How to Tech Chase in Super Smash Bros. Melee

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 76

  • @robo-rex0239
    @robo-rex0239 4 ปีที่แล้ว +53

    I teched for the first time yesterday so happy I'm getting better at these things

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +7

      yeeeee let's go!!

  • @Schoritzobandit
    @Schoritzobandit 4 ปีที่แล้ว +31

    6:03: "As a rule of thumb, I don't like rules of thumb"

  • @zyst6
    @zyst6 4 ปีที่แล้ว +55

    3:44 I feel so unsatisfied

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +20

      i hit it LOL

    • @hamiltonnewhart3053
      @hamiltonnewhart3053 4 ปีที่แล้ว +2

      I felt the exact same thing. It's like when something is on the tip of your tongue but you just can't find the word

  • @whatarewaves
    @whatarewaves 4 ปีที่แล้ว +94

    I remember when we had to figure this all out by reading smash boards lol

    • @DanielGarcia-rq5kp
      @DanielGarcia-rq5kp 4 ปีที่แล้ว +2

      Ok boomer

    • @taylorbee4010
      @taylorbee4010 4 ปีที่แล้ว

      Mmm hm

    • @taylorbee4010
      @taylorbee4010 4 ปีที่แล้ว +14

      @@DanielGarcia-rq5kp ok zoomer

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +29

      Basically trying to be the person I wish I had when I was learning the game lol

  • @turndownforwalt
    @turndownforwalt 4 ปีที่แล้ว +16

    Excellent work as usual!

  • @bradylavy9592
    @bradylavy9592 ปีที่แล้ว +1

    I never knew you could do this and I’ve have been watching since 2017. I just thought it meant rolling

  • @flashburn117
    @flashburn117 4 ปีที่แล้ว +10

    Very nice, well made, and well presented video! I appreciate you putting together such a good presentation of a very significant technique/mechanic in Melee. Fun fact, at 6:50, moves with fixed knockback can actually go from not knocking down to knocking down if defending is charging a smash attack. Hitting someone who's charging a smash attack increases knockback and hitstun by 1.2x

    • @cherryb0ng
      @cherryb0ng 4 ปีที่แล้ว

      that's quite the fun fact

  • @Dunbeezytv
    @Dunbeezytv 7 หลายเดือนก่อน

    I'm going to say I'm covering tech options when I go for the YOLO Falcon Punch for my tourney stock at my next local.

  • @WannabeJD
    @WannabeJD 4 ปีที่แล้ว +8

    Really great intro to tech chasing here. Well paced, helpful videos. Serious quality here!!

  • @SSB_Seal
    @SSB_Seal 4 ปีที่แล้ว +18

    Tech chasing is one of my favorite parts of Melee, and its infrequency in the later smash games is one of the major reasons I enjoy playing them less. Glad to see some new tutorial videos coming out for all the recent Melee converts!

    • @blackghostcat
      @blackghostcat 4 ปีที่แล้ว

      Tech chasing in ultimate is super important tho

    • @antagonizingusername
      @antagonizingusername 3 ปีที่แล้ว +2

      @@blackghostcat it’s just not the same, man.

    • @blackghostcat
      @blackghostcat 3 ปีที่แล้ว

      @@antagonizingusername very true

  • @X0v3r
    @X0v3r 4 ปีที่แล้ว +27

    Falcon players are pogging rn

    • @Synaen
      @Synaen 4 ปีที่แล้ว

      quite the opposite

    • @sibosb9138
      @sibosb9138 4 ปีที่แล้ว +2

      @@Synaen sheik type beat

  • @AdanMartinez-ek1ee
    @AdanMartinez-ek1ee 4 ปีที่แล้ว +4

    Nice!! I just got into competitive Meelee cuz of your Slippi vid!! Awesome for the ones that only dreamed of actually competing from home

  • @Ubebread1
    @Ubebread1 4 ปีที่แล้ว +1

    Currently learning tech chasing. This is the perfect vid for me.

  • @libertyafterdark6439
    @libertyafterdark6439 4 ปีที่แล้ว +2

    This is the perfect time to do an analysis series of basic concepts for new players, ideas could be “dash, roll, or spot dodge? A guide to evasion in melee” , or for those struggling with the floaties online a breakdown of how melee heat maps work and how to break bubbles with movement or maybe an idea like how to know when your “turn” is over. Great video

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +1

      Liberty After Dark I have quite a lot of beginner content in the pipeline so expect that soon!

    • @libertyafterdark6439
      @libertyafterdark6439 4 ปีที่แล้ว +1

      RadarSSBM glad to hear it, it’s hard to find an aggregate source for good beginner content past “here’s how to ledge dash” we need more how to think like a good melee player. Content like this

  • @jimb0blip
    @jimb0blip 4 ปีที่แล้ว +2

    This video was unbelievably helpful, thanks!

