Good advice in this video. For a long time I was looking for information on internal settings to improve performance and how to act in the simulator. This very well explained summary is perfect to understand and have a fluid gaming experience as it should be without the fps suddenly jumping and the textures cutting. You don't have to force the hardware too much and you can only force what has support... I would say as an example that a glass ball would not withstand a hit on the ground any more than a rubber ball. I'm going to try your method and forget about external mods or configurations a bit.
Thanks for this video. Helped me understand some of those voodoo graphic settings and with the link included was able to tweak and see what my system limitations allowed. Long time flight simmer and loving msfs!
You’re welcome! I am glad to have been able to help some. Come check out the discord if you have more questions or want to hang out with a bunch of fellow simmers!
i played with software settings for years, and mostly it did little. The biggest improvement for me was going to a _faster RAM_ . Even with a 13900 and a 4080 running at 4K, I used to have a lot of stutters when flying from busy airports or low and fast over cities. I tried everything in the software, but noting really fixed it. What I came to realize is that all of those big red spikes where you get two or three together when using the FPS tool in developer mode were being caused by the RAM not completing operations fast enough so that data got to the CPU quickly. I knew little about memory, but when I took the time to learn, what I realized that my memory was only running at 4800mhz vs the 5500mhz that the processor was running at. Unknow to me at the time was that while my installed memory was 5200mhz, the XMP file (a file that is stored in the memory chips) was not active because I had never *enabled XMP* in the BIOS. When I enabled it, and set the XMP to XMP1 in the BIOS, the improvement was dramatic. The stuttering at busy airports was greatly reduced and the sim ran pretty smoothly, but there was sill an ocassional couple of double to triple red peaks in the Debug FPS counter top graph. When 2024 specs came out, I decided to upgrade to 64mb of faster memory. The memory in the system was 5200 with CL38. The CL is the number of clock cycles it takes for the RAM to actually complete an operation, so CL30 memory means that it would only take 30 cycles rather than 40 cycles, so when I bought my 2 x 32 (two sticks is faster than 4 sticks) I went with a 6000mhz CL30 memory and used the brand's XMP Tweaked overclock profile. The difference was amazing. I can now fly in busy airports as slow frame rates but with almost no stutters. The top graph on the FPS counter will be almost solid yellow, and while there might be a single red spike from time to time, there are not the constant double and triple spikes that I used to have with the early RAM running at 4800mz. When I was running the original ram at 4800hz, the latency for the processor (visible in the FPS tool) would often be in the mid 20 microseconds, but with the 6000 CL30 ram, the processor latency went from the mid 20s down to the low teens. My GPU has almost always run below 10 microseconds of latency. While my frame rates did increase maybe 5% to 10%, the real improvement was in smoothness. Even when I am in busy airports, or flying a jet through down town NYC, even if the frame rates fall, the flight is still very smooth. In most cases, it is not the graphics card that usually causes issues. If your GPU latency is much lower than your CPU, and you are seeing a lot of red spikes on the top graph of the FPS tool, then my guess is that your memory is what causes the stutters and not the graphics settings. Now the Terrain and Object Level of detail sliders have the most impact of all of the settings, but if you look at your FPS top graph and you see a lot of double or triple red spikes, my advice to that you look at your memory and consider going to faster memory with lower faster CL (lower is better).
I hadn't used MSFS for what must be about 2 years. Just recently I gave it a try and as expected, loads of updates needed to be applied. Several hours later, it was all updated and all applied in the sim. What I am noticing is stutters (for want of a better term) even on the main MSFS loading screen, where it will stall (it never crashes) and then continues. The sound and animation stalls. The stuttering is also there when you start something like a bush trip and it goes to the loading page there just before you click the button to go to your plane. I have tried many of these tweaks, both within the sim and external, including NVIDIA settings, clearing NVIDIA cache, clearing rolling cache (which does appear to have improved things - although not completely) and I have also tuned down the options. I have also installed the lossless scaling as a seperate issue where I was barely reaching 20fps. I don't believe my issue is CPU as I have a 3990 Threadripper (admittedly getting old now) but always runs very low. What I do wonder is whether the issue is with my GPU. This is also quite old now and wondering if it just isn't capable anymore following all the updates over the last 2 years. This is a RTX 2080Ti and I noticed the 3D (within Task Manager) was always running at 99%. I also notice that the side of my PC case gets REALLY hot, even to touch, and the temp in Task Manager was getting up to 85-90 degrees. But my PC is never crashing so I assume that is being managed. I just have a feeling that whilst I have the so-called best (or one of the best) CPU coolers which is doing a good job in that area of my case, with the GPU being low down it is not cooling as well as it should, hence the really hot temperatures. Or as I say, maybe the 2080Ti is just not good enough anymore!? If anyone can help, that would be appreciated. I would be happy to upgrade my GPU IF that is the issue but also if anyone has any suggestions on how I can improve the cooling, as I assume whatever GPU I get, it is going to need better cooling, especially the new 40 series cards. I know I should try to uninstall and re-install MSFS but really trying to avoid the hours (or days) it will take to get everything back up to the latest update 🙂 Maybe I just have to bite the bullet
The difference is night and day. I got better everything lmao. Thank you so much! Bonus for me because I also went from HDMI to display port. Also much better
Thank you so much, after learning about how much it relys on my CPU after tweaking just the CPU heavy settings and leaving the rest on high or ultra I'm going from 14 to 30fps, thank you
You can have the upmost fastest and expensive hardware you’ll can get and still be very disappointed in MSFS’s performance. This is because MSFS was mainly coded from the obsolete and ancient FSX engine and because MSFS relies for a great deal on a fast internet connection, bit their servers can’t deliver enough data fast enough. MSFS 2024 will be of aanother ballgame, completely coded from scratch and optimized for all modern hardware.
