Blender Advanced Car Modeling Master Class (Part 2)

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  • เผยแพร่เมื่อ 22 เม.ย. 2022
  • #blender #cg #cgi #cg #modelcars #3d #3dart
    In this series, we will be covering all the fundamentals and important steps to modeling a car with complex designs. That's why I chose the McLaren 720s.
    Don't forget to leave a like, share and subscribe to the channel...
    Download the files here:
    mega.nz/file/KLQ3gBAZ#uoIN3qp...
    Follow me on Instagram: / gryd.cg
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ความคิดเห็น • 71

  • @DocTwoEight
    @DocTwoEight ปีที่แล้ว +29

    The only car modeling tutorial I can follow, so far I'm really happy with my results. Love your vids

    • @grydcg
      @grydcg  ปีที่แล้ว +4

      I'm happy you're enjoying it and following up

  • @KanzakiZD
    @KanzakiZD ปีที่แล้ว +15

    don't forget to do the shift + n whenever there's a shading anomaly. always check where the face normal goes, towards or against the light.

    • @grydcg
      @grydcg  ปีที่แล้ว

      I appreciate your tips, thanks🙏🏽

  • @ycnexu
    @ycnexu ปีที่แล้ว +1

    Thank you again! The second video took me just about 1/3rd of the time to follow! You are awesome

  • @scarabey2906
    @scarabey2906 ปีที่แล้ว +1

    Man, thank you so much for these videos, everything is so easy to understand you are very good teacher. I'm just started 3d modeling because I want to modify my car and because of you and can make a reference for me to make all modifying clear and smooth. Thx you so much again)

  • @RahulGupta-qv4fu
    @RahulGupta-qv4fu ปีที่แล้ว +3

    Thank you for giving your knowledge for free.. your tutorials are making my workflow better day by day

  • @a_clairexr4467
    @a_clairexr4467 2 ปีที่แล้ว +1

    Amazing job 🥰🥰🥰✨

  • @piotrsodzinka1222
    @piotrsodzinka1222 2 ปีที่แล้ว +3

    keep going, tutorial is cool

  • @cherrycosmos-fs1zt
    @cherrycosmos-fs1zt หลายเดือนก่อน

    Brother best car series I ever seen

  • @Gabrong
    @Gabrong 3 หลายเดือนก่อน

    for anyone following, dont be afraid to switch to sculpt mode and use the smoothing tool here-and-there when you can't figure out the shape properly, just adjust the brush's strength. - the relax command could also help

  • @vickyabbian4421
    @vickyabbian4421 2 ปีที่แล้ว +1

    Thanks for the tutorial

  • @jonfarah8529
    @jonfarah8529 ปีที่แล้ว +1

    How does it move in a curve when you move the vertices up ?

  • @mohamedalkhouri214
    @mohamedalkhouri214 2 ปีที่แล้ว +2

    Thank you very much from the UAE.

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      You're welcome 😁

  • @jejda29
    @jejda29 3 หลายเดือนก่อน

    thank you very much for this tutorial! greetings from czechia :D

  • @bigbalticbox
    @bigbalticbox 4 หลายเดือนก่อน

    34:30
    It took me too long to realise I had to look at this from afar in order to fix the shading on that sharp edge corner.
    The reason it doesn't line up isn't because the curve is too strong (although it could be a factor), but because the edge flow isn't correct. If you look at the flow, it should go from the bottom of the hood, along the right side, across the top and it should flow into the mirrored side on the left without breaking up.
    If you can't work out how to achieve this, then there are plenty of topology guides online that will help you. It's a simple fix, but one needs to understand the logic behind edge flow in order to achieve it

  • @juniornxumalo3225
    @juniornxumalo3225 2 หลายเดือนก่อน

    at 10:25 when you started to have minor issues with the alignment , i imagine it's because of how you lines up the blueprint images . in the very beginning , what i did was light the blueprint up with the cube which i intentionally excluded the tires from , and my mesh lined up perfectly on all views .

