Space Engineers 2 Early Access - EVERYTHING you need to know

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 1.3K

  • @Zer0sLegion
    @Zer0sLegion  หลายเดือนก่อน +238

    What SE2 feature are you most excited for? Let me know!
    Also, RIP cable 🪦

    • @MiddleMan6397
      @MiddleMan6397 หลายเดือนก่อน +15

      Setting up trade hubs for NPC's to buy and sell to

    • @typicaleight099
      @typicaleight099 หลายเดือนก่อน +11

      Def water or better multiplayer

    • @woodlandknight85-pv6ww
      @woodlandknight85-pv6ww หลายเดือนก่อน +11

      Story

    • @WarleŠourek
      @WarleŠourek หลายเดือนก่อน +4

      Im excited for those two planets in VS2 and third water planet after that.
      And im curious if Keen can pull out orbiting, because during stream in loading screen in right corner is loading icon with 4 planets orbiting around sun.
      But that is years ahead.

    • @mooncube.
      @mooncube. หลายเดือนก่อน +6

      Not really a feature, but I am very excited for potential linux support

  • @slip9637
    @slip9637 หลายเดือนก่อน +474

    The real cable was the bond of friendship we made along the way.
    There's no way they don't make it functional now its a huge meme though.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +94

      I'll trade the friendship we made along the way for a functional cable

    • @Lildoug_456
      @Lildoug_456 หลายเดือนก่อน +9

      @@Zer0sLegion😢

    • @creeloper27
      @creeloper27 หลายเดือนก่อน +7

      @@Zer0sLegion sellout! 😂

    • @salinsoulok3338
      @salinsoulok3338 หลายเดือนก่อน +3

      I mean we got to make new friends some of them stayed 10,000 light years away

    • @Zambles
      @Zambles หลายเดือนก่อน +7

      Imagine they make the ending of the story the MC solveing X problem and he has to plug in the cable as part of it. Just as a nod

  • @verticalpug2026
    @verticalpug2026 หลายเดือนก่อน +191

    thankfully, with the amount of direct community involvement and developer-player communication, i dont think we're gonna have to worry about a ksp2 situation. goes to show what great things you can do when you aren't slowed down by project managers, ceos, and marketers.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +38

      Yeah, them being completely transparent on this is very good.

    • @Kroko6
      @Kroko6 หลายเดือนก่อน +6

      well the devs of ksp2 where definetly really community focused. even got to talk to nate irl and its really sad it ended the way it did

    • @TlalocTemporal
      @TlalocTemporal หลายเดือนก่อน +15

      ​@Kroko6-- They were incredibly reluctant to say anything to the community though, and we had to beg for the few development articles we got. That's partly because of take2's restrictions (they couldn't even talk to the original devs), and partly because they overhyped the EA launch and got burned. Both are bad signs though.
      KSH have been far more open, especially on the curbing of expectations and showing of development builds.

    • @impguardwarhamer
      @impguardwarhamer หลายเดือนก่อน +6

      KSP2 was a textbook example of good community management, and it still ended in flames.
      You just need to accept that when you buy into an early access game there's always a chance it could go belly up. If you're not willing to accept that then wait until the full release.

    • @verticalpug2026
      @verticalpug2026 หลายเดือนก่อน +7

      @@impguardwarhamer i wasnt necessarily criticizing the devs of ksp2, just using its unfortunate failure as something to avoid (namely through several public testing sessions and fluent dev-player communication, which seems to be where SE2 is heading)
      The KSP2 devteam was given barely any resources to pump out a game in 2 years. Junior engineers who had never played KSP, ~10mil budget, 2 year release window, starting from the ground up - all of this culminates into a clear roadblock (or 20.) SE2 doesn't seem to suffer from poor management. The devs take their time to work diligently, and push out content at a healthy rate.
      I myself am a junior game developer, and I ESPECIALLY know what its like to work under crunch hours. Not criticizing the devs of either game.

  • @MrMilitaryMech
    @MrMilitaryMech หลายเดือนก่อน +141

    I can't wait to crash into a water planet and really slowly watch as my ship runs out of power and water slowly fills the room and all I can do is watch...
    Sounds fun!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +12

      I can't wait for that kind of stuff!

    • @americankid7782
      @americankid7782 หลายเดือนก่อน +16

      After that happens, you will then be able to start a salvage operation where you will have to seal up the ship, remove the water, and then refloat the ship to either pick it up using a barge or modify the ship to fly it off of the water!
      I’m excited to see people trying this!

    • @Zarentha
      @Zarentha หลายเดือนก่อน +4

      Now when you are talking abut that... I wonder how will starting new survival game will be in SE2. I mean, if it is like in SE1, you could just spawn in a pod above ocean and just drown after long ass journey down.

    • @blitz8425
      @blitz8425 หลายเดือนก่อน +2

      Great survival campaign concept right there

    • @riitasola2373
      @riitasola2373 หลายเดือนก่อน +4

      ​@@Zarenthanah man. Boyancy on the pod now we're playing subnautica

  • @grassnake7able
    @grassnake7able หลายเดือนก่อน +182

    The real cable was the friends we linked together along the way..