I use mostly high and ultra settings except bloom, motion blur, lens correction and lens flare are off. I game at 4K and get FPS in the 70s and 80s at altitude and 30s to 40s on the ground at an airport. Intel i7 12700K (under volted), 64GB DDR4 3600 RAM, RTX 3080 Ti (power limit set to 90%). Only 4 of the performance cores are used by MSFS 2020.
@@nocturnalsimulationsYes, it is a laptop. The sim recommended medium graphics settings, but it used to lag and I used to get 5-15 FPS. However, I had tweaked a few settings in the Nvidia Control Panel and also in the sim. After that, I am getting 30-40 FPS.
I dont get lower fps at high setting but take too much time to load. And at start it lags for 10 to 20 second after that it's smooth. How can I fix loading time. Should I put game in ssd. And should I add 8 more ram to make it 16gb@@nocturnalsimulations
Hi. Thanks for this! It is good to have an approach to follow for optimising settings. A question re your screen note at 6.56 regarding "For 30 FPS you can have a max of 33ms (1/30 = 0.033)".... can you provide more info re this? Is there a link between the performance metrics in milliseconds and actual frame rates? Thanks in advance!
I'll give you the answer because nobody did ;). The times in miliseconds state the needed time to produce a frame. You will ultimately be limited to the weakest component. (1 second = 1000 ms) Example: 10ms in the GPU and 20ms in the CPU. The GPU is ready for that frame in 10ms, but the CPU needs 10ms more. This means every 20ms one frame is ready to be displayed. So with a little math: 1000ms / 20ms/frame = 50 frames in the span of 1 second, thus giving the result of 50 fps. I hope this helps you!
im using an Asus rampage extreme V with an I7-5930k with 32GB ram and a Asus 2080Ti. it holds its own for now, however i am saving up for a new build for when GTA6 comes out for PC. By then Nvidia might be at their 60 series GPU. Thank you for the video
Thank you for doing this. Smoothness and performace with okay fps would be a god send. All I wanna do is land smoothly.... And also thank you for the sense check, it is totally down yo trial and error, something i think i often forget.
People often think that despite a near infinite possible combination of hardware that there will always be an easy solution. It’s simply not the case. I have a friend who has the exact same hardware as me and our systems perform slightly different. So you are most definitely correct, it takes some effort on the users part but it’s always worth it!
hello, Paul here say I got serious stutter flying into KRNO in the inibuilds A320. , I'm running a I7-12700 processor 64 of ram and a RTX3060 card. I'm hearing alot about turning the game mode off, what do you think.
Thank you! Ever since I picked up the 4090 I haven’t but I was doing it with my 3080TI. I need to experiment with it again and see if it eliminates some stuttering in a specific situation….i am just lazy 🤣
thats understandable. Why would you need to cap it with a 4090. I have a 4070ti and lately i cant use DX12. Starts to flicker / flash even in the in game menu. So DX11 for me now@@nocturnalsimulations
Thanks for the very informative post. Love the approach. I was looking at the Original Babu post and quite impressed with all the work done. Do you know if the settings impact shown in the post applies to VR settings or do you think the impact of a particular setting has a different impact in VR? Cheers, Steve
Thank you, I am glad this was helpful. You can use this same method for VR but you will likely notice bigger FPS drops with the GPU settings because of the massive resolution requirements. Otherwise it should be the same!
I have an I5-11400, 3060, 48gm ram and I always put most of the settings on high except for clouds. This gives me a solid FPS with no stutters. Also, when I update graphics drivers, I always use the custom installation to allow me to do a clean install of the driver. You do have to go back into NV control panel and set your individual game parameters but I stopped using those. The only one I alter is Texture Filtering which I set to Performance in global. Every game I play runs perfectly fine and again, I always back off max settings with little to know compromise in visual clarity. For most settings in MSFS, you won't notice a difference between High and Ultra. Some can even be put on Low or Medium and you still won't detect the difference. There's YT vids out there showing these minor differences.
I will back the LOD settings back occasionally but usually leave everything else where it is and have good results myself. Nvidia control panel seemed to give me better results with an older card and not so much of a difference with the newer card. I appreciate the nicely detailed post!
I tried all the things you said but it seems to have only made it worse , I’m thinking it’s because I only have a Nvidia GeForce GT 1030 gpu and an intel I5-2500 3.3ghz cpu? , any help would be appreciated as my fps makes the 737 unflyable at times and makes me crash horribly
I have HP envy ci7 12gen laptop, 16gb ram with 1tb ssd. GPU is nvidia GeForce 2050 but even on medium details, the airplane right,left, up down rotations are too slow after pressing relevant keys. RAM usage around 13 to 14gb, GPU 100% utilization. Anyone suggest optimum settings without much degradation of quality. Thanks
I hate my frames in MSFS, but I really am tempted to get visual quality. I’m very tempted to get my hands on the frame generation mod, except I simply do not have the money to afford the RTX cards and most cards are not compatible with my motherboard. My specs are a GTX 1660, I5 2600K 6 core processor, and I have 16GB RAM. If someone with similar specs can help me with settings, much appreciated! Just a note, my terrain LOD is at 90, my object LOD is at 90. Is there a problem with they way I’m managing my GPU settings?
Hmm, those LOD settings seem a bit high for that processor. That was about what I ended up settling at with my I7 7700K when I had it with a 1080TI. You may try dropping those to get some overhead back and upping the graphics settings (big list mentioned in the video). Otherwise as Carl mentioned you can grab a little bit more RAM. 32GB seems to be a good sweet spot for cost/performance.
Unfortunately I don’t think I will be able to get 32GB RAM, as it’s not motherboard compatible, so I’d guess my best shot is investing in a Ryzen 7 3600K as it is compatible.
I have an Intel 13700kf with a GTX 4090. After fooling around with frame generation for some time I finally realized that it just didn't look right. I watched your video, followed the advice and everything is sooo much better now. Appreciate the help. Going back to DX 11 as well. Sick of the texture squares missing everywhere. Thanks again!
