Not a myth but something that I remember back in the day playing through the game for the first time. Got to the Secret Place on Destiny Islands to collect the Mushroom and my TV was to dark so when Ansem starting talking to Sora I couldn't see him. His voice literally came from the "darkness". It wasn't until much later when I found out that it was supposed to be Potato Sack Ansem. I feel my original encounter with him was much more intimidating haha.
Had a similar experience, TV brightness was dark and I was too dumb to notice or change it. I ended thinking the lower floors of Hollow Bastion was some dark maze and stumbled around for hours.
I remember our terrible CRT actually made it really hard to figure out how to leave the Secret Place, especially with the way the camera would lock in at certain parts
No bro it's totally real you just didn't do it right. It only works in the original PS2 JP KH1 because they removed it in US and Final Mix, and it only works if Riku gets the killing hit on Parasite Cage unless you picked up the cloth before the log in which case he needs the second to last hit. If you do that it changes his coding to summon Kurt Zisa in the entrance hall!!
and if you beat Kurt Zisa, without dying once, Riku turns into the mysterious figure (Ansem) and summons Lingering Will to tag team against you. Only by beating lingering will before MF will you unlock the Ultima Weapon 2 with even stronger stats than the one you get through synthesis.
Followed these instructions but Riku got the third to last hit. From then on, in every room, Pete would spawn in and constantly chase me. If I defeated him, he'd just spawn in the next room. Do not recommend.
I think there are two reasons this myth persisted long enough to end up on TV Tropes: -It's so time consuming to test that most people just aren't going to bother, they'll either believe it or they won't -It's genuinely a good idea. A narrative foil you have repeated encounters with taking you more seriously if you defeat them the last time you fought works so well on both a narrative and game design sense that it probably should be a standard video game trope at this point.
If you lose to someone. Your Darkness in your heart will grow to beat someone (Logic) And after you beat someone. You will be in high risk of becoming a heartless monster.
I had never heard this one but it would have been believable. Pokemon Yellow immediately pops to mind for me. Your starter in Yellow is always Pikachu and your rival starts with Eevee. Based on whether you win or lose to him in the first battle against him, and win lose or skip the second battle, his Eevee evolves into different forms. If you always lose it becomes a Vaporeon, much easier for your Pikachu to beat than either of the other two forms. So this kind of adaptive difficulty was definitely a thing JRPG makers were doing at the time.
That's so heart-warming! The developers were thinking about kids who would have trouble and gave them an extra leg up so quietly they (most likely) wouldn't even notice
@@misteryA555 I mean.. it'd be very obvious when you talked to other kids who would have played "yeah his Vaporeon was easy" 'Wtf you talking about he has a Jolteon'
Whenever I replay KH1 and I get tired of beating my friends with a stick, I move onto the race against Riku and suggest the name Highwind for the raft because it is always amusing to me to see Sora get mad that the raft got the name he wanted.
I remember being a kid and being stuck on Riku-Ansem for literal days. I always had my older brother do the really tough fights and he was the only one who could beat him at the time. During out childhood, we never beat Kingdom Hearts. He was stuck on the second Ansem fight at the end of the game and both of us tried so hard but were never able to do it. I actually didn't beat KH1 for the first time until I was like 14 or 15 and I remember it being such a special moment because it felt like I finally laid to rest an important piece of my childhood.
This reminds me of Pokémon Yellow where the first two fights determine what your rival evolves their Eevee into. I believe if you beat him both in the lab and route 22, they get a Jolteon. If you win one/lose one, they get Flareon. If you lose both, they get Vaporeon. Seems like someone played that and just thought that could work in other game
The big KH myth when I was in middle school was that you could obtain Mickey’s Keyblade at the end of the game. I don’t remember if it was like you had to do something but I had the strategy guide at the time and I looked at the kid that told me that like “but.. but the strategy guide doesn’t say that.. 🥺”
I feel for a joke post on CheatsGuru talking about how you could get Cloud in your party by giving the Male NPC outside the Accessory Shop in Traverse Town the Metal Chocobo Keyblade. You had to do it before Hollow Bastion, come back before the second visit, talk to him again he'd ask "How's my Chocobo doing?", then Cloud would appear in Olympus and you could ask him to join you. Learning you could get Cloud as a party member in Coded was a wild experience after learning I couldn't do it in KH1.
There's an FF9 myth I heard that if you choose the name Zidane, instead of Dagger for Garnet like 2 hours into the game, Steiner would give Vivi the Octogon Staff which gave Firaga, Blizzaga, Thundaga spells at disk 1 when you'd normally get it on disk 3 at the earliest. The old internet myths were fucking awesome tbh, sure I may have wasted 8 attempts trying to get that staff, but looking back on it now the amount of asshole points it took to lie about that must have exceeded typical amounts.
Not Regular Pat testing a 2000s era myth of a 2002 game on a 2010s era remake that had to be recoded (pun intended) since they lost the original source code.
Never heard about this one but it sounded believable because otherwise the score system on the island is literally pointless. Wish it was true just because hidden mechanics are interesting sorta like the anti form points that are never explicitly stated in the game.
not so sure about the "obviously" fake part; there are games which would lower the difficulty for you if you were dying too often. There are games that would make big changes to the story or gameplay if you did (not do) a small thing. For instance, in the original FFVII you may not get Yuffie in your Party if you answer "incorrectly" to her dialogue, when you 1st meet her. In Elden Ring you get a different ending if you do some random action while being... naked.
@@turbotrup96 the thing is that in the current age of the internet no gaming "myth" is real, if it was then people all over reddit and message boards would confirm it, and if not then it's just made up.
But what people don't know is that Xemnas watches you on the giant metal heart on the cross in the middle when you take the big lift across the castle in Hollow Bastion in Final Mix ;)
Ah man. Loved the internet infancy days when so much theories like this popped up for games. I recall my cousin telling me if I answered a question wrong in FF7 you’d be dropped to the shinra building where your party would be massacred. Or that if you spoke to a random slum guy he’d battle you and one hit you. I believed both. Man I was such a gullible dipshit.
The one KH myth I remember encountering online as a kid was that completing Jiminiy's journal on proud mode in KH2 earns you a Mickey summon... still disappointed to this day it isn't true:(
Oh man you had the easy myth, I read about The Micket Trials (yes Micket not Mickey) where the ~first~ thing you needed to do was save Axel by not letting him get hit by or hit a single nobody in Betwixt and Between, and then it just went from there.
I think the most popular rumor back in those days was that there was some way to unlock Disney Castle. Even all these years later, my inner child still rages at how many hours I used to spent tirelessly searching through all the worlds for some clue as to how to get to that one greyed-out planet at the edge of the freaking map.
