Out of Bounds Secrets | UNDERTALE - Boundary Break (New discoveries!)

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  • เผยแพร่เมื่อ 8 มี.ค. 2023
  • Every episode I have - • Boundary Break
    Patreon Support Boundary Break: / boundarybreak
    🐦Shesez Twitter: / boundarybreak
    📺 Shesez TWITCH: twitch.tv/boundarybreak
    Grossleys links he wants to share:
    " github.com/Grossley/UTDR_InGa...
    GitHub
    Here's an invite for the server that you can use: / discord
    Undertale Together (multiplayer mod): / discord
    Github for UndertaleModTool: github.com/krzys-h/UndertaleM...
    undertale.com/ and deltarune.com/ "
    The Thumbnail artist!:
    FmsDraw
    Fans have made a discord chat room if you guys like that stuff. Heres a link: discord.gg/boundarybreak
    Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
    Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
    Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca
    Commenting corrections and vulger/constructive criticism is accepted. However, due to misinformation being a rampant tool for online trolling. Anyone posting incorrect corrections as fact will be removed. Anyone commenting additional(supplemental or complimentary to the existing content) information and dressing it up as a correction/gotcha moment will be removed.
  • เกม

ความคิดเห็น • 787

  • @Stary_Elf
    @Stary_Elf ปีที่แล้ว +2051

    Legend has it, that Flowey is still falling to this very day.

    • @cheesepop7175
      @cheesepop7175 ปีที่แล้ว +44

      and then flowey gets teleported up 65,534 units into a parrelel universe because he fell down so far

    • @JohnPaulBuce
      @JohnPaulBuce ปีที่แล้ว +8

      into the shadow realm!

    • @BionicleFreek99
      @BionicleFreek99 ปีที่แล้ว +12

      Integer overflow.

    • @CreeperKitty426
      @CreeperKitty426 ปีที่แล้ว

      He is the new fallen doen

    • @ChoufornowProductions
      @ChoufornowProductions ปีที่แล้ว +5

      I have been falling…
      For 30 MINUTES!!!

  • @m2pt5
    @m2pt5 ปีที่แล้ว +3951

    Hearing people discover Toriel = Tutorial feels a lot like people discovering Miles "Tails" Prower - Miles Prower - Miles Per Hour.

    • @MsTatakai
      @MsTatakai ปีที่แล้ว +88

      haah i also knew that but... i had a surprised expression too when i knew

    • @hypersilver1111
      @hypersilver1111 ปีที่แล้ว +163

      It took me a depressing amount of time to realise both those things :(

    • @henrystickminfan2
      @henrystickminfan2 ปีที่แล้ว +77

      Actually, I first thought her name was tutorial, but then realized I misread it.

    • @imagiking69420
      @imagiking69420 ปีที่แล้ว +39

      I was never enough of a sonic fan to know that about Tail's name (but yes I did know his full name tho)

    • @SeppelSquirrel
      @SeppelSquirrel ปีที่แล้ว +117

      A friend was playing Undertale and they were confused as to what to do next, and I said, "Talk to Toriel." And they were like, "What talk tutorial?"
      I figured it out at that moment. 😂

  • @SugarRush1990
    @SugarRush1990 ปีที่แล้ว +3882

    The fact Flowey just keeps falling indefinitely at the beginning is just so funny to me. Very in-line with Undertale's humor.

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +23

      ok

    • @WackoMcGoose
      @WackoMcGoose ปีที่แล้ว +194

      * I...
      * Have been falling...
      * FOR THIRTY MINUTES!
      * (Toriel rolls her eyes, shakes her head no, and yeets Flowey again.)

    • @sdg1
      @sdg1 ปีที่แล้ว +77

      Honestly, almost feels unintentionally intentional

    • @imveryangryitsnotbutter
      @imveryangryitsnotbutter ปีที่แล้ว +45

      Flowey: I fell for hours!
      Temmie: Awawa, hours long time!
      Flowey: Well, it seemed like hours.

    • @alexleo-wolf4339
      @alexleo-wolf4339 ปีที่แล้ว +10

      @@imveryangryitsnotbutter good thing I found a magic balloon!

  • @NickJamNG
    @NickJamNG ปีที่แล้ว +871

    Hearing that so many people didn't know why Toriel was called that surprised me.
    For another fun name origin, it's explicitly stated in game that Asgore is famously bad at naming things. This is presumably why his son is named Asriel: he just smashed his and his wife's names together for their kid.

    • @soliotoi
      @soliotoi ปีที่แล้ว +30

      asriel isnt a bad name tho

    • @DavidSartor0
      @DavidSartor0 ปีที่แล้ว +52

      Anagram for "Serial". This was confirmed to be intentional (on Toby's part) very recently.

    • @billyharris2794
      @billyharris2794 ปีที่แล้ว +18

      @@soliotoi It's convenient that taking the "as" from Asgore and the "riel" from Toriel makes a real name.

