Thanks for 3K Views! ❤️ Thank you, everyone, I feel like I've come a long way since this video was released and I was really spurred on by the reaction to this video and for your support, If you'd like to see more videos like this one if you could like, share and subscribe it really does help the channel to grow so I can make more videos! If you're looking for more videos I've released 3 parts in this series so far and I'm currently working on Part 4 which will be based around smash 4. If you're new to the channel and want to check out the rest of this series here's a playlist with every part so far: th-cam.com/play/PL6oAxXSvcV90H1XxOy337G6ayXt4EmRl5.html Thanks again for the support and I'll see you guys in part 4! Dan
These videos really are underrated, you narrate with a controlled and calming voice. Not boring at all and the editing is well done and not all in your face. I really hope more people will see these videos I realize how much better this kind of documentary video is than those you see today. 👍
Even if the original Super Smash Bros is an unique fighting game, it has few elements from Capcom and SNK's fighting games like special moves and bonus stages
Wow, I love these gaming documentaries. I just discovered your channel, watching the PlayStation story part 1, and it seems I've discovered a treasure trove of really well edited, narrated, and researched videos that I could watch for days. I don't often sub on first viewing but I need to see PS part 2. I hope to spend a healthy number of hours and days with future uploads, as you deserve to be doing this full time. Keep on going and your channel is gonna boom. See you again for the next one ;-D
Thanks you're too kind, really glad you've enjoyed the videos! I most definitely will keep making content for this chanel, I haven't had too much to edit for this chanel this year but I do have a video that I will hopefully be able to upload soon
I'm praying to the TH-cam gods as we speak 🙏 also I'm working on changing some of my processes so I can hopefully upload more than once a year. 😅 Thanks for watching and for the kind words!
@@RESRetro theres channels out there doing content once a year and still thrive o3o buuuttttt its also much different content, yeah. Generally I enjoy the super smash bros topic, even if i watch the same thing from different channels... Kind of 2nd monitor material to me but i find it interesting anyhow x) And ofc, you earned the kind words! Good luck out there c:
I have a question: if the N64 had a PCM sound chip, would it allow the composers to compose CD-quality songs like the ones you'd hear in CD-based games
Hey thanks for watching and that's a Good question, I'll try answer to the best of my abilities! 😅 So N64's reality co processor is actually surprisingly capable, I found this in my research: "The RSP is capable of a maximum of 100 channels of PCM at a time... It has a maximum sampling rate of 48 kHz with 16-bit audio" But as the chip is also used for some graphics processing, it could not be used 100% just for audio. So a separate audio chip would definitely be better, However surprisingly the main thing hindering audio quality in the N64 is actually storage space as high quality audio samples are quite large in size and the N64 cartridges didn't really offer much storage space on the cartridges, compared to CDs so audio would have to be heavily compressed to actually fit on the cartridge. I hope that helps answer your question :)
@@RESRetro that actually makes sense, but there's actually an audio lossless compression called SHN that came out in the early 90s not to mention many compsers could've used it
Ah that's very interesting, I guess it might not have been common knowledge in the game industry back then, it would be really interesting to someone pushing the audio limits of the N64 to see what it could be capable of. I remember my mind being blown when I played the world is not enough on the N64 which had voiced dialogue in cutscenes, as it was so rare on the system. Thanks for pointing out the n65 typo btw missed that typing on my phone 😅
Hey RES, i know it's off-topic and weird, but if this game were to get an arcade port, which developer should do the porting, Capcom or Namco (please reply and tell me exactly why you made that choice)
Hey thanks for noticing that I added them :) Yes I'll be and adding captions to all the videos smash videos and the others on the channel. In the future I'll be trying to get them up on videos as soon as possible.
I'm a little confused, who exactly would be "Nintendo" in the inception/development section? Isn't something like Smash something just the CEO could sign off on, or is there more to it?