I have a 7800x3d and a 4090, playing in VR with mods and at busy airports, I get stutters. No way around it. You can have a maxed out system and fa2020 will find a way to make it look like crap. Takes a bit to get a good balance.
@@nocturnalsimulations absolutely. Especially with flight simulator. It’s harder on a system vs using a flat screen. Sacrifices need to be made to get a decent experience.
Hey! I have 16 gb of ram, rtx 3060 and a i5-9400F. What is your advice to do? I was thinking of upgrading the CPU, but unsure what I should pair with my GPU. Also, I was thinking of getting another 16 gb of ram, totaling to 32.
Getting one of the lastest CPU’s would warrant the biggest upgrade for you right now. Upgrading to 32GB of RAM would potentially decrease some stuttering but not necessarily give more FPS. The CPU is going to give you a larger increase than a GPU most likely with that current setup Thanks for commenting! What sort of performance are you seeing with that setup as is?
@@nocturnalsimulations Well, not so good, haha. In more demanding weather situations, I see even as low as 20, but both of my gpu and cpu uti is only at 40%. Which CPU do you recommend?
I've got an Asus Rog Strix 4070ti (12GB) + i9-13900K + 64 GB DDR5 G-SKILL TRIDENT G5 RAM (6000MHZ) + 2TB Crucial T700 Gen5 m.2. This is connected to Quest 2. I should be seeing incredible visual detail with a high FPS, right? I haven't checked FPS yet as I'm new to Sims & VR in general. But based on my hardware, do you have any suggestions/recommendations? Greatly appreciated and thank you For producing a no BS, straight to the point Video lol. Honestly it was refreshing and I'll be subscribing in 3.2.1.
James, I am glad you enjoyed the video! Well, VR is really tough on hardware in MSFS. With your current setup I'd expect 30ish frames as the goal. Opening up the FPS counter and seeing how you are performing will offer some more insight for me to go off of. With that being said you will have to decrease the GPU settings some since your rendering resolution is going to be so high and your CPU settings will likely be about midway for now. These settings of course can all go up if you are playing on a regular monitor some. Check out the link to the discord and feel free to join so we can talk/share images of what you're seeing!
personally, ive got an predator orion 3000 PO3-630 with an i7-11700f and an RTX 3070, 32gb ddr4 3200mhz, i run ultra settings with texture settings and LOD settings turned down i also use frame gen mod
@@nocturnalsimulations Rtx 2070super, Amd ryzen 3600x , 16gb ram , 1tb ssd. TLOD is set at 45 , low medium settings. I get good fps around 45 fps when vatsim traffic is less. Landing in flytampa heathrow or boston or any 3rd party airport kills it haha
Hey, i have a Laptop with i7 12th gen, RTX 3050Ti (4gb) with 16gb ram.... I am tired of stuttering it would be really helpful if you can help me out with settings i have tried so many settings videos buut those videos usually have high end systems then mine...
Try it out and see! I haven’t helped anyone to my knowledge with a 4060. With that being said it should perform pretty well. So change the settings, check your GPU time, and decrease if needed. Then adjust LOD settings
The video was helpful to me in that it IS a guide in how to approach tweaking settings and helped me understand which ones impact CPU and/or GPU performance. That is not readily obvious to everyone out there (myself included).
Common problem unfortunately. I assume it's crashing when your try loading it at the airport? If so have you installed a recent mod that may be causing this to occur?
I just discovered you can change settings after three years in the sim. Do you think if I turn everything to the lowest for my STX 5090 I will see an improvement?
That 3060 will be a HUGE boost. I run the 3070ti and get great perormance at 1440p. Most GPU related settings (as nocturnal simultions explains in the video) are at high or Ultra. I just have to keep my LOD settings at or below 100 in big airports. So in my case I am CPU bound.
Awesome! I am curious about the 7950X 3D performance and system stability. Wasn’t there some stability issues with that processor? Or did that get fixed?
@@nocturnalsimulations it was the motherboard from what I recall, Haichi 670e board. I went with the Haichi 650e motherboard for that reason. I will update you guys once I get the pc and try your settings.
@@johnmaguire2185 Didn't say it wasn't but for me DLSS Super Resolution works just fine and I don't get the blurring I've had in the past. It has boosted my FPS and allowed me to up stuff to ULTRA and increase the LODs and also enable DX12 which always used to hammer frames.
@@lionhellll I don't notice any blur with Fenix or 32NX. It maybe slight but it doesn't bother me and I'm happy I've gained quality and FPS overall. It's so much better for me anyways.
@@nocturnalsimulations 1440p, terrain level 70, ultra, ultra, ultra, medium, medium, objects level 100, ultra, high, 16x, 4x4, high, medium, 1024, 512, low, high, high, 256, raymarched reflections off, because running out of video memory when turn this on and get screen flickering inside cockpit, high, on, high, off, off, on, medium.
A lot of people don’t know to go about adjusting settings and will blindly do so without any understanding of what they are doing. This method is a nearly fool proof way to achieve pretty good results that are easily obtainable. I am sorry you didn’t get anything from it but many many others have. In fact I helped someone just last night adjust their settings with this and saw immediate results. So yes, “just checking your settings” is exactly what you need to do more often than not. Thanks for the comment!
"setting these [GPU-intensive] settings to high or ultra.. can benefit you by offloading work from the CPU to the GPU" - this is really misleading. You make it sound like specific workloads can be "transferred" from the CPU to the GPU. That's not the case at all. It's simply that a high enough GPU load will not allow CPU issues to express themselves as stutters because the minimum frametimes are already limited by the GPU. You're just creating a GPU bottleneck instead of a CPU bottleneck. Yes, this can be beneficial, but it's not "offloading work from the CPU to the GPU". Nice video otherwise!
@@nocturnalsimulations Bad. Takes about 3-4 minutes to boot the game. 1st flight usually takes 1-2 minutes to load. Subsequent flights are about 45 seconds to 1 minute to load.