    • @impartialknockback
      @impartialknockback ปีที่แล้ว +38

      In addition, this is also how goats are conventionally named irl

    • @alejotassile6441
      @alejotassile6441 ปีที่แล้ว +37

      @@DavidSartor0 yeah, Serial Murderer -> Asriel Dreemurr

  • @clasher138
    @clasher138 ปีที่แล้ว +2232

    Despite everything Gaster is still hidden well

    • @elizathegamer413
      @elizathegamer413 ปีที่แล้ว +205

      Despite everything it's still you

    • @BierBart12
      @BierBart12 ปีที่แล้ว +126

      Despite all my rage, I'm still just Nicolas Cage

    • @myballshurt832
      @myballshurt832 ปีที่แล้ว +51

      Despite all my despites, im still despiting

    • @GliTchedK
      @GliTchedK ปีที่แล้ว +27

      Despite the fact my Airsoft gun has a gold trigger, I’m advised to not finish this joke

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +10

      SEELKADOOM

  • @MagWasMinimal
    @MagWasMinimal ปีที่แล้ว +1246

    8 years and people still keep finding stuff in this game, that's pretty impressive.

    • @SurmenianSoldier
      @SurmenianSoldier ปีที่แล้ว +39

      nah, everything's pretty much figured out thanks to the underminers
      except for that weird waterfall music, don't know what's up with that

    • @flightsimx
      @flightsimx ปีที่แล้ว +18

      Lol 8 years, Jesus

    • @WohaoG
      @WohaoG ปีที่แล้ว +8

      @@SurmenianSoldier yeah; some of the stuff I didn't see before this video I figured as a gamemaker studio user would happen because of how gamemaker studio works

    • @tristanmisja
      @tristanmisja ปีที่แล้ว +5

      8 YEARS????!!!?????!!???

    • @Soda_Bobinski
      @Soda_Bobinski ปีที่แล้ว +1

      ​@@SurmenianSoldier roxy pfp spotted. based as hell

  • @shadokwastaken
    @shadokwastaken ปีที่แล้ว +104

    3:00 flowey has gone where no flower has gone before

  • @goom4689
    @goom4689 ปีที่แล้ว +389

    As someone who knows an unhealthy amount about this game, I am glad that there was so much I have never seen. By the way, Madjick underneath the hat layer is literally just Scripulous Fingore.

    • @taigathesilly
      @taigathesilly ปีที่แล้ว +30

      glad im not the only one who thought madjick looked like scripulous fingore

    • @ElectricShark446
      @ElectricShark446 ปีที่แล้ว +12

      It just disturbed me to the core

    • @slimgrim3607
      @slimgrim3607 ปีที่แล้ว +4

      @@ElectricShark446 i had no idea that he looked like that before.
      but now we have that new piece of lore
      ok this rhyming is starting to bore
      me

    • @VinSanity322
      @VinSanity322 11 หลายเดือนก่อน +3

      @@slimgrim3607 whats all the rhyming *for* ?

    • @orchidposa
      @orchidposa 8 หลายเดือนก่อน +3

      NOT SCRIPULOUS FINGORE

  • @Arkunoo
    @Arkunoo ปีที่แล้ว +31

    2:47
    « Now, the Funniest thing you’ve ever seen, from very far away »

    • @lisachiappetti6092
      @lisachiappetti6092 6 หลายเดือนก่อน

      APPLES!!!!! I got the reference lol

  • @DevilSlayr
    @DevilSlayr ปีที่แล้ว +140

    I like how the beta MTT hotel actually spells out MTT using the window door frame and carpet.