That one actually has some grounds since in early trailers there is literally footage of Sora IN Disney Castle, and in interviews they confirmed it was planned for the game but cut because they couldn't think of any meaningful narrative reason for Sora to go there, since it was supposed to be a world safe from Heartless and basically the "opposite" of End of the World.
Video Game Myths may not exist like how they used to, but they definitely do still exist, albeit in different capacities. A genre I think is cool is when the “myth” is actually real. When information about the Snowgrave route in Deltarune chapter 2 was coming out a bit after DC2’s release, all compiled in this hastily written google doc with very little video/photographic evidence, I saw numerous people (including myself) who didn’t think it was real.
"I mean, it just makes sense. You beat Riku once, and you piss his 1s and 0s off so bad that he's harder to beat later." Ah, the infallible logic of a young mind.
In bringing up TV Tropes, you took me out of this video, got me into a TV Tropes page, and here I am half an hour later. You were right, reading the TV Tropes page for your favorite media can really suck you into it.
Even way back then, I remember that theory depressing me. I thought the idea of a normal kid from an island going on adventure with Donald and Goofy to other Disney worlds was wondrous---and the thought of waking up and it all being a dream made me sad.
I can see it being possible in a future where he just wakes back up on destiny island as an adult sora. Before he met ansem he was just s normal kid in a regular life with no magic, keys or anything. You cant just randomly bring all that and disney into reality like that plus the infamous senseless story about darkness. I sincerely hope it doesnt end like that though
Pretty sure tv tropes is the source of the "Chernabog was intended to be the final boss of kh1" and "Nomura was drunk when he came up with coded" rumors
There IS real concept art in of Lion Chainsaw Sora fighting Chernabog who’s waist-deep in the ruins of Hollow Bastion, which would have been a major shift from what happens in the final story. But I don’t think Nomura’s ever gone into detail about it nor do I think it meant no Ansem. Just confirms Chernabog was one of the earliest Disney villains considered
@@Redxan600 the source of the Chernabog being the final boss is A: a piece of concept showing lion boy sora fighting Chernabog in hollow bastion but there's still no indication he was meant to be the final boss and B the person on tv tropes citing the Australian collectors edition of birth by sleep which came with an art book that said this. But people have that art book and no such thing is said.
I mean in Pokemon yellow the rival evolves his Eevee based on how well you did against him in previous fights. And in final fantasy 7 the final boss gets more hp if you use a specific summon against his first form and even more hp for every one of your party members that are level 99. So I could see why someone might believe this. That being said this was the first time I had heard about this.
Great video, Were around the same age and have had a pretty similar experiences lmao. "in school i was surprised the other kids didnt treat kingdom hearts like one of the 5 basic food groops" great line
I'm not sure if you've heard of the KH2 Myth where you can apparently unlock a playable, Summonable King Mickey. It basically explains that you have to 100% Jiminy's Journal and ALL of the gummi ship missions. Then you get a new mission prompt at disney castle. What supposedly happens is that when you enter timeless river and you go to mickey's house, You help mickey battle some heartless really quick then a chest appears with something called the "King's Charm", Which allows you to summon king mickey. What a time....
All of the Riku fights are my favorite... I actually feel like they're the best designed to test your abilities to weave, dodge, and attack with a sensible rhythm. Only Sephiroth gives the same feel later.
It wouldn't have surprised me. In monstro the cut scenes change depending on what world you do first. Not to mention, the freezable bubbles, hidden chests, the trinity you can break in Halloween town?
I was definitely hoping for a spookier myth than this, but this is definitely some interesting KH history that I never had the pleasure of knowing until now, having not really gotten into using the internet until 2010. Great video!
Might be grasping at straws here... But is it maybe possible this myth only applies to the original version of KH1 rather than subsequent remasters? I'm not saying you should do this again. Although... 😅
@@MrJoshuawicker considering our KH 1 isn't even the original KH 1 who knows, our version already has some final mix content in it because Final Mix was in development when our version was about to come out
Holy shit. You managed to make a very entertaining, nostalgic, and funny video. People talking about their past KH memories is always fun to watch for me and you’re well-spoken to boot. Keep it up man, not sure how this is the first video I’ve seen from you. 🤔
I wish they would have added a little easter egg like that. They should have made him extra cocky and condescending if you lose to him on Destiny Islands. Like have some added dialogue about already being beaten by Riku on the island and how it's going to be easier to do it again. Or something like that before the real cutscene starts.
Okay did anyone else hear the myth about another secret keyblade in KH1 called Past Memories? I have this weird memory of reading a gaming magazine back in like 2002-2003 that talked about it and i spend literal hours flying everywhere in the game trying to find it and never did. Did anyone else ever hear anything about this for KH1 or was this like a fevor dream i had as a child lol
@@AbandonedVoid OMFG that makes sense, dude seriously thank you! You dont understand, this has been some weird mystery for me since I was literally 8 years old. It always bothered me and was in the back of my head and I could never find any information on it in the past like 20 years. I began believing that maybe I just had a weird dream and dreamt that whole thing up because I never found any answers no matter where I looked or who I asked. It was my own personal like mandela effect my whole childhood. Seriously man thanks for solving this decades old personal childhood mystery for me, I hope you have a wonderful day and your life is filled with happiness and purpose
@@TalysAlankil Interviewer: "Why can Roxas dual-wield?" / Tetsuya Nomura: "Sora can wield two Keyblades at once because he has Ventus's as well as his own. As Roxas is a part of Sora, he also can use two. In Days, Roxas awakened his ability to dual wield after fighting Xion. In KHII, once Sora absorbs him, he can also dual-wield."
@@pikachufrankie I'm not saying it was the plan the whole time, but I think by the time final mix came out the plan at least for bbs and days was pretty solidly fleshed out.
For the ending theories: Nobodies are not immune to aging. Axel, Saïx, and Zexion certainly aged over the decade, and Xemnas is thirty-ish (I think that was actually confirmed) as opposed to Terra being twenty. Unclear regarding the Nobodies who were already adults (Xaldin, Vexen, Lexaeus), so they may or may not stop aging at a certain point (just throwing that out at random). Nomura pitched the idea that developed into coded while drunk. That's something shared on KHInsider. How much the staff went into Maximum Overdrive mode during actual development, however, is up to the imagination.
The actual correct translation would be closer to "at dinner," with it *maybe* considered "over drinks" if he was talking very casually. Very different from "while drunk"
@@LastGreatDen I was not aware of that. Thank you. Of course, Nomura getting inebriated before a meeting of some form where he suggested the idea (which I think started out as just another retread of past KH worlds) is funnier.
Not even in the same ballpark of games, but I had convinced myself as a kid that I could get a Rooster in Harvest Moon Friends Of Mineral Town by neglecting my chicken. My chicken died.
