How to Make an Arma 3 Operation & Avoid a Fustercluck

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  • เผยแพร่เมื่อ 13 พ.ค. 2020
  • Scripts are stored in this file since YT won't let me put them in the description: mega.nz/file/XvwDmCQJ#Jlucu_J...
    The Trial Mission made in this video: mega.nz/file/mrghxSZD#uLsk_k0...
    The Chat Mission made on the livestream, Operation Flammenburger: mega.nz/file/jj41ECoC#xLY75dt...
    Cadian XXth Old ACE Medical w/ New ACE Features Mod: steamcommunity.com/sharedfile...
    The Full "Make a Mission" Stream VOD: • Making an ArmA Operati...
    The ArmA 3 is Not Real Life Video: • ArmA 3 Is Not Real Lif...
    The Radio Video: • ArmA 3 & SS13 - Why th...
    Well this was a little different. I'll see how well this video does, and base whether I'll be making more off of that. A whole lot of work went into this one, and I'm not really going to make more if they aren't wanted. On the other hand, I do like talking about ArmA a lot.
    ------------------
    Livestreams:
    / rimmy
    Discord:
    / discord
    Twitter:
    / rimmy_downunder
    Second Channel w/ Full Stream VODs:
    / @rimmyjerrybeansman
    #makeanoperation #arma #fustercluck
  • เกม

ความคิดเห็น • 690

  • @RimmyDownunder
    @RimmyDownunder  4 ปีที่แล้ว +367

    Hey, the full 12 hour VOD of chat and myself making Operation Flammenburger is now live on the second channel if you want to suffer through that. It'll be a while before TH-cam fixes the quality past 360p cause it's so long but hey, deal with it. th-cam.com/video/EuYKHUPH0lY/w-d-xo.html

    • @Duke_Krst
      @Duke_Krst 4 ปีที่แล้ว +1

      Bloody brilliant!! Keep up the amazing stuff

    • @HolyFurryFish1998
      @HolyFurryFish1998 4 ปีที่แล้ว +1

      How do you make an Arma3 operation?

    • @gray9173
      @gray9173 4 ปีที่แล้ว

      Im sorry but i have to know what PC background you have

    • @thedoctorss69
      @thedoctorss69 4 ปีที่แล้ว

      AH i remember watching this...yeah all 500 bits spent on you during that stream...man TheDoctorSS666 sounds like a generous guy.
      do you remember?

    • @fuzzyblood2412
      @fuzzyblood2412 4 ปีที่แล้ว

      Can't wait to install ARMA3 for the 4th time

  • @alexanderviltaria518
    @alexanderviltaria518 4 ปีที่แล้ว +1367

    Arma is a lot like highschool it's one of the few places your able to disappoint around 40 people all at once - Rimmy 2020
    *Everyone Felt That*

    • @thekommunistkrusader3921
      @thekommunistkrusader3921 4 ปีที่แล้ว +6

      You ever disappoint 40 people in a fuckin walmart?

    • @LithFox
      @LithFox 4 ปีที่แล้ว +4

      @@thekommunistkrusader3921 Yeah. It's called "Being a Walmart"

    • @thefiresworddragon927
      @thefiresworddragon927 3 ปีที่แล้ว

      Junior Francois WOW

    • @Redditaurus
      @Redditaurus 3 ปีที่แล้ว +1

      You're

  • @Grummar
    @Grummar 4 ปีที่แล้ว +465

    "Minefields don't need to actually exist." Now you're thinking like a combat engineer!

    • @andresolmos8639
      @andresolmos8639 3 ปีที่แล้ว +95

      Reminds me of the time the British soldiers in North Africa started putting "Poisoned" signs in every source of water and when the germans complained about it saying that poisoning water was against the rules of war, the british replied saying that yes, poisoning water was illegal, but merely putting sign wasn't.

    • @Grummar
      @Grummar 3 ปีที่แล้ว +42

      @@andresolmos8639 Yeah, real minefields need to be marked too, but you can (and it is standard practice) to place non-existent minefields aswell.

    • @vampyr2936
      @vampyr2936 3 ปีที่แล้ว +32

      @@Grummar technically speaking it achieves the same effect, area denial

  • @nl5494
    @nl5494 4 ปีที่แล้ว +554

    BLUFOR: is in the area
    OPFOR: *T R I G G E R E D*

  • @Waldenser_li
    @Waldenser_li 4 ปีที่แล้ว +1005

    i dont like how this got recommended to me after i just ended a OP i was Zeusing

    • @helixphantomspider3304
      @helixphantomspider3304 4 ปีที่แล้ว +14

      you to XD

    • @sui101
      @sui101 4 ปีที่แล้ว +20

      This just came up while I was half way through reinstalling ARMA!~

    • @Whale_stream
      @Whale_stream 4 ปีที่แล้ว +9

      @@sui101 have fun my man

    • @bababadalgharagh
      @bababadalgharagh 4 ปีที่แล้ว +1

      @@sui101 What the fuck was that?

