The Bionic Booster Pack DLC - Release!

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  • เผยแพร่เมื่อ 16 ธ.ค. 2024

ความคิดเห็น • 117

  • @Luma_plays
    @Luma_plays  วันที่ผ่านมา +11

    Hope you enjoy the video, leave a like if you feel like it and see you in the next one :)
    Here are the precise Chapters:
    00:00 What it new
    00:15 Bionic Duplicants: Names and where to get them
    00:55 Bionic Duplicants: Skills and Traits
    01:47 Bionic Duplicants: Starter Recources
    01:57 Batteries
    02:35 Bionic Duplicants: Overview of the new Conditions
    02:46 Bionic Duplicants: Power
    04:55 Bionic Duplicants: Schedule
    05:25 Bionic Duplicants: Health
    05:30 Bionic Duplicants: Oxygen
    06:08 Bionic Duplicants: Stress
    06:59 Bionic Duplicants: Sleep
    07:35 Potential Bug?
    07:56 Microchips
    08:19 Bionic Duplicants: Moral
    08:29 Bionic Duplicants: Gunk
    09:53 Bionic Duplicants: Gear Oil
    11:18 Gear Oil Types
    11:36 Consumables Tab
    11:44 Difficulty
    12:07 Bionic Duplicants: Upgrades
    14:17 Bionic Duplicants: Downgrades
    14:57 Booster Info
    15:04 Bionic Duplicants: Power & Incapacitation
    16:29 UI & Camera Return
    17:45 NEW Buildings: Overview
    18:13 NEW Buildings: Gunk Extractor & Lubrication Station
    18:51 NEW Buildings: Power Buildings
    20:57 NEW Buildings: Databank Miner & Soldering Station
    22:07 NEW Buildings: Remote Controller & Remote Worker Dock
    24:46 NEW Buildings: Robot Pilot Module & Robo Command Module
    27:19 NEW Buildings: Monument
    27:32 NEW Robot: Flydo
    28:16 NEW Elements: Gunk
    30:23 NEW Elements: Phyto Oil
    31:32 NEW Blueprints
    32:20 Changes & Improvements to (All) Versions
    35:43 My Blueprints

  • @gamegamezero7704
    @gamegamezero7704 วันที่ผ่านมา +46

    You can adjust the booster of individual dupe in their config tab

    • @davidharrisonm.nadotti6137
      @davidharrisonm.nadotti6137 วันที่ผ่านมา +3

      Yeah, its easier and you can swap boosters anytime, so a single bionic dupe can have all skills when they are needed :D

    • @fruity4820
      @fruity4820 22 ชั่วโมงที่ผ่านมา +1

      ​@@davidharrisonm.nadotti6137 oooow that sounds so nice for colonizing dupes, I usually send only 1 or 2 dupes to colonize the outer planetoids and I keep having to skill scrub them because they have to do all the things while having a lot less sources of moral

  • @catwhowalksbyhimself
    @catwhowalksbyhimself วันที่ผ่านมา +32

    According to the patch notes from the big patch before the DLC, boosting power with microchips works differently now. The station merely produces the chips. Using the chips is a whole separate thing now and does not need to be in the same room. Instead you need to set the generators to "allow tinker" and any microchips will be uses to boost them.

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา +1

      i think his colony just didnt have a dupe with the skill to craft microchips. thats why he failed to replicate it

    • @catwhowalksbyhimself
      @catwhowalksbyhimself วันที่ผ่านมา +1

      @@alamrasyidi4097 I think he was trying to use rather than craft, but I think the skill thing still applies either way.

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +5

      Hmm i check again but, there were around 5 Dupes able to do it. Could have been that i missed something. The coal generators got upgraded without me pressing any tinker buttons. but there have been around 8 Hotfixes durin gthe time i recorded the video so that might have tempered with my save file. Will try it again on a new world.

    • @sergiovillamarin5494
      @sergiovillamarin5494 วันที่ผ่านมา

      @@Luma_plays did you have a "request"? I tried and they worked on the microchips if there was a crafting station with a pending order for a booster slot

    • @catwhowalksbyhimself
      @catwhowalksbyhimself 23 ชั่วโมงที่ผ่านมา

      @@Luma_plays Odd. Not sure then.