Okay because when I was a kid I heard from my older brothers that beating Riku on the island and during the race was impossible and that the game actually didn't let you win. As the younger sibling who played video games at a super basic level I believed them. I spent all my playthroughs as a kid/teen just giving up both or doing minimal effort because I thought the game was coded so you always lost to Riku. Fast-forward and I am in my early 20s coming across a youtube playthrough where someone actually BEATS RIKU AND I AM SO MINDBLOWN BECAUSE I THOUGHT THAT THE GAME WAS CODED SO RIKU ALWAYS WON AND WHEN I TESTED IT MYSELF AND ACTUALLY TRIED TO WIN I DID AND IT TURNS OUT MY BROTHERS JUST COULDN'T BEAT HIM THEMSELVES AND DECIDED IT WAS LITERALLY IMPOSSIBLE AND I BELIEVED IT FOR SO LONG.
Umm, Sora is only able to wield the Keyblade because of Ventus. He never had the inheritance ceremony performed on him. The Kingdom Key was supposed to go to Riku but Riku fell to the Darkness and so Sora was only chose because he was the only person there what with Kairi's heart seeking refuge in the Sora's heart just like Ventus's heart was doing at the time.
One rumor I remember is that people said there was a secret cutscene where Sora and Kairi shared the Paupu fruit. Iirc it involved beating Riku a ton of times which none of us ever tried.
I remember thinking there were secret superbosses in kh2, in halloween town and the old mansion, so I always avoided going there whenever I could. i think it's cause of the phantom and Kurt zia fights in 1, but I thought I'd mention them here
I'd never heard of this before but it actually would be really cool if it was true. I didn't really have anything like this for KH1 since none of my friends played it and I didn't get into Internet content until KH2 came out, but my brothers and I were always convinced the game was much bigger than it actually was, and we spent so long trying to find secrets that weren't there. The most memorable one was how the world difficulty level for olympus, neverland and agrabah maxed out when the secret bosses appear, we were convinced that if we kept playing and experimenting we would trigger secret bosses for all the other worlds too
I remember hearing back in the day that it was possible for Heartless to spawn in the Seaside Shack on Destiny Islands if you waited around for too long, I swear I remember it being a real thing but I ended up testing it on multiple versions of the game a few years ago and nothing ever happened. Would be a pretty scary thing for a kid playing the game for the first time though, I bet, having the "safe zone" be taken over by Heartless like everywhere else
I vividly remember this happening as a kid, I'm positive this one is real. It may have been removed, accidentally or otherwise in Final Mix or the 1.5 ReMix versions but I'm very sure this isn't a false memory. Another one that may or may not be true is that as a kid I remember that after the cutscene where Riku tells Sora about the paopu fruit and he throws it off the bridge, you can actually see it in the water the next day and even during the invasion. Kinda want to try emulating vanilla, US region KH1 to see if either of these are true now.
So I booted up vanilla, US Kingdom Hearts 1 to test out both the paopu fruit thing and the Heartless in the Seaside Shack rumor. The seeing the paopu fruit in the water thing was total bunk, my child brain made that up. But I was so certain the Heartless in the Seaside Shack thing was real, but I just couldn't get it to happen. I tried every possibility too, I waited in the room for like 5 minutes before getting the Keyblade, tried entering and exiting the room to see if it was a random chance, tried both again AFTER getting the Keyblade and even tried killing a bunch out Heartless outside before trying again. Still nothing. I was so certain it was real but nothing came of it. Literally the only other variable I can think of is that maybe it only happens on vanilla KH1's "Expert" difficulty but that just changes stats so I doubt it.
@@ExaltedUriel Yeah, I thought the same thing on the heartless spawning in the shack, my original copy didn't work anymore so I tested it on emulator with the vanilla version of KH1, sped up the emulator and everything to wait for around 30 minutes and never had anything happen, it just seems like such a vivid memory that I wasn't able to believe it could have just not happened
Honestly I kind of wish this myth was true because that would’ve been me and would’ve been more impactful story wise where Sora starts to overcome his Rival But yeah you are 100% correct with some kingdom hearts would pull this We already have the trauma inducing consolation prize in remind
Bro kingdom hearts is the most nostalgic feeling game for me. When it came out when I was a kid it was by far my favorite game and still is to many degrees. Holds a special place for me fursure. Luckily I had a group of friends who were into it to at the time.
I remember seeing on internet back in the '00 about the VERY HARD MODE for Vanilla KH1. If i remember correctly, you have to select hard mode, pick the scepter, drop the sheild and making the slow level up choices. In the game menu and save files the difficulty will result as "very hard mode"
Very cool video dude. Now you should try to gather evidence that if you go into the first Ansem fight at a low enough level to be one-shot, when you fight Xemnas in KH2 he will be slightly stronger since he killed you as a heartless and thus got enough XP himself to level up an extra time, allowing you to unlock Waluigi as a playable character I mean, considering how extreme these rumors could get this one is almost tame. Good old times.
Remember that one line on cheat websites and gamefaqs(I believe) that you would somehow get the keyblade Riku uses on the second battle(Heartless Keyblade or something) after the hollow bastion plot was over? Supposedly it would take bosses out in 2 hits and would gradually decrease Sora's HP when you equip it.
I had never heard this, maybe if I didn't lose my copy of the game in 2002 when I was stuck in Tarzan's jungle I'd have believed it. But when I got the game again on 2005 and got the strategy guide, I'd not believe something like that
Just checking, but was this done using the remake on the ps4 FM version? Because I think they had lost a lot of data and had to work from the ground up when there putting that together. I mean, it is much more likely that the myth was bunk from the beginning. But those rumors *were* made when it came out on the ps2.
I think part of why people believed this is also because 1) the game does keep track of you and Riku’s score, and that never comes back (wouldn’t it be cool if it did!?!) and 2) The Highwind name thing, which similarly is like a fun little detail people might miss that depends on beating him or not. It was a really fun video--people have found weirder things by taking chances on stuff like this!
I definitely recall investigating SO many Pokemon myths in Gen III like the rocket in Mossdeep leading to Deoxys or possibly getting Groudon/Kyogre in FRLG by walking a specific set of tiles. All false, lol. It’s fun to compare how many lies we’ve proven are indeed lies. Love the extended theme song at the end :)
I like it when websites just lie. Like the khwiki talking about a strategy for the KH3 cooking minigames involving stacking all three possible Chef Extraordinaire abilities to make excellents as easy as possible, even though that ability makes no difference when you stack it
I heard if you pause the custcene during the Riku Ansem fight, input the Konami code, Sora will call Riku a stinky idiot, this will hurt Riku's feelings and he will leave, skipping the boss fight.
