[TAS] C64 Final Defense

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 6

  • @Mr.1.i
    @Mr.1.i 6 หลายเดือนก่อน

    looks a bit too easy

    • @nymx_
      @nymx_  6 หลายเดือนก่อน +1

      LOL. It does seem that way. A lot of these magazine games didn't have a high degree of replay-ability. I never saw this one, back then. I wonder if I would have liked it enough to play it over and over. I think the idea of TASing them has been far more interesting than to just casually play or speed run them.

    • @Mr.1.i
      @Mr.1.i 6 หลายเดือนก่อน

      @nymx_ I miss putting computer programs into a computer....I use to do my fair share

    • @nymx_
      @nymx_  6 หลายเดือนก่อน

      @@Mr.1.i Great times.

    • @Mr.1.i
      @Mr.1.i 6 หลายเดือนก่อน

      @nymx_ query........when I had the commodore I never knew how to make user defined graphics...u see I had a second computer..dad picked up an acorn electron for £50 and at the time acorn had better educational ideas and with it being simaliar to bbc I exploited being able to use the bbc at school by showing the teacher some programing that I had done with my mums knitting pattern with bit mapping them on the electron .it was explained in the user manual how to do that.the commodore did not explain how to bit map.on the bbc u could redefine any of the user characters with a couple of lines of basic
      10 mode 1
      20 vdu 24,224,1,2,4,8,16,32,64,128
      30 PRINT CHRS$224,x,y
      this would make a tiny diagnol line appear in the place on the screen depending on what values of x and y are ,I repeated with vdu and print commands to build a picture that would fill the screen.mode would change the resolution 0=640x256, 1 = 320x256 and the lowest was 2 at 160x256
      how do u bit map on a commodore?

    • @nymx_
      @nymx_  6 หลายเดือนก่อน

      @@Mr.1.i Its been awhile. I picked it up in one of these magazines. I just don't know which one.What I do remember, is there are two graphics mode. Making custom characters with the PETSCII, or turn on the bit map mode. Thing is, if you turn on the bit map mode, I think you would need a large amount of memory plugged in.
      Again, its been a while. Until I find it in one of the magazines, this might be of interest?
      www.atarimagazines.com/compute/issue38/112_1_VIC_BITMAPPING.php