I did a 4000 point game with a buddy using my Gunpla as Titans and he used “Space Dark Elves” and it was our first game and it took less than 2 hours including set up. I loved it. Not having to anxiously slog through a 6 hour game where you’re forgetting all the bespoke rules was so nice and we actually could play the objectives and it was incredibly even balance wise.
OPR is a game changer in the industry due to it's profit model. It's a subscription-based system where players pay the company to make the game balanced and fun. Other major game companies still try to make money by selling models. This profit model encourages the game company to create unbalanced models to sell more of them. Also for $5 a month you get monthly updates to mission. You also get high-quality paper terrain and models, as well as access to paetron-only feedback. It's brilliant...people are basically paying OPR to play-test and provide balance feedback.
Back when 40K first came out, and was called 'Rouge Trader'. There was a mission in the book that had your 40K army defend a transport tube against a primitive army. With OPR I was finally able to play this mission.
Been an OPR patreon for over a year now and it's the best money I have ever spent on mini wargaming full stop. Every month I feel like I'm spending $10 to support accessible wargaming and I get all kinds of STL files as rewards for my good karma. I'm so jazzed to hear they are being very open source in cooperating with other sculptors to expand the audience even further. I can't wait to put my battle sisters up against whatever weird ass space monkeys or mole men some artist dreamt up and my opponent painted for battle
Does anyone else find it funny how much during the reveal of 10th edition at warhammerfest how much the guy was "you only need ONE PAGE (double sided so actually 2 pages) for your faction rules to play the game", like, come on dude, we get it, OPR has you worried and is clearly stealing some of your lunch money so now you're trying to fight back against it. Hence why the 'the index rules will be free' was also a big talking point (since they use to actually charge for indexes in the past) despite the fact it's very clear that the Codex powercreep treadmill is going to start all over again. I know GW can't help themselves so there will be ridiculous rules bloat in like, a years time after 10th comes out, then two years after that we'll get the 'new streamlined 11th edition rules!'.
I`ve never quite understood the modern game. I entered the hobby before 1974, a few years before D&D even, and have spent a lifetime making my own rules for the games I play, historical, fantasy, imagi-nation, sci-fi etc. Most of these rules I still use today many decades on. I can`t understand why the hobby is so reliant on `other people`s rules` as in.. commercial. My friends and I think nothing of picking up a new subject (say Zulus, Wild West, WWII etc etc) doing our own research and then writing our own rules to go with the chosen subject. I cant quite believe that nowadays people have forgotten how to D.I.Y. so much as that they tend to follow the pack. i.e. my friends play such and such, therefore so must I. Having said that, One Page R|ules ARE excellent, and in actual fact (curiously), they work in a similar way to my own fantasy and sci-fi creation.
Good observations. I think there are multiple causes to what you describe. I didn't start playing wargames until the 90s, but even then, the common way to play was to go to the FLGS for a pick-up game. That's going to necessitate a shared set of agreed-upon rules, often with a relative stranger. Further exacerbating that is the idea of playing the "correct" rules for events and the like. Even though a relatively small percentage of wargamers play in official tournaments, the online conversation around games like 40k seems to put an inordinate amount of focus on optimizing armies for that style of play. As part of that, the 900 pound gorilla that is Games Workshop has continued to grow over the years. I personally think that may be coming to a middle, but it's been the case for the 25-ish years that I've been playing. Finally, speaking for folks like myself, there's a lot of opportunity cost in DIY rules. Once you have a framework to extrapolate from it's relatively easy, but most of the time I would much rather get minis on the table than contend with exactly how the charging rules of Winged Hussars should work. These days, with so many self-published rulesets, there simply really isn't a need to do that any more. Some folks do enjoy that, and more power to them. Also, thanks for pointing out that folks have simply gotten away from things like composing DIY rules as opposed to implying that it can't be done. I appreciate the nuance.
I’m just getting back into the hobby and this is 100% the future. From the streamlined alternating activation ruleset, to the consumer friendly attitude towards minis, this is just amazing all around.