I loved this video. I'm a bit older than you (not quite 40 yet, but closer than you by far), and I remember the rumors like Mew or...how did you NOT mention reviving Aerith?...and yeah, the early internet was a trip. Late 90s/early 00s was a great time to be a kid/teenager. Everything was so mysterious, pretty wild west, etc. Things were just fun and nuts and it was glorious. Some things are better now, but I think we've lost a lot of the mystery of things. Compare the original Vanilla WoW experience to WoW Classic - in the former people didn't even know what stats on gear really did where in the latter there were published Best-in-Slot (BiS) lists, optimal talent specs and rotations. Mystery is a driving force of life and with its loss comes a loss of a lot of other things. And likewise, the more rules and constraints placed on a system, the safer it is, but the less room there is to grow and explore - in the 00s, if you heard a rumor, you COULD test it with science and everyone learn something from the experience. But now I'm just being a get of my lawn old geezer. :p I think it would be cool if games and stories did a lot more introduced mystery now, and some do, but it HAS to be thought out and made with a conscious effort these days. Gone are the days of casual mystery spurred by playground rumors and GameFAQs message boards. Or older still, BBS's. :)
Kingdom Hearts actually wasn't very big in my school group. Pokemon and yugioh, however, were huge. With fire red and leaf green some popular myths were mewthree, a pokemon "water blue" version, encountering shadow pokemon, and visiting other regions.
A myth I heard about kingdom hearts was was for the gba version of Chain of Memories, basically; If you 100% the game as both Sora and riku, there would be a secret cutscene of DiZ walking up behind Roxas in twilight town. When I say cutscene, it wasn't pre rendered, it just used one of the rooms from the twilight town section, presumably due to the limitations of the Gameboy. As an adult I knwo its bull, as a kid though I could see why it was plausible. Diz and Twilight town already have assets in the game, and Roxas, though unnamed, had technically already been shown off in the reverse/rebirth secret ending.
A certain cutscene was a myth around our schoolyard back in the day. It's the pinocchio scene in Traverse Town when you leave the Opposite Armor fight and visit Cids Shop. We all were like "no way man, he's in the whale, why would he be in Traverse Town?" My mind was blown when I checked if it really existed. We somehow all missed it lol
It sounds believable, as Pokemon Gen 1 on the GameBoy does change the Rival battles depending if you win or lose the battles in the lab and 1st visit to the Indigo Plateau's first gate.
The big KH myth for me when I was in middle school was that, with the right inputs on the ending screen, the game would load again with Disney Castle unlocked. This was backed up by screenshots of Sora in disney castle, that I now know are from a scrapped concepts of this world. I spent hours as a kid on the ending screen, pressing every buttons I could in hope that something would unlock
A thought came to mind when i watched this what if we do get Sora's mother revealed in KH4 and she turns out to be Skuld that would be an awesome twist. Could also explain why Sora is capable of weilding a Keyblade.
I never heard this rumor but I would have assumed it was true. KH1 had so many obscure features like the “You start your journey in the dead of night” thing where levels required different experience requirements based on your responses in the tutorial.
If you beat Riku (His Darkness in his heart will grow more)🖤 If you lose to Riku (Cocky with Decent Darkness in his heart) I know it already debunk but it would be make sense this way with the lore if we dont count gameplay or code.
“Old Myth” “Riku” Immediately I knew what this was. The difficulty scaling depending on how many times you beat Riku. Interested to see this in action.
I heard that if you lose to him 99 times, he calls you a b*tch in Hollow Bastion. Can you test this pls xx
Ok, I believe you.
Can confirm, this happened to me
Damn!
I almost got this on my 1st playthrough! (Sarcasm)
(Beat Riku-Ansem on my 88th attempt!)
That's not true... he calls you a femboy.
I'm pretty sure he says "it's morbin' time"
triggering riku's revenge value at the beginning of the game but he doesn't act on it until 15 hours later
Not a myth but something that I remember back in the day playing through the game for the first time. Got to the Secret Place on Destiny Islands to collect the Mushroom and my TV was to dark so when Ansem starting talking to Sora I couldn't see him. His voice literally came from the "darkness". It wasn't until much later when I found out that it was supposed to be Potato Sack Ansem. I feel my original encounter with him was much more intimidating haha.
Had a similar experience, TV brightness was dark and I was too dumb to notice or change it. I ended thinking the lower floors of Hollow Bastion was some dark maze and stumbled around for hours.
i had the same experience lol-- I actually talk about this exact scenario in my "Top 10 scariest non-horror moments in games" video from Halloween
Same here. I honestly thought that it was actually "Darkness" itself talking to me back then.
I remember our terrible CRT actually made it really hard to figure out how to leave the Secret Place, especially with the way the camera would lock in at certain parts
Og ps2 and low brightness tv meant I could never figure out what was going on in the secret place 😭😭😭
No bro it's totally real you just didn't do it right. It only works in the original PS2 JP KH1 because they removed it in US and Final Mix, and it only works if Riku gets the killing hit on Parasite Cage unless you picked up the cloth before the log in which case he needs the second to last hit. If you do that it changes his coding to summon Kurt Zisa in the entrance hall!!
and if you beat Kurt Zisa, without dying once, Riku turns into the mysterious figure (Ansem) and summons Lingering Will to tag team against you. Only by beating lingering will before MF will you unlock the Ultima Weapon 2 with even stronger stats than the one you get through synthesis.
Instructions not clear, ended up fighting Yozora after Maleficent
Followed these instructions but Riku got the third to last hit. From then on, in every room, Pete would spawn in and constantly chase me. If I defeated him, he'd just spawn in the next room. Do not recommend.
I think there are two reasons this myth persisted long enough to end up on TV Tropes:
-It's so time consuming to test that most people just aren't going to bother, they'll either believe it or they won't
-It's genuinely a good idea. A narrative foil you have repeated encounters with taking you more seriously if you defeat them the last time you fought works so well on both a narrative and game design sense that it probably should be a standard video game trope at this point.
If you lose to someone. Your Darkness in your heart will grow to beat someone (Logic)
And after you beat someone. You will be in high risk of becoming a heartless monster.
This is basically the nemesis system in the shadow of Mordor games that’s unfortunately patented:/
I had never heard this one but it would have been believable. Pokemon Yellow immediately pops to mind for me. Your starter in Yellow is always Pikachu and your rival starts with Eevee. Based on whether you win or lose to him in the first battle against him, and win lose or skip the second battle, his Eevee evolves into different forms. If you always lose it becomes a Vaporeon, much easier for your Pikachu to beat than either of the other two forms. So this kind of adaptive difficulty was definitely a thing JRPG makers were doing at the time.