  • @choknater
    @choknater 4 ปีที่แล้ว +2

    you're right that a 'read' is just a guess, though i still think "guessies" is the most accurate term

    • @itsyaboi1245
      @itsyaboi1245 4 ปีที่แล้ว

      It makes me unreasonably angry when people guess a 50/50 right and they call it a read

  • @jackownsyou44
    @jackownsyou44 4 ปีที่แล้ว +1

    Another excellent video, thanks radar

  • @cherryb0ng
    @cherryb0ng 4 ปีที่แล้ว +1

    I still remember when in your requests for the new smash game you said "#8 Bring back the old Falco Lombardi, what the hell were they thinking"

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว

      Let's get some F's in the chat for our fallen hero

  • @DavidZakuzaRyutashi
    @DavidZakuzaRyutashi 4 ปีที่แล้ว

    Literally just have good reflexes and reaction time as well as timing.
    Thats essentially the gist of it.

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +4

      Not really? Positioning is arguably more important than reaction time as if you don’t have that down you literally can’t react in certain situations, and positioning is really really hard to learn.
      It’s hard to cover specifics but subtle stuff like where you place yourself under a platform can be the difference between something being reactable, vs only covetable with a read

  • @FlabbahJabbah
    @FlabbahJabbah 4 ปีที่แล้ว +1

    for my yung birdy boys: the situation at 9:33 calls for falco to do aerial, shine, sh laser pressure. this pressure sequence lets you beat shield grab with shine as well as beat roll away with a quick sh laser after shining which will lock up the opponent for a few frames after rolling back allowing you to dash grab them or safely ftilt them out of their roll. be careful because you are pretty vulnerable during the startup of the laser and they can easily beat you with a quick attack oos like shine. another thing to note is if you expect them to roll in, you can do a reverse laser instead to catch them, which is even better because if they do roll you're basically guaranteed a grab off your laser.

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว

      Yeah I am aware that there's a lot of nuance to that scenario, I was just trying to distill it to something more simple for the sake of explanation, and show a way to punish that option more aggressively. Good additional context

  • @jamierowanverney
    @jamierowanverney 4 ปีที่แล้ว +1

    Love the music! Sounds like a soft/remix of the melee theme right?

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +1

      Yup, it’s an arrangement I wrote recorded myself! You can find a link in the description to my full album with the song on it!

  • @Pslamist
    @Pslamist 4 ปีที่แล้ว

    Looking good! I'm always here for your guides. Any reason you didn't do a premier this time?

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +1

      Mostly felt this video wasn’t really a discussion creating video, so there wouldn’t be much to talk about? But if people like the premiere stuff I can keep doing it!
      I will definitely do a premiere for any Meta Defined episodes in the future as well, as they’re more opinion based and I like the discussion.

    • @Pslamist
      @Pslamist 4 ปีที่แล้ว

      @@Radarssbm - Whatever you think is best! Keep up the good work homie.

  • @sterling_x9
    @sterling_x9 4 ปีที่แล้ว

    great video as always!

  • @estrogwen
    @estrogwen 4 ปีที่แล้ว +1

    I always thought you had to use a move to get out of tumble

  • @gabrieljreed
    @gabrieljreed 4 ปีที่แล้ว

    Wow thank you so much for this!

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว

      Gabriel Reed glad to hear you enjoyed it! Please tell your friends I’m trying to grow the channel as much as possible so I can do this full time!

  • @strxtzyoutube8286
    @strxtzyoutube8286 2 ปีที่แล้ว

    i got a ledge dash off in under 5 minutes, already consistent at it just gotta get more consistent

  • @EthansQuest
    @EthansQuest 4 ปีที่แล้ว +1

    missed tech roll behind is the hardest option to cover. It took me a long time to realize get up rolls are not reactable and have a shorter animation than other rolls (35 vs 40).
    Also somebody tell me why get up roll animation frame data varies based on being stomach side or back side. It's too much for my caveman brain.

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว

      Those kinds of rolls are still reactable haha, but it’s true that it’s weird. Who told you they’re not?