Love this discussion. I think your points are on the mark. I run a high school gaming tabletop game club and though everyone has and uses GW we all play OPR. It is the future.
OPR is the best thing out there for wargaming it’s everything you want nothing you don’t. FYI found you subscribed and liked based on a OPR search will continue as you cover OPR , thanks and I’m looking toward to the further OPR Content.
Agreed. While there are lots of systems out there that I am currently enjoying, things like OPR becoming popular is also likely to get people exploring alternatives. Thanks for the sub!
So, there is a lot to talk, honestly im a huge fan of OPR systems and how easy to learn they are. Thanks to their rules and "easy to start" stuff i got my friends into wargaming and they enjoy it! thing that never think can happen. Found OPR cause i wanted a different game, more easy and not bloated with so many rules and stuff that sometimes it's like "but this rule it's so damn stupid, why i can't?" and i never left it, its always in my heart expecially cause here in italy it's so rare to find players, expecially at the south. I had a group to play warhammer but they turn so damn competitive that i couldn't match and so i choose to leave and came back to the hobby (actually painting a "Son's of malice" CSM army for GDF and thinking in the future for the "duchies of vinci" in the fantasy one) and sometimes i used to play GDF/AoF online with persons (just for say, they even have a discord server where you can share your passion or do some games online with them) and...honestly? i don't wanna come back to play warhammer, even if the 10th edition will be more streamlined, i wanna support them and be a part of the community. So please, if you are reading this comment please think about try for yourself OPR systems, give it a try and you will understand how good they are, expecially cause, Manning didn't talk about "alternative activation" so you activate a unit and your oppo activate one and so on, it's more faster and for me, put a real strategy into the game rather then "ok, your turn? damn i lost my entire army first turn..." and they even have rules for competitive, narrative and even a sort of IA system where you can play alone and it kinda work! sometimes i used to play alone and the rules for the IA work pretty well. Again, even you are a warhammer player consider to give it a try and you will understand how amazing the guys of OPR are, they made such a beautiful thing and a community that only need to expand more and more like persons with you.
A "DIY" Wargame I enjoy is War Maker by Runehammer games. It's not super crunchy, and requires a little effort on the players. Balance doesn't exist and it's all about driving a narrative. It's almost like Index Card RPG lite.
I was obsessed by you Dune book behind you. And next thing you know I saw the trailer of the new movie for the first time right after the end of your video. That's a sign man... Instant subscribe like and comment 😊
Totally unrelated to how much I agree on OPR by the way 😂. I just got back into wargaming after a very long pause. I haven't even had a game of AOS where I don't forget half the rules, artefacts special spells bla bla bla. But bought a 40k starter kit and played grimdark futur firefight with my son the next day🎉🎉🎉
One thing that you did not mention is some of the digital creators also have outlets (resellers) where you can buy printed miniatures if you do not have access to a 3D printer.
That's a good point. I suppose after getting a printer of my own, I stopped paying as much attention to those things, but it's worth mentioning in the future.
I Love opr! As a casual gamer, I always Had a hard time remembering all the rules and stratagems from Warhammer 40k. I also like to kitbash and convert and I feel Like I am more free to do so here. So its also cheaper, as I can use cheaper kits from other companies. The alternating activation system also makes for very exciting moments on the Board!
Somewhat similar game I recently got into is Turnip28. Free rules, 22 cults (factions), model and base agnostic, bizarre and amazingly goofy world which I've heard described as grimdark monty python. I'm actually working on some minis for it while listening to this video.
Playing with my 6 years old son - rules are straight forward even for him to understand and try strategise. My daughter is 3 years old but was fascinated that you can paint stuff not just on paper - so already give her miniatures from another games to "paint". And wife?... Mission impossible! Absolutely ZERO chances. lol
Here are a few 3D printable games from the 3D printable Paterons and artist that are worth checking out, Blood Field or Gridwars from Titan Forge, Full Spectrum Dominance by TheLazyForger, Modulorka from MrModulork, Flesh and Metal from ZBSminiatures, Tactical Encounters by Papsikels (Rules for AVP models), and ExoFront by PuppetsWar Miniatures. Artisan Guild and Legends of Signum also makes a game but I have not pateron them yet to check it out.