That's so heart-warming! The developers were thinking about kids who would have trouble and gave them an extra leg up so quietly they (most likely) wouldn't even notice
@@misteryA555 I mean.. it'd be very obvious when you talked to other kids who would have played "yeah his Vaporeon was easy" 'Wtf you talking about he has a Jolteon'
I love how the one in-game myth KH has is just "Riku get more angy at hollow bastion if u beat him"
Darkness in his heart grow more in Lore logic
It all makes sense now. That’s why Sora says, “It’s Riku. They put bugs in him!” The bugs being his stronger form, naturally.
Whenever I replay KH1 and I get tired of beating my friends with a stick, I move onto the race against Riku and suggest the name Highwind for the raft because it is always amusing to me to see Sora get mad that the raft got the name he wanted.
I remember being a kid and being stuck on Riku-Ansem for literal days. I always had my older brother do the really tough fights and he was the only one who could beat him at the time. During out childhood, we never beat Kingdom Hearts. He was stuck on the second Ansem fight at the end of the game and both of us tried so hard but were never able to do it. I actually didn't beat KH1 for the first time until I was like 14 or 15 and I remember it being such a special moment because it felt like I finally laid to rest an important piece of my childhood.
This reminds me of Pokémon Yellow where the first two fights determine what your rival evolves their Eevee into. I believe if you beat him both in the lab and route 22, they get a Jolteon. If you win one/lose one, they get Flareon. If you lose both, they get Vaporeon.
Seems like someone played that and just thought that could work in other game
The big KH myth when I was in middle school was that you could obtain Mickey’s Keyblade at the end of the game. I don’t remember if it was like you had to do something but I had the strategy guide at the time and I looked at the kid that told me that like “but.. but the strategy guide doesn’t say that.. 🥺”
By "Mickey's Keyblade", you mean the Keyblade of Darkness, aka, the Kingdom Key D, right?
I feel for a joke post on CheatsGuru talking about how you could get Cloud in your party by giving the Male NPC outside the Accessory Shop in Traverse Town the Metal Chocobo Keyblade. You had to do it before Hollow Bastion, come back before the second visit, talk to him again he'd ask "How's my Chocobo doing?", then Cloud would appear in Olympus and you could ask him to join you.
Learning you could get Cloud as a party member in Coded was a wild experience after learning I couldn't do it in KH1.
There's an FF9 myth I heard that if you choose the name Zidane, instead of Dagger for Garnet like 2 hours into the game, Steiner would give Vivi the Octogon Staff which gave Firaga, Blizzaga, Thundaga spells at disk 1 when you'd normally get it on disk 3 at the earliest. The old internet myths were fucking awesome tbh, sure I may have wasted 8 attempts trying to get that staff, but looking back on it now the amount of asshole points it took to lie about that must have exceeded typical amounts.
@@blastortoise In FF7, you had to name EVERYBODY Sephiroth, and you would get....
A ridiculously funny playthrough.
Not Regular Pat testing a 2000s era myth of a 2002 game on a 2010s era remake that had to be recoded (pun intended) since they lost the original source code.
???
Yeah, he should've tested it on the original smh
Never heard about this one but it sounded believable because otherwise the score system on the island is literally pointless. Wish it was true just because hidden mechanics are interesting sorta like the anti form points that are never explicitly stated in the game.
It's not pointless. It wounds your pride so you're more invested in defeating Riku later
The fact that you played the entire game twice to make sure a random obviously fake myth was actually fake is so insane that I respect it.
I was going to make the exact same comment. He got a thumbs up from me for that simple fact alone lol
not so sure about the "obviously" fake part; there are games which would lower the difficulty for you if you were dying too often.
There are games that would make big changes to the story or gameplay if you did (not do) a small thing. For instance, in the original FFVII you may not get Yuffie in your Party if you answer "incorrectly" to her dialogue, when you 1st meet her.
In Elden Ring you get a different ending if you do some random action while being... naked.
@@turbotrup96 the thing is that in the current age of the internet no gaming "myth" is real, if it was then people all over reddit and message boards would confirm it, and if not then it's just made up.
@@RadinV1 I guess it wouldn't last so long without anyone testing it.
You dont seem to realize how exploitable KH is with save acum
But what people don't know is that Xemnas watches you on the giant metal heart on the cross in the middle when you take the big lift across the castle in Hollow Bastion in Final Mix ;)
Xemnas on the cross does line up with his Jesus statue in La Cite des Cloches
Ah man. Loved the internet infancy days when so much theories like this popped up for games. I recall my cousin telling me if I answered a question wrong in FF7 you’d be dropped to the shinra building where your party would be massacred. Or that if you spoke to a random slum guy he’d battle you and one hit you. I believed both. Man I was such a gullible dipshit.
Man... that Shinra building thing sounds like an awesome creepypasta!
As someone who absolutely adores KH1, your content always warms my heart.
The one KH myth I remember encountering online as a kid was that completing Jiminiy's journal on proud mode in KH2 earns you a Mickey summon... still disappointed to this day it isn't true:(
I too sought the King's Charm...
I mean, a mickey summon wouldn't even make sense, as cool as it would be.
Oh man you had the easy myth, I read about The Micket Trials (yes Micket not Mickey) where the ~first~ thing you needed to do was save Axel by not letting him get hit by or hit a single nobody in Betwixt and Between, and then it just went from there.
@@buggr bruh😂
I think the most popular rumor back in those days was that there was some way to unlock Disney Castle. Even all these years later, my inner child still rages at how many hours I used to spent tirelessly searching through all the worlds for some clue as to how to get to that one greyed-out planet at the edge of the freaking map.
That one actually has some grounds since in early trailers there is literally footage of Sora IN Disney Castle, and in interviews they confirmed it was planned for the game but cut because they couldn't think of any meaningful narrative reason for Sora to go there, since it was supposed to be a world safe from Heartless and basically the "opposite" of End of the World.
Video Game Myths may not exist like how they used to, but they definitely do still exist, albeit in different capacities. A genre I think is cool is when the “myth” is actually real. When information about the Snowgrave route in Deltarune chapter 2 was coming out a bit after DC2’s release, all compiled in this hastily written google doc with very little video/photographic evidence, I saw numerous people (including myself) who didn’t think it was real.
"I mean, it just makes sense. You beat Riku once, and you piss his 1s and 0s off so bad that he's harder to beat later."
Ah, the infallible logic of a young mind.
0:51 sir how dare you call me out like that XD
Can you debunk more KH myths like this? This was really cool!
Which ones?
@@PinkiePieParties idk, just any
In bringing up TV Tropes, you took me out of this video, got me into a TV Tropes page, and here I am half an hour later.
You were right, reading the TV Tropes page for your favorite media can really suck you into it.
