Lies of P Review - Mimicry at its Finest
ฝัง
- เผยแพร่เมื่อ 14 ก.ย. 2023
- Thanks to Neowiz for a review copy of Lies of P!
You wake up at an abandoned train station in Krat, a city overwhelmed by madness and bloodlust. In front of you lies a single note that reads:
"Find Mr. Geppetto. He's here in the city."
Play as Pinocchio, a puppet mechanoid, and fight through everything in your path to find this mystery person. But don't expect any help along the way and don't make the mistake of trusting anyone.
You must always lie to others if you hope to become human.
Inspired by the familiar story of Pinocchio, Lies of P is an action souls-like game set in a cruel, dark Belle Époque world. All of humanity is lost in a once beautiful city that has now become a living hell filled with unspeakable horrors. Lies of P offers an elegant world filled with tension, a deep combat system and a gripping story. Guide Pinocchio and experience his unrelenting journey to become human.
The timeless tale of Pinocchio has been reimagined with dark and striking visuals.Set in the fallen city of Krat, Pinnochio desperately fights to become human against all odds.
The city of Krat was insipired by the Belle Époque Era in Europe (late 19th Century to the early 20th Century) and is the epitome of a collapsed city bereft of prosperity.
Experience interconnected procedural quests that play out depending on how you lie. These choices will then affect how the story ends.
You can combine weapons in a multitude of ways to create something new altogether. Research to find the best combinations and make something truly special.
With Pinocchio being a doll, you can change parts of his body to gain new skills and hopefully an edge in battle. But not all of the enhancements are for fighting though, they can also provide several other unique and useful features.
#LiesofP #LetsPlay #FightinCowboy
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This is how a good review should look like. Virtually zero spoilers, yet very informative.
There were some game journalists who spoiled NPC story arc. Talking about game mechanic isn’t spoiler, imo. CB was very clear when something was subjective and his personal opinion. I don’t always agree with him, but I do respect what he has to say a lot.
Classic Fairytales re-told as a soulslike is an amazing idea whoever came up with this idea for Lies Of P is a genius
Oddly enough, a small Korean indie studio decided this was to be their first foray into souls like games
Rumor has it they want to do the Wizard of Oz next
@@matthewobrien178I’m in
@@matthewobrien178count me in!
@@matthewobrien178
Post credits scene shows that they're looking for Dorothy, and then a girl with ruby shoes clicks her heels before fade to black.
So yes, Wizard of Oz.
Peak professionalism. Man said P Organ and didn't snicker. 🤣
the man's a machine. i couldn't stop laughing whenever he said it
My p organ doesn’t work right. It shoot sticky rope 🤔
Peanus Chiasm
@@AFSKIDmine shoots Sriracha 🔫 🎉
Nah, some ppl just dont laugh at the word penis anymore.
I love to see games like this. It's a completely unknown studio from South Korea trying to tackle some very peculiar subject matter, and then actually succeeding. I can only applaud efforts like this. I usually don't by deluxe editions, but I got it for this one. Studios like this deserve the extra credit.
Based, i agree with your sentiment’s plus i love that it reminds me of bloodborne but while still having it’s own take
Keep in mind, this is Round 8's second game ever made, they made some crappy game called Bless i think, so to see them really come into this genre swinging on all cylinders, is just straight impressive, they found their type of game, and I can see Round 8 being a fantastic souls like maker.
@@tommyllama4558we love to see devs being passionate and finding success
@@tommyllama4558
I also like the fact that NeoWiz let them use DJMax songs as records in the game (like feel).
@@160sharpwhat does based mean? You sound like a Gen Z dork trying to use slang to hide emotional stunting or behavioral abnormalities
Always trust and enjoy your game reviews cowboy. Can't wait to play this game.
we can always count on fighting cowboy opinion but lies of p maybe very linear isnt such a bad thing which is also understandable but if you look at god of war, its also very linear and gotten high praise how good it is. so lies of p being very linear shouldnt be a big deal but i do wish it had different paths you could've explored like in bloodborne fearing the unknown what's out there since its a souls like game after all
I like linear sometimes as you can just play and not worry
God of war was linear but there was also a lot of side exploration and puzzles to solve to mix it up
God of war bored me after a few hours. The combat was so boring. Reminded me of an assassins creed game.