    • @nony3042
      @nony3042 ปีที่แล้ว +5

      LMAO That's true

  • @chillincreative
    @chillincreative ปีที่แล้ว +291

    As someone who uses GameMaker to game dev, this is so interesting to me and I want to speculate/talk about some parts of the video. (And sorry for all the parentheses.)
    2:36 - My theory for this is that Toby initially coded it so that Flowey would drop down instead of float off to the side, hence the gravity physics, but set it as an alarm (in GM, an Alarm is an event that runs code after a specified amount of time). However, whenever he changed the cutscene so that Flowey just floats horizontally off-screen, since the drop happens afterwards, he never removed it from the code.
    3:05 - I'm going to assume the SOUL isn't always in that specific Y position since it makes more sense that Toby would just code it in that when it's off-screen, it just sets its X position off-screen since that would be enough, then when he needs it back on screen, it just moves back to the correct X position.
    3:47 + 8:27 - I think it's really interesting how Toriel and Alphys have this built into them. My theory is that Toby built it in so that when Frisk is facing and touching a character, their mouth moves, but I'm not sure about that one.
    4:00 - The switch still being present makes me think there's some code in the lasers that checks for the frame of the sprite to determine whether or not to show the lasers. If Toby had removed it from the room, that code would have broken,. So, instead of fixing the code (which would take a while), he just left the switch out of bounds as a quick fix.
    4:38 - This code is probably fine, but it hurts me.
    5:16 - The alternative to having default text is the game crashing, so that makes sense. Just a bit surprised Toby left it as a simple "* Error!"
    6:33 + 7:02 - Since GameMaker isn't a 3D engine, to make sure characters can have proper layering, Toby would need to write in code to make sure characters can appear "in front" of other objects, most likely using depth = -y; ("Depth" is GameMaker's way of doing layering, with the lower the number, the more "in front" it is). This character in the Librarby and Greater Dog should probably have been above the table, but this code would have stopped that. Although Greater Dog was probably moved so far down under the table since he may have blocked too much of the the room behind him had he been higher.
    7:14 - When the snow-hat is created, it chooses a random frame of the snow-hat sprite. This happens in the Create event, which GameMaker runs when an object first spawns into a room. After the Create event has ended, the game begins running the Step event on the next frame (the Step event runs every frame after the Create event). This "Step" event is where code is that moves the snow-hat to Frisk's head instead of their torso, where whatever code initially spawned the snow-hat placed it. (When creating an instance of an object in the version of GameMaker Toby used, you have to specify the X and Y values alongside what object you're spawning. So, for this, the code was likely "instance_create(obj_human.x,obj_human.y,obj_snowhat)").
    7:40 - Toby could have done this really smart or really dumb, and knowing Toby's abilities as a programmer when making Undertale, it wouldn't surprise me if he did it the dumb way (but I doubt it). GameMaker has a function called "draw_sprite_part" which, very literally, draws only part of the sprite on the screen. More and more of Doggo's sprite, as he moves up, would be drawn and then, by the time he's above the counter, his entire sprite, legs and all, would be seen. (For anyone confused what "draw" means, because I was before I began programming, it just means to show something on screen.) The dumb way is to have it be its own animation, with a different frame for each new line of pixels revealed as he goes up, which, while not by a lot, takes up more storage space.
    7:53 - Since GameMaker doesn't have built-in reflections, this is exactly what you think it is. There are two Frisks. The one you control, and the other one that matches your movements (albeit while inverting your up-and-down movements) that is just hidden behind the wall.
    8:08 - This makes sense from a coding stand-point. It's much faster to code Alphys to "go to the X-position of the door" than to go into the room and manually check to see where the door is and input a numerical X value.
    9:57 - The placeholder versions just include the tiles used in Snowdin's exterior tileset, which were likely Toby's way of blocking out the collision so that when he or Temmie made the final image of the room, it could just be slotted in without any tweaking.
    10:37 - Toby could have saved a bit more storage space making those waterfalls smaller. They're way too long and could very easily be chopped in half and still work, having the objects jump back to their original Y positions after a few milliseconds unlike the whole second they take. But that's just nitpicking.
    11:10 - The coloured backgrounds exist because GameMaker rooms have a background colour. Toby likely set it to random colours as they didn't matter when he would be putting the background images (in this case, the gradient) overtop of them. GameMaker has, as of 2017, done away with Backgrounds as an asset type, converting backgrounds to regular sprites, but they existed in the version Toby used to make Undertale. Backgrounds tile endlessly (hence why you've been seeing that the whole video whenever the camera zooms out). The reason why Gerson's shop doesn't have this happen, is because that is a Sprite, not a Background, so it doesn't repeat when zooming out. It's actually really interesting because GameMaker rooms have a set size, cutting off the tiling while you're editing the room, so Toby would never see all of these tiled backgrounds; the only way to see the background tiled this many times is by using Grossley's camera hack.
    11:33 - Something Shesez doesn't cover here is the dialogue box detaching from the text and talking sprite for Toriel. This is because all of these are separate elements that are placed on screen, but they're not programmed to move around the screen, since the camera doesn't move when text is on-screen.
    This is an EXTREMELY fantastic video, and thanks to anyone who read this comment for letting me geek out.

    • @champswim8622
      @champswim8622 ปีที่แล้ว +12

      Good comment

    • @spellsword1774
      @spellsword1774 ปีที่แล้ว +22

      As a game dev hobbyist and enthusiast, I found this breakdown very interesting!

    • @petruciosxd1374
      @petruciosxd1374 ปีที่แล้ว +12

      I appreciate the geekening

    • @LuigiXHero
      @LuigiXHero ปีที่แล้ว +1

      Should mention its super easy to do reflections in game maker you just have it draw the same sprite on the object you want to reflect. Make a new object with If instance_exists(oPlayer) {drawsprite(x,y,oPlayer.spriteindex)} would do it I think generally. Then move it a mirrored way from what you're reflecting. Then to handle what direction he faces is depending on how he programmed it. Probably just has a simple variable that sets his facing direction you can reverse. Should actually use drawsprite_ext and pull all the sprite info over so it can flip properly I just got tired of typing on mobile.

    • @pkinsect6618
      @pkinsect6618 ปีที่แล้ว +19

      I litterally laughed out loud when I saw the code at 4:38, that's such a weird way to do it because you would need to check these values each time you want to edit the layout of the room (as you said when you talked about Alphys going to the door, inputting a numerical X value is generally not a good idea)

  • @Red_Planet
    @Red_Planet ปีที่แล้ว +22

    1:44 The mixture of dread and incredulity I felt upon seeing those eyes is indescribable.