I remember the Kingdom hearts theory that this was all just a dream. Now with unreality this is gaining a bit more traction.
its not
@@johangodojolo8652 I know. It just seems familiar.
Even way back then, I remember that theory depressing me. I thought the idea of a normal kid from an island going on adventure with Donald and Goofy to other Disney worlds was wondrous---and the thought of waking up and it all being a dream made me sad.
I can see it being possible in a future where he just wakes back up on destiny island as an adult sora. Before he met ansem he was just s normal kid in a regular life with no magic, keys or anything. You cant just randomly bring all that and disney into reality like that plus the infamous senseless story about darkness. I sincerely hope it doesnt end like that though
@@Kyubeyisbestboy I would start crying. I hate the "It was just a dream" type of story.
Pretty sure tv tropes is the source of the "Chernabog was intended to be the final boss of kh1" and "Nomura was drunk when he came up with coded" rumors
Were they not true? If so, then what's the real truth behind them?
There IS real concept art in of Lion Chainsaw Sora fighting Chernabog who’s waist-deep in the ruins of Hollow Bastion, which would have been a major shift from what happens in the final story. But I don’t think Nomura’s ever gone into detail about it nor do I think it meant no Ansem. Just confirms Chernabog was one of the earliest Disney villains considered
@@Redxan600 the source of the Chernabog being the final boss is A: a piece of concept showing lion boy sora fighting Chernabog in hollow bastion but there's still no indication he was meant to be the final boss and B the person on tv tropes citing the Australian collectors edition of birth by sleep which came with an art book that said this. But people have that art book and no such thing is said.
I mean in Pokemon yellow the rival evolves his Eevee based on how well you did against him in previous fights. And in final fantasy 7 the final boss gets more hp if you use a specific summon against his first form and even more hp for every one of your party members that are level 99. So I could see why someone might believe this. That being said this was the first time I had heard about this.
Great video, Were around the same age and have had a pretty similar experiences lmao. "in school i was surprised the other kids didnt treat kingdom hearts like one of the 5 basic food groops" great line
I'm not sure if you've heard of the KH2 Myth where you can apparently unlock a playable, Summonable King Mickey.
It basically explains that you have to 100% Jiminy's Journal and ALL of the gummi ship missions. Then you get a new mission prompt at disney castle. What supposedly happens is that when you enter timeless river and you go to mickey's house, You help mickey battle some heartless really quick then a chest appears with something called the "King's Charm", Which allows you to summon king mickey.
What a time....
I remember that one! Oh holy shit, way to awaken a memory I haven't thought of since I was like.... 7? Or something like that. Wow
@@zingodoom It motivated me to 100% the game at least. But I'm not gonna lie I felt a little defeated when I found out it wasn't true. Lol
I remember trying really hard to get it but the gummy missions made me give up
Thanks for bringing that letdown back lol
I love the logic of "oh yeah once you have nothing else to do, you get something that would be useful in getting 100%"
When I was a little kid my friend in elementary school told me you could go to a secret fourth district in Traverse Town and find a watermelon
Why a watermelon? What would it do?
@@OtisCluck I have no clue lol, I just assumed it was a raft ration but idk how that would matter if it was in traverse town
All of the Riku fights are my favorite... I actually feel like they're the best designed to test your abilities to weave, dodge, and attack with a sensible rhythm. Only Sephiroth gives the same feel later.
I think the reason why some people disliked the riku fights was because of the lack of a skip scene button.
Or it's just a skill issue
The tv tropes website truly is a suffocating rabbit hole
1:19 I can't believe you've done this
feels accurate at least
that was for you Frost
It wouldn't have surprised me.
In monstro the cut scenes change depending on what world you do first.
Not to mention, the freezable bubbles, hidden chests, the trinity you can break in Halloween town?
Definitely never heard of this myth, I hope the two playthroughs were worth it to find out 😅
I was definitely hoping for a spookier myth than this, but this is definitely some interesting KH history that I never had the pleasure of knowing until now, having not really gotten into using the internet until 2010. Great video!
Wake up, babe. New Regular Pat KH1 vid just dropped
Might be grasping at straws here... But is it maybe possible this myth only applies to the original version of KH1 rather than subsequent remasters? I'm not saying you should do this again. Although... 😅
I was thinking the same thing when he selected Final Mix
@@MrJoshuawicker considering our KH 1 isn't even the original KH 1 who knows, our version already has some final mix content in it because Final Mix was in development when our version was about to come out
And I thought I was the only one who binge read TV tropes
Oh man GameFAQs. I remember lying about my age to get on the boards and spent many years on some of those. I miss those days.
i did the exact same lmao
I respect the moxie it took to play through basically the entire game twice just to prove some anonymous internet loser wrong.
Not just moxie but gumption. And stick-to-itiveness
Holy shit. You managed to make a very entertaining, nostalgic, and funny video. People talking about their past KH memories is always fun to watch for me and you’re well-spoken to boot. Keep it up man, not sure how this is the first video I’ve seen from you. 🤔
Never heard of this but it's a really neat idea
I wish they would have added a little easter egg like that. They should have made him extra cocky and condescending if you lose to him on Destiny Islands. Like have some added dialogue about already being beaten by Riku on the island and how it's going to be easier to do it again. Or something like that before the real cutscene starts.
Your video editing and clip choice always makes me laugh. Love the bit of Ava adressing the Dandelions
Okay did anyone else hear the myth about another secret keyblade in KH1 called Past Memories? I have this weird memory of reading a gaming magazine back in like 2002-2003 that talked about it and i spend literal hours flying everywhere in the game trying to find it and never did. Did anyone else ever hear anything about this for KH1 or was this like a fevor dream i had as a child lol
"Past memories" is another name for oblivion, I think
Yep, the Japanese name for oblivion is 過ぎ去りし思い出 (Sugisarishi Omoide), lit. "Passing Memories"
@@AbandonedVoid OMFG that makes sense, dude seriously thank you! You dont understand, this has been some weird mystery for me since I was literally 8 years old. It always bothered me and was in the back of my head and I could never find any information on it in the past like 20 years. I began believing that maybe I just had a weird dream and dreamt that whole thing up because I never found any answers no matter where I looked or who I asked. It was my own personal like mandela effect my whole childhood. Seriously man thanks for solving this decades old personal childhood mystery for me, I hope you have a wonderful day and your life is filled with happiness and purpose
Ventus is why he can use the SECOND keyblade, right?
it's…a popular fan theory, but unsubstantiated by anything in the text or supplementary material. even if true, it would be a retcon at best.
