Interesting. im going to go way further and make a tool that can just sit in an engine and be used in an engine. just paint volumes, give them some paramaters and directions, etc, click a bottom, bam you got what you wany. im gonna study structural geology to get it done.
After you been looking at something so long and working so hard on it it's hard to take a step back and look at it critically. I think it's valuable to always have other people look at it and get honest feedback (as you have done here :))
This is fantastic, thank you very much!
Amazing!
This is extremely useful. Thank you for the nice tutorial.
Thank you very much for sharing!
thank you, very informative.
Super interesting. It was a great overcome. Note I get more confident in being into this.
Interesting. im going to go way further and make a tool that can just sit in an engine and be used in an engine. just paint volumes, give them some paramaters and directions, etc, click a bottom, bam you got what you wany. im gonna study structural geology to get it done.
Unreal have a really good rock shatering function that makes excellent rock formation with erosion automatically.
7m polys
😆 production friendly they says
i don't think these rocks look very good...more like dried mash potatoes than actual rock faces.
After you been looking at something so long and working so hard on it it's hard to take a step back and look at it critically. I think it's valuable to always have other people look at it and get honest feedback (as you have done here :))