CS2's New Italy Analysed

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  • เผยแพร่เมื่อ 27 ก.ค. 2024
  • The new Italy is here and it looks quite nice.
    0:00 - Changes since CS:GO
    1:36 - Gameplay changes
    3:24 - New hostage models
    3:42 - Birds
    4:11 - Nothing's flat!
    5:05 - Inaccessible areas
    5:26 - My favourite areas
    6:37 - Italy's story
    7:30 - Skybox
    8:49 - Destruction!
  • เกม

ความคิดเห็น • 971

  • @WangleLine
    @WangleLine 11 หลายเดือนก่อน +1977

    The symbol at 6:49 looks a lot like the Quixel logo, a company bought by Epic Games that provides 3D assets and materials.

    • @MattyewMashew
      @MattyewMashew 11 หลายเดือนก่อน +415

      Yes it is. I guess this implies megascans assets have been used in CS2. Now we gotta track which ones...

    • @dayveeman
      @dayveeman 11 หลายเดือนก่อน

      @@MattyewMashew It might not mean megascans. Quixel also makes a 3D texture paint program called Mixer that Valve may have used.

    • @ianduhbean9150
      @ianduhbean9150 11 หลายเดือนก่อน +32

      Was gonna say the same thing it’s spot on for the logo, ya beat me too it😂

    • @MattyewMashew
      @MattyewMashew 11 หลายเดือนก่อน +91

      Had a wee look through some of the obvious probs, can't find any. I'm going to guess it's materials they used, but again, if they did, there's probably some heavy editing as the CS2 textures in italy are a lot flatter and "stylistic" than a traditional megascan asset (or atleast with comparison to the close examples I seen in megascans). All the more interesting if they used scan textures as it kinda contradicts the art direction? Making a guess, just feels odd that it's potentially got quixel assets in there, CS2 always gave me the "substance designer" procedural feel to the materials.

    • @Ruintek
      @Ruintek 11 หลายเดือนก่อน

      they have been using quixel suite for awhile to paint models, a pull quote on Quixel- "”Holy shit this is bad ass”
      - David Lesperance, Senior Artist, Valve Software" in 2015

  • @Hikarmeme
    @Hikarmeme 11 หลายเดือนก่อน +313

    I like how CS2 is a lot like CS:Source where the maps show that Valve are having fun flexing the new technologies of their shiny engine

    • @DuneJumper
      @DuneJumper 11 หลายเดือนก่อน +3

      Yeah all of Valve's Source games post-L4D1 were really boring visually, like they forgot what made Source good in the first place.

    • @Sandbowl
      @Sandbowl 11 หลายเดือนก่อน +13

      ​@@DuneJumper???
      Are we really about to say Portal 2 is visually boring? I think you just mean to say the engine itself got less technically impressive

    • @DuneJumper
      @DuneJumper 11 หลายเดือนก่อน +2

      ​@Sandbowl The overgrown foliage parts were good, but beyond that a lot of the lighting was grey for no reason like L4D2 or CSGO.

    • @half-lifescientist1991
      @half-lifescientist1991 9 หลายเดือนก่อน

      @@DuneJumperI’ve read that games from that era often opted for desaturated color palettes in order to compensate for more advanced lighting techniques. It seems Valve were no exception. Now, though, PCs are advanced enough that that trade off is no longer necessary.

  • @Malxer
    @Malxer 11 หลายเดือนก่อน +1323

    I just want to see the new models for the Separatists, GIGN and so on.

    • @Luceat_
      @Luceat_ 11 หลายเดือนก่อน +119

      Same, i got so hyped when the SAS got updated and wanted to see the same level of love and detail given to all the other faction models like IDF and Separatists.

    • @yobobby9
      @yobobby9 11 หลายเดือนก่อน +64

      With no dust 2 Ts plastic fortnite faces

    • @MillsTC
      @MillsTC 11 หลายเดือนก่อน +15

      Imagine if one day we got a proper Basque map added?

    • @YouTubeHandlesSuck420
      @YouTubeHandlesSuck420 11 หลายเดือนก่อน +53

      Sadly I think Valve is dead set on having the SAS and Phoenix be the only default models now. We never saw even a port of the other models when Nuke and Overpass shipped so they’ve probably given up now

    • @Lambullghini
      @Lambullghini 11 หลายเดือนก่อน +4

      @@yobobby9 for real

  • @yugocs
    @yugocs 11 หลายเดือนก่อน +233

    The one thing (STILL) missing for me is the opera at T spawn and music at CT spawn :(

    • @exceptionaldifference392
      @exceptionaldifference392 11 หลายเดือนก่อน +15

      Yeah I wish they brought that back too.

