Create Nuts and Bolts with Blender's Bolt Addon

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 104

  • @RyanKingArt
    @RyanKingArt  2 ปีที่แล้ว +3

    Help support the channel:
    Patreon: www.patreon.com/ryankingart
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  • @phildavison319
    @phildavison319 2 ปีที่แล้ว +33

    Don't forget, if you are modelling something with bolts in it you probably only need the head because the rest of the bolt will be hidden inside your model, so cut off the shank and thread to reduce the poly count. A default bolt has 1,063 verts, 1,080 faces and 2,090 tris. With a bit of cleaning up I got this down to 148 verts, 139 faces and 270 tris for a head only. If you are creating a lot of bolts around panels this can make a great deal of difference to the speed of your renders. similarly if you are creating nuts with bolt threads poking out you only need the bit of the bolt thread which you can see and you can get rid of the thread inside the nut because you won't see it. Obviously if you are animating a nut going onto or coming off a bolt, or else a bolt being unscrewed from a hole you would need to keep whatever you are going to see.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +5

      Thanks for the info! Yes, if your making something where you can't see the screw part, then its best to delete it. 👍‍

  • @flameheadextreme2959
    @flameheadextreme2959 ปีที่แล้ว +2

    This is the most helpful video I have found for threads. It’s difficult trying to find specific videos for specific needs. Thank you for providing info.

  • @augustinesayi9506
    @augustinesayi9506 6 หลายเดือนก่อน +1

    You are always a great teacher. I learned blender 3D animation and drawing from your 11 part series where you start by modelling the house

    • @RyanKingArt
      @RyanKingArt  6 หลายเดือนก่อน

      cool, thanks for watching!

  • @travissmith7471
    @travissmith7471 ปีที่แล้ว +2

    You are a great instructor... I truly appreciate the time you put into your tutorials... You have helped me understand a host of things... That I once saw as alien instructions... I am still trying to master geometry nodes... Without taking a class... Nonetheless, I have come to the realization that I will have to fork over some dollars... Just so someone can tell me what has been right there in front of me... Thanks for sharing...

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      glad you like my videos!

  • @DreamSmuggler
    @DreamSmuggler ปีที่แล้ว +3

    Very cool, quick and easy to follow. Will be using this for some 3D prints I have in mind 😁

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      cool! thanks for watching 😀

    • @teckougeki
      @teckougeki 9 หลายเดือนก่อน

      If you clone the initial bolt and turn it into a nut, will it fit? Do the threads match? I will also print it if it's that easy to match the bolt and nut.

  • @fearthesmeag
    @fearthesmeag 2 ปีที่แล้ว +1

    thanks man, I was just about to model a 'bolt' when I came across this vid. Thanks Ryan!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thanks for watching!

  • @kenkioqqo
    @kenkioqqo ปีที่แล้ว +1

    Just what I needed to complete my project. Thanks, Ryan 👊.

  • @galbanese
    @galbanese 10 หลายเดือนก่อน +1

    What to do if I wanted an M2 screw? As far as I can see it starts from M3. Thank you for this great tutorial!

  • @randywatson8347
    @randywatson8347 ปีที่แล้ว +1

    Excellent, comes in handy for 3D prototype printing. thnx.

  • @riuken1234
    @riuken1234 2 ปีที่แล้ว +1

    Thanks for the video, i like this addon I always have it enable, my only complying is that no have the flat screw driver shape, other than that the add is really cool.

  • @BurnEdOutOne
    @BurnEdOutOne 2 ปีที่แล้ว +2

    Yeah yeah yeah yeah yeah!
    I already know what to do with this for one of my scenes!
    Hey Ryan!
    If you're open to feedback, now that you have a bunch of different types of tutorials, it might be cool to do one where you combine a few of your old tutorials to make a new project that shows how they can be mixed to make something original.
    For example if you took one of your old furniture tutorials and applied some of the procedural texturing and overlays (fingerprints, dust etc) along with general lighting/rendering tips, to make a "standard prop" into one that looked thematic for a particular style. Such as if you turned a barstool into a cyberpunk barstool, or a bookshelf into a steampunk bookshelf, or a desk into a noir crime-scene desk.
    Just throwing ideas out there, although I'm sure you have plenty. Thanks again!

    • @BurnEdOutOne
      @BurnEdOutOne 2 ปีที่แล้ว +2

      Another thing might make a good video is Gobos. How you can make a scene seem way more dynamic just by putting some geometry in front of a light source that hints at other things outside of the frame, like a "tree foliage" gobo, or a "bare branches" gobo, or a "spinning fan" gobo, or a "barred window" gobo.
      Open discussion to new gobo ideas!
      That would seem like a neat 10-20 minute video that people could take and apply to a lot of different projects.
      Plus I haven't seen one like that on any other blender channels.

