What a lot of guys forget is that Vanilla WoW was probably most peoples 1st mmorpg and the competitive mindset of min/making, bis items, knowing the meta mindset etc came from private servers/moba games/online competitive scene of gaming. Having the private server mentality of knowing everything, following a certain pattern will affect the true original vanilla experience. For example now when I play online games be it mmorpgs or mobas I always learn the meta and the competitive side of the game firstly. This mindset didnt exist before because it was all about the unknown, forging your own adventure and learning on the way not knowing everything which created a lot of adventurous memories, the true vanilla experience was before the competitive side of mmorpgs/mobas/online gaming in general came into play or when meta awareness wasn't a thing at all. I'm not saying it is the right way to play because you cant go back in time and reverse and erase memory but the true vanilla experience is not just about "no changes" it is also about the innocence of a child stepping into a world not knowing anything about wow/online gaming/competitive gaming/meta game & stepping into the unknown! Im so freaking hyped for classic cya there guys we're going home! :'-) !
Spot on, wish I could go back. I can't play games without the min/max mindset anymore. Ruins a lot of games for me too. But it's just second nature now.
Well to be honest: videos like these are people who want to still heavily enjoy the game but in a reasonable and effective way. Since a lot of the players who stick around past 20 are people who have lives, probably a family, etc now. Who can't spend 5 years just trying to make it to 60 again. As you forget: even with mid/maxing: vanilla is still a super long journey. It's not retail where you can get a character to 120 in 3 hours. The fastest speedrun of this game from 1 to 60 is about 100 hours of in-game time. And that's JUST leveling on an empty world where no one will steal your mobs or what-not. Not to mention: not everyone speed levels. I know many of people who will still take it slow and enjoy their time even though they will mid/max and alot of players i know played vanilla back in the day but never even experienced late and endgame so mid/maxing will only take them so far. This isn't a video for every single player in wow who will play rogue to follow. It's just one for people who want to do efficiently.
FreedomFighter08 I completely agree with you. I started vanilla back in halloween of 2006. I stopped playing after wrath ended. Anyone who is going to play re-release vanilla should enjoy the journey. These videos are helpful and all but like you said, vanilla was great because we where stepping into a unknown game full of delight. Players should keep the competitive grinding out and just have fun. I personally won't come back to wow even when the re-release of vanilla launches. The game will never feel the same as it once did when i was in my early teenage youth. To be honest, I don't have another teenage youth to grind on this masterpiece of a game. Yet, this game and these videos on youtube bring back so many delightful memories of my past gaming experience on World of Warcraft.
Thank you for being seemingly the only guide in the world that actually tells me what order to grab talents instead of just posting a picture of the final talent build.
You keep mentioning that for XP "above and below, you only get a percentage" --- but for higher level mobs, that percentage is higher. Level 20 char killing a level 20 mob is 145xp - 20 killing 21 is 152 (and 132 for 19). What's important is time to kill. If you can kill a +1 mob the same as an even mob, go for the 5% more xp. If you can kill a -2 mob 25% faster, take the 13% xp hit. It adds up.
this is real feedback buried so deep down in the comments, and the fourth video with that error included. ...it's too late to fix those videos friend, now you can only double down on your views and make your following look stupid when they repeat your gospel
The other thing about lower-level mobs is they're less likely to kill you, especially with his mantra of never being at full health or mana (because then you're wasting resources). Less corpse runs = faster leveling.
He mentioned "compared to base", so if at level 10, a lvl 10 mob gives 100xp and at level 11 a lvl 11 mob gives 200 xp, when you are level 10, the lvl 11 mob gives 200*0.9=180 and at level 11 the level 10 mob gives 100*0.9=90, make sense? So killing a mob your level gives optimal xp compared to BASE xp for that mob level
@@Uncle19 I tested your theory. I get 94XP for killing a lvl10 mob @lvl9. When I reach lvl10, I get 95XP for killing the same mob, which means your theory is right. Kargoz is also right
idk before watching these guides i felt like i was going to play either a hunter or a mage in classic. NOW after watched a bunch of these guides idk you make every class seem so fun and interesting to play. Even tho most raids only want a few classes i know i can still play things like rogues and have fun
The magic in vanilla was largely because it was all new and none of us really knew what we were doing, and didn't have guides like this. The fun was in figuring it out. This guide and the others like it are so well done it would have made us masters of WoW, and I'd have quit halfway through BC.
Really admire the amount of time and effort you put in to these guides especially when addressing unintuitive game mechanics that you get from really good players
Damn it, I've just invested a point in Deflection. Guess I'll just invest the other 5 points into Precision. Or rather pick up that deflect spell, idk what it's called? Im newb
Man I love your videos and the way you edit them. Also I got to a point where I play your guides like this one or shammy one to help me sleep. YOu voice makes me so comfortable it gives me good sleep even :) Good job, keep it up
I watched this at classic launch, was scrolling down the list today and noticed its been 3 years, then got hit with 2 years worth of classic shenanigans nostalgia on my rogue, thanks for making that possible bro
I couldn't even fathom why spirit was on gear back when I started playing. Thought it was all trash tier gear. But all this brings me back to when I would use my rogue and solo the first boss of Uldaman, Revelosh. :)
Never paid attention in class but here I am taking this lecture from Mr. Kargoz and I havent missed a beat. My notes looking fly as hell. Gonna go implement this on a vanilla private server now.
Yep it was a bug and was never intended to work. Private servers had mobs move at a much laggier/slower FPS but the FPS on launch will be 60 for all mobs. I can confirm frontstabbing is not working and will never work anymore for Blizzard's own vanilla(classic) servers.
Just based on how most boss fights go you will have to run around like a chicken with your head cut off no matter how you play. You should be constantly re-adjusting yourself anyway while maintaining max dps.
just wanted to say this was very precise and comprehensive and worth the watch, from a guy who hasn't played in a long time, and never played during vanilla. thanks for the strong video buds
I have been using these guides in the videos alone without even realizing they are amazingly formatted documents. The quality is so high I was almost expecting to pay.
In general there are gonna be a lot of "classic veterans" that are gonna cry about their precious pirate server mechanics not working when retail vanilla releases. I expect this and the paladin guide to be remade when it does launch lol
Enemy mob white hits didn't trigger on crit effects if you sat down in retail vanilla, unlike pirate servers. There is a way to trigger reck stacks but its unreliable as you use latency to sit down when the attack triggers but stand when the attack hits. Retail will not be as efficient as its made out to be in the guide. Also his paladin guide lists whirlwind axe in the weapon progression (a warrior class quest weapon).
Yea... the amount of people who think /sit crit proccing worked in vanilla annoys the crap out of me. Every warrior on private servers just lvl as fury for close to 100% uptime on enrage, since they also proc blood craze healing to boot. It is actually a huge reason as to why fury is so dominant on the meters on most private servers right now. Yea, warriors were top tier in naxx40 and a lot of AQ40, but they weren't like 20% ahead of most of the raid like they are on kronos or lightshope. Being able to proc enrage in raid fights when aoe splash is inc is just busted. It just means you need to chug a healing pot at times, but the payout is that your healing pot is also a massive consumable damage buff.