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +30

      True but I would trade those friends for a cable🥹

    • @MrMediator24
      @MrMediator24 หลายเดือนก่อน +1

      Kojima approves

    • @XGN93
      @XGN93 หลายเดือนก่อน +1

      Savage 😂​@Zer0sLegion

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox หลายเดือนก่อน +4

      The real cable was the friends we forcibly tethered ourselves to with said cable.

  • @C_F_M
    @C_F_M หลายเดือนก่อน +108

    I tend to really tightly pack the utilities, it's going to be much easier to build super compact ships thanks to the new blocks only taking up the space of the model

  • @mrmunchkin2181
    @mrmunchkin2181 หลายเดือนก่อน +223

    We'll get Medieval Engineers 2 one day.... I know it....

    • @MrMarekRosa
      @MrMarekRosa หลายเดือนก่อน +80

      Yes. That dream hasn’t died yet.

    • @thesaltyduckling80
      @thesaltyduckling80 หลายเดือนก่อน +6

      I pray

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +34

      Yo, I can't wait!

    • @TheYdyp
      @TheYdyp หลายเดือนก่อน +8

      I am more thinking about getting a new game named Ancient Engineer before Medieval Engineer 2 🤔

    • @icicle3802
      @icicle3802 หลายเดือนก่อน

      It will most likely be a mod

  • @KineticCascade
    @KineticCascade หลายเดือนก่อน +51

    This is good game development imo
    ive never seen anyone else do it this well

  • @lieps2547
    @lieps2547 หลายเดือนก่อน +61

    but for real tho cable fever was real
    the moment he said that everyone in the chat went nooooooooo
    guess we atleast know what the first mod will be

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +18

      I'll be learning to mod to create it! 🫡

    • @TOAOMS2460
      @TOAOMS2460 หลายเดือนก่อน +1

      There is going to be about 10 different mods just for that.

    • @Shaun_Jones
      @Shaun_Jones 21 วันที่ผ่านมา

      Speaking of little mods that I really liked, what ever happened to the middle finger emote mods? There were a couple of them on the workshop when emotes were first introduced, but within six months they were gone.

    • @Zer0sLegion
      @Zer0sLegion  21 วันที่ผ่านมา

      @@Shaun_Jones Emote modding is still possible, maybe the guy who made them decided he didn't want to update/fix any issues with them and took them down. I do it all the time for my mods

  • @greenscorpeon3
    @greenscorpeon3 หลายเดือนก่อน +24

    I just really hope that for Space Engineers 2 they will actually try and make it into a proper game with stuff to do and gameplay mechanics.
    Unlike how Space engineers 1 always felt to me like a really cool physics engine where you can make space ships

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +12

      That is one of the aims of the new game, see the survival section.

  • @rolandmine6693
    @rolandmine6693 หลายเดือนก่อน +35

    PCU is gonna add up a lot quicker with smaller blocks and the way different sizes can be layered over each other now. Hopefully they have a way to counteract phasing and lag that will become more present

    • @JasonAguirre
      @JasonAguirre หลายเดือนก่อน +22

      Ideally the game would have a way to select a group of blocks and combine them to be treated as one entity, eliminating extra surfaces and damage calculation.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +25

      New engine, new physics engine, no phasing, better performance

    • @rolandmine6693
      @rolandmine6693 หลายเดือนก่อน +3

      @@Zer0sLegion No phasing? Damn, my building gonna go crazy. Would you say I could go 1 mill pcu with a relatively low block count while having good performance and no phasing? I’m running a RTX 3070 TI. Also I would like to build with a lot of subgrids, so how will that work out, like significantly better than SE1?

    • @angerskarin9222
      @angerskarin9222 26 วันที่ผ่านมา +1

      @@Zer0sLegion what is phasing? im kind of new at this.

    • @dragondotorg7323
      @dragondotorg7323 22 วันที่ผ่านมา

      @@angerskarin9222no idea, just replying to make someone notice the question here.

  • @Sci_fi_and_cars
    @Sci_fi_and_cars หลายเดือนก่อน +29

    It's the most obvious, but the 25mm grid system. Like the freedom we will have with this!!! I'm so excited. P.S. the cable is dead, long live the cable.

    • @therosijedha
      @therosijedha หลายเดือนก่อน

      25 cm, not mm

  • @Klyis
    @Klyis หลายเดือนก่อน +17

    When they said the cable was just decorative I swear I felt Zer0's "NOOOOOOOOOOOOOO!" ripple through the subconscious link between all humans. But if it's any consolation I'm sure a modder will make a functional cable mod eventually.

  • @vortensis
    @vortensis หลายเดือนก่อน +17

    Did no one notice how close those new drills are to each other, at 17:27 - the "teeth" are almost touching... perhaps wheels will also have similar anti-clang elements...

  • @crashlandon5201
    @crashlandon5201 หลายเดือนก่อน +7

    16:06 I’m so glad that they’re adding backpack building, one of my biggest complaints when I play survival was the constant back and forth between the survival kit and whatever I was building

  • @PrimeAtlas231
    @PrimeAtlas231 หลายเดือนก่อน +21

    Welp, I just pre-ordered the game.
    I'm more than excited to begin a fresh space adventure next year, 2025!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Yeah, it's gonna be great!