  • @juanpi_alv
    @juanpi_alv ปีที่แล้ว +163

    To this day, Flowey is, in fact, still falling indefinitely...
    Very fun and interesting video! I never thought this game could hide that many secrets

  • @mufeet7661
    @mufeet7661 ปีที่แล้ว +378

    PLEASE do a part 2! You barely touched on a lot of stuff that would have been really interesting, such as the endings. Specifically Pacifist, because Toriel also throws a fireball at him the same as Flowey. Would love to know what happens to him

    • @Benzinilinguine
      @Benzinilinguine ปีที่แล้ว +12

      He probably just gets yeeted to the side of the screen and either is rendered out or the game or just is in a static version of the surprised face.

  • @elizepencye8820
    @elizepencye8820 ปีที่แล้ว +12

    9:40 Sans looks so funny on that zoomout

    • @gman_4815
      @gman_4815 ปีที่แล้ว +2

      He shocked that mtt hotel is just moved out.

    • @HKG4
      @HKG4 10 หลายเดือนก่อน +1

      =D

  • @ChristopherMoom
    @ChristopherMoom ปีที่แล้ว +617

    9:30 I finally get why the game's called Undertale dude, you gotta literally look under the ground to see the world for what it is, Toby Fox you've done it again
    This was actually a pretty neat dive into the game! I liked seeing the remains of a scrapped concept at 5:33, cool stuff

    • @Artkidlikesgames
      @Artkidlikesgames ปีที่แล้ว +9

      I like your pfp!^^

    • @kakyoindonut3213
      @kakyoindonut3213 ปีที่แล้ว +4

      Do you legitimately own your copy of undertale?

    • @Oculus_Nebula
      @Oculus_Nebula ปีที่แล้ว +13

      Oh wow, you're still commenting?

    • @Tenzla
      @Tenzla ปีที่แล้ว +10

      christopher moon comments on every undertale video i swear to god

    • @AltKaxREAL
      @AltKaxREAL ปีที่แล้ว +13

      ​​​@@Artkidlikesgames wow... This the first time you're seeing Christopher? You gotta check out other Undertale videos, dude is a master at work with the amount of comments he has in Undertale related videos lol
      he's also a huge Kirby fan from what I know, you'll most likely find him in some other Kirby videos as well

  • @D_YellowMadness
    @D_YellowMadness ปีที่แล้ว +82

    3:27 I love that after all these years, I still occasionally get to hear someone have that realization.
    What if you delete the "bathroom" door entirely? What will Alphys do? Will the game just crash or soft lock?

    • @SurmenianSoldier
      @SurmenianSoldier ปีที่แล้ว +25

      crash since it will complain that it can't find the door object in the room

  • @Homayun
    @Homayun 11 หลายเดือนก่อน +8

    6:19 that character behind the counter is basically Berdly. Looks very similar, works in the library, and even the library in deltarune has the same layout for the most part.

    • @HKG4
      @HKG4 10 หลายเดือนก่อน +1

      SOMEONE CALL MATPAT

  • @herosshade2247
    @herosshade2247 ปีที่แล้ว +59

    10:26
    So this implies that Sans builds a hot dog stand around the "shortcut" doors and that's how he appears everywhere so quickly. That or he already had sentry stations there and put in shortcuts so he wouldn't have to walk.

    • @LilyCat2399
      @LilyCat2399 ปีที่แล้ว +8

      It could be the same shortcut doors from deltarune since toby came up with the idea for deltarune first.

    • @D_YellowMadness
      @D_YellowMadness ปีที่แล้ว +16

      @@LilyCat2399 Plus they have the same sprite as Sans' bedroom door & entering Sans' bedroom in Undertale puts you in a dark place, leading Papyrus to ask "Is Sans pranking you through time and space? I hate it when he does that."

  • @HahnKirby
    @HahnKirby ปีที่แล้ว +93

    When this game first came out, I was obsessed with it, I spent so long trying to learn every little detail about it. Watching this video has taught me new things I didn't know about, it's actually very refreshing to see.

  • @Real_RUBB3R
    @Real_RUBB3R ปีที่แล้ว +12

    I like it when its revealed that there's actually a character sprite that you're talking to when they're hidden behind something, just shows that the age old trick of placing a sign (or something similar) behind something you want to have text is almost always the easiest option

  • @Periwinkleaccount
    @Periwinkleaccount ปีที่แล้ว +24

    One extra thing that I was wondering about is the bed in MTT. You can go under the bed and become the bed lump, so I was wondering what happens if you remove the image for the bed.

  • @StanleyG23
    @StanleyG23 ปีที่แล้ว +40

    The Undertale Debug mode actually gives you access to most of this content since there's a command that removes all collisions in all rooms, as well as a teleport command that can also teleport you to some unused or placeholder rooms (although it's easier to teleport to a certain room by entering its number in Undertale's file0. You also have to use a Hex Editor to enable Debug mode and access to most of the unused and placeholder areas).
    Or you can use a mod like Shesez does in this video. The Debug mode doesn't have any zoom out commands or commands to remove/make sprites invisible.

  • @saltocorto
    @saltocorto ปีที่แล้ว +23

    In the beta graphics underneath the outside of the hotel, the door also resembles the shape of a T. So from top to bottom you can read MTT on the front of the building, which is actually a really creative idea.

