valuable. Not needed but has value. Hell, he said Basics were both a way to ease into the worlds and levels
As someone who absolutely loves listing down/explaining all parts of a list, even if I already know 'em all, I love this type of content. Would love to see more of similar stuff!! P.S. Turquoise Skull Zombies don't actually charge up faster with the absorbed sun - their laser beam just grows in length, allowing for more far-reaching attacks. P.P.S. I love the Undertale Yellow soundtracks being used here. It's quickly becoming iconic and I'm all in for it :D P.P.P.S. I used "love" way too many times in this comment. My bad.
The Cowboy Basic used to be able to tank 2 more pea shots and afterwards the hat would fall off in older Version. It has been changed an update somewhere though. It's also on the wiki
Something interesting about barrel roller: Peanut can actually hit the roller with it's top pea, making it a 50/50 chance that it kills the roller or the barrel first
So, even if had nothing to do with the video, i would like to say some pvz1 zombie that would had fit perfectly in certain worlds Disco zombie and friend would had fit perfectly in the neon mix-tape tour, cause is all based about 1980 years, and is a disco party, so a this is a miss opportunity for me Then dolphin rider and ducky tube zombie would had been perfect for big wawe beach, like, i need to explain? Then yeti zombie would had made perfectly sense in the ice age word, there are yeti imps, he would been just sensed This are my opinion, i hope you enjoy it (if i find others zombie that would fit perfectly in some other world then i will put it)
Yeah, UTY is very underrated, mostly because Undertale is not popular anymore and that's sad when you see such a good and dedicated game just not really get any attention.
The lack of an intro. I love it, please don’t do intros I’ll watch all of your videos. The way you started the video jump scared me yet it was extremely funny😂
Wild West basics actually have slightly emphasis on "slightly" more hp than a standard zombie as the hat counts as protection like a cone, its 100hp to 105hp.
I NEVER NOTICED THE FAR FUTURE BOSS COULD DESTROY POWER TILES in all seriousness, the game gives you so many tiles in the conveyor belt that it doesn't make a difference anyways
Zombie: *eats* Creeps20: King zombie is the last true special in this world Zombie: what is this brain talking about, complimented us? Maybe he will give us brains Creeps20: *air strike attack*
Dont forget that snorkel zombies can be targeted and hit by homing thistles as long as there is no other zombie on the field. The thistles hover Around them similary to how they react to enemies that are affected by shrinking violet.
Actually if we're taking this like the plants versus zombies 2 Player on the xbox The flag zombie should be able to create more zombies around it So it summons the big wave
you can find brickheads on the second boss level of modern day, thw wild west has minecart zombies spawn during the battle aswell as the vetran bull rider
It's worth noting that basics actually vary in what gimmicks they are affected by. For example, only Wild West basic zombies can dance when a Piano Zombie is on screen.
Is like Gargs in that regard, some of them have special traits that diferiante between others (FC can't be Frozen, only peasant zombies can become into knights, and BWB have gender variants)
@@JoseViktor4099 **"BWB have gender variants"** is a funny way to compliment the Uniqueness of Big Wave Beach's Basic Zombies.
With imps too, dragon imp is immune to fire
@@R-S-Alex Yeah 😅, I could had said that BwB introduced female zombies, but I asked "Hold on does PvZ2 zombies has a genre before that?" "Are PvZ1 Zombies men or Girls?" "Or we can't say at simple glace as rarely look like people"?
Edit fun fact: They were scrapped concept for female zombies on PvZ1 , one zombie were in the form of Kids, which probably were replaced by Imps due that the image of Doom-Shrooming one of them could had been controversial to say the least. The other is even more wacky, a mother zombie, whose baby she had in charge would resemble a Gargantuar(!!!???).