    • @BurnEdOutOne
      @BurnEdOutOne 2 ปีที่แล้ว +2

      *Bubba Gump Shrimp voice* :
      Cobweb gobo...
      Spiderweb gobo...
      Flying bat gobo...
      Flying bird gobo...
      Giant snowflake gobo...
      You gobo the idea.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      @@BurnEdOutOne Thanks for the video ideas!

  • @ayhanunsal9153
    @ayhanunsal9153 2 ปีที่แล้ว +1

    Thank you for the useful information you have provided.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      Glad it was helpful!

  • @streamofconsciousness5826
    @streamofconsciousness5826 11 หลายเดือนก่อน

    Allen's are called Keys.
    Good stuff,

    • @RyanKingArt
      @RyanKingArt  11 หลายเดือนก่อน +1

      thanks

  • @martinkrizan7985
    @martinkrizan7985 8 หลายเดือนก่อน +1

    great video straight forward

    • @RyanKingArt
      @RyanKingArt  8 หลายเดือนก่อน +1

      thanks!

  • @highl1ne787
    @highl1ne787 2 ปีที่แล้ว +1

    I really needed this tutrial. Thanks!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Cool! Hope its helpful!

    • @highl1ne787
      @highl1ne787 2 ปีที่แล้ว +1

      @@RyanKingArt It is!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Glad to hear that!

  • @Autaka-Nubia
    @Autaka-Nubia 11 หลายเดือนก่อน +1

    thanks my 3D teacher

    • @RyanKingArt
      @RyanKingArt  11 หลายเดือนก่อน +1

      you're welcome!

  • @novak1387
    @novak1387 ปีที่แล้ว +1

    Man thank you this was a great tutorial 🔥🔥🔥

  • @basawian
    @basawian 3 หลายเดือนก่อน

    Thank you very much sir, its saving me a lot of time :D

    • @RyanKingArt
      @RyanKingArt  3 หลายเดือนก่อน

      glad it helped!

  • @swimlikeafish109
    @swimlikeafish109 2 หลายเดือนก่อน +3

    for some reason i cant find it in the add-ons menu...has something changed recently?

    • @AirConOne_ACO
      @AirConOne_ACO หลายเดือนก่อน

      In Blender 4.2 they split add-ons into add-ons and extensions, so if you go to preferences -> extensions and search Bolt here you can install the add-on and afterwards it shows up in your add-ons menu

  • @مصطفى-غ8ت
    @مصطفى-غ8ت 9 หลายเดือนก่อน +1

    Thank you

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน +1

      You're welcome

  • @LoveandKindness_Z
    @LoveandKindness_Z 2 ปีที่แล้ว +1

    Thank you it's a great video. I've been having problems with that little pop up window on the bottom left that I accidentally make it disappear before I'm done adjusting things in there. What about the same kind of window after creating a circle?

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      glad it helped! 👍‍

  • @sayaato6721
    @sayaato6721 4 หลายเดือนก่อน

    thks

  • @jsalm194
    @jsalm194 ปีที่แล้ว +1

    Great tutorial, as always.
    The default dimensions are huge. When I select a "metric" standard, for example: M10 the size is CRAZY.
    How can I correct this defect?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      just scale the objects way down, after you've made them. Then press Control A, and apply the scale.

    • @jesussalmeron8940
      @jesussalmeron8940 ปีที่แล้ว

      @@RyanKingArt Yes, that's right. What, I mean:
      Is there a new addon version that fix this issue?

  • @musiolikart
    @musiolikart ปีที่แล้ว

    Thanks for this, now I can work easier

  • @ahmedismail3148
    @ahmedismail3148 ปีที่แล้ว

    So cool
    I can miling this

  • @MarkCorder
    @MarkCorder 2 ปีที่แล้ว +1

    What's the difference between using the Edge Split modifier like you've done and using Auto Smooth Normals (under Object Data Properties)? They seem to have the same effect for me...

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Actually, I'm pretty sure they do the same thing. So you could use that instead if you want. : )

    • @bertilorickardspelar
      @bertilorickardspelar ปีที่แล้ว

      @@RyanKingArt Actually, I think that unlike the Edge Split modifier the Auto Smooth Normals option will NOT split the geometry which can be important if you are doing anything that requires a continuous manifold mesh without holes.

  • @bylejaki666
    @bylejaki666 10 หลายเดือนก่อน +1

    What Im concerned about is the nuts and bolts are in meters...
    How do I change it? They are in meters for me even tho I changed scale in scene.

    • @calledout4437
      @calledout4437 13 วันที่ผ่านมา

      Yes! Same wtf!?

  • @VGModelling
    @VGModelling 2 ปีที่แล้ว +1

    It is missing the Slot option for the bolt type head though, the most used :(

  • @Проф-ь1т
    @Проф-ь1т 2 ปีที่แล้ว

    получите царский лайк! отличное видео!

