If you can beat a fog of war map with a rescue condition by stalling with a general, we can deduce that speed is a niche, situational stat and not needed to beat the game. In the Luck/Res tier it goes!
Yeah this definitely would have been more interesting if there had been a two-tile chokepoint instead of a one-tile one, because then either Myrrh would have to use Dragonstone uses to act as an effective wall, or I'd have to deploy someone else to act as a pseudo-wall who would take more damage... Alas, this was indeed very funny, so I'll take it
If you can beat a fog of war map with a rescue condition by stalling with a general, we can deduce that speed is a niche, situational stat and not needed to beat the game. In the Luck/Res tier it goes!
Soooooooooo true, bestie
The revalation of a morbillion enemies all stuffed in that hallway made me burst out laughing.
Would you call it a... Fire Emblem Revelation, even?
Yeah. And we can tell that in a Side Story!
@@luthierisbestboy8177 we can! -And also in the final run compilation video for Sunday-
So excited for Langdou Ruins 0 spd after the finale fr fr
You are uh. Sadly delusional if you think that that's going to happen lmfao
It's satisfying to see Myrrh tanking stuff even get when stoned. That's a status effect I detest getting lol.
And as always, Gilliam saves the run.
Yeah I was so concerned about her getting crit and killed... for like, 10 seconds before being like, oh this is totally fine lmao
And you know it :>
And people still say General is a bad class.
General gets to be a good class... in weirdly specific challenge runs, where I also gave him the Boots lmao
Lots of laughs were had here with tank cheese. Myrrh and Gilliam were the funny MVPs for just plain being so tough.
Yeah this definitely would have been more interesting if there had been a two-tile chokepoint instead of a one-tile one, because then either Myrrh would have to use Dragonstone uses to act as an effective wall, or I'd have to deploy someone else to act as a pseudo-wall who would take more damage... Alas, this was indeed very funny, so I'll take it