    • @sui101
      @sui101 4 ปีที่แล้ว +1

      @@bababadalgharagh What was what? lol

  • @Whale_stream
    @Whale_stream 4 ปีที่แล้ว +1014

    back in my day we have Zeus. we didn't even have 3DEN! we had to hand place.. pencils... on tables, uphill, both ways!! and none of that fancy AI automation either! if you wanted an ambush, you needed to "place a trigger and cross your fingers" or learn some got dang sqf! like a man. the kids these days got it way too easy, tell you what. if I wanted to earn a living making operations for $2 an hour, I didn't get no fancy Brothers in Arms job! I walked right into the lobby of Takistan Life Inc., and I said "let me talk to your boss", and I tell you that 15 year old Russian was really impressed with my resume. He gave me a job writing shitty life scripts on the spot. here's hoping enfusion for Arma 4 means they have to rewrite the editor from the ground up... and they bring it back to 2D! those were the days. we have to hand place... pencils... on tables... uphill, both ways!

    • @smexyskelator3209
      @smexyskelator3209 4 ปีที่แล้ว +103

      Okay Boomer

    • @NerzJansch2
      @NerzJansch2 4 ปีที่แล้ว +74

      You guys got Zeus? I remember the arma 2 days xD

    • @Sir_Bucket
      @Sir_Bucket 4 ปีที่แล้ว +50

      This feels like your actual grand pa tellih you his life experience after he had too luch wine

    • @CallieKills
      @CallieKills 4 ปีที่แล้ว +20

      Back in my day we had two pencils and a table. And we had to share the table.

    • @noblealpha3382
      @noblealpha3382 4 ปีที่แล้ว +5

      calm down johnson

  • @Csp499
    @Csp499 4 ปีที่แล้ว +305

    Me: "Man, modding Ravenfield is frustrating sometimes, I ought to look into something like Arma."
    Arma: This AI mod turns everyone into seagulls if a certain option is enabled and this WW2 mod breaks chat.
    Me: "Time to get to work on my next Ravenfield mod project"

    • @slayervel
      @slayervel 3 ปีที่แล้ว +9

      What a coincidence, lol

    • @MsFreegaza
      @MsFreegaza ปีที่แล้ว +3

      haha i feel it

    • @thegamingshiba
      @thegamingshiba 3 หลายเดือนก่อน

      real tbh

    • @vitu6427
      @vitu6427 หลายเดือนก่อน

      The man, the myth, the legend: SOFA

    • @thegamingshiba
      @thegamingshiba หลายเดือนก่อน

      @@vitu6427 ikr

  • @notsteve5927
    @notsteve5927 4 ปีที่แล้ว +288

    “Available mods: 408”
    *confused screaming*

    • @snake45aiman
      @snake45aiman 4 ปีที่แล้ว +12

      Even 100+ mod cost like 120+GB..damn how many space does 408 mod cost

    • @nearlyepic4831
      @nearlyepic4831 4 ปีที่แล้ว +2

      @@snake45aiman Depends on the mods. You can get big mods that add entire factions or little mods that add specific weapons, vehicles or scripts. Most of them will be small mods.

    • @aussieman4791
      @aussieman4791 4 ปีที่แล้ว

      490 mods, get with it

    • @gratuitouslurking8610
      @gratuitouslurking8610 4 ปีที่แล้ว +3

      @@nearlyepic4831 My experience with modding Fallout 4/Skyrim/Terraria/Dawn of War def can confirm this. There's quite a difference with a tiny weapon pack compared to a massive framework or overhaul system. I suppose in ARMA terms there's probably much more weight of hard drive removed from something like ACE Medical and patches than compared to Grimdark Armory, an add-on to Only War and basically just adding in various weapons, armors, and vehicles. You can probably fit in the trigger mods in like megabytes.

    • @henriks2708
      @henriks2708 4 ปีที่แล้ว

      I heave 380 mods and thats 310GB

  • @jeff2146
    @jeff2146 4 ปีที่แล้ว +290

    i have been running ops with my friends and we have been frustrated with most scenario's either needing ace (we really don't like the medic syuff from a fun perspective) or need way to many people to properly play. because of that i have been fucking around in the 3den editor trying to make a mission but all the tutorials and tips and tricks videos are from 3-4 years ago with a lot of the stuff in them not working anymore. so to answer your question at the end of the video, yes i would defiantly want more of this type of content. :)

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +95

      I can tell you with certainty that respawn module will function. Remember to run it in multiplayer, and you can just use the Trial Mission in the description to see that it works.

    • @jeff2146
      @jeff2146 4 ปีที่แล้ว +28

      @@RimmyDownunder ah ok i was testing the respawn in the editor itself by selecting a random soldier and killing myself. thinking back at it it makes some sense that the editor would be running that as a singleplayer instance.

  • @elete0447
    @elete0447 4 ปีที่แล้ว +113

    Instructions unclear AI has become Self-Aware.

    • @wahlex841
      @wahlex841 4 ปีที่แล้ว +6

      *HELLO GOR-*

    • @derekmensch3601
      @derekmensch3601 4 ปีที่แล้ว +3

      @@wahlex841 Look Gordon ropes, we can use these to traverse deep pi- HELP ME GORDON

    • @plantainman7664
      @plantainman7664 3 ปีที่แล้ว +4

      Don't worry its ArmA's AI....if you stand on a bridge they can't get you

  • @HangmanOfficialUploads
    @HangmanOfficialUploads 4 ปีที่แล้ว +143

    Damn, Rimmy, I've never heard you as miserable as you do in the intro of this video.