  • @JFJD
    @JFJD ปีที่แล้ว +81

    8:27 Fun fact: using (parentheses) in dialogue is a way to indicate both inner thoughts) and whispering/muttering.
    My new headcanon is that Alphys is just saying this line while hoping you go away.

    • @samugames0
      @samugames0 ปีที่แล้ว +5

      Napstablook: hah, that reminds me of when i said "zzzzzzzz" out loud to pretend i was sleeping, nice

    • @blackholeguy1529
      @blackholeguy1529 11 หลายเดือนก่อน +1

      @@samugames0 blud is roleplaying as a fictional ghost online

    • @blackholeguy1529
      @blackholeguy1529 11 หลายเดือนก่อน

      in a youtube comments section, of all places

    • @samugames0
      @samugames0 11 หลายเดือนก่อน

      @@blackholeguy1529 And you're thinking you're better than someone else while also being in a TH-cam comment section, but without being funny at that. Shut up bro

    • @Nore2554
      @Nore2554 10 หลายเดือนก่อน +1

      ​@@blackholeguy1529
      But he put *"* napstablook *: "* with *" : "*
      You don't know read *???* 💀💀💀

  • @EmperorSquidysChannel
    @EmperorSquidysChannel ปีที่แล้ว +11

    3:27 It's okay, I didn't realize that Asriel is a combination of Asgore and Toriel's names until like 3 days ago.

    • @samugames0
      @samugames0 ปีที่แล้ว +2

      wait until you notice that deltarune is an anagram for undertale

    • @uenico9553
      @uenico9553 ปีที่แล้ว +2

      Wait until You notice that "but it refused" is a Wordplay. The Soul re-fuses itself

    • @oxanis
      @oxanis 6 หลายเดือนก่อน +2

      ​@@uenico9553 OMFG

    • @S1mp1yAnIdiot
      @S1mp1yAnIdiot 3 หลายเดือนก่อน

      Wait till you realize that in Genocide, "Determination" stands for "De-termination".

  • @batattitude
    @batattitude ปีที่แล้ว +67

    It's actually really cool to see that so many scenes in this game still basically have their block-outs hidden underneath the final graphics, considering the flowers text triggers based on coordinates, I wonder if that was to make sure that scripting could be reused and it wouldn't look weird.

    • @r6scrubs126
      @r6scrubs126 ปีที่แล้ว +2

      it seems crazy to me that the flower text would be based on coordinates rather than some kind of unique ID number for each flower. Like if the dev wanted to move the flowers around at all, they'd have to change the coordinate numbers in the code, which is really unnecessary. Idk maybe I'm missing something and that's just a limitation of this game engine?

    • @batattitude
      @batattitude ปีที่แล้ว +1

      @@r6scrubs126 Maybe that. Maybe the text was intended to be seen in a specific order and the level design was how it walked you through that?

  • @VTRcomics
    @VTRcomics ปีที่แล้ว +138

    In REAL time you and I managed to have the same exact reaction to 2 Torial, which is the wildest thing I've experienced just watching a TH-cam video.
    Honestly, with all the great discoveries here it makes me wonder if a Deltarune episode would yield just as many cool notes and facts.
    Definitely blew past my expectations with this one!

  • @OceanBagel
    @OceanBagel ปีที่แล้ว +23

    Lots of cool finds! I never would have expected Madjick had eyes this whole time 👀

  • @uraynuke
    @uraynuke ปีที่แล้ว +58

    it's quite refreshing to learn new things after knowing about every meticulous detail about UNDERTALE for YEARS upon YEARS!
    thank you!

    • @lavacake1212
      @lavacake1212 ปีที่แล้ว +2

      oh my god its uray

    • @uraynuke
      @uraynuke ปีที่แล้ว +3

      ​@@lavacake1212 ayup, it is I! Uraynuke: The Charlatan Of Hearts™!
      always nice seein' ya...!

    • @lordecramox7394
      @lordecramox7394 ปีที่แล้ว +2

      Holy shit it's Uray, when I heard you commented here I dropped all homework and shit I was doing hiiiii

    • @enor9379
      @enor9379 ปีที่แล้ว +2

      must be weird seeing these comment with no context , also hi uray

    • @roysparkizay
      @roysparkizay ปีที่แล้ว +4

      i know this guy

  • @Arcy
    @Arcy ปีที่แล้ว +133

    Even with the breaking of Camera and Getting Layers we still cannot find Gaster. He is to hidden fr

    • @intersonality
      @intersonality ปีที่แล้ว +10

      he literally doesn't exist, like literally

  • @LesserDogMC
    @LesserDogMC ปีที่แล้ว +9

    0:45 Petting Time 🐶!

  • @Bryce_the_Woomy_Boi
    @Bryce_the_Woomy_Boi ปีที่แล้ว +11

    8:56 sorry mat, there's no phase distorter

  • @JackiW
    @JackiW ปีที่แล้ว +13

    Two Toriels... It's real!
    Now we just need two small pianos.

    • @m2pt5
      @m2pt5 ปีที่แล้ว +4

      Or four frogs.

