An ULTIMATE guide to After Effects Character Rigging
ฝัง
- เผยแพร่เมื่อ 8 มิ.ย. 2024
- There are so many tools for character rigging in Adobe After Effects. With so many tools to pick from, we'll help you know which one is best for you and your situation.
Download project file here: courses.keyframeacademy.com/c...
00:00 - Intro
00:31 - Is the puppet pin tool worth it?
1:37 - Duik Bassel Overview
3:28 - What I like about DUIK
6:08 - Why DUIK might not be the right choice.
6:53 - Rubberhose Overview
10:59 - One of DUIK's pitfalls that Rubberhose solves
11:42 - Some of the limitations of Rubberhose
13:06 - Limber Overview
16:55 - Some of the Limber's shortcomings
19:22 - Character Tool Overview
20:05 - My biggest gripe with Character tool
21:17 - Puppet Tool Overview
22:42 - Puppet tools biggest weakness
Character animation for Motion graphics is becoming more and more popular. If you've ever try to delve into character animation in Adobe After Effects, you've probably heard of Duik Bassel. Duik Bassel is the de facto character rigging tool for Adobe After Effects used by people all over the world. But did you know that there is a plethora of different character rigging add-ons available for After Effects? Each tool has it's own unique approach to character rigging in After Effects.
Rubberhose: www.battleaxe.co/rubberhose/?...
Limber: dash.aescripts.com/limber/?af...
Deekay Tool (previously called Character tool): aescripts.com/character-tool/
Puppet Tool: aescripts.com/puppettools/
My Gear
Keyboard: amzn.to/3mBadT3
Monitor: amzn.to/2ZTairz
Mouse: amzn.to/2ZTGviw (best mouse for AE)
Mic: amzn.to/35TRv2Y
Like the music? I use Soundstripe.com for all my music. You can view all the music at this link. If you like what you hear, consider supporting the channel by using my link: soundstripe.com?fpr=keyframeacademy
You can see what my current projects are on my Instagram: / keyfram.ed
You can visit my personal website: www.keyframeacademy.com/
View some of my short After effects tutorials here:
www.youtube.com/watch?v=smNBK... - ภาพยนตร์และแอนิเมชัน
I was searching for a character rigging tutorial, and I found this gold. Thank you man
No problem!
and which one do you prefer?
This video was super helpful, thanks for taking the time to edit this! ✨
One of my favorite aspects of Rubberhose 2, and one I haven't seen in anything else, is the auto-flop aspect. The fact that it smoothly changes the directions of the bend as you go above or below the threshold is a game changer.
True that!
This is a feature of Character Tool too :) Although in my opinion, Rubberhose is still superior.
firstly I would like to wish you well and to say a huge thank you for uploading these videos as they have been an invaluable resource to
God bless you for not having a shitty intro.
LMFAO!
Thanks for the tutorial, it's much faster than any other method I came across.
It Worked perfectly after trying other methods this one was the best one, Thanks.
Excellent work. I am already choosing one. I choose limber and roberhose. Thank you for such informative and visual video. It’s great that you showed the differences and wick sides.
Good choice!
Thank you so much for your tutorials It went from 'nice tutoet science' to simple logic! You have a new subscriber
Hey want to play around with these rigs? Download the project file for FREE: www.keyframeacademy.com/character-comparison
Find Limber here: aescripts.com/limber/?aff=84
Very helpful! I've been looking for a thorough comparison of these tools before purchasing. Thanks!
Glad you found it!
I got every one of these tools, and sometimes I'm more comfortable with Rubberhose. But I have to say, in the beginning, Duik was a great discovery for me, complex but great. Now I work with the Battle Axe's tools and I'm super happy with it. Great Video!!!
Fair enough!
Wow. You're the best. I couldn't understand what you were saying but I just followed instructions. Thank you so much
"What intro?" Brilliant.
This is the first video I watch on this channel, but it took only 20 seconds to hit Subscribe
Glad you've joined us!
This tutorial is amazing! Life changing 💙
Glad you think so!
This works. Recommended to try this out. Thanks a lot for your help
What a legend only one ad in the beginning . Your so damn underrated
One of the best informative video on youtube 😍
Glad you found it helpful! Thanks for watching!
This is incredibly helpful, we can now see what does what, and also see the correct way to set them up. Thank you.
Glad it was helpful!
Thanks for making this! I had no idea these things even existed! I have been moving and rotating arm and leg pieces individually for a while with just the position and rotate settings lol. This looks like it would help out a lot!
Glad I could help! And I'm glad you finally found this!
@@TheKeyframeAcademy thank god for youtube, i wouldn't know how to animate anything without it....
What a video bro! Can't thank you enough! Thank you so much you made life so much easier!
Glad it helped!
I was looking for this one tutorial for days and now finally it's here
Glad you finally found us!
my guy, thank you for the tutorials. I'm broke and cant afford online courses. your tuts is a very big help!
Happy to help!
what a refreshing video. Thank you. Very Helpful
Glad it was helpful!
The video that I have been trying to find
I'm glad you finally found it!
same here
Beautiful, thank you for the knowledge!