@@TalysAlankil I'm pretty sure it's in an ultimania
@@TalysAlankil Interviewer: "Why can Roxas dual-wield?" / Tetsuya Nomura: "Sora can wield two Keyblades at once because he has Ventus's as well as his own. As Roxas is a part of Sora, he also can use two. In Days, Roxas awakened his ability to dual wield after fighting Xion. In KHII, once Sora absorbs him, he can also dual-wield."
@@pedrogarcia8706 Retroactive retconning from the genius writer himself lol
@@pikachufrankie I'm not saying it was the plan the whole time, but I think by the time final mix came out the plan at least for bbs and days was pretty solidly fleshed out.
For the ending theories: Nobodies are not immune to aging. Axel, Saïx, and Zexion certainly aged over the decade, and Xemnas is thirty-ish (I think that was actually confirmed) as opposed to Terra being twenty. Unclear regarding the Nobodies who were already adults (Xaldin, Vexen, Lexaeus), so they may or may not stop aging at a certain point (just throwing that out at random).
Nomura pitched the idea that developed into coded while drunk. That's something shared on KHInsider. How much the staff went into Maximum Overdrive mode during actual development, however, is up to the imagination.
The actual correct translation would be closer to "at dinner," with it *maybe* considered "over drinks" if he was talking very casually. Very different from "while drunk"
@@LastGreatDen I was not aware of that. Thank you. Of course, Nomura getting inebriated before a meeting of some form where he suggested the idea (which I think started out as just another retread of past KH worlds) is funnier.
That opening joke hit me REALLY good. Immediately subbing
Hey, if anything i had no idea you could trip over a log in his fight on Destiny Island, so thanks for that
had to google what kid cuisine was.
Awesome series!! Can’t wait to see more.
Waiting on the apology video from Regular Pat for unleashing thousands of innocent souls to the addiction that is TV Tropes
Not even in the same ballpark of games, but I had convinced myself as a kid that I could get a Rooster in Harvest Moon Friends Of Mineral Town by neglecting my chicken.
My chicken died.
Okay because when I was a kid I heard from my older brothers that beating Riku on the island and during the race was impossible and that the game actually didn't let you win. As the younger sibling who played video games at a super basic level I believed them. I spent all my playthroughs as a kid/teen just giving up both or doing minimal effort because I thought the game was coded so you always lost to Riku. Fast-forward and I am in my early 20s coming across a youtube playthrough where someone actually BEATS RIKU AND I AM SO MINDBLOWN BECAUSE I THOUGHT THAT THE GAME WAS CODED SO RIKU ALWAYS WON AND WHEN I TESTED IT MYSELF AND ACTUALLY TRIED TO WIN I DID AND IT TURNS OUT MY BROTHERS JUST COULDN'T BEAT HIM THEMSELVES AND DECIDED IT WAS LITERALLY IMPOSSIBLE AND I BELIEVED IT FOR SO LONG.
Umm, Sora is only able to wield the Keyblade because of Ventus. He never had the inheritance ceremony performed on him. The Kingdom Key was supposed to go to Riku but Riku fell to the Darkness and so Sora was only chose because he was the only person there what with Kairi's heart seeking refuge in the Sora's heart just like Ventus's heart was doing at the time.
I’ve never played KH but you’re videos are great I might have to
Definitely check them out! But for the love of God, play them in release order 😂
Okay but--hear me out--what if it was only on the PS2 version?
This but unironically
You could actually be onto something. Could be only in the vanilla version as well
One rumor I remember is that people said there was a secret cutscene where Sora and Kairi shared the Paupu fruit. Iirc it involved beating Riku a ton of times which none of us ever tried.
I remember thinking there were secret superbosses in kh2, in halloween town and the old mansion, so I always avoided going there whenever I could. i think it's cause of the phantom and Kurt zia fights in 1, but I thought I'd mention them here
Neat analysis video! Thanks for uploading!
I'd never heard of this before but it actually would be really cool if it was true.
I didn't really have anything like this for KH1 since none of my friends played it and I didn't get into Internet content until KH2 came out, but my brothers and I were always convinced the game was much bigger than it actually was, and we spent so long trying to find secrets that weren't there.
The most memorable one was how the world difficulty level for olympus, neverland and agrabah maxed out when the secret bosses appear, we were convinced that if we kept playing and experimenting we would trigger secret bosses for all the other worlds too
I wonder how many game myths I forgot about
great video
not me furiously wondering why i believed Ven was the reason Sora could wield a keyblade for all these years
I remember hearing back in the day that it was possible for Heartless to spawn in the Seaside Shack on Destiny Islands if you waited around for too long, I swear I remember it being a real thing but I ended up testing it on multiple versions of the game a few years ago and nothing ever happened. Would be a pretty scary thing for a kid playing the game for the first time though, I bet, having the "safe zone" be taken over by Heartless like everywhere else
I vividly remember this happening as a kid, I'm positive this one is real. It may have been removed, accidentally or otherwise in Final Mix or the 1.5 ReMix versions but I'm very sure this isn't a false memory.
Another one that may or may not be true is that as a kid I remember that after the cutscene where Riku tells Sora about the paopu fruit and he throws it off the bridge, you can actually see it in the water the next day and even during the invasion. Kinda want to try emulating vanilla, US region KH1 to see if either of these are true now.
So I booted up vanilla, US Kingdom Hearts 1 to test out both the paopu fruit thing and the Heartless in the Seaside Shack rumor. The seeing the paopu fruit in the water thing was total bunk, my child brain made that up.
But I was so certain the Heartless in the Seaside Shack thing was real, but I just couldn't get it to happen. I tried every possibility too, I waited in the room for like 5 minutes before getting the Keyblade, tried entering and exiting the room to see if it was a random chance, tried both again AFTER getting the Keyblade and even tried killing a bunch out Heartless outside before trying again. Still nothing. I was so certain it was real but nothing came of it.
Literally the only other variable I can think of is that maybe it only happens on vanilla KH1's "Expert" difficulty but that just changes stats so I doubt it.
@@ExaltedUriel Yeah, I thought the same thing on the heartless spawning in the shack, my original copy didn't work anymore so I tested it on emulator with the vanilla version of KH1, sped up the emulator and everything to wait for around 30 minutes and never had anything happen, it just seems like such a vivid memory that I wasn't able to believe it could have just not happened
No, this definitely happened on my original PS2 run. I was playing either the US/Euro English version.
Honestly I kind of wish this myth was true because that would’ve been me and would’ve been more impactful story wise where Sora starts to overcome his Rival But yeah you are 100% correct with some kingdom hearts would pull this We already have the trauma inducing consolation prize in remind
Bro kingdom hearts is the most nostalgic feeling game for me. When it came out when I was a kid it was by far my favorite game and still is to many degrees. Holds a special place for me fursure. Luckily I had a group of friends who were into it to at the time.
