Maybe I am wrong, but I know it wasn’t mentioned in the Tutorial. Wouldn’t you want to change your Roughness and Normal on the Surface object to “Non-Color”, as well as do the same on the “Cloud Material?” Since those types up maps are usually B/W images?
which version of Blender did you use? Also, please display short cut keys for all of us not familiar with blender... perhaps even go a bit slower... cheers
the whole atmosphere section does not work for me, just does not come out the same. as soon as i flip the color ramp right end, the atmosphere just vanishes
Great tutorial, man! Thank you. Can you make a tutorial in blender on how to make a photorealistic low-orbit planet with displaced clouds? Like on your reference. Or it's not possible in blender?
@@THEOexr Very nice and helpful tutorial! Making such a tutorial would be really awesome indeed! I haven't yet found a tutorial on youtube that does that. I have subscribed to your channel
Anyone know how to make the surface material seamless? I get distortion at the top and bottom of the sphere & a bad seam line all the way around the middle. I'm using the texture pack that THEO is using, but not getting the same results using Sphere projection on the material. It's quite stretched.
Hi, great video. Thanks. But how to create our own equirectangular texture maps? Do you do it directly inside blender procedurally and then export the map? If so, how can we export it?
I believe you want to create your own textures without having to download them from the internet, correct? If so, I believe you can do it in software like Photoshop, then export and use it as he did in the video. If you've found another way, I'll be happy if you'd like to share it with us.
thats because you were in Material mode for viewing... if you switched to render mode, it'll look just fine... but I'm sure you've worked that out by now ;)
I don't get why we are separating those x,y,z when creating the atmosphere layer, anyone care to explain why we are doing that? I tried only with the principled volume shader with no fancy stuff and looks the same...
1 cycles takes forever to render on my system. 2 you jump into things with we are changing this HDRI and I have no idea what button you clicked to get into that menu... I have no render view port, and there was no explanation of the set up...
Please do NOT use anything but sun lamps in rendering these, no other lights provide realistic sun lighting. The area light especially creates a weird square light falloff on spheres
Amazing video! Could you make a tutorial on how to create the planetary maps because they look fantastic!
He's selling a pack for it. He won't make a tutorial or he will lose his sales.
If you want your planet to look like the thumbnail planet, you can duplicate the cloud layer & turn it to emissive
Maybe I am wrong, but I know it wasn’t mentioned in the Tutorial. Wouldn’t you want to change your Roughness and Normal on the Surface object to “Non-Color”, as well as do the same on the “Cloud Material?” Since those types up maps are usually B/W images?
Very nice video!
hold on i don't see the clouds in fully hd, let's just add one single subdiv..... *My pc exploded*
Yo best video Thank you so much my friend!!!
which version of Blender did you use? Also, please display short cut keys for all of us not familiar with blender... perhaps even go a bit slower... cheers
no
the whole atmosphere section does not work for me, just does not come out the same. as soon as i flip the color ramp right end, the atmosphere just vanishes
same
Great tutorial, man! Thank you.
Can you make a tutorial in blender on how to make a photorealistic low-orbit planet with displaced clouds? Like on your reference. Or it's not possible in blender?
@@THEOexr Very nice and helpful tutorial! Making such a tutorial would be really awesome indeed! I haven't yet found a tutorial on youtube that does that. I have subscribed to your channel
thanks for this bro
Anyone know how to make the surface material seamless? I get distortion at the top and bottom of the sphere & a bad seam line all the way around the middle. I'm using the texture pack that THEO is using, but not getting the same results using Sphere projection on the material. It's quite stretched.
try this apply the scale to the sphere and then go edit mode select all with "A" then press "U" to unwrap choose spherical projection.
Hi, great video. Thanks. But how to create our own equirectangular texture maps? Do you do it directly inside blender procedurally and then export the map? If so, how can we export it?
I believe you want to create your own textures without having to download them from the internet, correct? If so, I believe you can do it in software like Photoshop, then export and use it as he did in the video. If you've found another way, I'll be happy if you'd like to share it with us.
Thank you so much! amazing tutorial, extremely useful, bring me back the joy to keep on blender
When I put the Principied volume node the atmosphere looks cubic?
thats because you were in Material mode for viewing... if you switched to render mode, it'll look just fine... but I'm sure you've worked that out by now ;)
will we get an update for the fire marks
Can you create a similar displaced cloud effect but with noise maps instead of textured maps?
why when I turn on the atmosphere layer I don't see the layer surface?
I don't get why we are separating those x,y,z when creating the atmosphere layer, anyone care to explain why we are doing that? I tried only with the principled volume shader with no fancy stuff and looks the same...
how did you get the viewer output up like that?
How to add glare or exposure to an object in animated video in cycles???
waiting for more videos on blender
Can you do a video on making rings around a planet?
End of Summer Discount for exoplanets?
What can I say. Im brand new and cant figure out how to open the node editor :/
Im going to have to watch some noob tutorials then come back
Nice VIdeo!! Can you make a video about placing a person from a green screen video into a 3D realistic world like in music videos?
Please do C4d octane sci-fi tutorials
website is down
Do u have discord group?
Hey theo can you please make a video, on how to make fireworks . Although there are plenty of videos on this but none of them give realistic results .
hey, nice vid :) can you please make a tutorial on how to make ring system surrounding the planet?
nevermind just realized you already made a video abt that lol
I think bro clickbaited us because clearly the planet in the thumbnail was Cinema4D not Blender 💀
GREAT
1 cycles takes forever to render on my system. 2 you jump into things with we are changing this HDRI and I have no idea what button you clicked to get into that menu... I have no render view port, and there was no explanation of the set up...
1. Learn how to use blender. 2. Get a better computer if you want to get into making realistic planets.
Anyone got the atmosphere to work?
10:20
the atmosphere just doesnt work for me idk why
23:30
Please do NOT use anything but sun lamps in rendering these, no other lights provide realistic sun lighting. The area light especially creates a weird square light falloff on spheres
Eu não entendo, parece perfeito assim.
adding a black handle to right of the white one changes absolutely nothing about the falloff for me.
15:54
any special promo codes or offers on Exoplanets pack?
some of us have.
that math setup does not work at all for me. maybe blender has changed something
hi
5tvh5j
#von.ong
OOO yahha. ssooo see a real planet true