Thank you for this guide! I am working with Duik Basel for a year, thinking move to Rubberhose in near future.
Glad it was helpful!
Very informative as I'm just starting character animation in AE. Thank you! 😁
I've been animating a simple character for a series of videos without any rigging tool pretty much all year now. It's time for one of these, lol. *It's between Rubberhose and Limber for me.* They both seem like the best balance of intuitive and powerful.
Another beautiful video! Love it, thanks :)
Much appreciated!
I really love this video, it's very helpful, but it's been more than 3 years since it was published and a lot has changed in these tools since then. Have you thought about doing another comparison with these new features in mind?
YES!! There is one major update coming to one of these tools that I am waiting on, and then I will produce that video!
@@TheKeyframeAcademy Something tells me it will be an update for Limber 😄
I used to mainly work with Rubberhose before, but your videos made me see the amazing potential of Limber, so I hope to use it in my next project!
Anyway, can't wait for that new comparison video, glad to hear you already had it in mind, keep up the good work!
Best intro I have ever seen
Oh stop, you're making me blush.☺
Hi ..Mr. John ...Very helpful tutorial you made ...for me it is a new ideas about Rigging app ...as new member of animation world ...very interesting notes ..Hats of you bro.
Glad it was helpful!
Yoo tnx dude, everytNice tutorialng works. I LIKE IT
Bro! it's Amazing You solved my problem! Thanks!!!
Brilliant tutorial, thank you.
Very Helpfull Video! Thanks a Lot!
Thank you! Very informative and helpful.
Glad it was helpful!
Great video man, extremely helpful
Glad it helped
this is EXACTLY what i needed, thanks
You're welcome!
Fantastic video, very helpful!
Glad you think so!
Amazing video, deserves a lot more views.
Glad you think so!
Respect to your good work, thanks a lot
thank you so much you take my life to another level thank you thank you so much i was gone leave the motion graphic business and I'm just beginning you can see my channel from Egypt i said thank you man
Thank you! It was exactly what I needed
Glad it helped!
I love your tutorials
I have been sitting with DUIK since last night, and I just COULDN'T get the right "smooth" animation effect with it. Even went so far to go back to After Effects default pin tool 😅 But Rubberhose solved it for me perfectly hehe. Thanks a lot for the video overview 😊
Thanks for sharing!
Thats for professional
Super helpful! Thank you
you got a sub bro loved it
that is a great video, and it would help others a lot on choosing their tool .. thanks
Glad it was helpful!
Exactly what I was looking for... thanks.
Glad I could help!
Thank you, it helped but i had a little bit of problems. Good Tutorial
Thanks for the vid!
Love your videos, thank you so much, they are so informative, i also love the fact that you don´t have intro, is like, i don´t need it because my content is so cool for itself :D
Thank you so much!
best intro till date!
Thanks!
YOU ARE A GOD... NO QUESTION ABOUT IT
Amazing video.
Thank you!
Glad you liked it!
man this videos just so good and helpful.
Glad you think so!
thank you so much , it worked
thanks, bro for the freebies.
You bet
man this was super great!
Glad you enjoyed it!
Good Vid. Thanks!
Really helpful thank you so much 🙂🥰♥️
You’re welcome 😊
Ultrasupermegahyper Guide bro! Thanks for this video ;)
Glad you enjoyed!
Having spend a lot of time with both Duik and Rubberhose I'd say your remarks are spot on. I mostly use Rubberhose for all the limbs, Duik for the chest/hips and JoysticknSliders for facial precomps. Small caveat when using Rubberhose: it uses the comment section of each layer to store parameters. Dugr (the amazing layering system from the Duik guys) uses this comment section also so the two are not usable in the same comp. Adam told me he'd look into it but I haven't checked if he did. Cheerio!
This might be random. But, do you know how to make the outline of the limbs connected between shapes on the rig? When I rotate it the outlines overlap.
This was good gave me options.
thanks, great video .. really helpful!
Glad it was helpful!
Amazing video
Thank you
i will try Duik
Best of luck
Nice tutorial
Nice! Thanks for your review. I've been using Bao Bones too. It's a great rigging in my opinion.
Yeah, I've seen Bao bones but have never personally used it (why it wasn't included in this list) But I'll have to check it out!
@@TheKeyframeAcademy Yep, I use Bao Bones as well, when I'm really in a rush and just have to animate ai layers for 5-10 seconds, otherwise Duik is King! Cheers! :)
- "Let's roll that intro."
-"¿What intro?"
you've got a new subscriber
It’s very useful lecture.. 감사합니다..!
Thank you
Cool music, and really good introduction
È nois
Glad you like it
يارجل انت الافضل
Thank You! Thank You! Thank You!
You are so welcome!
Impecable! gracias!
Thanks man!
You bet!
Thanks for the video! I've used both RubberHose and Duik on two separate projects and played around with Limber and Joy Sticks N Sliders. I really liked RubberHose but hated the lack of tools for foreshortened limbs and tapering. Of course, tapering was added to RubberHose 2, but the Project was already done. I played around with Limber for foreshortening, but it felt like a hack and I wasn't getting the results that I wanted.