Hey Kargoz, once again super nice ! I wanna point something that might be a minor thing but the thumbnails for all the guides has been clean, super entriguing and catchy. And i don't understand how you toss these out so fast
25:51 "In the Name of the Light" is an Alliance only quest on the horde sword progression, it's "equivalent" to the horde's "Into the Scarlet Monastery" which is already there. otherwise thanks for the guide :D
Hi Kargoz, Thanks for all the time you spend on your amazing work on each class. I'm watching your videos with interest since I'm wanna be prepared for WoW Classic. You really are a welcomed help for all of us.
9:24 "Rogue specific tips" It says Deadly Poison but shows the picture or instant poison. I really love the indepth statistics and breakdown of the leveling process
I'm rolling on the PvE Classic server just because of the nightmares of rogue ambushes in STV from back in the day. Great guides Kar! I can't wait for the shaman vid.
I think I'll do the same. I hate trying to level when the server starts fresh and people just HAVE to kill you... especially when the honor system isn't in the game yet.
An important point to make clear, that was not mentioned, is that the experience loss of a mob at the lower levels, 10 and below, is really dramatic, but not so much as you level up. If you are level 7 and you fight a lvl 4 mob the amount of experience is heavily penalized even though you are only 3 lvls difference from the mob, however, if you are 3 lvls difference but perhaps instead you are lvl 26 and the mob is lvl 23 the difference in experience lost is not so massive. XP = (Base XP) * (1 - (Char Level - Mob Level)/ZD ) for lower lvl non grey mobs. The ZD score when you are lvl 7 is 5, which is really low, but when you get to 26 the score is 11. More than double. This makes that 60% xp loss become approx 27% loss. Still large but way less than the 60% at lvl 7.
So true, especially for anyone worrying about glancing blows. I've always found that I kill things much, much faster if I'm 1ish level above my target. The best xp/hour is just supported by killing lower level targets as a rogue.
@@CasualCreed if youre trying to quest, this isn't always possible. If you're planning on grinding for any sort of time, the character level is a big factor. I'd much rather cruise through mobs that are a level lower than my rogue than slowly kill mobs 1 level higher. Basically it's because 40% of a rogues damage(can't recall if it's white damage, or all damage) we'll be glancing blows. Getting your weapon skill as close as you can to a mobs defense skill will dramatically increase the damage of those glancing blows. So if a mob is level 40, and your rogue is level 39, the mobs defense will be 200, and your weapon skill with be at most 195. You'll see many examples of just how good +5 weapon damage is throughout the game. It's why the human racial is so good, why edgemasters are worth hundreds of gold, and why several BiS weapons throughout raiding give weapon skill. By grinding on mobs higher level than you, you're giving up the most valuable stat to your dps.
@@Sanoskesagara Glancing blows do not affect crits (its miss, glancing, hit, crit. Right?) and dagger rogues have high crit on backstab. I personally kite with crip poison (step out of range when no energy), so most of my damage is from backstab. (I kite with crip to take less damage->less ooc time, seems good to me, not sure if it is) should I still at lvl 27 grind mobs 1 lvl lower? Is it still worth it grinding mobs 2 lvls lower? (st 3 lvls lower I recon we might want to consider respawn rates as well) Sorry for a will of text, but I will grind at 27 and knowing what lvl mobs to hit is nice :)
@@CasualCreed this is a cool conversation actually. You're right about the crits not glancing ever. Given your strat of moving in and out between backstabs, your white damage will be super low anyways. Sounds like this would negate the need to pay attention to mob level, and focus on finding the best possible grinding location. You could double check your idea with a damage meter pretty easily. Get the one that breaks down damage source so you can see just what percentage of your overall damage is coming from white hits.
Nice guide, thanks for putting in the time to produce it. One thing I would like to comment on, is the 85% base chance to crit on your first attack when you use the frontstab method. That can not be true, due to the way crit and hit works in vanilla. Let's say you have 5 % hit due to your talents, then your "Crit cap" would be 34,8% - everything past that point won''t make a difference. And this is taking into account that you are hitting the mob from behind, and therefore it can not dogde og parry your attack... 34,8% you can not get more than that! The more +Hit gear you get, the greater your "Crit cap" will be. Let's say you have 24% hit then your "crit cap" would be 53,8% - but still no where near 85%. Not saying the build isn't good, just don't expect to crit on 85% of your openings moves, then you gonna be fairly disappointed.
Really quality video, I just went 1-60 in classic wow while predominantly following this guide and just have to say it was an extremely misguiding and unhelpful guide. Went on icyveins around level 50 and switched everything up and my life became 100x easier. If your playing official classic servers don’t follow this guide! (And no front stabbing doesn’t work)
B iez It is funny that you think you have a choice in retail lol. In retail you can go twenty levels without a talent, new spell, or anything else that makes you feel stronger. Getting stronger is the whole point of leveling up in a mmorpg and Retail stomped that feeling out of existence. The mobs even level up with you. I have at least four viable talent builds on my warlock which is three more than any class in Retail but to you that is an “illusion “ of choice lol.
Really loving this series. Will there be another set of guides for character progression once you hit lvl60? Like builds for raiding and pvp, what gear to get etc? Another comment I guess is these guides are more focused on getting to lvl60 as fast as possible, hence the advice to get spirit gear and the builds. But for me I enjoy the process of it and worldPvP so I would spec differently, would probably get improved sprint and maybe improved kick. Stealth talent is also superb, have to get that pretty early on if you actually want to stealth around. Otherwise everyone will see you from a mile away (at least that was my experienceon some pservers)
It's worth noting that if you don't have a good 2H as a Warrior and you have the option between 1H+Shield vs. DW you should choose Shield. But yeah, in a rogue guide it doesn't help deepen the understanding of anyone but the warrior mains.
I'm busy putting up all the old school rogue PVP vids on my channel - got the first 7 Happyminti's up already. Viral and Grim are next! Great guide - am so amped for classic!
Good guide. My only issue is that you are claiming this to be for classic wow and not private servers. Reason being is that 'front stabbing didn't work in vanilla. So no, front stabbing will not work with classic. Please stop treating this as some kind of possibility for official play. Honestly getting a little tiring seeing private server players making these suggestions. Same crap regarding /sit and proccing talents.. it was NOT possible to proc enrage/reckoning via /sit crits, and likewise wont be possible in classic.
actually frontstabbing always worked and it even works on retail to this day (although you don't have to strafe spam just positioning correctly works) during bfa used it while leveling myself, and yes I know you can backstab and shred from the front these days but you're able to get the 20% damage bonus from being behind as well if you do it right.
I recently started playing on a Burning Crusade server after trying current WoW and the game is so much more different and more RPG like, I'm really enjoying it. So using this as a guide for early levels too.