  • @lomborg4876
    @lomborg4876 7 หลายเดือนก่อน +1

    The topology is incorrect.
    Topology must follow around curved edges, otherwise you'll experience shading issues.
    Also use Creases (Default: CTRL + E + Mouse-pull) instead of compact topology (edge loops) - Makes it easier to readjust and clean up errors.
    Just do a continuous mesh instead of modelling each part separately. You can always separate parts of the mesh afterwards.

  • @AslamSiddique893
    @AslamSiddique893 3 หลายเดือนก่อน

    You r awesome bro

  • @mwsiviero
    @mwsiviero 2 ปีที่แล้ว +1

    Amazing! Thanks from Brazil

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      Thank you soo much too for the support ❤️❤️❤️

  • @sayedgt9384
    @sayedgt9384 2 ปีที่แล้ว +1

    keep going bro , the last video really helped me

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      ❤️

  • @holapro8780
    @holapro8780 ปีที่แล้ว +1

    Great technique!

    • @grydcg
      @grydcg  ปีที่แล้ว

      You're welcome 🙃😁

  • @arsh_illl446
    @arsh_illl446 ปีที่แล้ว +3

    You are just awesome brother.. So far i watched only 1st part and this one.. And i want to say this i could understand everything you were explaining. Liked, Subscribed and i will watch all the videos soon.. Thank You so much❤️. Keep Going.

    • @grydcg
      @grydcg  ปีที่แล้ว +1

      Thanks you soo much. I hope you enjoy the rest just as much😌

  • @boovinramanaraja9637
    @boovinramanaraja9637 5 หลายเดือนก่อน

    Thare is sum kind of cutting happing so I don't know exactly what is the name of the problem it's occare after solidify modifier so I need your help to fix that one so please respond where can I get your help I have an image of that problem

  • @mkashifiqbal7860
    @mkashifiqbal7860 ปีที่แล้ว +1

    GREAT WORK DUDE

    • @grydcg
      @grydcg  ปีที่แล้ว

      Thanks 🙏🏽❤️
      Much appreciated

  • @fazenbros4889
    @fazenbros4889 2 ปีที่แล้ว

    Waiting for the next one!

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      I'll upload soon🤩, I just need to get some jobs out if the way

  • @luciox2919
    @luciox2919 4 หลายเดือนก่อน

    only mc laren.. nothing else??? mercedes? lambo? ferrari?.. luv ya!

  • @deltaandD7516
    @deltaandD7516 ปีที่แล้ว

    Bro i was using SHIFT + E for sharp creases

  • @kullanckullanc4455
    @kullanckullanc4455 ปีที่แล้ว

    How do I turn a straight line into a curved one? Like this 20:26

  • @honubu3d446
    @honubu3d446 2 ปีที่แล้ว +3

    Great tutorial dude. Quick question, what's the best approach in order to avoid shading issues?

    • @user-su2id5pt3g
      @user-su2id5pt3g 2 ปีที่แล้ว +4

      The shrinkwrap method is best for that. Lets say you want to cut a hole for a vent, dupe the original piece and increase the subdiv to at least 2 times that amount. Now shrinkwrap the original piece unto the duped higher subdiv part and cut the hole. It helps tremendously with the shading. Credits to Cgmasters.

    • @honubu3d446
      @honubu3d446 2 ปีที่แล้ว

      @@user-su2id5pt3g thanks a lot. Will give it a try

    • @Heropadopa
      @Heropadopa ปีที่แล้ว +1

      Recalculating outside of normals has helped me fix shading issues too

  • @mahmoudalhussein110
    @mahmoudalhussein110 9 หลายเดือนก่อน

    the tutorial is amazing, the mic is an issue

  • @anas-xp3ok
    @anas-xp3ok 2 ปีที่แล้ว

    Thx man

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      You're welcome 🙃

  • @kidtoucher302
    @kidtoucher302 2 ปีที่แล้ว

    WE NEED THE PART 3 SIR!