  • @MegaJani
    @MegaJani วันที่ผ่านมา +15

    3:55 "60 watts per second" is wrong. Watts are already a time-wise unit, so correctly it would be "they recharge 60 joules per second" or "they recharge at 60 watts"

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +2

      Ohh true. Shame 😅

  • @FabbInRedd
    @FabbInRedd วันที่ผ่านมา +15

    anyone else shocked when Luma swore upon finding out that the Data Bank needed shot up to 100?

    • @princescdk3107
      @princescdk3107 วันที่ผ่านมา +3

      25:20 😂😂😂 Luma was Flabbergasted 😂😂

  • @R4d6
    @R4d6 วันที่ผ่านมา +6

    As far as I am aware, the off-gassing actually refer to how a huge pile of oxylite could output a metric fuckton of oxygen in an already over-pressured room because a tiny packet of 2 gram of co2 passed over it. So now they will check nearby tiles to prevent lone gas packets from overpressuring the base.
    Also, I believe the whole "duplicant in atmos suit will move to a better location" refer to them moving out of radiation if they are idle, instead of standing there like idiots.

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +4

      1. Ah ok that makes sense
      2. Well they didn't :D

    • @fruity4820
      @fruity4820 22 ชั่วโมงที่ผ่านมา +1

      I have a rocket cabinet with 230kg of oxygen in each tile, I will be very happy if that bug is actually fixed

    • @epicmonkeydrunk
      @epicmonkeydrunk 16 ชั่วโมงที่ผ่านมา

      @@fruity4820 That's cool

  • @1killagoku
    @1killagoku วันที่ผ่านมา +11

    Correction the remote worker dock can groom critters if it is within range I have tested this myself

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา

      it would be cool if remote workers can be given those boosters to have them be able to do certain skilled errands. the freshly built ones without any boosters given can only do unskilled dupe labors

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +3

      Thanks for correcting me, that why I have you guys in the comment section. I will probably make a quick update video of 2 min or so where i include the informatin from the comments

    • @Rel_Ortal
      @Rel_Ortal วันที่ผ่านมา +2

      @@alamrasyidi4097 Haven't gotten to the point to mess with those yet, but IIRC the wiki says they use the stats of whoever is controlling them. Don't know how accurate that is, though.

  • @davidharrisonm.nadotti6137
    @davidharrisonm.nadotti6137 วันที่ผ่านมา +5

    I've been refreshing your channel page for the last few days waiting for this video to come out :)

  • @crocproplayer
    @crocproplayer วันที่ผ่านมา +8

    Lubrication station gives also +3 to morale from "fresh oil".

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +3

      Thanks for the tips i will make a quick Update Video with all the infos i got from the comment section

  • @pyaehtetaung
    @pyaehtetaung วันที่ผ่านมา +8

    Now With this dlc, I can move Kitchen to Freezer and seal it.

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา +1

      a viable walk in freezer build would be so awesome

    • @pyaehtetaung
      @pyaehtetaung วันที่ผ่านมา

      @alamrasyidi4097 walkin freezer was viable before dlc. But with dlc, imagine -50 Hydrogen Box all ingredients and cooked food stored, no need to take out ingredients from freezer to cook outside. Cooked food will be taken out with a sensor.

  • @TheOfficialRedcoat
    @TheOfficialRedcoat วันที่ผ่านมา +7

    I've gotta say, I've been loving this DLC so much with the new robot duplicants! They're just so... not organic! Also this video taught me some things I didn't know, So thanks!

  • @crocproplayer
    @crocproplayer วันที่ผ่านมา +3

    Chips are produced on demand only. Just order some boosters and they will create them.

  • @Hanmacx
    @Hanmacx วันที่ผ่านมา +4

    If my calculations are correct,
    Slime -> Phyto Oil -> Algae (46%)
    With (30%) Dirt, and (34%) CO2
    Has a slightly better converting ratio than Algae Destiller (33%)
    With polluted water as byproduct (66%)

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา +2

      theres always a new production line with each new element added in this game xD

    • @Hanmacx
      @Hanmacx วันที่ผ่านมา

      ​​@@alamrasyidi4097
      Like Crude Oil -> Grunk -> Petroleum
      Might be interesting because you get extra Sulfur

    • @Lorens4444
      @Lorens4444 วันที่ผ่านมา +2

      ​@@HanmacxInteresting. A new way to get sulfur... oh wait, new dupes don't need standard food. XD

    • @Hanmacx
      @Hanmacx วันที่ผ่านมา +1

      @@Lorens4444 Sulfur means Sucrose
      Which means either Mud (GrubGrub) or Ethanol (Spigot Seal)

  • @sicariusdracus
    @sicariusdracus 17 ชั่วโมงที่ผ่านมา +1

    Might also want to add in that boops can use oxygen from canister fillers to get a boost of 25KG of oxygen. Oxygen Bars are a thing!