    • @-cheshire-cat
      @-cheshire-cat 18 วันที่ผ่านมา +1

      Never preorder games. you're literally making the entire industry worse if you do.

    • @PrimeAtlas231
      @PrimeAtlas231 18 วันที่ผ่านมา

      @ I get your concerns but trust me, when you get to think in my perspective, you have no other choice.
      As in here, the country I live in, even though we're middle class you can't afford a meal outside nor get it delivered.
      For instance, a BK whopper is sold around 325₺ while the dollar based original cost is straight up 227,5₺ (6.50$)
      I'm taking pre-cautions here, not trying to kill down an industry.

  • @rackneh
    @rackneh 29 วันที่ผ่านมา +5

    THE BIGGEST improvement I want is more blocks at the same performance. I want to be able to build a city

    • @angerskarin9222
      @angerskarin9222 26 วันที่ผ่านมา +1

      or actually big ship that wont kill my frame, they need a way to make a ship count as a single thing.

  • @parkerosborn8474
    @parkerosborn8474 23 วันที่ผ่านมา +2

    Really excited to get to see this! I haven't played the first game, however have followed it's development for a while, really excited for this one to come out!

  • @The_Real_BoB_
    @The_Real_BoB_ หลายเดือนก่อน +46

    NOT THE CABLE!!! Also the alpha comes out on my birthday im so excited!! (January 27th)

    • @AOD_AnkGrooger
      @AOD_AnkGrooger หลายเดือนก่อน +2

      comes out a day before my birthday, and it's my 21st.
      so happy

    • @a_mans_emotions4757
      @a_mans_emotions4757 หลายเดือนก่อน +1

      Happy birthday on the 27 :)

    • @Grottogoob
      @Grottogoob หลายเดือนก่อน

      @@AOD_AnkGrooger Enjoy your 21st mate, was mine this year too! Drink a beer for me! ;)

    • @AOD_AnkGrooger
      @AOD_AnkGrooger หลายเดือนก่อน

      @@Grottogoob Sorry to break it to you, I'm not a drinker. I had a pint for my 18th, so I may have one for my 21st, but I haven't touched alcohol since.
      (And my bank account is happier because of this)

    • @Grottogoob
      @Grottogoob หลายเดือนก่อน

      @@AOD_AnkGrooger Good for you man, I don’t drink very often but I still enjoy a beer or two every other Friday. Either way, hope you have a good birthday!

  • @elliottprehn6342
    @elliottprehn6342 หลายเดือนก่อน +5

    It also looks like a lot of blocks have bump map textures, adds to the level of detail without adding an even smaller smaller block size

  • @anaunaga5471
    @anaunaga5471 23 วันที่ผ่านมา +3

    I feel space engineers 2 has a lot of promise because they aren't overselling their plans.

  • @cyberwolfplaysgames5500
    @cyberwolfplaysgames5500 หลายเดือนก่อน +2

    Fantastic job covering everything! I have already got the pre-release pioneer edition.

  • @TheLeknochentrocken
    @TheLeknochentrocken หลายเดือนก่อน +5

    I hope the story campaign doesn’t end at the end. What I mean by that is that you have the story first, kind of like the story scenarios we have in SE1, and once you are done with that, you can just basically play normal survival, maybe even use your connections to the faction you have been working together with depending on how the story mode works. But then again, I am just happy there’s going to be more lore!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      I hope it will exist in a sandbox world and you'll have to do missions within it for the same reasons you say.

  • @hiBest_Blackline
    @hiBest_Blackline หลายเดือนก่อน +6

    having different liquids besides water sounds fun,
    Lava will become the ultimate bomb payload
    or modded liquids like a liquid virus that just encapsules you ship and slowly eats it.
    Very funny stuff.

  • @TheFakeGooberGoblin
    @TheFakeGooberGoblin หลายเดือนก่อน +6

    Couldn’t be more excited. After hitting the Grid limit separate from block limits so many times all I needed was creative to get me by, and it’s here! See yall 1/27 💪

  • @AntonSuprun
    @AntonSuprun หลายเดือนก่อน +1

    You know I always wait for your summary videos. There's no way I waste hours of my life watching Keen's livestreams. So thank you for your work.

  • @metalWarriorCZ
    @metalWarriorCZ หลายเดือนก่อน +11

    Although there are things I disagree with you (Jump Drive) without a doubt this is the best channel for SE. Thank you!
    I'm so sorry about the cable. I was excited too.
    I'm a bit disappointed with the survivor kit on the back. Hopefully the survivor aspect won't be too easy but already the game has huge potential.
    And yes, I am one of those five Linux users :D

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +8

      It sounds like they want to shift the difficulty from the beginning of the game to later in the game.

    • @fastmadcow
      @fastmadcow หลายเดือนก่อน +4

      nah it's needed, the early game is way way way to slow. It shouldn't take me multiple hours to get my first vehicle to final speed up game play.