    • @maxek46
      @maxek46 11 หลายเดือนก่อน +8

      Ah Inseparabile, performed by Pavarotti if I'm not mistaken

    • @roedormarino
      @roedormarino 11 หลายเดือนก่อน +4

      e il sol dell'anima

    • @XanderNiles
      @XanderNiles 11 หลายเดือนก่อน +7

      In the early years of CSGO, that Pavarotti song could be heard though it was barely audible but it was later removed. Also, don't forget the guitar chords of the left passage way of CT spawn.

    • @yugocs
      @yugocs 11 หลายเดือนก่อน +2

      @@XanderNiles Yeah I made a video recently that contains all CSGO's map melodies, and the one at CT spawn is included as well. I wish they didn't have to take away our music :(

  • @TKsh1
    @TKsh1 11 หลายเดือนก่อน +489

    Whoever remade the map clearly had a lot of fun doing the worldbuilding. My favorite hostage map by a mile, and the most balanced too.

    • @EurovisionESC
      @EurovisionESC 11 หลายเดือนก่อน +1

      Office is way more balanced than Italy

    • @Yuki_Onna7744
      @Yuki_Onna7744 11 หลายเดือนก่อน +43

      ​@@EurovisionESCUnfortunately the office is not overhauled like Italy. It would be interesting if Valve updated the office like Italy

    • @AlexanderGeorge
      @AlexanderGeorge 11 หลายเดือนก่อน +36

      @@EurovisionESC I love playing office; but it’s far from balanced… It’s a heavily T sided map

    • @EurovisionESC
      @EurovisionESC 11 หลายเดือนก่อน +9

      @@AlexanderGeorge nah... Depends on hostage spawn but it's way more balanced than you might think if played right. It's extremely beautiful to play it as CT where you clear , corridor by corridor until the T are stuck in a couple of places, then it's all about knowing how and when to push. I absolutely love CT on office

    • @WelcomeToLaMatanza
      @WelcomeToLaMatanza 11 หลายเดือนก่อน +3

      @@AlexanderGeorge Office is way more balanced, I would only consider CSGO Italy a balanced map if the game allowed the CT's to carry like 8 nades each. Most defuse maps allow T's to smoke a whole site without ever seeing any CT player, while in Italy as a CT you have to rely on winning the early peeks so you can use the smokes strategically, the map also forces the CT's to split up more so losing a player is a much bigger disadvantage than in Office

  • @Scythra
    @Scythra 11 หลายเดือนก่อน +96

    8:28 probably it won’t take long for any pro Geoguessr to figure out where this is lol

    • @Hostile2430
      @Hostile2430 11 หลายเดือนก่อน +2

      Alps?

    • @laatma985
      @laatma985 11 หลายเดือนก่อน +13

      the mountain absolutely suggests the alps, but the texture may be a whole different place in the world lmao

    • @aeronautisch
      @aeronautisch 11 หลายเดือนก่อน +2

      Quick, someone get rainbolt on this.

  • @chrisa.2323
    @chrisa.2323 11 หลายเดือนก่อน +186

    That final bit was 11/10. Perfect.

  • @gh0st555
    @gh0st555 11 หลายเดือนก่อน +1023

    Its crazy how different cs2 looks artistically from csgo. The art direction is so much more different.

    • @JuliaYamYam
      @JuliaYamYam 11 หลายเดือนก่อน +32

      Yea, I thought it looks like some valorant now

    • @smiley.6534
      @smiley.6534 11 หลายเดือนก่อน +305

      it looks much better than valorant, valorant has much more flat surfaces and looks way more cartoony.@@JuliaYamYam

    • @Franshela
      @Franshela 11 หลายเดือนก่อน +243

      @@JuliaYamYam this looks nothing like Valorant.

    • @CatLover_69
      @CatLover_69 11 หลายเดือนก่อน +20

      Looks horrific imo

    • @bigdirtymolerat
      @bigdirtymolerat 11 หลายเดือนก่อน +9

      @@JuliaYamYam I see it too, it feels like its going towards their style

  • @TheRadioSquare
    @TheRadioSquare 11 หลายเดือนก่อน +326

    Italy looks so much more real now. I always felt like this map was some abstract representation of a city where nothing makes sense if you look too close. Now it finally feels like it belongs somewhere in the world.

    • @ElecEdit
      @ElecEdit 11 หลายเดือนก่อน +33

      I noticed the signage in particular. The old signs in the CS:GO version literally didn't make sense at all, e.g. all the one-way signs. They all got replaced in the CS2 version by more sensible signage. It's small details like those that make me so excited for CS2...

    • @tiburc10
      @tiburc10 11 หลายเดือนก่อน +24

      That was the case for every map in CS before. Inferno, overpass, mirage... I could never picture what the fuck those places were suposted to be. I mean, I kinda can, but it never looked like a real place. Now I can finally see.