The real PvZ Lore: Women.
also frostbite cave zombies cant get fully frozen
I love the fact that you call the MC zombie "McZombie" like it's a McDonald's product
Because Bri'ish
I think he's saying "mic" (like mike/microphone) but it comes out as "mick"
😂😂😂😂😂😂
@yinghannong (british
@@frowner_and_co it's a joke please don't be offended
Jester zombie seems like something I would design when I was young, as in "my zombie is immune to everything and destroys everything"
This makes me think some developer’s kid actually designed this
Fun fact: there’s actually a veteran version called Clown zombie; which has the same abilities as Jester zombie but instead of merely reflecting the projectile it turns it into a Curving Laser that deals 1.5x the plant’s damage to all plant’s in the same diagonal row as the plant. It also has 1.2x the Hp of a jester zombie
@@ultimapower6950jesus christ that type of level design would only exist in mobilegames asking you to buy things with your dollars...
...oh wait
@@mechzilla569 PvZ2 post leveling be like:
Still weaker than any dinosaur or THE FUCKING BREAKDANCERS.
God i fucking hate jurasic marsh and neon mixtape so much
You forgot to mention that bonk choy will always kill both the bug and the zombie at the same time without dropping the zombie, and always with the same amount of punches, regardless if it's a basic; cone or buckethead
Edit: the same thing applies for spore shroom, banana launcher, and insta kills
I mean it's about *the* zombie after all
I thought it was a feature from Eclise
That's only in Eclise
@@pedroivog.s.6870 Yeah it is Eclise only
@@everythingpizzaandknuckles6268 no it's literally in the base game
One thing I noted with Swashbuckler, is that PvZ2, really, *really* enjoys to put zombies in the first fourth lanes, mainly in special zombies and ambushes.
Even Jurasic Marsh main gimmick is based on that!
I mean it makes sense as 98-99% of players would make their defense on the right side with some exemption like instas or weeds. So putting ambushes right into the defense to weaken and blocking attacks is pretty sound logic
“Basic Zombies, are basic.”
Bill and Ted: No way!
9:30 Piano zombies, like barrels, die instantly to spike-types plants, killing the spike (or 1 part of the superior ver.)
9:42 The hidden grate is fistful of dollars reference
10:15 Chickens are one-shot by all spike-type plants, so one ahead will eliminate the threat. And most plants ever will one shot them.
The hidden plate is a reference to A Fistful of Dollars. The Back in the Future reference refers to the same.
@@astranix0198 got it, thanks - now updated.
I read that as the ultrakill style bonus +FISTFULL OF DOLLAR, and was really confused for a moment
11:01 bro that primal wall-nut side eye
The Brickhead zombies can actually vary from world to world they don’t have the same health schools all the time because they will change the health rules of each enemy occasionally so their health is not fully global, but in most of the worlds, it is the same
Not entirely. All of the fourth tier basic zombies that don't follow the Brickhead stats were introduced to the game as part of the world that they belong to before Brickheads were created. Brickheads And they're variants were created specifically for the worlds that got expansions, so the only variants of Brickhead are Pyramid-Head, Barrel-Head Cart-Head, Holo-Head and Amber-Head.
Blockhead, Fossilhead and Knight are not variants of Brickhead because they were introduced prior.
@@SSL_2004 which means that Knights aren't Brickhead variants, Blockheads, Fossilheads and Brickheads (and variants thereof) are variants of Knights, due to Knights being released first.
@@SSL_2004 The idea of "Blockheads and Fossilheads aren't Brickhead variants" annoys me.
@@tpfoxCastrothey are *junior* Brickheads
@@Naito115 Brother, now yall are just making stuff up! New names outta nowhere.
They are quite basic but some are more unique
You could say they can be very special ;3
Some are more basic than others but still basic
Basic frostbite zombies are immune to freezing
Something you forgot about seagull (and pelican) is that they're the introduction to flying zombies, thus making you learn their immunity to low plants like spikeweed/rock, potato mine, spring bean, iceberg lettuce and so on.
They're a little taste of certain zombies that you will find later in the game like jetpack zombie or zombug.
Also the fact that butter is a oneshot for them and the dragonflies (I... think?)