  • @Hanmacx
    @Hanmacx วันที่ผ่านมา +6

    14:55 you can eject the Booster without Skills Scrubber

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา

      How do i do that? Thanks for the tip

    • @LemonOfGreed
      @LemonOfGreed วันที่ผ่านมา +4

      Press on the biodupe, then press the config tab. There, you'll see all of the booster slots and what kind of boosters you installed. From there, you can remove the boosters.

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +2

      @@LemonOfGreed Thank you. Maybe we suggest to Klei they also put it in the skilltab where the booster are better displayed size wise.

  • @fruity4820
    @fruity4820 22 ชั่วโมงที่ผ่านมา +1

    I love that they gave new uses to old crafting stations, and as someone who owns Spaced Out i am happy there is so much cross-play between those 2, but it seems like this dlc kinda assumes you already own SO, and newcomer might not realize this. thats just one of the unfortunate downsides of 'dlc'ification in video games, you either have to make a dlc a very isolated expiriance, or you do make it interact with systems from other dlcs but then some players dont get all of the features from the dlc they bought.
    As long as they continue to roll out QoL patches for everyone, whatever, i am not angry that a for-profit company is trying to make profits, I just dont want any new players to be temped by the cheaper price of this dlc and the frosty pack and get one of them instead of getting SO, it's slightly more expensive but it has so much more influence on how the game is played

  • @MrKlaatu06
    @MrKlaatu06 วันที่ผ่านมา

    Thanks for the clear concise and time indexed explanations

  • @Pilek01
    @Pilek01 19 ชั่วโมงที่ผ่านมา +1

    i noticed the power control station is only being used when there is a need for some microchips. For example i want to make some booster packs and need more microchips so then a dupe goes and creates them at the power control station.

  • @ValAllenSamonte
    @ValAllenSamonte วันที่ผ่านมา

    what a comprehensive breakdown! thank you for the effort!

  • @pebz117
    @pebz117 19 ชั่วโมงที่ผ่านมา

    That off gas change looks to be a fix for the oxylite bomb, for example if your storing tonnes of oxylite in one spance and a tile of C02 floats by the oxylite would have off gassed a stupid amount.
    Francis John had this happen in his current series.

  • @grezamisoit
    @grezamisoit วันที่ผ่านมา

    Whoua! Excellent video! And wonderful new features!

  • @basedlegit
    @basedlegit วันที่ผ่านมา +2

    very interesting DLC and for me, the BEST one so far, cause I just love robot lol

  • @carlosromero2839
    @carlosromero2839 18 ชั่วโมงที่ผ่านมา

    Before the Nuclear Power Banks were renamed to Uranium Ore Power Banks (during the beta), they were providing free radiation forever. A nice stack of 100 of these (Maximum Hazard) was super nice for generating radbolts for my research tree. It would have been awesome in a mutation farm or for a radbolt rocket.
    As others pointed out already, to remove a booster you just click the dupe and then go into the Config tab. But this is not the best design, in my opinion. It would be better to be able to eject boosters from looking at Skills.
    Bionic duplicants don't truly die. They get upgraded to "digital only." :p
    You know, how about having a radiation battery in a Flydo and then have it fly around a slimelung or zombie spore area to clean it out? In my beta testing, a Flydo can deliver to a storage bin only if the bin is set to priority 5 or higher. Not sure if this has changed for the release. If you have too many Flydo, just unselect all the batteries they can use and maybe move them into a storage room after they power down. Or you can melt them. Harder to do that with Plastium Flydo.
    Also in my beta testing, a bionic with Grinding Gears did not produce Gunk. So if you offset the penalty with the Improved Gears skill and have high morale, you can get away with not using balm or oil... at the expense of a slow dupe that pauses every few moments to do the ouch-my-back animation. What could be the use cases for this? Sending them to space to have more room in a rocket capsule by not building a gunk extractor?
    The canister filler is super great for bionics refilling their oxygen tanks.
    Oh, and I managed to get a small bit of power by putting a bunch of lumen quartz on a solar panel. But it's constant power, and does not generate heat. So, not bad.
    We missed you, Luma! Please come back more often!

