To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/joeyc . The first 200 of you will get 20% off Brilliant’s annual premium subscription.
i took a water break 5 seconds before you did... but yea, these videos are legit a lifesaver, its amazing how strangely difficult it is to get this sorta specific info in a central place without scouring the whole internet. I see video, I click.
Onex more thing I found when using LineArt, if you don't want the lines to appear larger when they are closer to the camera . . . Go to line properties Data and under stroke choose Screen Space instead of World space.
i just have to say, the way you go through the effort to animate and edit in the outtakes/mistakes as bits is absolutely special. also eating up these tutorials like they're breakfast
This video is incredibly well done!! The amount of time you put into this must be crazy. I respect the patience you have when explaining every small detail so clearly. The painterely effect is mindblowing.
You are AWESOME Joey. And this was brilliant (not talking about the sponsor of course). You covered so much info and techniques about 2D style and toon shading. Thank you so much. Also, great humor you got there. 😁
OMG THANK YOU FOR THIS VIDEO! It's tiring to find for each style and nobody explains how it works and for what each nod is. Plus some new info! Great work!
We're slowly getting into the area where knowing how to do this from scratch is kinda getting obsolete because we're getting so much better and optimized ways of doing this kind of stuff. Just 3 days ago blender published a video that's pretty much a before and after in retopology. I feel like getting into all that stuff now is way more optional than it used to, which is cool
Hi! Also here is a tip: Learn about hard surface modeling first so it will be easier to get the basics that you will need before going forward in learning animation(So the character's bones will bend right). This will also be useful if you will need to learn something like texturing, etc. every process is kinda similar to another.
How is it possible that exactly the content I´m carving to know more of from my own current wip is exactly what you post xD Amazing job as always Joey!
That is an insane amount of knowledge packed in one video. Amazing. I was familiar with everything apart from the painting texture you created manipulating the normals, and my mind was blown. It is insane how interesting you can make your texture look, with a very minimal amount of effort now. Thank you for sharing all this.
Bro dropping AAA tutorials, complete with a fully animated host. Hats off sir 👑. Not sure if I subscribed for the information, or the lavish presentation.
I look forward to the recent revival in non-photorealistic shading more at the grass roots level than for the Hollywood and Netflix slop. Videos like these are a good showcase of how can this be done.
Great stuff and THANK YOU for explaining different ways to do one thing (for each thing). Most videos just give fast answers as if we're pros already. Subbed.
woah this was waay too informative! Like all the most relevant techiques and references that popped up over the past couple years were blended into a single video. Fantastic dude, fantastic.
I always feel like I'm cheating somewhere, with all these techniques, like surely it should be harder than this! But you explain things very well and in an interesting manner, so kudos and thank you! Makes me inspired to experiment and create things!
I came across your videos through TH-cam recommendations and they had proven handy for giving me an idea of what modern releases of Blender are like (compared to the mess that was an early version I tried in 2008) and potentially lead me to try it once I get together concept art and model sheets for a videogame idea I first saw in a dream I experienced and inactively work on as a side project (as that would use an art style different from my regular art style). However, this tutorial in particular is leading me to imagine using Blender for a future TH-cam channel which would make use of my regular art style that I'm currently still developing, as that art style is one I'm currently developing primarily for comics, illustrated novels, and picture books, so I design in 2D, but I know someone else was able to do 2D animation in Blender, likely by using a fixed camera position that would then move along a fixed rail if needed. (10:29) BLEAK GREASE PENCIL 🤣🥴
Joey Carlino is definitely the most underrated 3D artist TH-camr...! Your videos are so educational and helpful. Also the amount of effort you are putting into editing is amazing. You deserve so much more subs.
i've recently been looking at some 2.5D tutorials for a shot that i didn't know how to animate by hand so i used blender and this is great, its pretty much a library of all the choices that can be made, and also found lightlingboys vid which is a pretty interesting workflow baking textures in evee
You guys should check out the recent theatrical Tom & Jerry movie, which combined live-action and classic animation. It actually went as far as to creating a computer-generated alternative to 2D animation that, while animated in CGI, completely achieves the look and feel of 2D. And for less time than it would take to draw every cel. And it also looked and felt exactly accurate to the original 2D characters that I couldn't tell the difference.
you don't understand how much of a pain it was for me to figure out where to find most of these stuff which are repeats on the same thing I don't want (e.g. toggling what gets into the outline w the grease pencil tool is *unbelievably* useful to me!), thank you so much for making this video edit: also, do you mind adding titles to the video links in the descriptions next time / the infocards on the top right? they make it a little easier to access them, but there's always searching them up anyways🙏
To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/joeyc . The first 200 of you will get 20% off Brilliant’s annual premium subscription.