@@kindatim yes it is, but for some reason the bug explodes meanwhile the seagull or pelican just fall due to the butter
@@ZombieChicken1310 extreme allergy, I guess 💀
b. b@@ZombieChicken1310
2:30 Imps eat slightly faster than standard zombie types. The jurassic marsh variant is even faster at eating.
But Jurassic Marsh imp has half of the HP of a normal zombie
23:31 it's because otherwise the zomboss fire attack will instantly kill them immediately after spawning them
I love the lack of intro in this video, makes it feel really rapid-fire and to the point. Keep intros for your other videos though. Great watch, even though I know most of these guys by heart.
I be happy to see something like that with the plants as well it was quirky and pretty nice to see as a change
There are some special zombies in events such as the carnie zombies although most event zombies are only retextures.
Penny's persuit also has the z-corp zombies, some of which are unique.
Oh and there's also Imp Pear's imps and Zoy Bean's zomboids and Solar Sage's redeemed zombies.
I'm no expert but,who thought it'd be OK to make the imp amd gargantuar variants for z Corp both have gargantuar's installed kill move and have the imp equivalent still have its speed, it's a gargantuar the size of an imp with the speed of an imp and the strength of a gargantuar and the only thing to balance that insane combo is that (as far as I'm aware) they can't be thrown like normal imps
@@monke7919 I suppose that Penny's Pursuit is supposed to be hard so having OP zombies isn't surprising. They just wanted an extra challenge.
And we also have the Roman Zombies, which also have some unique ones.
somebody enjoyed the undertale yellow ost
maybe
@@Creeps20 i was one of the beta testers and i'm SO glad everyone's loving the game, i've been wanting to talk about it for FOREVER
This video deserves more than half hour of describing PvZ
During Wild West, I can tell you enjoyed Undertale Yellow's music/UTY itself also
Same with Far Future
Update: and Big Wave Beach
Plants vs Zombies just wouldn’t be the same without zombies. Imagine if they went with their original concepts and made the plants vs aliens instead.
I think I’m missing something, can you also cover all PvZ1, PvZ3 (both betas), PvZH, PvZ GW1&2, PvZ BFN, PvZ Adventures and PvZ2C zombies thanks :)
the true sequel
Pls do it
No dont youre gonna kill your self
@Creeps20 will you explain kernel-pult.png?
@@Creeps20do Zombeis from mods
The music choice in this video is amazing.
Undertale yellow, Deltarune, RoR2, great selection!
At first i read the title as "Complaining about every zombie in pvz2", that sounds like a much funnier idea for a video
The PROBLEM with BASICS
Suprised he didn't mention the mechanic where imps usually send in much larger waves right after spawning in
Tbh the only purpose I see for dragon imp fire immunity is so that it can survive a lane clear in the dark ages zomboss fight
Which is clearly the most relevant stat in the world
The sigh Creeps utters when mentioning the superfan imp was glorious to notice
The Wild West basic zombie did have a unique quality back in the day. The hat would be able to tank 2 peashooter hits I remember counting it to make sure. Making the zombie take 12 pea hits in stead of the original 10 hits to defeat it
Nah, I recall that too but after the hat is knocked off the zombie only needed 8 peas to kill. I distinctly remember the wiki calling out the almanac’s “Protected” toughness for Wild West basic to be wrong
I remember its almanac entry used to say "Solid" instead of "Average"
I knew I wasn't crazy.
thank you creeps20 for explaining every zombie in baseline pvz2
yeah. thanks creeps20 that was very cool
bro think he almanac 🏴☠️☠💀
There are a big number of weaknesses and interactions that were missed in this video, but i guess this isn't an OVERexplaining video.
the undertale yellow music kept catching me off-guard, lol
it caught me even more off-guard. it's still weird to me being able to talk about the game outside of the beta tests.
