Arma 3 Editor | AI Artilllery Support Three Ways

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  • เผยแพร่เมื่อ 30 ก.ค. 2022
  • This will show you how to set up AI Artillery fire support using three different methods.
    ALiVE Mod Link
    steamcommunity.com/sharedfile...
    If you use the scripted automatic artillery, the code for the init.sqf file is:
    nul = [] execVM "RYD_FFE\FFE.sqf";
    Link to the Artillery Script:
    forums.bohemia.net/forums/top...
    Simplex Support Services:
    steamcommunity.com/sharedfile...
    ACE No Medical:
    steamcommunity.com/sharedfile...
    IGNORE ANY ACE DEPENDENCY ERRORS WHEN USING SIMPLEX, IT WILL WORK FINE WITH ACE NO MEDICAL.
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  • เกม

ความคิดเห็น • 20

  • @deccable8827
    @deccable8827 ปีที่แล้ว +17

    What do you call it when you feed a mortar to a howitzer? Cannonballism

  • @Theta222
    @Theta222 5 หลายเดือนก่อน +1

    This might work too. I just did it by accident but you can set up arty nearby and (If you are lets say a team leader) cycle through the command menu and one of the numbers between 2-7 I think will bring up a menu that says the name of the arty you put down and then fire. Tbh I have no idea where they fired since I was in a forest and couldn’t see the enemy but I hope this helps!

  • @williamwales8624
    @williamwales8624 8 หลายเดือนก่อน +1

    Thank you so much for this video

  • @lukecromwell8907
    @lukecromwell8907 ปีที่แล้ว +1

    thanks so much for this video

  • @williamcain7773
    @williamcain7773 11 หลายเดือนก่อน +1

    What mod are you using for those bullet crack sounds? Thought I was really in nam for a second.

    • @OnlineCombatBN
      @OnlineCombatBN  11 หลายเดือนก่อน +2

      Dynasound 2, enhanced sound scape and JSRS sound mod. You can run all these together.

  • @abdulmuiz4239
    @abdulmuiz4239 9 หลายเดือนก่อน

    does it work when enemy AI spot a hostile?

    • @OnlineCombatBN
      @OnlineCombatBN  9 หลายเดือนก่อน

      It could. But there is another script for that. Another tutorial.

  • @rogueskypilot4116
    @rogueskypilot4116 ปีที่แล้ว

    Oh man please do custom hand signals

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      You can do them if you use ACE.

    • @rogueskypilot4116
      @rogueskypilot4116 ปีที่แล้ว

      @@OnlineCombatBN I mean with the SOG custom hand singal module. It displays a picture and everything

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      @@rogueskypilot4116 Oh yep, just drop the hand signals module onto the map in the editor.

    • @rogueskypilot4116
      @rogueskypilot4116 ปีที่แล้ว

      @@OnlineCombatBN nevermind.

  • @user-lc5jx8gd8y
    @user-lc5jx8gd8y ปีที่แล้ว

    where is mod

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      Is not mod. Is ARMA. Alive mod link in description if that's what you mean. SOG Prairie Fire DLC also used here, but not needed for this to work.

  • @ARMASPIRIT
    @ARMASPIRIT ปีที่แล้ว

    I tried different thing using support modules 😄which is little funny,
    I made a helicopter transport support and called it, ride, moved to destination then didn't get out
    While that I was controlling my drone while iam riding in heli 😂 and heli didn't land anywhere because there was enemy in area of landing that I made on middle of a road without heli pad 🤣 AI on this game so weird

  • @scienceium5233
    @scienceium5233 ปีที่แล้ว

    nice video ! i want it so that ai call also call in fire missions , what should i do ?