The Kid Cuisine story plus the clip had me rolling 😂😂
So now your a myth buster on top of TH-cam and twitch, dang you’re branching out! Also the effort you put into all of your videos is amazing!
I'm excited for historian Pat
Gonna add "TVTropes Will Ruin Your Life" to the RegularPat page
I remember seeing on internet back in the '00 about the VERY HARD MODE for Vanilla KH1. If i remember correctly, you have to select hard mode, pick the scepter, drop the sheild and making the slow level up choices. In the game menu and save files the difficulty will result as "very hard mode"
I remember a myth that in the Final Mix games you could unlock the keyblade possesed riku fihgts you with, the black one
Very cool video dude.
Now you should try to gather evidence that if you go into the first Ansem fight at a low enough level to be one-shot, when you fight Xemnas in KH2 he will be slightly stronger since he killed you as a heartless and thus got enough XP himself to level up an extra time, allowing you to unlock Waluigi as a playable character
I mean, considering how extreme these rumors could get this one is almost tame.
Good old times.
I appreciate this video, I was wondering about this myth
I see Dark Riku in thumbnail, I CLICK.
Remember that one line on cheat websites and gamefaqs(I believe) that you would somehow get the keyblade Riku uses on the second battle(Heartless Keyblade or something) after the hollow bastion plot was over? Supposedly it would take bosses out in 2 hits and would gradually decrease Sora's HP when you equip it.
I related to way too much in this video, from the early 8 year old internet to the kid cuisine. Great vid
I had never heard this, maybe if I didn't lose my copy of the game in 2002 when I was stuck in Tarzan's jungle I'd have believed it. But when I got the game again on 2005 and got the strategy guide, I'd not believe something like that
ayo but what if you had to win the battle but lose the race 😩😩😩😱😱😱😳😳😳😳
Just checking, but was this done using the remake on the ps4 FM version? Because I think they had lost a lot of data and had to work from the ground up when there putting that together.
I mean, it is much more likely that the myth was bunk from the beginning. But those rumors *were* made when it came out on the ps2.
I think part of why people believed this is also because 1) the game does keep track of you and Riku’s score, and that never comes back (wouldn’t it be cool if it did!?!) and 2) The Highwind name thing, which similarly is like a fun little detail people might miss that depends on beating him or not. It was a really fun video--people have found weirder things by taking chances on stuff like this!
I definitely recall investigating SO many Pokemon myths in Gen III like the rocket in Mossdeep leading to Deoxys or possibly getting Groudon/Kyogre in FRLG by walking a specific set of tiles. All false, lol. It’s fun to compare how many lies we’ve proven are indeed lies. Love the extended theme song at the end :)
I like it when websites just lie. Like the khwiki talking about a strategy for the KH3 cooking minigames involving stacking all three possible Chef Extraordinaire abilities to make excellents as easy as possible, even though that ability makes no difference when you stack it
I heard if you pause the custcene during the Riku Ansem fight, input the Konami code, Sora will call Riku a stinky idiot, this will hurt Riku's feelings and he will leave, skipping the boss fight.
I loved this video. I'm a bit older than you (not quite 40 yet, but closer than you by far), and I remember the rumors like Mew or...how did you NOT mention reviving Aerith?...and yeah, the early internet was a trip. Late 90s/early 00s was a great time to be a kid/teenager. Everything was so mysterious, pretty wild west, etc. Things were just fun and nuts and it was glorious.
Some things are better now, but I think we've lost a lot of the mystery of things. Compare the original Vanilla WoW experience to WoW Classic - in the former people didn't even know what stats on gear really did where in the latter there were published Best-in-Slot (BiS) lists, optimal talent specs and rotations.
Mystery is a driving force of life and with its loss comes a loss of a lot of other things. And likewise, the more rules and constraints placed on a system, the safer it is, but the less room there is to grow and explore - in the 00s, if you heard a rumor, you COULD test it with science and everyone learn something from the experience.
But now I'm just being a get of my lawn old geezer. :p
I think it would be cool if games and stories did a lot more introduced mystery now, and some do, but it HAS to be thought out and made with a conscious effort these days. Gone are the days of casual mystery spurred by playground rumors and GameFAQs message boards. Or older still, BBS's. :)
The moment I realized that I fall into that "older viewer" and all I could think was "bro wtf. Why you gotta call me out?"
Kingdom Hearts actually wasn't very big in my school group. Pokemon and yugioh, however, were huge. With fire red and leaf green some popular myths were mewthree, a pokemon "water blue" version, encountering shadow pokemon, and visiting other regions.
A myth I heard about kingdom hearts was was for the gba version of Chain of Memories, basically;
If you 100% the game as both Sora and riku, there would be a secret cutscene of DiZ walking up behind Roxas in twilight town.
When I say cutscene, it wasn't pre rendered, it just used one of the rooms from the twilight town section, presumably due to the limitations of the Gameboy. As an adult I knwo its bull, as a kid though I could see why it was plausible. Diz and Twilight town already have assets in the game, and Roxas, though unnamed, had technically already been shown off in the reverse/rebirth secret ending.
A certain cutscene was a myth around our schoolyard back in the day. It's the pinocchio scene in Traverse Town when you leave the Opposite Armor fight and visit Cids Shop. We all were like "no way man, he's in the whale, why would he be in Traverse Town?" My mind was blown when I checked if it really existed. We somehow all missed it lol
This was cool! I kinda wish it did work the way the myth described though. That could be neat.
It sounds believable, as Pokemon Gen 1 on the GameBoy does change the Rival battles depending if you win or lose the battles in the lab and 1st visit to the Indigo Plateau's first gate.
The big KH myth for me when I was in middle school was that, with the right inputs on the ending screen, the game would load again with Disney Castle unlocked. This was backed up by screenshots of Sora in disney castle, that I now know are from a scrapped concepts of this world. I spent hours as a kid on the ending screen, pressing every buttons I could in hope that something would unlock
I did play KH1 until the late 2000s, so I honestly didn't know about this myth.
A thought came to mind when i watched this what if we do get Sora's mother revealed in KH4 and she turns out to be Skuld that would be an awesome twist. Could also explain why Sora is capable of weilding a Keyblade.
I never heard this rumor but I would have assumed it was true. KH1 had so many obscure features like the “You start your journey in the dead of night” thing where levels required different experience requirements based on your responses in the tutorial.
If you beat Riku (His Darkness in his heart will grow more)🖤
If you lose to Riku (Cocky with Decent Darkness in his heart)
I know it already debunk but it would be make sense this way with the lore if we dont count gameplay or code.
“Old Myth”
“Riku”
Immediately I knew what this was. The difficulty scaling depending on how many times you beat Riku. Interested to see this in action.