I think the developers of MSFS intentionally created this processing monster simply to birth the cottage industry of tweaking and adjusting. I guess I'm exhausted by all those who claim to have found the Holy Grail of a perfectly tuned sim, when all this advice can be boiled down to "turn 'em up then turn 'em down if they don't work for you." I'm beginning the realize that it's all smoke to cover up the fact that simming is at heart pretty boring.
It’s boring if you don’t like aviation, flying, sight seeing, training to become a pilot. If you’re looking for shooting games, racing, sports, etc. then this isn’t for you. You can leave the plane in the hangar and get the F out!
Well, there’s more to it than just frame rates. Obviously a higher frame rate generates a smoother and more enjoyable experience for the end user. However if you are rocking 60+ FPS but every time you look around it stutters, trips, crashes, etc. then it’s not worth it to most people. If you can enjoy a stable lower FPS that mostly or entirely eliminates those hiccups I’d take that for a flight simulator. We’re not 360 no scoping anyone on here where milliseconds matter…
2060 will have you at high settings for the GPU related settings. The two CPU settings, OLOD and TLOD will be based on your CPU. Set the graphics to HIGH then slowly raise the LOD settings until it stabilizes where you want it!
Hey, i have a Laptop with i7 12th gen, RTX 3050Ti (4gb) with 16gb ram.... I am tired of stuttering it would be really helpful if you can help me out with settings i have tried so many settings videos buut those videos usually have high end systems then mine...
I recently upgraded to a new microphone, what do you guys think about it!?
Very clear
It makes your voice sound like honey over hot biscuits with butter to my ears.
@@lapslapslps thanks!
@@Guerry-3 omg this is the best comment 🤣🤣🤣
Didn’t think my sim could run any smoother, thanks for the great and comprehensive guides.
Appreciate It diesel! Glad you enjoy them.
Dude, awesome. My true test was on Top Gun Mavrick. It was running terrible. Now it runs like a dream. Thanks man!
Good advice in this video. For a long time I was looking for information on internal settings to improve performance and how to act in the simulator. This very well explained summary is perfect to understand and have a fluid gaming experience as it should be without the fps suddenly jumping and the textures cutting. You don't have to force the hardware too much and you can only force what has support... I would say as an example that a glass ball would not withstand a hit on the ground any more than a rubber ball. I'm going to try your method and forget about external mods or configurations a bit.
Thanks for this video. Helped me understand some of those voodoo graphic settings and with the link included was able to tweak and see what my system limitations allowed.
Long time flight simmer and loving msfs!
You’re welcome! I am glad to have been able to help some. Come check out the discord if you have more questions or want to hang out with a bunch of fellow simmers!
i played with software settings for years, and mostly it did little. The biggest improvement for me was going to a _faster RAM_ . Even with a 13900 and a 4080 running at 4K, I used to have a lot of stutters when flying from busy airports or low and fast over cities. I tried everything in the software, but noting really fixed it. What I came to realize is that all of those big red spikes where you get two or three together when using the FPS tool in developer mode were being caused by the RAM not completing operations fast enough so that data got to the CPU quickly. I knew little about memory, but when I took the time to learn, what I realized that my memory was only running at 4800mhz vs the 5500mhz that the processor was running at. Unknow to me at the time was that while my installed memory was 5200mhz, the XMP file (a file that is stored in the memory chips) was not active because I had never *enabled XMP* in the BIOS. When I enabled it, and set the XMP to XMP1 in the BIOS, the improvement was dramatic. The stuttering at busy airports was greatly reduced and the sim ran pretty smoothly, but there was sill an ocassional couple of double to triple red peaks in the Debug FPS counter top graph. When 2024 specs came out, I decided to upgrade to 64mb of faster memory. The memory in the system was 5200 with CL38. The CL is the number of clock cycles it takes for the RAM to actually complete an operation, so CL30 memory means that it would only take 30 cycles rather than 40 cycles, so when I bought my 2 x 32 (two sticks is faster than 4 sticks) I went with a 6000mhz CL30 memory and used the brand's XMP Tweaked overclock profile. The difference was amazing. I can now fly in busy airports as slow frame rates but with almost no stutters. The top graph on the FPS counter will be almost solid yellow, and while there might be a single red spike from time to time, there are not the constant double and triple spikes that I used to have with the early RAM running at 4800mz. When I was running the original ram at 4800hz, the latency for the processor (visible in the FPS tool) would often be in the mid 20 microseconds, but with the 6000 CL30 ram, the processor latency went from the mid 20s down to the low teens. My GPU has almost always run below 10 microseconds of latency. While my frame rates did increase maybe 5% to 10%, the real improvement was in smoothness. Even when I am in busy airports, or flying a jet through down town NYC, even if the frame rates fall, the flight is still very smooth. In most cases, it is not the graphics card that usually causes issues. If your GPU latency is much lower than your CPU, and you are seeing a lot of red spikes on the top graph of the FPS tool, then my guess is that your memory is what causes the stutters and not the graphics settings. Now the Terrain and Object Level of detail sliders have the most impact of all of the settings, but if you look at your FPS top graph and you see a lot of double or triple red spikes, my advice to that you look at your memory and consider going to faster memory with lower faster CL (lower is better).
I hadn't used MSFS for what must be about 2 years. Just recently I gave it a try and as expected, loads of updates needed to be applied. Several hours later, it was all updated and all applied in the sim. What I am noticing is stutters (for want of a better term) even on the main MSFS loading screen, where it will stall (it never crashes) and then continues. The sound and animation stalls. The stuttering is also there when you start something like a bush trip and it goes to the loading page there just before you click the button to go to your plane.
I have tried many of these tweaks, both within the sim and external, including NVIDIA settings, clearing NVIDIA cache, clearing rolling cache (which does appear to have improved things - although not completely) and I have also tuned down the options. I have also installed the lossless scaling as a seperate issue where I was barely reaching 20fps.