@@Davelever366 which one?🤣
Dang how often does someone get to create a new genre of art and live to see it become a phenomenon
I was hunting and pecking for a good review for this game, and many were all boring me half to death, then I finally found you. This was a perfectly paced review. There is something special about someone exploring the world while also explaining aspects, such as fighting techniques, mechanics, showing off a few weapons, and other general tips, all while in-game, and just made more sense to me. Also, many reviewers just throw b-roll footage all over the place, while also trying to be witty, which ends up complicating the entire review. You're calm and collected, that makes things clear and easy to digest, without feeling too overwhelming, that at many times causes me to skip games. I especially like how you start your review at the beginning of the game, showing us exactly what we are about to experience. The image quality captured here at 2160p is excellent, and for whatever reason, many reviewers are still stuck to the 1080p formula, that doesn't show off a games true color. Maybe it's partly due to you basically holding my hand throughout the entirety of Demon's Souls and Elden Ring as well, which were a ton of fun, and really appreciated your help for those games. Just a fantastic review! I'm firing this game up now, and I suspect I may need some help from title as well. I'll probably poke my head in from time to time for some help. lol. Thanks FightinCowboy! Cheers! 🍻
Man ever since I found your channel, I am just drawn to it I first found your channel when I played Elden Ring, ever since I’ve been using your channel to help me get through all the games I play from blood-borne to the dark souls series and Wo Long. And I just want to say thank you. You have made playing these games so much fun and your videos are extremely detailed and entertaining. You have helped me get through a lot of games and a lot of rough moments in my life in general so thank you cowboy. I appreciate you and everything you do!
Thanks Cowboy. So glad this game is living up to the hype and any issues are minor. As for the linearity, I like both open world games and linear games so I'm excited either way
Same. And I sometimes prefer linear soulslike games. Elden Ring was amazing, but without guides I was pretty lost on where to go.
@@JohnB-mo4kq yeah Elden Ring had so much to explore. On one hand that sense of freedom was awesome and on the other hand it felt overwhelming to miss questlines and stuff. Not a good or a bad thing, just depends on the amount of energy you want to put into the game. As a completionist I like both kinds, huge games just get a bit more overwhelming. I love every detail of Elden Ring tho so bigger the better for me when it's a good game
I feel the ceiling for open world games is higher but its floor is also lower than linear games floor.
Lies of Timothee Chalamet 😂 Looks like a really good game though. Very excited to play it at launch. Thanks for the really in-depth analysis of the game mechanics. The IGN review said there wasn’t a rally system, so I’m glad you corrected that.
@@pseudodoc How much were you paid to spout that chunk of stupidity?
W weapon customizations, the fact you can switch and interchange items to make something of your own is a great concept to see, even if basic and not super in depth this makes me excited to try this out even more so
Holy good video! I'm already at the end and was curious to see what others thought of the game because I've been loving my experience playing this so far! Every point you spoke on about the game was hit spotlessly and relatable as well based on my experience. Something about using a Big Pipe Wrench Head while using a Greatsword handle smashing heads in (more like me getting slammed) while getting drenched in weird puppet, infected gooey oily, ??blood?? made my heart happy. Great video!
coming from your ds3 walkthroughs, cowboy's voice really got DEEP! Was confused for a second there on if I clicked the correct video.
Personally, I find the linearity to be a benefit. I like going through areas, the sights and sounds, and on to the next.
Probably one of my fav combat systems in a souls game. Just the right amount of sekiro, DS, and Bloodborne. Amazing.
been following since you were doing your original bloodborne playthrough, much love and glad you're covering LoP!
Great review ! The none linearity of the fromsoft games is what make them so explorable..that overwhelming feeling of finding yourself lost and losing control of a map is priceless, that feeling of drifting away further and further from the bonfire while holding onto your precious souls with no estus left only to finally end up opening a shortcut to that same bonfire . Or landing at a boss fight unwillingly 😅 its priceless as feeling .
Thanks for the review man.
Appreciate your content as it always get me through some tough time in the souls genre!
Would be really amazing if you could make a full walkthrough of this one please.