Good question, I'm afraid I kind of glossed over that in this script. So the development studio Hal labs, is not owned by, but closely partnered with Nintendo, who would fund and publish most of Hal labs games. So Hal labs would have to get Nintendo's approval on using Nintendo's own characters/franchises. Also Nintendo is generally very protective of where their characters appear and how they're portrayed so having them all together and fighting each other was something that hadn't been done before, so it was a bit of a risky concept initially.
@@RESRetro I guess my question is more, who were the heads AT Nintendo that would have to sign off to allow the game to be made. Though I looked up who were the leaders in the 90s and til Iwata took over at 2002, so I guess it was the previous Yamauchi heads they had to appeal to
I know it's unrelated but... speaking of N64, the Atari Jaguar, the 32X and even the Virtual Boy came out in the fifth generation (AKA 32-bit/64-bit era) yet nobody complained about them using cartridges, plus the Jaguar came out after the 3DO (which was a fifth generation CD-based console) and again nobody complained about its cartridges, so what's the difference ?
Thanks for 3K Views! ❤️
Thank you, everyone, I feel like I've come a long way since this video was released and I was really spurred on by the reaction to this video and for your support, If you'd like to see more videos like this one if you could like, share and subscribe it really does help the channel to grow so I can make more videos!
If you're looking for more videos I've released 3 parts in this series so far and I'm currently working on Part 4 which will be based around smash 4.
If you're new to the channel and want to check out the rest of this series here's a playlist with every part so far: th-cam.com/play/PL6oAxXSvcV90H1XxOy337G6ayXt4EmRl5.html
Thanks again for the support and I'll see you guys in part 4!
Dan
A lot
7:23 can you blame them though ? We got so many Street Fighter clones, that creating a non-Street Fighter clone seemed kind of impossible
Brilliant documentary, learnt a bunch of stuff i didnt know! Thanks for making this
Thanks for watching! really glad you enjoyed the video :)
These videos really are underrated, you narrate with a controlled and calming voice. Not boring at all and the editing is well done and not all in your face. I really hope more people will see these videos I realize how much better this kind of documentary video is than those you see today. 👍
Even if the original Super Smash Bros is an unique fighting game, it has few elements from Capcom and SNK's fighting games like special moves and bonus stages
Such nostalgia! Thanks for making this. Great editing btw.
Awesome job with lots of good research. Some really neat quotes.
Happy 24th Anniversary, Super Smash Bros.!
These videos deserve so much more credit
Thanks man so much man, You're too kind!
Great video, can't wait to see the rest of the series! I caught this on Reddit.
Thanks watching man, I'm working on the script for the next part as we speak.
Great job, it's very interesting to learn about Sakurais thoughts back then.
It's absolutely baffling how these videos don't have more views
Found this through Reddit, love it! Can’t wait for more!
Thanks man! I'm working on part 2 as we speak ;)
Wow, I love these gaming documentaries. I just discovered your channel, watching the PlayStation story part 1, and it seems I've discovered a treasure trove of really well edited, narrated, and researched videos that I could watch for days. I don't often sub on first viewing but I need to see PS part 2. I hope to spend a healthy number of hours and days with future uploads, as you deserve to be doing this full time. Keep on going and your channel is gonna boom. See you again for the next one ;-D
Awesome video man, really high quality 👌
Man I watched the video and extected you to have like, 300k subs and I say 296!?! I hope you gain more subs and keep making this awesome content!
Thanks you're too kind, really glad you've enjoyed the videos! I most definitely will keep making content for this chanel, I haven't had too much to edit for this chanel this year but I do have a video that I will hopefully be able to upload soon
damn 4yrs old and only 5.5k views :<
you did a great job there though, lets hope the youtube gods will sent the video out to others
I'm praying to the TH-cam gods as we speak 🙏 also I'm working on changing some of my processes so I can hopefully upload more than once a year. 😅
Thanks for watching and for the kind words!
@@RESRetro theres channels out there doing content once a year and still thrive o3o
buuuttttt its also much different content, yeah.
Generally I enjoy the super smash bros topic, even if i watch the same thing from different channels... Kind of 2nd monitor material to me but i find it interesting anyhow x)
And ofc, you earned the kind words!
