INSANE

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 พ.ย. 2024

ความคิดเห็น • 27

  • @ns-islandsroblox
    @ns-islandsroblox ปีที่แล้ว +6

    Absolutely ridiculous. Morley is a genius 11. Imagine this build with tatars u won't even need to lure deer.

  • @ictchampion9329
    @ictchampion9329 ปีที่แล้ว +3

    Franks castle drop version sounds fun!

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว

      it was. i will get a gameplay video of it i think

  • @edwinpoon
    @edwinpoon ปีที่แล้ว +1

    Morley... this is awesome!

  • @rafjj23
    @rafjj23 ปีที่แล้ว +1

    Impressive! Thank you for sharing!

  • @belisarian6429
    @belisarian6429 ปีที่แล้ว +2

    Damn impressive, will try it, do you think it would be usable for Dravidian Elephant Archers as well? Or they dont work as well as knights without upgrades?

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว

      I don’t know enough about dravidians or ele archers to be honest

  • @LowELOLegion
    @LowELOLegion ปีที่แล้ว +1

    I know a guy who will LOVE this. 11

  • @swisspikeman8290
    @swisspikeman8290 ปีที่แล้ว +1

    Nice!

  • @hjgftcgcc
    @hjgftcgcc ปีที่แล้ว +3

    this will die hard to archers

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว +3

      People said the same about lancer rushing :-) it’s fine vs m@a and archers or 1 range archers. It will die to double range archers though.

    • @hjgftcgcc
      @hjgftcgcc ปีที่แล้ว +2

      @@MorleyGames1 In lancer rush you have the ability to drop a tower not if you sell the stone, I always do double-range archers, getting steady wins. I have a very busy life so can only play ranked once every few weeks.
      can you please do a comparison of various opening starts? I guess double-range archers is the strongest.
      Thanks for your content tho, you have one of the best content for AOE2. Great work.

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว

      Thank you mate. :)

    • @simhanssens7331
      @simhanssens7331 9 หลายเดือนก่อน +1

      @@hjgftcgcc AoE is a rock paper scissors game. Double range archers gets beaten by standard 18 pop scout opening. This scout opening can still hit Castle relatively quickly so when hit by a good scout opener and you make counter units you have around 3 minutes until his knights come out obliterating spearmen.

    • @EliasHasle
      @EliasHasle 8 หลายเดือนก่อน +1

      ​​@@simhanssens7331I am less than convinced. I am used to two-range archers with deer pushing and market abuse, which means a really fast Feudal, fielding archers fast, then pivoting to buying food for Castle Age. Admittedly, I am not super-strong, but I am usually comfortable facing scouts produced from only one stable.

  • @karlangas9292
    @karlangas9292 ปีที่แล้ว +3

    tried with mayans and failed with honours

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว

      :( aw man

    • @EliasHasle
      @EliasHasle 8 หลายเดือนก่อน

      "Any civ". Yeah, right... 11

  • @robertmiller8823
    @robertmiller8823 ปีที่แล้ว +1

    You have so many more views on AoE IV build orders, and IV is just in a massively better spot than when those were made. I wish you'd come back.

    • @MorleyGames1
      @MorleyGames1  ปีที่แล้ว +2

      Most of my aoe iv builds came out when the game was still new so had a lot of views. Unfortunately it’s the core mechanics of the game that i don’t like. Every civ seems to just have 1 OP go to strategy.

    • @robertmiller8823
      @robertmiller8823 ปีที่แล้ว +1

      @@MorleyGames1 nah. Not at all the case anymore. The civs are asymmetrical, yes. But that's far and away its strength. I have to play a different BO depending on the match-up and depending on their BO. It's sucked me away from II because it's... deeper now.

    • @FloosWorld_AoE
      @FloosWorld_AoE ปีที่แล้ว

      @@robertmiller8823 Personally, I'm not really a fan of 4's approach with civ specific BOs as I like 2's approach more where you learn openers and apply them to civs. It feels more like playing chess :D