Been excited for this one for months! Thank you, Cowboy! We can always count on you! ❤
Its a shame they didnt extend that parry window. The issue i had with the demo was they expected you to play it like Sekiro and lean on deflection, but the deflect was too tight to be extremely consistent with it over entire multi-hit attack strings.
Ya I just never deflected lol beat the entire demo at level 10 with base weapons and only dodged
I'd put good money they extend it to about .5 via balance patches. If not, mods will happen to make the parry closer to Sekiro in ease of execution.
You get used to it. It’s not like sekiro you almost have to parry a little early. It doesn’t seem to parry exactly when you press it. I suck at sekiro but got the hang of this pretty quick
@TrueGamer22887 You probably figured this already but you have to hold l1 for a brief moment and not just tap to parry
@@boobosao yea meant to say parry and hold. It’s a weird adjustment but I’ve sort of gotten the hang of it. Havnt when it’s a flurry of fast attacks thought usually get the first one and end up blocking the rest
Nice review. As someone who’s used FC’s guides through Souls games, I think I will actually like the more linear level design. Completely understand most people wanted to get lost (literally + figuratively) in the game, but I don’t have a ton of gaming time anymore and it just makes things more stressful.
Only problem now is that there are a ton of games on my wish list right now. Spider-Man and UFC 5 are must buys for me in Oct. I just finished Death’s Door so I have some time, but idk if I wanna get fully lost in a game until then. Baldur’s Gate, this, LOTF…all games that I feel I’ll take too long to finish
Excellent, detailed, thoughtful review! Here's hoping they address some of these concerns - perfect guard and something to manage reasonable poise to validate strength builds seem like they'd be reasonable additions for a patch. Fingers crossed for some love on the special weapon Advance scaling - it almost seems like that was an intentional decision to empower non-special weapons, strange stuff.
Strength builds really seem like an afterthought, or niche. There are fewer weapons, you're not as effective, and it doesn't even level up as effectively as advance or dex.
Awesome... had high hopes for this game and you just confirmed them... thanks so much for picking this game up and for the review! Cannot WAIT to see your let's play!
Playing it finally now. This is the most excited I've been since ER first came out.
Cheers for working so damn hard to put this out dude.
Thanks for the review. Your videos work well with my brain. As a side note your Elden Ring walkthrough got my through the game! Very grateful!
I love cowboy reviews man, always so informative and just eargasmic
Cowboy, you are truly one of the best in gaming. Thank you for this video.
I was hoping cowboy would cover this can't wait for the walkthrough
I had nothing but fun with the demo. So I’m excited to play tomorrow
How are you playing it tomorrow?
@@zacharywalker4474 if you buy the premium edition then you can. It’s only an extra $10 so it’s worth it
the game releases tmrw@@zacharywalker4474
2h in I’ve died a lot but I love the fact that it’s not impossible to keep up with the mysteries. I don’t have to google how to move on or where to go. I love ds but I’m a Sekiro head n blood bourne is up there n I’d say this is fusion. As a Sekiro veteran the blocking scratches my itch 😅 Even the sound is the same ahh. Great review, can’t wait to get little help from your play though IF I need it. U literally held my hand so many times 😂❤❤
Great review, I agree with your point of weakness for design and combat.
The genius of Sekiro is that in there being only one character with one weapon the rhythmic aspects of combat just work really well and are perfectly balanced. Fromsoft’s games overall know what they are and what they are not. This game, on the other hand, seems to suffer the fate of many a pastiche, wherein by patching together various mechanics in an effort to ‘out do’ its inspirations problems in the gameplay arise and not all builds are viable. Seems forgivable from a new studio, but is a predictable issue.
Even when I think about it though, DS3 has a failing in that it ends up having a few enemies that, speedwise, fit better in Bloodborne than Dark Souls. The speed works for Bloodborne, where the player is ALSO fast... not so, in DS3.
I disliked sekiro for this reason. I need weapon and build variety.
@@danieljones3606L take. Sekiro is a masterpiece, and you can customize your play style plenty
@@danieljones3606 still one of the best games i have ever played
@@danieljones3606if you can get over that fact you’ll find it to be the most rewarding of all souls games
Souls likes are just peak action/rpgs . I hope they never go away . I love these games , excellent challenge, excellent customization , fantastic world/stories/lore , 2 percent (badass cutscenes) 98 percent amazing gameplay !
