Hey Guys here are all the Videos regarding the Frosty Planet Pack DLC (FPP DLC) The Frosty Planet Pack DLC - News th-cam.com/video/7PZCw7wgMuY/w-d-xo.html The Frosty Planet Pack DLC Update! th-cam.com/video/sG0mxiYW7gw/w-d-xo.html The Frosty Planet Pack DLC Release th-cam.com/video/NglY7b1sfmI/w-d-xo.html (this Video)
The vents outputs 92% of the liquid you put in at the +150C temperature plus bonus materials based on the input temperature. At any temperature you get Ignous Rock (50kg), Granite (50kg), Obsidian (50kg), Salt water (320kg), Polluted Water (400kg). Then if your input temperature is high enough you get Rust (125Kg @ 57C), Molten Lead (65kg @ 267C), Sulfur Gas (30 kg @ 427C), Sour Gas (200kg @ 527C), Iron ore (50kg @ 577C), Molten Aluminium (100kg @ 927C), Molten Copper (100 kg @ 1027C), Molten Gold (100 kg @ 1127C), Magma (75 kg @ 1527C), Hydrogen (75kg @ 1527C), Molten Iron (250 kg @ 1627C), Wolframite (275kg @ 1727C), Fullerene (3kg @ 2227C), Niobium (5kg @ 2227C) notes: All materials are split roughly equally between all vents and the output materials jumps 150C toward the 1377C, so inputing something at 2000C will result in output temp being 1850C)
The output steam is probably to keep it from outputting super heated liquids in a vacuum environment. This guaranteed heat transfer would force the player to deal with the heat instead of just pumping it up in a vacuum chamber using tricked pumps.
Nice one as always ! I basically did the same thing in sandbox haha. I think one interesting liquid for the heat pump is molten salt, it should create a lot of heat. Sadly, i realised it just now and i did not tested it.
i'd recomend seeing if SHC has anything to do with the output temprature, but I have a pretty strong feeling the more SHC you have the more "effective heat" you can get from the pump, perhaps it'll be more efficient than using oil or petroleum. It also come's with the potential benefit of not needing to mess with all the different outputs, and it does seem you lose some material so you won't lose any of the thing you actually want but only a bit of "anti-coolant" I also wonder if there are any possible shenanigans with the mercury ceiling light, it only takes 60 watts and produces quite a bit of light so perhaps using the lamps to get power from solar panels could lower the lost power? i'm doubtful it'll be a magic trick to duplicate power, but maybe it's a possible way to mitigate power loss when it's coupled with specific placement.
Do we have any data on how much an individual heat pump vent outputs per second? I might consider using them to boil crude oil to petroleum to create a starter map low-tech petroleum boiler. It would effectively turn a pump into a petroleum geyser :)
12 tons divided by the number of vents open Or sometimes just 1 or sometimes 2 vents. So it is a bit random. I mostly had 1 vent 12t or 2 vents around 5.7t
I think it's 15kg/s for each vent. But keep in mind you lose 8% of the input each time it gets through so 12t of Crude oil @ 250C will result in 1.15t of Petroluem @400C. If you plan of looping the oil to heat it up you will lose 8% each time it gets through heat pump. Also the heat pump itself is limited to 30kg/s input
What are the practical uses for the Heat pump? Free electricity from steam turbines? Converting Crude oil to Petroleum? Is there a way to get metal ores from it?
I think the main use case is hesting up anything liquid. Either to create energy or to turn one material into another while giving off heat. You could also create your own geysers and vents that way. Ores not sure, but you saw the liquid steel creating liquid metals.
I see a lot of potential for even better petroleum and sour gas boilers, and especially with the sour gas boilers, which are a relatively big project that now could potentially be simplified quite a lot, even though there seems to be some mix in the materials. free electricity from turbines can also work, though I think petroleum boilers would be more effective (though they'd require more infrastructure to spend the petroleum effectively). potentially you could just pick a liquid with low high SHC and just now you can use a pipeline of that scorching liquid for any heating you'll need (might be even more effective than using crude oil/petroleum, i'm essentially claiming some potential shenanigans)
@@yossiyehezkel4069 I was thinking that as well, but it would require manual intervention every so often, I think. Is there a way to automate the process?
You glossed over co2, yet to me this seams like one of the more interesting options. If you don't go heavily into slickster ranching, then co2 is pretty much a waste, so trading it for water and various minerals seams like a good idea. Plus, bonus points for realism. *CO2 Fracking goes vrrrr*
I am not sure i understand the question correctly. If you mean the new DLC critter. No you don't get them at all in the base game. You will need the DLC. If you mean if there is another way to spawn (the base game) critter besides sandbox. Then yes with care packages. Maybe with the Developer mode but i never used it for that so i donÄt know if it can do that.