    • @edenfeledrum1540
      @edenfeledrum1540 11 หลายเดือนก่อน +3

      ​@@tiburc10🎵 "I can see clearly now the source 1 is gone" 🎵

    • @thatcooldudeisawesome876
      @thatcooldudeisawesome876 11 หลายเดือนก่อน

      I don't know mirage and overpass I could picture (and anubius and ancient but they were basically made to be ported instantly to CS2) I just like their atmospheres.@@tiburc10

    • @purplegoop1247
      @purplegoop1247 11 หลายเดือนก่อน +2

      @@ElecEdit knowing what the signs mean makes it less beliveable, like some of those blue arrows are used for vehicles, but they are placed in areas where you cant get in with a car at all. Even some cars are in unaccessible spots, like that yellow car that drove over the walkway to get inside a narrow alley. Tbh the whole map looks like you cant get in with a car, but thats understandable for gameplay.
      Overall its still a pretty good job assuming none of the devs are italian, the signs are accurate and add alot to the environment, just some of them are misplaced.
      If youre not italian it literally is a non problem

  • @擻
    @擻 11 หลายเดือนก่อน +757

    you never disappoint with your cs content for non cs players

    • @jackbequick
      @jackbequick 11 หลายเดือนก่อน +77

      Haven't played cs in 3 years. Haven't missed a video either

    • @擻
      @擻 11 หลายเดือนก่อน +16

      @@jackbequick i've got ~50h in csgo

    • @KryzysX
      @KryzysX 11 หลายเดือนก่อน

      💀It's not even a weak@@擻

    • @j00bert
      @j00bert 11 หลายเดือนก่อน +1

      I'm so confused, why do you watch

    • @KryzysX
      @KryzysX 11 หลายเดือนก่อน +25

      @@j00bertCoz he's sense of making good quality content is beyond understanding xD I never played TF2 but I enjoy people meming and making shit about it

  • @Roboardo
    @Roboardo 11 หลายเดือนก่อน +203

    As an Italian, "more cocks and less pagina" almost made me spit out my coffee

    • @coso2
      @coso2 11 หลายเดือนก่อน +20

      As an Italian, I say the hostages must be sacrificed for the sins they have committed. And more pagina for everyone

    • @semick4729
      @semick4729 11 หลายเดือนก่อน +7

      And that writing at 10:49 to fit into speech 😂

  • @hippiemcfake6364
    @hippiemcfake6364 11 หลายเดือนก่อน +353

    That CS2 room at 1:24 is incredible. I want to live there. Why haven't you made a 10 minute video about this room yet?

    • @Scythra
      @Scythra 11 หลายเดือนก่อน +47

      I always knew that lighting is the most important aspect of a game to make it look realistic, those warm tones and that bookshelf scream coziness! I agree!

    • @slendydie1267
      @slendydie1267 11 หลายเดือนก่อน +4

      its literally just a normal room with minimal decoration

    • @rockstar-made
      @rockstar-made 11 หลายเดือนก่อน +38

      @@slendydie1267 And it looks beautifully lit

    • @travioli9643
      @travioli9643 11 หลายเดือนก่อน +6

      It looks kinda like Mordecai and Rigby's room

    • @LimeMaxx
      @LimeMaxx 11 หลายเดือนก่อน +2

      I think that's a good reason to make the video yourself

  • @Tuppence442
    @Tuppence442 11 หลายเดือนก่อน +19

    Italy was the first map I ever played in CS (back when we played CS 1.6 at an after school club in the late 00's) and it's still my favourite to this day. Love the way this makeover looks and really interested to see how the gameplay changes feel once I get my hands on CS2.

  • @StefanH
    @StefanH 11 หลายเดือนก่อน +34

    source 1's fog blending would actually just fade the overall fog color depending on how your camera is rotated. It's really horrible when you notice it, so it's understandable nobody used it. I tried many times too and always just reverted it. This is a much better implementation.

  • @dominiccollins7797
    @dominiccollins7797 11 หลายเดือนก่อน +17

    this map is absolutely beautiful. italy was one of my favorite maps in 1.6 as a kid, so to see it be recreated so beautifully (and the new passageways!!!!) makes me so happy to see.
    as someone else said, i do miss the opera in t spawn and the music in ct spawn. i know valve could put a small radio there and have it play quietly without really ruining any sort of "competitive" integrity italy might have. maybe they just dont have licenses to the songs, iunno lol

    • @eaea2332
      @eaea2332 11 หลายเดือนก่อน +4

      When I heard the opera, it was like an art, the game and the music together, I felt like I am in the best museum.

    • @XanderNiles
      @XanderNiles 11 หลายเดือนก่อน +1

      The opera (Pavarotti song) was there in the initial years of CSGO but it was removed at some point and as for the guitar chords in the left passage way of CT spawn, that one kind of gave away your position.
      Besides, Valve is trying to do their best to keep everything to fit the competitive environment but at the cost of killing the atmosphere of the map.