    • @thatone846
      @thatone846 3 ปีที่แล้ว +2

      Holy shit. You're that dutch guy on funnyjunk. Didn't expect to see you on here.

    • @HangmanOfficialUploads
      @HangmanOfficialUploads 3 ปีที่แล้ว +2

      @@thatone846 Oh fuck, I'm being recognized from my escapades there.

  • @CookedAuto
    @CookedAuto 4 ปีที่แล้ว +164

    So one correction based on my own editing experience, adding "doStop this;" to a playable units init line is what turn them into seagulls. Eden enhanced more or less just adds that command line in a more unnoticeable way. It's fine for AI but never, ever use it for anything meant to be playable.
    It was something I had completely forgotten about until last weekend's session where it showed its ugly head in a mission.

    • @crocidile90
      @crocidile90 4 ปีที่แล้ว +14

      I remember when ARMA 3 just came out someone meme'd a server where half the players were turned into seagulls. It was depressingly hilarious when the Machinima guys tried it and the first few attempts were nothing but seagulls

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +62

      Interesting, I've never run into this, but at the same time I have no idea why you'd be putting doStop this; onto a playable unit. Kind of annoying that 3DEN Enhanced disabled the easier and simpler option instead of just putting in an alert in the tool tip.

    • @CookedAuto
      @CookedAuto 4 ปีที่แล้ว +12

      @@RimmyDownunder In this case it was to keep units scattered from an implied ambush at mission start from wandering back into formation during testing. And then forgetting to remove the command afterwards.

  • @NorDank
    @NorDank 4 ปีที่แล้ว +34

    Yo Pearce if you're watching this please don't make us walk for 1 hour my middle finger hurts

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +17

      I already touched on this in the A3 is not real life video but yeah, fuck that.

  • @McDouggal
    @McDouggal 3 ปีที่แล้ว +30

    7:20 - another option for "I want my AI to not move from their assigned location but removing ability to path is stupid" is to paste this little script into the unit's .ini:
    [this] spawn { Params ["_unit"]; _unit disableai "path"; waitUntil {behaviour _unit == "COMBAT"}; _unit enableAi "path"; };
    This will disable the units ability to path *until* it goes into combat mode, either because it spotted an enemy or because it heard shots close by.
    As to why you'd want to do this, I had server crashing issues that seemed to be related to DoStop This; when I deleted units that had that in their .ini and were dead. Or not dead, in the case of one AI that had bugged into the ground.

    • @leeworsham5706
      @leeworsham5706 2 ปีที่แล้ว +1

      underrated comment thank you

  • @OneEquineShedASingleTear
    @OneEquineShedASingleTear 4 ปีที่แล้ว +32

    As someone who has fallen into the trap of "Spawn mortar team, Use Fire Support nearby to scare them " and used to make a lot of defensive ops, I definitely appreciate this. Really hope the tips and tricks episode comes out.

  • @thekommunistkrusader3921
    @thekommunistkrusader3921 4 ปีที่แล้ว +190

    Ya see I just came from call of duty world at war on veteran difficulty so this is nice

    • @nillynush4899
      @nillynush4899 4 ปีที่แล้ว +21

      Tfw activision skipped a WaW remaster and just went to MW2

    • @thekommunistkrusader3921
      @thekommunistkrusader3921 4 ปีที่แล้ว +15

      @@nillynush4899 I know the feeling... the fact that 1 shot from the garand is like a pea shooter then the next is a cannon really feels weird

    • @saaf2056
      @saaf2056 4 ปีที่แล้ว

      Which mission

    • @thekommunistkrusader3921
      @thekommunistkrusader3921 4 ปีที่แล้ว +2

      @@saaf2056 blowtorch and corkscrew

    • @petr0rabbit
      @petr0rabbit 4 ปีที่แล้ว +1

      I need to play waw again. mw and waw was the best cod era for me

  • @RoqueTHEGAMER
    @RoqueTHEGAMER 4 ปีที่แล้ว +59

    6:08 That's my script I made when I was playing with Tactical Gamer! :D sadly the forum is gone and I never uploaded it.

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +29

      Haha, it was passed along to us by one of our MMs, no idea where he got it from. The real question - why "Itens"? I like that it has stayed that way just because of the unwillingness of those who recognise that it works to change it. The Mechanicus is closer every day.

    • @RoqueTHEGAMER
      @RoqueTHEGAMER 4 ปีที่แล้ว +27

      ​@@RimmyDownunder lol here is the fact: Im brazilian so
      In Brazilian portuguese we do not use "M" if is not the end of a word or if is after P and B so the word "Items" in Brazilian PT is "Itens" so it's a common misspell for me since I forget that this rule does not apply in english.
      That is how I easily identify is was made by me lol

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +27

      Hahaha, that's brilliant. But hey, if it works, it works. It's an amazingly useful script.