@@nathanielapgar4284 Havent actually tried that. Damn. I'm assuming you mean stuff like being crit activating fury warrior talents right? I dont think it works but hey
For those who are looking at this guide for Classic launch. Atleast at beta front stabbing has been fixed and the mobs cannot be bugged to stab from front.
Dude the first character I ever leveled was a human rogue when I was like 13. I still remember having Triprunner Dungarees and vendoring them for a green "of the wolf" set of pants because they had one more armor. Also I once vendored a Staff of Jordan because :O 3g!!!
No Mace progression? There's no talents to discourage you from using maces over swords until 30+, and there are some really good maces at low levels. Stinging Viper may be harder to get than the quest-drop Wingblade, but I'm pretty sure it's BIS until Outlaw Saber.
The level requirements on some of the weapons is a 'bit' suspect. For example "Sword of the Hammerfall", you can get the quest at Lvl 30, but it requires you to kill a level 40 elite.... Maybe I'm nitpicking. I guess if you didn't list it that way, you'd have someone complain about that. However, you need higher level help to get that while it's still any good.
@@Truppe4 Doesn't feel like you feel glad that I knew most of this stuff. It's actually common sense to know how to play a class you love. I wasn't sure if their was going to be anything useful I could pull from the video. Sadly their wasn't.
Another addon I'd seriously consider a must for leveling as a rogue is a damage meter. Understanding exactly how to spend those combo points is made so much easier when you can compare dps for each target. There's really a lot of theory/random ideas you get while grinding, and seeing concrete evidence through a meter helps you iron our wrinkles. 1 or 2 point Slice and dice? Evi instead of Slice and dice? How much does my dps suffer on a target if I start out energy starved, perhaps from dumping energy to burst down my previous mob with evi, and does that means slice and dice is worth it if I predict my travel time from mob to mob is minimal?
Looks like no one has pointed this out: Don't spec lethality as combat swords when leveling! 5/5 lethality will increase your overall dmg by less than a percent. Calculation below. Lethality increases the *bonus* crit damage by your *sinister strike* by 30%, not the the total crit damage. Crits are calculated as *100% hit dmg + 100% bonus damage = 200% damage.* With 5/5 lethality this becomes *100% hit dmg + 130% bonus = 230% damage.* This is only a *15%* increase in SS *crit damage* compared to 0/5 lethality. In leveling greens with 5/5 malice SS crit chance is assumed to be *~20%* resulting the *15%* increased SS *crit damage* to avarage out as 3% increase in *overall SS dmg.* SS is only *~30%(?)* of your total damage which results in 5/5 lethality increasing your overall dmg by -less than a percent- ~0.9%. Which is kinda shit return on 5 talent points Instead go: *1/1 relentless strikes:* assuming total of 5 combo points worth of finishing moves per mob this will on average give you 25 energy/mob *1/2 imp Slice and dice -> 2/2:* Longer up time = less energy spent on refreshing it + more combo points to spend on evis *3/3 imp evis:* cuz ruthlessness is fucking shit for leveling This should add up to something like 20% more evis dmg and, depending on mob total health, energy for an extra SS. Which blows the dmg from lethality out of the water. Might as well add I'm not 100% about this and I know I assumed a lot of numbers, but tried to do it in favour of lethality. Would be awesome if some -loser nerd who pays for demos- one could confirm it. Source: www.wowhead.com/forums&topic=51132 TL;DR: Lethality is for backstabs and/or raiding. fuck you Edit: added additional curse words
@@calebdavis484 knowing about a 19% hit reduction vs 5% by having 1 extra item in ur hand, is good information to know, makes u think about the Hit cap, also if ur deciding to play warrior it explains thats why people lvl with 2h
Rogues are super good at grinding mobs. i got my highest xp/hour with grinding mobs in vanilla with my rogue, i cant remember the complete spec bu at lvl 30-40 ish i went with a ambush spec and if you grind the right mobs they will drop like flies. Sure its hard to "afk" grind but if you keep the focus up its super fast , only bad thing was getting from the grind spots to learn new ranks of psn and skills. oh and sell the shit from your bags =)
Crippling poison kiting is absolutely a valid kiting technique to stack energy and burst a crippled target then gain distance to stack NRG and rinse and repeat
Anyone watching this today - Id suggest taking 2 points in indurance Asap until you get a mount, being able to use sprint that much more often just makes the whole thing feel like less of a chore. Also for combat swords murder is a waste of time, literally 20 more damage per 1000. Much better off filling out agression to increase the damage of your 2 most damaging attacks - sinster strike and eviscerate since all you will get from white attacks is miss miss dodge parry offhand miss. Slice n dice is also a waste of time when killing quest mobs, because it doesnt increase the amount of sinsiter strikes you can get, just how many white attacks you're going to do - and most of them miss. And you only get real added benefit if you spend 5 combo points on it but the majority of mobs you attack will die after 5 combo point finisher or close to and it will run out before you get to the next mob. Take something like improved eviscerate instead.
Best guides in our world and in azeroth as well! Getting excited when i see kargoz notification. Thanks for the hard work brother much appreciated yo 8)
Fantastic Vid! Learned a lot of things unknown to me about the Rogue class and I lvl'd one to 60 in Vanilla. Currently lvling a druid myself going Feral. Having a blast!
Depends on what lvl you both are. Once around lv 35 u wont stand a blody chance against a good hunter even IF you get to open on him and blowing your sprint.
15:10 is when he starts talking about the builds if thats all your here for like me. no offence to your video,but i don't care about all that mumbo jumbo i just wanna have a good viable build haha. and thank you for making it readily available. i subbed btw ^_^
Ok it sounds like you are contradicting yourself when it comes to the "Slow main hand, fast off hand" rule. Main hand = Slow weapon (highest dmg u can find). This will directly influence the dmg of your abilities that only use the main hand for dmg calculations. Off hand = Fast weapons (fastest u can find). This due to more poison applications which increase your dps. Since they don't get used much for abilities. However here you say that Instant Poison and Deadly Poison work on a "Proc Per Minute" system and you claim that regardless of weapon speed you will get the same dps no matter the weapon speed. So then wouldn't it be better to just go for pure dmg on both weapons, thereby having higher white dmg, which could make for higher dps overall? I know there are other factors as I seem to remember something about shiv only using the offhand or something like that but even so, the dmg rotation you recommended does not use it. So... am I missing something? I get that with a faster offhand you do have a greater chance for that initial proc to come faster and I do not know the "ppm" limit (would like to tho) but is it really worth it compared to the higher white dmg? Lastly would you recommend keeping a faster offhand even if it's a dps drop due to that faster initial proc? This sounds like something someone has researched but no one mentions who/where/how so I'm curious. Great video as always! Much love!
I think where he meant to go with this, is to prioritize slower higher damage weapon to be equipped in main-hand. As in while leveling, just equip the harder hitting weapon main hnd when possible since your weapons may be changing every few levels.
