How to cut up and key organic models in Blender for 3d printing - part 2 organic cuts

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 47

  • @PaulIreland1972
    @PaulIreland1972 9 หลายเดือนก่อน +2

    Holy ****! I've been looking for a method to do the clothes cuts for the last couple of days and had pretty much given up hope. Then, after search for blender section cuts and watching your vid on that, I get this one recommended! Thanks for the clear and concise explanation, it's going to save me a lot of faffing around.

    • @notverygoodguy
      @notverygoodguy  9 หลายเดือนก่อน

      Great to hear this is useful for you! Thanks for letting me know.

  • @susannedugas8219
    @susannedugas8219 3 ปีที่แล้ว +5

    a small but very worthwhile collection of videos that adds useful content to the Blender universe.

    • @notverygoodguy
      @notverygoodguy  3 ปีที่แล้ว

      Thank you. I will slowly be adding more :)

  • @alceees
    @alceees 2 ปีที่แล้ว +4

    So I am using youtube a bit like in the Matrix when they plug in a new program. You can learn anything from really competent people. Hence I watch youtube tutorials ALOT. First, I never comment. Second, this is the easiest to follow and most educational tutorial I think I have come across. I will check the rest of your stuff out ASAP. Good work!

    • @notverygoodguy
      @notverygoodguy  2 ปีที่แล้ว

      Thank you for the feedback and your positive comment. I am very glad to hear that you found it useful. Thanks.

  • @valpercinabanalan8576
    @valpercinabanalan8576 ปีที่แล้ว

    I finally found an in depth and a lot clearer tutorial how to properly cut 3D models
    Thanks bro' keep up the good work

    • @notverygoodguy
      @notverygoodguy  ปีที่แล้ว +1

      Thanks a lot. It is always great to know that these videos are useful so thanks for the feedback.

    • @valpercinabanalan8576
      @valpercinabanalan8576 ปีที่แล้ว

      @@notverygoodguy my only suggestion is imbprove your audio , cause voice kind of way to low. but regardless your lecture execution are great

    • @notverygoodguy
      @notverygoodguy  ปีที่แล้ว +1

      @@valpercinabanalan8576 Thanks. It is always good to get useful feedback like this. I think the audio is getting clearer in my more recent videos but still quiet. I have been looking into how best to set audio levels for youtube so maybe the next video will have it cracked.
      Thanks again.

  • @thomass4219
    @thomass4219 ปีที่แล้ว

    Thank you for sharing your knowledge! Your videos are very helpful. Easy to understand for beginners like me and just the right pace!

    • @notverygoodguy
      @notverygoodguy  ปีที่แล้ว +1

      Really good to hear these are helpful for you. It is always difficult to get the pacing right so it's good to hear this works for you.

  • @dominicschell4904
    @dominicschell4904 2 ปีที่แล้ว +1

    Ohhh, this was super helpful! Thanks a lot for this great video!

    • @notverygoodguy
      @notverygoodguy  2 ปีที่แล้ว

      Thanks for the feedback! I am glad it was useful for you but please note the booltool method here doesn't work with some versions of Blender. However doing it without booltool is pretty easy too. I have a video for that too linked in the description if you are interested.

  • @jonnymue6869
    @jonnymue6869 8 หลายเดือนก่อน

    Thanks a lot for the good tutorial, was easy to understand and exactly what I was looking for thanks for the nice work💪🏻

    • @notverygoodguy
      @notverygoodguy  8 หลายเดือนก่อน +1

      Very pleased this is working for you but please note that this video is a bit old now and the booltool method does not always work. There is a link in the description here to a way of working without booltool if you find it doesn't work for you.

    • @jonnymue6869
      @jonnymue6869 8 หลายเดือนก่อน

      @@notverygoodguy thanks! Already had some issues^^

  • @LordWorm26
    @LordWorm26 3 ปีที่แล้ว +1

    Just what I need it , thanks!

  • @DeadEndGoose
    @DeadEndGoose 2 หลายเดือนก่อน

    Solid! Thanks!