Praise the sun when cowboy gets to review lords of the fallen.
Thank you for this review as well cowboy!
A trustable review right here. Thank you, your work with these games is great!
Most detailed review yet. Thanks Cowboy! Can't wait to play this next week.
Same, waiting to scoop my deluxe edition on Tuesday
@@chriszimmerman5690 Bro if you have Deluxe Edition you can play it this weekend! Us peasants who can only afford the regular edition are the ones who have to wait till Tuesday
release in less than 6 hrs for preordered deluxe (middle east)
@@chriszimmerman5690deluxe is done today
@chriszimmerman5690 if you pre ordered the deluxe you can play it at 12am eastern tonight
I personally love that its more linear.
For sure. Just finished DS1 for the first time a few days ago and this sounds like a perfect follow up.
@@avelonzx yep, exactly!
Love you Cowboy, love you as a person, honest and smart one, love you as incredibly skilled player. Totally trust your opinion. Keep up excellent work!
Great review. I get the feedback but to me, most of them can be explained with them trying to make this game a little more accessible. Example the less confusing level design, stargazers after elites, freedom of playstyle, indicators for backstab or visceral, indicator for NPC update etc.
The thing I really don’t like is the red attacks. Not the aspect that you can only perfect parry and can’t just block or roll through them, but the fact that it is a super video gamey thing in an otherwise pretty atmospheric game. A lot of the attacks are long wind ups anyway so I understand they needed to indicate the difference but I just don’t love how the indication is the enemy turns totally red for no reason.
@@TrueGamer22887skill issue
The only review I've been waiting for.
Definitely playing this what I’m hoping they eventually reveal is multiplayer coop (instead of only summoning a specter) and/or at least some PVP. I’m also curious how the WoLong crossover will turn out- that is so random. We shall see.
I think it’s just a weapon. But I’m glad wo long is getting some love. Super underrated IMO
Sorry to come in eight months late 😓 but I just finished my play through and the whole time I was like why tf is there an outfit and weapon from Wo Long here 😭 completely forgot collabs were a thing. You just gave me the lightbulb moment 👍
I understand that linear levels can take away from the experience, but still be fun to play. I rarely got lost in DS3 and Sekiro.
Keep this play through review format. Definitely unique
Eres el indicado cuando ocupamos ayuda en cualquier souls like. Eres grande vaquero!
FightingCowboy, one of the few souls and souls like reviewers I trust. Great review.
Been waiting for this review, thank you sir
This is a very good review.Thank you.Being linear isn't an issue .i don't have a lot of time for playing so i will have a game that will allow me to have some fun.
This game shocked me with how much I liked it. That feeling of charging up a strong attack after a perfect parry for a stagger is just ooh
Heyyyy brother, cowboy. Your review for this game is absolutely perfect down to your wise calculated choice of words I knew this game is beyond our time when watching the trailer in ps store thank you!!! (It's like the game has a mind of its own) ❤😂
Incredible work after completely mastering AC6. We salute cowboy
Nice video! Will you be doing a 100% walkthrough or any guides for best builds in the future?
Build guides but no walkthrough
@@FightinCowboyaww. 😢
Good thing is, updates can always fix the s, adding hyper armor, perfect block timeframes etc. I’m loving this game so far. Lies of P is the Neosporin to my Soulsborne itch.
Also can’t wait for Lords of the Fallen (2023) another soulslike.
I agree. Everytime I mention this I get told to git gud. But I beat Malenia without leveling up, and I had an easier time with her than these bosses
The devs seems really, really invested in taking feedback, they've made a community its post about it. I'm sure with time the little things will be smoothed out nicely.
You’re the one I trust to review souls games I’ve been a fan since dark souls 2 keep up bro👍 playing lies of p on steam deck and it runs great later areas i had a big dip to 30s so i put the game on 40 fps but still great game.
Man I love your walkthroughs so much cowboy, Can’t wait to play this game on Monday😭
Finished this game yesterday and while it has some camera issues and boss fights that just feel like punishment that fun, I really enjoyed my time with it
i noticed the exact same thing about the parry like u mentioned while i was playing the demo.
