I like the way the dice work and it's fast. My Alien board game I'm finishing soon uses a white and red die one for astronauts the other to move aliens is what this kind of reminds me of. Looks like you have every Zombies!!! expansion pack lol I have the Mall shop til you drop and Not Dead Yet in front of me I 'dug' up and a bag o glow in the dark zombies. hadn't played it in a long while. only thing I recall is that the cards are too specific to a certain situation or room which makes sense but could be a little to frustrating. I'd have to go back and play it though to be sure..
A house rule we made for Zombies cards is that you don't have to use the weapon for that building. For example: When you go into the gas station and play "mavtov cocktail" you don't have to use it in the building but add it to your weapons. Then (before rolling the dice) announce if you plan to use it that turn. After which it's removed from the game. This makes the cards more useful in the game. Looking forward to your aliens review! Just played that Star Trek game last weekend and even my wife (who dislikes board games and Star Trek) LOVED playing the game! SO much fun! thanks again for the review!!
Cool! yeah that's a house rule I tried before but yeah the second part of your rule makes it work better ; That's awesome to hear about Star Trek the board game!
I like the way the dice work and it's fast. My Alien board game I'm finishing soon uses a white and red die one for astronauts the other to move aliens is what this kind of reminds me of.
Looks like you have every Zombies!!! expansion pack lol I have the Mall shop til you drop and Not Dead Yet in front of me I 'dug' up and a bag o glow in the dark zombies. hadn't played it in a long while. only thing I recall is that the cards are too specific to a certain situation or room which makes sense but could be a little to frustrating. I'd have to go back and play it though to be sure..
A house rule we made for Zombies cards is that you don't have to use the weapon for that building.
For example: When you go into the gas station and play "mavtov cocktail" you don't have to use it in the building but add it to your weapons. Then (before rolling the dice) announce if you plan to use it that turn. After which it's removed from the game. This makes the cards more useful in the game.
Looking forward to your aliens review! Just played that Star Trek game last weekend and even my wife (who dislikes board games and Star Trek) LOVED playing the game!
SO much fun! thanks again for the review!!
Cool! yeah that's a house rule I tried before but yeah the second part of your rule makes it work better ;
That's awesome to hear about Star Trek the board game!