I have a question. Could you possibly achieve the same effect with a perspective camera? It's really hard to create a striking sense of scale with an orthographic perspective so could this pixel art effect work in full 3D? Anyway great video, and really cool results!
yes! however objects further away from the camera would start losing too much detail on prospective camera since on orthographic there is no depth so the details remain constant, it would look nice tho overall with a bit tweaking or using a render texture instead (since im using a pixelation renderer feature with urp scriptable render pass)
@@aidencantcode Yep. I managed to find one but as you said the details in the back were so pixilated it ended up looking messy and, for lack of a better term, unintentional
Gorgeous scene ! I'm looking to create a 3d pixel art project, but online ressources are scarce, your video helps a lot !
I have a question. Could you possibly achieve the same effect with a perspective camera? It's really hard to create a striking sense of scale with an orthographic perspective so could this pixel art effect work in full 3D? Anyway great video, and really cool results!
yes! however objects further away from the camera would start losing too much detail on prospective camera since on orthographic there is no depth so the details remain constant, it would look nice tho overall with a bit tweaking or using a render texture instead (since im using a pixelation renderer feature with urp scriptable render pass)
@@aidencantcode I see. Do you happen to know of an example that demonstrates this? Can't seem to find anything that does it effectively
yh sure ill do! what is it that u want exactly? a pixelation effect for prospective camera?
@@aidencantcode Yep. I managed to find one but as you said the details in the back were so pixilated it ended up looking messy and, for lack of a better term, unintentional
I love the way this looks...
Btw, the background music is a bit loud.