I have been playing it for quite some time and found it back when i was looking for an alternative to play with my son...OPR has been a blessing, try explaining 40K or AoS to a (back then) 9y old...i still had a hard time figuring out 40k, so yeah...OPR all the way.
I am not so sure 40K will be around forever. Warhammer Fantasy Battles (WFB) was axed by GW (and replaced by AOS), and it was the first rule set they made. Long before Rogue Trader or what 40K has become. An argument could be made that certain versions of 40K (and a lesser degree old WFB) changed the game and made the former range of miniatures obsolete. From that aspect I have to give props to OPR for making a more miniature agnostic game system.
I really like OPR from an ethical perspective, and definitely prefer Grimdark Future to 40k. For fantasy, though, AOS is a bit tougher to replace. I know a lot of WFB players hated the "herohammer" aspect of it, but as a onetime commander player and someone who VASTLY prefers printing & painting a few centerpiece style models to endless hordes of nameless grunts, AOF just doesn't deliver on that as well as AOS. The spells and buffs and special rules all basically amount to the same +1 to this or -1 to that kind of stuff or a bit of incidental damage compared to the flavorful and impactful stuff you get in AOS- things like the Mask of Gork or Big Green Hand of Gork (gee, what faction do I play) just don't have equivalents there. OPR gives faction-specific names to things, but I think that honestly just adds confusion without variety.
I’d been vaguely looking at warhammer for … jeez. Decades probably? But the price of the models and the storage required and all the craft stuff besides… I just never had space for any of it. I play magic the gathering but only legacy formats with SEVERELY budget decks. I couldn’t imagine spending $400-700 on army, all the effort to pose paint and design and get invested only for the rules update to totally negate the army. I found OPR only recently (last few weeks) but it’s given me a whole new opportunity with my kids.
I love OPR don’t get me wrong, but unless I print every single model they ever come out with, a 3d printer is just not worth all the time and effort to make it work. I usually buy secondhand GW and change up or kitbash the models. Because of this, the I would love to have a 3d printer for weapons, limbs, helmets, so I can customize them. But that means good detail, which generally means resin. Even if I do FDM, the aforementioned issues still apply
I gave a £40 3d printer for nurgle and orky vehicles where the misprints just make them look more mutated/randomly bolted together and then yer ebay - its amazing how cheap ebay can be if you shop around and are not limited by a coporate profit driven army list.
GW missed the opportunity to win back ground from OPR because they stay on their IGYG system of turnphases. That is what a lot people want for 40k because OPR do it and it's more fun to play.
When the announcement of 40k 10th edition came out, one of the first things I thought about was whether they were going to change the turn structure. It's well past time for IGYG to be gone.
@@MTFTabletop a lot of my hobby friends who play OPR a lot want this change so hard but GW confirm that the turn structure be the same. but I hear rumours that some reaction stuff from 30k should come to 40k. But I agree the current GW IGYG structure is outdated. They should give the passive players more options to intervene or interact in the enemy turn for a more dynamic game play.
Funnily enough, Age of Fantasy: Regiments has (in the Full Rule book) an option rule that converts the game into a phase based IGYG. And, as the rule book states, it makes sense for AoF:R since it is based around structured, rank-and-flank units. And only three of the universal rules need tweaking to fit the different play style. So if someone REALLY loves phase-based IGYG, boom - there's an official optional rule already made for 'em!
I think that's partially a function of trying to provide options for all the 40k factions plus things like Star Wars Legions. In recent updates, they seem to be doing a better job differentiating factions.
I'm new to OPR. There was recently an update, dont know that changed it. But factions differ a lot on my end. Thanks to their abilities and upgrades. They mostly follow the flavour of 40K (thus robot legions are slow and can regenerate if wounded for example...)
Played GW for years. Got tired of their business practices and the stupid cost. Got into 3d printing as a cheaper alternative. Found OPR and never looked back. Other than OPR it's hard to find full armies worth of files from a creator. Their are a few who focus on one or two. OPR offers so much for so little.