  • @Scythra
    @Scythra 11 หลายเดือนก่อน +71

    The stone reflections are out of this world!

    • @WangleLine
      @WangleLine 11 หลายเดือนก่อน +15

      gosh, yeah. I wanna lick all the materials in the game and stare at them for hours

    • @Villager_U
      @Villager_U 11 หลายเดือนก่อน +6

      ​@@WangleLinebro.....same

    • @111_ee8
      @111_ee8 หลายเดือนก่อน

      @@WangleLine "i love the stone reflections! 😄"
      " *i love the stone reflections.* 💀"

  • @TheDiymovies
    @TheDiymovies 11 หลายเดือนก่อน +27

    I love how Source provides a great sense of identity to the games built within it. UE5 is beautiful, but feels same-y. Thank you for the showcase!

    • @Vinicantstopcrying
      @Vinicantstopcrying 11 หลายเดือนก่อน +13

      Samey is the perfect word to describe it. I can always tell which game used Unreal engine. Even if I don't know it.

    • @terdik36
      @terdik36 11 หลายเดือนก่อน

      exactly

  • @anepicjourney
    @anepicjourney 11 หลายเดือนก่อน +19

    One of my favorite CS maps of all time. How much I played hide n seek on 1.6 on this... Good times

  • @jakeman025
    @jakeman025 11 หลายเดือนก่อน +30

    I’m sad you didn’t show the 1.5/1.6versions at the start :( I loved playing Italy

  • @ambersummer22
    @ambersummer22 11 หลายเดือนก่อน +11

    10:30 have we lost something? why yes we have, we lost the music in the market, t spawn, and ct area

  • @ArckyWasAlreadyTaken
    @ArckyWasAlreadyTaken 11 หลายเดือนก่อน +5

    I wish Valve would have added more of these minor changes that can change up the play of the map.
    These two new path ways add so much to this map.

  • @AN7HROSwift
    @AN7HROSwift 11 หลายเดือนก่อน +27

    I can't wait for it's full release. And I can't wait for you to teach us about the S2DK. You had teached me how to use the SDK for Source and I really hope you will also do the same for Source2.

    • @tricursor2481
      @tricursor2481 11 หลายเดือนก่อน +4

      Knowing Valve it'll just be an updated version of the hammer we got with Half-Life Alyx. An SDK is so far away on their to-do list, when the creator of Garry's mod wanted the sequel to be in Source 2, Valve just send him the 50tb half-life Alyx repo.
      I hope I'm wrong and we get an SDK, and Valve has been doing a lot of great stuff lately so I guess I won't completely ignore the possibility.

    • @No-mq5lw
      @No-mq5lw 11 หลายเดือนก่อน

      ​@@tricursor2481S&Box kind of feels like it's trying to be a substitute for a real Source 2 sdk, even though it's Garry's own fork of Source 2

    • @tricursor2481
      @tricursor2481 11 หลายเดือนก่อน

      @@No-mq5lw yeah and that's the tough part. We've all been waiting so long for Source 2 that we were fine with Garry using the super early version in Half-Life Alyx which means that Garry and his team had to implement net code, water, and a ton of other stuff, which makes it very distant from what will be in games like CS2 and even further in the future Neon Prime and HL3 which have vehicles, water with fantastic realistic water effects, etc. I guess it's not THAT big of a deal, but i really liked the relationship gmod had with the source engine, and HL Alyx being VR means that the first version of source 2 might have the best physics ive seen in a game, but lacks some of the major things that a non vr game or gmod would use.

    • @AN7HROSwift
      @AN7HROSwift 11 หลายเดือนก่อน

      @@tricursor2481 dota2 got it's own sdk, alyx got it's own and it wasn't a repo from dota2 which was the first realease of S2. CS most likely will have one of it's own. It's one of valve's most important title... So i don't see any reason why would valve do that.

  • @Cosmic-Bear.
    @Cosmic-Bear. 11 หลายเดือนก่อน +4

    10:10 THANK YOU! I spent the entire video from the milisecond those plates showed up wondering if they were breakable, this part felt like someone finally managed to scratch that itch I had in my brain.

  • @marcom5500
    @marcom5500 11 หลายเดือนก่อน +18

    I love the colors of CS2, especially Italy always felt so pale and dead, now it feels like a small Italian town

  • @V-i-X
    @V-i-X 11 หลายเดือนก่อน +119

    Can't wait for CS2 to release for the public.

    • @WangleLine
      @WangleLine 11 หลายเดือนก่อน +3

      Same here!! I want to toy around with it myself so bad

    • @m0m3nt45
      @m0m3nt45 11 หลายเดือนก่อน +5

      2 days (real)

    • @Peakyy1
      @Peakyy1 11 หลายเดือนก่อน +6

      ​@@m0m3nt45yeah that is not happening

    • @Kacpa2
      @Kacpa2 11 หลายเดือนก่อน +2

      Without replacing CSGO tho. If they replace CSGO outright with it i wont be playing

    • @csongorkovacs4696
      @csongorkovacs4696 11 หลายเดือนก่อน +1

      The release will be in December

  • @RegularItemShow
    @RegularItemShow 11 หลายเดือนก่อน +9

    Breakable fruit. Pinnacle of technology.