Can’t wait for your builds vids bro. Helped me get through Sooo Much in elden ring. Again thank you again all of it is ALWAYS/Forever appreciating your content/help❤🎉
I appreciate developers that have a strong vision for their game re: difficulty, but I hope that "accessibility" options that let the user control timing windows for blocks become the norm in the future. I have money. I have time on my hands. I buy lots of games. But I don't have the reflexes I used to.
Perfect guards seemed a bit inconsistent to me, definitely agree on the identity confusion point. There's also the thing where alot of your attacks require too much commitment, In Sekiro, you are able to go into block or attempt parries relatively quickly after doing an attack but that's not how it is here.
i respect fighting cowboy opinion, he never lead us wrong but lies of p maybe very linear isnt such a bad thing which is also understandable but if you look at god of war, its also very linear and gotten high praise how good it is. so lies of p being very linear shouldnt be a big deal but i do wish it had different paths you could've explored like in bloodborne fearing the unknown what's out there since its a souls like game after all
I’ve seen a few comparisons to god of war. That’s really disappointing cause that game sucked.
smoking crack@@Davelever366
God of bore, 90% movie 10% game
Great review, became a fan recently but love your content bro I was actually waiting for your review, I was hesitant to buy it because the demo didn’t convince me at all but after seeing all the good things you said I’ll definitely gonna buy it
They should give people like you referral links because videos like these tip me over the edge to make me buy the game.
Thanks for the review, always good stuff. I am a big fan of Sekiro and Japanese themed games, but I think that's a pretty good soulslike too. I've already pre-ordered lords of fallen because dark fantasy is a bit more appealing to me and I've got cyberpunk dlc and like a dragon gaiden too. Jeez, so many good games and not much time to play them
Dude theres p organ upgrades towards a tank build, one reduce dmg while you use a charged attack or an art or reduce your guard lost. For heavy weapon you should go for motricity and capacity and advance or technique if you have elemental dmg, the game stas matter and how you build matter a lot, you can directly upgrade a weapon scaling by modifyng the handle without having to put a point in lets say advance or technique to increase elemental dmg, there are quite a few cubes that are quite strong, for me thats a great system that lets you play however you want.
Yeah looks cool! I’ll wait for sale. Thanks for putting out this in depth review
If you have GP on PC or Xbox just came to it today
Game sucks to be honest. Clunky and slow. Played it on game pass.
Let's try this again. Don't listen to me I'm a dumbass. Cowboys the one with the knowledge. After getting back at it the game is actually really good but damn it's hard. Just gotta get the feel of it and then it becomes enjoyable. But damn them first boss attempts will really kill you but if you stay at it the games well worth it
Interesting/insightful point re: level linearity. Nonetheless, solid/noteworthy souls-like game. Nice review.😎
Not only the perfect guard is so tight but the handles with parry fables are a total different timing. But i am still loving the game the weapon system is so fun too
Sold, thanks for the review!
Love the reviews and the points you make, all I would say is my understanding is this was intended to be a Souls-lite game for people. So the fact that the levels were linear was a good thing in that respect. But I completely understand why big Souls players wouldn't like that.
Hopefully they update it to expand the perfect deflect window
Have they adjusted much since the demo?
Probably not gonna play this game as i dont usually play games like this but i just wanna say this review is top tier. Very nice job explaining mechanics and gameplay. Every game review should be like this so i can stop wasting money buying games that i find out later im not really interested in lol
I'm so glad this game holds up, i loved the demo and have been looking forward to playing it proper, Is this potentially gonna be a walkthrough game cowboy?
Won't have time before LotF
@@FightinCowboy damn I forgot about lotf, scratch what I said XD
The poise/stagger (or extreme lack thereof) is horrendous. You can be staggered into oblivion but rarely do it to enemies...and like you said one hit completely negates AND depletes your fable attacks. Because of that, heavier weapons slower R2 attacks pretty much become useless. And I completely agree, the perfect block system needs some work. ESPECIALLY on some of the bosses that jump around the screen making it near impossible to time. Good game but needs some adjustments for sure. Also, the backstab window is TOO DAMN SMALL.
Man, I'm waiting for a walkthrough but I guess I'm on my own!
