LOL. It does seem that way. A lot of these magazine games didn't have a high degree of replay-ability. I never saw this one, back then. I wonder if I would have liked it enough to play it over and over. I think the idea of TASing them has been far more interesting than to just casually play or speed run them.
@nymx_ query........when I had the commodore I never knew how to make user defined graphics...u see I had a second computer..dad picked up an acorn electron for £50 and at the time acorn had better educational ideas and with it being simaliar to bbc I exploited being able to use the bbc at school by showing the teacher some programing that I had done with my mums knitting pattern with bit mapping them on the electron .it was explained in the user manual how to do that.the commodore did not explain how to bit map.on the bbc u could redefine any of the user characters with a couple of lines of basic 10 mode 1 20 vdu 24,224,1,2,4,8,16,32,64,128 30 PRINT CHRS$224,x,y this would make a tiny diagnol line appear in the place on the screen depending on what values of x and y are ,I repeated with vdu and print commands to build a picture that would fill the screen.mode would change the resolution 0=640x256, 1 = 320x256 and the lowest was 2 at 160x256 how do u bit map on a commodore?
@@Mr.1.i Its been awhile. I picked it up in one of these magazines. I just don't know which one.What I do remember, is there are two graphics mode. Making custom characters with the PETSCII, or turn on the bit map mode. Thing is, if you turn on the bit map mode, I think you would need a large amount of memory plugged in. Again, its been a while. Until I find it in one of the magazines, this might be of interest? www.atarimagazines.com/compute/issue38/112_1_VIC_BITMAPPING.php
looks a bit too easy
LOL. It does seem that way. A lot of these magazine games didn't have a high degree of replay-ability. I never saw this one, back then. I wonder if I would have liked it enough to play it over and over. I think the idea of TASing them has been far more interesting than to just casually play or speed run them.
@nymx_ I miss putting computer programs into a computer....I use to do my fair share
@@Mr.1.i Great times.
@nymx_ query........when I had the commodore I never knew how to make user defined graphics...u see I had a second computer..dad picked up an acorn electron for £50 and at the time acorn had better educational ideas and with it being simaliar to bbc I exploited being able to use the bbc at school by showing the teacher some programing that I had done with my mums knitting pattern with bit mapping them on the electron .it was explained in the user manual how to do that.the commodore did not explain how to bit map.on the bbc u could redefine any of the user characters with a couple of lines of basic
10 mode 1
20 vdu 24,224,1,2,4,8,16,32,64,128
30 PRINT CHRS$224,x,y
this would make a tiny diagnol line appear in the place on the screen depending on what values of x and y are ,I repeated with vdu and print commands to build a picture that would fill the screen.mode would change the resolution 0=640x256, 1 = 320x256 and the lowest was 2 at 160x256
how do u bit map on a commodore?
@@Mr.1.i Its been awhile. I picked it up in one of these magazines. I just don't know which one.What I do remember, is there are two graphics mode. Making custom characters with the PETSCII, or turn on the bit map mode. Thing is, if you turn on the bit map mode, I think you would need a large amount of memory plugged in.
Again, its been a while. Until I find it in one of the magazines, this might be of interest?
www.atarimagazines.com/compute/issue38/112_1_VIC_BITMAPPING.php