  • @bshap495
    @bshap495 11 หลายเดือนก่อน +10

    4:28 There are similar windows in the first chapter of HL:A, though they didn't look as good as this.

  • @TheleganderyPMS
    @TheleganderyPMS 11 หลายเดือนก่อน +124

    Italy is by far the most half life alyx map in CS2 so far I do like it but I don't really see any counter strike personality to it anyhow excited to see more

    • @lukkkasz323
      @lukkkasz323 11 หลายเดือนก่อน +12

      Original CS 1.6 Italy had this color palette btw

    • @TheleganderyPMS
      @TheleganderyPMS 11 หลายเดือนก่อน +7

      @@lukkkasz323 oh sick so a nice reference for the og then? (I didn't play 1.6 it shows) if that's the case then definitely thumbs up to valvo

  • @Rattler432
    @Rattler432 11 หลายเดือนก่อน +10

    You know its a good day when philip uploads

  • @vacuumtrout3437
    @vacuumtrout3437 11 หลายเดือนก่อน +5

    I am amazed that he didn't find the 2 bananas in the box that have the wood bullet hole texture when shot and don't move.

  • @VibeXplorer
    @VibeXplorer 11 หลายเดือนก่อน +2

    Wow. Great review. This is the first CS2 map I have seen. Super-impressive. I spent a summer in Italy and I can attest to the realism and research Valve has put into recreating an Italian town.

    • @m.n.s.s2825
      @m.n.s.s2825 11 หลายเดือนก่อน

      How many Italian bunnies you fked ?

  • @Trovosity-Entertainment
    @Trovosity-Entertainment 11 หลายเดือนก่อน +1

    I am loving this addition to the analysis cs2 videos so far. Love italy ao much!

  • @Camper_Samu
    @Camper_Samu 11 หลายเดือนก่อน +7

    as an Italian I love this version of Italy, it really feels like an existing place

  • @ieatthighs
    @ieatthighs 11 หลายเดือนก่อน +10

    hi philip, I ocasionally see small stutters like 8:21 and 8:59 on your videos
    do you know the cause of this? I'm having this issue on my pcs since ages

    • @ieatthighs
      @ieatthighs 11 หลายเดือนก่อน

      @@3kliksphilip thanks a lot!

  • @CS2_Guru
    @CS2_Guru 11 หลายเดือนก่อน +1

    Again, nice video and great content! :D

  • @sox2010
    @sox2010 11 หลายเดือนก่อน +2

    The sign at 1:05 is so damn accurate to something you would find here in Italy lmao loving it

  • @sulphurous2656
    @sulphurous2656 11 หลายเดือนก่อน +4

    I kind of liked the open sky view from CT spawn on CS:S Italy.

  • @Z4blA
    @Z4blA 11 หลายเดือนก่อน +2

    The sign at 5:44 is pointing towards a place that seems to be inferno, look at the logo on the bottom right. Kind of interesting! Maybe a hint of what's about to come?

  • @slickstyles9433
    @slickstyles9433 11 หลายเดือนก่อน

    your videos are so refreshing, probably due to your voice that goes great with counterstrike as a whole. Only complaint i have about Italy is the logs being changed to stairs with a normal entrance. =[ I always remembered italy for having that window and it being a small skill check to get in... also campers hiding under it behind that box.... sad to see it changed soo much

  • @Marson711
    @Marson711 11 หลายเดือนก่อน

    Nice detail of the sky looking blue farther from the sun and red towards it, redshift and blueshift effects.

  • @alessi4249
    @alessi4249 11 หลายเดือนก่อน +3

    I think one or two maps look interesting at sunset bathed in pink but when all maps have that I'm not sure about it. I think it'll be refreshing when they move away from strawberry milkshake lighting for everything but the maps are still beautiful and unique

  • @Yungbeck
    @Yungbeck 11 หลายเดือนก่อน +3

    One of my fave maps back in the 1.5 era. There's definitely a pizzeria rivalry sub-story hidden on here!!

  • @BreakifyTV
    @BreakifyTV 11 หลายเดือนก่อน

    I didn't expect that outro, so funny! 😆

  • @inigopatch420
    @inigopatch420 11 หลายเดือนก่อน +1

    Btw as an Italian i can say
    This is " Civitella del Tronto " (unfortunately I don't live in that city)but you can see on the ct side how accurate it is
    Recently i see it in a newspaper and it reminded me that

  • @Kylxdl
    @Kylxdl 11 หลายเดือนก่อน +3

    looking at the new Italy make me more excited to see the new inferno

  • @BonJoviBeatlesLedZep
    @BonJoviBeatlesLedZep 11 หลายเดือนก่อน +5

    I love that glowy peachy Source 2 lighting. Reminds me of Half-Life: Alyx, even though only a bit of the game has that.