    • @metalWarriorCZ
      @metalWarriorCZ หลายเดือนก่อน +1

      @@fastmadcow A few things to consider: It is one of the main reasons to build a base at all. With a multi-functional backpack, there is not as much emphasis on the base.
      Like in No Mans sky. Yeah you can build u great base, but why whould you? The game gets pretty boring after a while.
      The game in general should have its difficulties to motivate players to overcome them. If everything is easy, it won't even be a challenge.
      If you want a faster start and you don't enjoy mining, you can start with an already built base or in some already built vehicle. You can also set the speed of welding, mining and the size of the inventory, which greatly helps in the beginning.
      And last but not least, it's a survival game. Not everyone wants to speed up the beginning. Someone can enjoy the beginning of the game.
      What is the point of rushing the game where there is no proper end game?

    • @fastmadcow
      @fastmadcow หลายเดือนก่อน

      ​@@metalWarriorCZ you have a few mixed ideas, and some assumptions about how I'm playing that I'm not sure I resonate with. I don't think you are doing it on purpose.
      I will just say I disagree. I believe that adding this backpack will be huge for this game and does not make a base obsolete The comment section is not a place for debate, nor my many many thoughts on this. I have ALOT to say about this as my beliefs run deep on sandbox and survival games in general. Besides unless your a dev trying to change my mind, which I'm assuming your not. Then it's kind of a waste of my time to lay my thoughts out here. I already considered writing a very lengthy comment and decided it didn't make sense.
      Sooo this is my very very brief take on both your comment and my general game experience.
      -I have played SE for over 500 hours. I have played the game since alpha. Playing the game off and on over the years.
      -It seems like you're projecting your own feelings into a view of "everyone" and "someone". Taking your own view and replacing it with statements like "Not everyone wants to speed up the beginning". In general I feel like your comment is kind of a catch all, it feels like your trying to convey the will of the people. I understand that your original comment was not this way so I'm not sure why you decided to write this reply this way.
      -I've kept up to date on the game through several youtube channels.
      -I don't enjoy fast starts I think it's boring and there is no satisfaction in not being able to build a base my self. I hate being handed things in video games for free. But I hate when a game waste my time as well.
      -This is not a survival game... it's a sandbox game acting as physics simulator. I agree that there are survival aspects to the game, but it's not a survival game.
      -people who play on anything but 4x are wild, I refuse to do it. I believe these people are crazy and I will look at you funny if you do it unless it's for youtube content.
      -you're correct there is no "end game", the "end game" is what you decide. I've always slightly disliked that about SE, but it has gotten better over the years.

    • @metalWarriorCZ
      @metalWarriorCZ หลายเดือนก่อน

      @@fastmadcow Thanks for your reply, I appreciate it. But you made a lot of personal points that I would like to address. First of all, I don't push anyone into anything. I am discussing here and giving my personal opinion as a gamer and fan of this great game. That's it.
      I made several arguments as to why I PERSONALLY am disappointed with the backpack change. Can I have my opinion, or...?
      You wrote a lot about yourself and what you think about me, but no valid argument for what I wrote about the game mechanics. Sorry but I don't consider the argument that the game is too slow at the beginning to be very valid considering that it can be personalized a lot and you are just expressing your personal impression (funny thing is that you criticize me for the same thing).
      Anyway, I love this game. I have already spent over 1300 hours in the game and many more hours outside the game on the topic of setting up servers, mods, etc. I'm looking forward to SE2 but I just don't want it to be too easy. because then it will end up like NMS, where it gets boring after a certain time of gameplay. If you just want to build, use the creative mod. But if we want to play a game, then the game should contain some challenges. That could be the main point and you could possibly comment on that.

  • @bigchunk9717
    @bigchunk9717 หลายเดือนก่อน +9

    0:20 , you know what else is massive

  • @Comicsluvr
    @Comicsluvr หลายเดือนก่อน +5

    So, all those times Xocliw had to stop himself from saying something about what was in the pipeline, he really meant it! Regardless, I'm stoked to see things next month!

  • @MrWoofWoof03Streams
    @MrWoofWoof03Streams หลายเดือนก่อน +1

    what i like the most is that the paint gun shows what colors is in use

  • @CrypticCode97
    @CrypticCode97 หลายเดือนก่อน +3

    The NPC Tech they have and the volumetric fluid simulation have me so incredibly hyped. I hope we get proper displacement physics, so we can make submarines with flood tanks??

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      You should be able to, yes.

  • @davidwalsh9027
    @davidwalsh9027 หลายเดือนก่อน +3

    The amount of detailing on ships, is gonna be nuts.

  • @jacobholt7837
    @jacobholt7837 หลายเดือนก่อน +3

    Immediately preordered. Exited to make modular ship design with blueprints!

  • @Neutral_Ground_With_Larkin
    @Neutral_Ground_With_Larkin หลายเดือนก่อน +2

    UGC stands for Unicorn Glue Company. The owner, Kylens, is a master builder.

    • @Zer0sLegion
      @Zer0sLegion  29 วันที่ผ่านมา +1

      This seems to be a reference so niche I can't even find it

    • @jamesjustjamesclgames6574
      @jamesjustjamesclgames6574 6 วันที่ผ่านมา

      ​@@Zer0sLegion "i cant find even find it" ???

  • @bluesod
    @bluesod หลายเดือนก่อน +46

    I never pre-order games. Literally never. I always wait to see if the game is actually good before spending any money on it.
    I pre-ordered SE2 the moment I found out I could.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +13

      They're being very transparent about what they're adding for that reason, they want people to know what they're getting.

