Much like you, I played before the release on Steam and I ended up buying it on Steam day 1. It's been fun seeing the evolution of the game and the community that spawned from it. Thanks for this video, lots of maps I have fond memories playing on! Edit: Y'know, I think one of the reasons these maps stood out is they had a special style and that you could only make them via Unity. The in-game map editor is a great tool, don't get me wrong. But making maps in Unity is incredibly rewarding coming from my whole one map of experience.
@@King_CreepaLot Glad to see another beta player here! I recently played the beta for fun again and wow there has been a lot of change. Granted it’s been 7 years, but still, the fact that the game is still getting updated is amazing. Also I think your observation is spot on. The map editor is a nice feature, but at the end of the day the Unity maps definitely have a charm to them. The map editor can produce decent maps, but great maps tend to be made outside of the game. What’s your map called on the workshop? I’d love to check it out!
Oh my god I just realized who you are😂 I love your mods!! I have a bunch of your stuff already installed. Oddly specific but I used inspectable hands in a video and Pomp’s melee pack in my last video haha. Love your work!
@@nolberggg Haha, thanks a ton! Happy to hear about it! You make pretty great content, I must say. Some of the better Ravenfield stuff I've seen come out in a long time!
Probably worth noting that Project Altirus was rebooted over a year ago under the name Altirus and has some of the best vehicles and weapons on the workshop as well as a couple new maps (including a parallel map to Kitter Moer called Praegan)
This is top notch quality for such a small channel! Ampleforth Redux and Ilast Valley pretty fun, though Rancagua is my favorite map on the workshop. (Project Altirus is still alive thanks to a redux of the Second Leersog War by Sofa, but it's not as expansive as the Legacy stuff.)
Thanks I appreciate it :) I definitely plan on checking Rancagua out, looks like a great map! Also thanks for the info on Leersog, even if it’s a small amount it’s great to see it kept alive
Glad you enjoyed, love the ideas as well! Ravenfield has certainly had some amazing updates and at the same time still has room to improve. Both of which could be great for a video!
Molotov from the Arsonists starter kit V2: steamcommunity.com/sharedfiles/filedetails/?id=2311559706 Its got a short throw distance, but super powerful
Wow that one is super old. I'm not as experienced with vehicle-heavy maps, so I wasn't aware just how good it still is! I'll have to check it out again
It's from this: Chinese Weapon Pack(WIP) steamcommunity.com/sharedfiles/filedetails/?id=3043933367 Unfortunately I don't think there is an individual workshop item for it, but on the plus side this pack has a lot of good guns
The futuristic map? Definitely a classic, I cant believe it was released in 2020. I might have to make a second video with everyone's great suggestions!
Unfortunately, AI cant really be changed, and the game will also "dumb down" bots based on your CPU power and number of bots. With that said, smaller bot count maps wont have this problem as much. Specifically looking at older maps, I'd definitely recommend looking at Tug's Maps since he has so many gems. He has some great small-Medium sized maps such as "NGCC", "Locality Expanded", or "Sunshade". For other old maps that I know that had decent pathing, I'd suggest "Meteorite Isle", "Cliff Fort", or "Armor Field". Those are some I liked playing a while ago(away from home so currently can't check) With older maps there is always a possibility that an update could mess with how well a map works, so I hope these recommendations are okay!
From when I replayed it, the defending team bots would stay sitting in the back spawn (by the air strip) instead of defending the beach. I'm unsure if I played the map, or if something was wrong on my end, but it wasn't working for me
Much like you, I played before the release on Steam and I ended up buying it on Steam day 1. It's been fun seeing the evolution of the game and the community that spawned from it. Thanks for this video, lots of maps I have fond memories playing on!
Edit: Y'know, I think one of the reasons these maps stood out is they had a special style and that you could only make them via Unity. The in-game map editor is a great tool, don't get me wrong. But making maps in Unity is incredibly rewarding coming from my whole one map of experience.
@@King_CreepaLot Glad to see another beta player here! I recently played the beta for fun again and wow there has been a lot of change. Granted it’s been 7 years, but still, the fact that the game is still getting updated is amazing.