    • @grydcg
      @grydcg  2 ปีที่แล้ว +3

      Soo sorry for the delay 😔 but I'm working on it, thanks for your comment 🙏🏽

    • @kidtoucher302
      @kidtoucher302 2 ปีที่แล้ว

      @@grydcg it's ok buddy keep going :D I love this tutorial series so much

  • @marcapouli7805
    @marcapouli7805 3 หลายเดือนก่อน

    That seems to be a very good tutorial, the problem is I'm trying to model another car. I began 2 years ago I'm still far far away from finishing at least the exterior and I don't think I can finish it, I'm constantly modifying and fixing topology without making any progress. I think my last 10 years learning blender was a pure waste of time since I can't finish an object. Maybe I should continue, maybe I can finish exterior with 5 more years, then 5 years for unwrapping UVs, and maybe 7 or 8 years for materials, then it will be time to leave this world.
    I found this tutorial serie and it motivated me again, but here at the begining of part 2 I'm already discouraged because my workflow isn't different from yours, it just doesn't work for me.

    • @thereallit.
      @thereallit. 2 หลายเดือนก่อน

      how so

    • @marcapouli7805
      @marcapouli7805 2 หลายเดือนก่อน

      @@thereallit. Sorry? How so what?

    • @thereallit.
      @thereallit. 2 หลายเดือนก่อน

      @@marcapouli7805 how does it not work

    • @marcapouli7805
      @marcapouli7805 2 หลายเดือนก่อน

      @@thereallit. I'd like to know too :)

    • @emre619619
      @emre619619 26 วันที่ผ่านมา +1

      I've been on and off on learning blender for the last 8,9 years too, and cars are still difficult to me, I'd suggest try a simpler car for finishing up a project like an older golf for example and also if this method doesn't work for you try the method shown by sarak rhodes with the Porsche, that helped me finish my first car exterior

  • @cracyprogramer5046
    @cracyprogramer5046 3 หลายเดือนก่อน

    bro the reference file in accessible

  • @user-nk6ud1vv9q
    @user-nk6ud1vv9q ปีที่แล้ว +1

    Can you download the matcap you use?

    • @grydcg
      @grydcg  ปีที่แล้ว

      The matcaps I use are default in blender

  • @jamalahmed5255
    @jamalahmed5255 2 ปีที่แล้ว

    when part 3 is upload?

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      Very soon, I promise ✌🏽

  • @rishitrajjain7157
    @rishitrajjain7157 2 ปีที่แล้ว +1

    when is part 3 coming

    • @grydcg
      @grydcg  2 ปีที่แล้ว

      I'm uploading it tonight 😏

  • @rainpsww4623
    @rainpsww4623 ปีที่แล้ว +1

    How fast fill in edged?

    • @grydcg
      @grydcg  ปีที่แล้ว

      Please can you specify the part

    • @rainpsww4623
      @rainpsww4623 ปีที่แล้ว

      @@grydcg like at 9:13

    • @grydcg
      @grydcg  ปีที่แล้ว

      Oh, Okay when you have a line of corresponding vertices that can be filled, all you have to is fill the first 4 and then select only 2 vertices and continue pressing F and it will continue to fill in the next faces. Sorry I wasn't able to explain this well in the video...

    • @rainpsww4623
      @rainpsww4623 ปีที่แล้ว

      @@grydcg thank you so much, it saves me a lot of time.am keep waiting for good news tutorial!!!

  • @chchchch555
    @chchchch555 ปีที่แล้ว +1

    BRO HELP ME BRO THE SHADING PROBLEM IN 22:21 PLEASEEE!!!! :"(

    • @grydcg
      @grydcg  ปีที่แล้ว

      Have you tried selecting everything by pressing A and then press Shift + N

  • @techcopolis1732
    @techcopolis1732 3 หลายเดือนก่อน

    I suggest using this video when trying to fill edges and trying to get the topology correct
    th-cam.com/video/RHj8mzQnTx8/w-d-xo.html&ab_channel=Aryan