Real-time Fire with geometry nodes, Blender

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 139

  • @JoeyCarlino
    @JoeyCarlino  ปีที่แล้ว +1

    ⚠ There is an easier way to do this with simulation nodes! Watch this to learn more: th-cam.com/video/K-L2eIHu7ic/w-d-xo.html

  • @LionsInBoots
    @LionsInBoots 2 ปีที่แล้ว +13

    Criminally underrated. I don’t even understand what you’re doing most of the time, it‘s just kind of like asmr but interactive

  • @heydud6777
    @heydud6777 2 ปีที่แล้ว +44

    YAY! Another Joey Carlino video! :) You're the by far the most helpful blender youtuber i've seen so far!

    • @parkerriggs9166
      @parkerriggs9166 2 ปีที่แล้ว +2

      Big facts, I’m learning so much about nodes from these videos

  • @wimpich
    @wimpich 2 ปีที่แล้ว +6

    I started blender a little over a week ago I really like geometry nodes but my brain melts even more than suzanne in this video, thanks for the tutorial!

  • @JohnDennisRC
    @JohnDennisRC ปีที่แล้ว +3

    Joey, this is absolutely brilliant. I have been fighting with simulations for years. This is every bit as good and takes about 1/10th of the time to set up. It renders quite nicely in cycles by the way. Thank you so much for doing this.

  • @trevorsoh2130
    @trevorsoh2130 2 ปีที่แล้ว +10

    The structure of your teaching is amazing - explaining how each part works and influences the whole.
    Amazing resource and creativity!

  • @deaxstil9785
    @deaxstil9785 2 ปีที่แล้ว +5

    Finally, I really need this tutorial, cause literally no one did real time fire tutorial, you are the first, congrats 🎉

  • @rewdonaghy1305
    @rewdonaghy1305 2 ปีที่แล้ว +10

    This is an excellent tutorial. Just what I needed.

  • @intrigazTV
    @intrigazTV 2 ปีที่แล้ว +10

    One of the best channels about Blender. Thank you for all those content!

  • @janniboy2766
    @janniboy2766 2 ปีที่แล้ว +4

    Dude just the tips and tricks in the shader Editor... Amazing. Thank you so much for all the videos.

  • @no-one3795
    @no-one3795 2 ปีที่แล้ว +3

    Finally! I've been waiting for someone to make a tutorial on this.

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 ปีที่แล้ว

    wow
    half an hour of training but thousands of notes
    thank you very much

  • @CygnusSonolumen
    @CygnusSonolumen 2 ปีที่แล้ว +4

    As someone with 0 blender experience, I feel like I can vaguely follow along and start building a sense of why we're using certain nodes by how you're explaining
    Could I make this type of decision making on my own, not at my level, but that's the goal

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว

      I have some geometry nodes for beginners videos if you wanna start with something less convoluted

  • @muskturtle8406
    @muskturtle8406 ปีที่แล้ว

    Fantastic! It takes much more time to achieve same or even lower quality with fire sim. And this is also flexible and can be reused.

  • @SigridDimaano
    @SigridDimaano ปีที่แล้ว

    This is the best channel for people that like nodes.

  • @yannickbonnaz5784
    @yannickbonnaz5784 ปีที่แล้ว +16

    Hi Joey! Just a quick tip when copying colors between nodes (@20:57) : you can just drag and drop the color swatch from one node to another instead of using Ctrl+C / Ctrl+V

    • @NguyenMinhPhu664
      @NguyenMinhPhu664 ปีที่แล้ว

      or when you have an laptop and you hate draging and dropping you can hover over a color then hit E

  • @yourqualia6341
    @yourqualia6341 2 ปีที่แล้ว +4

    You make geometry nodes so accessible and easy to understand. Better than anyone else on this platform I think! Thank you for that.