    • @melelconquistador
      @melelconquistador หลายเดือนก่อน +3

      I get you. SE was good to me so I have confidence in 2

  • @aetherial87
    @aetherial87 หลายเดือนก่อน +8

    The last time I was this early we thought the cable might be for something.

  • @foobar3
    @foobar3 หลายเดือนก่อน +3

    That intro got a subscription. Granted I am drunk at the burrito joint, so you could say my state of mind is suggestive.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      😅 I'll take what I can get

  • @creeloper27
    @creeloper27 หลายเดือนก่อน +9

    24:00 hey! Space Engineers works flawlessly on Linux using Proton (except the broken text copy and paste)! I play it mostly there actually and performance is great! I get 100+ fps with everything on low and 2k resolution on my old gtx 1060! (vanilla Debian 12 with Nvidia gpu) It’s just that you cannot use any mod or it crashes, but the vanilla experience is still really good with all the new content added recently! If they are using later tecnologies it’s very likely that they will have a relatively easy time supporting linux natively! I am pretty sure that they will especially because of the whole needin a windows server / vm to host a dedicated server makes it more costly and less efficent thing.

    • @progamersking_7434
      @progamersking_7434 หลายเดือนก่อน +5

      I'm on linux too and I can use any mod without problems

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +3

      They were discussing native support for the game and servers

    • @AwesomenessZ
      @AwesomenessZ หลายเดือนก่อน +1

      Linux modding has worked fine for me as well, so far

    • @creeloper27
      @creeloper27 หลายเดือนก่อน +2

      @@Zer0sLegion That would be so fricking good to have, especially to host the dedicated servers, tho I doubt they will do it for Space Engineers (1) :( it would be a crime to not do it for Space Engineers 2 tho! :D

    • @creeloper27
      @creeloper27 หลายเดือนก่อน +3

      @@progamersking_7434 Do you mind sharing what distro you are using, proton version, type of steam installation, gpu, launch options and any other detail that could be relevant? I would love to get it to work with mods as well!

  • @SuprSBG
    @SuprSBG หลายเดือนก่อน +3

    Long term what id like to see in SE2 is kinda some X4 style stuff NPC wise

    • @jh5kl
      @jh5kl 28 วันที่ผ่านมา +2

      the fusion of Space Engineers and X foundations, would result on the biggest most expanded game in the industry, not in the space genre but in all gaming industry itself

    • @SuprSBG
      @SuprSBG 28 วันที่ผ่านมา

      @ lol quite possibly

  • @macrixen
    @macrixen หลายเดือนก่อน +2

    The ability to use different sizes on the same grid will definitely make it so you really can make custom builds that can be unique

  • @SuprSBG
    @SuprSBG หลายเดือนก่อน +5

    The first mod is already determined
    CABLE!!!!

  • @megapro125
    @megapro125 หลายเดือนก่อน +1

    I bought SE1 when there was just the asteroid platform with the red ship and the speed limit was like 20 m/s. I didn't get disappointed in fact the game became much more than I imagined at the start. SE2 is already preordered.

  • @Coolguy-wl9ng
    @Coolguy-wl9ng หลายเดือนก่อน +5

    10:29 I’m a Xbox player so this I good because we barely get any good mods except the Outlands mods.

    • @Kroko6
      @Kroko6 หลายเดือนก่อน

      i wouldnt expect much more than now. most mods wont work on consoles anyways as consoles are way more locked down so likely not much more than blueprints

  • @RicoBlueFR
    @RicoBlueFR หลายเดือนก่อน +6

    Klang is dead
    Worship the cable
    All pray to the mighty cable

    • @Allegheny500
      @Allegheny500 หลายเดือนก่อน +1

      Klang will find a way, just the slightest opening, a mod maybe, and Klang will return.

  • @Master_Ed
    @Master_Ed หลายเดือนก่อน +1

    I hope they do something with the cable like making act as a grappling hook so the player can have an alternative to using a jetpack, maybe the cable could also be used for dragging things.

  • @SEB9630_pl
    @SEB9630_pl หลายเดือนก่อน +6

    00:07 not just you, we shall make a chanell on discord server just to let people press F to pay respects to unlimited potentiol cable would bring if it was functional

  • @adambroom224
    @adambroom224 หลายเดือนก่อน +2

    I will buy this game even only to play it years from now. I love developers who actually care about the game and community.

  • @3PPG-AKW
    @3PPG-AKW หลายเดือนก่อน +4

    i pre ordered the game the second i watched this, with the DLC... i have no regrets! 👹

  • @JWH3
    @JWH3 หลายเดือนก่อน +1

    The interface here simply looks amazing! The 20 MS rule is great especially if they allow asymmetric thrust. I really hope they do. Then we can have true navigation thrusters. That would make flying so much more customizable!

  • @dieguterute4401
    @dieguterute4401 หลายเดือนก่อน +5

    Like the Minecraft videos:
    1000 players simulate space civilization

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      🤣

    • @laststand6420
      @laststand6420 26 วันที่ผ่านมา

      *Clangtwo "Allow me to introduce myself"

  • @MrGrownman455
    @MrGrownman455 หลายเดือนก่อน +2

    Pre ordered already!!!!!! Can't wait!!!.