    • @RoqueTHEGAMER
      @RoqueTHEGAMER 4 ปีที่แล้ว +18

      @@RimmyDownunder Thanks man! check out my chanel and workshop, some times I upload useful scripts like that, I like to share everything I know to the community.
      steamcommunity.com/id/RoqueTHEGAMER/myworkshopfiles/?appid=107410

    • @kieransimcox557
      @kieransimcox557 2 ปีที่แล้ว +1

      I used to be part of Tactical Gamer! Was a great milsim community, had to stop playing due to university. Any idea why it shut down?

  • @churchson1048
    @churchson1048 4 ปีที่แล้ว +93

    As a guy who runs events on gmod, the focus on gameplay over realistic and detailed events is something I take to heart. I only make detailed setting in really small rp only events. If theirs combat then I only use basic fortifications and maybe a few destroyed vehicles props

  • @baylianparkinson1874
    @baylianparkinson1874 4 ปีที่แล้ว +342

    Don't even have the game but this is really cool to now

  • @Jack-me7kl
    @Jack-me7kl 4 ปีที่แล้ว +46

    I was once turned into a seagull upon spawning on a public vanilla co-op server. I was really confused. I now at least know a possible reason for why that happened, so thanks for that.

    • @Legion12Centurion
      @Legion12Centurion 4 ปีที่แล้ว +5

      Yea happened to me a few times, I just change my name to attackbomber and tried to harass the soldiers like a true seagull would.

  • @smpureparadise9920
    @smpureparadise9920 4 ปีที่แล้ว +53

    I'm one of the Mission Makers for the Cadian, if you have further questions or curious about stuff I'll be around and answer what I'm allowed to.

    • @Phenosi
      @Phenosi 4 ปีที่แล้ว +10

      I get the point about not making too detailed scenarios I'll try and use that in the future, although it should be fine if it's a 4 man SpecOps Squad on a stealth mission right?

    • @smpureparadise9920
      @smpureparadise9920 4 ปีที่แล้ว +11

      @@Phenosi Yeah for something that small since players are not taking frames you can afford to throw in a bit more detail, The STALKER Video is a good example of that kind of detailed work you can put in with lower player numbers.
      Just be mindful and realize that you don't need 15 objects on a table to sell a setting, just 1 or 2 works just fine.
      Also constant testing in game while building and keep track of average FPS. If its low in EDEN on your machine it'll be unplayable on a server with any number of people.

    • @Phenosi
      @Phenosi 4 ปีที่แล้ว +1

      @@smpureparadise9920 Thanks, I'll use this information wisely

    • @LordBloodpool
      @LordBloodpool 4 ปีที่แล้ว +1

      Is having a trigger point call in an artillery/mortar strike if players enter an area unfair in your opinion? I've been thinking about using it in a spesific way - Mission briefing states that enemy artillery have a certain area pre-sighted, with the attention of making this area hazardous to cross, or to make players find their own alternate route to an objective.

    • @smpureparadise9920
      @smpureparadise9920 4 ปีที่แล้ว +1

      @@LordBloodpool Sorry I have no experience with that, I usually let AI handle it themselves

  • @bigmanjohnny3596
    @bigmanjohnny3596 4 ปีที่แล้ว +16

    I'm only at 3:26 right now but I feel like this video was made because of that one dude who had clients enabled during that one invasion of Yellowstone op with the sheep and the f16s. Man those sheep were awful.

    • @Privatepain1234
      @Privatepain1234 4 ปีที่แล้ว

      did he stream it?

    • @bigmanjohnny3596
      @bigmanjohnny3596 4 ปีที่แล้ว

      @@Privatepain1234 yea it was in one of his streams last month he spent like 30 minutes to an hour trying to figure out who or what was causing it.

  • @mrarchangel5256
    @mrarchangel5256 4 ปีที่แล้ว +13

    5:50
    Just a little tip to save you some time while doing this:
    If you are giving youre playerbase the same items (uniforms, vests, weapons, etc. from different nations for example), you can simply select all units you want to change, right click on one of them after selecting all and go for "edit loadout" and then the arsenal you prefer.
    You will get into the Arsenal like you would normally, BUT everything you change on this one guy will also change on the rest of the selected units, if you hit OK at the end.
    Alternatively you can just copy paste the unit AFTER you're done with editing him.
    At this point you just need to make some quick changes, like weapons, etc.
    This is especially usefull, when you have a standard loadout on specific types of items, like medical stuff and saves you HOURS, depending on how big your playerbase is.

  • @saphirone8030
    @saphirone8030 4 ปีที่แล้ว +2

    Never would I've thought listening to a man who can do a perfect ork voice talking about Arma setup would be this soothing.

  • @churchson1048
    @churchson1048 4 ปีที่แล้ว +11

    Another useful tip for large, multi-squad operations is to always inform squads of threats (when u need to add context and theirs a reason why it needs to be called in beforehand) as if another squad called it in. An example of this would a recon plane, you want ur squads to know theirs a recon plane so they dont get worried that the enemy has offensive air so u tell the squads "I just received a reports that the enemy has a recon plane above". This informs them that they have been re-conned, stops them worrying about offensive air and means u can have enemies move towards their locations.

  • @beepbeeptaco92
    @beepbeeptaco92 4 ปีที่แล้ว +21

    You should make more video essays, your good at it. The are great. I dont even play arma, but I enjoy these.