I always thought the style would be weird for souls like game. But this looks pretty good, definitely going to try it out. It's on gamepass.
Thanks for this review. I've been on the fence about getting it, as I played the demo and what immediately stood out to me and had me worried was the back-and-forth exchange you have with tougher/bigger enemies. I noticed that I couldn't really find solid opportunities between enemy attacks to get in with mid and slower speed weapons without getting punished. Like you said, poise and hyper armor is kind of a solution for this issue but this game doesn't seem to have anything like it.
some weapon handles will do fate attacks that have hyper armour, but yeah, it needs an actual poise/hyper, thankfully these things can be added in patches, perhaps a design oversight? this is the studios second game ever
the only person i bin waiting on. im here when that walk through is ready.
A modicum... fancy. Love your videos.😊
I've been wanting a borne-like for so long I'm so happy
I'm sure a lot of people appreciate the focus on combat and the linearity. It's nice to have a game that doesn't require exploring through a huge open world map and I think that focus adds to the game.
I'm excited to see your review, but why is Timothee Chalamet using a Winter Soldier arm the only thing I saw in your video?
Thank you for this review
It's funny how you mention that you found it a little too linear. I'm currently on chapter 2 and I've been wandering around the city without a breeze of where I'm supposed to go. Totally lost.
I've been quite obsessed about this game for weeks now (I'm just working on platinum on my ng+ playthrough).
I just love the combat, it feels like sekiro + bloodborne, only way less punishing. The atmosphere and setting are also just brilliant, it's just so refreshing yet familiar. I agree that levels and progression are just too linear, I would have loved branching paths and hidden bosses. As far as I can remember the only optional boss is Mad Clown Puppet.
As for legion arms? Never used them or even felt the need to.
Very good review, thank you.
was there an arm thing called deus ex machina?!
im getting hella nier automona vibes from this game which makes me really want to play it..
i didnt know this was supposed to be a souls like genre type of game.. as ive not been following it at all.. but its looking really good!
Hopefully they will tweak the block timing for perfect block (guard) over the next month or so to make the timing more lenient. It is a single-player game, so there is less of a need to jump in at launch and I could see the play experience improving if the developers are listening to the player base, including streamers.
Nice review I’m excited for this, will you be doing a platinum walkthrough Cowboy?
Oooo good question. I ADORE Cowboy for those.
@@bobmckoolky5346 me too he’s my souls go to!!
My dude went from walkthrough to review games Early ! What a journey
I’m a newbie to souls-likes (I’ve only played the Star Wars Jedi games prior and am playing bloodborne now) and have been watching your walkthroughs thoroughly. Do you think you’ll be doing a walkthrough of lies of P? 😅
Can't wait for ur walkthrough
I been waiting on cowboy!! Thx bro!!
Hearing the details about the perfect guard/block system really bums me out. I'm just not fast enough any more for those kinds of systems. Oh well. I'll enjoy watching other people play the game. :)
Dont give up, Skeleton!
Don't you dare go hollow
Arise now, ye Tarnished.
Same, couldn't stand sekiro for the blocking bs on top of a limited weapon variety. Wo long was trash as well for forcing parries.
@@killthepain101 so you didn't like sekiro because of the best mechanic that the game has? 😂
@fightincowboy Million dollar question, is there a Guts Greatsword?
Yes, but not for you
A big problem with the game is that a lot of essential mechanics and combat styles that you normally would have in general for any souls like, is locked behind a skill tree. i.e roll dodge when grounded, increase "estus flasks," the ability to dodge or block the red attacks. Still fun though, can't wait for Wizard of OZ sequel
Played for about 10 hours so far and god damn that parry window is tight. The animations don't help either as it's hard to figure out when to block. Loving the game so far otherwise though 👍🏻
You should have done a facecam for this so we could see if your nose was growing longer. 😂. Joking of course. I will be checking this out at some point as I watched you play the demo and was interested just based on that.
Thank you for the review cowboy.
I actually didn't know this game was coming out this year.
one thing i forgot to test on demo, what if you forget to sharpen ur weapon, does it break completely or what happens? thanks for review
It'll becomd unusable and bounce off enemies
@@FightinCowboy thanks