For a future video, can you show how to do foreshortening with RubberHose or Limber? Can you also have a detailed focus on different parts of a character rig? Like a hand rig, arm rig, face rig, mouth rig, etc? I've done a full character rig, but I did a "replacement rig" for the hands, feet, mouth. I want to add more control to my rigs. Thank you in advance!
All good ideas, and be on the look out for future videos because I have varying opinions on the usefulness of a hand rigs for most situations.
Foreshortening is certainly limited no matter the tool you use, but I think you get the best results with limber. You can kind do forshortening with rubberhose, by shifting the middle joint (although I think that feature is an opt-in/experimental feature) But good ideas for future videos!
do a full animation making process tutorial...
just... THANK YOU!
Just....you're welcome
Thanks bro 💜💜
No prob bro!
Nice & help full video thx
Happy to help
Thanks love em all
todo funciona, eres el mejor
Hello John! Thank you for the detailed review. As a beginner, I found all this information very useful. Understanding what makes them different from each other is awesome knowledge!!! I use the Character Tool. Is there a workaround to parenting shape layers to the controllers when using Character Tool? Thanks
I'm not sure what you mean? Do you mean like I did with rubberhose, where I built out the muscles on the arm?
@@TheKeyframeAcademy Yes! Sorry, that's what I meant.
nice tuto, I had the sa issue
I like your window on the computer case.
Thats my old case
It's been a few years since this video was made - Although DUIK is still my favorite tool, do you have any thoughts on Adobe Character Animator and its many features?
🌷🌷Great Video, Can u make a tutorial video about rigging the leg using Combination of duik and rubberhose as to have both the rubberhose limb and feet controls of duik as shown at 12:41 in your video... really appreciate ur work🌷🌷
Excellent info, thank you! Rubber Hose didn't have mid point adjustment, for foreshortening. Character Tool does as well as Limber. Correct me if I am wrong, with latest updates.
Rubber hose does, but it’s a experimental feature that you have to enable in the settings
Nice 👍👏👏👏I love❤ it...
Thank you! 😊
TC tnks
Hi Sir, Thankyou so much and brilliant actually!
Can i ask you one doubt, which one would be the best plugin for face rig? if you replayed that would be great.
Dude, thank you for this. Could you go into more detail about how you rigged the detailed muscular arm at 20:20? I tried creating a shape layer and parenting it to the Rubberhose controllers, but it's always wonky and doesn't stay with the hose when I move it.
now i am in a good mood
Really cool! Would love to see an UPDATED comparison with addition of DEEKAY TOOL!
I have one in the works, but actually Deekay tool is the rebranded version of character tool with some small updates.
Awesome video can you tell me duik Angela is better or limber for walk cycle
Awesome channel. 🤔 I hope you do something on hand-shapes and prop interaction. I use hand-drawn artwork for puppeting, (but I noticed when precomping multiple poses you cannot puppet pin a precomp without losing resolution for some reason. The collapse transformation switch brings back the resolution but dislodges the art when animating 😫) so now I use an exported full-res video layer, puppet-pinned and a slider control to switch pose frames. A hand holding a prop for me is simply another hand shape I switch to in the group (the hand drawn holding the prop). For a bare arm I keep it all as one arm (not seperate joints) copied a few times with different hands, these arms then contained within one mesh for puppeting. I only realised you can define a custom mesh based on the first frame you click on with the puppet pin tool as before when I changed hand, parts were cut off that didnt fit fully in the mesh. I've been two weeks now obsessively rigging just with puppet pins parented to nulls. I'm sure I have lots of bad habits. 🤣 I have yet to try Duik etc... Also I can easily enough flip the whole rig with a master null but I hear there are problems flipping a rig with Duik? 🤔🤤
I am thinking about this topic. Will have a video soon.
@@TheKeyframeAcademy awesome! 😮 Regarding keyframing character moves... i have recently made great use of the markers! Holding Shift and hitting the main number keys to add numbered markers (0 to 9 only) and then jumping from marker to marker using the number keys solo rather than scrubbing back and forth or jumping individual keyframes... im using sets of markers to go from pose to pose then removing them and setting new ones etc etc... 🤔
Nice and clear overview. One question; I have a fearly fast computer, but DuiK (or better; the viewport) is getting slow even with only two characters in the scene. Do you have any experience with that?
This is the problem with AE. For some reason AE is not really good at rendering a bunch of shape layers. I guess it just hasn't been optimized for that. And Duik is heaving on the shape layers and so when you have two characters, fully rigged with DUIK it can start to bog down AE. I always turn off any layers that are not needed (like structure layers after everything is rigged up.) But it doesn't seem to help that much.
Nice to see an entertaining tutorial 🔥 this may be a dumb question but is there an equivalent for character animator ? Or will duik work with it too ?
Character animator is basically Adobe's attempt at something like DUIK. So duik would be redundant inside character animator. I can't comment on which is better. I haven't seen very many things I like that have been created from Character Animator.