  • @zoozihz94
    @zoozihz94 หลายเดือนก่อน +6

    i mean in theory u could fly into a gas giant alteast once xD

  • @GraceMidyette
    @GraceMidyette 18 วันที่ผ่านมา +1

    With the fluid mechanics I'd love to see that a multi stage rocket is actually a thing not just something I build to look cool.

  • @ItsTheMeGuy
    @ItsTheMeGuy หลายเดือนก่อน +3

    RIP clang. ALL HAIL THE CABLE!

  • @tj4y48
    @tj4y48 20 วันที่ผ่านมา +1

    I recently started playing SE1 and the ONE thing that immediately started to annoy and disappoint me was the fact small grid and large grid are separated.
    I'm very excited for the new system.

  • @seabassattack
    @seabassattack หลายเดือนก่อน +4

    ❌ clang
    ✅ Cable

  • @minishouts272
    @minishouts272 หลายเดือนก่อน +1

    That backpack building reminds me of a feature in star-made, good touch

  • @drewbear_07
    @drewbear_07 หลายเดือนก่อน +5

    CABLE GANG

  • @anthonylewis5503
    @anthonylewis5503 หลายเดือนก่อน +2

    I have only been exited for a survival game since space engineers 1 now I want 2

  • @ItsAllImagination
    @ItsAllImagination หลายเดือนก่อน +7

    Man, I am sorry to say that this feels just like a cashgrab. They have all information from players from SE1 on how SE2 should look like. Now they are just selling broken incomplete sandbox. :( I bough every DLC they made not because I want to play it, but I wanted to support them. Even though they are Czech studio and translation to Czech language had to be done by fans. Now I know how to feel about them. Game is just secondary priority for them.

    • @fredarico4155
      @fredarico4155 หลายเดือนก่อน +13

      did you even watch the video? what are you talking about lmao... Of course its incomplete, its the first publishable version of the game at its barebones, the video literally talks about the game's roadmap and their progress. The video also said 70 people are working on SE2, if you want a complete survival sandbox in a new engine, go speak to a triple A dev team of 1000.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +8

      It's early access, they want to show it to us and get our feedback on it. Every game they've worked on has been in early access for the same reason. And they're still updating SE1 if you want a finished experience, you're not losing anything.

    • @SqaurebearSqaurebear
      @SqaurebearSqaurebear หลายเดือนก่อน +10

      how is this a cash grab? its just a EA game what are you on about. This was literally what EA is for and its like 30 bucks which is hardly expensive as far as this type of game goes. And you dont have to buy it until it has the features you want

    • @woodlandknight85-pv6ww
      @woodlandknight85-pv6ww หลายเดือนก่อน +3

      Dawg… what r u on about?

    • @ItsAllImagination
      @ItsAllImagination หลายเดือนก่อน +1

      ​ guys, I get your point, you can buy early version if you want. But they made solid money in SE1 and they are not any newbie in business. I would expect respectable move to release a full game, and not dragging EA for years.

  • @aaroncox1278
    @aaroncox1278 หลายเดือนก่อน +1

    The Alpha release an promise of "Vertical Slices" really reminds me of what happened to KSP2 - Hyped it up, released the Alpha in a trash state so only the highest of spec PCs could run it, promised that "core functionality" would be released in stages, (multtiplayer, colonies, etc), changed core things that worked well in the first game (more bendy rockets, WHAT WERE THEY THINKING?), then ran out of money.
    I seriously hope SE2 works out well because it has so much potential, but KSP2 shattered my trust in early access promises from devs.
    Please, Please, get it right guys and gals

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      KSP2 was doomed from the start, it was bought by another company who immediately announced they were making a sequel with a different dev team and then it turned out the KSP2 devs weren't allowed to talk to the old dev team at all. Then they proceeded to not say anything to players for months and months and then the game go cancelled.
      Keen have done the opposite of that, they have been working on this game for almost 3 years, they are the same dev team as the first, they have told us exactly what they are doing for the next 3 years of early access and been more transparent than they ever had been on anything to do with the game.