They always say use a slow weapon in main hand so your sinister strikes hit harder. The offhand speed doesnt really matter as the poison will get applied either way
When using duel swords & due to the sword specialization 5of5 talented, wouldn't this be better due to 5% chance of an extra swing when doing damage with your sword x2(or almost 2 since off-hand doesn't hit as much as main hand) instead of a sword & a dagger? Would this be 5-10% chance of an extra swing vs 5% if one sword, one dagger is equipped?
I leveled a rogue from 1-60 on Kronos III using this guide. There are quite a lot of errors in this guide that make it pretty hard to understand at some points. 1) You can't reduce miss chance from 5% to 19%, how can you reduce something to a larger number? It should be that miss chance gets reduced from 19% with dual wield to 5% with 2h-weapons for warriors if you compare the two, as far as I see it. And it's not just about rage, it's about total damage from auto attacks in general. 2) In the general tips that you skipped it says "don't use deadly poison in PvP", but you show the icon of instant poison next to that tip, which is confusing. 3) You show a combat sword leveling spec that is only optimal if you don't expect nearly any world-PvP, and don't expect to play a whole lot of dungeons. It's confirmed in the beta that frontstabbing is not going to work, so that whole section is redundant now. It would have been nice to see different leveling-spec-variations instead, because there are quite a few, and even different speedlevelers have different preferences, it's not set in stone as with other classes. I love the guide otherwise, you did a great job and put a ton of work into it, but it needs updating! In general I would say that it would be nice of you to say in the beginning of the video that this is more of a speed-leveling guide rather than a general rogue-guide, so that newbies like I was don't assume that this is the only possible approach to leveling your character. You kind of have a hardcore-tunnelvision, and you need to make that clear at the beginning of the video, so that more casually oriented players who prefer to take their time acknowledge that.
combat? nah man, i'm going sub hemo. backstab was very glitchy in pvp due to latency. and with Prep you could pvp 1v3 easily. plus you have imp.sap and imp.stealth.
sub rogues were def the best for PVP. unless you had access to high end PVE gear, then i felt assassination was really good. but the amount of control you had over the fight with sub is very satisfying.
@@punkerguy805 I went with 21/8/22 so u got cold blood and preparation. With this spec i felt kind of like a lone ranger stealthing around av and taking down healers in av really fast and went back to stealth in addtion i had my CDs always on hand thanks to prep
Frontstabbing doesn't work in classic, it was a private server flaw
private for life
"flaw"
Who is here for the fresh classic servers!?
Woooooo
Apart from a whole section of this guide doesn't work as you can't front stab. Really should add a note on the video or remove the section
First time ever playing it and I'm having a blast. Got bored of Diablo 4 so trying Wow out and it's amazing
@@mrchonk316 works on druid in cat but not on rogues
@@dansabosik12glad to hear it!
What a ridiculously comprehensive guide! The amount of time you all put into this is staggering. Thank you all so much.
What a lot of guys forget is that Vanilla WoW was probably most peoples 1st mmorpg and the competitive mindset of min/making, bis items, knowing the meta mindset etc came from private servers/moba games/online competitive scene of gaming.
Having the private server mentality of knowing everything, following a certain pattern will affect the true original vanilla experience. For example now when I play online games be it mmorpgs or mobas I always learn the meta and the competitive side of the game firstly. This mindset didnt exist before because it was all about the unknown, forging your own adventure and learning on the way not knowing everything which created a lot of adventurous memories, the true vanilla experience was before the competitive side of mmorpgs/mobas/online gaming in general came into play or when meta awareness wasn't a thing at all. I'm not saying it is the right way to play because you cant go back in time and reverse and erase memory but the true vanilla experience is not just about "no changes" it is also about the innocence of a child stepping into a world not knowing anything about wow/online gaming/competitive gaming/meta game & stepping into the unknown!
Im so freaking hyped for classic cya there guys we're going home! :'-) !
MOMMA! MOMMA IM COMIN HOOOOOOOOOOOOOOOOOOME!
Nice bro, nice.
Spot on, wish I could go back. I can't play games without the min/max mindset anymore. Ruins a lot of games for me too. But it's just second nature now.
Well to be honest: videos like these are people who want to still heavily enjoy the game but in a reasonable and effective way. Since a lot of the players who stick around past 20 are people who have lives, probably a family, etc now. Who can't spend 5 years just trying to make it to 60 again. As you forget: even with mid/maxing: vanilla is still a super long journey. It's not retail where you can get a character to 120 in 3 hours. The fastest speedrun of this game from 1 to 60 is about 100 hours of in-game time. And that's JUST leveling on an empty world where no one will steal your mobs or what-not. Not to mention: not everyone speed levels. I know many of people who will still take it slow and enjoy their time even though they will mid/max and alot of players i know played vanilla back in the day but never even experienced late and endgame so mid/maxing will only take them so far. This isn't a video for every single player in wow who will play rogue to follow. It's just one for people who want to do efficiently.
FreedomFighter08 I completely agree with you. I started vanilla back in halloween of 2006. I stopped playing after wrath ended. Anyone who is going to play re-release vanilla should enjoy the journey. These videos are helpful and all but like you said, vanilla was great because we where stepping into a unknown game full of delight. Players should keep the competitive grinding out and just have fun. I personally won't come back to wow even when the re-release of vanilla launches. The game will never feel the same as it once did when i was in my early teenage youth. To be honest, I don't have another teenage youth to grind on this masterpiece of a game. Yet, this game and these videos on youtube bring back so many delightful memories of my past gaming experience on World of Warcraft.
Thank you for being seemingly the only guide in the world that actually tells me what order to grab talents instead of just posting a picture of the final talent build.
You keep mentioning that for XP "above and below, you only get a percentage" --- but for higher level mobs, that percentage is higher. Level 20 char killing a level 20 mob is 145xp - 20 killing 21 is 152 (and 132 for 19).
What's important is time to kill. If you can kill a +1 mob the same as an even mob, go for the 5% more xp. If you can kill a -2 mob 25% faster, take the 13% xp hit. It adds up.
this is real feedback buried so deep down in the comments, and the fourth video with that error included.
...it's too late to fix those videos friend, now you can only double down on your views and make your following look stupid when they repeat your gospel
The other thing about lower-level mobs is they're less likely to kill you, especially with his mantra of never being at full health or mana (because then you're wasting resources). Less corpse runs = faster leveling.
how is a mob 2 levels lower 25% faster to kill
He mentioned "compared to base", so if at level 10, a lvl 10 mob gives 100xp and at level 11 a lvl 11 mob gives 200 xp, when you are level 10, the lvl 11 mob gives 200*0.9=180 and at level 11 the level 10 mob gives 100*0.9=90, make sense? So killing a mob your level gives optimal xp compared to BASE xp for that mob level
@@Uncle19 I tested your theory. I get 94XP for killing a lvl10 mob @lvl9. When I reach lvl10, I get 95XP for killing the same mob, which means your theory is right. Kargoz is also right
idk before watching these guides i felt like i was going to play either a hunter or a mage in classic. NOW after watched a bunch of these guides idk you make every class seem so fun and interesting to play. Even tho most raids only want a few classes i know i can still play things like rogues and have fun
Classic is gonna ruin my life
northdale already is ruining mine i can't wait for classic
Again...