  • @WithTwoFlakes
    @WithTwoFlakes 4 ปีที่แล้ว +28

    I found this video most interesting and would urge you to continue in the same vein.
    I'm sure this sort of insight and experience is only built up from many many hours of bashing your head against a wall. Your hints & tips can save many others from having to go through the same frustration.
    Back in the day, I built up some editor experience with Lockon: Modern Air Combat (the predecessor to DCS) and helped a number of folks on the forums struggling with its mission editor. It was not easy trying to explain things in words and screenshots - there was no TH-cam back then!
    I'm sure that the time & effort you have to put into making a video like this is considerable, but I'm guessing the impact it wil have on mission makers will be considerable even if (in my experience) only a tiny percentage ever find the time to give feedback....

    • @ro11ing_stone20
      @ro11ing_stone20 ปีที่แล้ว

      i bashed my head last night. 1330 hrs in smdh

  • @lavaavalon
    @lavaavalon 4 ปีที่แล้ว +20

    I didnt even know the arma AI could bloody call reinforcements like that!!
    that is a very good video, it explains how to do missions well and all
    In the end I have neither a PC or ARMA III, but its good to know

    • @Aqueox
      @Aqueox 4 ปีที่แล้ว

      With VCOM and LAMBS_Danger.FSM they can call artillery and do airstrikes (strafes mostly). VCOM is better about the strafing.

  • @arawlings73
    @arawlings73 3 ปีที่แล้ว

    I just wanted to say a quick thank you Rimmy, I've been looking into constructing smaller operations for Arma and your advice in this video has been most helpful!

  • @Inquisitor023
    @Inquisitor023 4 ปีที่แล้ว +7

    God, yes, more please. I've been Voluntold to assist in Zeus'ing/running Ops with my unit, and I would love to branch out into mission making but it can all be kinda overwhelming. More content like this is really, really welcome.

  • @kurtweinstein8450
    @kurtweinstein8450 4 ปีที่แล้ว +3

    This is inspirational, I may try my hand at this. Including scripts in the description is going the extra mile and makes you a true hero.

  • @whyus2000
    @whyus2000 4 ปีที่แล้ว +1

    This is actually incredibly helpful and i would really appreciate more from you in the future !

  • @brokenalien71
    @brokenalien71 4 ปีที่แล้ว +1

    I have to tell that it's really enjoyable to watch how other mission makers utilize the ASL (Arma Scirpting Language) in their operations. This video showed me that I really often tend to overcomplicate my missions with a shit ton of scripts that make the mission and the server lag. I'd really like to see and learn more of these cool tips that you presented in your video.

  • @fredrik45mc
    @fredrik45mc 4 ปีที่แล้ว +11

    Really did enjoy this video and I've been wanting to make a mission for my team but never really known what to do or how to do it. But your video cleared up a few thoughts and questions I've had when attempting to make a video. I would probably like a video on how to use all of the markers and triggers + some need to know scripts like doStop this;. Even so I generally found this video quite informing and will probably use some of the tricks in one of my missions.

  • @mr.medusa4534
    @mr.medusa4534 4 ปีที่แล้ว

    Give me more, this was a great, down to earth video. I've been doing my own single player custom campaigns for a few years now but I've never really had the intricate little details like reinforcements and guard waypoints down. I need more, man.

  • @Tajul2810
    @Tajul2810 4 ปีที่แล้ว +6

    I love when you post videos like this. As a longtime TTRPG GM who has recently started to play a lot of Arma (fuck covid), I have noticed that editing missions in Arma is not disimilar to mastering a game of, say, D&D. However, there are important differences (gameplay, scale, teamwork, length) between the two, and I feel that your videos are really helping me to adapt and get better at editing for Arma. So as long as you keep them coming, you have my like!

  • @infernosgaming8942
    @infernosgaming8942 4 ปีที่แล้ว

    Thank you Rimmy for this vid, it was very helpful. I'm an amateur scenario maker and had no Idea about skip waypoint triggers, LAMB or disabling simulation, so please keep these kind of videos coming!

  • @rhyskandoll9472
    @rhyskandoll9472 4 ปีที่แล้ว +4

    Please make that tips and tricks video! I make missions for me and my friends to run sometimes, and a greater understanding would make those afternoons much more enjoyable, love you and your content!

  • @mrmaxwheels
    @mrmaxwheels 4 ปีที่แล้ว

    This is a certainly helpful guide and I'm totally looking forward for more. I've been putting quite a few hours into the eden editor recently and I've barely scratched the surface.

  • @MadLetter
    @MadLetter 4 ปีที่แล้ว +1

    I would really enjoy more of the same, this is highly educational and super worthwhile knowledge, especially for someone who basically does everything by Zeus so far. Good stuff, keep it coming! :D

  • @lucoamiyako8660
    @lucoamiyako8660 4 ปีที่แล้ว +9

    You have blessed us with this wonderful knowledge, my liege.

  • @theodorepinnock1517
    @theodorepinnock1517 4 ปีที่แล้ว +11

    This was really interesting. It would be great to see more.

  • @zurreal9783
    @zurreal9783 4 ปีที่แล้ว +2

    Splended video mate, interesting insight, I dont even own the game but im getting more pumped the more I think about it now that ive seen this & your other vids. Keep up the good work!