    • @notverygoodguy
      @notverygoodguy  2 หลายเดือนก่อน

      Hope it was helpful!

  • @leinadreign3510
    @leinadreign3510 3 ปีที่แล้ว

    I will save this on my playlist : )

  • @MarcosVinicius-kb9wn
    @MarcosVinicius-kb9wn 3 ปีที่แล้ว

    Man, you ARE my hero!!

    • @notverygoodguy
      @notverygoodguy  3 ปีที่แล้ว

      Finally I am someone's hero :) Thanks

  • @shuv_itsays2191
    @shuv_itsays2191 ปีที่แล้ว

    Noooohh not the doggo :'D Thanks for this helpful video

    • @notverygoodguy
      @notverygoodguy  ปีที่แล้ว

      No dogs were harmed in the making of this video :)

  • @robertvonbehr6843
    @robertvonbehr6843 ปีที่แล้ว

    Awesome . Very good !!

  • @chim3ric4l
    @chim3ric4l 3 ปีที่แล้ว

    Thank you!

  • @salvadorj5662
    @salvadorj5662 2 ปีที่แล้ว

    Thanks so much, I'll try that

    • @notverygoodguy
      @notverygoodguy  2 ปีที่แล้ว +1

      Hope it works out for you but just shout out if you find any issues. Thanks for the feedback.

  • @caseymcdonald1686
    @caseymcdonald1686 11 หลายเดือนก่อน

    What I figured out is if an object is water tight than it will print solid. But if I boolean through an object should the remaining scuplt also be solid also be solid?

    • @notverygoodguy
      @notverygoodguy  11 หลายเดือนก่อน

      If the boolean object was water tight then the result should be water tight too assuming that the normals are correct on both.

  • @renotpesko3362
    @renotpesko3362 ปีที่แล้ว

    Why do you extrude scale so many times before merging at center? why not just merge at center in the first extrude?

    • @notverygoodguy
      @notverygoodguy  ปีที่แล้ว

      It's a fair point. You can do that but you'll probably be better off with a bit more geometry in there.

  • @US-vy8up
    @US-vy8up 3 ปีที่แล้ว

    very good video thank u

    • @notverygoodguy
      @notverygoodguy  3 ปีที่แล้ว +1

      Thank you. Apologies for the poor sound quality though.

    • @US-vy8up
      @US-vy8up 3 ปีที่แล้ว

      @@notverygoodguy It's not very clean, but I can't say that it bothers or is inadequate. definitely not. no. thank u again.

  • @g0balot
    @g0balot 3 ปีที่แล้ว +1

    Maybe you could try doing the voice over after doing the screen grab?

  • @stefankaart
    @stefankaart 3 ปีที่แล้ว

    great!

  • @Esteban_Santos
    @Esteban_Santos 3 ปีที่แล้ว

    When I click on slice it never divides the geometry into two, always does someting like a substraction of the plane, and the main obect remain untouch :/ what I´m doing wrong?

    • @notverygoodguy
      @notverygoodguy  3 ปีที่แล้ว

      Almost certainly you have not applied your scale and rotation before hand, or your origins are not set to geometry or finally that you have some normals that are not pointing in the right direction. I suggest enabling "face orientation" in the overlays drop down to check this. Actually I have this permanently on but change the colour of the outside facing normals from blue to transparent in preferences. I may do a video on how to achieve that!

  • @Fikipriantono
    @Fikipriantono 2 ปีที่แล้ว

    when i press L why is everything selected?
    thank you

    • @notverygoodguy
      @notverygoodguy  2 ปีที่แล้ว

      Have you applied the boolean modifier for the cutting plane?

    • @Fikipriantono
      @Fikipriantono 2 ปีที่แล้ว

      @@notverygoodguy I got the wrong boolean modifier, now I can do it thank you very much:)

    • @notverygoodguy
      @notverygoodguy  2 ปีที่แล้ว

      @@Fikipriantono Easily done. Glad it is working for you now.