Hypee
Insaned mine too, i lost my job lol, but i dont care, for the moment i have enough ressources.. lol
yeah... its gonna be beautiful
The magic in vanilla was largely because it was all new and none of us really knew what we were doing, and didn't have guides like this. The fun was in figuring it out. This guide and the others like it are so well done it would have made us masters of WoW, and I'd have quit halfway through BC.
No Kargoz Vid: I sleep.
New Rogue Leveling Guide Video: REAL SHIT
I usually don’t comment on videos, but how can I not say; Thank you. This guide is just GREAT even for a Vanilla player coming back. It is so helpful.
Really admire the amount of time and effort you put in to these guides especially when addressing unintuitive game mechanics that you get from really good players
15:20 STOP! You dont go 5/5 Deflection, you go 5/5 Precision. At that level, hit rating is a godsend.
wish this was higher
Damn it, I've just invested a point in Deflection. Guess I'll just invest the other 5 points into Precision. Or rather pick up that deflect spell, idk what it's called? Im newb
don't you want riposte tough?
this guy! i lvled 2 Rogues to lvl 25 in the last 3 Weeks (dont ask pls) and can confirm that Precision feels WAY better.
I got em both
Man I love your videos and the way you edit them. Also I got to a point where I play your guides like this one or shammy one to help me sleep. YOu voice makes me so comfortable it gives me good sleep even :) Good job, keep it up
Glad you like them!
Who else is making a Rogue on Classic wow next summer? Can’t wait to world pvp!
I'll be making it next winter
i just can’t wait! i can’t wait to sit outside brm and sap the last dude running into mc and just make half the guild run out to help!!
What about PVE Pool Boy?!?!
Not sure yet between rogue or hunter
Pool Boy i will play undead rogue like i always did, because iam deadinside
I watched this at classic launch, was scrolling down the list today and noticed its been 3 years, then got hit with 2 years worth of classic shenanigans nostalgia on my rogue, thanks for making that possible bro
I couldn't even fathom why spirit was on gear back when I started playing. Thought it was all trash tier gear. But all this brings me back to when I would use my rogue and solo the first boss of Uldaman, Revelosh. :)
These videos are fantastic, thank you so much for making them! You've got me super hyped for leveling in classic.
Hey, just want to tell you how much I enjoy these videos and I appreciate how much effort you put into them.
Looking forward to the Shaman video!
thanks man :3
Never paid attention in class but here I am taking this lecture from Mr. Kargoz and I havent missed a beat. My notes looking fly as hell. Gonna go implement this on a vanilla private server now.
Tested frontstabbing in the stress test... won't be a thing in classic
Thanks for this!!!!!
Honestly sounds stupidly cheesy anyway...."Front" Back stabbing .... immersion breaker.
Yep it was a bug and was never intended to work. Private servers had mobs move at a much laggier/slower FPS but the FPS on launch will be 60 for all mobs. I can confirm frontstabbing is not working and will never work anymore for Blizzard's own vanilla(classic) servers.
Just based on how most boss fights go you will have to run around like a chicken with your head cut off no matter how you play. You should be constantly re-adjusting yourself anyway while maintaining max dps.
I'm happy, I hate bullshit bug abuse like this.
@@BITCOIlN I wouldn't say it's bug abusing it's being smart with mechanics, every game things like this happen.
just wanted to say this was very precise and comprehensive and worth the watch, from a guy who hasn't played in a long time, and never played during vanilla. thanks for the strong video buds
I have been using these guides in the videos alone without even realizing they are amazingly formatted documents.
The quality is so high I was almost expecting to pay.
I really don't think "frontstabbing" will be a thing in classic
In general there are gonna be a lot of "classic veterans" that are gonna cry about their precious pirate server mechanics not working when retail vanilla releases. I expect this and the paladin guide to be remade when it does launch lol
@@TheRealCHIMShady what about the paladin's would change?
Enemy mob white hits didn't trigger on crit effects if you sat down in retail vanilla, unlike pirate servers. There is a way to trigger reck stacks but its unreliable as you use latency to sit down when the attack triggers but stand when the attack hits. Retail will not be as efficient as its made out to be in the guide. Also his paladin guide lists whirlwind axe in the weapon progression (a warrior class quest weapon).
Yea... the amount of people who think /sit crit proccing worked in vanilla annoys the crap out of me. Every warrior on private servers just lvl as fury for close to 100% uptime on enrage, since they also proc blood craze healing to boot.
It is actually a huge reason as to why fury is so dominant on the meters on most private servers right now. Yea, warriors were top tier in naxx40 and a lot of AQ40, but they weren't like 20% ahead of most of the raid like they are on kronos or lightshope. Being able to proc enrage in raid fights when aoe splash is inc is just busted. It just means you need to chug a healing pot at times, but the payout is that your healing pot is also a massive consumable damage buff.
Its gonna be funny seeing how many #hardcore #nochanges start begging for blizzard to make the fury enrage and blood craze triggered by /sit
Damn you're pumpin these out. Hell ya
Hey Kargoz, once again super nice ! I wanna point something that might be a minor thing but the thumbnails for all the guides has been clean, super entriguing and catchy. And i don't understand how you toss these out so fast
25:51 "In the Name of the Light" is an Alliance only quest on the horde sword progression, it's "equivalent" to the horde's "Into the Scarlet Monastery" which is already there. otherwise thanks for the guide :D
Wiznips here, simply LOVE this guide.. SUPER helpful. Appreciate the time and attention to detail you put into these guides! You are the man!
Hi Kargoz,
Thanks for all the time you spend on your amazing work on each class.
I'm watching your videos with interest since I'm wanna be prepared for WoW Classic. You really are a welcomed help for all of us.
Finally a rogue guide!!!! Thanks for the hard work man!
kargoz PLEASE make another one of these seeing as fronstabbing is not a thing in classic, it would be so valuable to me and many other rogues
9:24 "Rogue specific tips" It says Deadly Poison but shows the picture or instant poison. I really love the indepth statistics and breakdown of the leveling process
High quality videos as always Kargoz! Thank you for the guides :)
My main was rogue in vanilla, had ridiculous amount of fun with him, one shooting mages, for leveling alchemy helped me a lot , having pots ready
I'm rolling on the PvE Classic server just because of the nightmares of rogue ambushes in STV from back in the day. Great guides Kar! I can't wait for the shaman vid.
I think I'll do the same. I hate trying to level when the server starts fresh and people just HAVE to kill you... especially when the honor system isn't in the game yet.
pussy
New player just joining the Wow legacy! Thanks for the guide!