  • @vstreet7583
    @vstreet7583 ปีที่แล้ว

    Just brilliant! A great tutorial and technique. Thank you. Dg

  • @matt_at_this
    @matt_at_this 2 ปีที่แล้ว +106

    Stop being smart

    • @LionsInBoots
      @LionsInBoots 2 ปีที่แล้ว +10

      he makes me feel dumb lmao

    • @parkerriggs9166
      @parkerriggs9166 2 ปีที่แล้ว +6

      Do not listen to these people, I NEED this. PLEASE don’t stop being smart 🥺

    • @panpeter6434
      @panpeter6434 2 ปีที่แล้ว +3

      😂😂😂 he just good bro 😅

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว +27

      Try starting with something more simple and keep practicing and moving into more complicated projects. That's what I did. The first geometry nodes video, I barely knew what I was doing

    • @Jirehs
      @Jirehs 2 ปีที่แล้ว +2

      @@JoeyCarlino yeah this is very true It’s amazing how much you can improve and retain knowledge by doing this

  • @joseph2660
    @joseph2660 2 ปีที่แล้ว

    That was impressive - you are the man. Thanks for doing all that work to figure it out and then sharing it with us.

  • @zapfsaeule2
    @zapfsaeule2 2 ปีที่แล้ว +1

    Super effect and super tutorial. Thanks so much!

  • @MrSonicTeam
    @MrSonicTeam 2 ปีที่แล้ว

    Bro, you don't know how many years I waited for something like this to finally show up!

  • @riisezz0
    @riisezz0 2 ปีที่แล้ว

    Damn, Joey... Keep 'em coming please!

  • @rosedaveproductions1528
    @rosedaveproductions1528 5 หลายเดือนก่อน

    Great tutorial! So happy with what I learned, and the result!

  • @benjaminlehmanphotography
    @benjaminlehmanphotography 2 ปีที่แล้ว +1

    Another fantastic video, Joey. Hope you know how appreciated these are!

  • @Karmadeezy
    @Karmadeezy 2 ปีที่แล้ว

    Wow man! you, default cube and CrossMind studio are the geometry node gods ❤

  • @MrWes-xe6cn
    @MrWes-xe6cn ปีที่แล้ว

    WOW! Very Impressive & informative. Thank You.

  • @blackswan6386
    @blackswan6386 ปีที่แล้ว

    really amazing, easy to follow tutorial ! with amazing result ! really great work Sir ! epique *

  • @macnchilla3004
    @macnchilla3004 ปีที่แล้ว +1

    i really like this style of video, where it isnt exactly a tutorial but its showing a process process. itd also be cool to see some "sculpt/blend/render with me" style videos where you just work on what you want

  • @DarkSwordsman
    @DarkSwordsman ปีที่แล้ว +1

    26:20 if you change it from Random to Poisson Disk, you can have finer control over the density by distance, which may help reduce instances and improve performance.

  • @badoli1074
    @badoli1074 2 ปีที่แล้ว

    I needed exactly this video last week :D

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 ปีที่แล้ว

    This would be great to use for games

  • @KandyKidraver15
    @KandyKidraver15 2 ปีที่แล้ว

    Wild saw your post on Twitter, new subscriber here.

  • @NebMotion
    @NebMotion ปีที่แล้ว

    dam joey this is genius

  • @mortem6889
    @mortem6889 2 ปีที่แล้ว

    Awesome Tutorial. Thank you very much and please keep it up!

  • @tmansdigistudios1675
    @tmansdigistudios1675 ปีที่แล้ว +2

    Alternate title: I made a particle system in blender, a great system for adding particles to your meshes IN BLENDER! 😀

  • @SpaceCaseZ06
    @SpaceCaseZ06 ปีที่แล้ว +1

    My biggest issue is that Joey jumps all over without zooming or panning or pausing or giving us transitions that let us see how everything is connected together especially as the node network gets larger and it gets confusing to keep track of. frequently it would help to pause and briefly zoom and briefly pan into each node and several unique identifying neighbors as you insert it. Sometimes it's a matter of him cutting out the jumps in editing. Frequently the same couple of immediate neighbors matches/resembles the immediate neighbors of another node recently added to the node network.
    Incredible implementation but frequently hard to follow.

  • @10minuteartist87
    @10minuteartist87 ปีที่แล้ว

    absolutely DOPE.