I agree and disagree. OPR can be kind of boring after a while because it is so simple. That simplicity makes it fast, which helps for massive games. I don't think alternating activation is the be-all-end-all of game design, but I also think GW could still make some improvements to the game when it isn't your turn. 40k 10th edition has been a lot of fun for 1000-1500 point games (the 2000 point total just felt like GW trying to get people to buy more models to keep playing). I think a lot of the slog of 40k is rules organuzation. There is so much wasted space on the unit indexes as well as many of the main list building apps. 90% of the time I have to look something up, it's just a stat value that I need to double check for a roll. Someone just needs to make a really good list format that fits all your units stats on to one page, because the abilities are honestly easier to remember.
Will never go back to GW. OPR will pull alot of players from GW, except for the GW players who have to play the overpowered armies...the I win players. OPR is balanced so come give them a try.
GW opened the box of Pandora with AoS. One Page Rules is a logical consequence of this move. Yes, OPR are a good alternative to GW rules. But... Beside modern GW playing style this no true alternative. To simple and casual for some players, like me. I miss the depth of the old WFB editions, so I moved off to historicals. So I still get what I lost at GW. I don't think it's the future of the miniature game. But it is perhaps an alternative entry into the hobby.
Yes and no. OPR isn't open enough to ever make it big on the market. It's like jumping out of the frying pan and into the fire. You will never own your models, you're paying for the privilege use them with a license. You can't trade or sell them. So their secondary market value is zero. At least you can sell your pile of shame, often for more than you paid for it when you buy plastic.
One Page Rules are actually Two Page Rules in reality. What makes GW rules suck is you have to wait 30 minutes for the oponent to complete all his actions for all his units before you can start playing again. GW games DO NOT HAVE SOLO AND COOP MODE. Core Space is also better than both.
GW are a minatures company. They have been bad at rules and PR for... decades? Ina minatures game minis are kind of key. I hope GW get into 3D-printing. I love their models but why stick to their quirky, expensive ever in flux rules? Imagine if I could get GW to print my models on demand. Also for odd factions. I sure whould!
I did a 4000 point game with a buddy using my Gunpla as Titans and he used “Space Dark Elves” and it was our first game and it took less than 2 hours including set up. I loved it. Not having to anxiously slog through a 6 hour game where you’re forgetting all the bespoke rules was so nice and we actually could play the objectives and it was incredibly even balance wise.
Awesome!
Yes man! Hard agree. Love OPR
Me too
Switched from 40k to Grimdark Future. Couldn't be happier.
I used to think 3D printing was the future of miniatures wargaming.
Not anymore.
It's the present.
LONG LIVE OPR!!
right?! i was on the fence about getting a printer, but after the recent bs with gws i'm definatley going to be getting one and investing in opr
OPR is a game changer in the industry due to it's profit model. It's a subscription-based system where players pay the company to make the game balanced and fun. Other major game companies still try to make money by selling models. This profit model encourages the game company to create unbalanced models to sell more of them.
Also for $5 a month you get monthly updates to mission. You also get high-quality paper terrain and models, as well as access to paetron-only feedback. It's brilliant...people are basically paying OPR to play-test and provide balance feedback.
Back when 40K first came out, and was called 'Rouge Trader'. There was a mission in the book that had your 40K army defend a transport tube against a primitive army. With OPR I was finally able to play this mission.
Been an OPR patreon for over a year now and it's the best money I have ever spent on mini wargaming full stop. Every month I feel like I'm spending $10 to support accessible wargaming and I get all kinds of STL files as rewards for my good karma. I'm so jazzed to hear they are being very open source in cooperating with other sculptors to expand the audience even further. I can't wait to put my battle sisters up against whatever weird ass space monkeys or mole men some artist dreamt up and my opponent painted for battle
sometimes it feels like im robbing them, the minis are stellar
Found OPR Year ago. Been in love ever since. Glad to see videos about them
It is awesome to see the traction it's getting lately.