I love how you use soundtracks from various indie games
Good thing that you counted @Flag zombie in flag zomie describing
6:16 did not expect hollow knight ost 🔥🔥🔥
One little unknown about a lot of the Imp variants is that they can in fact be countered by blover as they are technically counted as airborne when thrown, its a very tight window tho so is not too worth it unless its something like Far Future with the bot swarms
Just want so say i love hearing the undertale yellow music in the background of some parts
Me after playing the game for 10+ years: Hmmm interesting.
8:42 is my favorite undertale yellow!!! Its gots so well 🤤 (the song is final showdown)
One thing to note about Imps (at least when I last played this game, which was… forever ago, so this could be outdated info), on levels where they can spawn on the lawn normally (aka walking from the far right side of the lawn like most zombies)- namely in endless modes- if an Imp spawns in the early part of a level the game sometimes incorrectly registers this as the current wave timer being at 0 which brings in the next zombie(s). This can be especially bad in levels like Greatest Hits which can trigger the Hair Metal jam (which almost always spawns Gargs in every lane) in less than 10 seconds if you get nothing but Imp spawns.
I would love to see a sequel about pvz chinese or modded zombies in the future
You got me back into pvz2 man… thanks
U should play mods
That's... Surely a video of all time.
Zombie: *is literally on fire*
Creeps: “with increased health”
As an additional note, the bug zombie in the explorer levels can also be countered by Bonk Choy, which uppercuts them as a final blow to instant kill the zombie when the bug dies, rather than having it drop on the field.
Also this video was great. Very quality, yes.
Just a side note, you have no idea how happy I was hearing Undertale Yellow music here, I should’ve expected it seeing your Tem profile but it’s still nice
Yeah, I love to hear it too. It's a bit sad that Undertale Yellow is not more well-known
16:15 unfortunately, due to the world order being shuffled around and world keys no longer being obtainable after the first midway level of a world, blover isn't available during regular runs of lost city
Great vidoe man, loved it and personally i'd watch other videos like this if you were to make any. Have a good one
I Litteraly Just Talked About How Long You Have Not Uploaded, And Here We Are!
I not expecting to hear the banger that is "The Rain Formerly Known as Purple" from Risk of Rain 2 while you were talking about Lost City
I noticed the risk of rain 2 music right away, absolute banger to play in the background of videos, nice choice
They had no right to make All Stars that handsome
Undertale Yellow OST spotted, based decision
That's what am saying
Where
I like how Creeps makes almost every zombie sound valuable. Not needed but has value. Hell, he said Basics were both a way to ease into the worlds and levels
As someone who absolutely loves listing down/explaining all parts of a list, even if I already know 'em all, I love this type of content. Would love to see more of similar stuff!!
P.S. Turquoise Skull Zombies don't actually charge up faster with the absorbed sun - their laser beam just grows in length, allowing for more far-reaching attacks.
P.P.S. I love the Undertale Yellow soundtracks being used here. It's quickly becoming iconic and I'm all in for it :D
P.P.P.S. I used "love" way too many times in this comment. My bad.
straight to the point, no intro needed, just brains.
bro thinks he's Overanalyzing EVERY zombie in Plants vs. Zombies 2
bro thinks hes flag zombie
6:13 Everyone gansta' 'till False Knight shows up.
8:35 'Till Starlo shows up.
False knight is worse. Literally invincible unless you break his armor, and I doubt projectiles can.
Love the risk of rain music in the background, that game really has some amazing music
17:17 No, he's called adweck 😭😭😭
16:25 glad to hear the rain formerly known as purple!!
8:36 HEY WAIT A MINUTE, I KNOW THAT MUSIC.
Undertale yellow OST detected. Smile activated, brain happy
Nice Undertale Yellow music for the wild west segment.
Basics doesn’t appear in every level 0:07
What?
@@islammostofai310expansions go rfff
Oh yeah the plankless level comes to mind
@@uhhhCheese and also them
Aww… i thought you were gonna cover the almanac lore. You know, the REAL interesting content.
8:45 ayo Starlo's battle theme
I love the undertale yellow music in the video
Straight to the point. Massive respect
And you should do this for all the zombies that are exclusive to stuff, like arena pennies pursuit, etc.