  • @TripTilt
    @TripTilt 2 ปีที่แล้ว

    Thumbs up for the intro already :)

  • @rbettsx
    @rbettsx ปีที่แล้ว

    Superb! well explained .. nice pace.. good ideas ... ( Although, I don't think anyone's going to accuse you of 'early optimisation' 😜)

  • @FantasmaNaranja
    @FantasmaNaranja 2 ปีที่แล้ว

    awesome stuff man

  • @gloriouslumi
    @gloriouslumi 2 ปีที่แล้ว

    Soooo many great tips for things I have been trying to do myself lately,.............. x,x

  • @PiononoMatic
    @PiononoMatic ปีที่แล้ว

    sos el puto amo, muchisimas gracias!

  • @najmudinimnagajarov4703
    @najmudinimnagajarov4703 ปีที่แล้ว

    you're my hero!

  • @adimaralimuddin96
    @adimaralimuddin96 ปีที่แล้ว

    you're genius!

  • @arih3133
    @arih3133 2 ปีที่แล้ว +2

    this is why you shouldnt ignore math in school

  • @DarkSwordsman
    @DarkSwordsman ปีที่แล้ว

    24:50 for cycles, at least with the principled BSDF, you can use the alpha that you already have from eevee to define a 0 or 1 value, so you don't need to crank the transparency bounces up so high.

    • @notsardy
      @notsardy 10 หลายเดือนก่อน

      Actually had the same idea so I decided to try it for cycles. Unfortunately even if you optimized for cycles, you still have to crank the transparency bounces because it still recognizes the alpha as geometry being there (i think).

  • @MekazaBitrusty
    @MekazaBitrusty ปีที่แล้ว

    I can see how this is so much simpler than the fire simulation 😂😂😂

  • @NTADREAM
    @NTADREAM 2 ปีที่แล้ว

    Amazing, thanks man

  • @DigitalNeutrinos
    @DigitalNeutrinos 2 ปีที่แล้ว

    Epic stuff going on here , woooo hoooo

  • @sajid-al-nahian
    @sajid-al-nahian ปีที่แล้ว

    Bro got amazing skill with Humor..I mean look at the thumbnail..

  • @TheBaerserka
    @TheBaerserka 2 ปีที่แล้ว

    cool thx. I made some fire like tis in the past but i placed all cards manualy

  • @GinoZump
    @GinoZump 7 หลายเดือนก่อน

    Hey there, Joey. Big Fan. Is there anywhere that you go into more detail about the Attribute Statistic node?

  • @iamrusdark
    @iamrusdark ปีที่แล้ว

    Great tutorial! Thanks! Offtopic a bit...
    I've noticed the problem i see regularly when i do dark scenes in cycles.
    25:05 - sort of Surface distortion (shadows). It also appears when the light is static, but the camera's moving. And this mess changes the form every frame.
    So at the end you see all these blinking distortions. I triead a lot solutions and advices, but comes out anyway. I guess it's a problem with shadows.
    When i gives more light it start to dissappear. But what if don't want a lot of light?
    How do you deal with such problem?
    Denoiser doesn't help too. ( But OpenImageDenoiser works better then OptiX

  • @simonw.1223
    @simonw.1223 ปีที่แล้ว

    Can you please explain the math behind the scrolling points?

  • @DarkSwordsman
    @DarkSwordsman ปีที่แล้ว

    22:00 wouldn't you just be able to control the factor on the translucent with the age, so it turns transparent before popping back? I'd imagine this would perform slightly better.

  • @Danielcommenter
    @Danielcommenter 2 ปีที่แล้ว

    Amazing! 🤩
    I see you put a lot of Effort into experimenting with Geometry nodes.
    And This Wire Geometry node Setup is what i wanted!
    And one question:
    Do you think it woul'd look good with some Edited Fire images instead of Noise Texture?
    And Have a good one!

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว +3

      I think it could look good with photographs, but you'll have to experiment to find out

  • @Macronaught
    @Macronaught ปีที่แล้ว

    Another great tutorial! I don't mean to poke holes but I was just wondering, being completely new to Blender, is there no a way to get camera position and then rotate your quads to face it so you don't need to double up on geometry?