I don't believe my issue is CPU as I have a 3990 Threadripper (admittedly getting old now) but always runs very low. What I do wonder is whether the issue is with my GPU. This is also quite old now and wondering if it just isn't capable anymore following all the updates over the last 2 years. This is a RTX 2080Ti and I noticed the 3D (within Task Manager) was always running at 99%. I also notice that the side of my PC case gets REALLY hot, even to touch, and the temp in Task Manager was getting up to 85-90 degrees. But my PC is never crashing so I assume that is being managed. I just have a feeling that whilst I have the so-called best (or one of the best) CPU coolers which is doing a good job in that area of my case, with the GPU being low down it is not cooling as well as it should, hence the really hot temperatures. Or as I say, maybe the 2080Ti is just not good enough anymore!?
If anyone can help, that would be appreciated. I would be happy to upgrade my GPU IF that is the issue but also if anyone has any suggestions on how I can improve the cooling, as I assume whatever GPU I get, it is going to need better cooling, especially the new 40 series cards.
I know I should try to uninstall and re-install MSFS but really trying to avoid the hours (or days) it will take to get everything back up to the latest update 🙂 Maybe I just have to bite the bullet
The difference is night and day. I got better everything lmao. Thank you so much! Bonus for me because I also went from HDMI to display port. Also much better
You're welcome!
Thank you so much, after learning about how much it relys on my CPU after tweaking just the CPU heavy settings and leaving the rest on high or ultra I'm going from 14 to 30fps, thank you
Ive been looking for something for two days and this did the trick!
Awesome! How is it running now compared to before?
Thank you for this! Excellent video 😊
Thank you! I am glad you enjoyed it!
Dude, you make magic! Just wow! Thanks a lot
You can have the upmost fastest and expensive hardware you’ll can get and still be very disappointed in MSFS’s performance. This is because MSFS was mainly coded from the obsolete and ancient FSX engine and because MSFS relies for a great deal on a fast internet connection, bit their servers can’t deliver enough data fast enough. MSFS 2024 will be of aanother ballgame, completely coded from scratch and optimized for all modern hardware.
Where have you heard it was completely coded from scratch? I would be interested in seeing that
@@nocturnalsimulationsAsobo mentioned it in a developer livestream. Said 2024 will be completely rewritten from scratch
Lmao yeah right. It will still heavily rely on your internet connection. And MS servers will always be crap.
@@lsubesteva thanks, I’ll have to look that up! I don’t recall them spilling those beans at the expo…but maybe I missed it! There was a lot going on
2024? Yeah right. Fool me once, shame on you, fool me twice..... not me.
Very nice video sir!
@@jhallock thank you!
Very good ! Very simple ! And... very efficient !!! Thanks so much !!!!!
Sometimes keeping things simple is the way to go!
I use mostly high and ultra settings except bloom, motion blur, lens correction and lens flare are off. I game at 4K and get FPS in the 70s and 80s at altitude and 30s to 40s on the ground at an airport. Intel i7 12700K (under volted), 64GB DDR4 3600 RAM, RTX 3080 Ti (power limit set to 90%). Only 4 of the performance cores are used by MSFS 2020.
Awesome! I do prefer lens flare personally…I like the pictures it creates 😅
As you said, I am sharing my specs 😁
CPU: i5-1240P
GPU: RTX 2050
Thanks for the information by the way 😊
Is this for a laptop? How well does the sim run on that?
You’re welcome!
@@nocturnalsimulationsYes, it is a laptop. The sim recommended medium graphics settings, but it used to lag and I used to get 5-15 FPS. However, I had tweaked a few settings in the Nvidia Control Panel and also in the sim. After that, I am getting 30-40 FPS.
I dont get lower fps at high setting but take too much time to load. And at start it lags for 10 to 20 second after that it's smooth. How can I fix loading time. Should I put game in ssd. And should I add 8 more ram to make it 16gb@@nocturnalsimulations
Can you make a video how to render with flight control replay ? thanks !
great guide this really helped me, deserve my sub
Thanks Shawn!
have
Ryzen 5 5600
64gb ram
RX 6800 XT
I have everything to low, dx11, terrain 100, but still getting 30~40 fps which is kinda laggy to me, any fix?
Hi. Thanks for this! It is good to have an approach to follow for optimising settings. A question re your screen note at 6.56 regarding "For 30 FPS you can have a max of 33ms (1/30 = 0.033)".... can you provide more info re this? Is there a link between the performance metrics in milliseconds and actual frame rates? Thanks in advance!
I'll give you the answer because nobody did ;). The times in miliseconds state the needed time to produce a frame. You will ultimately be limited to the weakest component. (1 second = 1000 ms) Example: 10ms in the GPU and 20ms in the CPU. The GPU is ready for that frame in 10ms, but the CPU needs 10ms more. This means every 20ms one frame is ready to be displayed. So with a little math: 1000ms / 20ms/frame = 50 frames in the span of 1 second, thus giving the result of 50 fps. I hope this helps you!
@@raphaelglaeser9683 Thanks Raphael! 👍
Thanks for this video ! How do you get this 'movie' image ? I have a 7800X3D / RTX 4070 Super TI and I'm not able to have graphism like that
im using an Asus rampage extreme V with an I7-5930k with 32GB ram and a Asus 2080Ti. it holds its own for now, however i am saving up for a new build for when GTA6 comes out for PC. By then Nvidia might be at their 60 series GPU. Thank you for the video
“Nvidia might be at their 60 series” THIS MAN’S NOT WRONG! 😂
I am glad you enjoyed the video and thank you for your comment!
Everyone needs this vid!!
I am glad you enjoyed it!
Thank you for doing this. Smoothness and performace with okay fps would be a god send. All I wanna do is land smoothly.... And also thank you for the sense check, it is totally down yo trial and error, something i think i often forget.