    • @aaroncox1278
      @aaroncox1278 หลายเดือนก่อน +1

      @Zer0sLegion Yea mate, you make a very good point. 👍

  • @IncognitoCube
    @IncognitoCube 16 วันที่ผ่านมา +1

    I will likely be lost in a sea of SE veterans, but I must say the thing that stuck out to me in this video, is Zer0's optimism and clear full support of the Developer's handle on SE2. I've only recently gotten into SE, but I've quickly become a very overwhelmed fan.
    The research, attention, and faith that this Content Creator has put into this studio is fantastic and honestly should be adopted by more mainstream genres. Essentially what he says is:
    1) Trust the development team.
    2) Let the development team do things at their own pace. They have been working on the game longer than many of us have been playing.
    3) DON'T BE IMPATIENT.
    4) If there is something the community vocalizes for, odds are they will address it. (This is the main point that applies to passion projects exclusively)
    5) MOST IMPORTANTLY: "Make the game good first before we start adding stuff like that." Hits the nail on the head of what should be at the forefront of video game developers these days.
    I'm sick and tired of these AAA (or ridiculous AAAA, whatever that means) studios putting out passionless projects that are nothing more than a money grabbing project. They're all situated to be this "pretty" looking game that pulls suckers in and promises this in-depth and rich game play that, when, actually scrutinized by anyone with half a brain cell, ends up being nothing more than a pathetic attempt at a cash-grab disguised as a form of entertainment.
    It needs to END.
    Developers like this, who clearly have a passion for the works of art that they are creating need to be brought to the spotlight.
    SUPPORT DEVELOPERS SUCH AS THIS AND STOP, PLEASE STOP, GIVING PRE-ORDER MONEY TO THESE OVER-HYPED AND UNDER-PERFORMING AAA STUDIOS.
    Thank you for coming to my TED talk, all three of you who read through this.
    Ad Astra.

  • @xNightflyerx
    @xNightflyerx 15 วันที่ผ่านมา +1

    Super excited to see this in development

  • @Caffin8tor
    @Caffin8tor หลายเดือนก่อน +1

    Maximum Effort! Great job, Wade!

  • @heighRick
    @heighRick หลายเดือนก่อน +1

    Thanks Zer0, reely great video, appreciated much, helps a lot!

  • @mcclanfly
    @mcclanfly หลายเดือนก่อน +1

    Never been so excited for a game. And really love the subgriding and to come npc's

  • @redrafashiro
    @redrafashiro หลายเดือนก่อน +1

    As someone who has been with them from the earliest of the days, I am excited, I hope SE2 gets the decent speed SE deserved but we were so few to support the even lesser developers on the game.
    If anything they already have half the ideas set by the community in terms of what people want in survival by mods, they just need to expand it further and make it more functional, along with making it moddable in terms of changes and improvements, along with adding raw mechanics.
    While I dont expect a Star Citizen quality or time, I expect good things from them and us the community. Keen deserves all the support.

  • @paladinwolf3456
    @paladinwolf3456 หลายเดือนก่อน +2

    Cant wait for survival multiplayer to finaly come out!

  • @GoloGreis-i3n
    @GoloGreis-i3n 14 วันที่ผ่านมา +1

    It would be cool if they added a handle for small builds with which you can pick it up

  • @pavelsvacha
    @pavelsvacha หลายเดือนก่อน +1

    I really hope the survival part is more interesting this time around so i can rope my friends into playing

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +2

      From what they've said, it sounds like they want to rework that.

  • @RandomYT05_01
    @RandomYT05_01 หลายเดือนก่อน +2

    If water becomes a thing, then I'm going to be extremely hyped. It'll be like stormworks, but you can also go to space.

  • @wills.5762
    @wills.5762 หลายเดือนก่อน

    I watched the whole stream waiting for them to mention the cable, and when they finally did my heart sank for you bro.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      🥹It's fine

  • @Natt7672
    @Natt7672 หลายเดือนก่อน +2

    I'm glad SE2 isn't > 60€ like most big games nowadays, I think that's what is going to make me buy the game

  • @undecidedmiddleground5633
    @undecidedmiddleground5633 6 วันที่ผ่านมา +1

    If any of KSH checks your comments, they should know that your reviews of SE2 have convinced me to go all in and buy the game before release. I've been playing SE for years, but recent MH issues have led to a loss of interest in any gaming. But, as I improve overall, your regular and fantastic teaser info has hopefully sparked a 'why' for me to get back to my games.

  • @Emoji-Blue
    @Emoji-Blue 29 วันที่ผ่านมา +1

    If they don't make the cable do anything, I bet you someone's gonna mod it into a functional thing. Probably a wire to help tether players to ships and blocks in space to either save up on Jetpack Fuel, or maybe it can be used as a tether for other players, allowing you to sacrifice some of YOUR power onto another player so they don't die, and/or drag them back to HQ. 😅

  • @AlexeyPG
    @AlexeyPG 10 วันที่ผ่านมา

    My biggest wish for SE2 (and SE1) is VR support. I guess it better be in plans from the beginning and everything added after gets accounted to be supported in VR. Also they showed us a bit about water physics but i haven't heared anything about water in 0 gravity yet. That would be interesting to see.

    • @Zer0sLegion
      @Zer0sLegion  9 วันที่ผ่านมา

      With regards to VR, they've said whilst they would like to look at it, they don't want to use development time at the moment to create a feature that only a small number of players will use.
      With regards to water, stay tuned to Friday 😉

  • @reokobalta8839
    @reokobalta8839 หลายเดือนก่อน +1

    Love the cable reaction bit.

  • @nabun111
    @nabun111 หลายเดือนก่อน +2

    Sounds pretty amazing

  • @andrewstephen2359
    @andrewstephen2359 หลายเดือนก่อน +2

    Since ME came out all i have ever wanted was SE with that build ststem so yeah i will be gettig this!