  • @blackswan6386
    @blackswan6386 ปีที่แล้ว

    how to add this particle system to a plane i need to use ? i have dynamic paint animation and use the vertex map as information where to spawn this particle geometry nodes, but i fail after this tutorial how to connect this plane with the vertex information ? can you please help me i struggle hard on this, im absolut no math genius :/ thanks sir

  • @Rathemighty
    @Rathemighty ปีที่แล้ว

    I can't figure out why, but changing the distance doesn't change the height of the fire. I can see invisible boxes going higher, so it SHOULD be going higher, but the fire stays at the same max height. Any idea what I did wrong?

  • @gart2922
    @gart2922 ปีที่แล้ว

    Hello Joey Carlino, Love your video. Would you be exploring by using a pre rendered fire image card sprites? Would love to talk more about possible explorarion from this tutorial.

  • @najmudinimnagajarov4703
    @najmudinimnagajarov4703 ปีที่แล้ว

    hello! ii have an issue here
    when i render in cycles i had a strait line of light along a fire, how can i fix it?

  • @rajinmuhammad673
    @rajinmuhammad673 2 ปีที่แล้ว

    I clicked only for the thumbnail

  • @Akniy
    @Akniy ปีที่แล้ว

    Why not just put the Max in the modulo node without dividing it?

  • @unstableisotopeiscool
    @unstableisotopeiscool 2 ปีที่แล้ว

    oh im here

  • @Sjeweler
    @Sjeweler 2 ปีที่แล้ว

    Make real-time water with geo nodes , pleaaaaaas

  • @adimaralimuddin96
    @adimaralimuddin96 ปีที่แล้ว

    i hope you could make an addon out of that. have you thought of that? that would have been really cool!

  • @jashdamania8392
    @jashdamania8392 ปีที่แล้ว

    how do i import to unity as i want to use it as a game asset

  • @ahmadzulfadli296
    @ahmadzulfadli296 ปีที่แล้ว

    Cool

  • @THE3ASBA
    @THE3ASBA 2 ปีที่แล้ว

    GG Bro

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 ปีที่แล้ว

    Your video on Screencast Key I can tell. You will have to update Screencast. They already fix a bug 4 months ago support on Blender 3.1.0 and up. You can use Blender 3.4.1 on Screencast Key latest version.

  • @CruzaderRising
    @CruzaderRising ปีที่แล้ว

    Why do I need so many nodes to make a dot move in a quirky way

  • @JRichardGaming
    @JRichardGaming 2 ปีที่แล้ว

    Is it possible to change the texture of the fire if I buy the scribble add on?

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว

      Yep, you can go in and change everything or just use a different material

  • @AllExistence
    @AllExistence 2 ปีที่แล้ว

    It's great, but you forgot to make it fade in.

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว

      You can add a float curve to do that if you want

    • @AllExistence
      @AllExistence 2 ปีที่แล้ว

      @@JoeyCarlino Sure, i know that. You should have put in the video thou.

  • @reeceg815
    @reeceg815 ปีที่แล้ว

    Modulo was not necessary, you could have just used fraction and it would do the same thing.

  • @smartr6special348
    @smartr6special348 2 ปีที่แล้ว

    Sir, please make a video on weight painting in generated rig, im suffering from 10 days😥

  • @inkognito1565
    @inkognito1565 ปีที่แล้ว

    What happens at 7:37 (after adding named attribute "speed")? It is suddenly so much more dense.

    • @JoeyCarlino
      @JoeyCarlino  ปีที่แล้ว

      I added more points like a showed earlier in the video

    • @inkognito1565
      @inkognito1565 ปีที่แล้ว

      @@JoeyCarlino Ah, thanks.

  • @ThatNeglectedChildTho
    @ThatNeglectedChildTho ปีที่แล้ว

    does any one know how to save nodes as assets

  • @twiglegg508
    @twiglegg508 ปีที่แล้ว

    How are you guys accessing the geometry nodes workspace? I can't find it on mine.