    • @JaggerG
      @JaggerG 3 หลายเดือนก่อน +1

      @@m2pt5 There are 4 frogs. On console there are 5.

  • @philipmurphy2
    @philipmurphy2 ปีที่แล้ว +240

    It's awesome that Undertale has things hidden in it, One you wouldn't expect.

    • @BierBart12
      @BierBart12 ปีที่แล้ว +18

      I'm kinda surprised that this didn't happen earlier, to be honest. People searched through the game's code to find secrets so quick after its release

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +2

      @@BierBart12 ok

    • @BierBart12
      @BierBart12 ปีที่แล้ว +2

      @@LavaCreeperPeople ok

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +2

      @@BierBart12 ok

    • @BierBart12
      @BierBart12 ปีที่แล้ว +1

      @@LavaCreeperPeople ok

  • @demonkingzecksee
    @demonkingzecksee ปีที่แล้ว +45

    5:54 little did temmie know... the game would LITERALLY become one of the most beloved games in gaming

    • @qactustick
      @qactustick ปีที่แล้ว +41

      It looks like you thought he said 'little game', but he was actually saying 'little gain'. As in, the scrapped scene would have been a lot of work to create without really having much purpose. The actual quote is shown onscreen at the end of that part of the video.

  • @CoolMovieBro
    @CoolMovieBro ปีที่แล้ว +7

    The laser switch on the side is because sometimes it’s easier to just trigger the switch through code, instead of rewrite all the code to disable the lasers.

  • @skyemann3967
    @skyemann3967 ปีที่แล้ว +8

    So monster kid in the bushes at 7:30 makes me think of something.
    So there’s a room in the game files that’s full of grass like what monster kid hides in. In this room, there’s an unseen NPC that says something along the lines of “Who’s that behind you, the one with the smile?” Is there anything interesting behind that grass? This has been a big question amongst theorists of this game, and finding anything cool could finally shed some light on the situation

  • @EpicDasherFR
    @EpicDasherFR ปีที่แล้ว +5

    Fun fact, in french kill is "tuer". So kill toriel is actually "Tue toriel"

  • @ThatAnimatronicPerson
    @ThatAnimatronicPerson ปีที่แล้ว +7

    It amazes me that there are still things being discovered about this game 8 years later

  • @stuff31
    @stuff31 ปีที่แล้ว +17

    I hope we get an episode on Deltarune soon!

  • @MysticalReaper
    @MysticalReaper ปีที่แล้ว +3

    This channel never ceases to amaze me. I'm so glad this channel and everyone on it exists. Thank you for making a channel worth watching on TH-cam. Love everything you do and all the hard work put into it. Great series, great channel, great people, great content. Just love it :)

  • @CoolPlayersVic
    @CoolPlayersVic ปีที่แล้ว +198

    Never thought Undertale would even be possible but I'm so glad it is!
    Edit: It's great how we're still finding out new stuff about this game after all this time!

  • @Speed-TV
    @Speed-TV ปีที่แล้ว +6

    I am very surprised I have never heard of these things before in undertale, despite being a fan of it before and watching a lot of boundary-break type videos.

  • @TheMoney9999
    @TheMoney9999 ปีที่แล้ว +7

    4:39 I'm a programmer and. Oh my God that's SUCH an awful way to handle dialogue lmaooooooo

    • @tiqosc1809
      @tiqosc1809 ปีที่แล้ว +4

      yeah undertale is basically held together with glue and tapes

    • @l_guy
      @l_guy ปีที่แล้ว +2

      Toby had the courage to do what none of us could.

    • @tiqosc1809
      @tiqosc1809 ปีที่แล้ว +3

      @@l_guy hey if it works, it works

  • @psiseven
    @psiseven ปีที่แล้ว +2

    Great video as always Shesez! I also discovered the "two-Toriel" thing when I was sequence breaking the game. Something else I discovered is that when you enter the Waterfall hub area (the room that connects to Undyne and Napstablook's houses) Napstablook will turn around and greet the player then float off screen. However, if you spawn into that room, you can "talk" to Napstablook as the dialogue only gets activated if you're at the bottom entrance. The text is the same as when you "talk" to Mad Dummy before the fight begins. This is unusual as most character sprites that you can't talk to don't have collision or any dialogue if you do manage to reach them before they walk off screen.

  • @smaza2
    @smaza2 ปีที่แล้ว +4

    interesting! I'm familiar with gamemaker and it's neat to see how he did some of these things. in particular the backgrounds that have a beta version behind them - this suggests that the original backgrounds were built with tiles and the final versions were stored as a single image placed over the top of the existing beta map

  • @PCubiles
    @PCubiles ปีที่แล้ว +4

    3:24
    It is, I think Toby confirmed it, she is the tutorial lady, but it's more similar to the French translation of the word tutorial, as it is tutoriel

  • @anthonykelly6896
    @anthonykelly6896 11 หลายเดือนก่อน +3

    1:49 toby likes putting in funni secrets

  • @Glory2Snowstar
    @Glory2Snowstar ปีที่แล้ว +30

    I used to use GameMaker a ton, so a Boundary Break for Undertale's gonna be crazy fascinating!
    I love what the battle sprites do, their little bounces and tweens are so dang cool to me. Madjick having eyes is important lore.