  • @Superagent666
    @Superagent666 หลายเดือนก่อน +2

    Ohhhhhhhhh I'm been waiting for this 🔥🔥

  • @thatguy-400
    @thatguy-400 หลายเดือนก่อน +2

    With eventual scripting support you could really make anything in se2
    By then you could make your own cable even a grapple gun

  • @Lobisomen79
    @Lobisomen79 หลายเดือนก่อน +1

    snowrunner uses mod io as well. you can use both the website and the ingame menu version of the mods, i think it'll be the same for se2

  • @Bedsize
    @Bedsize 14 วันที่ผ่านมา +1

    Great vid, Thanks! :)

  • @douglasg14b
    @douglasg14b 25 วันที่ผ่านมา

    The blocks don't actually fracture, they still disappear. You just get block-like particles that disappear shortly after. Which is still effectively the same, but prettier, temporarily, but not functionally different.

    • @Zer0sLegion
      @Zer0sLegion  12 วันที่ผ่านมา

      Blocks can fracture and still function, just with chunks taken out of them.

  • @Issopodcave
    @Issopodcave 10 วันที่ผ่านมา +1

    I CAN'T WAIT TO ALPHA TRY THIS! Amazing overall review of the stream, and missing the first hype of the original Space Engineers, seeing them actually have a structure of what they plan to do is a refresher. Them building up on the core game first before branching out is great! Releasing it on Alpha for us to try as they keep improving the game shows they love the new game just as much as the fans do and what us to help as much as we can! Also, w A t E r . ! . ! . !

  • @jaspertuin2073
    @jaspertuin2073 29 วันที่ผ่านมา

    One thing I would love to see (in a much later development cycle I assume) is procedural generation of planets, complete solar systems or at least asteroid fields. This way we could have new resources instead of having to mine whole planets eventually. This would improve longevity for bigger servers too!

    • @Zer0sLegion
      @Zer0sLegion  29 วันที่ผ่านมา

      If Starfield taught us anything, this is a bad idea. Just make a set of really high quality planets and focus on making them really good. And I don't think we're ever going to be at a stage where we're going to need over half a dozen planets for a server. There's already hundreds of thousands of kilometres of space for every player on a server.

  • @GamingBruus
    @GamingBruus หลายเดือนก่อน +1

    great vid, I'm just overly hyped about survival adding more complexity and npc's so I can establish my empire and mega factories :)

  • @leathodarkness6903
    @leathodarkness6903 17 วันที่ผ่านมา +1

    Being able to build an underwater base sounds cool.

  • @MartusTube
    @MartusTube 7 วันที่ผ่านมา

    I really hope they add good scripting support. One of the most fun aspects of Stormworks for me, was coding systems that interact with the world. Building navigation systems, guided missiles, autopilots, etc was the most fun part for me.

    • @Zer0sLegion
      @Zer0sLegion  7 วันที่ผ่านมา

      Scripting is coming later but I can't remember which Vertical slice they said it was gonna be. They did say they'd improved it though.

  • @shadowninja1275
    @shadowninja1275 20 วันที่ผ่านมา +1

    I can’t wait to create my own dream spaceship, I’m sketching some ideas.

  • @pvppro5036
    @pvppro5036 หลายเดือนก่อน +1

    Hoping for more technical freedom in this version. I want specialized refineries, laser tools, powered armor.. etc.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      It sounds like so different types of refineries are on the cards

  • @ErrorGameManiac
    @ErrorGameManiac หลายเดือนก่อน +1

    no clang and being able to build better in survival is my dream to go. I hope they add most of DLC blocks in the game too they added so much flavour and diversity. Overall I cant wait this sounds like it will be a fun game.

  • @manwithaplan135
    @manwithaplan135 9 วันที่ผ่านมา +1

    I can't wait to restart the journey all over again 😌

  • @kaisuisen2824
    @kaisuisen2824 หลายเดือนก่อน +1

    I missed 1st one, didn't had pc could play it and money to buy it even on sale alstho my passion to space games. Now I'm on steam sale rampage and definitely gonna get this one.

  • @jelledemaeyer7329
    @jelledemaeyer7329 หลายเดือนก่อน +2

    This year I have to work on Christmas and am an call the entire night but I get a free day off next year as compensation. guess when I'll be taking that day!

  • @GCTWorks
    @GCTWorks 11 วันที่ผ่านมา +1

    Please please please, give us a docking block that can air tight seal but not connect the grids unless you want them to. Maybe selectable power sharing or control, but default just air tightness so you can dock ships and travel between without suits.

  • @lunaisbestpony4217
    @lunaisbestpony4217 หลายเดือนก่อน +1

    I am definitely going to be buying se2 before it's full release, but probably only at or after Slice 2

  • @domedsky
    @domedsky หลายเดือนก่อน +2

    the possibilities are actually endless now

  • @PlasmaStruck
    @PlasmaStruck หลายเดือนก่อน

    If it is okay to ask, I just got to the part of you saying you are limited in time for the video resulting in a lower quality of editing? I understand but am a little confused on what is setting that time limit as you can upload whenever you feel like it.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Capitalism

    • @PlasmaStruck
      @PlasmaStruck หลายเดือนก่อน

      @@Zer0sLegion I guess thanks, just was curious and it isn't really my business if that is the right phrase, so I won't ask more about it. Thanks for responding though.

  • @ParisCarper
    @ParisCarper หลายเดือนก่อน +2

    I cant wait to use 25cm blocks to build tiny drones and quads that will fly around my base and run short scouting missions