You know, Joey, to be honest, I think box modeling is easier and a lot less frustrating than sculpting.
another masterpiece
Is that the matterCG?
im gay for you cg matter
Me, who hasn't done a single project in blender: Yes, absolutely, that's right
15 minutes wasted lol
@@circutVR_ I'm interested how things are made lol
@@zuzahausman5601I commend you. Not everyone who isn’t doing the process too is interested with it, so I’m glad you’re curious to see how it’s done 😊
I can't stress this enough, this videos are a treasure of the blender community
the quality of your videos is CRAZY!! so much info everywhere, delivered in such a concise, clear way! I appreciate you so much!!
Seriously. This tutorial is insane. So many cool techniques I'm excited to try
i took a water break 5 seconds before you did...
but yea, these videos are legit a lifesaver, its amazing how strangely difficult it is to get this sorta specific info in a central place without scouring the whole internet.
I see video, I click.
Finally a video that combines those styles and explains them! thanks a lot for the useful content! 🙌
Onex more thing I found when using LineArt, if you don't want the lines to appear larger when they are closer to the camera . . . Go to line properties Data and under stroke choose Screen Space instead of World space.
I’ve been stuck on trying to figure out a problem for weeks and you’ve helped me so much just now like I seriously feel like I’m gonna cry
i just have to say, the way you go through the effort to animate and edit in the outtakes/mistakes as bits is absolutely special. also eating up these tutorials like they're breakfast
Blender is really a gift to animators
Very cool and comprehensive! Loved it
Heyy Derek ! we miss your videos ):
This is just awesome, I love the painterly effect
This video is incredibly well done!! The amount of time you put into this must be crazy. I respect the patience you have when explaining every small detail so clearly. The painterely effect is mindblowing.
Joey. Thank you so much, your painterly with nodes section has cured me of hours of shading node depression. Thank you so much.
Great video dude! Huge thanks for the shares again too!
Thanks! I share your stuff because it's awesome, haha
As a beginner, this is one of the best tutorials on this subject. Very well done!
I'm totally taken aback by the quality of your video!!! Seriously, you're one of THE MOST PRECIOUS in blender community
-love from south Korea
Thx this helped me so much!!!
The blender community needed a compilation of information about NPR, thanks for the good work
great great video! lots of lil nuggets i had no idea i could make use of.
How dare you give us such an information filled masterpiece 😤
Thankyou for everything
Super informative THANKS!
thank you from the bottom of my heart.
You are AWESOME Joey. And this was brilliant (not talking about the sponsor of course). You covered so much info and techniques about 2D style and toon shading. Thank you so much.
Also, great humor you got there. 😁
I’m kinda new to blender , ive really loved the spiderverse artstyle , this makes it much easier to understand thanks!
I love the attention to detail. Your character moving out of the way to show the related videos at the end was the cutest :)
Amaizing Video !
No idea how I’m only now finding out about your channel, and this video is so clutch for a project idea I have!
This tut is super useful and clear!! Thanks for sharing
Thank you! I’ve been playing around with making my renders look 2d, and this is exactly what I needed
bunch of great tips!
thank you so much this is the best tutorial i have ever seen
This video is everything I needed to and wanted to know thank you
Thanks for giving me inspiration, happiness and will to live haha, seriously amazing content!
I absolutely love you for this Joey
uhhh the best way to learn shader in blender, thanks!
Nice one bro. Am glad i learned something new today. 😊😊
OMG THANK YOU FOR THIS VIDEO! It's tiring to find for each style and nobody explains how it works and for what each nod is. Plus some new info! Great work!
One of the best tutorials I have ever seen.
You don’t miss !!
Thanks! I'm really trying to maintain my streak 🚀
We're slowly getting into the area where knowing how to do this from scratch is kinda getting obsolete because we're getting so much better and optimized ways of doing this kind of stuff. Just 3 days ago blender published a video that's pretty much a before and after in retopology. I feel like getting into all that stuff now is way more optional than it used to, which is cool
So much useful information! :O Great video, thank you! :)
This video is my saving grace, thanks so much! (I have yet to try it out whatsoever)
I don't even have blender, but i bet your tutorials are gonna be a huge help for me going forward when i get into 3D animation!
Hi! Also here is a tip: Learn about hard surface modeling first so it will be easier to get the basics that you will need before going forward in learning animation(So the character's bones will bend right). This will also be useful if you will need to learn something like texturing, etc. every process is kinda similar to another.
@@roguenogue thank you :)
I don’t even use blender but I like watching your videos
bro you are the best. I've been waiting for a tutorial/video like this for a long time
Thank you for this information! It was really useful!
great overview on NPR techniques, your videos are always on point!
best tutorial Ive seen !!
How is it possible that exactly the content I´m carving to know more of from my own current wip is exactly what you post xD
Amazing job as always Joey!
Ben Day Dots! My hero!
That Cel shading I've got that material in Unreal Engine, I don't have it in Blender though, looks so good.