  • @NoMusiciansInMusicAnymore
    @NoMusiciansInMusicAnymore 23 ชั่วโมงที่ผ่านมา +1

    I don't know, the new update just looks like it's way to busy which is ironic because I felt the last DLC was just a new temp range adjustment. That's 2 DLC's in a row that were a complete waste of time as far as I'm concerned

    • @pebz117
      @pebz117 19 ชั่วโมงที่ผ่านมา

      Previous DLC was a early to mid game focus on its content, the late game remains unchanged as you will always core out the map eventually and migrate to the optimal builds anyway.
      It does add many new fun items and variety to the game.
      Not all DLCs need to redesign the end game.

  • @Stephen64138
    @Stephen64138 วันที่ผ่านมา +1

    This game becomes more and more rainbow with each expansion...

  • @ihyaakmal5995
    @ihyaakmal5995 วันที่ผ่านมา

    Yeah, finally update guide from Luma!

  • @_6HavoK9
    @_6HavoK9 วันที่ผ่านมา

    I've been waiting for this! Dropped just at the right moment

  • @coconutcute712
    @coconutcute712 วันที่ผ่านมา +2

    I don't think I understood something. What exactly is the difference between the uranium ore power cell and the enriched uranium power cell?

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา +2

      The Ore-Version is 1 time use only. The one produced at the molecular forge regenerates 60W per second.

    • @Hanmacx
      @Hanmacx วันที่ผ่านมา +1

      Also the Enriched Uranium one explodes after 150 Cycles

  • @The_Divergent
    @The_Divergent วันที่ผ่านมา +1

    My fps would plummet down till reach hell😂😂 from all that drone flying

  • @mr.p215
    @mr.p215 วันที่ผ่านมา +1

    I assume the remote control workers take on the attributes of their user?

  • @mrjblacc85
    @mrjblacc85 วันที่ผ่านมา

    5:27 I noticed they don't seem to regen health "passively " and/or while sleeping though. They do however heal on a medical cod.

    • @fruity4820
      @fruity4820 22 ชั่วโมงที่ผ่านมา

      That's all dupes tho. Unless you get the regenerative trait from the brine jar thingy, dupes don't have passive regen

    • @mrjblacc85
      @mrjblacc85 12 ชั่วโมงที่ผ่านมา

      @fruity4820 wrong, cots give dupes 25hp/cycle while they use it. I just checked the wiki to confirm and allways use this if my dupes have lost less then ~20hp.
      That's why I noticed this didn't work while playing the bèta.

  • @princescdk3107
    @princescdk3107 วันที่ผ่านมา +1

    25:20 Luma: 😱😱😱 why so much data banks😂😂😂

  • @brogosmazuk3859
    @brogosmazuk3859 4 ชั่วโมงที่ผ่านมา

    Luma did RichPhillibob dirty

  • @adeirfanwahyudin2215
    @adeirfanwahyudin2215 วันที่ผ่านมา +1

    Ive been waiting finnaly

  • @Zanlan.
    @Zanlan. วันที่ผ่านมา

    Thanks Luma!

  • @davyhotch
    @davyhotch วันที่ผ่านมา

    Does a bionic chef with maximum cooking boosters remote working, have equal production working directly in a kitchen and at a distance?

  • @Tamizushi
    @Tamizushi 3 ชั่วโมงที่ผ่านมา

    I assume the answer is no, but can you tell a bionic dupe to wear a pajama to generate dream journals? Do they benefit from the corresponding story trait?
    Also, do they produce exactly the same masse of gunk as the oil they consume? Can you just recycle their gunk indefinitely or do you have to provide more oil as you go?
    Also, can they operate manual generators?

    • @Luma_plays
      @Luma_plays  7 นาทีที่ผ่านมา

      Great question. I will do some tests around Friday, Saturday.
      I think they produce less but i will also look into that again.
      And yes i think i have seen them run on the hamster wheel in the klei trailer.

  • @pauloandre8078
    @pauloandre8078 วันที่ผ่านมา

    excellent video

  • @Sson101
    @Sson101 7 ชั่วโมงที่ผ่านมา

    I still buy all the DLC even though I don't play it.

  • @harlowheat
    @harlowheat วันที่ผ่านมา +1

    any update i always wait for lumas help

  • @madrabidfish
    @madrabidfish วันที่ผ่านมา +1

    How much weight can the flying robots carry?