  • @skan26
    @skan26 ปีที่แล้ว +34

    this is the game i least expected at this very moment

  • @captaincrabcake4232
    @captaincrabcake4232 ปีที่แล้ว

    I love how much this kind of stuff interests me. I’ve been doing my own smaller scaled boundary breaks in games for a few years before finding this channel, and game development has been a big goal my whole life. My only issue is I can’t for the life of me figure out a starting point to it all.

  • @octosalias5785
    @octosalias5785 ปีที่แล้ว +5

    This is great, your work is invaluable for design study

  • @retrogamingmodding2262
    @retrogamingmodding2262 ปีที่แล้ว +2

    Being someone who makes games with gms2 (same engine as undertale) it’s really fun to see how the game actually handles things and how Toby did it, I’m not even gonna lie I learnt a couple things from this vid I didn’t know where possible with gms2
    EDIT: the switch of screen at 3:58 is probably there because of how Toby made the lazers, I suspect they where initially all supposed to be either on or off and had to have an active instance of the switch in the room, so in this room where I assume was an afterthought he had to add an offscreen switch. Additionally it may be tied to global variables associated with alphyus being able to turn them off and so as to save a couple steps just added an if for player hp to turn them off.

  • @daithiocinnsealach3173
    @daithiocinnsealach3173 ปีที่แล้ว

    I just randomly decided to play this game yesterday. Cool that you came out with a video about it

  • @Sacrefiied
    @Sacrefiied 10 หลายเดือนก่อน +1

    Thank you so much! I learned a lot, and as an indie game dev and a big undertale fan, learning how the game was made has helped me make my own game, as I've been working in the same game engine as undertale.

  • @Azzy2935
    @Azzy2935 ปีที่แล้ว

    thxs for making this video! its really well put together and i bet the research from the comutniy to find this stuff must have been a task and a half! nice job on the video! keep it up!

  • @supremeoverlorde2109
    @supremeoverlorde2109 ปีที่แล้ว +3

    Okay, but the one that got me was Madjick having anime eyes lol.

  • @requiemforameme1
    @requiemforameme1 ปีที่แล้ว +5

    9:23 😶 became 🙂

  • @StrikerZero6
    @StrikerZero6 ปีที่แล้ว +2

    The music in Undertale still gets me to this day, I love it so much

  • @NotForLongNFL
    @NotForLongNFL ปีที่แล้ว +2

    I was waiting for this one! Love the channel!

  • @LuigiBones
    @LuigiBones ปีที่แล้ว +7

    gotta do a part 2 to cover the "FUN"-value dependent rooms and multiple endings! this was very engaging but we gotta see more

    • @timothyt666
      @timothyt666 ปีที่แล้ว

      true, but he did link the tool used, meaning if you really care, you can just do it yourself.

  • @gabrote42
    @gabrote42 ปีที่แล้ว +2

    3:30 Following the trend of her family: Tutorial Dreamer/Murderer. Important that she ditched the last name, as confirmed in her text messages

  • @shylar763
    @shylar763 ปีที่แล้ว +4

    This is my absolute favorite game and it's so fun to learn new things about it even to this day

  • @qwqmaple
    @qwqmaple ปีที่แล้ว

    man you are just knocking it out of the park with the recent episodes

  • @electricsogaleo
    @electricsogaleo ปีที่แล้ว +19

    I never thought I’d see an Undertale episode of Boundary Break. I thought there would be nothing much to see outside of the boundaries, if there was anything at all.

  • @SupaCozyGaming
    @SupaCozyGaming ปีที่แล้ว +5

    Two Toriels?! WHAT?! Hahaha I love this stuff so much 💓

  • @lowpolysunrise
    @lowpolysunrise ปีที่แล้ว +5

    Stuff is STILL being discovered in this game? No way!!!

  • @hiirozero3623
    @hiirozero3623 4 หลายเดือนก่อน +2

    7:22 so this what he mean by sans frank you across space and time.

  • @_jax
    @_jax ปีที่แล้ว

    Woah, as someone who has been in the underminers server for a while, it was kinda a really cool surprise to hear grossley and the server mentioned

  • @Zenlore6499
    @Zenlore6499 ปีที่แล้ว +2

    I love all the early sprites and dev cubes-err, squares? Fun stuff!

  • @snowwhite7482
    @snowwhite7482 ปีที่แล้ว +3

    Id love to see what happens to the dog in the "you have too many dogs" area. I've always been curious about the area around it

  • @k-boi420
    @k-boi420 ปีที่แล้ว +3

    The Underground is nothing but a treasure trove for unknown areas.
    11:25
    And you can’t leave my shop.

    • @HKG4
      @HKG4 10 หลายเดือนก่อน +1

      “Oh? u wan tu leave? well too bad.”