People often think that despite a near infinite possible combination of hardware that there will always be an easy solution. It’s simply not the case. I have a friend who has the exact same hardware as me and our systems perform slightly different. So you are most definitely correct, it takes some effort on the users part but it’s always worth it!
Cheer bro used this vid managed to get my sim looking incredible and a stable 60-70 frames 😀
That’s fantastic!
hello, Paul here say I got serious stutter flying into KRNO in the inibuilds A320. , I'm running a I7-12700 processor 64 of ram and a RTX3060 card. I'm hearing alot about turning the game mode off, what do you think.
Great video mate. are you capping your sim fps in your nvidia control panel?
Thank you! Ever since I picked up the 4090 I haven’t but I was doing it with my 3080TI. I need to experiment with it again and see if it eliminates some stuttering in a specific situation….i am just lazy 🤣
thats understandable. Why would you need to cap it with a 4090. I have a 4070ti and lately i cant use DX12. Starts to flicker / flash even in the in game menu. So DX11 for me now@@nocturnalsimulations
Thanks for the very informative post. Love the approach. I was looking at the Original Babu post and quite impressed with all the work done. Do you know if the settings impact shown in the post applies to VR settings or do you think the impact of a particular setting has a different impact in VR?
Cheers,
Steve
Thank you, I am glad this was helpful. You can use this same method for VR but you will likely notice bigger FPS drops with the GPU settings because of the massive resolution requirements. Otherwise it should be the same!
Excellent.
I have an I5-11400, 3060, 48gm ram and I always put most of the settings on high except for clouds. This gives me a solid FPS with no stutters. Also, when I update graphics drivers, I always use the custom installation to allow me to do a clean install of the driver. You do have to go back into NV control panel and set your individual game parameters but I stopped using those. The only one I alter is Texture Filtering which I set to Performance in global. Every game I play runs perfectly fine and again, I always back off max settings with little to know compromise in visual clarity. For most settings in MSFS, you won't notice a difference between High and Ultra. Some can even be put on Low or Medium and you still won't detect the difference. There's YT vids out there showing these minor differences.
I will back the LOD settings back occasionally but usually leave everything else where it is and have good results myself. Nvidia control panel seemed to give me better results with an older card and not so much of a difference with the newer card. I appreciate the nicely detailed post!
How do you get that blue menu? My menu is the basic one.
this is super helpful, sorry for the noob question, but what is the software running that displays the FPS etc on the top right of the screen?
Sorry for the late comment! It’s the built in FPS counter you can access in developer mose
@@nocturnalsimulations thanks for that!
for some reason any pmdg 737 when i go to the outside cam my fps goes from 50-ish to 2. Doesn't happen in the cargo version.
Hmm…that’s an odd one. Wonder if it has to do with the cabin rendering? Is there a way to turn that off, I can’t remember?
Those pesky CPU setting tweaks worked like a charm. 👍
I tried all the things you said but it seems to have only made it worse , I’m thinking it’s because I only have a Nvidia GeForce GT 1030 gpu and an intel I5-2500 3.3ghz cpu? , any help would be appreciated as my fps makes the 737 unflyable at times and makes me crash horribly
I have a amd ryzen a 4900h and 2060 max q and 16gb ram. Help pls
Not able to understand this.
This video started to help but I am still stuck.
I have a laptop
I have HP envy ci7 12gen laptop, 16gb ram with 1tb ssd. GPU is nvidia GeForce 2050 but even on medium details, the airplane right,left, up down rotations are too slow after pressing relevant keys. RAM usage around 13 to 14gb, GPU 100% utilization. Anyone suggest optimum settings without much degradation of quality. Thanks
I hate my frames in MSFS, but I really am tempted to get visual quality. I’m very tempted to get my hands on the frame generation mod, except I simply do not have the money to afford the RTX cards and most cards are not compatible with my motherboard.
My specs are a GTX 1660, I5 2600K 6 core processor, and I have 16GB RAM. If someone with similar specs can help me with settings, much appreciated!
Just a note, my terrain LOD is at 90, my object LOD is at 90. Is there a problem with they way I’m managing my GPU settings?
I found that 32gig of memory gave me a good performance increase without buying a new GPU. memery if pretty cheap.
Hmm, those LOD settings seem a bit high for that processor. That was about what I ended up settling at with my I7 7700K when I had it with a 1080TI. You may try dropping those to get some overhead back and upping the graphics settings (big list mentioned in the video).
Otherwise as Carl mentioned you can grab a little bit more RAM. 32GB seems to be a good sweet spot for cost/performance.
@@CarlWickerI appreciate both if you for the advice. I’ll be taking this to consideration.
@@nocturnalsimulations ^
Unfortunately I don’t think I will be able to get 32GB RAM, as it’s not motherboard compatible, so I’d guess my best shot is investing in a Ryzen 7 3600K as it is compatible.
Hey! I have 32 gb of ram, Rtx 4070 and a Ryzen 4500 Cpu . What is your advice to do?
I have an Intel 13700kf with a GTX 4090. After fooling around with frame generation for some time I finally realized that it just didn't look right. I watched your video, followed the advice and everything is sooo much better now. Appreciate the help. Going back to DX 11 as well. Sick of the texture squares missing everywhere. Thanks again!
Awesome! I am glad you found success using this method! The missing squares drives me up a wall, hopefully that gets fixed
I'm going to try this on my 3050Ti any advice?
Ryzen 7 5900HX overclocked
32GB RAM
I will try it, struggling with my gears😢
Your gears? Hardware?
I have a 7800x3d and a 4090, playing in VR with mods and at busy airports, I get stutters. No way around it. You can have a maxed out system and fa2020 will find a way to make it look like crap. Takes a bit to get a good balance.
VR is definitely a whole different animal, hardware has a ways to go before it becomes a smoother experience
@@nocturnalsimulations absolutely. Especially with flight simulator. It’s harder on a system vs using a flat screen. Sacrifices need to be made to get a decent experience.
