Could consider it. Havent played in a long while but I remember the keystrokes by heart. Possible problem is that I got a "Nordic" keyboard and not "English". A possibility that some buttons arent the same. Quick Version. NAV is obviously for navigation and shouldnt need any explanation. PAVE is for laser guided ammunition and only useable in a few missions. Use "tab" to jump between targets and hit "Enter" to fire when "Release" cue comes up. Hardest to use in CCIP. After setting the mode, use preferably MAV to zoom in and set the target with "Enter". Now "just" fly the vertical line into the "diamond" (target) and the weapons will release automatically.
I would be unique on this mission. I would load 2 HARM's and fire one at each of the Cuban aircraft on the runway trying to take off. Then, after I reached the runway, I would drop some Durandals to keep the other planes from coming after us. I was weird like that.
I used to do that early on as well if I remember correct. Later on I learned what the AI could and couldn't do by heart and then played around the limitations. On this mission for example I know that the AI can take care of the planes on the ground if I blow up the runway, and nothing but the standard bombs was easy to aim with in this game. Cluster bombs would simple disappear if dropped for higher than ~1000 feets is a good example.
I'd try cratering the runway and strafing the planes, using the HARM ordnance only on the planes which are about to take off. That's what I did a lot in _F22_ ; some missions were laid out to lead to the airfields only in a later stage, but you could cycle through NOV points in that game and catch most fighters on the ground, and then strafe them. At high diffs, gun ammo was really scarce, but at low difficulty, I sometimes got 50 kills in a mission, 45 of them on the ground. Now with an A-10, strafing should be even easier, and dogfights should be harder, so depending on the game it would work even better. At least the gun ammo should be plentiful!
You also have Lock On: Modern Air Combat and DCS:A-10C featuring the A-10. DCS is rather interesting since you have to learn all the systems on the aircraft but really boring as game since each mission is hour(s) long as the whole flight is unadventurous with a short period of combat.
Broski, you HAVE to tell me how you got this running on windows, or at least launched without the emulator in background, this looks so cool right in front of the windows file explorer!
@@LowEndPCGamer100 there was a windows release for A-10 cuba. It runs like a champ on windows 10 still. Although it does have some driver issues with flight sticks.
Wow, Outstanding! I remember playing this, with a Microsoft Sidewinder Joystick. Great Times.
Thanks! :)
Same here. With a "Microsoft Sidewinder Force Feedback Pro". Playing it with the keyboard was practically impossible...
Thank's ! Playing since 1997!
Still playing this great game
Please man ... share with us !
This game was made using CorelDRAW.
would you make a HUD modes and bombing tutorial???
Could consider it. Havent played in a long while but I remember the keystrokes by heart. Possible problem is that I got a "Nordic" keyboard and not "English". A possibility that some buttons arent the same. Quick Version. NAV is obviously for navigation and shouldnt need any explanation. PAVE is for laser guided ammunition and only useable in a few missions. Use "tab" to jump between targets and hit "Enter" to fire when "Release" cue comes up. Hardest to use in CCIP. After setting the mode, use preferably MAV to zoom in and set the target with "Enter". Now "just" fly the vertical line into the "diamond" (target) and the weapons will release automatically.
Some pilots are too cool for runways.
I would be unique on this mission. I would load 2 HARM's and fire one at each of the Cuban aircraft on the runway trying to take off. Then, after I reached the runway, I would drop some Durandals to keep the other planes from coming after us. I was weird like that.
I used to do that early on as well if I remember correct. Later on I learned what the AI could and couldn't do by heart and then played around the limitations. On this mission for example I know that the AI can take care of the planes on the ground if I blow up the runway, and nothing but the standard bombs was easy to aim with in this game. Cluster bombs would simple disappear if dropped for higher than ~1000 feets is a good example.
Wow that's so funny I did that also
I'd try cratering the runway and strafing the planes, using the HARM ordnance only on the planes which are about to take off.
That's what I did a lot in _F22_ ; some missions were laid out to lead to the airfields only in a later stage, but you could cycle through NOV points in that game and catch most fighters on the ground, and then strafe them. At high diffs, gun ammo was really scarce, but at low difficulty, I sometimes got 50 kills in a mission, 45 of them on the ground.
Now with an A-10, strafing should be even easier, and dogfights should be harder, so depending on the game it would work even better. At least the gun ammo should be plentiful!
the A-10 takes out a couple of mig29s? surely the a-10 would be no match for them?
AI isnt the brightest. Have to use that :)
do you also have a-10 attack?
No, I think it's MAC only and I only got a PC.
I used to have it on mac back in the day
You also have Lock On: Modern Air Combat and DCS:A-10C featuring the A-10. DCS is rather interesting since you have to learn all the systems on the aircraft but really boring as game since each mission is hour(s) long as the whole flight is unadventurous with a short period of combat.
I played this back in 1997 and have nto played it as I do not have mac
Why so low FPS? It was smooth on Pentium 100 mHz back then.
The recording dragged it down like crazy. Why? I don't really know
Broski, you HAVE to tell me how you got this running on windows, or at least launched without the emulator in background, this looks so cool right in front of the windows file explorer!
Oh wait, im special, it's a-10 Cuba, silly me, but id love to have the original running straight through an emulator, rather than an emulated OS.
@@LowEndPCGamer100 there was a windows release for A-10 cuba. It runs like a champ on windows 10 still. Although it does have some driver issues with flight sticks.