    • @RichConnerGMN
      @RichConnerGMN 10 หลายเดือนก่อน +1

      what a profile picture

    • @Poja_0811
      @Poja_0811 3 หลายเดือนก่อน

      ​@@RichConnerGMN do you know it from before? 'Cause i do and yes... i'm what many would call a degenerate

  • @_stxtchxs_5160
    @_stxtchxs_5160 ปีที่แล้ว

    Idk how but the past week ive been re-playing undertale and now this video comes out? Must be fate!

  • @weshuiz1325
    @weshuiz1325 ปีที่แล้ว +1

    4:39 thank you for including that one

  • @rikkis4104
    @rikkis4104 ปีที่แล้ว +17

    Normally you CAN see more of Greater Dog's sprite in the game. Idk why he is lower for you. Does he pop up when talked to? I just remember him making a goofy face. But I know I've seen him higher where I can see the cards.

    • @BoundaryBreak
      @BoundaryBreak  ปีที่แล้ว +5

      Yeah the fact remains that there's more to the sprite but the before clip was after trying to put it back in place. Good eye!

    • @denixanimacoes
      @denixanimacoes ปีที่แล้ว

      ​@@BoundaryBreak how do you do this type of video?

  • @mariahs6
    @mariahs6 ปีที่แล้ว +2

    Everything was really cool to see, but my favorite has to be the fact that Madjick's eyes are under his hat. They're actually pretty cute!

  • @nooneyouknow239
    @nooneyouknow239 ปีที่แล้ว

    Congrats on 1 mil subs dude!

  • @CANDYBREAKER3000
    @CANDYBREAKER3000 ปีที่แล้ว

    I'm not sure if you're just trying to shorten the video/make things faster but due to your speed in this video, you sound really excited and I hope you actually are just excited, this video is fun!

  • @milcmilk
    @milcmilk ปีที่แล้ว

    7:56 That’s quite cool.
    8:08 Alphys was determined to go to the bathroom!

  • @amneetthedelicioussandwich8921
    @amneetthedelicioussandwich8921 ปีที่แล้ว +1

    The game that keeps on giving! Thanks for sharing these!

  • @BasVoet
    @BasVoet ปีที่แล้ว +4

    Nice to hear you back 😃

  • @clownball3457
    @clownball3457 ปีที่แล้ว +2

    madjicks's face gives me scripulous fingore vibes

  • @conflictbrooks
    @conflictbrooks ปีที่แล้ว +2

    I can't wait for someone to inevitably make a 40 minute video on the lore of that door Sans' booth is in front of.

  • @SailorShulk9
    @SailorShulk9 ปีที่แล้ว +7

    5:11 I'd like to imagine that some random monster just went over there and just yelled error for the fun of it. Maybe it was Mettaton!

  • @chris_is_here_oh_no
    @chris_is_here_oh_no ปีที่แล้ว +1

    Awesome video, great work!

  • @rainbowdash8003
    @rainbowdash8003 ปีที่แล้ว

    Oh hey, this is my number one favorite game. I'm glad you made a video on it!

  • @tess007
    @tess007 3 หลายเดือนก่อน

    Thank you for making this video, it was fun to watch

  • @kevbloxtime
    @kevbloxtime ปีที่แล้ว

    Amazing episode like always!

  • @augustday9483
    @augustday9483 ปีที่แล้ว +4

    Never expected you could do camera zoom outs in a game like Undertale!

    • @samugames0
      @samugames0 ปีที่แล้ว

      To be honest, it makes sense because most rooms are just one big room, like Snowdin's city

  • @springtronic.
    @springtronic. ปีที่แล้ว +2

    I would love to see you do a boundary break on Animal Crossing: Pocket Camp or look at the Wii Sports Resort whales you can find during the plane mini game. Some other interesting games would be Hamerterz Life (DS) and uDraw Studio (Wii)
    Great video as always, love to see how these games work

  • @Charagodslayer666
    @Charagodslayer666 ปีที่แล้ว

    For some reason this is the first UT vid I've watched in a long time. Man miss when UT was at its height

  • @guffthebir72
    @guffthebir72 8 หลายเดือนก่อน +1

    5:50 apparently, it was meant to be foreshadowing of omega flowey.

  • @SpyroTheEternalNight
    @SpyroTheEternalNight ปีที่แล้ว +1

    i never knew like 99% of this stuff. very cool, man!

  • @tavlogs6420
    @tavlogs6420 10 หลายเดือนก่อน

    This was a really cool episode!!

  • @Solesteam
    @Solesteam ปีที่แล้ว +2

    0:12 I'm sorry, you mean to tell me, the game CHOCK FULL OF SECRETS you never once thought that the man of secret lore himself wouldn't sneak some stuff outside of the accessable screen range?

  • @TheGrandePiano
    @TheGrandePiano ปีที่แล้ว

    I was waiting all video just so a particular fellow would appear, i was not disappointed

  • @cosmix_toast
    @cosmix_toast ปีที่แล้ว

    It’s nice seeing undertale content again

  • @Kendorable
    @Kendorable ปีที่แล้ว +2

    Flowey goes into his own Undertale

  • @Elitze_Real
    @Elitze_Real 4 หลายเดือนก่อน +1

    3:23
    yes toby came out and said that is why toriels name is toriel