Good luck out there c:
Thank you for making this
Great video! Can't wait to see more!
Thanks man, I'm working hard to get the 2nd part together!
This is so well-made. Keep going!
Thankyou! I definitely will, I'm drafting the script for the next episode now.
Great video, very profesional.
Awesome video
Thanks so much, glad you enjoyed it 🙏
7:23 I don't really blame them, considering we got a lot of Street Fighter clones
Super smash bros is the destroyer of friendship or settle it on smash bros
We needed at least final destination stage, metal stage, and polygon stage.
Imagine if the Smash games were released in arcades
I have a question: if the N64 had a PCM sound chip, would it allow the composers to compose CD-quality songs like the ones you'd hear in CD-based games
Hey thanks for watching and that's a Good question, I'll try answer to the best of my abilities! 😅
So N64's reality co processor is actually surprisingly capable, I found this in my research: "The RSP is capable of a maximum of 100 channels of PCM at a time... It has a maximum sampling rate of 48 kHz with 16-bit audio"
But as the chip is also used for some graphics processing, it could not be used 100% just for audio. So a separate audio chip would definitely be better,
However surprisingly the main thing hindering audio quality in the N64 is actually storage space as high quality audio samples are quite large in size and the N64 cartridges didn't really offer much storage space on the cartridges, compared to CDs so audio would have to be heavily compressed to actually fit on the cartridge.
I hope that helps answer your question :)
@@RESRetro that actually makes sense, but there's actually an audio lossless compression called SHN that came out in the early 90s not to mention many compsers could've used it
@@RESRetro you misspelled N64 as "N65"
Ah that's very interesting, I guess it might not have been common knowledge in the game industry back then, it would be really interesting to someone pushing the audio limits of the N64 to see what it could be capable of.
I remember my mind being blown when I played the world is not enough on the N64 which had voiced dialogue in cutscenes, as it was so rare on the system.
Thanks for pointing out the n65 typo btw missed that typing on my phone 😅
@@RESRetroalso you check out the OST of F-Zero X
Hey RES, i know it's off-topic and weird, but if this game were to get an arcade port, which developer should do the porting, Capcom or Namco (please reply and tell me exactly why you made that choice)
So are you gonna add captions for the other 3 parts?
Hey thanks for noticing that I added them :)
Yes I'll be and adding captions to all the videos smash videos and the others on the channel.
In the future I'll be trying to get them up on videos as soon as possible.
@@RESRetro What’s your next video?
I'm a little confused, who exactly would be "Nintendo" in the inception/development section? Isn't something like Smash something just the CEO could sign off on, or is there more to it?
Good question, I'm afraid I kind of glossed over that in this script.
So the development studio Hal labs, is not owned by, but closely partnered with Nintendo, who would fund and publish most of Hal labs games.
So Hal labs would have to get Nintendo's approval on using Nintendo's own characters/franchises. Also Nintendo is generally very protective of where their characters appear and how they're portrayed so having them all together and fighting each other was something that hadn't been done before, so it was a bit of a risky concept initially.
@@RESRetro I guess my question is more, who were the heads AT Nintendo that would have to sign off to allow the game to be made. Though I looked up who were the leaders in the 90s and til Iwata took over at 2002, so I guess it was the previous Yamauchi heads they had to appeal to
I know it's unrelated but... speaking of N64, the Atari Jaguar, the 32X and even the Virtual Boy came out in the fifth generation (AKA 32-bit/64-bit era) yet nobody complained about them using cartridges, plus the Jaguar came out after the 3DO (which was a fifth generation CD-based console) and again nobody complained about its cartridges, so what's the difference ?
New video!
Thanks for watching!
I'm working on it as we speak, trying to make the most of my time in quarantine
Hey dunno if you've checked in with the channel since this comment but.... There's 2 new smash vids up on the channel
@@RESRetro I haven’t seen the newest one, I’ll make sure to do that :)
@@VeryTesty Thanks man, hope you enjoy it it :D