That is an insane amount of knowledge packed in one video. Amazing. I was familiar with everything apart from the painting texture you created manipulating the normals, and my mind was blown. It is insane how interesting you can make your texture look, with a very minimal amount of effort now. Thank you for sharing all this.
Thanks ❤
Fantastic compilation of so many painterly techniques! Great work man. Didn't expect to see my stuff here at all XD. Much thanks for the shout out!
This is the video I’ve been looking for
I’ve seen a lot of videos that show you how to do this type of style, but none of them explain the how and why as well as this video does
thanks for this video man :) ima implement this into my art style
the most useful tutorial ever made
Bro dropping AAA tutorials, complete with a fully animated host. Hats off sir 👑. Not sure if I subscribed for the information, or the lavish presentation.
This is a lot of really helpful information, in a very concise video. Thank you :)
This was very helpful. Many thanks, brother
I look forward to the recent revival in non-photorealistic shading more at the grass roots level than for the Hollywood and Netflix slop. Videos like these are a good showcase of how can this be done.
It's the best channel about Blender. Your tutorials are absolutely brilliant!
A very informative video.
One suggestion, titles to the "Videos Mentioned"
2:54 The beer box has been droped! 😃🍺
Thank you so very much! You saved me! Very wonderful masterpiece lesson! ❤❤❤
Great stuff and THANK YOU for explaining different ways to do one thing (for each thing). Most videos just give fast answers as if we're pros already. Subbed.
THANK YOU. I been looking for this for a long ass time.
Thank you for the video!
2 minutes in and I already love you so much Joey!
BTW I already loved you a lot, but you keep reassuring me video after video.
I wish TH-cam recommended me this video sooner
you are genius bruh, giving so much knowledge in a single video hats off,
Also thanks man being searching for this info for days, subscribed for life.
Ur editing is insane broooo, and ur vids too
you can use period (.) and comma (,) to go forward or backward fame by frame for youtube videos
woah this was waay too informative! Like all the most relevant techiques and references that popped up over the past couple years were blended into a single video.
Fantastic dude, fantastic.
This is genuinely awesome, thanks man
Thank you so much for this!!! Could please do a video on modeling a base anime head
This video is incredible, I was looking for something like this for years, thanks for the content
My god this video is a holy grail of information.
DUDE YOURE MY SAVIOR I LOVE THESE TUTORIALS
You are a very good teacher.
This video was a great help!
I always feel like I'm cheating somewhere, with all these techniques, like surely it should be harder than this! But you explain things very well and in an interesting manner, so kudos and thank you! Makes me inspired to experiment and create things!
About painting - what I've heard is done in the industry is that the lighting will be baked and then paint the texture instead of on the model
Man, i really love your videos, youre so usefull
Time for style
I came across your videos through TH-cam recommendations and they had proven handy for giving me an idea of what modern releases of Blender are like (compared to the mess that was an early version I tried in 2008) and potentially lead me to try it once I get together concept art and model sheets for a videogame idea I first saw in a dream I experienced and inactively work on as a side project (as that would use an art style different from my regular art style).
However, this tutorial in particular is leading me to imagine using Blender for a future TH-cam channel which would make use of my regular art style that I'm currently still developing, as that art style is one I'm currently developing primarily for comics, illustrated novels, and picture books, so I design in 2D, but I know someone else was able to do 2D animation in Blender, likely by using a fixed camera position that would then move along a fixed rail if needed.
(10:29) BLEAK GREASE PENCIL 🤣🥴
Joey Carlino is definitely the most underrated 3D artist TH-camr...! Your videos are so educational and helpful. Also the amount of effort you are putting into editing is amazing. You deserve so much more subs.
little to no effort for your avatar but crazy good on projects. you're a legend
hi bro! what advice will you give to someone who wants to start a youtube chanel including a 3d character ? thank and great job ! keep going !
i've recently been looking at some 2.5D tutorials for a shot that i didn't know how to animate by hand so i used blender and this is great, its pretty much a library of all the choices that can be made, and also found lightlingboys vid which is a pretty interesting workflow baking textures in evee
You guys should check out the recent theatrical Tom & Jerry movie, which combined live-action and classic animation.
It actually went as far as to creating a computer-generated alternative to 2D animation that, while animated in CGI, completely achieves the look and feel of 2D. And for less time than it would take to draw every cel.
And it also looked and felt exactly accurate to the original 2D characters that I couldn't tell the difference.
amazing work
Thanks!
Absolutely incredible!
Amazing🔥 thnks!❤️❤️
you don't understand how much of a pain it was for me to figure out where to find most of these stuff which are repeats on the same thing I don't want (e.g. toggling what gets into the outline w the grease pencil tool is *unbelievably* useful to me!), thank you so much for making this video
edit: also, do you mind adding titles to the video links in the descriptions next time / the infocards on the top right? they make it a little easier to access them, but there's always searching them up anyways🙏