  • @vekaras2667
    @vekaras2667 11 หลายเดือนก่อน +2

    this is the kind of content we need to appreciate the amount of work and passion cs mappers possess.
    Thanks Philip to uncover all these "hidden gems" for us

  • @ESCalation
    @ESCalation 11 หลายเดือนก่อน

    Lovely video, fully agree with you in the end :3

  • @Nillowo
    @Nillowo 11 หลายเดือนก่อน +5

    Damn this map is absolutely gorgeous

  • @w4rpiglet
    @w4rpiglet 11 หลายเดือนก่อน +4

    As a fellow italian citizen I have to say Valve went above and beyond with their homework to make this look like a real place in Italy, from the street signs, shops, bars and even interiors look so real and accurate to real places, almost feels like home

    • @m.n.s.s2825
      @m.n.s.s2825 11 หลายเดือนก่อน

      But I liked old Italy. Sorry bro.

    • @kal7rider780
      @kal7rider780 10 หลายเดือนก่อน +1

      But I liked the creepy dark bricks and opera back in Source. I miss the old horror show haha

  • @Popkorn28
    @Popkorn28 11 หลายเดือนก่อน +1

    2:39 just gave me a flashback to when I discovered your channel (I think). I might be misremembering, but that shot with a CT on the logs and burning molotov on the ground popped up as an ad before a video.
    Maybe it was something else though, has been a while. Must have been like 2014, 2015ish.

  • @saintsdgessus8823
    @saintsdgessus8823 11 หลายเดือนก่อน

    That's my fav map in the entire counter strike franchise. I used to play cs_italy a lot with my friend in cs source. I hosted a server and he connected through hamachi and we just had fun messing around. And now it induces this eerie yet somewhat nostalgic feeling of days when you were able to have fun and nothing to regret

  • @VonSnuggles1412
    @VonSnuggles1412 11 หลายเดือนก่อน +19

    While I don't like the lighting changes/art style shift in some of the maps, Italy is one of the handful I can look at and say I think is a complete stylistic and graphical improvement. Which I can say as more and more maps get remade.
    And while overall I don't fully like the changes in comparison to CS:GO artistically, I'm warming up to them much more as we keep getting these maps. I very much think that they just needed time to grow on me, and I'm sure there are a few others that feel the same about it.

    • @Jun.Suzuki
      @Jun.Suzuki 10 หลายเดือนก่อน

      waaaaaaaaahhhh waaaaahhh waaaaaahh change bad i hate change waaaaaahh

  • @fsk8719
    @fsk8719 11 หลายเดือนก่อน +10

    Im just here for content

  • @ElMagnificoGaming
    @ElMagnificoGaming 11 หลายเดือนก่อน +1

    I will be queueing italy, there was a phase where my friends and I played Italy nonstop, we just love the old maps and how different they are from newer and more competitive ones

  • @onceuponatimeonearth
    @onceuponatimeonearth 9 หลายเดือนก่อน +1

    that soft pastel haze over absolutely everything reminds me of overwatch 2

  • @employee472
    @employee472 11 หลายเดือนก่อน +10

    This map is so gorgeous but I think my only complaint is that I feel like it's lost some of it's distinct counter strike personality. Something about the smoothness and the insane amount of details makes it feel like something less unique to counter strike, like this map reminds me too much of illios from overwatch or parts of ascent from valorant. It's really hard to describe but I think it's best exemplified by the main split building, I like it much better in csgo because I feel like its simplicity adds to its beauty, it feels real but also appealing while the new buildings looks too much like a mainstream instagram post I guess. I don't want it so sound like I dislike the changes, I just am sad that some maps are losing a bit of source engine character, I do feel live they've managed to maintain that better with some of the other maps though so maybe its just a bit of a learning curve :D

    • @Vinicantstopcrying
      @Vinicantstopcrying 11 หลายเดือนก่อน +1

      The CSGO has much detailed ground and wall texture. The CS2 one has smooth surfaces but Vibrant Color. CS2 one totally relies on Color and Objects around when CSGO relied on Detailed Textures and Dark Shadows. It's more Atmospheric.
      I prefer the CSGO one.