Does anyone else find it funny how much during the reveal of 10th edition at warhammerfest how much the guy was "you only need ONE PAGE (double sided so actually 2 pages) for your faction rules to play the game", like, come on dude, we get it, OPR has you worried and is clearly stealing some of your lunch money so now you're trying to fight back against it. Hence why the 'the index rules will be free' was also a big talking point (since they use to actually charge for indexes in the past) despite the fact it's very clear that the Codex powercreep treadmill is going to start all over again.
I know GW can't help themselves so there will be ridiculous rules bloat in like, a years time after 10th comes out, then two years after that we'll get the 'new streamlined 11th edition rules!'.
Yep. I heard the exact same subtext.
I`ve never quite understood the modern game. I entered the hobby before 1974, a few years before D&D even, and have spent a lifetime making my own rules for the games I play, historical, fantasy, imagi-nation, sci-fi etc. Most of these rules I still use today many decades on. I can`t understand why the hobby is so reliant on `other people`s rules` as in.. commercial. My friends and I think nothing of picking up a new subject (say Zulus, Wild West, WWII etc etc) doing our own research and then writing our own rules to go with the chosen subject. I cant quite believe that nowadays people have forgotten how to D.I.Y. so much as that they tend to follow the pack. i.e. my friends play such and such, therefore so must I. Having said that, One Page R|ules ARE excellent, and in actual fact (curiously), they work in a similar way to my own fantasy and sci-fi creation.
Good observations. I think there are multiple causes to what you describe. I didn't start playing wargames until the 90s, but even then, the common way to play was to go to the FLGS for a pick-up game. That's going to necessitate a shared set of agreed-upon rules, often with a relative stranger.
Further exacerbating that is the idea of playing the "correct" rules for events and the like. Even though a relatively small percentage of wargamers play in official tournaments, the online conversation around games like 40k seems to put an inordinate amount of focus on optimizing armies for that style of play. As part of that, the 900 pound gorilla that is Games Workshop has continued to grow over the years. I personally think that may be coming to a middle, but it's been the case for the 25-ish years that I've been playing.
Finally, speaking for folks like myself, there's a lot of opportunity cost in DIY rules. Once you have a framework to extrapolate from it's relatively easy, but most of the time I would much rather get minis on the table than contend with exactly how the charging rules of Winged Hussars should work. These days, with so many self-published rulesets, there simply really isn't a need to do that any more. Some folks do enjoy that, and more power to them.
Also, thanks for pointing out that folks have simply gotten away from things like composing DIY rules as opposed to implying that it can't be done. I appreciate the nuance.
I’m just getting back into the hobby and this is 100% the future.
From the streamlined alternating activation ruleset, to the consumer friendly attitude towards minis, this is just amazing all around.
I love opr. I play it a lot. I can't get behind 40k anymore. Great video
I randomly googled “warhammer 40k alternative” and found opr. Played a couple games and love it :)
Love this discussion. I think your points are on the mark. I run a high school gaming tabletop game club and though everyone has and uses GW we all play OPR. It is the future.
OPR FTW! There are also the free downloadable starter sets which come complete with the rules and STLs for minis, tokens and even rulers.
Good call. I probably should have included a note about that.
OPR is the best thing out there for wargaming it’s everything you want nothing you don’t. FYI found you subscribed and liked based on a OPR search will continue as you cover OPR , thanks and I’m looking toward to the further OPR Content.
Agreed. While there are lots of systems out there that I am currently enjoying, things like OPR becoming popular is also likely to get people exploring alternatives. Thanks for the sub!
I sometimes use the miniatures from Mantic Games. The seem to fit the various army lists quite well.
My whole group in MN switched over to OPR about a year ago. Best decision ever.
