A Look Into Difficulty in Gaming

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 21

  • @AngelOfThePast
    @AngelOfThePast  2 ปีที่แล้ว +2

    I love difficult games, and I love easy games. Mostly I love games that use difficulty to speak to me in some crazy way. I'd love to hear how a difficult game, or difficult/frustrating mechanic ended up changing how you saw a game. If you like this video, feel free to follow me on twitter.
    twitter.com/AngelOfThePast_

  • @ashtonarizmendez698
    @ashtonarizmendez698 2 ปีที่แล้ว +4

    Just watched this and to Elden ring theory video, love your content and the passion in which you speak about things. Well thought out and articulated in a way that is clear and understandable even if I don’t agree with it entirely. Excellent stuff happy I found another great TH-camr to listen to.

  • @TrueKivan
    @TrueKivan 2 ปีที่แล้ว +2

    Amazing video, I'm glad I found you. Now I have regrets about abusing that weight training bench in Kenshi and save scumming on fail states or if consequences of my actions are too big of a pain to resolve.

  • @dylangrizzle
    @dylangrizzle 2 ปีที่แล้ว +1

    Thanks for making videos, they're interesting to listen to and watch. Keep up the good work and all that stuff. 😎👍

  • @entysing6780
    @entysing6780 2 ปีที่แล้ว +1

    Dude your great. I found you with your Elden Ring video and am finding that you put forward some really great ideas and concepts. Keep doing you brotha

  • @grimmlinn
    @grimmlinn ปีที่แล้ว +1

    The best difficulty system I have seen was mechwarrior 2 - 31st century combat, which let you challenge yourself for every mission. You could take bigger mechs for an easier mission but if you took smaller mechs, you got more honor. The only time this honor mattered, was at the very end of the game, where if your honor was high enough, you could attempt a secret ending and become the leader of your group, the Kahn of the clans. Rather than try and guess what a good difficulty is, it simply let the players dynamically choose for themselves and tailor it to their liking.

  • @onetomeplz5825
    @onetomeplz5825 2 ปีที่แล้ว +4

    No no he right

  • @Cloudfrog7
    @Cloudfrog7 2 ปีที่แล้ว +3

    “Difficulty is difficult”
    yes

  • @munchkin7195
    @munchkin7195 ปีที่แล้ว +2

    Good video, I think a great example could have been Pathologic, that game's whole story relies on the players experience being constant pain.

  • @snowi9585
    @snowi9585 2 ปีที่แล้ว +4

    Should really look into Pathologic and Pathologic 2. I remember the lead dev begrugingly added an easy mode to the game because the oh poor game journalists couldn't handle the increasing difficulty that the dev team and their vision brought to the game

    • @AngelOfThePast
      @AngelOfThePast  2 ปีที่แล้ว +2

      They looks good. I have a backlog so no promises I'll play it any time soon, but it's on the radar.

  • @DrCoeloCephalo
    @DrCoeloCephalo 2 ปีที่แล้ว +1

    The point about scrubby game journalists reminds me how a quadrapalegic beat Sekiro.

  • @jpm1169
    @jpm1169 2 ปีที่แล้ว +3

    I dont have a good comment about the video but man i love ur stuff!

    • @AngelOfThePast
      @AngelOfThePast  2 ปีที่แล้ว +2

      Even a negative comment is a good comment! Thank you very much.

  • @SouthernEngineering24
    @SouthernEngineering24 2 ปีที่แล้ว

    Gonna be honest. Was brought to your channel for your lore video on Elden Ring... (Mainly because i personally feel like you actually looked at everything and aren't putting half baked lore "speculations" out there. I think you are the only one that has a grasp on what's happening) Now thanks to your channel I've downloaded and played Dyson AND Papers please. Your content is what we need more of. Just wanted to let you know you are really doing something impactful dude. From one passionate gamer to another... Keep doing these videos because you are better at it than you get credit for. Also... Please make another video discussing Elden Ring lore. There is more id like to see your take on like the godskins and children of rot like Gowry.

  • @gustavmeier1953
    @gustavmeier1953 2 ปีที่แล้ว +2

    I really like the difficulty games cause sometimes its just way to hard or maybe we are to stupid so just change it and challenge again but if you dont have that you just cheat or search for a dumb way to cheese the game maybe even play an op class combo whatever its not fun well at least for me

  • @Zimage00
    @Zimage00 ปีที่แล้ว +1

    Hell yeah brother

  • @WinterRaven25
    @WinterRaven25 2 ปีที่แล้ว +2

    I agree and disagree but I'm sure that's what you expected. I think where many games get difficulty wrong is when they just make enemies into bullet sponges. Like with Bethesda Fallout I wish there was a mode where enemies took a reasonable amount of damage to bring down (50 caliber headshots are not survivable to anyone not wearing good power armor) but you had the exact same stats. That's why I love Kenshi I guess. You don't feel special. You have to act like a mortal and use your brain. I've mentioned Project Zomboid in another comment and it's similar. In that game you are always one mistake away from losing everything. It's like you said. The whole point of the game is to tell the story of how you died.
    There are good cases of difficulty done right though. The Timesplitters games are perfect examples. The easier modes are there but with all the extra objectives and entire parts of the map exclusive to higher difficulties you are motivated to master the mechanics and see it all. Don't even get me started on the arcade modes. It's a game that you can play casually with your little sister or go balls out super Saiyan throwing your GameCube across the room because of the same challenge map you have tried and failed a hundred times already.
    As always it was an excellent video. I hope your channel continues to grow.

    • @AngelOfThePast
      @AngelOfThePast  2 ปีที่แล้ว +1

      I actually want to make several more videos on this topic. This script went through several complete revamps so in the final rendition I tried to keep solely to the goal of discussing why games shouldn't ever lower or raise their difficulty for any other reasons than they think it's best for the game. While I said "No game should have difficulty" I meant that technically a game should use difficulty to enhance all aspects of the game. You can kinda see this when I talk about how ghost of Tsushima needs to be difficult enough to make you forsake your honor. That means different things for different skill levels of players, but the end result should still be their vision holds true.
      No man I feel you 100% with difficulty stuff. The game with the worst difficulty scaling in recent memory I can think of is God of War. Everything was just significantly stronger and I had to throw an axe at them from far away. I literally want to make a video about bullet sponges being the worst thing ever, and compare it to other games that do difficulty perfectly.

    • @WinterRaven25
      @WinterRaven25 2 ปีที่แล้ว +1

      @@AngelOfThePast well I look forward to those videos. You were able to approach this subject without coming off as a pretentious douche who thinks their shit doesn't stink. I like that. If I wanted to see that I'd watch a video from one of the dime a dozen Reddit text to speech channels.
      And yeah. Bullet sponges suck. If you want to make an enemy dangerous make them smarter. Green berets are dangerous because they are masters of their craft. Not because they can take seven shots to their unarmored heart.

  • @onetomeplz5825
    @onetomeplz5825 2 ปีที่แล้ว +1

    I truly think video games are the best way to tell a story I love spider man no way home but the spider man game dose a lot of things in the way it tells you it’s story bio shock method of coving what it tells you makes it great eldin ring tells you more story through the way you fight and explore than cut Sean black ops 2 shows you how the world changes on your actions also get gud kid 🤷‍♂️