    • @TheRadioSquare
      @TheRadioSquare 11 หลายเดือนก่อน

      @@Vinicantstopcrying valor ante playur run from csgo dark world and realistic wepon

    • @kal7rider780
      @kal7rider780 10 หลายเดือนก่อน +1

      Yes, the uncanny vibe of Source, the graffiti flag of Italy, the rickety bicycle in CT spawn, the strange opera echoing the hallways, the winery down the mysterious stairs of T spawn, the dark bricks color scheme, black steel bar fencing, quiet...it felt like an almost abandoned Italian town of the 1920s or something along those lines. Just old, isolated yet self sufficient, like a war torn kind of creepy little town.
      As a North American living in the suburbs, towns like that give me the chills, and yet a wholesome sense of nostalgia of a forgotten but beloved era.

  • @Chr1sm4ster
    @Chr1sm4ster 11 หลายเดือนก่อน +3

    The map looks beautiful but I’m sad that it lost its personality a bit.
    It’s missing the special source vibe, this slight eerie feeling. Almost not Italy anymore

    • @nobodynoone2500
      @nobodynoone2500 11 หลายเดือนก่อน +1

      Its the missing music, and less stone.

    • @kal7rider780
      @kal7rider780 10 หลายเดือนก่อน +1

      Yes, the uncanny vibe of Source, the graffiti flag of Italy, the rickety bicycle in CT spawn, the strange opera echoing the hallways, the winery down the mysterious stairs of T spawn, the dark bricks color scheme, black steel bar fencing, quiet...it felt like an almost abandoned Italian town of the 1920s or something along those lines. Just old, isolated yet self sufficient, like a war torn kind of creepy little town.
      As a North American living in the suburbs, towns like that give me the chills, and yet a wholesome sense of nostalgia of a forgotten but beloved era.

  • @KNDCHV
    @KNDCHV 11 หลายเดือนก่อน

    I've said it before but I love listening to your analysis early in the morning with a cup of coffee or tea philip. It might be creepy, but it calms me so much xD

  • @Dennie835
    @Dennie835 11 หลายเดือนก่อน

    Wow the ending took me by surprise xD

  • @HexoOSRS
    @HexoOSRS 11 หลายเดือนก่อน +7

    I'm just sad you don't show the 1.6 version of maps when comparing.

  • @zambotwu
    @zambotwu 11 หลายเดือนก่อน +5

    For me csgo is trying to achieve realism with a primitive engine whereas cs2 is going for a stylize map

    • @wibs0n68
      @wibs0n68 11 หลายเดือนก่อน

      Initially Hidden Path made csgo's artstyle realistic, dark, and gritty.

  • @randomshitpost8477
    @randomshitpost8477 11 หลายเดือนก่อน +1

    It kinda feels like the map is alive if you think about it. When you compare it from cs:s to cs2 it feels like the map, italy, has been renovated which is cool to think about

  • @TeraPixel
    @TeraPixel 11 หลายเดือนก่อน +1

    That mysterious logo seems to be quixel logo. Its a popular tool & library for texturing. Makes sense.

  • @DailyWorkoutEnjoyer
    @DailyWorkoutEnjoyer 11 หลายเดือนก่อน +4

    10:40 P0rn sites on pride month

  • @pikachuever
    @pikachuever 11 หลายเดือนก่อน +3

    Honestly I think the new color palette for Italy is much more of an improvement than the other Source 2 maps. It's very colorful but less saturated, and more romantic, it paints a different view of Italy but one that seems more videogame-y. Having drab, sorrowful, or otherwise down areas be less saturated makes a lot of sense, but the CS:GO Italy just looks depressed. It's finally a CS2 map that I think really soars past the original vision of the map, into a new, creative direction.

  • @skulldon
    @skulldon 11 หลายเดือนก่อน

    Love your latest videos and it really makes me happy how much content you’re pumping out. The 3kliks content offensive is in full swing. Hope it’s paying off analytics-wise.

  • @KeilGries
    @KeilGries 11 หลายเดือนก่อน

    blud had me green turtle emoting at the end there, totally caught me off guard 😂

  • @Peter-gb4ey
    @Peter-gb4ey 11 หลายเดือนก่อน +4

    I'm going to call the lighting: "pastel lighting" Feels... like the color palete of textures are less realistic.

    • @Peter-gb4ey
      @Peter-gb4ey 11 หลายเดือนก่อน +1

      I think this is the best graphical map in cs2. Walls and floors that are 3D that actually have things sticking out rather then boring 2D with visual 3D illusions are unimpressive in 2023. Also, interactable objects really bring a map alive imo. Doesn't feel like the map is bolted down. Like overly clean home or babied proof home.

  • @PotentialEnder
    @PotentialEnder 11 หลายเดือนก่อน

    I havent played any version in ages. Can't wait to try it out.