    • @EthansQuest
      @EthansQuest 4 ปีที่แล้ว

      ​@@Radarssbm my b. I had a brain blip. I mixed up "unreactable" with "unreactable for certain options". I was thinking of a convo i had with Setchi 2 years ago about Falcon reaction tech chasing and whether stomp could be used to cover get up roll in. It can be used for tech roll in but not for get up roll in.
      I thought coverage with stomp was possible. Roll out of misstech has 35 frames. It's a 5 frame difference in animation length. jump squat is 5 frames and dair is active at frame 16 so you'd have to act 21 frames before the spacie is actionable. that'd leave you 13 frames to react. 0.21666 seconds to react which is within human reaction time. However, I recorded my success rate in an excel spreadsheet and get up roll in was significantly under-performing relative to the other consistent reaction options. I really was not able to cover the option in practice.
      Setchi said the following in response:
      "Like I explained in my video, IT'S NOT POSSIBLE ON REACTION. Roll in out of missed tech takes LESS TIME than tech roll in, so stomping it on reaction means they can shield it! This is important, and I explained it in my 20gx video on crouching. . .
      " Average human reaction time is "0.25"" - That doesn't apply to melee, the game has input lag and whatnot, standard time for techchasing is roughly 18/19 frames into their tech option and you definitely cannot stomp missed tech rolls on reaction, sadly." (Setchi, 2018).

  • @whatarewaves
    @whatarewaves 4 ปีที่แล้ว

    Also shoutouts to ssbm tutorials rip

  • @DIZZY0509
    @DIZZY0509 4 ปีที่แล้ว

    Is that uncle puch right ? how I can practice tech-chase fox in higher porcents like u doing in 9:16? I just can do it at 0%

  • @soupboy-yn8oz
    @soupboy-yn8oz 4 ปีที่แล้ว +1

    new name!!

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว

      Posted about it in the community tab! Read more there if you’re interested!

  • @romannoodles5856
    @romannoodles5856 4 ปีที่แล้ว

    modern SSBM tutorials

  • @gusmcbean9474
    @gusmcbean9474 4 ปีที่แล้ว +1

    Just get up attack

  • @dexneuf5584
    @dexneuf5584 4 ปีที่แล้ว

    How did you that down throw tech chase practice tool at 8:29

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +1

      It’s uncle punch training pack! Google “uncle punch patreon” to learn more

  • @mae_lia
    @mae_lia 4 ปีที่แล้ว

    what's the song I like it

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +2

      You mean the song? It’s in the entire video actually and my other videos. Might have made it a bit too quiet hahaa but I recorded and arranged it myself. You can find a link to my full album (with the song on it) in the description. It’s available wherever you get your music! Just search “brain breaks” or “radar pressed record”

    • @mae_lia
      @mae_lia 4 ปีที่แล้ว

      @@Radarssbm epic thanks dude!

  • @Frewition
    @Frewition 4 ปีที่แล้ว +1

    Good vid as usual. Noticed a lot more mouth noise on this one than usual though. Made it a bit hard to listen to.

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +2

      Probably because the music was a bit quieter so it was more noticeable? Honestly I'll look into solving this issue but I really don't know what I need to change... I have a pop filter and everything. Probably one of the main reasons is I unfortunately am on a medication that makes my mouth kinda dry, and I'm sure that doesn't help. I'll keep it in mind for sure, and watch some videos on how to reduce this, but for what it's worth I already try to reduce it :/

  • @luiscastro3220
    @luiscastro3220 4 ปีที่แล้ว

    Thanks for the video but Radar...do you hate Leffen? Lots of the clips were Leffen getting beat up lol

    • @Radarssbm
      @Radarssbm  4 ปีที่แล้ว +2

      Actually the opposite! I wanted to search videos of people tech chasing and thought “who are good players with good reaction time” and figured Leffen would have good clips on both ends (and this was true). Leffen is definitely in my top 3 favourite players!

  • @jonathanmeyer2905
    @jonathanmeyer2905 3 ปีที่แล้ว

    YOU CAN WIGGLE OUT OF TUMBLE?????

  • @andrewaustin2688
    @andrewaustin2688 4 ปีที่แล้ว

    Should've teched smh

  • @wavedash-
    @wavedash- 4 ปีที่แล้ว

    It's kind of disorienting when on-screen text is just slightly different from the narration (2:00 and 2:18 for a couple examples).

  • @DaigoDX
    @DaigoDX 4 ปีที่แล้ว

    I think what the smash community needs right now is a tutorial on how to stop chasing children.

  • @TheTomac
    @TheTomac ปีที่แล้ว

    holy shit stop this game is 21 years old. let it die. you people have squeezed it for all its worth. it would be crying right now if it could.

    • @Radarssbm
      @Radarssbm  ปีที่แล้ว

      “Help!!! People are enjoying things!!! Someone stop them!!!”

  • @Tiznado
    @Tiznado 3 ปีที่แล้ว

    this is brilliant, thank you!

  • @PooCrizzap
    @PooCrizzap 2 ปีที่แล้ว

    Super helpful, thanks!