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา

      Good question

    • @crocproplayer
      @crocproplayer วันที่ผ่านมา +1

      400 kg, we see it on the status tab, contents.

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา

      @@crocproplayer Yes but the carrying capacity of the streangth booster has also been changed WHILE this was recorded. so there might have been a final change that i missed.

  • @destinyakino9193
    @destinyakino9193 วันที่ผ่านมา

    Tip: Don’t let you world in low oxygen (purple) if it is you nearly game over you duplicated will find oxygen but it cost time forever to breathe then when shut down duplicates still use oxygen but didn’t breathe so they will die soon if you already low in battery another thing is when you duplicated don’t have lubricants the stress come up so fast natural place can help a bit but so long and morale it pretty hard to earn in easy way like great hall or food in conclusion bionic duplicates is pretty good think you get 40 pilot skill it insane! But if you play only bionic it will make it very hard to maintenance oxygen stress and energy so good luck

    • @Lorens4444
      @Lorens4444 วันที่ผ่านมา

      @destinyakino9193 I still want to try a fully bionic run. It seems like if I'll deal with all of the above-mentioned issues, I'll speed up the entire playthrough. XD

    • @destinyakino9193
      @destinyakino9193 ชั่วโมงที่ผ่านมา

      @@Lorens4444 Well I also play only bionic in new ceres mantle too. in early game I need to rush built luma space petroleum generator for recharge 5 battery recharger that always eat 2000 watt all time i only have 8 duplicants! it eat a lot and now i stuck on morale. whoever have morale cost more than 8 will stress all time i don't know what should i do to have more morale :( but it was fun to didn't resave to find good stat dup we only make it lol.

    • @Lorens4444
      @Lorens4444 58 นาทีที่ผ่านมา

      @destinyakino9193 Decor is pretty much the only way. Also, I'd stick with 4 dupes until power and oxygen are solved for good.

  • @Lorens4444
    @Lorens4444 วันที่ผ่านมา

    So, new duplicants don't need any regular food. Are there any... special ways to deal with it, or hatches are the only way? Maybe I've missed it in the video, but thank you in advance.

    • @pyaehtetaung
      @pyaehtetaung วันที่ผ่านมา

      @@Lorens4444 may be for carnivore achievement. It is better to start with normal and mix in mid-game.

    • @Lorens4444
      @Lorens4444 วันที่ผ่านมา

      @pyaehtetaung I want to start a fully bionic duplicant run. XD

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา

      they need power banks instead of food. you can craft them with metal ores or once youre done researching, make eco power banks that can be recharged with regular electricity from your generators. that should basically be your answer to early to mid game "bionic duplicant food" needs

    • @pyaehtetaung
      @pyaehtetaung วันที่ผ่านมา

      carnivore achievement is the real problem for full achievement run with only bionic.

    • @Lorens4444
      @Lorens4444 วันที่ผ่านมา

      @pyaehtetaung The question is what to do with standard food. Some ranches are still too good not to do. If only I could grow slime on it or smth. If there is an alternative to feeding it to hatches, I'd like to know. XD

  • @guillaumed196
    @guillaumed196 วันที่ผ่านมา

    Can the remote control building be placed on a different asteroid than the dock ?

    • @liviocosta186
      @liviocosta186 วันที่ผ่านมา

      same asteroid only

  • @destinyakino9193
    @destinyakino9193 วันที่ผ่านมา

    Did this update come with new planet ceres mantle? Im curious

    • @Luma_plays
      @Luma_plays  วันที่ผ่านมา

      Not that i know of. The Ceres one was added in the last DLC and if you have it activated it can create mixed planets.

  • @Toughbeard
    @Toughbeard วันที่ผ่านมา +1

    This has been the only DLC I did not get. and not planning. I do not see the point and absolutely nothing in it makes me want to get it. I still hate the new temperature overlay from the last update...

  • @sorenshawnsen
    @sorenshawnsen วันที่ผ่านมา

    Hey quick question if anyone knows, I'm a drm-free gamer and like that the base game is drm-free. I purchased the dlc off the epic games store as well but can't access the dlc offline for some reason. Is there a fix to this or does dlc require access to the epic game store at all times?

  • @thereallegitimatemontblanc
    @thereallegitimatemontblanc วันที่ผ่านมา +1

    11:11 - ...huh?