Thanks for the video, btw I play on a laptop connected to a 1080p tv. The specs are an RTX 3050 laptop gpu, an 11th gen intel i7-11800H, 16GB of ram.
If anyone could help with what my settings should be on these specs, I would appreciate it.
Hey! I have 16 gb of ram, rtx 3060 and a i5-9400F. What is your advice to do? I was thinking of upgrading the CPU, but unsure what I should pair with my GPU. Also, I was thinking of getting another 16 gb of ram, totaling to 32.
Getting one of the lastest CPU’s would warrant the biggest upgrade for you right now. Upgrading to 32GB of RAM would potentially decrease some stuttering but not necessarily give more FPS. The CPU is going to give you a larger increase than a GPU most likely with that current setup
Thanks for commenting! What sort of performance are you seeing with that setup as is?
@@nocturnalsimulations Well, not so good, haha. In more demanding weather situations, I see even as low as 20, but both of my gpu and cpu uti is only at 40%. Which CPU do you recommend?
I've got an Asus Rog Strix 4070ti (12GB) + i9-13900K + 64 GB DDR5 G-SKILL TRIDENT G5 RAM (6000MHZ) + 2TB Crucial T700 Gen5 m.2. This is connected to Quest 2. I should be seeing incredible visual detail with a high FPS, right? I haven't checked FPS yet as I'm new to Sims & VR in general. But based on my hardware, do you have any suggestions/recommendations? Greatly appreciated and thank you For producing a no BS, straight to the point Video lol. Honestly it was refreshing and I'll be subscribing in 3.2.1.
James, I am glad you enjoyed the video! Well, VR is really tough on hardware in MSFS. With your current setup I'd expect 30ish frames as the goal. Opening up the FPS counter and seeing how you are performing will offer some more insight for me to go off of. With that being said you will have to decrease the GPU settings some since your rendering resolution is going to be so high and your CPU settings will likely be about midway for now. These settings of course can all go up if you are playing on a regular monitor some. Check out the link to the discord and feel free to join so we can talk/share images of what you're seeing!
7800x3d paired with a RTX 4080 running 4k on a 42" inch LG C3. I keep LOD at 100 and everything on ultra. DLSS off
Beautiful! Someone in discord with similar hardware asked for help and I’ll send him your response. Thank you so much!
personally, ive got an predator orion 3000 PO3-630 with an i7-11700f and an RTX 3070, 32gb ddr4 3200mhz, i run ultra settings with texture settings and LOD settings turned down i also use frame gen mod
What are your LOD settings at? This will likely be a popular question
@@nocturnalsimulations 100 on both, i feel like its the optimal for my system, my CPU cant handle more
@@aerodynamics_sweden hearing people realize they can’t run everything full blast and finding their optimum point is refreshing lol
@@nocturnalsimulations ohh yea i completely agree haha
My stutters is due to VATSIM heavy traffic :(. I dont want to remove model matching.
What's your hardware and LOD's at? Lowering LOD's would help in high traffic areas.
@@nocturnalsimulations Rtx 2070super, Amd ryzen 3600x , 16gb ram , 1tb ssd. TLOD is set at 45 , low medium settings. I get good fps around 45 fps when vatsim traffic is less. Landing in flytampa heathrow or boston or any 3rd party airport kills it haha
Hey, i have a Laptop with i7 12th gen, RTX 3050Ti (4gb) with 16gb ram.... I am tired of stuttering it would be really helpful if you can help me out with settings i have tried so many settings videos buut those videos usually have high end systems then mine...
For a laptop you'll still use this same method but your settings will likely be really low for both unfortunately...
i7 4770, 1660 super, 32gig ram, 1tb Samsung evo ssd. Settings med-high. Manage 30fps, a few less with fsltl running .
Oh wow, that’s pretty impressive with that processor! What are your LOD settings?
i have a intel 12-core i5 12500H and Geforce RTX 4060 is that good for ultra settings??
Try it out and see! I haven’t helped anyone to my knowledge with a 4060. With that being said it should perform pretty well. So change the settings, check your GPU time, and decrease if needed. Then adjust LOD settings
do you use reshade? or nvidia filters?
No, actually! It’s a filter I came up with in OBS for going from HDR to SDR since OBS doesn’t record in SDR
hey what are your nvidia filter
settings
I don’t use any filtering actually. What you’re seeing is a color correction going from HDR to SDR through a filter I made in OBS
@@nocturnalsimulations pls tutorial
I have a RTX 4060 TI 16gb, AMD Ryzen 7800X3d, with 32 GB DDR5 Ram, I want the sim to look good but also run great
Ryzen 9 5950x + RTX 3090 and a lot o shuttering! =(
Dude, I have no idea what you just said! I do know that it was not any “Guide”. Just try stuff until stuff works!
The video was helpful to me in that it IS a guide in how to approach tweaking settings and helped me understand which ones impact CPU and/or GPU performance. That is not readily obvious to everyone out there (myself included).
My RTX 4070 runs at 90 to 100% but my CPU never goes above 20%. I'd like CPU to do more if possible
Bump up the TLOD
Yup, bump up those LOD settings
My game is crashing but when i actually load in everything is smooth
Common problem unfortunately. I assume it's crashing when your try loading it at the airport? If so have you installed a recent mod that may be causing this to occur?
Thank You
You’re welcome!
I just discovered you can change settings after three years in the sim. Do you think if I turn everything to the lowest for my STX 5090 I will see an improvement?
The man has jokes! Welcome friend!
My CPU is fine, its my 3080 GPU that struggles :(
i5-12400F
32GB DDR4 @3600MHz
GT 730 GPU (go on, laugh 😆)
...zero FPS. It crashes on startup citing a graphics driver issue.