Awesome to hear, welcome! Hope you will enjoy your time!
An important point to make clear, that was not mentioned, is that the experience loss of a mob at the lower levels, 10 and below, is really dramatic, but not so much as you level up. If you are level 7 and you fight a lvl 4 mob the amount of experience is heavily penalized even though you are only 3 lvls difference from the mob, however, if you are 3 lvls difference but perhaps instead you are lvl 26 and the mob is lvl 23 the difference in experience lost is not so massive. XP = (Base XP) * (1 - (Char Level - Mob Level)/ZD ) for lower lvl non grey mobs. The ZD score when you are lvl 7 is 5, which is really low, but when you get to 26 the score is 11. More than double. This makes that 60% xp loss become approx 27% loss. Still large but way less than the 60% at lvl 7.
So true, especially for anyone worrying about glancing blows. I've always found that I kill things much, much faster if I'm 1ish level above my target. The best xp/hour is just supported by killing lower level targets as a rogue.
@@Sanoskesagara Really? Should you aim at killing mobs 1 lvl lower or 2?
@@CasualCreed if youre trying to quest, this isn't always possible. If you're planning on grinding for any sort of time, the character level is a big factor. I'd much rather cruise through mobs that are a level lower than my rogue than slowly kill mobs 1 level higher. Basically it's because 40% of a rogues damage(can't recall if it's white damage, or all damage) we'll be glancing blows. Getting your weapon skill as close as you can to a mobs defense skill will dramatically increase the damage of those glancing blows. So if a mob is level 40, and your rogue is level 39, the mobs defense will be 200, and your weapon skill with be at most 195. You'll see many examples of just how good +5 weapon damage is throughout the game. It's why the human racial is so good, why edgemasters are worth hundreds of gold, and why several BiS weapons throughout raiding give weapon skill. By grinding on mobs higher level than you, you're giving up the most valuable stat to your dps.
@@Sanoskesagara Glancing blows do not affect crits (its miss, glancing, hit, crit. Right?) and dagger rogues have high crit on backstab. I personally kite with crip poison (step out of range when no energy), so most of my damage is from backstab. (I kite with crip to take less damage->less ooc time, seems good to me, not sure if it is) should I still at lvl 27 grind mobs 1 lvl lower? Is it still worth it grinding mobs 2 lvls lower? (st 3 lvls lower I recon we might want to consider respawn rates as well) Sorry for a will of text, but I will grind at 27 and knowing what lvl mobs to hit is nice :)
@@CasualCreed this is a cool conversation actually. You're right about the crits not glancing ever. Given your strat of moving in and out between backstabs, your white damage will be super low anyways. Sounds like this would negate the need to pay attention to mob level, and focus on finding the best possible grinding location. You could double check your idea with a damage meter pretty easily. Get the one that breaks down damage source so you can see just what percentage of your overall damage is coming from white hits.
Most educational video I’ve ever watched for classic. Thanks a million
I like the overall presentation of these guides. Well made!
15:09 ok gotta remember this. Anywhere else ain’t helping so I trust in you to help me!
Are you going to update this guide and remove front stabbing since it wont be in Classic?
Nice guide, thanks for putting in the time to produce it. One thing I would like to comment on, is the 85% base chance to crit on your first attack when you use the frontstab method. That can not be true, due to the way crit and hit works in vanilla.
Let's say you have 5 % hit due to your talents, then your "Crit cap" would be 34,8% - everything past that point won''t make a difference. And this is taking into account that you are hitting the mob from behind, and therefore it can not dogde og parry your attack... 34,8% you can not get more than that!
The more +Hit gear you get, the greater your "Crit cap" will be. Let's say you have 24% hit then your "crit cap" would be 53,8% - but still no where near 85%. Not saying the build isn't good, just don't expect to crit on 85% of your openings moves, then you gonna be fairly disappointed.
Sword of serenity is an alliance only quest item but its in your horde sword progression as HIGHLY recommended...
Shahreen Ahmed highly recommended to reroll alliance
Awesome guide! This will help me level my rogue when classic comes out. Thanks!
these are the best guides on youtube, thank you Kargoz
"You might have to take some Ibuprofen if you do this spec" hehe... pure gold!
Great vid man, very appreciative
Really quality video, I just went 1-60 in classic wow while predominantly following this guide and just have to say it was an extremely misguiding and unhelpful guide. Went on icyveins around level 50 and switched everything up and my life became 100x easier. If your playing official classic servers don’t follow this guide! (And no front stabbing doesn’t work)
Thank you for the refresher its been some time since I leveled from 1-60.
Talent trees are sooooo much better than the garb we have now.
How is getting a 1% dmg increase better than getting a completely new ability or passiv that actually tinkers with your gameplay to some degree?
@@MoonPoxX shhh let them believe in their fake choices delussion
@@MoonPoxX easy...because you have the power of choice. You choose, level by level, how your character is going to be.
B iez It is funny that you think you have a choice in retail lol. In retail you can go twenty levels without a talent, new spell, or anything else that makes you feel stronger. Getting stronger is the whole point of leveling up in a mmorpg and Retail stomped that feeling out of existence. The mobs even level up with you. I have at least four viable talent builds on my warlock which is three more than any class in Retail but to you that is an “illusion “ of choice lol.
Another awesome video man!! Iv never played a rogue but I'm highly considering it in classic! Keep up the great work
Really loving this series. Will there be another set of guides for character progression once you hit lvl60? Like builds for raiding and pvp, what gear to get etc? Another comment I guess is these guides are more focused on getting to lvl60 as fast as possible, hence the advice to get spirit gear and the builds. But for me I enjoy the process of it and worldPvP so I would spec differently, would probably get improved sprint and maybe improved kick. Stealth talent is also superb, have to get that pretty early on if you actually want to stealth around. Otherwise everyone will see you from a mile away (at least that was my experienceon some pservers)
I sure was expecting this! Not disappointed!
why dual wield as a rogue? maybe because they can't wield 2h's?
Yeah I cringed when I saw that.
It's worth noting that if you don't have a good 2H as a Warrior and you have the option between 1H+Shield vs. DW you should choose Shield. But yeah, in a rogue guide it doesn't help deepen the understanding of anyone but the warrior mains.
Therrion ' you should never equip your shield unless your grouping up or about to get opened on by a rogue
I'm busy putting up all the old school rogue PVP vids on my channel - got the first 7 Happyminti's up already. Viral and Grim are next! Great guide - am so amped for classic!
Good guide.
My only issue is that you are claiming this to be for classic wow and not private servers. Reason being is that 'front stabbing didn't work in vanilla. So no, front stabbing will not work with classic. Please stop treating this as some kind of possibility for official play.
Honestly getting a little tiring seeing private server players making these suggestions. Same crap regarding /sit and proccing talents.. it was NOT possible to proc enrage/reckoning via /sit crits, and likewise wont be possible in classic.
actually frontstabbing always worked and it even works on retail to this day (although you don't have to strafe spam just positioning correctly works) during bfa used it while leveling myself, and yes I know you can backstab and shred from the front these days but you're able to get the 20% damage bonus from being behind as well if you do it right.