Love OPR, patreon for the last six months and absolutely love it. Liked and subbed👍🏼
So, there is a lot to talk, honestly im a huge fan of OPR systems and how easy to learn they are. Thanks to their rules and "easy to start" stuff i got my friends into wargaming and they enjoy it! thing that never think can happen. Found OPR cause i wanted a different game, more easy and not bloated with so many rules and stuff that sometimes it's like "but this rule it's so damn stupid, why i can't?" and i never left it, its always in my heart expecially cause here in italy it's so rare to find players, expecially at the south. I had a group to play warhammer but they turn so damn competitive that i couldn't match and so i choose to leave and came back to the hobby (actually painting a "Son's of malice" CSM army for GDF and thinking in the future for the "duchies of vinci" in the fantasy one) and sometimes i used to play GDF/AoF online with persons (just for say, they even have a discord server where you can share your passion or do some games online with them) and...honestly? i don't wanna come back to play warhammer, even if the 10th edition will be more streamlined, i wanna support them and be a part of the community. So please, if you are reading this comment please think about try for yourself OPR systems, give it a try and you will understand how good they are, expecially cause, Manning didn't talk about "alternative activation" so you activate a unit and your oppo activate one and so on, it's more faster and for me, put a real strategy into the game rather then "ok, your turn? damn i lost my entire army first turn..." and they even have rules for competitive, narrative and even a sort of IA system where you can play alone and it kinda work! sometimes i used to play alone and the rules for the IA work pretty well. Again, even you are a warhammer player consider to give it a try and you will understand how amazing the guys of OPR are, they made such a beautiful thing and a community that only need to expand more and more like persons with you.
def gonna try it with existing models. $5 for ALL the rule systems sounds like a steal
The short answer is YES. ABSOLUTELY.
I have greatly enjoyed playing OPR . My kids will actually play these games with me because they are streamlined.
There will always be a market for deeper more complex rule sets - but lowering the barrier of entry to table top gaming is good for everyone.
Printing OPR Ratmen Assassins while watching! April fools special release in the queue, but not expecting kart wargaming anytime soon.
The April Fool's release was pretty great.
Would love more opr content
OPR is the only wargame my group plays anymore.
A "DIY" Wargame I enjoy is War Maker by Runehammer games. It's not super crunchy, and requires a little effort on the players. Balance doesn't exist and it's all about driving a narrative. It's almost like Index Card RPG lite.
I want to try OPR now.
I was obsessed by you Dune book behind you. And next thing you know I saw the trailer of the new movie for the first time right after the end of your video. That's a sign man... Instant subscribe like and comment 😊
Totally unrelated to how much I agree on OPR by the way 😂. I just got back into wargaming after a very long pause. I haven't even had a game of AOS where I don't forget half the rules, artefacts special spells bla bla bla. But bought a 40k starter kit and played grimdark futur firefight with my son the next day🎉🎉🎉
That was a wedding gift from a friend. My wife and I are both fans of Dune. I'm glad you enjoyed it 😀
@@MTFTabletop Dune fans are precious people.
One thing that you did not mention is some of the digital creators also have outlets (resellers) where you can buy printed miniatures if you do not have access to a 3D printer.
That's a good point. I suppose after getting a printer of my own, I stopped paying as much attention to those things, but it's worth mentioning in the future.
Cheers to OPR. Wargaming done right
I Love opr! As a casual gamer, I always Had a hard time remembering all the rules and stratagems from Warhammer 40k.
I also like to kitbash and convert and I feel Like I am more free to do so here. So its also cheaper, as I can use cheaper kits from other companies. The alternating activation system also makes for very exciting moments on the Board!
Somewhat similar game I recently got into is Turnip28. Free rules, 22 cults (factions), model and base agnostic, bizarre and amazingly goofy world which I've heard described as grimdark monty python. I'm actually working on some minis for it while listening to this video.
'I prefer 80s cartoon mice to the gnawing horrors from medieval nightmares', how to say you you're a furry without saying you're a furry
One page rules works with a printing company to print a lot of their STLs
OPR made me get into 3D printing and wargaming in one shot! Really like the system S2. Next mission is get my daughter and wife onboard \o/
Playing with my 6 years old son - rules are straight forward even for him to understand and try strategise. My daughter is 3 years old but was fascinated that you can paint stuff not just on paper - so already give her miniatures from another games to "paint". And wife?... Mission impossible! Absolutely ZERO chances. lol
Same here. OPR hooked me on resin printing. And gave me access to expensive (imo) battle gaming.