The Cowboy Basic used to be able to tank 2 more pea shots and afterwards the hat would fall off in older Version. It has been changed an update somewhere though. It's also on the wiki
you are 100% right i remember that
Something interesting about barrel roller: Peanut can actually hit the roller with it's top pea, making it a 50/50 chance that it kills the roller or the barrel first
I didn’t know that the basics in JM actually differed from eachother until today. Neat
Best 35.39 seconds of stuff that i knew but i stilll used for this
So, even if had nothing to do with the video, i would like to say some pvz1 zombie that would had fit perfectly in certain worlds
Disco zombie and friend would had fit perfectly in the neon mix-tape tour, cause is all based about 1980 years, and is a disco party, so a this is a miss opportunity for me
Then dolphin rider and ducky tube zombie would had been perfect for big wawe beach, like, i need to explain?
Then yeti zombie would had made perfectly sense in the ice age word, there are yeti imps, he would been just sensed
This are my opinion, i hope you enjoy it
(if i find others zombie that would fit perfectly in some other world then i will put it)
Yeah! I agree with you. An opportunity that was wasted by PopCap.
the original zomboss fight in modern day
zombotany zombies in some pennys pursuit or challenge something
There are certain worlds that are much harder in concept than in practice
Love the use of Showdown! for the wild west section. Edit: Love the use of Undertale Yellow music throughout most of the video lol.
I hate when dragon burns out the lane and then INSTANTLY fires a dragon imp on it focing you to use powers
This is REALLY COOL, and I think the zombies do need discussion.
19:29 Since they are airborne when they airdrop onto the lawn, a well-timed Blover can basically negate the entire ambush!
It took me a while to realize that this wasn't actually an intro to a rant.
Oh, you like PVZ2?
Name every zombie!
Bro summoned teh UTY community with wild west lmao
Yeah, UTY is very underrated, mostly because Undertale is not popular anymore and that's sad when you see such a good and dedicated game just not really get any attention.
Love to see a new video from you man, wish you would upload more often, I would enjoy more content about mods.
Absolutely love the Undertale Yellow soundtrack in the background 😂
The lack of an intro. I love it, please don’t do intros I’ll watch all of your videos. The way you started the video jump scared me yet it was extremely funny😂
Wild West basics actually have slightly emphasis on "slightly" more hp than a standard zombie as the hat counts as protection like a cone, its 100hp to 105hp.
is that undertale yellow soundtrack i hear?
based
so based
Said the same
I NEVER NOTICED THE FAR FUTURE BOSS COULD DESTROY POWER TILES
in all seriousness, the game gives you so many tiles in the conveyor belt that it doesn't make a difference anyways
Watching your videos makes me want to play PvZ2 but your vids are far superior than that PTW mess.
Zombie: *eats*
Creeps20: King zombie is the last true special in this world
Zombie: what is this brain talking about, complimented us? Maybe he will give us brains
Creeps20: *air strike attack*
8:43 Fun fact for any new players, in old versions, the hat would fall off after 40 damage instead of the full 100 for their arm.
What a mainline video
Dont forget that snorkel zombies can be targeted and hit by homing thistles as long as there is no other zombie on the field. The thistles hover Around them similary to how they react to enemies that are affected by shrinking violet.
I love the way he says 'backpack ' 16:30
I was LITERALLY LOOKING FOR A VIDEO LIKE THIS LAST NIGHT WHAAAAAAT
That flag zombie reference was great
Actually if we're taking this like the plants versus zombies 2 Player on the xbox The flag zombie should be able to create more zombies around it So it summons the big wave
you can find brickheads on the second boss level of modern day, thw wild west has minecart zombies spawn during the battle aswell as the vetran bull rider
A small note on the buffalos: spike weed can instakill it. Pretty sure it works
You forgot to mention that seagull zombies, pelican zombies and the parrot from captain zombiess all instantly die to butter
The only thing that i noticed is that you did not say what would happen when balloon zombie looses his balloon.