What the fuck are you talking about?
@Keks No, you absolutely cannot do this on retail today. This is a private server phenomenon and nothing more.
He’s legit, just rushing out videos to be first to market. Theses videos are still good
Do you have any evidence to back up that these things didn't work on retail vanilla wow?
I recently started playing on a Burning Crusade server after trying current WoW and the game is so much more different and more RPG like, I'm really enjoying it. So using this as a guide for early levels too.
Dude Kargoz I freakin love your vids man, just absolutely excellent to listen to while im playing TBC lol :D thank you man!
Thanks man. Now I feel prepped up for the Classic launch on the 27th.
Front stabbing isnt working on classic servers. I've tried it out extensively
@@nathanielapgar4284 Havent actually tried that. Damn. I'm assuming you mean stuff like being crit activating fury warrior talents right? I dont think it works but hey
For those who are looking at this guide for Classic launch. Atleast at beta front stabbing has been fixed and the mobs cannot be bugged to stab from front.
Aivansamahelvetti Thank you
I'm happy my wife is playing with me, otherwise i would smell a divorce^^
that is so cringe
@@tracingbpfreight6650 bruh no, that is the way of a wow gamer
@@Aldi-lo9ic No way you just said that lmfao
Wtf
Couples who game together, stay together. I introduced my wife to wow mid panda. Been playing together ever since. 👊 bump
Dude the first character I ever leveled was a human rogue when I was like 13. I still remember having Triprunner Dungarees and vendoring them for a green "of the wolf" set of pants because they had one more armor.
Also I once vendored a Staff of Jordan because :O 3g!!!
No Mace progression?
There's no talents to discourage you from using maces over swords until 30+, and there are some really good maces at low levels.
Stinging Viper may be harder to get than the quest-drop Wingblade, but I'm pretty sure it's BIS until Outlaw Saber.
The level requirements on some of the weapons is a 'bit' suspect.
For example "Sword of the Hammerfall", you can get the quest at Lvl 30, but it requires you to kill a level 40 elite....
Maybe I'm nitpicking. I guess if you didn't list it that way, you'd have someone complain about that. However, you need higher level help to get that while it's still any good.
Nick mace build is vers nice for pvp with the 3second stun,
Dude these guides are so good it is crazy. Grats on 25k btw. I sincerely hope your channel will explode.
Back again 6 years later 2024.... Here we go again xD
Amazingly done rogue walkthrough. Kudos to you!
Rogues use Gouge + throw weapon to kite stuff, that is what I used on Northdale for some soloing of elite quests.
Cruros you could equip bows in vanilla I actually had that bone bow from BWL hunters hated me 😂, you could easily kite with bow
Skipped most of the video because I all ready know everything he’s talking about. Was a nice little refresher.
Ray Vach ok, glad you „all ready“ knew most of this stuff
@@Truppe4 Doesn't feel like you feel glad that I knew most of this stuff. It's actually common sense to know how to play a class you love. I wasn't sure if their was going to be anything useful I could pull from the video. Sadly their wasn't.
Thanks Kargoz LOVE your vids man ❤️
Your vids are so tranquil, I dont even play/ have never played vanilla and I still love your vids
Another addon I'd seriously consider a must for leveling as a rogue is a damage meter. Understanding exactly how to spend those combo points is made so much easier when you can compare dps for each target. There's really a lot of theory/random ideas you get while grinding, and seeing concrete evidence through a meter helps you iron our wrinkles. 1 or 2 point Slice and dice? Evi instead of Slice and dice? How much does my dps suffer on a target if I start out energy starved, perhaps from dumping energy to burst down my previous mob with evi, and does that means slice and dice is worth it if I predict my travel time from mob to mob is minimal?
Damage meter for the win!
25:29 You can also buy a good green sword (Feral blade) for 25 silver from a vendor in the loch modan city :)
Love the way u make this Vanilla guides Videos! Thank you !
Looks like no one has pointed this out: Don't spec lethality as combat swords when leveling! 5/5 lethality will increase your overall dmg by less than a percent. Calculation below.
Lethality increases the *bonus* crit damage by your *sinister strike* by 30%, not the the total crit damage. Crits are calculated as *100% hit dmg + 100% bonus damage = 200% damage.*
With 5/5 lethality this becomes *100% hit dmg + 130% bonus = 230% damage.* This is only a *15%* increase in SS *crit damage* compared to 0/5 lethality.
In leveling greens with 5/5 malice SS crit chance is assumed to be *~20%* resulting the *15%* increased SS *crit damage* to avarage out as 3% increase in *overall SS dmg.* SS is only *~30%(?)* of your total damage which results in 5/5 lethality increasing your overall dmg by -less than a percent- ~0.9%. Which is kinda shit return on 5 talent points
Instead go:
*1/1 relentless strikes:* assuming total of 5 combo points worth of finishing moves per mob this will on average give you 25 energy/mob
*1/2 imp Slice and dice -> 2/2:* Longer up time = less energy spent on refreshing it + more combo points to spend on evis
*3/3 imp evis:* cuz ruthlessness is fucking shit for leveling
This should add up to something like 20% more evis dmg and, depending on mob total health, energy for an extra SS. Which blows the dmg from lethality out of the water.
Might as well add I'm not 100% about this and I know I assumed a lot of numbers, but tried to do it in favour of lethality. Would be awesome if some -loser nerd who pays for demos- one could confirm it.
Source: www.wowhead.com/forums&topic=51132
TL;DR: Lethality is for backstabs and/or raiding. fuck you
Edit: added additional curse words
Please do druid next, I'd love to hear you talk about the potential of ferals at endgame vanilla :)
We're working on it right now b0ss
just look up shedo if u want to know feral
gachiBASS
*Potential of ferals at endgame*
Yikes
dps is still dps... u have to believe!
that talent tree breakdown gave me such nostalgia..holy hell..I want the feeling I had playing back then, back..
The Dual wield rogue vs warriors is useless, Rogues dont have any other option than dual wielding.
yeah that was actually retarded even watching
@@calebdavis484 knowing about a 19% hit reduction vs 5% by having 1 extra item in ur hand, is good information to know, makes u think about the Hit cap, also if ur deciding to play warrior it explains thats why people lvl with 2h
actually u can skip learning dual wield and your miss rate will be almost nothing
@@MolokoMotive yeah but it's a terrible idea because you're missing out on a lot of poison procs
@@MolokoMotive you are joking,no?
Dareakmarkymark is so cool, love his guides and streams. Nice guide thanks!
Another one well done, bro!
The amount of value Kargoz and Tips out are bringing to the vanilla community is staggering.
frontstabing doesnt work in wow classic...
Yes it does, if it doesn't work for you then you're not doing it right.
The Real MG no it doesn’t stop talking out of ur ass
The Real MG no it doesn’t.