  • @miaththered
    @miaththered 4 ปีที่แล้ว +2

    A friend of mine linked this in discord, I found this very informative, thanks for making it!

  • @ammoniumphosphate
    @ammoniumphosphate 4 ปีที่แล้ว

    I like these types of videos! It’s really useful for understanding what makes a mission good or terrible.

  • @PatrickNorrie
    @PatrickNorrie 3 ปีที่แล้ว +1

    Thank you so much. I am finally getting into Arma 3 and am trying to build my single player scenarios and your video has helped me a ton! Cheers!

  • @MajorBoggie
    @MajorBoggie 4 ปีที่แล้ว +5

    I’m a veteran mission maker and you’re teaching me stuff here, this is amazing dude! Thank you! I WANT MORE!

  • @JCaleb
    @JCaleb 4 ปีที่แล้ว

    Thank you Rimmy, this was a excellent watch. As a programmer I tend to make things for other people and while I just enjoy them using it so this video was a good starting point

  • @TheReapergod36
    @TheReapergod36 4 ปีที่แล้ว

    I'm fascinated by this, you bastard. Keep making this series.

  • @Steved0re
    @Steved0re 3 ปีที่แล้ว

    Yo Rimmy. You have been a serious inspiration for my operations.
    None have ever seen use, but I would love to learn more from your operations. Thanks to this video I'll be checking out LAMBS and triggers.

  • @tyl3r992
    @tyl3r992 3 ปีที่แล้ว +2

    Love to see more editor hints and tips mate good job well done

  • @MrFullCrumb01
    @MrFullCrumb01 4 ปีที่แล้ว +2

    This was incredibly informative. It's good that you've run so many missions, as we can now benefit from your experience.
    It's still weird that I'm 5 years older than you, but you've got far more experience than I do.

  • @stumpy6167
    @stumpy6167 2 ปีที่แล้ว

    I know this might not be seen but Rimmy you have inspired me to not only be a TH-camr but also make my own Arma 3 operations! Just about a week ago I made an Arma 3 operation for three of my friends set in Fallout and it went well! Only a few hiccups nothing as bad as a fustercluck. I was very proud of myself now I've watched this video like 5 times a week when making my current op. I've been trying my best to use many of these features you use and I just thought I should tell you. Thank you :D

  • @nucleargandhi3759
    @nucleargandhi3759 4 ปีที่แล้ว

    This was actually really helpful because I have been trying to work on operations for a small group of my friends. I had always pretty much built the operations in the Zeus editor, but now I am gonna have to try to experiment with the eden editor more with building them now

  • @phutureproof
    @phutureproof 4 ปีที่แล้ว

    Good stuff man, I'd love to see more of this kinda thing. I'm getting back into arma after years away and anything eden related I'm consuming feverishly.

  • @Oh_oh_its_Magic
    @Oh_oh_its_Magic 4 ปีที่แล้ว +18

    This is quite incredible all these modules and streamlined features and general coding and the ai being quite better and the editor being easier to do, things have changed quite greatly since I had last played arma years ago. I love it, this video actually makes me want to play this game again because the editor isn't so comprehensively unfriendly like it used to be. When I first saw this video, I had the PTSD of working with arma 2 and early release arma 3 era editor and I remembered how complicated and generally headache inducing tiresome it was to work on a single mission. Thank you for this great video it helps me get up to speed with arma 3 now.
    Also, it seems like the community has gotten better.

    • @Aqueox
      @Aqueox 4 ปีที่แล้ว +1

      Dude, I have 1000 hours on Arma 3 over the span of about 5 years playing.
      99% of that, and I'm not joking, is in Zeus.

    • @Oh_oh_its_Magic
      @Oh_oh_its_Magic 4 ปีที่แล้ว

      Ah Zeus, I also have good memories of playing as a in game mission master as well and working with ares and such.

    • @Aqueox
      @Aqueox 4 ปีที่แล้ว

      @@Oh_oh_its_Magic Yup... It's an amazing tool. There's now Zeus Enhanced which is basically Ares and Achilles but better.
      And you can actually look up.

  • @marypusineri6291
    @marypusineri6291 4 ปีที่แล้ว +1

    Fuck yes, please do more of this. I love seeing all the backgrounf work that goes into missions.

  • @rparker069
    @rparker069 4 ปีที่แล้ว

    Glad you made this, I've tried eden a few times and all the documentation I could find on making missions was just more or less "all you have to do is have the same base knowledge as a bohemia mission developer and it's easy! :)"

  • @lucasbarros1986
    @lucasbarros1986 4 ปีที่แล้ว +1

    Excelent video!!! you summarized my own experience editing for my clan and add some really cool advices. Thanks for your good work.

  • @VengeanceMkII
    @VengeanceMkII 4 ปีที่แล้ว

    I'm learning and planning a few operations for a clan I'm in and well, suffice it to say having these vids from you would be an awesome big help :).

  • @gratuitouslurking8610
    @gratuitouslurking8610 4 ปีที่แล้ว +3

    I can't say I know much of Arma, but I've been partly intrigued, thanks to watching Arma Ops. Even with having NO real understanding of this, I can't help but be fascinated by hearing all this, especially watching so many zues-focused ops like Liru or similar do. This honestly looks like something you could theoretically do even on like single-player or something.