RTX 3060 Ti on the way 😊
That 3060 will be a HUGE boost. I run the 3070ti and get great perormance at 1440p. Most GPU related settings (as nocturnal simultions explains in the video) are at high or Ultra. I just have to keep my LOD settings at or below 100 in big airports. So in my case I am CPU bound.
That RTX3060TI is going to be HUGE for you, that processor will do just fine too. Let me know how it works out for you!
My most recent build for Pimax Crystal VR is:
7950x 3D
Haichi 650 mobo
RTX 4090
64GB DDR5 6000
1200 watt PSU
4TB 990 m.2
2TB 990 m.2
Win 11
Pimax Crystal VR
How do you like the 7950X 3D? Any stuttering at max settings?
@@nocturnalsimulationsI pickup the PC from the shop this weekend and will be able to test it out.
Awesome! I am curious about the 7950X 3D performance and system stability. Wasn’t there some stability issues with that processor? Or did that get fixed?
@@nocturnalsimulations it was the motherboard from what I recall, Haichi 670e board. I went with the Haichi 650e motherboard for that reason. I will update you guys once I get the pc and try your settings.
@@FlyWithRookie shoot, with that beast you will likely be all ultra and max LODs 😅
Can’t wait for stutters 2024
I doubt that will go away as poor software development practices continually rely on better hardware to "power through" in all aspects of our lives.
I7 rtx 3050 6gb 32gb ram 1tb
ok so you dont respond to us
The Nvidia frame gen mod for DLSS is awesome. Works for 20 & 30 series cards. Not going back to TAA unless MS or NVidia break it
Frame gen is not just for DLSS. The best graphics are with FG and TAA.
@@johnmaguire2185 Yes they're independent, i'm using FG with regular TAA at 4K just fine.
DLSS generates a blur on the EFIS screens in FENIX and some other glass cockpits. I reverted to TAA.
@@johnmaguire2185 Didn't say it wasn't but for me DLSS Super Resolution works just fine and I don't get the blurring I've had in the past. It has boosted my FPS and allowed me to up stuff to ULTRA and increase the LODs and also enable DX12 which always used to hammer frames.
@@lionhellll I don't notice any blur with Fenix or 32NX. It maybe slight but it doesn't bother me and I'm happy I've gained quality and FPS overall. It's so much better for me anyways.
11400f, rtx 3070, 32gb ram, frame gen mod, 60fps.
What are your settings looking like?
@@nocturnalsimulations
1440p, terrain level 70, ultra, ultra, ultra, medium, medium, objects level 100, ultra, high, 16x, 4x4, high, medium, 1024, 512, low, high, high, 256, raymarched reflections off, because running out of video memory when turn this on and get screen flickering inside cockpit, high, on, high, off, off, on, medium.
the game was acquired in July 2023, but until now it has been like a headache, constantly setting up and trying all kinds of variants to be satisfied.
I was waiting to see something new, You just said check your settings so you can see more fps
A lot of people don’t know to go about adjusting settings and will blindly do so without any understanding of what they are doing. This method is a nearly fool proof way to achieve pretty good results that are easily obtainable. I am sorry you didn’t get anything from it but many many others have. In fact I helped someone just last night adjust their settings with this and saw immediate results. So yes, “just checking your settings” is exactly what you need to do more often than not. Thanks for the comment!
"setting these [GPU-intensive] settings to high or ultra.. can benefit you by offloading work from the CPU to the GPU" - this is really misleading. You make it sound like specific workloads can be "transferred" from the CPU to the GPU. That's not the case at all. It's simply that a high enough GPU load will not allow CPU issues to express themselves as stutters because the minimum frametimes are already limited by the GPU. You're just creating a GPU bottleneck instead of a CPU bottleneck. Yes, this can be beneficial, but it's not "offloading work from the CPU to the GPU".
Nice video otherwise!
I'll bet I have the oldest CPU in the comments.
AMD FX8350
32gb ram
gtx 1660
10tb 7800 rpm hdd
How are the load times on that HDD?
@@nocturnalsimulations Bad. Takes about 3-4 minutes to boot the game. 1st flight usually takes 1-2 minutes to load. Subsequent flights are about 45 seconds to 1 minute to load.
I think the developers of MSFS intentionally created this processing monster simply to birth the cottage industry of tweaking and adjusting. I guess I'm exhausted by all those who claim to have found the Holy Grail of a perfectly tuned sim, when all this advice can be boiled down to "turn 'em up then turn 'em down if they don't work for you." I'm beginning the realize that it's all smoke to cover up the fact that simming is at heart pretty boring.
It’s boring if you don’t like aviation, flying, sight seeing, training to become a pilot. If you’re looking for shooting games, racing, sports, etc. then this isn’t for you. You can leave the plane in the hangar and get the F out!
Tweaking and tuning is nothing new, it’s been around my entire life. It exists to this day on pretty much any major game/simulator.
Its shocking to me that people think 38fps is good, lolol.
Well, there’s more to it than just frame rates. Obviously a higher frame rate generates a smoother and more enjoyable experience for the end user. However if you are rocking 60+ FPS but every time you look around it stutters, trips, crashes, etc. then it’s not worth it to most people. If you can enjoy a stable lower FPS that mostly or entirely eliminates those hiccups I’d take that for a flight simulator. We’re not 360 no scoping anyone on here where milliseconds matter…
I have a amd ryzen 9 4900h and 2060 max q and 16gb ram. Help pls
Not able to understand this.
This video started to help but I am still stuck.
2060 will have you at high settings for the GPU related settings. The two CPU settings, OLOD and TLOD will be based on your CPU. Set the graphics to HIGH then slowly raise the LOD settings until it stabilizes where you want it!
@@nocturnalsimulationsthanks
Hey, i have a Laptop with i7 12th gen, RTX 3050Ti (4gb) with 16gb ram.... I am tired of stuttering it would be really helpful if you can help me out with settings i have tried so many settings videos buut those videos usually have high end systems then mine...