@@therealmg9049 Can confirm. Its fixed.
awesome guide and on top of that the presentation link. Thank you so much
Rogues are super good at grinding mobs. i got my highest xp/hour with grinding mobs in vanilla with my rogue, i cant remember the complete spec bu at lvl 30-40 ish i went with a ambush spec and if you grind the right mobs they will drop like flies. Sure its hard to "afk" grind but if you keep the focus up its super fast , only bad thing was getting from the grind spots to learn new ranks of psn and skills. oh and sell the shit from your bags =)
Crippling poison kiting is absolutely a valid kiting technique to stack energy and burst a crippled target then gain distance to stack NRG and rinse and repeat
Just wanted to say thanks for the vid, it's great, helping me a lot in Classic.
Anyone watching this today - Id suggest taking 2 points in indurance Asap until you get a mount, being able to use sprint that much more often just makes the whole thing feel like less of a chore. Also for combat swords murder is a waste of time, literally 20 more damage per 1000. Much better off filling out agression to increase the damage of your 2 most damaging attacks - sinster strike and eviscerate since all you will get from white attacks is miss miss dodge parry offhand miss.
Slice n dice is also a waste of time when killing quest mobs, because it doesnt increase the amount of sinsiter strikes you can get, just how many white attacks you're going to do - and most of them miss. And you only get real added benefit if you spend 5 combo points on it but the majority of mobs you attack will die after 5 combo point finisher or close to and it will run out before you get to the next mob. Take something like improved eviscerate instead.
You’re a beast kargoz
Best guides in our world and in azeroth as well! Getting excited when i see kargoz notification. Thanks for the hard work brother much appreciated yo 8)
15 days remaining, can't wait
15 days?hm..
you wrote this comment 2 days ago, which means it was 16 day, +15 days = 31 and classic comes out 27 august... WHY 15 DAYS?
Fantastic Vid! Learned a lot of things unknown to me about the Rogue class and I lvl'd one to 60 in Vanilla. Currently lvling a druid myself going Feral. Having a blast!
Rogue is one of the few classes who can actually 1v1 hunters while leveling. That alone makes them worth playing!
Depends on what lvl you both are. Once around lv 35 u wont stand a blody chance against a good hunter even IF you get to open on him and blowing your sprint.
@@linusnilsson78 whats the difference between a good hunter and a bad hunter tho
I love that these guides don't give too much away, keep it up dude!
Sadly frontstab is not working anymore on Classic :-(
never did
Frontstab works great against hunters! Gotta love the Dead zone!
Only worked in private servers because of a bug
I'm kinda glad it isn't working. Now I can go swords and not get carpal tunnel.
15:10 is when he starts talking about the builds if thats all your here for like me. no offence to your video,but i don't care about all that mumbo jumbo i just wanna have a good viable build haha. and thank you for making it readily available. i subbed btw ^_^
Ok it sounds like you are contradicting yourself when it comes to the "Slow main hand, fast off hand" rule.
Main hand = Slow weapon (highest dmg u can find). This will directly influence the dmg of your abilities that only use the main hand for dmg calculations.
Off hand = Fast weapons (fastest u can find). This due to more poison applications which increase your dps. Since they don't get used much for abilities.
However here you say that Instant Poison and Deadly Poison work on a "Proc Per Minute" system and you claim that regardless of weapon speed you will get the same dps no matter the weapon speed.
So then wouldn't it be better to just go for pure dmg on both weapons, thereby having higher white dmg, which could make for higher dps overall?
I know there are other factors as I seem to remember something about shiv only using the offhand or something like that but even so, the dmg rotation you recommended does not use it. So... am I missing something?
I get that with a faster offhand you do have a greater chance for that initial proc to come faster and I do not know the "ppm" limit (would like to tho) but is it really worth it compared to the higher white dmg? Lastly would you recommend keeping a faster offhand even if it's a dps drop due to that faster initial proc? This sounds like something someone has researched but no one mentions who/where/how so I'm curious.
Great video as always! Much love!
I think where he meant to go with this, is to prioritize slower higher damage weapon to be equipped in main-hand. As in while leveling, just equip the harder hitting weapon main hnd when possible since your weapons may be changing every few levels.
They always say use a slow weapon in main hand so your sinister strikes hit harder. The offhand speed doesnt really matter as the poison will get applied either way
When using duel swords & due to the sword specialization 5of5 talented, wouldn't this be better due to 5% chance of an extra swing when doing damage with your sword x2(or almost 2 since off-hand doesn't hit as much as main hand) instead of a sword & a dagger?
Would this be 5-10% chance of an extra swing vs 5% if one sword, one dagger is equipped?
Awesome guide! Im gonna respec my rogue to the combat swords, 2nd time respecing after reading some garbage and confusing guides online
I leveled a rogue from 1-60 on Kronos III using this guide. There are quite a lot of errors in this guide that make it pretty hard to understand at some points. 1) You can't reduce miss chance from 5% to 19%, how can you reduce something to a larger number? It should be that miss chance gets reduced from 19% with dual wield to 5% with 2h-weapons for warriors if you compare the two, as far as I see it. And it's not just about rage, it's about total damage from auto attacks in general. 2) In the general tips that you skipped it says "don't use deadly poison in PvP", but you show the icon of instant poison next to that tip, which is confusing. 3) You show a combat sword leveling spec that is only optimal if you don't expect nearly any world-PvP, and don't expect to play a whole lot of dungeons. It's confirmed in the beta that frontstabbing is not going to work, so that whole section is redundant now. It would have been nice to see different leveling-spec-variations instead, because there are quite a few, and even different speedlevelers have different preferences, it's not set in stone as with other classes. I love the guide otherwise, you did a great job and put a ton of work into it, but it needs updating! In general I would say that it would be nice of you to say in the beginning of the video that this is more of a speed-leveling guide rather than a general rogue-guide, so that newbies like I was don't assume that this is the only possible approach to leveling your character. You kind of have a hardcore-tunnelvision, and you need to make that clear at the beginning of the video, so that more casually oriented players who prefer to take their time acknowledge that.
Not only did frontstaping end up not being a thing in classic but backstab sometimes doesn’t even work when behind the target lol.
combat? nah man, i'm going sub hemo.
backstab was very glitchy in pvp due to latency.
and with Prep you could pvp 1v3 easily. plus you have imp.sap and imp.stealth.
Hemo was fun, but combat is better for leveling
sub rogues were def the best for PVP. unless you had access to high end PVE gear, then i felt assassination was really good. but the amount of control you had over the fight with sub is very satisfying.
@@wtfbroskie 31/8/12 was the best all around spec imo, but you are right, u needed at least 5 nightslayer for it to really shine.
@@punkerguy805 I went with 21/8/22 so u got cold blood and preparation. With this spec i felt kind of like a lone ranger stealthing around av and taking down healers in av really fast and went back to stealth in addtion i had my CDs always on hand thanks to prep
I was waiting for this! Thanks!