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว +3

      You absolutely can. I didn't focus on it because ArmA 3 singleplayer isn't really what I do, but back in the day before I was in units that's what I used to do. You can whack down some friendly troops, your own squad, some air or artillery support for you and then set up a whole big dynamic mission of enemies to fight and have a go at them. Just like the campaign, only lacking the dialogue.

  • @Magicalseanie
    @Magicalseanie 4 ปีที่แล้ว +1

    Yes, Rimmy! More! More hints and tips. I've recently started running ops for the 501st and 40k Salamanders units and I want to get better. So I shall eagerly await more videos on this! Thanks man!
    For the Dark Gods!

  • @Tooglespark
    @Tooglespark 4 ปีที่แล้ว

    Thanks, Rimmy! This was incredibly helpful for all us would-be mission makers.

  • @mrwri
    @mrwri 4 ปีที่แล้ว +47

    Talk more about Arma, this is enjoyable content.

  • @jeanrgamache
    @jeanrgamache 3 ปีที่แล้ว

    Awesome, I learned alot. Thanks Rimmy! I hope you keep making these videos

  • @frap2787
    @frap2787 3 ปีที่แล้ว

    A couple friends and I play arma under the flag of a small unit, and this video helped me transition away from relying on zeus, towards using eden. I'd love to see another video going more indepth into the AI and what they can do. Keep up the good work Mr. Rimmy!

  • @plaguedoctormelrose2384
    @plaguedoctormelrose2384 2 ปีที่แล้ว

    You just saved my life with that script for the box, the amount of time spent manually doing it....

  • @SLYXKILLX
    @SLYXKILLX 4 ปีที่แล้ว

    I dont even see myself ever creating a mission but i like seeing how its made. gives a good perspective on all the work that has to be done and how to differenciate between a good and a bad op.

  • @lefterboy123
    @lefterboy123 4 ปีที่แล้ว

    Awesome video man!!! Ive been playing arma 3 for 3 years and making missions mostly , and there was so much i didnt know , yeah id love to see another video about this !!!!!!!!

  • @theyeetles5059
    @theyeetles5059 3 ปีที่แล้ว

    Thank you so much for that video! It really helps me building new missions.

  • @MikeJoynt
    @MikeJoynt 4 ปีที่แล้ว +1

    So helpful! I’ve been playing with editor for a while now but this is awesome I’ve learned so much

  • @lionhenry766
    @lionhenry766 4 ปีที่แล้ว

    Please do more of those tutorials. I've learned so much new stuff in this single video, even though I've got around 1000hrs in Arma already...

  • @biggestboss1756
    @biggestboss1756 4 ปีที่แล้ว

    Would be pretty cool to have these kind of videos to help with mission making more often,rimmy is pretty good at explaning so i wouldnt mind seeing these more in the future.

  • @varangia1122
    @varangia1122 4 ปีที่แล้ว

    Lovely guide. I do have a suggestion on how to use the Support Fire tab. It could work in more of a scenic role, like bombarding around the players at a safe distance. You could also combine that with the "no mines minefield" trick, so they think there are mines without having to need a Zeus spawn them in when a whole squad is already knee deep past the warning sign.

  • @GayCheesetuber
    @GayCheesetuber 4 ปีที่แล้ว

    I love this kinda of video. While I don't play arma 3 yet I love seeing how missions are made. It's the same reason why I learned how to use Hammer (Program to make Source game maps) and started to mess around in MoW mission making.

  • @tot4l_damage376
    @tot4l_damage376 4 ปีที่แล้ว +53

    I have a question rimmy o' boy for general administration when you do these fusterclucks or just operations in general do you guys get a fair bit of trolls and/or minges and how do you guys deal with them in order to keep order/realism

    • @MrFullCrumb01
      @MrFullCrumb01 4 ปีที่แล้ว +7

      Arma 3 has... interesting quirks that can render an operation moot and turn it into an absolute mess without you meaning to.

    • @Whale_stream
      @Whale_stream 4 ปีที่แล้ว +23

      The ops are whitelist only, so no fuckos

    • @buns9022
      @buns9022 4 ปีที่แล้ว +21

      @@Whale_stream No RANDOM fuckos*

    • @gratuitouslurking8610
      @gratuitouslurking8610 4 ปีที่แล้ว +4

      @@buns9022 Very good quantifier considering we've seen Spiffing Brit present in some of Rimmy's vids. Just remember, operations are Perfectly Balanced -b

  • @wp12mv
    @wp12mv 4 ปีที่แล้ว

    i felt so bad for you RImmy live on stream, watching it all fall apart and you trying to compose yourself. great vid

  • @jr3nton
    @jr3nton 4 ปีที่แล้ว +3

    Hey its Rimmy not screaming death into my eardrums, i quite like this pleasant change mate, i give it a nah yeah out of four nah's keep up the good work!

  • @McQuag
    @McQuag 3 ปีที่แล้ว

    Such a good video so useful and gets across so many important things

  • @MrWooaa
    @MrWooaa 4 ปีที่แล้ว

    These are some awesome mission making tips. Thanks for sharing.