Also I think your observation is spot on. The map editor is a nice feature, but at the end of the day the Unity maps definitely have a charm to them. The map editor can produce decent maps, but great maps tend to be made outside of the game.
What’s your map called on the workshop? I’d love to check it out!
@@nolberggg It's called Rancagua!
Oh my god I just realized who you are😂 I love your mods!! I have a bunch of your stuff already installed. Oddly specific but I used inspectable hands in a video and Pomp’s melee pack in my last video haha. Love your work!
@@nolberggg Haha, thanks a ton! Happy to hear about it! You make pretty great content, I must say. Some of the better Ravenfield stuff I've seen come out in a long time!
Probably worth noting that Project Altirus was rebooted over a year ago under the name Altirus and has some of the best vehicles and weapons on the workshop as well as a couple new maps (including a parallel map to Kitter Moer called Praegan)
This is top notch quality for such a small channel!
Ampleforth Redux and Ilast Valley pretty fun, though Rancagua is my favorite map on the workshop.
(Project Altirus is still alive thanks to a redux of the Second Leersog War by Sofa, but it's not as expansive as the Legacy stuff.)
Thanks I appreciate it :)
I definitely plan on checking Rancagua out, looks like a great map! Also thanks for the info on Leersog, even if it’s a small amount it’s great to see it kept alive
Loved the video! I would love to see a vid on your favorite updates ravenfield has ever put out! Or maybe updates you hope to see in the near future!
Glad you enjoyed, love the ideas as well! Ravenfield has certainly had some amazing updates and at the same time still has room to improve. Both of which could be great for a video!
What addon do u use for the Molotov at 4:25
Molotov from the Arsonists starter kit V2:
steamcommunity.com/sharedfiles/filedetails/?id=2311559706
Its got a short throw distance, but super powerful
Would like to see reviews of altirus, vanilla+ and other total overhaul mods
I like the idea! I’ll look into trying that out
nice video my man
ay thanks!
Any Mod which features a story or a campaign? anyway nice video
I remember playing “(Halloween) Penumbra” by Sofa and it was essentially a story mode. Difficult but a great experience! Worth checking out
Dogfight is still the best air combat map in my opinion.
Wow that one is super old. I'm not as experienced with vehicle-heavy maps, so I wasn't aware just how good it still is! I'll have to check it out again
Can you do a video for your favorite gun mods?
I’ve got a video like that coming up soon! 😁
Where Do You Find The LA-K12-A?
It's from this: Chinese Weapon Pack(WIP)
steamcommunity.com/sharedfiles/filedetails/?id=3043933367
Unfortunately I don't think there is an individual workshop item for it, but on the plus side this pack has a lot of good guns
Island battle
Mania for conquest
Battle for the moon
Retro city
Volcanic wasteland
Spooktober resort
Armor field
Ivory tower
U should have included a map called fall of berlin, probally my favorite map.
The futuristic map? Definitely a classic, I cant believe it was released in 2020. I might have to make a second video with everyone's great suggestions!
Is there sny mor that enhanced the A.I ?
Unfortunately, AI cant really be changed, and the game will also "dumb down" bots based on your CPU power and number of bots. With that said, smaller bot count maps wont have this problem as much. Specifically looking at older maps, I'd definitely recommend looking at Tug's Maps since he has so many gems. He has some great small-Medium sized maps such as "NGCC", "Locality Expanded", or "Sunshade". For other old maps that I know that had decent pathing, I'd suggest "Meteorite Isle", "Cliff Fort", or "Armor Field". Those are some I liked playing a while ago(away from home so currently can't check)
With older maps there is always a possibility that an update could mess with how well a map works, so I hope these recommendations are okay!
My fav map from altirus had to be preagan
Forgot about this map! Definitely one of my favorites as well
what is wrong with omaha beach mod?
From when I replayed it, the defending team bots would stay sitting in the back spawn (by the air strip) instead of defending the beach. I'm unsure if I played the map, or if something was wrong on my end, but it wasn't working for me
spicy