  • @Michaelwizowski
    @Michaelwizowski 11 หลายเดือนก่อน

    you make really good videos

  • @whateverforevermusic
    @whateverforevermusic 11 หลายเดือนก่อน +1

    Model trim, crazy new lighting tricks, source limits removed. I pog uncontrollably everytime I see a new map with all the bits of trim to play with when I get my hands on the editor

  • @OriginalRaveParty
    @OriginalRaveParty 11 หลายเดือนก่อน +1

    Lol. That results of your fruit and veg smash-fest at the end made me laugh 😅

  • @BlueJayStreams
    @BlueJayStreams 11 หลายเดือนก่อน +2

    The chicken at 9:54 was murdered so casually 😭

  • @AmBush2048
    @AmBush2048 11 หลายเดือนก่อน

    I like that havok pun you sneaked in there

  • @G.A.N.
    @G.A.N. 11 หลายเดือนก่อน +1

    This map really looks Beautyful, i would love to see some extended version of it someday somewhere.

  • @Jacklington
    @Jacklington 11 หลายเดือนก่อน

    Congrats hitting 1 million philip

  • @Blindmin
    @Blindmin 11 หลายเดือนก่อน

    visually, this is a real treat

  • @richardfunk771
    @richardfunk771 11 หลายเดือนก่อน

    I like how the clock on 7:36 shows 4 as IIII instead ov IV how you probably most commonly know it. Years ago I've watched a video explaining the difference and the reasoning it exists, which I've completely forgot so I'm gonna read up on it.

  • @LeventK
    @LeventK 11 หลายเดือนก่อน +1

    "Ivy flaps about, cobbles peek out..." I see what you did there

  • @jnb894
    @jnb894 9 หลายเดือนก่อน +1

    This map will never be complete without that music from CS 1.6 playing on a jukebox in T spawn

  • @RavenRedwood
    @RavenRedwood 11 หลายเดือนก่อน

    I remember a modified Source italy with that passage to mid halfway up the tunnel and thought it was a great improvement... glad valve realized it too, if only a few years late

  • @Max-ds2yy
    @Max-ds2yy 10 หลายเดือนก่อน

    "Easter-aubergine-plants" at 7:25 in the captions, nice one

  • @no-replies
    @no-replies 11 หลายเดือนก่อน

    The attic bar is awesome!!

  • @AaronPalmerJD
    @AaronPalmerJD 7 หลายเดือนก่อน +1

    6:00 that pizza also has the appearance of authentic italian pizza with real mozzarella instead of that dry stuff you buy in a bag at the supermarket!

  • @trombonista92
    @trombonista92 11 หลายเดือนก่อน +2

    the GO italy had a power outlet in the appartments that was clearly an american plug, it always bothered me they didnt use an italian outlet, I Will have to see if they fixed thet here

  • @Und3rcov3r
    @Und3rcov3r 11 หลายเดือนก่อน

    3kliksphilip uploads are bittersweet. The videos are absolutely amazing, but as soon as you've eaten the new upload up like the hungry viewer you are, you have to sit and wait for the next one. One week or two doesn't feel like a long time, but it sure is.
    Keep doing what you're doing philip. I'll be watching... Always watching.

  • @fulop._.szilard3000
    @fulop._.szilard3000 11 หลายเดือนก่อน

    The textures looks so realistic, especially the old wooden framed windows with the peeling paint...I cant wait to have acces to this game.

  • @at0micl0bster
    @at0micl0bster 9 หลายเดือนก่อน

    i loaded up some source and go to see the comparisons when 2 came out, ive never liked the apartments in previous versions (great redesign imo)

  • @VIC1175
    @VIC1175 11 หลายเดือนก่อน

    I liking the new changes to map esp the new pathways, i didnt knew the balcony boost until now 🤔

  • @JonasTisell
    @JonasTisell 11 หลายเดือนก่อน +1

    7:25 Amazing easter egg in the captions hahah

  • @Robert-rb4gu
    @Robert-rb4gu 11 หลายเดือนก่อน

    hi philip! love your vids. I think the room you record your vo in could use some deadening.

  • @no-replies
    @no-replies 11 หลายเดือนก่อน

    Beautiful!

  • @MaximG.
    @MaximG. 11 หลายเดือนก่อน

    0:36 - that genuinely made me glance to my left, it was *that* sudden and weird

  • @warth45
    @warth45 11 หลายเดือนก่อน

    Banger closer!!

  • @Seanabo
    @Seanabo 11 หลายเดือนก่อน

    What a strong finish to the video

  • @SleeplessBrazilLimbo
    @SleeplessBrazilLimbo 11 หลายเดือนก่อน

    i love italy, it's great to see how the changes look

  • @KingKong-mp6gj
    @KingKong-mp6gj 11 หลายเดือนก่อน

    In the market area there is a travel office which uses the inferno banner as their company logo.

  • @pollittono
    @pollittono 11 หลายเดือนก่อน

    A little detail is that they added bins based on the real ones we have in italy, you can see them in the comparison at 0:10

  • @jpsion
    @jpsion 10 หลายเดือนก่อน

    this is the italy in my head from 1.3 but now fully realized