  • @Coldfront15
    @Coldfront15 4 ปีที่แล้ว +1

    Didn't agree with your last essay video, but I am a 3DEN fanatic. I totally agree with everything said here, and this is a generous source of information for anyone new or intermediate with mission making. Very well put out.

  • @Comnlink
    @Comnlink 4 ปีที่แล้ว

    Honestly this was an amazing video and I would love to see more.

  • @manaco8440
    @manaco8440 4 ปีที่แล้ว

    Awesome video, Rimmy! And yes, I want to see more on "how to make ARMA operations"

  • @JHa-se7or
    @JHa-se7or 4 ปีที่แล้ว

    Absolutely do more of this. It actually made me subscribe.

  • @Liteflo97
    @Liteflo97 4 ปีที่แล้ว

    I run a group and learning to set up autonomous missions would be amazing. I accepted that I would probably never see the field again when I started it, but this would both let me participate and personally help enhance the experience for my players.

  • @loganh3032
    @loganh3032 3 ปีที่แล้ว

    Thanks man this helped. I have been doing Zeus v Zeus and this made it way better.

  • @ryanphillips4123
    @ryanphillips4123 4 ปีที่แล้ว

    I don't plan on makeing an ARMA 4 multiplayer operation, but this was still really interesting. A peek under the hood for those of us who enjoy your arma videos.

  • @pulmonary_fibrosis6509
    @pulmonary_fibrosis6509 ปีที่แล้ว

    Thank you Mr. Fustercluck man for sharing your knowledge

  • @MrFalloutforlife
    @MrFalloutforlife 3 ปีที่แล้ว

    Just want to say rimmy, your video essays on this are what we use in my unit to help teach our more fledgeling people (partly because explaining is a pain in the ass) but also because we dont like using Zeus since most of us didnt have it back in the day.

  • @guppyninja
    @guppyninja 4 ปีที่แล้ว

    I'd love to see more of this series, I've only ever really made PvP missions, which is more of an exercise in balancing and set dressing than in AI orders and CPU load management, but as PvP heavy units are (relatively) rare, I figure making some actual PvE operations may be more applicable in my future

  • @antonye7585
    @antonye7585 3 ปีที่แล้ว

    Great video, shame only just found this! Tips and Tricks series would be brilliant.

  • @viptech_c5286
    @viptech_c5286 ปีที่แล้ว

    Amazing video; inspires me to get into the Eden Editor. You are hilarious too

  • @loudziggy4543
    @loudziggy4543 3 ปีที่แล้ว

    This game is amazing! Im currently working on a full scale star wars op where cis try to overrun a academy, this helped so much!!

  • @penguinsentinel8508
    @penguinsentinel8508 3 ปีที่แล้ว

    Thank you again for all this. Much appreciated while I learn this editor thingit.

  • @ZeFluffyKnight
    @ZeFluffyKnight 4 ปีที่แล้ว +3

    Great video, Eden editor is a bit overwhelming to me with how much coding knowledge it seems is required. I've since always just tried to compensate with my Zeus skills I've picked up as ever since I discovered the mode it's about 80% of my 1000 hours in the game. Gonna share this too as it helps explain a lot of my Zeus theory when it comes to making a mission that really hard to explain to friends who don't have the experience themselves as well as showing me some new ideas I haven't had or fully experimented with. Even with a bunch of time in game I full into some of those pit falls just trying to make something new for players to enjoy.

  • @reecedignan8365
    @reecedignan8365 4 ปีที่แล้ว +5

    So what your suggesting is Rimmy Tutorials. Yes please sir, I think this would be quite good.
    Also thanks for all the tips and tricks. After playing MW2 Remastered, I’ve been trying to create a small scenario mission for a couple US Ranger Squads to attack a Russian Anti Air unit hold up in a city. So cheers for all the tips

  • @livoniancommunist8825
    @livoniancommunist8825 4 ปีที่แล้ว +2

    Well made, im definitely going to try some of these tips in my zeusing and im going try using eden again for more then just placing the players

  • @larryfoullke219
    @larryfoullke219 4 ปีที่แล้ว +1

    thanks for talking about triggers i had no clue that guard and move triggers required a second trigger to be tripped.

    • @RimmyDownunder
      @RimmyDownunder  4 ปีที่แล้ว

      GUARD Waypoints don't actually need a trigger to be "triggered" (going to use completed because that is more correct and less confusing). They only require that you place the trigger, and then use the setting "Guarded By..." and choose say, OPFOR, for instance. As for moving, waypoints will always carry on normally, it is HOLD Waypoints that will not complete unless forced to by a trigger skipping their waypoint.

    • @larryfoullke219
      @larryfoullke219 4 ปีที่แล้ว

      @@RimmyDownunder thanks for the clarification rimmy. :)

  • @thiefpolska
    @thiefpolska 4 ปีที่แล้ว +7

    Now i need a guide on how to join an arma 3 operation & avoid a fustercluck

  • @BenO1211
    @BenO1211 4 ปีที่แล้ว

    Thank you for the great video Rimmy. I hope you are okay with us adding this video via link to our SOP for mission making.