  • @Therealtek1
    @Therealtek1 วันที่ผ่านมา

    Thx Luma

  • @Critical_H1ts
    @Critical_H1ts วันที่ผ่านมา

    I've been suggesting the idea of cyborg dupes or mechanical implantations as a late game resource, something that was expensive, hard to achieve and rich/rewarding. Yeah, they're cool and all, but it feels very incomplete and under used. Power bank system is a pain, not being able to "implant" cybernetic augmentations on regular dupes is disappointing.

    • @ZeroTaichi
      @ZeroTaichi วันที่ผ่านมา

      @@Critical_H1ts i think there is going to be another dlc centered in a mechanical asteroid since the two dlc we got, beside space out, are centered in the privation of a type of recurse, in heat in frozen planet and water with the bionic, i think the next one would probably be centered in the lack of food or oxygen, but i think that this dlc got cut in half.

    • @Critical_H1ts
      @Critical_H1ts วันที่ผ่านมา

      @ZeroTaichi idk man, it feels like current devs are not oni players 😐

    • @Cats_on_fire
      @Cats_on_fire ชั่วโมงที่ผ่านมา

      ​@@Critical_H1ts how so

  • @Hanmacx
    @Hanmacx วันที่ผ่านมา

    It is sad that you can't use Atomic Powerbanks on Bionic 😅

  • @riverriver1501
    @riverriver1501 วันที่ผ่านมา +1

    11:11 ???

  • @ihyaakmal5995
    @ihyaakmal5995 วันที่ผ่านมา

    Darn.. This is quite big and confusing update.

  • @krugozor3904
    @krugozor3904 วันที่ผ่านมา +2

    This DLC confirms that ONI and Don't Starve are in the same universe because robots being waterproof isn't real.
    But In all honestly I've been waiting for that vid and sad to say but seems like the entire bionic dupes charade with them requiring a different set of infrastructure is just overcomplicated for no particular reason and pros cons are very questionable. Only questions are why and what's the point? It seems so off and uninspired.

    • @alamrasyidi4097
      @alamrasyidi4097 วันที่ผ่านมา

      i kinda feel the same. this game has a lot of parts that are just finicky to deal with that can be fixed with a little qol changes. a DLC like this complicates things even further. now i have to worry about the bionics clogging up toilets and maybe wait until a mod gives the option to restrict toilets to bionics specifically, that is if someone ever decides to make one

  • @bloodchain80
    @bloodchain80 วันที่ผ่านมา

    Hell yeah!

  • @alamrasyidi4097
    @alamrasyidi4097 วันที่ผ่านมา

    if the gunk extractor makes a washroom, i think they should add a new germ to make it has an effect. not _actual_ biological germ, but just to reflect that the bionic dupes are dirty after gunk extracting (a bit like how radioactive contaminant is not an actual disease). the new germ can be called slick and gives the status slicky which makes the infected dupe slip often and increases stress

    • @Lorens4444
      @Lorens4444 วันที่ผ่านมา +1

      @@alamrasyidi4097 I mean, slimelung germs might still be a thing after new dupes are lubricated by using an alternative to oil.

  • @laserak9887
    @laserak9887 วันที่ผ่านมา +5

    This DLC has been disappointing to me. They're not worth the trouble.

    • @_6HavoK9
      @_6HavoK9 วันที่ผ่านมา +3

      How is a +40 rancher/farmer/cook/engineer not worth the trouble?

    • @laserak9887
      @laserak9887 วันที่ผ่านมา

      @@_6HavoK9 Because of the amount of trouble vs just geting another rancher. This entire DLC feels like the dehydration station. A problem looking for solution.

    • @joseavalos7914
      @joseavalos7914 วันที่ผ่านมา

      haven't tried it yet i think it does have potencial if mixed right, i guess we'll see

  • @furkancevik2107
    @furkancevik2107 วันที่ผ่านมา

    😄😄😍😍😍😍

  • @chamoix
    @chamoix วันที่ผ่านมา

    why are the bio dupes so ugly😭😭

  • @nazgu1
    @nazgu1 20 ชั่วโมงที่ผ่านมา

    As always, Luma, top-notch production quality! 🤌
    Too bad we only get your vids once per quarter 😔

    • @Luma_plays
      @Luma_plays  20 ชั่วโมงที่ผ่านมา +1

      Thank you! And yeaah this year was not easy to record anything. And i needed a bit more time to just enjoy gaming.
      I hope i can get back into the game and maybe even try one or other game once in a while. :)