@Luma_plays I mean, I can get pips and arbor trees on Terra map by launching a rocket to a certain planet. Can I do the same with new critters after purchasing the DLC?
I don't really know i almost exclusively play Spaced Out. So i don't send rockets to space but i send them to playable asteroids. Sorry can't answer that.
You can use the scramble feature. Set it to guaranteed for all three new biomes and it will force them to spawn in your world. I'm not sure what the ceres fragment will do on the base game, but my edumacated guess is that it will appear as a rocket destination.
I love this game but the DLC was a disappointment. I thought there would be more such as new technologies to research and new items such as a manned drill etc. This is no match to the quality of the spaced out dlc. I hope they make a full DLC soon.
Trust me i thought the same :D. I switched it alot of times. Deleted it put it back. Some wanted me to repeat the whole update others only wanted the new stuff. This was my attempt at pleasing both groups.
Hey Guys here are all the Videos regarding the Frosty Planet Pack DLC (FPP DLC)
The Frosty Planet Pack DLC - News th-cam.com/video/7PZCw7wgMuY/w-d-xo.html
The Frosty Planet Pack DLC Update! th-cam.com/video/sG0mxiYW7gw/w-d-xo.html
The Frosty Planet Pack DLC Release th-cam.com/video/NglY7b1sfmI/w-d-xo.html (this Video)
The vents outputs 92% of the liquid you put in at the +150C temperature plus bonus materials based on the input temperature. At any temperature you get Ignous Rock (50kg), Granite (50kg), Obsidian (50kg), Salt water (320kg), Polluted Water (400kg). Then if your input temperature is high enough you get Rust (125Kg @ 57C), Molten Lead (65kg @ 267C), Sulfur Gas (30 kg @ 427C), Sour Gas (200kg @ 527C), Iron ore (50kg @ 577C), Molten Aluminium (100kg @ 927C), Molten Copper (100 kg @ 1027C), Molten Gold (100 kg @ 1127C), Magma (75 kg @ 1527C), Hydrogen (75kg @ 1527C), Molten Iron (250 kg @ 1627C), Wolframite (275kg @ 1727C), Fullerene (3kg @ 2227C), Niobium (5kg @ 2227C)
notes:
All materials are split roughly equally between all vents and the output materials jumps 150C toward the 1377C, so inputing something at 2000C will result in output temp being 1850C)
oxygen mask out of mercury, ahahaha
And cutlery made from lead :D
they should add a mashed potato recipe to the microbe musher using the plump squash. call it mushed potato
I was hoping for putting Meal Lice in the fryer to make Lice Crispies lol
@@LagiacrusHunter these pun recipes are soo good. i cant believe Klei hasnt put them in
The output steam is probably to keep it from outputting super heated liquids in a vacuum environment. This guaranteed heat transfer would force the player to deal with the heat instead of just pumping it up in a vacuum chamber using tricked pumps.
essentially using the geothermal pump to produce petroleum by pumping in crude oil or superheating liquids sounds fun
Nice one as always ! I basically did the same thing in sandbox haha.
I think one interesting liquid for the heat pump is molten salt, it should create a lot of heat. Sadly, i realised it just now and i did not tested it.
i'd recomend seeing if SHC has anything to do with the output temprature, but I have a pretty strong feeling the more SHC you have the more "effective heat" you can get from the pump, perhaps it'll be more efficient than using oil or petroleum. It also come's with the potential benefit of not needing to mess with all the different outputs, and it does seem you lose some material so you won't lose any of the thing you actually want but only a bit of "anti-coolant"
I also wonder if there are any possible shenanigans with the mercury ceiling light, it only takes 60 watts and produces quite a bit of light so perhaps using the lamps to get power from solar panels could lower the lost power? i'm doubtful it'll be a magic trick to duplicate power, but maybe it's a possible way to mitigate power loss when it's coupled with specific placement.
4:46 looks comfy
Interesting, looks like the vent is a good source of heat for power generation
Great! I found a place to dump the heat from the first batches of steel. And maybe add some glass for shine bug + bonbon... I hope it goes well.😊😊😊
uranium melts at 175C and evaporates at 3k+
Awesome!
Great video 👍
wonderful video, thanks!
the biggest issue will be gasses. unless one is using water and a steam turbine setup, i can imagine the difficulty in managing this.