Here are a few 3D printable games from the 3D printable Paterons and artist that are worth checking out, Blood Field or Gridwars from Titan Forge, Full Spectrum Dominance by TheLazyForger, Modulorka from MrModulork, Flesh and Metal from ZBSminiatures, Tactical Encounters by Papsikels (Rules for AVP models), and ExoFront by PuppetsWar Miniatures. Artisan Guild and Legends of Signum also makes a game but I have not pateron them yet to check it out.
Awesome video, i love opr. I am on the program of compatible with opr my twist is opr in epic scale.
OPR is definitely shaping miniature gaming's future
I have been playing it for quite some time and found it back when i was looking for an alternative to play with my son...OPR has been a blessing, try explaining 40K or AoS to a (back then) 9y old...i still had a hard time figuring out 40k, so yeah...OPR all the way.
I am not so sure 40K will be around forever.
Warhammer Fantasy Battles (WFB) was axed by GW (and replaced by AOS), and it was the first rule set they made. Long before Rogue Trader or what 40K has become.
An argument could be made that certain versions of 40K (and a lesser degree old WFB) changed the game and made the former range of miniatures obsolete.
From that aspect I have to give props to OPR for making a more miniature agnostic game system.
I really like OPR from an ethical perspective, and definitely prefer Grimdark Future to 40k.
For fantasy, though, AOS is a bit tougher to replace. I know a lot of WFB players hated the "herohammer" aspect of it, but as a onetime commander player and someone who VASTLY prefers printing & painting a few centerpiece style models to endless hordes of nameless grunts, AOF just doesn't deliver on that as well as AOS. The spells and buffs and special rules all basically amount to the same +1 to this or -1 to that kind of stuff or a bit of incidental damage compared to the flavorful and impactful stuff you get in AOS- things like the Mask of Gork or Big Green Hand of Gork (gee, what faction do I play) just don't have equivalents there. OPR gives faction-specific names to things, but I think that honestly just adds confusion without variety.
I tried OPR once and never went back to 40k.
The rules ARE simpler but when it comes to the experience I miss nothing from 40k
Wanted to take the plunge into warhammer but the cost has out me off a bit but now with OPR its more than viable which is great
I’d been vaguely looking at warhammer for … jeez. Decades probably? But the price of the models and the storage required and all the craft stuff besides… I just never had space for any of it. I play magic the gathering but only legacy formats with SEVERELY budget decks. I couldn’t imagine spending $400-700 on army, all the effort to pose paint and design and get invested only for the rules update to totally negate the army.
I found OPR only recently (last few weeks) but it’s given me a whole new opportunity with my kids.
I love OPR don’t get me wrong, but unless I print every single model they ever come out with, a 3d printer is just not worth all the time and effort to make it work.
I usually buy secondhand GW and change up or kitbash the models. Because of this, the I would love to have a 3d printer for weapons, limbs, helmets, so I can customize them. But that means good detail, which generally means resin. Even if I do FDM, the aforementioned issues still apply
I gave a £40 3d printer for nurgle and orky vehicles where the misprints just make them look more mutated/randomly bolted together and then yer ebay - its amazing how cheap ebay can be if you shop around and are not limited by a coporate profit driven army list.
GW missed the opportunity to win back ground from OPR because they stay on their IGYG system of turnphases. That is what a lot people want for 40k because OPR do it and it's more fun to play.
When the announcement of 40k 10th edition came out, one of the first things I thought about was whether they were going to change the turn structure. It's well past time for IGYG to be gone.
@@MTFTabletop a lot of my hobby friends who play OPR a lot want this change so hard but GW confirm that the turn structure be the same. but I hear rumours that some reaction stuff from 30k should come to 40k. But I agree the current GW IGYG structure is outdated. They should give the passive players more options to intervene or interact in the enemy turn for a more dynamic game play.