    • @JoeyCarlino
      @JoeyCarlino  ปีที่แล้ว

      If you are new to geometry nodes, I have some more beginner friendly videos on my channel

    • @twiglegg508
      @twiglegg508 ปีที่แล้ว

      @@JoeyCarlino I just figured out I was on the wrong version of Blender. I appreciate your work though

  • @keshaunspencer
    @keshaunspencer ปีที่แล้ว

    not sure if you take video request but you're so damn good that i have to ask🔥. is it possible to make a diamond shader for jewelry like these?(links below). i sometimes have to design jewelry for clients and the chains just don't look good without the diamonds bussing lml. it would be a blessing from you🙏🏽

    • @JoeyCarlino
      @JoeyCarlino  ปีที่แล้ว +1

      I know polyfjord just made a video on rendering glass, maybe that will help

    • @keshaunspencer
      @keshaunspencer ปีที่แล้ว

      @@JoeyCarlino thank you

  • @catbunny8713
    @catbunny8713 2 ปีที่แล้ว

    hey thnx for the tut, im just at the shading around twelve minutes ish but my rendered view shows black on the fire?? is it bc im in cycles? is there a way to get this to work in cycles as the rest of my proj relies on it being in cycles. thnx

    • @catbunny8713
      @catbunny8713 2 ปีที่แล้ว

      also my bezier curve flame just looks like a bunch on tiny little flames rather than one big comprehensive one

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว +1

      I talk about that in the video

    • @catbunny8713
      @catbunny8713 2 ปีที่แล้ว

      @@JoeyCarlino god sorry, 90% of the time i just need to keep watching lmao

  • @0805slawek
    @0805slawek 2 ปีที่แล้ว

    next level make fluid river obstacle rocks etc xD

  • @magicrhubarb
    @magicrhubarb 2 ปีที่แล้ว

    why is it when i control click anything to view it there is no gradient?

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว

      Try using the nodes wrangler addon. Also it's Ctrl shift left click

    • @magicrhubarb
      @magicrhubarb 2 ปีที่แล้ว

      @@JoeyCarlino i do have it enabled

  • @Lignal
    @Lignal 2 ปีที่แล้ว +1

    Why my objects are gray, and yours are blue purple and green?

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว +1

      I'm using a matcap. The option is in the top right of the viewport

    • @Lignal
      @Lignal 2 ปีที่แล้ว +1

      @@JoeyCarlino oh ok, thank you so much! Your tutorials are awesome.

  • @blender_unleashed
    @blender_unleashed ปีที่แล้ว

    make a video how to use scribble gen its not working

  • @arealious25
    @arealious25 ปีที่แล้ว

    I'll stick with the simulation 😢

  • @shak-king9174
    @shak-king9174 ปีที่แล้ว

    Too much information in one video, I need to watch it again.

  • @plasid2
    @plasid2 2 ปีที่แล้ว

    damn geometry nodes are so potential why epic implement some shity geometry script but not similar like geonodes

  • @rebdochka5108
    @rebdochka5108 ปีที่แล้ว

    Quit having fun

  • @BBB-vb2fn
    @BBB-vb2fn ปีที่แล้ว

    If nothing else, ypur average computer will probably burn trying to simulate this. Or its just my computer thats out of date😅.

  • @chrissyweikoop7931
    @chrissyweikoop7931 ปีที่แล้ว

    24:17

  • @A_King99
    @A_King99 2 ปีที่แล้ว

    Me computer

  • @c8753sy
    @c8753sy ปีที่แล้ว

    I feel dumb jaja :’v

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 2 ปีที่แล้ว +1

    Your video skip too much make me confused about Geometry Nodes.

  • @romekatomek1507
    @romekatomek1507 ปีที่แล้ว

    This effect is 90's like. Sorry.

    • @JoeyCarlino
      @JoeyCarlino  ปีที่แล้ว +2

      Fire is much hotter than 90

  • @raghunandanbs2005
    @raghunandanbs2005 ปีที่แล้ว

    Bro makes me feel dumb as f

  • @critical_always
    @critical_always 2 ปีที่แล้ว

    Yeah nah, clever but there is a point where code makes more sense than nodes. You have well passed that point.

  • @btofficial4262
    @btofficial4262 2 ปีที่แล้ว +2

    First

  • @JRichardGaming
    @JRichardGaming 2 ปีที่แล้ว

    You say I can pay for it right? I could follow along, but no…………. You doing too much. Normally I would follow along 😅

    • @JoeyCarlino
      @JoeyCarlino  2 ปีที่แล้ว

      I am considering making the fire it's own smaller product too if there is demand

  • @chaosordeal294
    @chaosordeal294 ปีที่แล้ว

    A real dumpster fire of a video there.