I never realized how thick the atmu suits, wtf
sweet it only like 74k idr in my country, and go as far 55k idr if u already have the base game and spaced out
gotta buy it in the weekend
Do we have any data on how much an individual heat pump vent outputs per second? I might consider using them to boil crude oil to petroleum to create a starter map low-tech petroleum boiler. It would effectively turn a pump into a petroleum geyser :)
12 tons divided by the number of vents open Or sometimes just 1 or sometimes 2 vents. So it is a bit random. I mostly had 1 vent 12t or 2 vents around 5.7t
I think it's 15kg/s for each vent. But keep in mind you lose 8% of the input each time it gets through so 12t of Crude oil @ 250C will result in 1.15t of Petroluem @400C. If you plan of looping the oil to heat it up you will lose 8% each time it gets through heat pump. Also the heat pump itself is limited to 30kg/s input
Has anyone worked out how to make snow without the icemaker yet? It would be very useful for feeding the plastic trees.
The only other source is the nectar meteor showers that you get on Ceres.
if we pour liquid uranium at 2300 degrees, we will get niobium (in theory)
Your a genius
Wait, what? We can turn uranium into niobium???
you do get niobium but with lots of irrelevant crap that blocks the output and creates a mess
So basically they add infinite energy generator which is already exist
What are the practical uses for the Heat pump? Free electricity from steam turbines? Converting Crude oil to Petroleum?
Is there a way to get metal ores from it?
I think the main use case is hesting up anything liquid. Either to create energy or to turn one material into another while giving off heat. You could also create your own geysers and vents that way.
Ores not sure, but you saw the liquid steel creating liquid metals.
I see a lot of potential for even better petroleum and sour gas boilers, and especially with the sour gas boilers, which are a relatively big project that now could potentially be simplified quite a lot, even though there seems to be some mix in the materials.
free electricity from turbines can also work, though I think petroleum boilers would be more effective (though they'd require more infrastructure to spend the petroleum effectively).
potentially you could just pick a liquid with low high SHC and just now you can use a pipeline of that scorching liquid for any heating you'll need (might be even more effective than using crude oil/petroleum, i'm essentially claiming some potential shenanigans)
@@yossiyehezkel4069 I was thinking that as well, but it would require manual intervention every so often, I think. Is there a way to automate the process?
@@azrobbins01I bet Klei will add automation ports to geothermal stuff sooner or later.
@@nazgu1 I hope so.
Waiting for your gameplay
Would be cool if we would get a liquid mercury vent/Geyser 😅
12:51 Clearly I gave you plenty of warning. I gotta say this one is on you lol
Haha, true :D
You glossed over co2, yet to me this seams like one of the more interesting options. If you don't go heavily into slickster ranching, then co2 is pretty much a waste, so trading it for water and various minerals seams like a good idea. Plus, bonus points for realism. *CO2 Fracking goes vrrrr*
Do you automatically get the clothes when you buy the dlc or will you have to randomly roll it?
Any skins shown in the video with a blue stripe on them come with the DLC
Is there a way to get new plants and critters in the base game on, let's say, Terra map without sandbox?
I am not sure i understand the question correctly.
If you mean the new DLC critter. No you don't get them at all in the base game. You will need the DLC.
If you mean if there is another way to spawn (the base game) critter besides sandbox. Then yes with care packages. Maybe with the Developer mode but i never used it for that so i donÄt know if it can do that.
@Luma_plays I mean, I can get pips and arbor trees on Terra map by launching a rocket to a certain planet. Can I do the same with new critters after purchasing the DLC?
I don't really know i almost exclusively play Spaced Out. So i don't send rockets to space but i send them to playable asteroids. Sorry can't answer that.
@@Luma_plays ...ABOUT TERRA ASTEROID WITH NEW DLC ENABLED!!????
.........I'M KINDA BUSY TO TEST MYSELF,THO
You can use the scramble feature. Set it to guaranteed for all three new biomes and it will force them to spawn in your world. I'm not sure what the ceres fragment will do on the base game, but my edumacated guess is that it will appear as a rocket destination.
....THANKS,HEHE.......ABOUT SHOWING THE THAT STEAM AHEAD THING,HEHE
.........WELL,THIS DLC WAS UNEXPECTED TO SAY AT LEAST
I don't use blueprints, I never look at my dupes that close lol I wish they would have added more gameplay content instead
That's raindeer like fox looks like it's jumped out of toddler drawing.
XD hope no one from Klei reads this. They will be pissed
No update for bionic expansion?
Still editing
@Luma_plays oh thanks , that is good news
I love this game but the DLC was a disappointment. I thought there would be more such as new technologies to research and new items such as a manned drill etc. This is no match to the quality of the spaced out dlc. I hope they make a full DLC soon.
Spends 45 seconds explaining how youtube functions and says he feels like he's wasting time. Can't tell if genius or...
Trust me i thought the same :D.
I switched it alot of times. Deleted it put it back.
Some wanted me to repeat the whole update others only wanted the new stuff. This was my attempt at pleasing both groups.
Wooden walls damn
Plz test with super coolant:))
🤩🤩🤩😍😍😍🥰🥰🥰
waiting the exploit :)