  • @CGcelestial
    @CGcelestial 2 ปีที่แล้ว +1

    Wowww this would be so incredibly useful for me!!

  • @btwstr220
    @btwstr220 ปีที่แล้ว +1

    super👍

  • @blenderstuffs
    @blenderstuffs 2 ปีที่แล้ว +2

    amazing😍😍

  • @calledout4437
    @calledout4437 13 วันที่ผ่านมา

    Good God something is seriously wrong with this add on now. My bolt sizes come out super tiny and don't match my scene settings. I have everything set to MM and it only wants to use meters.

  • @baskapes762
    @baskapes762 ปีที่แล้ว

    👑

  • @KatLovelandVoiceActor
    @KatLovelandVoiceActor 2 ปีที่แล้ว

    Blender has addons for everything I swear lol! How do you like Blender 3?

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Blender 3.0 is awesome!!

    • @KatLovelandVoiceActor
      @KatLovelandVoiceActor 2 ปีที่แล้ว

      @@RyanKingArt It's sooo fast!!! Have a good holiday! I've got a lot of your sculpting tutorials saved on a playlist so you'll be seeing a lot of me on here. :)

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      @@KatLovelandVoiceActor Cool! Yes, Blender 3.0 renders much faster! Its also got some cool new features. Thanks for watching and Happy Holidays. 😃

    • @KatLovelandVoiceActor
      @KatLovelandVoiceActor 2 ปีที่แล้ว +1

      @@RyanKingArt I just sent you an email re: a company I work for being interested in your channel. Just FYI as I know you probably have a superflooded inbox :)

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      @@KatLovelandVoiceActor I got your email! Thanks. I will reply as soon as I can.

  • @ruslanrishatovich4885
    @ruslanrishatovich4885 2 ปีที่แล้ว +1

    Cool 😉👍

  • @LuisMolinaAl
    @LuisMolinaAl 2 ปีที่แล้ว

    1:10 what addon you use to have the "Object Context Menu" and which shortcut do you use for it?

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Its not an addon. Just right click for the object context menu.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      If your talking about the add menu, press Shift A.

    • @LuisMolinaAl
      @LuisMolinaAl 2 ปีที่แล้ว

      @@RyanKingArt i found it, is the W key to rise the "Add Bolt" option again, and great video thanks!!

  • @kogemiartour
    @kogemiartour ปีที่แล้ว

    i saw it in meter so do i need to scale it down manually? cuz no option

    • @kogemiartour
      @kogemiartour ปีที่แล้ว

      oh i found it from chatgpt
      To change the units in Blender to millimeters (mm), follow these steps:
      Open Blender and go to the "Scene" tab in the Properties window (located on the right side of the screen).
      Under the "Units" section, change the "Unit System" to "Metric".
      Next, change the "Length" unit to "Millimeters".
      If you want to make this the default setting for all new Blender files, click the "Save User Settings" button at the bottom of the Properties window.
      You can now create and edit your objects in millimeters. To verify that you are working in millimeters, you can check the dimensions of your objects in the "Transform" panel in the Properties window or by selecting the object and going to the "Object Data Properties" tab and looking at the "Dimensions" section.
      Note: If you have already created objects in Blender and want to convert them to millimeters, you can select the objects and go to the "Object" menu at the top of the screen, choose "Apply," and then select "Scale." This will apply the current scale to the object and convert it to millimeters.

  • @dubwork
    @dubwork 2 หลายเดือนก่อน

    why is it in meter?

    • @RyanKingArt
      @RyanKingArt  2 หลายเดือนก่อน

      on default blender is in metric, but you can change it to imperial units in the settings if you want to.

  • @harshborhade6869
    @harshborhade6869 2 ปีที่แล้ว

    I want to make my renders more realistic what can I do....

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Hmm, that's a hard question to answer. Because there are so many aspects to making your 3d work look realistic. I'd say, maybe lookup some tutorials on how to get more photorealistic renders.

  • @jacobs8617
    @jacobs8617 2 ปีที่แล้ว +1

    hello ryan

  • @dmitryswarog199
    @dmitryswarog199 ปีที่แล้ว

    this addon needs more bolts and screws

  • @lameiraangelo
    @lameiraangelo ปีที่แล้ว

    The diameter of the bolt is 5.5 meters 😵‍💫
    😅😅😅

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Lol yeah I forgot to model it to scale.

  • @spaceburgeon7910
    @spaceburgeon7910 2 ปีที่แล้ว

    I'm trying to model nuts and bolts to learn modeling basics, not just snap my problems out of existence. sigh..

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      oh sorry about that. yeah this tutorial is how to use the bolt addon. But I have lots of other modeling tutorials on my TH-cam channel that you can check out to learn 3d modeling.

  • @Nillilininja
    @Nillilininja 2 ปีที่แล้ว

    Thank you for saving my butt once again, love you

  • @TheMathMax
    @TheMathMax ปีที่แล้ว

    thank you