Funnily enough, Age of Fantasy: Regiments has (in the Full Rule book) an option rule that converts the game into a phase based IGYG. And, as the rule book states, it makes sense for AoF:R since it is based around structured, rank-and-flank units. And only three of the universal rules need tweaking to fit the different play style.
So if someone REALLY loves phase-based IGYG, boom - there's an official optional rule already made for 'em!
Kill Team 1.0 had a good compromise. It’s IGYG stepping through each phase of the battle round. It was good, so naturally GW replaced it.
Grimdark future is pretty good, but a lot of the armies feel pretty much the same. Works as a good into for people getting into wargaming tho
I think that's partially a function of trying to provide options for all the 40k factions plus things like Star Wars Legions. In recent updates, they seem to be doing a better job differentiating factions.
I'm new to OPR.
There was recently an update, dont know that changed it.
But factions differ a lot on my end. Thanks to their abilities and upgrades. They mostly follow the flavour of 40K (thus robot legions are slow and can regenerate if wounded for example...)
OPR is easily the future.
Considering how GW is copying the OPR of having a single page of rules . . .
Competition makes better products in the end. I'm happy that someone at GW is clearly paying attention.
Xenos Rampant is another excellent 40k alternative
I hadn't heard of that one. I'll give it a look!
I played a GW game once.
Played GW for years. Got tired of their business practices and the stupid cost. Got into 3d printing as a cheaper alternative. Found OPR and never looked back. Other than OPR it's hard to find full armies worth of files from a creator. Their are a few who focus on one or two. OPR offers so much for so little.
I agree and disagree. OPR can be kind of boring after a while because it is so simple. That simplicity makes it fast, which helps for massive games. I don't think alternating activation is the be-all-end-all of game design, but I also think GW could still make some improvements to the game when it isn't your turn.
40k 10th edition has been a lot of fun for 1000-1500 point games (the 2000 point total just felt like GW trying to get people to buy more models to keep playing). I think a lot of the slog of 40k is rules organuzation. There is so much wasted space on the unit indexes as well as many of the main list building apps. 90% of the time I have to look something up, it's just a stat value that I need to double check for a roll. Someone just needs to make a really good list format that fits all your units stats on to one page, because the abilities are honestly easier to remember.
Will never go back to GW. OPR will pull alot of players from GW, except for the GW players who have to play the overpowered armies...the I win players. OPR is balanced so come give them a try.
NOT the future of "wargaming"! But of Warhammer & 40k gaming. 🤪 Otherwise, excellent video! 👍🏻🎅👍🏻
Credibility by Game Design Companies is a virtue ... lost a long time ago by GW.
GW opened the box of Pandora with AoS. One Page Rules is a logical consequence of this move. Yes, OPR are a good alternative to GW rules. But...
Beside modern GW playing style this no true alternative. To simple and casual for some players, like me. I miss the depth of the old WFB editions, so I moved off to historicals. So I still get what I lost at GW. I don't think it's the future of the miniature game. But it is perhaps an alternative entry into the hobby.
y e s
Yes and no.
OPR isn't open enough to ever make it big on the market.
It's like jumping out of the frying pan and into the fire.
You will never own your models, you're paying for the privilege use them with a license.
You can't trade or sell them. So their secondary market value is zero. At least you can sell your pile of shame, often for more than you paid for it when you buy plastic.
Since I am sick of GW, constantly taking my money, one page rules is very appealing.
Here from the future. GW did not take good notes on the free app.
One Page Rules are actually Two Page Rules in reality.
What makes GW rules suck is you have to wait 30 minutes for the oponent to complete all his actions for all his units before you can start playing again.
GW games DO NOT HAVE SOLO AND COOP MODE.
Core Space is also better than both.
Yes OPR is better
GW are a minatures company. They have been bad at rules and PR for... decades?
Ina minatures game minis are kind of key. I hope GW get into 3D-printing. I love their models but why stick to their quirky, expensive ever in flux rules?
Imagine if I could get GW to print my models on demand. Also for odd factions. I sure whould!
There's also OPRs only games page so you can buy their models without printing them yourself